Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 10:19:02 Player: pinbox Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (81) 405 Value Destroyed (3577) 3577 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (617) 617 TOTAL SCORE: 6699 Bonus ------- High Alert Combat Kills 417 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 112/160 System Corruption 2% Temperature Hot (206) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON (3) ------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (10) --- Light Ion Engine Light Nuclear Core Light Treads Light Treads Improved Heat Sink Medium Reactive Plating Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Seismic Detector Medium Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Nuclear Core Improved Heat Sink Particle Gun Particle Gun Particle Gun EM Pulse Cannon Beam Cannon [Rating: 30] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Advanced Beam Rifle Ballistic Gun Enhanced Autogun Launcher Mini Grenade Launcher Build | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Slots Evolved 4 | . . . 4 . . Power . | . . . . . . Propulsion 1 | . . . 1 . . Utility 2 | . . . 2 . . Weapon 1 | . . . 1 . . Parts Attached 53 | 7 3 1 27 15 . Power 11 | 1 1 . 5 4 . Engine 8 | 1 1 . 3 3 . Core 3 | . . . 2 1 . Reactor . | . . . . . . Propulsion 14 | 2 . . 6 6 . Treads 11 | 2 . . 6 3 . Leg 3 | . . . . 3 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 2 2 . 4 2 . Device 5 | 1 . . 3 1 . Storage 2 | 1 1 . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . 1 . . 1 . Artifact . | . . . . . . Weapon 18 | 2 . 1 12 3 . Energy Gun 10 | 1 . . 7 2 . Energy Cannon . | . . . . . . Ballistic Gun 6 | 1 . 1 4 . . Ballistic Cannon . | . . . . . . Launcher 2 | . . . 1 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . 5 . . Parts Lost 28 | . 1 1 11 15 . Power 7 | . 1 . 2 4 . Propulsion 9 | . . . 4 5 . Utility 4 | . . 1 . 3 . Weapon 8 | . . . 5 3 . Highest Loss Streak 8 | . 1 1 5 8 . To Critical Strikes . | . . . . . . Average Backups 7 | . 5 7 8 7 10 Power 1 | . 1 2 2 1 2 Propulsion . | . 1 2 . . 2 Utility 1 | . . . . 1 2 Weapon 3 | . 1 2 4 4 4 Tool/Special . | . . . . . . Unused Backups 21 | . . . 5 6 10 Power 3 | . . . . 1 2 Propulsion 3 | . . . 1 . 2 Utility 2 | . . . . . 2 Weapon 13 | . . . 4 5 4 Tool/Special . | . . . . . . Average Slot Usage (%) 94 | . 99 99 94 87 100 Engine 7 | . 13 14 3 3 . Core 3 | . . . 5 4 9 Treads 21 | . 28 28 25 10 27 Leg 4 | . . . . 11 . Device 11 | . 2 5 15 16 18 Storage 10 | . 14 14 9 9 9 Processor 3 | . . . 8 3 . Protection 5 | . 11 8 . 4 9 Energy Gun 12 | . 14 5 7 15 27 Ballistic Gun 13 | . 14 22 19 7 . Peak Build Rating 30 | 7 7 8 29 30 29 Average Rating 17 | 5 6 7 22 24 29 On Entrance 12 | . 7 7 8 26 29 Avg Prop Armor Cover (%) 7 | . . . . 7 . Naked Turns . | . . . . . . Heaviest Build 30 | 15 20 22 28 30 30 Greatest Support 60 | 40 40 40 60 60 60 Greatest Overweight (x) 7 | . . . . 7 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 Most Carried 10 | 1 7 8 10 10 10 Average Carried 7 | . 5 7 8 7 10 Final Capacity 10 | 8 10 10 10 10 10 Final Carried 10 | 1 7 7 10 10 10 Class Distribution -------------------- 41% | Mutant 39% | Scavenger-Gunner 18% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Garrison Scavenger-Tank | -8/Materials Resources | -11 -10 -10 -8 -8 -8 ----------- Run | Yrd Mat Sub Mat Gar Mat Matter Collected 1694 | 230 173 36 758 497 . Remotely . | . . . . . . Salvage Created 2817 | 38 289 76 1406 983 25 Parts 154 | 5 16 7 70 54 2 Haulers Intercepted 5 | . 2 . 3 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . 7 . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Combat Hostiles Destroyed 71 | . 7 6 26 32 . Guns 60 | . 6 6 26 22 . AOE 10 | . . . . 10 . Classes Destroyed 11 | 1 3 . 5 1 1 Tunneler 3 | 2 . . 1 . . Hauler 5 | . 2 . 3 . . Operator 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 22 | . 3 6 3 10 . Grunt 32 | . 4 . 13 15 . Brawler 3 | . . . 1 2 . Duelist 1 | . . . 1 . . Sentry 9 | . . . 6 3 . Hunter 2 | . . . 2 . . Programmer 2 | . . . . 2 . Best Kill Streak 6 | 2 3 3 4 6 1 Combat Bots Only 6 | . 3 3 4 6 . Max Kills in Single Turn 3 | 1 2 1 2 3 1 Gunslinging 1 | . 1 . 1 . . Exploded 3 | . . . . 3 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Hostile Shots Fired 382 | . 56 31 151 122 22 Missed 90 | . 12 9 36 27 6 Hits 292 | . 44 22 115 95 16 Projectile 292 | . 44 22 115 95 16 Critical Strikes 15 | . 1 . 10 3 1 Damage Taken 4100 | . 450 172 1672 1649 157 Core 596 | . 37 9 229 285 36 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 114 | . . . 114 . . Core Remaining (%) 90 | 100 . 81 . . . Volleys Fired 204 | 3 33 12 78 71 7 Largest 3 | 2 2 2 3 3 3 Hottest 183 | 70 70 70 182 183 183 Shots Fired 517 | 6 66 24 236 164 21 Gun 498 | 6 66 24 236 145 21 Cannon . | . . . . . . Launcher 19 | . . . . 19 . Special . | . . . . . . Kinetic 303 | 3 33 19 173 75 . Thermal 195 | 3 33 5 63 70 21 Explosive 19 | . . . . 19 . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 1 13 3 20 13 6 Robot Miss Streak 5 | 2 3 3 5 3 5 Penetration Max . | . . . . . . Secondary Targets 16 | . 2 1 8 5 . Max Gunslinging Chain 1 | . 1 1 1 1 . Shots Hit Robots 317 | 2 46 12 163 84 10 Core Hits 144 | 2 16 6 62 56 2 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 9 | . 4 1 3 1 . Burn 7 | . 4 1 1 1 . Destroy 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6996 | 41 615 189 2688 3263 200 Guns 5070 | 41 615 189 2688 1337 200 Cannons . | . . . . . . Explosions 1926 | . . . . 1926 . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 3229 | 29 278 164 1921 837 . Thermal 1841 | 12 337 25 767 500 200 Explosive 1926 | . . . . 1926 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . 2 2 2 Average Corruption 2 | . . . 2 2 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 32 | . . . 12 19 1 Message Errors 5 | . . . 1 4 . Matter Fused 7 | . . . 4 3 . Heat Flow Errors 5 | . . . 1 3 1 Energy Discharges 4 | . . . 1 3 . Parts Rejected 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Data Loss (major) 4 | . . . 2 2 . Misfires 2 | . . . 2 . . Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 83 | . . . . 83 . Projectiles . | . . . . . . Explosions 83 | . . . . 83 . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 369 | . . . . 369 . Shots 10 | . . . . 10 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 432 | 27 206 . 432 235 216 Average Temperature 101 | 14 83 . 126 80 106 Received Heat Transfer 1602 | . 207 . 819 531 45 Effects 12 | . . . 11 1 . Shutdowns 1 | . . . 1 . . Energy Bleed 3 | . . . 2 1 . Interference 6 | . . . 6 . . Matter Decay 1 | . . . 1 . . Damage (minor) 1 | . . . 1 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . 1 . . . . Combat Hostiles 1 | . 1 . . . . Parts Melted 9 | . 2 . 2 4 1 Heat Transferred 4763 | 37 1295 148 1914 999 370 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Maximum Alert Level 4 | . . . 1 4 2 Low Security (%) 60 | 100 100 . 98 3 . Level 1 2 | . . . 1 5 . Level 2 9 | . . . . 17 100 Level 3 22 | . . . . 60 . Level 4 4 | . . . . 12 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 1275 | 10 120 . 235 1275 621 Initial 621 | . . . 20 152 621 Average 365 | 1 28 . 106 823 601 Influence Increases 2415 | 10 242 140 715 1273 35 Destroy 0b10 Robot/C 1420 | . 140 120 520 640 . Destroy 0b10 Robot/NC 50 | 10 10 . 25 . 5 Destroy Leader 232 | . 44 20 128 40 . Successful Hack 22 | . 18 . 4 . . Disable Machine 15 | . . . . 15 . Anti-Garrison Action 350 | . . . . 350 . Destroy Structure 131 | . . . 8 123 . Lose Combat Pursuer 195 | . 30 . 30 105 30 Influence Decreases 1809 | 10 242 100 520 233 704 Entered New Map 757 | . . . 20 83 654 Time Decay 778 | 10 232 90 396 . 50 Lost Part 274 | . 10 10 104 150 . Squads Dispatched 8 | . 3 . 4 . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 5 | . 2 . 2 . 1 Assault . | . . . . . . Garrison 2 | . . . 2 . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 99 | . 12 6 40 36 5 Peak Tracking Total 8 | . 3 3 8 6 4 Tactical Retreats 8 | . 1 . 2 4 1 Traps | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Traps Triggered 5 | . . . 1 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -8 -8 -8 ---------- Run | Yrd Mat Sub Mat Gar Mat Machines Disabled 7 | . . . . 7 . Max in Single Turn 2 | . . . . 2 . Garrison Relay 4 | . . . . 4 . Phase Generator 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Machines Accessed 13 | . 6 . 4 1 2 Terminals 10 | . 6 . 1 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . 1 . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . 1 . . Garrison Access 1 | . . . 1 . . Total Hacks 35 | . 21 . 10 1 3 Successful 16 | . 10 . 5 1 . Failed 18 | . 11 . 4 . 3 Catastrophic 2 | . 1 . . . 1 Database Lockouts 1 | . . . 1 . . Manual 26 | . 21 . 3 . 2 Terminals 28 | . 21 . 3 1 3 Fabricators . | . . . . . . Repair Stations 4 | . . . 4 . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . 1 . . Terminal Hacks 3 | . 2 . . 1 . Zone Layout 2 | . 2 . . . . Garrison Registry 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . 2 . . Scan Component 1 | . . . 1 . . Repair 1 | . . . 1 . . Recycling Unit Hacks . | . . . . . . Scanalyzer 1 | . . . 1 . . Retrieve Study 1 | . . . 1 . . Garrison Access Hacks 1 | . . . 1 . . Unlock Access 1 | . . . 1 . . Unauthorized Hacks 9 | . 8 . 1 . . Terminals 9 | . 8 . 1 . . Botnet 3 | . 3 . . . . Skim 6 | . 5 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 6 . 3 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 1 | . . . 1 . . Parts Repaired 1 | . . . 1 . . Time 26 | . . . 26 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 ------------ Run | Yrd Mat Sub Mat Gar Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 18 | . . . . 18 . Machine Destruction 18 | . . . . 18 . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -8 -8 -8 -------- Run | Yrd Mat Sub Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Initial Warlord ECA Mod 9 | . . . . . 9 Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -8 -8 -8 ------- Run | Yrd Mat Sub Mat Gar Mat Active Infowar (turns) 2767 | 11 181 91 1009 1370 105 Seismic 2767 | 11 181 91 1009 1370 105 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -8 -8 -8 ------------- Run | Yrd Mat Sub Mat Gar Mat Turns Passed 3875 | 88 1068 235 1009 1370 105 Spaces Moved 1632 | 45 379 122 365 670 51 Core 56 | 3 . . . 53 . Treads 1205 | 42 379 122 365 246 51 Legs 371 | . . . . 371 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 120 160 Average Speed 156 | 152 160 160 160 151 160 Slowest Speed 400 | 160 160 160 160 400 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 3 74 13 39 66 8 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 2 | . . 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 124 | . . . 2 122 . Melee . | . . . . . . Projectile 2 | . . . 2 . . AOE 122 | . . . . 122 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -8 -8 -8 --------- Run | Yrd Mat Sub Mat Gar Mat Total 2606 | 55 774 138 662 917 60 Wait 584 | . 352 2 149 79 2 Move 1628 | 44 378 121 365 669 51 Hop . | . . . . . . Pick Up 38 | 1 7 . 16 14 . Fast Attach 34 | 7 . 1 14 12 . Attach 20 | . 1 1 11 7 . Detach 11 | . . 1 8 2 . Swap 10 | . 2 . 5 3 . Drop 27 | . 1 . 16 10 . Fire 204 | 3 33 12 78 71 7 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 50 | . . . . 50 . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / [*Sub]) -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 89 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 7) 337 | -10/Materials | Discovered new exit (range 16) 440 | -10/Materials | Discovered new exit (range 15) 657 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Learned Storage stockpile data 852 | -10/Materials | Identified exit to Materials 877 | -10/Materials | Loaded intel: 10 trap records 878 | -10/Materials | Learned location of 2 exits from Subcaves 887 | -10/Materials | Learned location of Recycling (-8) 907 | -10/Materials | Learned location of 1 exit from Storage 958 | -10/Materials | Discovered new exit (range 10) 1157 | -10/Materials | Entered Subcaves 1158 | -10/Subcaves | Identified exit to Materials 1159 | -10/Subcaves | Identified exit to Recycling 1392 | -10/Subcaves | Entered Materials 1392 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1590 | -8/Materials | Central database locked down 1702 | -8/Materials | Build established: Scavenger-Gunner 1755 | -8/Materials | Lost 5 parts (1p4w) 1923 | -8/Materials | Repaired Lgt. Treads+ 2279 | -8/Materials | Garrison activated, responded to threat 2334 | -8/Materials | Lost 3 parts (1p2n) 2401 | -8/Materials | Identified exit to Garrison 2401 | -8/Materials | Entered Garrison 2429 | -8/Garrison | Triggered checkpoint 2452 | -8/Garrison | Garrison Relay disabled 2464 | -8/Garrison | Garrison Relay disabled 2527 | -8/Garrison | Core integrity fell below 50% 2745 | -8/Garrison | Triggered checkpoint 2777 | -8/Garrison | Triggered checkpoint 2805 | -8/Garrison | Triggered checkpoint 2813 | -8/Garrison | Core integrity fell below 20% 2845 | -8/Garrison | Lost 8 parts (2p3n1u2w) 2943 | -8/Garrison | Triggered checkpoint 2978 | -8/Garrison | Lost 3 parts (1p1u1w) 3125 | -8/Garrison | Phase Generator disabled 3125 | -8/Garrison | Spotted B-75 Beast 3284 | -8/Garrison | Discovered new exit (range 58) 3284 | -8/Garrison | Discovered new exit (range 69) 3284 | -8/Garrison | Discovered new exit (range 12) 3443 | -8/Garrison | Build established: Scavenger-Tank 3475 | -8/Garrison | Triggered checkpoint 3514 | -8/Garrison | Garrison Relay disabled 3530 | -8/Garrison | Garrison Relay disabled 3771 | -8/Garrison | Entered Materials 3876 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- LOCATION=UNKNOWN GOAL=ESCAPE 03789_ Connecting with Terminal... 03789_ Current location identified: Materials 03840_ Connecting with Terminal... 03842_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03847_ Connecting with Terminal... 03847_ Destroyed Imp. Hover Unit. 03848_ O-24 Administrator uses terminal to summon reinforcements. 03848_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M002. 03848_ O-24 Administrator locks terminal. 03850_ System Shield melted. 03850_ O-24 Administrator destroyed. 03861_ System corrupted: Heat flow error (+123). 03868_ Destroyed Flight Unit. 03870_ Critical hit (Burn: +37). 03875_ Destroyed Flight Unit. 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Treads | 18% | -8/Materials Studied --------- Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BorgAssemblyBox Manual? 0 Play Time 00:25:37 Cumulative 107.9 hours Start 2026.09.11 @ 09:54:05 End 2026.09.11 @ 10:19:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 105 Rogue 105 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/1/0/0/0/0/0/1 Lore% 60 Gallery% 54 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f8d280eb-a33f-42f1-b9a9-474e2a4a95be