Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.08 @ 04:02:04 Player: Person Guy Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (152) 760 Value Destroyed (4700) 4700 Prototype IDs (51) 1020 Alien Tech Used (0) 0 Bonus (4694) 4694 TOTAL SCORE: 19274 Bonus ------- High Alert Combat Kills 323 Follower Combat Kills 371 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1466/1600 Matter 163/300 Energy 189/190 System Corruption 2% Temperature Cool (3) Movement Flying (35) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Light Quantum Reactor > --- PROPULSION (4) --- Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY (17) ----- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Experimental Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Light Quantum Reactor Light Quantum Reactor Impulse Thruster Array Advanced Matter Compressor (0) Experimental Transmission Jammer Enhanced Nova Cannon Smartbomb Launcher Advanced Micro-nuke Launcher Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Q-thruster Q-thruster Impulse Thruster Array > --- UTILITY ---------- Medium Storage Unit Machine Analyzer Enhanced Optical Array Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Advanced Launcher Guidance Computer Experimental Transmission Jammer Advanced Reaction Control System Hacking Suite Hacking Suite Hacking Suite System Shield System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Lance > --- INVENTORY -------- Light Quantum Reactor Light Quantum Reactor Impulse Thruster Array Advanced Matter Compressor Experimental Transmission Jammer Smartbomb Launcher Advanced Micro-nuke Launcher [Rating: 130] Favorites ----------- Power Micro Fission Core Engine Light Ion Engine Power Core Micro Fission Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Improved Airjet Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Machine Analyzer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Lance Energy Gun Cooled Pulse Rifle Energy Cannon Heavy Ion Cannon Ballistic Gun Heavy Assault Rifle Launcher Smartbomb Launcher Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 2 . . 2 2 2 2 2 2 Power 1 | . . . . . . . . . . . . . 1 . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . . . . Utility 15 | . . . 2 . . . . . . 2 . . 1 2 2 2 2 2 Weapon . | . . . . . . . . . . . . . . . . . . . Parts Attached 173 | 1 8 1 30 . 2 3 23 4 3 28 . . 7 12 3 27 8 13 Power 23 | . 2 1 4 . . 1 3 . . 5 . . . 2 . 2 2 1 Engine 10 | . 1 1 4 . . 1 3 . . . . . . . . . . . Core 9 | . 1 . . . . . . . . 5 . . . 2 . 1 . . Reactor 4 | . . . . . . . . . . . . . . . . 1 2 1 Propulsion 51 | . 2 . 10 . 2 1 12 . . 10 . . 1 5 1 3 3 1 Treads 17 | . 2 . 4 . 2 1 8 . . . . . . . . . . . Leg 9 | . . . 6 . . . 3 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 7 | . . . . . . . . . . 4 . . . 3 . . . . Flight 18 | . . . . . . . 1 . . 6 . . 1 2 1 3 3 1 Utility 62 | . 1 . 6 . . 1 2 2 2 5 . . 6 5 2 20 3 7 Device 22 | . . . 2 . . 1 . 1 . 1 . . 1 3 . 9 1 3 Storage 4 | . 1 . . . . . 1 . . 1 . . . . . . 1 . Processor 8 | . . . 1 . . . . . . . . . . . 1 2 . 4 Hackware 16 | . . . 1 . . . . . 1 2 . . 5 1 1 4 1 . Protection 12 | . . . 2 . . . 1 1 1 1 . . . 1 . 5 . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 37 | 1 3 . 10 . . . 6 2 1 8 . . . . . 2 . 4 Energy Gun 12 | . . . 3 . . . 2 1 1 5 . . . . . . . . Energy Cannon 5 | . . . . . . . 2 1 . . . . . . . . . 2 Ballistic Gun 13 | 1 3 . 7 . . . 2 . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . . . . . . . . . 2 . 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . 3 . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 21 | . . . 1 . . . 4 1 . 3 . . . 2 . 9 1 . Parts Lost 30 | . . . 6 . . 1 2 . . 6 . . 2 . . 8 2 3 Power 3 | . . . . . . 1 . . . . . . . . . 1 1 . Propulsion 9 | . . . 2 . . . 2 . . 3 . . . . . 2 . . Utility 14 | . . . 1 . . . . . . 3 . . 2 . . 5 1 2 Weapon 4 | . . . 3 . . . . . . . . . . . . . . 1 Highest Loss Streak 6 | . . . 2 . . 1 2 . . 3 . . 1 . . 6 2 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 76 | . 85 85 84 77 77 84 88 63 70 79 46 46 46 75 78 80 62 73 Engine 4 | . 11 9 10 11 11 9 9 9 9 . . . . . . . . . Core 2 | . 2 4 . . . . . . . 6 . . . 4 5 5 . . Treads 5 | . 7 28 3 . 9 22 29 . . . . . . . . . . . Leg 3 | . 20 . 18 22 12 . . . . . . . . . . . . . Flight 6 | . . . . . . . . 9 9 16 7 7 5 7 10 8 12 12 Device 4 | . . . 5 . . 8 9 9 2 3 . . . 4 5 4 3 7 Storage 7 | . 14 14 11 11 11 11 9 9 9 7 7 7 6 5 5 4 4 4 Processor 2 | . . . 5 . . . . . . . . . . . 5 4 4 16 Hackware 19 | . . . 2 11 11 11 9 9 17 23 23 23 26 35 36 41 28 26 Protection 3 | . . . 5 . . . 5 . 6 6 . . . 4 5 3 . . Energy Gun 4 | . . . 11 . . . 3 9 15 10 . . . . . . . . Ballistic Gun 6 | . 28 28 10 22 22 22 14 . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . 1 7 7 6 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 46 | 10 31 31 35 29 29 30 42 44 46 46 13 13 14 24 24 34 31 42 Greatest Support 83 | 20 40 40 40 23 43 43 83 50 50 50 13 13 13 28 28 30 31 32 Greatest Overweight (x) 2 | . . . 2 1 1 . 1 . . 1 . . 1 1 . 1 . 1 Average Overweight (x) . | . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 Average Capacity 12 | 8 9 15 15 15 15 15 15 15 15 13 10 10 10 10 10 10 10 10 Most Carried 15 | 6 8 8 13 12 14 14 15 14 14 15 10 10 10 10 10 10 10 10 Average Carried 9 | 5 5 7 8 12 12 13 12 11 13 10 10 10 9 9 8 8 8 9 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 10 10 10 10 10 Final Carried 14 | 3 8 7 12 12 14 13 11 14 13 10 10 10 9 10 10 8 10 10 Class Distribution -------------------- 27% | Wizard-Mutant 25% | Scavenger-Mutant 25% | Hacker-Mutant 19% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -6/Factory Wizard-Mutant | -5/Factory Wizard-Mutant | -4/Factory Wizard-Mutant | -3/Research Wizard-Mutant | -2/Research Wizard-Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Matter Collected 2843 | 200 362 108 506 . . 136 494 60 30 302 10 . 59 145 21 234 . 176 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 5810 | . 500 145 999 . . 174 1044 1055 107 1126 . . . 145 21 243 35 216 Parts 300 | . 39 8 51 . . 7 54 46 4 46 . . . 13 3 17 4 8 Haulers Intercepted 10 | . 1 . 2 . . . 2 1 . 4 . . . . . . . . Recyclers Shooed 3 | . . . 1 . . . 1 . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Combat Hostiles Destroyed 116 | . 12 5 20 . . 3 17 23 2 19 . . . 2 . 9 1 3 Melee 10 | . . . . . . . . . . 3 . . . 2 . 3 1 1 Guns 87 | . 12 5 20 . . 3 17 14 1 15 . . . . . . . . Cannons 10 | . . . . . . . . 9 1 . . . . . . . . . AOE 8 | . . . . . . . . . . . . . . . . 6 . 2 Classes Destroyed 15 | . 6 . 3 . . . 2 2 . 1 . . . . . . 1 . Worker 8 | . 4 . 2 . . . 1 . . 1 . . . . . . . . Builder 4 | . 1 . . . . . . . . 1 . . . . . 2 . . Tunneler 1 | . . . 1 . . . . . . . . . . . . . . . Hauler 10 | . 1 . 2 . . . 2 1 . 4 . . . . . . . . Recycler 4 | . . . 1 . . . 1 . . 1 . . . . . . . 1 Operator 8 | . 2 . 2 . . . 2 . . . . . . 1 1 . . . Watcher 1 | . . . . . . . 1 . . . . . . . . . . . Swarmer 41 | . 6 3 4 . . . 3 7 . 8 . . . . . 9 . 1 Cutter 1 | . . . . . . . . . . . . . . . . . 1 . Grunt 50 | . 6 2 13 . . 3 11 11 . 4 . . . . . . . . Brawler 1 | . . . . . . . . . . 1 . . . . . . . . Duelist 1 | . . . . . . . 1 . . . . . . . . . . . Sentry 12 | . . . 3 . . . 2 3 1 3 . . . . . . . . Hunter 2 | . . . . . . . . 1 1 . . . . . . . . . Programmer 8 | . . . . . . . . 1 . 3 . . . 2 . . . 2 Best Kill Streak 8 | . 6 3 4 . . 2 6 6 1 8 . . . 2 1 7 1 3 Combat Bots Only 7 | . 4 3 4 . . 2 5 6 1 7 . . . 2 . 6 1 2 Max Kills in Single Turn 5 | . 2 1 1 . . 1 1 2 1 2 . . . 1 1 5 1 1 Gunslinging 1 | . . . . . . . . . . 1 . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . . 5 . 1 Melee 1 | . . . . . . . . . . 1 . . . 1 . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Hostile Shots Fired 920 | . 66 30 154 . . 31 101 113 18 213 . 1 10 8 . 131 21 23 Missed 313 | . 18 1 47 . . 7 29 37 6 77 . . 6 2 . 62 8 13 Damage Taken 9191 | . 477 588 1270 . . 397 1110 1000 150 1713 . 18 28 122 . 1596 420 302 Core 2292 | . 100 137 199 . . 115 130 134 . 536 . . 22 . . 545 240 134 Absorbed by Shields 58 | . . . . . . . . 42 . 16 . . . . . . . . Regen/Repaired (Parts) 190 | . . . . . . . . . . . . . 102 . . . 88 . Core Remaining (%) 66 | 100 . 5 . . . 21 . . 52 . . 23 97 100 100 58 83 91 Volleys Fired 374 | . 47 15 99 . . 14 65 80 6 35 . . . . . 3 . 10 Largest 2 | . 2 2 2 . . 2 2 2 2 2 . . . . . 1 . 1 Hottest 126 | . 46 46 121 . . 46 84 126 85 40 . . . . . 30 . 120 Shots Fired 702 | . 94 30 177 . . 28 130 146 12 72 . . . . . 3 . 10 Gun 612 | . 94 30 177 . . 28 130 70 11 72 . . . . . . . . Cannon 84 | . . . . . . . . 76 1 . . . . . . . . 7 Launcher 6 | . . . . . . . . . . . . . . . . 3 . 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 331 | . 94 30 81 . . 28 98 . . . . . . . . . . . Thermal 365 | . . . 96 . . . 32 146 12 72 . . . . . . . 7 Explosive 6 | . . . . . . . . . . . . . . . . 3 . 3 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 28 | . 6 5 16 . . 17 17 24 18 28 . . . . . . . 7 Robot Miss Streak 6 | . 6 3 3 . . 1 3 2 1 1 . . . . . 3 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 18 | . 4 3 1 . . 1 5 . . 4 . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . 1 1 . . 1 . . . . . . . . Shots Hit Robots 532 | . 41 18 124 . . 23 97 95 10 82 . . 3 8 4 14 3 10 Core Hits 242 | . 27 7 48 . . 10 44 39 3 37 . . . 5 . 13 1 8 Critical Kills . | . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 5 | . 2 . 3 . . . . . . . . . . . . . . . Critical Strikes 17 | . 2 . 6 . . . 1 3 . 2 . . . . 1 1 1 . Burn 9 | . . . 3 . . . 1 3 . 2 . . . . . . . . Destroy 5 | . 2 . 3 . . . . . . . . . . . . . . . Impale 3 | . . . . . . . . . . . . . . . 1 1 1 . Melee Attacks 159 | . . . . . . . . . . 45 . . 3 13 13 57 8 20 Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 159 | . . . . . . . . . . 45 . . 3 13 13 57 8 20 Sneak Attacks 11 | . . . . . . . . . . 5 . . 1 . 2 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 12295 | . 654 253 1871 . . 350 1636 2278 203 2204 . . 132 288 224 1403 85 714 Guns 7214 | . 648 253 1871 . . 350 1636 1182 176 1098 . . . . . . . . Cannons 1329 | . . . . . . . . 1096 27 . . . . . . . . 206 Explosions 1133 | . . . . . . . . . . . . . . . . 758 . 375 Melee 2612 | . . . . . . . . . . 1106 . . 132 288 224 644 85 133 Ramming 7 | . 6 . . . . . . . . . . . . . . 1 . . Kinetic 3254 | . 648 253 847 . . 350 1156 . . . . . . . . . . . Thermal 5289 | . . . 1024 . . . 480 2278 203 1098 . . . . . . . 206 Explosive 1133 | . . . . . . . . . . . . . . . . 758 . 375 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . Piercing 2612 | . . . . . . . . . . 1106 . . 132 288 224 644 85 133 Highest Corruption 9 | . 1 1 . . . . . 1 1 6 6 6 . 1 . . 9 2 Average Corruption 2 | . 1 1 . . . . . 1 1 2 6 6 . 1 . . 8 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Corruption Blocked 8 | . . . . . . . . . . . . . . . . 8 . . Effects 42 | . . . . . . . . 2 2 19 7 5 . 2 . . 4 1 Message Errors 9 | . . . . . . . . . . 3 4 . . 1 . . 1 . Matter Fused 11 | . . . . . . . . . . 4 1 4 . 1 . . 1 . Heat Flow Errors 3 | . . . . . . . . . . 3 . . . . . . . . Energy Discharges 6 | . . . . . . . . 2 . 2 . . . . . . 2 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . . . 1 . . . . . . . Data Loss (minor) 5 | . . . . . . . . . 2 2 . 1 . . . . . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . . . . . Misfires 3 | . . . . . . . . . . 3 . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots 7 | . . . . . . . . 7 . . . . . . . . . . Overflow Damage 498 | . . . . . . . . 35 . 73 . . . . 91 277 . 22 Projectiles 57 | . . . . . . . . 35 . . . . . . . . . 22 Explosions 128 | . . . . . . . . . . . . . . . . 128 . . Melee 313 | . . . . . . . . . . 73 . . . . 91 149 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 46 | . . . . . . . . . . . . . . . . 46 . . Shots 1 | . . . . . . . . . . . . . . . . 1 . . Rammed 1 | . . . . . . . . . . . . . . . . 1 . . Targets Rammed 2 | . 1 . . . . . . . . . . . . . . 1 . . Kicked 1 | . 1 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 278 | . 9 42 214 . . 48 16 227 11 278 . . . . . . . 260 Average Temperature 55 | . 3 16 66 . . 25 5 51 11 53 . . . . . . . 110 Received Heat Transfer 2541 | . 174 141 549 . . 234 603 450 18 309 . 9 . . . 9 45 . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . Parts Melted 28 | . . . 10 . . . 1 7 2 8 . . . . . . . . Heat Transferred 10166 | . . . 2705 . . . 962 3687 370 2257 . . . . . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Peak Influence 900 | . 263 201 284 76 . 60 302 900 621 617 . . 517 138 95 372 302 291 Initial 438 | . . 81 78 76 . . 23 172 438 282 . . 130 103 31 4 209 112 Average 208 | . 95 126 175 76 . 54 98 578 515 373 . . 229 61 30 125 206 191 Maximum Alert Level 3 | . 1 1 1 . . . 1 3 2 2 . . 2 . . 1 1 1 Low Security (%) 58 | 100 83 90 62 100 . 100 87 10 . . . . 49 100 100 82 52 47 Level 1 26 | . 16 9 37 . . . 12 16 . 61 . . 40 . . 17 47 52 Level 2 10 | . . . . . . . . 28 100 38 . . 9 . . . . . Level 3 3 | . . . . . . . . 44 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 35 | . 3 . 3 . . . 2 . 2 8 . . 3 3 1 6 2 2 Investigation 10 | . 1 . 2 . . . . . 1 4 . . 1 1 . . . . Extermination 9 | . . . . . . . . . . 3 . . 1 1 . 2 1 1 Reinforcement 16 | . 2 . 1 . . . 2 . 1 1 . . 1 1 1 4 1 1 Assault . | . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Distress Signals 28 | . 1 . 6 . . . 4 2 2 3 . . 1 . . 6 2 1 Communications Jammed 34 | . . . . . . . . . . . . . . . . 23 . 11 Distress Signals 31 | . . . . . . . . . . . . . . . . 20 . 11 Times Spotted 285 | . 24 11 40 . . 3 34 31 13 32 . 3 6 9 2 41 22 14 Peak Tracking Total 13 | . 5 6 6 . . 3 7 7 8 7 . 3 3 3 1 13 11 3 Tactical Retreats 28 | . 1 . 3 . . . 2 4 2 4 . . 1 . . 7 3 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Traps Triggered 18 | . 2 . 3 . . . . 5 1 5 . . . . . . 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 10 | . . . . . . . . . . . . . . . . . . 10 Reprogrammed 9 | . . . . . . . . . . . . . . . . 5 4 . Reused 4 | . . . . . . . . . . . . . . . . 3 1 . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . 1 . . . 4 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Disabled 4 | . . . 1 . . . . . . . . . . . . 1 . 2 Max in Single Turn 2 | . . . 1 . . . . . . . . . . . . 1 . 2 Garrison Access 3 | . . . . . . . . . . 1 . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Machines Accessed 60 | . 2 . 4 . . . 7 2 2 10 . . 10 5 4 6 3 5 Terminals 45 | . 2 . 3 . . . 6 2 2 5 . . 7 3 4 5 2 4 Fabricators 5 | . . . . . . . . . . 3 . . . 2 . . . . Repair Stations 2 | . . . . . . . . . . . . . 1 . . . 1 . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . 1 . . 2 . . 1 . 1 Total Hacks 219 | . 4 . 16 . . . 21 3 6 21 . . 28 24 19 34 21 22 Successful 127 | . 1 . 11 . . . 12 2 4 13 . . 18 13 12 21 9 11 Failed 92 | . 3 . 5 . . . 9 1 2 8 . . 10 11 7 13 12 11 Catastrophic 8 | . 1 . . . . . 1 . . . . . 1 . . 3 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 84 | . 1 . 8 . 1 . 11 . 6 3 . . 14 11 11 7 2 9 Terminals 192 | . 4 . 13 . . . 20 3 6 14 . . 24 18 19 33 19 19 Fabricators 11 | . . . . . . . . . . 5 . . . 6 . . . . Repair Stations 4 | . . . . . . . . . . . . . 2 . . . 2 . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzers 3 | . . . 3 . . . . . . . . . . . . . . . Garrison Access 8 | . . . . . . . 1 . . 1 . . 2 . . 1 . 3 Terminal Hacks 83 | . . . 7 . . . 9 2 . 5 . . 10 8 9 19 7 7 Record 3 | . . . . . . . . . . . . . . . . 3 . . Part Schematic 1 | . . . . . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . 1 . . Prototype ID Bank 14 | . . . 3 . . . 3 . . . . . 1 2 3 1 1 . Open Door 1 | . . . . . . . . . . . . . . . . . . 1 Level Access Points 5 | . . . . . . . . . . . . . . 1 1 1 1 1 Branch Access Points 3 | . . . 1 . . . . . . . . . 1 . . . 1 . Emergency Access Points 3 | . . . . . . . . 1 . . . . . . . 1 1 . Machine Index 1 | . . . . . . . . . . . . . . . . . . 1 Terminal Index 3 | . . . . . . . . . . 1 . . . 1 . 1 . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . 1 . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . 1 . Scanalyzer Index 2 | . . . 1 . . . . . . . . . . 1 . . . . Garrison Index 1 | . . . . . . . . . . . . . 1 . . . . . Alert Level 5 | . . . 2 . . . 2 . . . . . 1 . . . . . Unreport Threat 4 | . . . . . . . 1 . . 1 . . 1 . . . 1 . Locate Traps 7 | . . . . . . . 1 . . 1 . . 2 1 . 2 . . Disarm Traps 2 | . . . . . . . . . . . . . . . . . . 2 Reprogram Traps 3 | . . . . . . . . . . . . . . . . 2 1 . Recall Investigation 1 | . . . . . . . . . . 1 . . . . . . . . Recall Extermination 2 | . . . . . . . . . . . . . . . . 2 . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 1 1 . . Registered Components 8 | . . . . . . . 2 . . 1 . . 1 2 1 1 . . Registered Prototypes 3 | . . . . . . . . . . . . . 1 . . 1 . 1 Zone Layout 4 | . . . . . . . . . . . . . . . 1 2 . 1 Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . . . 5 . . . 3 . . . . Load Schematic 5 | . . . . . . . . . . 3 . . . 2 . . . . Build 3 | . . . . . . . . . . 2 . . . 1 . . . . Repair Station Hacks 4 | . . . . . . . . . . . . . 2 . . . 2 . Scan Component 2 | . . . . . . . . . . . . . 1 . . . 1 . Repair 2 | . . . . . . . . . . . . . 1 . . . 1 . Recycling Unit Hacks 1 | . . . . . . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . Analyze 1 | . . . 1 . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . 1 . . . . . 1 . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . . . . . . . . 1 . . . . . 1 . 1 Unauthorized Hacks 25 | . 1 . 2 . . . 2 . 4 1 . . 6 2 3 1 . 3 Terminals 23 | . 1 . 2 . . . 2 . 4 1 . . 4 2 3 1 . 3 Assimilate 9 | . . . . . . . . . 2 . . . 3 . 1 . . 3 Botnet 5 | . . . 1 . . . 1 . 1 . . . . 1 1 . . . Operators 9 | . 1 . 1 . . . 1 . 1 1 . . 1 1 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . Reprogram 2 | . . . . . . . . . . . . . 2 . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 . 4 . . . 6 1 1 8 . . 7 5 3 5 2 5 Full Trace Events 7 | . . . 1 . . . . . . 4 . . 1 1 . . . . Feedback Events 1 | . . . . . . . . . . . . . 1 . . . . . Hackware Fried 1 | . . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 1 . . . . . . . . . . . 1 . . . Parts Built 3 | . . . . . . . . . . 2 . . . 1 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 145 | . . . . . . . . . . 109 . . . 36 . . . . Total Part Build Rating 9 | . . . . . . . . . . 6 . . . 3 . . . . Parts Repaired 2 | . . . . . . . . . . . . . 1 . . . 1 . Time 90 | . . . . . . . . . . . . . 28 . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Used RIF Installer 1 | . . . . . . . . 1 . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Total Allies 6 | . . . . . . . . . 1 . . 1 1 . . . . 3 Largest Group 3 | . . . . . . . . . 1 1 . 1 2 1 1 . . 3 Highest-Rated Group 167 | . . . . . . . . . 10 10 . 141 167 26 26 . . 135 Highest-Rated Ally 141 | . . . . . . . . . 10 10 . 141 141 26 26 . . 45 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 24 | . . . . . . . . . . . . 1 23 . . . . . Total Damage 1481 | . . . . . . . . . . . . . 1481 . . . . . Kills 12 | . . . . . . . . . . . . . 12 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Robot Analysis Total 1 | . . . . . . . . . . . . . . . . 1 . . Derelict Logs Recovered 2 | . . 1 . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Turns Passed 13278 | 3 709 186 1701 34 389 206 1789 914 302 1855 284 246 721 1058 487 1421 316 657 Spaces Moved 11372 | 1 369 88 701 18 220 99 686 1000 333 1852 709 30 972 1012 353 1500 385 1044 Core . | . . . . . . . . . . . . . . . . . . . Treads 1108 | . 83 88 87 . 105 99 646 . . . . . . . . . . . Legs 1037 | 1 286 . 614 18 115 . 3 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover 367 | . . . . . . . . . . 6 . . . 361 . . . . Flight 8860 | . . . . . . . 37 1000 333 1846 709 30 972 651 353 1500 385 1044 Fastest Speed 34 | 120 120 160 120 190 160 160 50 50 50 34 40 40 40 37 37 37 34 34 Average Speed 68 | 120 128 160 188 190 175 160 155 50 50 65 40 40 44 41 37 37 34 37 Slowest Speed 260 | 120 160 160 260 190 190 160 240 50 50 117 40 40 120 120 37 117 34 115 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 25 | . . . . . . . . . 4 3 . . . . . 10 8 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 35 | 2 57 31 52 4 62 28 52 77 38 51 85 3 23 20 7 47 12 26 Regions Visited 18 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . Known Exits Taken 8 | . . . 1 . . 1 1 . . . . . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 . 1 1 . . . 1 1 1 1 . . . . . . Scrap Searched 6 | . . . . . . . . . . . 6 . . . . . . . Spaces Dug 68 | . . . . . . . . 1 . 10 . . . . 8 33 1 15 Terrain Destroyed 129 | . . . . . . . . 1 . 10 . . . . 8 80 1 29 Melee 65 | . . . . . . . . . . 10 . . . . 8 33 1 13 Projectile 3 | . . . . . . . . 1 . . . . . . . . . 2 AOE 61 | . . . . . . . . . . . . . . . . 47 . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Fac Fac Res Res Acc Total 15929 | 4 511 104 915 18 224 120 1293 1269 452 2367 708 263 1261 1637 690 2265 550 1278 Wait 3385 | . 66 . 27 1 . . 453 106 112 293 . 234 266 566 312 633 146 170 Move 11309 | . 368 87 700 17 219 98 686 999 324 1845 708 29 971 1011 352 1480 372 1043 Hop 20 | . . . . . . . . . 4 3 . . . . . 9 4 . Pick Up 207 | . 13 . 38 . 1 3 34 6 1 30 . . 9 18 6 28 8 12 Fast Attach . | . . . . . . . . . . . . . . . . . . . Attach 149 | . 6 1 30 . 2 3 19 3 3 19 . . 7 11 3 21 8 13 Detach 19 | . . . . . . . 1 2 1 2 . . 1 1 . 4 3 4 Swap 24 | 1 2 . . . . . 4 1 . 9 . . . 1 . 6 . . Drop 154 | 3 8 1 21 . 2 2 31 4 1 27 . . 4 16 4 23 1 6 Fire 374 | . 47 15 99 . . 14 65 80 6 35 . . . . . 3 . 10 Melee 159 | . . . . . . . . . . 45 . . 3 13 13 57 8 20 Ram 1 | . . . . . . . . . . . . . . . . 1 . . Kick 1 | . 1 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 127 | . . . . . . . . 68 . 59 . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory (discovered 3 exits: *Fac / [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 4 exits: *Fac x2 / Low x2) -5/Factory (discovered 6 exits: *Fac x4 / [*Upp x2]) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research (discovered 5 exits: *Acc x3 / Tes x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 113 | -10/Materials | Discovered new exit (range 16) 241 | -10/Materials | Discovered new exit (range 15) 311 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 14) 705 | -10/Materials | Discovered new exit (range 6) 713 | -10/Materials | Entered Mines 759 | -10/Mines | Core integrity fell below 50% 782 | -10/Mines | Learned 8 Materials zone layouts 870 | -10/Mines | Discovered new exit (range 10) 887 | -10/Mines | Assembled infested the area 892 | -10/Mines | Assisted by a Guerilla fighting off Assembled 897 | -10/Mines | Core integrity fell below 20% 899 | -10/Mines | Entered Materials 899 | -9/Materials | Evolved 2 slots: Utility x2 900 | -9/Materials | Identified exit to Materials 900 | -9/Materials | Identified exit to Mines 1812 | -9/Materials | Build established: Scavenger-Mutant 2600 | -9/Materials | Entered Mines 2626 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2626 | -9/Mines | Discovered new exit (range 5) 2634 | -9/Mines | Entered Exiles 2680 | -9/Exiles | Met 8R-AWN 2712 | -9/Exiles | Met EX-HEX 2771 | -9/Exiles | Met EX-BIN 2800 | -9/Exiles | Aligned with FarCom system 2802 | -9/Exiles | Given EX-Vault access code 2847 | -9/Exiles | Opened EX-Vault 2858 | -9/Exiles | Found Prototype Flight Unit 2891 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2945 | -9/Exiles | Met EX-DEC 2999 | -9/Exiles | Discovered new exit (range 15) 3023 | -9/Exiles | Left Exiles lab with Flying Fortress v7 3023 | -9/Exiles | Entered Mines 3025 | -8/Mines | Core integrity fell below 50% 3221 | -8/Mines | Discovered exit to Materials (range 6) 3229 | -8/Mines | Entered Materials 3229 | -8/Materials | Evolved 2 slots: Propulsion x2 3805 | -8/Materials | Discovered new exit (range 7) 4974 | -8/Materials | Discovered new exit (range 10) 4991 | -8/Materials | Identified Flying Fortress v7 5018 | -8/Materials | Identified exit to Garrison 5018 | -8/Materials | Entered Garrison 5112 | -8/Garrison | Triggered checkpoint 5305 | -8/Garrison | Build established: Mutant 5355 | -8/Garrison | Discovered new exit (range 12) 5398 | -8/Garrison | Triggered checkpoint 5422 | -8/Garrison | Triggered checkpoint 5532 | -8/Garrison | Discovered new exit (range 11) 5668 | -8/Garrison | Discovered new exit (range 10) 5732 | -8/Garrison | Triggered checkpoint 5779 | -8/Garrison | Discovered new exit (range 73) 5779 | -8/Garrison | Discovered new exit (range 60) 5779 | -8/Garrison | Discovered new exit (range 25) 5779 | -8/Garrison | Discovered new exit (range 27) 5830 | -8/Garrison | Triggered checkpoint 5866 | -8/Garrison | Installed Relay Interface Framework 5932 | -8/Garrison | Entered Materials 6041 | -8/Materials | Discovered new exit (range 16) 6234 | -8/Materials | Entered Factory 6234 | -7/Factory | Accompanied by 1 ally 6234 | -7/Factory | Evolved 2 slots: Utility x2 6261 | -7/Factory | Build established: Hacker-Mutant 6499 | -7/Factory | Discovered new exit (range 16) 6633 | -7/Factory | Destroyed 7 combat bots 7148 | -7/Factory | Core integrity fell below 50% 7425 | -7/Factory | Discovered new exit (range 16) 7533 | -7/Factory | Fabricated Hacking Suite (x1) 7635 | -7/Factory | Fabricated Hacking Suite? 8036 | -7/Factory | Lost 3 parts (1n2u) 8083 | -7/Factory | Discovered new exit (range 6) 8089 | -7/Factory | Entered Lower Caves 8097 | -7/Lower Caves | Encountered a Warlord checkpoint 8110 | -7/Lower Caves | Learned location of 1 exit from Factory 8347 | -7/Lower Caves | Discovered new exit (range 16) 8372 | -7/Lower Caves | Spotted B-75 Beast 8373 | -7/Lower Caves | Entered another Lower Caves area 8614 | -7/Lower Caves | 1C-UTU showed up to help 8616 | -7/Lower Caves | 1C-UTU revealed a hidden path 8619 | -7/Lower Caves | Entered Factory 8619 | -6/Factory | Accompanied by 1 ally (1C-UTU) 8619 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8620 | -6/Factory | Identified exit to Factory 8726 | -6/Factory | Hacking Suite fried by hacking feedback 8744 | -6/Factory | Identified exit to Lower Caves 9103 | -6/Factory | Discovered exit to Factory (range 10) 9181 | -6/Factory | Repaired Nuclear Pulse Array 9340 | -6/Factory | Entered another Factory area 9340 | -5/Factory | Accompanied by 1 ally 9340 | -5/Factory | Evolved 2 slots: Utility x2 9385 | -5/Factory | Identified exit to Factory 9422 | -5/Factory | Discovered new exit (range 12) 9580 | -5/Factory | Build established: Wizard-Mutant 9698 | -5/Factory | Fabricated Hacking Suite (x1) 9781 | -5/Factory | Discovered new exit (range 6) 10398 | -5/Factory | Entered another Factory area 10398 | -4/Factory | Accompanied by 1 ally 10398 | -4/Factory | Evolved 2 slots: Utility x2 10410 | -4/Factory | Identified exit to Research 10716 | -4/Factory | Spotted B-86 Titan 10885 | -4/Factory | Entered Research 10885 | -3/Research | Evolved 2 slots: Utility x2 11333 | -3/Research | Identified exit to Research 11489 | -3/Research | Cargo convoy interrupted 11542 | -3/Research | Found Prototype Device 11543 | -3/Research | Identified Exp. Transmission Jammer 11549 | -3/Research | Found Prototype Processor 11550 | -3/Research | Identified Exp. Signal Interpreter 11553 | -3/Research | Found Prototype Device 11554 | -3/Research | Identified Thermal Barrier 11559 | -3/Research | Lost 6 allies 11582 | -3/Research | Found Exp. Transmission Jammer 11584 | -3/Research | Found Exp. Signal Interpreter 12110 | -3/Research | Found Prototype Launcher 12111 | -3/Research | Identified Adv. Micro-nuke Launcher 12175 | -3/Research | Found Prototype Device 12176 | -3/Research | Identified Exp. Thermal Shield 12306 | -3/Research | Entered another Research area 12306 | -2/Research | Evolved 2 slots: Utility x2 12327 | -2/Research | Lost 6 parts (1p2n3u) 12327 | -2/Research | Identified exit to Testing 12455 | -2/Research | Identified exit to Access 12456 | -2/Research | Spotted B-90 Cyclops 12542 | -2/Research | Repaired Field Propulsion Array 12622 | -2/Research | Entered Access 12622 | -1/Access | Evolved 2 slots: Utility x2 13015 | -1/Access | Identified exit to Surface 13126 | -1/Access | Spotted B-99 Colossus 13126 | -1/Access | Spotted B-99 Colossus 13160 | -1/Access | Lost 3 parts (2u1w) 13279 | *** | Escaped! Last Messages --------------- 13189_ U-05 Engineer lays Concrete. 13195_ K-01 Serf collects debris. 13195_ U-05 Engineer builds a Wall. 13197_ U-05 Engineer builds a Door. 13205_ Director 10b reveals location of hidden door. 13218_ W-44 Eye distress signal jammed. 13256_ Director 10b reveals location of Stasis Trap. 13266_ System corrupted: IFF burst signal emitted. 13267_ Director 10b reveals location of Stasis Trap. 13272_ ALERT: Rogue bot located, Programmers report to Access Zone 2U. 13272_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 13273_ The Access Shell folds into the floor. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ???????????????# # #???# | | ???????????????# # #???# | | ???????????????# ### # ##########"#???# | | ?????????????? ? ##???######"##### | | ????????????? #????# ## | | ???????????? #????# ! #######+ | | ??????????? #????# #??????? | | ??????????# ########## #????# #??????? | | ??????????# ?????????# #????# ! #??????? | | ??????????# ??????????# #????# #??????? | | ??????????/??????????? ????# """"" #??????? | | ?????????????????????? ????# """"" #??????? | | ????????????????????? ????# """"" #??????? | | ????????????????????? ????# """"" #??????? | | ???????????????????? BB BB???# """"" +??????? | | ???????????????????? 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Hacking Suite | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dodgeball, But With Guns Epsilon Run Challenges ------------ None Game ------ Seed CarbideBladeUnit Manual? 0 Play Time 02:01:27 Cumulative 111.8 hours Start 2024.05.08 @ 01:43:06 End 2024.05.08 @ 04:02:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 93 Rogue 93 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 60 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ae1e4f3f-b205-44f5-a9e0-3b07dad3a51e