Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.31 @ 02:32:01 Player: Somberlain Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (86) 430 Value Destroyed (3123) 3123 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (867) 867 TOTAL SCORE: 6300 Bonus ------- High Alert Combat Kills 159 Follower Combat Kills 170 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -162 Cogmind --------- Core Integrity 60/400 Matter 169/300 Energy 280/280 System Corruption 7% Temperature Warning (326) Movement Treading (240) Ox1 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads > --- UTILITY (2) ------ Improved Heat Sink High-capacity Storage Unit > --- WEAPON (3) ------- Heavy Particle Cannon > --- INVENTORY (20) --- Improved Medium Armor Plating Relay Coupler [NC] (38) Relay Coupler [NC] (38) Relay Coupler [Swarmer] (37) Relay Coupler [Grunt] (37) Relay Coupler [Grunt] (22) Relay Coupler [Sentry] (34) Relay Coupler [Sentry] (27) Relay Coupler [Sentry] (18) Relay Coupler [Sentry] (23) Relay Coupler [Sentry] (22) Relay Coupler [Behemoth] (11) Heavy Particle Cannon Remote Datajack Remote Datajack Plasma Cutter CPS Tube (2) CPS Tube (2) CPS Tube (2) Katana Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Remote Datajack Remote Datajack Katana > --- INVENTORY -------- Improved Medium Armor Plating Relay Coupler [NC] Relay Coupler [NC] Relay Coupler [Swarmer] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Sentry] Relay Coupler [Behemoth] Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Rocket Launcher Plasma Cutter CPS Tube CPS Tube [Rating: 27] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Katana Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Slots Evolved 2 | . . 2 . . . . Power . | . . . . . . . Propulsion 1 | . . 1 . . . . Utility . | . . . . . . . Weapon 1 | . . 1 . . . . Parts Attached 49 | 6 4 14 11 10 2 2 Power 4 | 1 1 1 . 1 . . Engine 4 | 1 1 1 . 1 . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 16 | 2 1 5 4 2 2 . Treads 16 | 2 1 5 4 2 2 . Leg . | . . . . . . . Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 8 | 1 2 1 2 2 . . Device 4 | . . . 2 2 . . Storage 2 | 1 1 . . . . . Processor 1 | . . 1 . . . . Hackware . | . . . . . . . Protection 1 | . 1 . . . . . Artifact . | . . . . . . . Weapon 21 | 2 . 7 5 5 . 2 Energy Gun 7 | . . 4 3 . . . Energy Cannon 3 | . . . . 3 . . Ballistic Gun 7 | 2 . 3 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 2 | . . . . 1 . 1 Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . 3 1 . . . Parts Lost 4 | . . . 1 . . 3 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 1 | . . . 1 . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 3 | . . . 1 . . 3 To Critical Strikes . | . . . . . . . Average Backups 17 | . 2 11 19 19 20 19 Power 1 | . . 1 2 1 . . Propulsion 2 | . . 2 5 3 . . Utility 8 | . 1 4 4 8 14 12 Weapon 3 | . . 2 4 3 3 3 Tool/Special . | . . . . . . . Unused Backups 24 | . . 1 . 5 . 18 Power 1 | . . 1 . . . . Propulsion . | . . . . . . . Utility 18 | . . . . 4 . 14 Weapon . | . . . . . . . Tool/Special 5 | . . . . 1 . 4 Average Slot Usage (%) 98 | . 88 99 99 99 99 95 Engine 11 | . 14 11 11 11 11 11 Treads 32 | . 28 32 33 33 33 33 Device 8 | . . . 9 10 11 11 Storage 11 | . 14 11 11 11 11 11 Protection 1 | . 3 6 1 . . . Energy Gun 8 | . . 7 24 12 . . Energy Cannon 5 | . . . . 7 10 . Ballistic Gun 5 | . 28 25 5 . . . Special Weapon 5 | . . . . 3 11 17 Slashing Weapon 6 | . . . 3 8 11 10 Peak Build Rating 27 | 6 7 18 20 26 26 27 Average Rating 20 | 4 6 13 17 21 25 25 On Entrance 13 | . 6 7 17 17 26 23 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 67 | 14 54 60 60 67 60 57 Greatest Support 60 | 40 40 60 60 60 60 60 Greatest Overweight (x) 1 | . 1 . . 1 . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 6 15 20 20 20 20 20 Most Carried 20 | . 7 18 20 20 20 20 Average Carried 17 | . 2 11 19 19 19 19 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | . 7 18 20 20 20 20 Class Distribution -------------------- 38% | Bothacker-Mutant 23% | Scavenger-Mutant 17% | Scavenger-Gunner 9% | Mutant 3% | Tank 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Storage Scavenger-Mutant | -9/Garrison Bothacker-Mutant | -9/Recycling Bothacker-Mutant | -9/Scraptown Resources | -11 -10 -9 -9 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Rec Scr Matter Collected 1977 | 260 97 709 176 556 116 63 Remotely . | . . . . . . . Salvage Created 3565 | . 222 1423 1004 646 270 . Parts 174 | . 18 64 50 30 12 . Haulers Intercepted 8 | . 1 4 3 . . . Recyclers Shooed 4 | . . 4 . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Combat Hostiles Destroyed 57 | . 5 17 15 18 2 . Melee 2 | . . . . . 2 . Guns 50 | . 5 17 15 13 . . Cannons 5 | . . . . 5 . . Classes Destroyed 12 | . 2 7 2 1 . . Worker 2 | . . . 2 . . . Builder 7 | . . 5 2 . . . Hauler 8 | . 1 4 3 . . . Recycler 9 | . . 4 3 . 2 . Operator 1 | . . 1 . . . . Watcher 2 | . . 1 1 . . . Swarmer 4 | . . . 4 . . . Grunt 32 | . 5 12 3 12 . . Brawler 2 | . . 1 . 1 . . Duelist 1 | . . 1 . . . . Sentry 15 | . . 3 8 2 2 . Programmer 3 | . . . . 3 . . Best Kill Streak 18 | . 5 18 6 3 2 . Combat Bots Only 8 | . 4 8 5 3 2 . Max Kills in Single Turn 2 | . 1 2 2 1 1 . Gunslinging 1 | . . 1 . . . . Exploded . | . . . . . . . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Hostile Shots Fired 207 | . 48 41 50 49 2 17 Missed 64 | . 19 13 13 17 1 1 Hits 143 | . 29 28 37 32 1 16 Melee 1 | . . 1 . . . . Projectile 142 | . 29 27 37 32 1 16 Critical Strikes 6 | . . . 1 1 . 4 Damage Taken 2483 | . 323 363 511 488 16 782 Core 422 | . 82 11 95 15 . 219 Absorbed by Shields . | . . . . . . . Core Remaining (%) 83 | 100 67 . . . . . Volleys Fired 165 | . 23 60 37 40 . 5 Largest 3 | . 2 3 3 3 . 3 Hottest 225 | . 40 135 195 225 . 183 Shots Fired 439 | . 46 180 108 97 . 8 Gun 408 | . 46 180 108 74 . . Cannon 29 | . . . . 23 . 6 Launcher 2 | . . . . . . 2 Special . | . . . . . . . Kinetic 251 | . 46 160 17 28 . . Thermal 186 | . . 20 91 69 . 6 Explosive 2 | . . . . . . 2 Electromagnetic . | . . . . . . . Robot Hit Streak 18 | . 6 9 13 18 . 4 Robot Miss Streak 9 | . 2 4 9 6 . 1 Penetration Max . | . . . . . . . Secondary Targets 12 | . 2 5 2 3 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . Shots Hit Robots 295 | . 29 109 69 74 8 6 Core Hits 205 | . 13 54 72 62 3 1 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 3 | . . 1 1 . 1 . Burn 2 | . . 1 1 . . . Sever 1 | . . . . . 1 . Melee Attacks 77 | . . . 7 62 8 . Impact . | . . . . . . . Slashing 77 | . . . 7 62 8 . Piercing . | . . . . . . . Sneak Attacks 7 | . . . 1 . 6 . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5051 | . 383 1598 1118 1312 461 179 Guns 3898 | . 367 1582 962 987 . . Cannons 425 | . . . . 325 . 100 Explosions 145 | . . . 66 . . 79 Melee 520 | . . . 74 . 446 . Ramming 63 | . 16 16 16 . 15 . Kinetic 2328 | . 367 1353 153 455 . . Thermal 1995 | . . 229 809 857 . 100 Explosive 145 | . . . 66 . . 79 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 520 | . . . 74 . 446 . Piercing . | . . . . . . . Highest Corruption 7 | . . 1 1 6 7 7 Average Corruption 4 | . . 1 1 5 6 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 114 | . . 2 5 57 34 16 Message Errors 22 | . . . 1 11 6 4 Matter Fused 36 | . . . 1 13 14 8 Heat Flow Errors 16 | . . 2 1 12 . 1 Energy Discharges 13 | . . . . 5 8 . Parts Rejected 3 | . . . . 1 2 . Parts Fused 1 | . . . . 1 . . Data Loss (minor) 7 | . . . . 5 1 1 Data Loss (major) 8 | . . . 1 3 3 1 Misfires 6 | . . . . 6 . . Alerts 1 | . . . 1 . . . Weapon Failures 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 92 | . . . . . 92 . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee 92 | . . . . . 92 . Knockbacks 1 | . . . . . 1 . Impact 1 | . . . . . 1 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 123 | . . . 79 . . 44 Shots 3 | . . . 1 . . 2 Rammed 8 | . 4 2 1 . 1 . Targets Rammed 8 | . 4 2 1 . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 430 | . 5 253 430 345 . 304 Average Temperature 99 | . 4 42 144 110 . 209 Received Heat Transfer 730 | . 174 147 99 78 . 232 Effects 14 | . . . 8 5 . 1 Energy Bleed 2 | . . . 2 . . . Interference 7 | . . . 2 5 . . Matter Decay 2 | . . . 1 . . 1 Damage (minor) 1 | . . . 1 . . . Damage (major) 2 | . . . 2 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 3151 | . . 555 1302 1146 . 148 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Maximum Alert Level 4 | . . 1 1 4 2 . Low Security (%) 35 | 100 100 78 94 9 . . Level 1 20 | . . 21 5 27 22 . Level 2 28 | . . . . 23 77 . Level 3 7 | . . . . 18 . . Level 4 8 | . . . . 20 . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 1414 | . 101 263 243 1414 636 . Initial 636 | . . . 110 146 636 . Average 421 | . 38 145 63 661 487 . Influence Increases 2775 | . 168 505 589 1328 185 . Destroy 0b10 Robot/C 1260 | . 100 340 300 480 40 . Destroy 0b10 Robot/NC 145 | . 5 75 55 . 10 . Destroy Leader 250 | . 32 70 108 40 . . Allied During Kill 25 | . . . . 23 2 . Successful Hack 39 | . . . 12 14 13 . Select Force Hacks 180 | . 30 . 30 . 120 . Disable Machine 60 | . . . 60 . . . Anti-Garrison Action 600 | . . . . 600 . . Destroy Structure 186 | . 1 5 24 156 . . Lose Combat Pursuer 30 | . . 15 . 15 . . Influence Decreases 2775 | . 168 242 627 139 1268 331 Entered New Map 1341 | . . . 153 79 778 331 Time Decay 1175 | . 168 242 275 . 490 . Lost Part 10 | . . . 10 . . . Lost Ally 60 | . . . . 60 . . Purge Threat 189 | . . . 189 . . . Squads Dispatched 7 | . 3 1 3 . . . Investigation 3 | . 2 . 1 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 1 1 . . . Assault . | . . . . . . . Garrison 1 | . . . 1 . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 5 24 19 21 1 9 Peak Tracking Total 10 | . 4 4 5 5 . 10 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Traps Triggered 5 | . 1 1 . 3 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Rec Scr Machines Disabled 8 | . . . 4 4 . . Max in Single Turn 1 | . . . 1 1 . . Garrison Relay 4 | . . . . 4 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Machines Accessed 22 | . 2 . 8 2 10 . Terminals 15 | . 1 . 6 2 6 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . 1 . 4 . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . 1 . . . Total Hacks 50 | . 4 . 19 3 24 . Successful 22 | . 3 . 9 1 9 . Failed 27 | . 1 . 9 2 15 . Catastrophic 7 | . . . 4 1 2 . Database Lockouts 1 | . . . 1 . . . Manual 40 | . 4 . 12 . 24 . Terminals 41 | . 3 . 16 3 19 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 7 | . 1 . 1 . 5 . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . 2 . . . Terminal Hacks 14 | . 1 . 7 1 5 . Robot Analysis 3 | . 1 . 2 . . . Prototype ID Bank 5 | . . . 1 . 4 . Open Door 1 | . . . 1 . . . Emergency Access Points 1 | . . . . 1 . . Recycling Unit Index 1 | . . . . . 1 . Alert Level 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . 1 . . . Unlock Access 1 | . . . 1 . . . Unauthorized Hacks 7 | . 2 . 1 . 4 . Terminals 1 | . 1 . . . . . Botnet 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 6 | . 1 . 1 . 4 . Tunnel 6 | . 1 . 1 . 4 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections 15 | . 1 . 6 2 6 . Full Trace Events 6 | . . . . . 6 . Feedback Events 1 | . . . . . 1 . Corruption 1 | . . . . . 1 . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Rec Scr Used RIF Installer 1 | . . . . 1 . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 14 | . . . . 14 . . Machine Destruction 14 | . . . . 14 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 9 | . . . . 9 . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Rec Scr Total Allies 9 | . . . . 9 . . Largest Group 6 | . . . . 6 1 1 Highest-Rated Group 84 | . . . . 84 21 21 Highest-Rated Ally 21 | . . . . 21 21 21 Total Orders . | . . . . . . . Ally Attacks 29 | . . . . 26 . 3 Total Damage 617 | . . . . 518 . 99 Kills 6 | . . . . 6 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . . . . . 1 Intel | -11 -10 -9 -9 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Rec Scr Active Infowar (turns) . | . . . . . . . Robot Analysis Total 3 | . 1 . 2 . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Rec Scr Turns Passed 5885 | 78 494 579 693 2270 1298 473 Spaces Moved 2921 | 46 197 214 300 1092 793 279 Core 3 | 3 . . . . . . Treads 2918 | 43 197 214 300 1092 793 279 Legs . | . . . . . . . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 Average Speed 166 | 152 206 160 160 168 160 160 Slowest Speed 240 | 160 240 160 160 240 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 3 44 27 49 92 96 23 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . 1 . 1 . 4 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 3 | 1 1 . . . 1 . Scrap Searched 2 | . . . . . . 2 Spaces Dug 9 | . . . 3 6 . . Terrain Destroyed 26 | . . . 20 6 . . Melee 9 | . . . 3 6 . . Projectile . | . . . . . . . AOE 17 | . . . 17 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Rec Scr Total 3475 | 51 232 309 417 1358 811 297 Wait 83 | . . 5 42 30 2 4 Move 2915 | 45 196 213 300 1090 792 279 Hop . | . . . . . . . Pick Up 43 | . 4 8 6 22 . 3 Fast Attach 14 | 6 2 1 1 2 2 . Attach 6 | . . 2 1 2 . 1 Detach 5 | . 1 1 1 1 1 . Swap 57 | . 2 14 14 22 2 3 Drop 40 | . . 3 7 25 3 2 Fire 165 | . 23 60 37 40 . 5 Melee 77 | . . . 7 62 8 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 8 | . 4 2 1 . 1 . Escape Stasis 2 | . . . . 2 . . Rewire 60 | . . . . 60 . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / *Sto) -9/Storage -9/Garrison (discovered 3 exits: *Rec x3) -9/Recycling (discovered 2 exits: [*Fac] / [*Scr]) -9/Scraptown History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 19 | -11/Scrapyard | Discovered new exit (range 16) 79 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 15) 573 | -10/Materials | Entered another Materials area 573 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 801 | -9/Materials | Destroyed 8 combat bots 884 | -9/Materials | Discovered new exit (range 16) 917 | -9/Materials | Identified exit to Materials 1130 | -9/Materials | Discovered new exit (range 7) 1141 | -9/Materials | Identified exit to Storage 1152 | -9/Materials | Entered Storage 1173 | -9/Storage | Central database locked down 1804 | -9/Storage | Garrison activated, responded to threat 1842 | -9/Storage | Identified exit to Garrison 1845 | -9/Storage | Entered Garrison 1879 | -9/Garrison | Triggered checkpoint 2062 | -9/Garrison | Garrison Relay disabled 2269 | -9/Garrison | Build established: Scavenger-Mutant 2403 | -9/Garrison | Triggered checkpoint 2506 | -9/Garrison | Discovered new exit (range 3) 2786 | -9/Garrison | Lost 6 allies 2805 | -9/Garrison | Garrison Relay disabled 2841 | -9/Garrison | Triggered checkpoint 2865 | -9/Garrison | Triggered checkpoint 2865 | -9/Garrison | Triggered checkpoint 3223 | -9/Garrison | Triggered checkpoint 3261 | -9/Garrison | Triggered checkpoint 3357 | -9/Garrison | Triggered checkpoint 3375 | -9/Garrison | Garrison Relay disabled 3465 | -9/Garrison | Discovered new exit (range 12) 3644 | -9/Garrison | Installed Relay Interface Framework 3707 | -9/Garrison | Garrison Relay disabled 3818 | -9/Garrison | Discovered new exit (range 10) 3940 | -9/Garrison | Build established: Bothacker-Mutant 4115 | -9/Garrison | Entered Recycling 4115 | -9/Recycling | Accompanied by 1 ally 4535 | -9/Recycling | Discovered new exit (range 15) 5375 | -9/Recycling | Scanned before Scraplab entrance 5399 | -9/Recycling | Entered Scraplab 5412 | -9/Recycling | Discovered new exit (range 2) 5413 | -9/Recycling | Entered Scraptown 5413 | -9/Scraptown | Accompanied by 1 ally 5706 | -9/Scraptown | Visited Shadow of the Wyrm 5747 | -9/Scraptown | Visited Fellowship of the Rings 5824 | -9/Scraptown | Turned away by UFD registrar 5873 | -9/Scraptown | Attacked by Scraptown defenders 5882 | -9/Scraptown | Core integrity fell below 50% 5886 | -9/Scraptown | Core integrity fell below 20% 5886 | -9/Scraptown | Self-destructed Last Messages --------------- 05878_ Commando 2a suffers critical hit (Burn). 05878_ Critical hit (Burn: +50). 05879_ Commando 2a heat damages core (-9). 05879_ PL-QLX(j): "0b10-spawn!" 05879_ Penetrated by Siege Slug. 05879_ Rocket Launcher destroyed. 05880_ Commando 2a heat short circuits Lgt. Nuclear Core. 05880_ Critical hit (Burn: +50). 05880_ System corrupted: Hvy. Particle Cannon failed to cycle. 05880_ Slug penetrates DM-QRZ(j). 05881_ Penetrated by Siege Slug. 05882_ Commando 2a critical meltdown. 05883_ Critical hit (Burn: +50). 05883_ Penetrated by Siege Slug. 05883_ Lgt. Treads destroyed. 05883_ Siege Slug penetrates Reinforced Barrier. 05885_ Overheating: Matter decay (-42). 05885_ Penetrated by Siege Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????" ???????????????????????????????? | | ??????????????### ##########?????????????????????? | | ????????????? #?????????????????????? | | ????????????? #?????????????????????? | | ?????????????? #?????????????????????? | | ??????????????? #?????????????????????? | | ???????????????? #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# #?????????????????????? | | ?????????????????# ###???????????????????? | | ?????????????????# # ????????????????????? | | ????????????????# # ????????????????????? | | #???????????????# #;????????????????????? | | #???????????????# ;##?#?????????????????? | | #???????????????# "#"#?????????????????? | | #???????????????# j """#?????????????????? | | #???????????????# "###?????????????????? | | #???????????????# ;##???????????????????? | | #???????????????# %% %#########" ????????? | | #???????????????# j ????????? | | #???????????????# @ ????????? | | #???????????????# x% """???????????????? | | #???????????????# "?????????????????? | | ################# TT "?????????????????? | | TT "?????????????????? | | g "?????????????????? | | "?????????????????? | | "?????????????????? | | "?????????????????? | | g #"?????????????????? | | #??????????????????? | | #??????????????????? | | ####################g### ####??????????????????? | | ???????????????? gM # #?????????????????????? | | ???????????? # #?????????????????????? | | #????????# # #?????????????????????? | | #????????# # #?????????????????????? | | #????????# # #?????????????????????? | | #????????#" "# #?????????????????????? | | #????????## " " ## #?????????????????????? | | #?????????# # # ## #?????????????????????? | | #?????????#####?### #?????????????????????? | | ######?????????????????# #?????????????????????? | | ???????????????????????# #?????????????????????? | | ????????????############ #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BarrageEfficiencyFlail Manual? 0 Play Time 00:26:03 Cumulative 381.0 hours Start 2026.10.31 @ 02:05:56 End 2026.10.31 @ 02:32:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 361 Rogue 361 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/1/0/0/0/1/0/0 Lore% 80 Gallery% 75 Achievement% 67 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2c4df464-8ba3-4148-b179-9840582f063c