Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 20:36:14 Player: TheSkyeDoctor Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (960) 960 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 3065 Bonus ------- Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/400 Matter 182/300 Energy 98/100 System Corruption 14% Temperature Cool (6) Movement Core (50) Location -9/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Small Storage Unit Improved Terrain Scanner Relay Coupler [NC] (26) Relay Coupler [Swarmer] (25) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Seismic Detector Light Armor Plating > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Wheel Compact Wheel Improved Heat Sink Light Armor Plating Hardened Light Armor Plating Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . 2 . . Weapon . | . . . . . Parts Attached 19 | 7 1 2 5 4 Power 3 | 1 1 . 1 . Engine 3 | 1 1 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 4 | 2 . . 2 . Treads 2 | 2 . . . . Leg . | . . . . . Wheel 2 | . . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 2 . 2 . 2 Device 2 | 1 . 1 . . Storage 1 | 1 . . . . Processor . | . . . . . Hackware . | . . . . . Protection 3 | . . 1 . 2 Artifact . | . . . . . Weapon 6 | 2 . . 2 2 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 2 | 2 . . . . Ballistic Cannon 3 | . . . 2 1 Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 14 | . . . 3 11 Power 2 | . . . 1 1 Propulsion 4 | . . . 2 2 Utility 4 | . . . . 4 Weapon 4 | . . . . 4 Highest Loss Streak 11 | . . . 2 11 To Critical Strikes . | . . . . . Average Backups 5 | 2 5 5 7 6 Power 1 | . 1 1 1 1 Propulsion 1 | 1 2 2 1 . Utility 2 | . 1 1 2 3 Weapon 1 | . . 1 1 1 Tool/Special . | . . . . . Unused Backups 6 | . . . 2 4 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 4 | . . . 1 3 Weapon 1 | . . . 1 . Tool/Special . | . . . . . Average Slot Usage (%) 94 | . 100 99 98 66 Engine 11 | . 14 11 10 6 Treads 18 | . 28 22 18 . Wheel 3 | . . . 3 14 Device 17 | . 14 21 22 6 Storage 11 | . 14 11 11 8 Protection 8 | . . 11 11 13 Ballistic Gun 16 | . 28 22 13 . Ballistic Cannon 5 | . . . 8 15 Peak Build Rating 12 | 7 7 11 12 12 Average Rating 9 | 5 7 10 11 7 On Entrance 7 | . 7 7 11 12 Avg Prop Armor Cover (%) . | . . . . . Naked Turns 42 | . . . . 42 Heaviest Build 25 | 13 15 19 21 25 Greatest Support 40 | 40 40 40 40 26 Greatest Overweight (x) 2 | . . . 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 7 Most Carried 8 | 5 7 6 8 8 Average Carried 5 | 3 5 5 7 6 Final Capacity 8 | 8 8 8 8 5 Final Carried 7 | 4 7 6 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -9 -9 -9 ----------- Run | Yrd Mat Mat Sto Gar Matter Collected 723 | 324 52 54 258 35 Remotely . | . . . . . Salvage Created 583 | 95 39 54 330 65 Parts 42 | 13 5 2 13 9 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Combat Hostiles Destroyed 16 | . 3 1 7 5 Guns 9 | . 3 1 5 . Cannons 4 | . . . 2 2 AOE 3 | . . . . 3 Classes Destroyed 7 | 2 1 1 2 1 Tunneler 2 | 2 . . . . Recycler 1 | 1 . . . . Watcher 2 | . . . 2 . Swarmer 6 | . 3 . . 3 Grunt 5 | . . . 5 . Sentry 3 | . . 1 2 . Programmer 2 | . . . . 2 Best Kill Streak 3 | 2 3 1 2 3 Combat Bots Only 3 | . 3 1 2 3 Max Kills in Single Turn 2 | 1 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Hostile Shots Fired 209 | . 17 14 37 141 Missed 62 | . 3 5 7 47 Hits 147 | . 14 9 30 94 Projectile 147 | . 14 9 30 94 Critical Strikes 9 | . . . 1 8 Part Disruptions 1 | . . . . 1 Damage Taken 2048 | . 140 129 412 1367 Core 429 | . 23 12 44 350 Absorbed by Shields . | . . . . . Core Remaining (%) 95 | 100 90 . . . Volleys Fired 76 | 9 7 7 34 19 Largest 2 | 2 2 2 2 2 Hottest 60 | 40 40 40 60 60 Shots Fired 145 | 18 14 14 68 31 Gun 92 | 18 14 14 46 . Cannon 50 | . . . 22 28 Launcher 3 | . . . . 3 Special . | . . . . . Kinetic 142 | 18 14 14 68 28 Thermal . | . . . . . Explosive 3 | . . . . 3 Electromagnetic . | . . . . . Robot Hit Streak 9 | 2 5 9 7 8 Robot Miss Streak 4 | 1 4 1 3 4 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 85 | 10 7 12 40 16 Core Hits 36 | 4 3 2 16 11 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . . . 1 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1344 | 114 96 147 554 433 Guns 730 | 114 96 147 373 . Cannons 443 | . . . 181 262 Explosions 141 | . . . . 141 Melee . | . . . . . Ramming 30 | . . . . 30 Kinetic 1173 | 114 96 147 554 262 Thermal . | . . . . . Explosive 141 | . . . . 141 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 14 | . 2 . . 14 Average Corruption 5 | . 1 . . 9 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . 1 . . 5 Message Errors 3 | . . . . 3 Matter Fused 1 | . 1 . . . Heat Flow Errors 1 | . . . . 1 Data Loss (minor) 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 6 | . . . . 6 Impact . | . . . . . Kinetic 6 | . . . . 6 Secondary . | . . . . . Self-Inflicted Damage 64 | . . . . 64 Shots 1 | . . . . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 247 | . . 2 20 247 Average Temperature 42 | . . 2 11 58 Received Heat Transfer 246 | . . 36 198 12 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 187 | 5 71 30 51 187 Initial 11 | . . . 3 11 Average 28 | . 17 4 19 114 Influence Increases 626 | 15 86 30 214 281 Destroy 0b10 Robot/C 320 | . 60 20 140 100 Destroy 0b10 Robot/NC 25 | 15 . . 10 . Destroy Leader 64 | . 10 10 44 . Successful Hack 20 | . 16 . 4 . Disable Machine 15 | . . . 15 . Anti-Garrison Action 100 | . . . . 100 Destroy Structure 22 | . . . 1 21 Partial Spotted 45 | . . . . 45 Lose Combat Pursuer 15 | . . . . 15 Influence Decreases 444 | 15 86 20 207 116 Entered New Map 13 | . . . 7 6 Time Decay 312 | 15 86 20 191 . Lost Part 119 | . . . 9 110 Squads Dispatched 1 | . . . 1 . Investigation 1 | . . . 1 . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 39 | . 6 1 11 21 Peak Tracking Total 14 | . 4 1 3 14 Tactical Retreats 1 | . . . . 1 Traps | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Traps Triggered 4 | . 2 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -9 -9 ---------- Run | Yrd Mat Mat Sto Gar Machines Disabled 3 | . . . 1 2 Max in Single Turn 1 | . . . 1 1 Garrison Relay 2 | . . . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Machines Accessed 9 | . 2 2 5 . Terminals 7 | . 2 2 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 24 | . 7 8 9 . Successful 13 | . 5 6 2 . Failed 11 | . 2 2 7 . Catastrophic 3 | . . . 3 . Database Lockouts . | . . . . . Manual 19 | . 7 8 4 . Terminals 21 | . 7 8 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access 2 | . . . 2 . Terminal Hacks 3 | . 1 2 . . Branch Access Points 1 | . . 1 . . Terminal Index 2 | . 1 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Unlock Access 1 | . . . 1 . Unauthorized Hacks 8 | . 4 4 . . Terminals 8 | . 4 4 . . Assimilate 4 | . 2 2 . . Botnet 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 2 1 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -9 ------------ Run | Yrd Mat Mat Sto Gar Used RIF Installer 1 | . . . . 1 Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released 6 | . . . . 6 Machine Destruction 6 | . . . . 6 Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -9 -------- Run | Yrd Mat Mat Sto Gar Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -9 ------- Run | Yrd Mat Mat Sto Gar Active Infowar (turns) 1238 | 28 366 236 500 108 Terrain 740 | . . 235 500 5 Seismic 1238 | 28 366 236 500 108 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -9 ------------- Run | Yrd Mat Mat Sto Gar Turns Passed 1434 | 129 366 236 500 203 Spaces Moved 830 | 60 213 118 258 181 Core 99 | 7 . . . 92 Treads 577 | 53 213 118 193 . Legs . | . . . . . Wheels 154 | . . . 65 89 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 90 50 Average Speed 135 | 147 160 160 142 74 Slowest Speed 240 | 160 160 160 240 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 41 11 33 30 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 2 | . . 1 1 . Unknown Exits Taken 2 | 1 1 . . . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 12 | . . . . 12 Melee . | . . . . . Projectile . | . . . . . AOE 12 | . . . . 12 Terrain Rammed 2 | . . . . 2 Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -9 --------- Run | Yrd Mat Mat Sto Gar Total 997 | 80 224 151 323 219 Wait 49 | . . 24 17 8 Move 826 | 59 212 117 257 181 Hop . | . . . . . Pick Up 16 | 5 3 1 5 2 Fast Attach 8 | 6 . . 2 . Attach 10 | 1 . 2 3 4 Detach 3 | . . . 1 2 Swap 1 | . 1 . . . Drop 6 | . 1 . 4 1 Fire 76 | 9 7 7 34 19 Melee . | . . . . . Ram 2 | . . . . 2 Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: Min / *Sto) -9/Storage -9/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 130 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 10) 307 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 10) 496 | -10/Materials | Entered another Materials area 496 | -9/Materials | Evolved 2 slots: Utility x2 587 | -9/Materials | Identified exit to Mines 587 | -9/Materials | Identified exit to Storage 732 | -9/Materials | Entered Storage 1231 | -9/Storage | Identified exit to Garrison 1232 | -9/Storage | Entered Garrison 1250 | -9/Garrison | Installed Relay Interface Framework 1266 | -9/Garrison | Triggered checkpoint 1308 | -9/Garrison | Garrison Relay disabled 1363 | -9/Garrison | Garrison Relay disabled 1367 | -9/Garrison | Core integrity fell below 50% 1380 | -9/Garrison | System corruption reached 10% 1414 | -9/Garrison | Core integrity fell below 20% 1424 | -9/Garrison | Lost 11 parts (1p2n4u4w) 1434 | -9/Garrison | Triggered checkpoint 1435 | -9/Garrison | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 01363_ Relay Coupler [Sentry] tumbles out of relay unit. 01365_ P-60 Hacker destroyed. 01366_ The unstable cave ceiling collapses. 01366_ Grenade Launcher destroyed. 01371_ Acquired 5 matter. 01372_ System corrupted: Component data lost. 01379_ The unstable cave ceiling collapses. 01387_ System corrupted: Heat flow error (+275). 01388_ P-60 Hacker knocked back. 01392_ Dropped Terrain Scan Processor. 01393_ Lgt. Cannon destroyed. 01416_ Slammed into Wall. 01418_ G|EGSEHG7J D=GUL7KUAKYY,>D>/|C/% 01430_ Slammed into Wall. 01430_ Destabilizing: System corrupted (+1). 01433_ OD 7EFIPT3IJS/:SQZQ2X9A:SOA2ZPNE 01434_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. 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