Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.18 @ 20:15:03 Player: Olafz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (140) 700 Value Destroyed (5320) 5320 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1104) 1104 TOTAL SCORE: 11864 Bonus ------- High Alert Combat Kills 150 Follower Combat Kills 154 Entered DSFs 500 Acquired ECA 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 90/100 System Corruption 7% Temperature Cool (18) Movement Core (150) Ox2 Location -5/Upper Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ 0b10 Decoder Chip [Scout] Advanced Targeting Computer Advanced Targeting Computer Authchip [R/NC] Authchip [Device] Dynamic Insulation System > --- WEAPON (3) ------- Power Sword Lance > --- INVENTORY (5) ---- Carbon-fiber Leg Encrypted Comm Array Authchip [R/NC] Rocket Launcher Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Matter Compressor Active Sensor Suite Hardened Heavy Armor Plating Hardlight Generator > --- WEAPON ----------- Gauss Rifle Heavy Machine Gun > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Fission Core Improved Medium Treads Experimental Sensor Array Advanced Targeting Computer Advanced Targeting Computer Target Analyzer Improved Propulsion Shielding Authchip [R/NC] Authchip [R/NC] Authchip [Device] Long-range Tractor Beam Gauss Rifle Rocket Launcher [Rating: 84] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Advanced Treads Leg Carbon-fiber Leg Utility Large Storage Unit Device Active Sensor Suite Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Power Shielding Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Enhanced Gauss Cannon Impact Weapon Heavy Mace Slashing Weapon Power Sword Piercing Weapon Lance Build | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Slots Evolved 10 | . . . 2 . 2 2 . 2 2 . . Power 1 | . . . . . . . . . 1 . . Propulsion 2 | . . . . . . 2 . . . . . Utility 6 | . . . 2 . 2 . . 2 . . . Weapon 1 | . . . . . . . . . 1 . . Parts Attached 173 | . 9 6 20 3 27 4 11 44 20 18 11 Power 32 | . 2 3 3 1 8 . 1 5 5 3 1 Engine 17 | . 1 3 3 1 3 . 1 . 3 2 . Core 15 | . 1 . . . 5 . . 5 2 1 1 Reactor . | . . . . . . . . . . . . Propulsion 58 | . 2 3 5 2 6 3 3 16 6 5 7 Treads 15 | . . . . . . 3 3 6 . . 3 Leg 43 | . 2 3 5 2 6 . . 10 6 5 4 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 44 | . 2 . 3 . 8 . 4 12 7 6 2 Device 17 | . . . . . 1 . 2 8 2 3 1 Storage 4 | . 1 . 1 . 1 . 1 . . . . Processor 7 | . . . 1 . 1 . . 1 2 2 . Hackware 3 | . 1 . . . . . . . 1 . 1 Protection 13 | . . . 1 . 5 . 1 3 2 1 . Artifact . | . . . . . . . . . . . . Weapon 39 | . 3 . 9 . 5 1 3 11 2 4 1 Energy Gun . | . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 32 | . 3 . 9 . 5 1 3 10 1 . . Ballistic Cannon 1 | . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 1 . . Slashing Weapon 3 | . . . . . . . . 1 . 1 1 Piercing Weapon 2 | . . . . . . . . . . 2 . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . 1 1 . . . Parts Lost 79 | . . 1 7 1 8 . 1 21 8 17 15 Power 9 | . . 1 . . 1 . . 1 1 3 2 Propulsion 29 | . . . 3 . 3 . . 7 3 6 7 Utility 21 | . . . . 1 2 . . 7 3 4 4 Weapon 20 | . . . 4 . 2 . 1 6 1 4 2 Highest Loss Streak 12 | . . 1 4 1 3 . 1 10 6 12 9 To Critical Strikes 1 | . . . . . . . . 1 . . . Average Slot Usage (%) 89 | . 99 100 97 96 96 91 87 76 89 82 89 Engine 5 | . 5 14 11 11 3 . 4 . 6 4 4 Core 4 | . 8 . . . 5 7 2 5 3 5 1 Treads 6 | . . . . . . 23 28 20 . . 5 Leg 15 | . 28 28 20 22 17 7 . 3 21 17 13 Device 6 | . . . . . 2 . 6 13 12 11 13 Storage 13 | . 14 14 22 18 17 15 15 13 6 3 . Processor 6 | . . . 11 11 9 7 7 . 7 17 22 Hackware 3 | . 13 14 6 . . . . . 5 5 5 Protection 7 | . . . 4 11 21 15 5 4 4 2 . Ballistic Gun 15 | . 25 28 20 22 17 14 15 11 10 . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 73 | 10 31 31 41 39 55 59 59 73 69 69 53 Greatest Support 120 | 20 20 20 25 23 34 66 89 120 65 75 79 Greatest Overweight (x) 8 | . 1 1 3 1 3 . . 1 1 8 2 Average Overweight (x) . | . . 1 1 1 . . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 15 15 15 15 15 5 Average Capacity 14 | . 13 15 15 15 15 15 15 15 15 11 5 Most Carried 15 | . 15 15 15 15 15 15 15 15 15 13 5 Average Carried 12 | . 7 14 14 15 14 14 14 14 12 8 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Final Carried 15 | 6 14 15 15 15 15 15 15 15 14 5 4 Class Distribution -------------------- 50% | Scavenger-Mutant 26% | Mutant 18% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Scavenger-Skirmisher | -7/DSF Skirmisher | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Matter Collected 4977 | 187 44 251 690 173 981 . 491 1192 464 292 212 Remotely 364 | . . . . . . . . 364 . . . Salvage Created 6335 | . 153 296 605 140 1308 . 657 1708 501 346 621 Parts 378 | . 13 18 45 8 93 . 38 115 19 15 14 Haulers Intercepted 3 | . . . 1 . 2 . . . . . . Recyclers Shooed 6 | . 1 . . . . . . 5 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 23 | . . . . . . . . . . 14 9 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Combat Hostiles Destroyed 112 | . 3 10 9 4 24 . 9 26 9 6 12 Melee 17 | . . . . . . . . 3 . 6 8 Guns 91 | . 3 10 9 4 24 . 9 23 9 . . Cannons 4 | . . . . . . . . . . . 4 Classes Destroyed 18 | . 3 2 4 1 5 . 1 2 . . . Worker 5 | . . . 1 . . . . 4 . . . Builder 7 | . . . . . 2 . . 5 . . . Tunneler 2 | . . 1 . . 1 . . . . . . Hauler 3 | . . . 1 . 2 . . . . . . Recycler 2 | . . . . . 1 . . 1 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 1 | . 1 . . . . . . . . . . Watcher 7 | . 1 . 3 . 1 . . 1 1 . . Swarmer 21 | . . 6 . . 5 . . 4 3 1 2 Grunt 47 | . 3 4 3 2 8 . 4 10 5 2 6 Brawler 3 | . . . . . 1 . 1 . 1 . . Duelist 5 | . . . 1 1 . . . . . 1 2 Sentry 16 | . . . 5 . 7 . 1 1 . 1 1 Demolisher 1 | . . . . 1 . . . . . . . Specialist 3 | . . . . . . . 3 . . . . Hunter 9 | . . . . . 2 . . 6 . . 1 Programmer 5 | . . . . . . . . 4 . 1 . Heavy 2 | . . . . . 1 . . 1 . . . Best Kill Streak 6 | . 2 3 3 3 5 . 4 6 4 4 4 Combat Bots Only 4 | . 2 3 3 3 3 . 4 4 4 4 4 Max Kills in Single Turn 2 | . 1 2 1 1 2 . 1 2 1 1 1 Gunslinging 1 | . . . . . 1 . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Hostile Shots Fired 1154 | . 16 49 111 15 176 . 73 366 81 128 139 Missed 305 | . 3 6 28 2 44 . 29 100 25 33 35 Damage Taken 14380 | . 173 523 1265 283 1971 . 984 4478 1112 1747 1844 Core 2375 | . 18 88 284 20 391 . 156 408 91 383 536 Absorbed by Shields 540 | . . . . . . . 124 248 . . 168 Redirected to Shielding 355 | . . . 41 10 190 . . . 114 . . Regen/Repaired (Parts) 570 | . . . . . . . . 570 . . . Core Remaining (%) 56 | 100 . 57 . 24 28 . 77 52 . . . Volleys Fired 456 | . 21 23 61 11 84 . 32 149 51 7 17 Largest 2 | . 2 2 2 2 2 . 2 2 2 2 1 Hottest 60 | . 60 46 46 46 56 . 56 58 56 56 57 Shots Fired 841 | . 42 47 107 23 167 . 61 272 97 9 16 Gun 825 | . 42 47 107 23 167 . 61 272 97 9 . Cannon 16 | . . . . . . . . . . . 16 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 834 | . 35 47 107 23 167 . 61 272 97 9 16 Thermal 7 | . 7 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 17 | . 7 7 9 7 10 . 12 10 17 2 8 Robot Miss Streak 5 | . 3 3 3 3 3 . 3 5 5 1 2 Penetration Max 1 | . . . . . 1 . 1 1 1 . . Secondary Targets 11 | . . 1 . 1 3 . 2 2 2 . . Max Gunslinging Chain 1 | . . 1 . 1 1 . 1 1 1 . . Shots Hit Robots 586 | . 28 27 69 15 109 . 44 171 59 23 41 Core Hits 260 | . 11 15 23 7 47 . 25 80 23 10 19 Critical Kills 6 | . . . . . 3 . . 2 1 . . Critical Parts Destroyed 6 | . . . . . 1 . 2 2 . 1 . Critical Strikes 22 | . . . . . 4 . 2 4 1 1 10 Destroy 11 | . . . . . 4 . 2 4 1 . . Blast 3 | . . . . . . . . . . . 3 Smash 1 | . . . . . . . . . . 1 . Impale 7 | . . . . . . . . . . . 7 Melee Attacks 67 | . . . . . . . . 5 . 26 36 Impact 11 | . . . . . . . . . . 11 . Slashing 17 | . . . . . . . . 5 . 8 4 Piercing 39 | . . . . . . . . . . 7 32 Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks 5 | . . . . . . . . . . 1 4 Damage Inflicted 12194 | . 254 446 1069 244 2166 . 977 3758 1156 824 1300 Guns 10048 | . 254 446 1063 244 2166 . 977 3614 1156 128 . Cannons 328 | . . . . . . . . . . . 328 Explosions . | . . . . . . . . . . . . Melee 1798 | . . . . . . . . 130 . 696 972 Ramming 20 | . . . 6 . . . . 14 . . . Kinetic 10329 | . 207 446 1063 244 2166 . 977 3614 1156 128 328 Thermal 47 | . 47 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 300 | . . . . . . . . . . 300 . Slashing 481 | . . . . . . . . 130 . 226 125 Piercing 1017 | . . . . . . . . . . 170 847 Highest Corruption 7 | . 2 2 1 1 . . . 2 5 7 7 Average Corruption 2 | . 2 2 1 1 . . . 1 5 6 7 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 79 | . 6 12 8 2 . . . 12 8 15 16 Message Errors 16 | . 1 3 . 1 . . . . 1 7 3 Matter Fused 18 | . . 1 2 . . . . 4 4 2 5 Heat Flow Errors 7 | . 1 2 . . . . . 3 . . 1 Energy Discharges 14 | . 1 2 1 . . . . 1 2 3 4 Data Loss (minor) 8 | . 2 . 3 . . . . 1 . 1 1 Data Loss (major) 7 | . 1 3 . . . . . 1 1 1 . Misfires 4 | . . 1 1 1 . . . 1 . . . Alerts 2 | . . . . . . . . . . 1 1 Weapon Failures 3 | . . . 1 . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 235 | . . . . . . . . . . 123 112 Projectiles . | . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . Melee 235 | . . . . . . . . . . 123 112 Knockbacks 3 | . . . . . . . . . . 2 1 Impact 2 | . . . . . . . . . . 2 . Kinetic 1 | . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 6 | . . . . . . . . 6 . . . Targets Rammed 10 | . . . 2 . . . . 8 . . . Kicked 2 | . . . 2 . . . . . . . . Crushed 2 | . . . . . . . . 2 . . . Highest Temperature 278 | . 202 278 16 5 32 . 178 201 130 56 261 Average Temperature 36 | . 38 55 4 5 14 . 92 28 42 25 94 Received Heat Transfer 3145 | . 93 243 402 48 360 . 102 834 243 282 538 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 . Impact Corruptions 6 | . . . . . . . . . . 6 . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 100 | . 100 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Peak Influence 565 | . 79 229 262 142 344 95 281 565 302 . . Initial 153 | . . 14 66 62 55 95 66 147 153 . . Average 172 | . 21 109 130 132 171 95 190 257 215 . . Maximum Alert Level 2 | . . 1 1 . 1 . 1 2 1 . . Low Security (%) 68 | . 100 94 88 100 61 100 52 49 42 . . Level 1 23 | . . 5 11 . 38 . 47 23 57 . . Level 2 7 | . . . . . . . . 27 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Sterilizations 1 | . . . . . . . 1 . . . . Squads Dispatched 22 | . 2 . . . 3 . 2 13 1 . 1 Investigation 8 | . 1 . . . 2 . . 5 . . . Extermination 4 | . . . . . . . . 4 . . . Reinforcement 7 | . 1 . . . 1 . 2 2 1 . . Assault 1 | . . . . . . . . . . . 1 Garrison 2 | . . . . . . . . 2 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses 2 | . . . . . . . . 2 . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Distress Signals 6 | . . . 3 . 2 . . . 1 . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 161 | . 8 8 23 3 32 . 10 39 11 9 18 Peak Tracking Total 10 | . 2 3 4 2 4 . 4 4 4 7 10 Tactical Retreats 6 | . 1 . . . . . . 4 . 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Traps Triggered 7 | . 1 . 1 . 1 . . 4 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Machines Disabled 7 | . . 2 1 . 2 . . 2 . . . Max in Single Turn 2 | . . 1 1 . 1 . . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Machines Accessed 17 | . 3 . 1 . 5 2 . 6 . . . Terminals 12 | . 3 . 1 . 4 1 . 3 . . . Fabricators 2 | . . . . . . 1 . 1 . . . Repair Stations 1 | . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 41 | . 6 . 4 . 10 2 . 19 . . . Successful 16 | . 3 . . . 2 2 . 9 . . . Failed 25 | . 3 . 4 . 8 . . 10 . . . Catastrophic 5 | . 1 . 1 . 1 . . 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 24 | . 5 . 3 . 9 . . 7 . . . Terminals 29 | . 6 . 4 . 9 1 . 9 . . . Fabricators 2 | . . . . . . 1 . 1 . . . Repair Stations 7 | . . . . . . . . 7 . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . 2 . . . Garrison Access 1 | . . . . . 1 . . . . . . Terminal Hacks 9 | . 3 . . . 1 1 . 4 . . . Open DSF 2 | . . . . . . 1 . 1 . . . Alert Level 1 | . . . . . . . . 1 . . . Unreport Threat 5 | . 2 . . . 1 . . 2 . . . Recall Investigation 1 | . 1 . . . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . 1 . . . Network Status 1 | . . . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . . . Repair Station Hacks 3 | . . . . . . . . 3 . . . Scan Component 2 | . . . . . . . . 2 . . . Repair 1 | . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . 1 . . . Insert Component 1 | . . . . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 1 . 1 . 4 1 . 5 . . . Full Trace Events 5 | . 1 . 1 . 1 . . 2 . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built 1 | . . . . . . 1 . . . . . Authchips . | . . . . . . . . . . . . Time 117 | . . . . . . 117 . . . . . Total Part Build Rating 7 | . . . . . . 7 . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . Time 22 | . . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Total Allies 2 | . . 2 . . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . . Highest-Rated Group 45 | . . 45 45 . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 47 | . . 11 36 . . . . . . . . Total Damage 691 | . . 154 537 . . . . . . . . Kills 8 | . . 3 5 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . . . 1 1 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Turns Passed 9072 | . 663 708 1118 363 1840 208 264 2316 581 554 457 Spaces Moved 4116 | 1 340 327 445 172 773 138 95 1037 271 289 228 Core 7 | . . . . . . . . . . 5 2 Treads 1181 | . . . . . . 138 95 886 . . 62 Legs 2928 | 1 340 327 445 172 773 . . 151 271 284 164 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 120 | 120 120 190 190 190 130 145 145 120 120 120 120 Average Speed 172 | 120 169 190 201 190 193 145 150 158 158 156 132 Slowest Speed 450 | 120 190 190 330 190 340 145 151 240 190 450 190 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 41 | 2 66 74 48 47 67 5 86 23 5 45 34 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 . Known Exits Taken 6 | . . . 1 1 1 1 . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . . . . . . 1 . Scrap Searched 4 | . . 1 . . . . . . . 2 1 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 14 | . . . . . 6 . 2 . 4 . 2 Melee . | . . . . . . . . . . . . Projectile 13 | . . . . . 6 . 2 . 3 . 2 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Mat Fac DSF Fac Fac Upp Upp Total 5239 | . 392 374 560 188 964 146 161 1456 349 340 309 Wait 241 | . 2 4 9 . 26 . 6 178 3 . 13 Move 4106 | . 339 326 445 171 772 137 94 1036 270 288 228 Hop . | . . . . . . . . . . . . Pick Up 75 | . 10 6 11 . 21 4 4 13 2 1 3 Fast Attach 65 | . 2 . 5 1 11 1 4 17 5 12 7 Attach 52 | . 2 1 8 . 5 3 4 11 9 6 3 Detach 16 | . 3 . 2 . 2 . 4 3 1 1 . Swap 56 | . 5 5 7 2 11 . 3 16 6 . 1 Drop 101 | . 8 9 11 3 32 1 10 20 2 . 5 Fire 456 | . 21 23 61 11 84 . 32 149 51 7 17 Melee 62 | . . . . . . . . 5 . 25 32 Ram . | . . . . . . . . . . . . Kick 1 | . . . 1 . . . . . . . . Crush 8 | . . . . . . . . 8 . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -9/Mines (discovered 2 exits: *Mat / *Zio) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory -5/Factory (discovered 2 exits: [*Fac] / *Upp) -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 204 | -10/Materials | Discovered new exit (range 8) 302 | -10/Materials | Build established: Mutant 409 | -10/Materials | Discovered new exit (range 5) 527 | -10/Materials | Discovered new exit (range 16) 664 | -10/Materials | Entered Mines 763 | -10/Mines | Learned location of Zion (-7) 951 | -10/Mines | Discovered new exit (range 7) 1132 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1137 | -10/Mines | Found Prototype Device 1282 | -10/Mines | Discovered new exit (range 12) 1349 | -10/Mines | Build established: Scavenger-Mutant 1372 | -10/Mines | Entered Materials 1372 | -9/Materials | Accompanied by 2 allies 1372 | -9/Materials | Evolved 2 slots: Utility x2 1377 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1749 | -9/Materials | Discovered new exit (range 12) 1783 | -9/Materials | Identified exit to Storage 1932 | -9/Materials | Lost 4 parts (1n3w) 1981 | -9/Materials | Core integrity fell below 50% 2263 | -9/Materials | Discovered new exit (range 15) 2436 | -9/Materials | Discovered new exit (range 7) 2486 | -9/Materials | Identified exit to Mines 2490 | -9/Materials | Entered Mines 2639 | -9/Mines | Assembled infested the area 2644 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2732 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2745 | -9/Mines | Identified exit to Zion 2838 | -9/Mines | Discovered new exit (range 8) 2851 | -9/Mines | Identified exit to Materials 2853 | -9/Mines | Entered Materials 2853 | -8/Materials | Evolved 2 slots: Utility x2 4091 | -8/Materials | Discovered new exit (range 5) 4127 | -8/Materials | Identified exit to Factory 4592 | -8/Materials | Discovered exit to Factory (range 3) 4595 | -8/Materials | Build established: Mutant 4613 | -8/Materials | Core integrity fell below 50% 4673 | -8/Materials | Lost 3 parts (1n2u) 4693 | -8/Materials | Entered Factory 4693 | -7/Factory | Evolved 2 slots: Propulsion x2 4858 | -7/Factory | Fabricated Adv. Transmission Jammer? 4901 | -7/Factory | Identified exit to DSF 4901 | -7/Factory | Entered DSF 4939 | -7/DSF | Additional patrols routed to DSF 5012 | -7/DSF | Found Prototype Device 5012 | -7/DSF | Identified Active Sensor Suite 5082 | -7/DSF | Sterilization system engaged 5102 | -7/DSF | Ambient heat levels rising (+10) 5117 | -7/DSF | Ambient heat levels rising (+10) 5120 | -7/DSF | Discovered new exit (range 14) 5132 | -7/DSF | Ambient heat levels rising (+10) 5147 | -7/DSF | Ambient heat levels rising (+10) 5162 | -7/DSF | Ambient heat levels rising (+10) 5164 | -7/DSF | Identified exit to Factory 5165 | -7/DSF | Entered Factory 5165 | -6/Factory | Evolved 2 slots: Utility x2 5165 | -6/Factory | Identified Exp. Sensor Array 5453 | -6/Factory | Build established: Skirmisher 6083 | -6/Factory | Repaired Hrd. Heavy Armor Plating 7017 | -6/Factory | Found Active Sensor Suite 7033 | -6/Factory | Discovered new exit (range 15) 7085 | -6/Factory | Lost 10 parts (1p3n3u3w) 7099 | -6/Factory | Identified exit to Factory 7197 | -6/Factory | Lost 5 parts (1n2u2w) 7291 | -6/Factory | Garrison activated, responded to threat 7475 | -6/Factory | Build established: Scavenger-Mutant 7481 | -6/Factory | Entered another Factory area 7481 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 7580 | -5/Factory | Discovered new exit (range 6) 7600 | -5/Factory | Discovered new exit (range 4) 7747 | -5/Factory | Lost 6 parts (3n2u1w) 8061 | -5/Factory | Identified exit to Upper Caves 8062 | -5/Factory | Entered Upper Caves 8119 | -5/Upper Caves | Lost 4 parts (1p1n2w) 8144 | -5/Upper Caves | Met a Warlord Commander 8145 | -5/Upper Caves | Learned location of Warlord (-4) 8146 | -5/Upper Caves | Warlord Commander delivered Encrypted Comm Array 8151 | -5/Upper Caves | Found Encrypted Comm Array 8180 | -5/Upper Caves | Spotted B-75 Beast 8363 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 8448 | -5/Upper Caves | Lost 12 parts (2p4n4u2w) 8501 | -5/Upper Caves | Learned Factory stockpile data 8603 | -5/Upper Caves | Discovered new exit (range 7) 8616 | -5/Upper Caves | Entered another Upper Caves area 8632 | -5/Upper Caves | Learned Factory trap positions 8640 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8865 | -5/Upper Caves | Core integrity fell below 50% 8935 | -5/Upper Caves | Lost 6 parts (1p3n2u) 9043 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 9066 | -5/Upper Caves | Core integrity fell below 20% 9073 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Enh. Gauss Cannon destroyed. S-27 Virus suffers critical hit (Impale). Destroyed VTOL Module. S-27 Virus destroyed. Lgt. Angular Momentum Engine destroyed. L-41 Fighter suffers critical hit (Impale). L-41 Fighter destroyed. Acquired 11 matter. Carbon-fiber Leg fries itself beyond repair. L-41 Fighter destroyed. Carbon-fiber Leg destroyed. Arm. Leg destroyed. Carbon-fiber Leg destroyed. Target Analyzer destroyed. Carbon-fiber Leg fries itself beyond repair. Broken Exp. Sensor Array destroyed. Acquired Unknown Slashing Weapon. Identified Axe. Axe destroyed. Acquired 5 matter. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ???????????????????????????????????????????????## | | ??????????????????????????????????????????????## | | ?????????????????????????????????????????????## | | ??????????????????????? ????????????????????# | | ??????????????????????? ????????????????????# | | ??????????????????????? ????????????????????## | | ??????????????????????? ##?????????????? ???# # | | ?????????????????????? ???????#?????? ??# # | | ?????????????????????? ? ??????? ?????? ??# # | | ?????????????????????? ? ####??# #????? #??# # | | ?????????????????????# ? #"???# #?????# ##?# # | | ?????????????????????# ?# # ???# #?????# #?# # | | ?????????????????????# ## ????# ##????# #?# # | | ?????????????????????# ????# #???## ??# # | | ?????????????????????# ?????# ????# #??# # | | ?????????????????????# ?????# ###?## #??# # | | ?????????????????????# ####### # ### ##?# # | | ?????????????????????# # ### | | ?????????????????????# ## ###### | | ?????????????????????# ## #??# | | ?????????????????????# ## #??# | | ????????????????????## ##lY#??# | | ???????????????????## ##sl#?# ## %" | | ???????????????????# %%g ### ## ### ## | | ???????????????????# %@ ### ### | | ???????????????????# g ##?# | | ???????????????????## ## # ##??# | | ????????????????????## ## ## ### ##???# | | ?????????????????????##?## ### ??## ##????# | | ?????????????????????????# #?# ???### ##?????? | | ????????????????????????? ? ??????### #??????? | | ????????????????????????? ##????????# #??????? | | ????????????????????????? ####?????????# #??????? | | ?????????????????????????#?????????????# #??????? | | ???????????????????????????????????????# ????????? | | ???????????????????????????????????????? ????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 32 Energy Capacity 500 Matter Stores 514 Matter Capacity 550 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Power Shielding 66 Propulsion Shielding 66 Utility Shielding 66 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 16 Target Analysis 5 Recoil Reduction 4 Offensive Hacking 10 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Gun Specialist Challenges ------------ None Game ------ Seed CryofiberHardlightProjector Manual? 0 Play Time 01:16:40 Cumulative 69.0 hours Start 2024.04.18 @ 18:56:59 End 2024.04.18 @ 20:15:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 143 Adventurer 2 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 46 Gallery% 46 Achievement% 36 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d06cf02b-c66a-4926-a007-61a51d0c32f9