Cogmind - Beta 16 *** ADVENTURER MODE // 2025.11.13 @ 08:37:22 Player: CaptainWalker Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (47) 235 Value Destroyed (1073) 1073 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2228 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Improved Heat Sink Melee Analysis Suite > --- WEAPON (2) ------- Small Laser Small Laser > --- INVENTORY (5) ---- ECM Suite Utility Shielding EM Pulse Gun Small Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Improved Heat Sink Small Storage Unit ECM Suite Light Armor Plating > --- WEAPON ----------- Beam Rifle Beam Rifle > --- INVENTORY -------- Light Nuclear Core Wheel Wheel Medium Matter Pod Large Matter Pod [Rating: 19] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Improved Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Melee Analysis Suite Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 42 | 6 10 26 Power 10 | 1 3 6 Engine 7 | 1 1 5 Core 3 | . 2 1 Reactor . | . . . Propulsion 13 | 2 2 9 Treads . | . . . Leg 2 | . . 2 Wheel 4 | 2 2 . Hover 2 | . . 2 Flight 5 | . . 5 Utility 8 | 1 3 4 Device 4 | . 2 2 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 2 | . 1 1 Artifact . | . . . Weapon 11 | 2 2 7 Energy Gun 9 | 1 2 6 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . . 1 Parts Lost 13 | . . 13 Power 4 | . . 4 Propulsion 3 | . . 3 Utility 1 | . . 1 Weapon 5 | . . 5 Highest Loss Streak 6 | . . 6 To Critical Strikes . | . . . Average Backups 3 | . 4 3 Power . | . . . Propulsion . | . . . Utility 2 | . 3 1 Weapon . | . . . Tool/Special . | . . . Unused Backups 5 | 1 2 2 Power . | . . . Propulsion 2 | 1 1 . Utility 3 | . 1 2 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 85 | . 98 68 Engine 3 | . 4 3 Core 7 | . 9 4 Leg 1 | . . 2 Wheel 16 | . 28 1 Flight 6 | . . 14 Device 10 | . 8 12 Storage 8 | . 14 . Protection 4 | . 4 3 Energy Gun 20 | . 21 18 Ballistic Gun 3 | . 5 2 Peak Build Rating 19 | 6 13 19 Average Rating 10 | 4 10 12 On Entrance 6 | . 6 13 Avg Prop Armor Cover (%) 10 | . . 10 Naked Turns . | . . . Heaviest Build 20 | 11 19 20 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 2 | . . 2 Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 6 | 7 8 5 Most Carried 8 | 5 6 8 Average Carried 3 | . 4 3 Final Capacity 8 | 8 8 5 Final Carried 5 | . 5 4 Class Distribution -------------------- 87% | Mutant 6% | Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 1035 | 271 443 321 Remotely . | . . . Salvage Created 1506 | 150 397 959 Parts 87 | 15 23 49 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 33 | . 9 24 Guns 30 | . 8 22 Classes Destroyed 9 | 2 4 3 Worker 2 | . 2 . Builder 2 | . . 2 Tunneler 5 | 5 . . Recycler 1 | 1 . . Watcher 4 | . 2 2 Swarmer 11 | . 3 8 Grunt 18 | . 6 12 Duelist 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 7 | 6 4 7 Combat Bots Only 7 | . 3 7 Max Kills in Single Turn 2 | 1 1 2 Gunslinging 1 | . . 1 Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 302 | . 61 241 Missed 96 | . 12 84 Hits 206 | . 49 157 Melee 4 | . . 4 Projectile 202 | . 49 153 Critical Strikes 3 | . 2 1 Damage Taken 1767 | . 461 1306 Core 558 | . 153 405 Absorbed by Shields . | . . . Redirected to Shielding 1 | . . 1 Ignored by Resistances 541 | . 130 411 Regen/Repaired (Parts) 10 | . 10 . Core Remaining (%) 69 | 100 38 . Volleys Fired 144 | 11 43 90 Largest 2 | 2 2 2 Hottest 112 | 70 112 112 Shots Fired 275 | 22 86 167 Gun 275 | 22 86 167 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 68 | 11 23 34 Thermal 198 | 11 63 124 Explosive . | . . . Electromagnetic 9 | . . 9 Robot Hit Streak 15 | 8 11 15 Robot Miss Streak 5 | 1 3 5 Penetration Max . | . . . Secondary Targets 10 | . 3 7 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 186 | 15 50 121 Core Hits 73 | 8 20 45 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 11 | 1 5 5 Burn 10 | 1 4 5 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 2361 | 179 598 1584 Guns 2361 | 179 598 1584 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 368 | 40 143 185 Thermal 1874 | 139 455 1280 Explosive . | . . . Electromagnetic 119 | . . 119 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . 6 . Message Errors 2 | . 2 . Matter Fused 1 | . 1 . Heat Flow Errors 1 | . 1 . Parts Fused 1 | . 1 . Data Loss (minor) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 564 | 120 564 355 Average Temperature 114 | 45 148 92 Received Heat Transfer 783 | . 276 507 Effects 8 | . 5 3 Shutdowns 1 | . 1 . Energy Bleed 3 | . . 3 Matter Decay 1 | . 1 . Short Circuit 1 | . 1 . Damage (minor) 1 | . 1 . Damage (core) 1 | . 1 . Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted 3 | . 1 2 Combat Hostiles 3 | . 1 2 Parts Melted 14 | 1 5 8 Heat Transferred 5546 | 481 1517 3548 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level 1 | . . 1 Low Security (%) 87 | 100 100 69 Level 1 12 | . . 30 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 282 | 15 67 282 Initial . | . . . Average 53 | 3 11 115 Influence Increases 1040 | 30 263 747 Destroy 0b10 Robot/C 660 | . 180 480 Destroy 0b10 Robot/NC 70 | 30 20 20 Destroy Leader 138 | . 44 94 Successful Hack 19 | . 19 . Destroy Structure 3 | . . 3 Partial Spotted 30 | . . 30 Lose Combat Pursuer 120 | . . 120 Influence Decreases 793 | 30 263 500 Time Decay 663 | 30 263 370 Lost Part 130 | . . 130 Squads Dispatched 4 | . . 4 Investigation 1 | . . 1 Extermination . | . . . Reinforcement 3 | . . 3 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded 1 | . . 1 Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 58 | . 14 44 Peak Tracking Total 9 | . 4 9 Tactical Retreats 6 | . . 6 ECM-based Alert Blocks 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 11 | . 8 3 Terminals 7 | . 6 1 Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 1 | . 1 . Scanalyzers 2 | . . 2 Garrison Access . | . . . Total Hacks 26 | . 14 12 Successful 18 | . 10 8 Failed 7 | . 4 3 Catastrophic 2 | . . 2 Database Lockouts 1 | . . 1 Manual . | . . . Terminals 14 | . 10 4 Fabricators . | . . . Repair Stations 2 | . 2 . Recycling Units 2 | . 2 . Scanalyzers 8 | . . 8 Garrison Access . | . . . Terminal Hacks 8 | . 7 1 Robot Analysis 1 | . 1 . Emergency Access Points 1 | . 1 . Alert Level 2 | . 1 1 Dispatch Records 1 | . 1 . Maintenance Status 1 | . 1 . Transport Status 1 | . 1 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 1 | . 1 . Retrieve Matter 1 | . 1 . Scanalyzer 7 | . . 7 Insert Component 2 | . . 2 Analyze 3 | . . 3 Retrieve Study 2 | . . 2 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 5 2 Full Trace Events 2 | . . 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 2 | . . 2 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 44 | . 44 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed 2 | . . 2 Part Schematics Acquired 2 | . . 2 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 783 | . 434 349 Seismic 434 | . 434 . ECM 349 | . . 349 Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 2133 | 118 1142 873 Spaces Moved 1955 | 93 1080 782 Core 46 | 25 . 21 Treads . | . . . Legs 65 | . . 65 Wheels 1200 | 68 1080 52 Hover 54 | . . 54 Flight 590 | . . 590 Fastest Speed 32 | 50 80 32 Average Speed 78 | 79 83 70 Slowest Speed 150 | 90 90 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 5 | . . 5 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 45 | 3 97 36 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 2302 | 117 1240 945 Wait 79 | . 77 2 Move 1943 | 92 1079 772 Hop 5 | . . 5 Pick Up 51 | 7 18 26 Fast Attach . | . . . Attach 29 | 6 2 21 Detach 8 | . 1 7 Swap 18 | . 9 9 Drop 25 | 1 11 13 Fire 144 | 11 43 90 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 10) 366 | -10/Materials | Discovered new exit (range 6) 727 | -10/Materials | Discovered new exit (range 15) 976 | -10/Materials | Core integrity fell below 50% 1166 | -10/Materials | Repaired Broken Beam Rifle 1261 | -10/Materials | Entered another Materials area 1261 | -9/Materials | Evolved 2 slots: Utility x2 1539 | -9/Materials | Discovered new exit (range 11) 1639 | -9/Materials | Discovered new exit (range 16) 1708 | -9/Materials | Core integrity fell below 50% 1748 | -9/Materials | Lost 6 parts (2p1n1u2w) 1845 | -9/Materials | Central database locked down 1926 | -9/Materials | Destroyed 7 combat bots 1985 | -9/Materials | Lost 4 parts (1p1n2w) 1996 | -9/Materials | Core integrity fell below 20% 2134 | -9/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 01988_ L-31 Rogue destroyed. 01989_ Cesium-ion Thruster destroyed. 02002_ Y-45 Defender destroyed. 02008_ Acquired Melee Analysis Suite. 02013_ Acquired Ion Engine. 02015_ Acquired 10 matter. 02019_ Acquired Imp. Aluminum Leg. 02039_ G-34 Mercenary heat damages Aluminum Leg. 02041_ G-34 Mercenary overheating. 02045_ G-34 Mercenary heat short circuits Aluminum Leg. 02045_ G-34 Mercenary overheating. 02047_ G-34 Mercenary critical meltdown. 02050_ Acquired 20 matter. 02053_ Acquired Sml. Laser. 02059_ Acquired 8 matter. 02061_ Acquired 2 matter. 02070_ Acquired 10 matter. 02098_ U-05 Engineer destroyed. 02132_ Acquired EM Pulse Gun. 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Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Beam Rifle | 86% | -10/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- It's Just You Novice Programmer Shopping List Storm Trooper Well Done Challenges ------------ None Game ------ Seed PointyDynamicRipper Manual? 0 Play Time 00:41:58 Cumulative 1.9 hours Start 2025.11.13 @ 07:52:06 End 2025.11.13 @ 08:37:22 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue -1 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 25x20 Zoom Use 96% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: b8e12ba9-5833-4050-9e95-f0014c8d3599