Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.13 @ 23:01:24 Player: darki Result: Destroyed by EZ-K3P(B) with Slug Cannon Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (62) 310 Value Destroyed (1566) 1566 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (27) 27 TOTAL SCORE: 3423 Bonus ------- High Alert Combat Kills 27 Cogmind --------- Core Integrity 0/400 Matter 175/300 Energy 14/100 System Corruption 7% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (3) ------- Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (15) --- Light Treads Medium Matter Pod (100) Medium Matter Pod (100) Large Matter Pod (150) Light Armor Plating Hardened Light Armor Plating Beam Rifle Flak Gun Heavy Battle Rifle Mini Grenade Launcher Mini Grenade Launcher GAL Module Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Cooling System Large Storage Unit Power Shielding > --- WEAPON ----------- Improved Medium Laser Flak Gun Enhanced Flamer > --- INVENTORY -------- Light Treads Heat Sink Medium Matter Pod Medium Matter Pod Large Matter Pod Light Armor Plating Hardened Light Armor Plating Beam Rifle Plasma Cannon Heavy Battle Rifle Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher GAL Module [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Flight Unit Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Protection Power Shielding Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 1 | . . . 1 . . Weapon 1 | . . . 1 . . Parts Attached 57 | . 17 7 23 3 7 Power 5 | . 1 1 1 1 1 Engine 3 | . 1 . 1 . 1 Core 2 | . . 1 . 1 . Reactor . | . . . . . . Propulsion 12 | . 6 1 5 . . Treads 11 | . 5 1 5 . . Leg . | . . . . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 1 | . 1 . . . . Utility 8 | . 3 1 3 . 1 Device 4 | . 1 . 2 . 1 Storage 1 | . 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 3 | . 1 1 1 . . Artifact . | . . . . . . Weapon 32 | . 7 4 14 2 5 Energy Gun 9 | . 1 . 7 1 . Energy Cannon 7 | . 3 3 . . 1 Ballistic Gun 5 | . 2 . 2 . 1 Ballistic Cannon . | . . . . . . Launcher 10 | . 1 1 5 1 2 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Corrupted Parts 3 | . . 1 2 . . System Corruption 8 | . . 1 7 . . Parts Lost 25 | . . 6 9 . 10 Power 2 | . . . 1 . 1 Propulsion 6 | . . 1 3 . 2 Utility 5 | . . 1 1 . 3 Weapon 12 | . . 4 4 . 4 Highest Loss Streak 8 | . . 6 2 . 8 To Critical Strikes 1 | . . . . . 1 Average Slot Usage (%) 96 | . 98 96 91 100 96 Engine 8 | . 13 . 7 1 9 Core 3 | . . 13 3 9 . Treads 23 | . 27 28 20 22 21 Device 5 | . . . 7 11 11 Storage 12 | . 14 14 11 11 11 Protection 11 | . 13 12 12 11 10 Energy Gun 10 | . 9 . 8 32 12 Energy Cannon 5 | . 5 18 6 . . Ballistic Gun 8 | . 12 7 7 . 8 Launcher 1 | . . . 4 . . Special Weapon 2 | . . . . . 9 Naked Turns . | . . . . . . Heaviest Build 42 | 11 30 34 37 38 42 Greatest Support 40 | 20 40 40 40 40 40 Greatest Overweight (x) 6 | . 6 . 1 . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | . 15 15 15 15 15 Average Capacity 14 | . 14 15 15 15 15 Most Carried 15 | . 15 15 15 15 15 Average Carried 12 | . 10 12 11 14 14 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 15 | 6 15 9 15 15 12 Class Distribution -------------------- 48% | Mutant 37% | Tank 6% | Scavenger-Tank 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Tank | -9/Mines Tank | -7/Zion Resources | -11 -10 -10 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Min Zio Matter Collected 1429 | 161 463 287 357 40 121 Remotely . | . . . . . . Salvage Created 1961 | . 402 156 1034 119 250 Parts 99 | . 21 4 61 5 8 Haulers Intercepted 3 | . 2 . 1 . . Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Combat Hostiles Destroyed 43 | . 8 5 24 3 3 Guns 20 | . 6 1 10 2 1 Cannons 8 | . . 4 4 . . AOE 13 | . 2 . 10 1 . Classes Destroyed 15 | . 6 2 5 . 2 Worker 6 | . . . 6 . . Builder 2 | . . . 1 1 . Hauler 3 | . 2 . 1 . . Recycler 3 | . 1 . 2 . . Operator 3 | . 1 . 2 . . Watcher 1 | . 1 . . . . Swarmer 9 | . 3 . 6 . . Grunt 19 | . 5 2 10 2 . Brawler 3 | . . . 2 1 . Duelist 1 | . . . 1 . . Sentry 5 | . . . 5 . . Demolisher 1 | . . 1 . . . Zionite 3 | . . . . . 3 Assembled 2 | . . 2 . . . Thug 1 | . . . . . 1 Butcher 1 | . . . . . 1 Marauder 1 | . . . . . 1 Best Kill Streak 12 | . 3 2 12 4 3 Combat Bots Only 6 | . 3 2 6 3 2 Max Kills in Single Turn 4 | . 2 1 4 2 1 Gunslinging . | . . . . . . Exploded 3 | . 2 . 3 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Hostile Shots Fired 247 | . 41 19 100 8 79 Missed 58 | . 9 3 19 2 25 Damage Taken 3058 | . 322 600 977 81 1078 Core 586 | . 60 120 153 23 230 Absorbed by Shields . | . . . . . . Redirected to Shielding 105 | . 29 23 34 . 19 Core Remaining (%) 64 | 100 . 28 . . . Volleys Fired 134 | . 38 13 53 4 26 Largest 3 | . 2 2 3 3 3 Hottest 216 | . 76 112 135 168 216 Shots Fired 290 | . 75 25 124 13 53 Gun 210 | . 69 10 83 11 37 Cannon 58 | . 5 15 28 . 10 Launcher 17 | . 1 . 13 2 1 Special 5 | . . . . . 5 Kinetic 93 | . 37 10 40 . 6 Thermal 119 | . 32 . 30 11 46 Explosive 17 | . 1 . 13 2 1 Electromagnetic 61 | . 5 15 41 . . Robot Hit Streak 25 | . 14 14 25 12 10 Robot Miss Streak 4 | . 2 2 4 3 4 Penetration Max . | . . . . . . Secondary Targets 2 | . . . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 Shots Hit Robots 208 | . 54 17 92 4 41 Core Hits 104 | . 19 8 56 5 16 Critical Kills 1 | . . . 1 . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . . . 5 . 2 Burn 4 | . . . 2 . 2 Destroy 1 | . . . 1 . . Corrupt 2 | . . . 2 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4636 | . 872 315 2504 189 756 Guns 2063 | . 595 63 876 68 461 Cannons 1075 | . 137 252 462 . 224 Explosions 1470 | . 140 . 1166 121 43 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 805 | . 336 63 334 . 72 Thermal 1356 | . 259 . 388 68 641 Explosive 1470 | . 140 . 1166 121 43 Electromagnetic 1005 | . 137 252 616 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 7 | . . 1 7 7 7 Average Corruption 5 | . . 1 5 7 7 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 61 | . . 2 22 7 30 Message Errors 13 | . . 1 5 1 6 Matter Fused 16 | . . . 5 2 9 Heat Flow Errors 8 | . . . 3 1 4 Energy Discharges 6 | . . . 1 . 5 Parts Rejected 1 | . . . 1 . . Parts Fused 2 | . . . . 2 . Data Loss (minor) 4 | . . 1 1 . 2 Misfires 7 | . . . 3 1 3 Alerts 1 | . . . 1 . . Weapon Failures 3 | . . . 2 . 1 Overload Shots . | . . . . . . Overflow Damage 147 | . 47 . 100 . . Projectiles 17 | . . . 17 . . Explosions 130 | . 47 . 83 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 41 | . . . 28 13 . Shots 3 | . . . 2 1 . Rammed 1 | . . . 1 . . Targets Rammed 1 | . . . 1 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 375 | . 72 134 375 90 144 Average Temperature 68 | . 31 51 95 40 67 Received Heat Transfer 558 | . 138 39 264 36 81 Effects 2 | . . . 2 . . Energy Bleed 1 | . . . 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles . | . . . . . . Parts Fried 9 | . . 2 7 . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . . 2 Combat Hostiles 2 | . . . . . 2 Parts Melted 9 | . . . . . 9 Heat Transferred 3606 | . 600 . 1147 148 1711 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Peak Influence 604 | . 144 163 604 281 . Initial 177 | . . 4 . 177 . Average 132 | . 41 97 236 212 . Maximum Alert Level 2 | . . . 2 1 . Low Security (%) 80 | . 100 100 51 64 . Level 1 12 | . . . 25 35 . Level 2 7 | . . . 22 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 4 1 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 6 | . 2 . 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Distress Signals 6 | . 1 . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 15 11 40 2 17 Peak Tracking Total 7 | . 4 3 7 2 5 Tactical Retreats 13 | . . . 3 . 10 Traps | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Traps Triggered 3 | . 3 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . . . 1 . Machines | -11 -10 -10 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Min Zio Machines Disabled 7 | . . 6 1 . . Max in Single Turn 6 | . . 6 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Machines Accessed 1 | . . . . 1 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 1 | . . . . 1 . Successful 1 | . . . . 1 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . 1 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Min Zio Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -7 -------- Run | Yrd Mat Min Mat Min Zio Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -7 ------- Run | Yrd Mat Min Mat Min Zio Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Min Zio Turns Passed 3596 | . 1038 431 848 263 1016 Spaces Moved 1293 | 1 484 193 326 100 189 Core 1 | . 1 . . . . Treads 1290 | . 482 193 326 100 189 Legs 1 | 1 . . . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 1 | . 1 . . . . Fastest Speed 120 | 120 160 160 160 160 160 Average Speed 168 | 120 161 160 163 160 207 Slowest Speed 520 | 120 520 160 240 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 35 | 2 74 68 35 22 12 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 121 | . 11 22 58 22 8 Melee . | . . . . . . Projectile . | . . . . . . AOE 121 | . 11 22 58 22 8 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -7 --------- Run | Yrd Mat Min Mat Min Zio Total 2444 | . 662 291 531 194 766 Wait 908 | . 93 78 114 83 540 Move 1288 | . 483 192 325 99 189 Hop . | . . . . . . Pick Up 32 | . 18 . 10 2 2 Fast Attach 23 | . 11 . 10 1 1 Attach 16 | . . 6 6 . 4 Detach 3 | . . . 3 . . Swap 18 | . 6 1 7 2 2 Drop 21 | . 13 1 2 3 2 Fire 134 | . 38 13 53 4 26 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . 1 . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Min / [*Sto]) -9/Mines -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 150 | -10/Materials | Discovered new exit (range 16) 318 | -10/Materials | Build established: Mutant 419 | -10/Materials | Discovered new exit (range 5) 677 | -10/Materials | Discovered new exit (range 7) 825 | -10/Materials | Discovered new exit (range 15) 1039 | -10/Materials | Entered Mines 1204 | -10/Mines | Assembled infested the area 1209 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1274 | -10/Mines | Core integrity fell below 50% 1309 | -10/Mines | Lost 6 parts (1n1u4w) 1461 | -10/Mines | Discovered new exit (range 3) 1470 | -10/Mines | Entered Materials 1470 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1904 | -9/Materials | Discovered new exit (range 4) 2262 | -9/Materials | Discovered new exit (range 8) 2318 | -9/Materials | Entered Mines 2330 | -9/Mines | Met a Derelict shopkeep closing up shop 2422 | -9/Mines | Build established: Tank 2567 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2581 | -9/Mines | Entered Zion 2603 | -7/Zion | Attacked by Zionites 2761 | -7/Zion | Discovered new exit (range 11) 3358 | -7/Zion | Found GAL Module 3509 | -7/Zion | Spotted WX-V8I(B) 3509 | -7/Zion | Spotted EZ-K3P(B) 3569 | -7/Zion | Core integrity fell below 50% 3570 | -7/Zion | Destroyed WX-V8I(B) 3587 | -7/Zion | Core integrity fell below 20% 3597 | -7/Zion | Destroyed by EZ-K3P(B) with Slug Cannon Last Messages --------------- 03561_ Cooling System destroyed. 03561_ Penetrated by Slug. 03561_ Imp. Deuterium Engine destroyed. 03563_ WX-V8I(B) heat spikes uncontrollably. 03566_ WX-V8I(B) heat short circuits Recoil Stabilizer. 03566_ Melted Hvy. Armor Plating. 03568_ WX-V8I(B) heat spikes uncontrollably. 03568_ Imp. Medium Laser destroyed. 03569_ Melted Slug Cannon. 03570_ WX-V8I(B) critical meltdown. 03570_ Fission Core melted. 03576_ EZ-K3P(B) reactivates. 03579_ Critical hit (Destroy). 03579_ Lgt. Treads destroyed. 03579_ Knocked back. 03580_ System corrupted: Matter fused (-10). 03589_ Plasma Cannon destroyed. 03594_ Heat Sink destroyed. 03595_ System corrupted: Energy discharge (-1). 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