Cogmind - Beta 16.1 *** ADVENTURER MODE // 2026.03.05 @ 17:57:30 Player: LazyandSleepy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (813) 813 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (68) 68 TOTAL SCORE: 3576 Bonus ------- Follower Combat Kills 90 Friendly Fire -22 Cogmind --------- Core Integrity 690/700 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Waste Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- Armored Treads Improved Hover Unit Cesium-ion Thruster > --- UTILITY (4) ------ Weight Redist. System Transport Network Coupler Hardened Light Armor Plating High-powered Tractor Beam > --- WEAPON (3) ------- Enhanced Autogun > --- INVENTORY (5) ---- Aluminum Leg VSS Leg Improved Carbon-fiber Leg Cooling System Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Improved Hover Unit Cesium-ion Thruster > --- UTILITY ---------- Weight Redist. System Transport Network Coupler Hardened Light Armor Plating High-powered Tractor Beam > --- WEAPON ----------- Enhanced Autogun > --- INVENTORY -------- Aluminum Leg VSS Leg Improved Carbon-fiber Leg Cooling System [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Cesium-ion Thruster Utility High-powered Tractor Beam Device High-powered Tractor Beam Processor Transport Network Coupler Protection Hardened Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 2 | . . 1 1 . . Propulsion 1 | . . . . 1 . Utility 2 | . . 1 1 . . Weapon 1 | . . . . 1 . Parts Attached 30 | 6 4 11 9 . . Power 4 | 1 . 2 1 . . Engine 4 | 1 . 2 1 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 11 | 3 2 3 3 . . Treads 2 | . . 1 1 . . Leg 3 | 2 1 . . . . Wheel 2 | 1 1 . . . . Hover 1 | . . . 1 . . Flight 3 | . . 2 1 . . Utility 7 | . . 3 4 . . Device 4 | . . 2 2 . . Storage . | . . . . . . Processor 1 | . . . 1 . . Hackware . | . . . . . . Protection 2 | . . 1 1 . . Artifact . | . . . . . . Weapon 8 | 2 2 3 1 . . Energy Gun 2 | . . 2 . . . Energy Cannon . | . . . . . . Ballistic Gun 6 | 2 2 1 1 . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 16 | . 2 9 5 . . Power 4 | . 1 2 1 . . Propulsion 4 | . 1 2 1 . . Utility 3 | . . 2 1 . . Weapon 5 | . . 3 2 . . Highest Loss Streak 5 | . 2 5 4 . . To Critical Strikes . | . . . . . . Average Backups 4 | 2 4 3 4 4 4 Power . | . . . . . . Propulsion 3 | 1 2 3 4 3 3 Utility . | . . . . 1 1 Weapon . | . 1 . . . . Tool/Special . | . . . . . . Unused Backups 11 | . . 4 2 2 3 Power . | . . . . . . Propulsion 10 | . . 4 2 2 2 Utility 1 | . . . . . 1 Weapon . | . . . . . . Tool/Special . | . . . . . . Average Slot Usage (%) 56 | . 65 54 52 55 61 Engine 4 | . 8 8 1 . . Treads 6 | . . 2 12 2 7 Leg 5 | . 25 . . . . Wheel 3 | . 1 13 . . . Hover 1 | . . . 1 7 7 Flight 3 | . . 4 3 7 7 Device 9 | . . 5 15 15 15 Processor 1 | . . . 1 7 7 Protection 1 | . . 2 . 7 7 Energy Gun 4 | . . 4 7 . . Ballistic Gun 13 | . 28 12 8 7 7 Peak Build Rating 21 | 5 5 7 18 21 21 Average Rating 9 | 2 4 5 11 19 21 On Entrance 8 | . 5 4 6 17 21 Avg Prop Armor Cover (%) 5 | . . 7 5 6 7 Naked Turns . | . . . . . . Heaviest Build 11 | 6 6 11 9 9 9 Greatest Support 40 | 20 20 20 40 26 26 Greatest Overweight (x) . | . . . . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 4 Average Carried 4 | 2 4 3 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 Final Carried 5 | 5 5 4 5 4 4 Class Distribution -------------------- 84% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 735 | 268 147 90 204 . 26 Remotely 230 | . . . 204 . 26 Salvage Created 1216 | 47 257 270 404 . 238 Parts 69 | 2 21 16 30 . . Haulers Intercepted 1 | . . . 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 32 | 1 11 8 11 . 1 Guns 32 | 1 11 8 11 . 1 Classes Destroyed 8 | 1 1 1 4 . 1 Worker 1 | . . . 1 . . Hauler 1 | . . . 1 . . Watcher 1 | . . . 1 . . Swarmer 17 | . 6 4 7 . . Grunt 8 | 1 5 1 1 . . Sentry 4 | . . 3 1 . . Hunter 2 | . . . 2 . . Compactor 1 | . . . . . 1 Best Kill Streak 8 | 1 5 5 8 . 1 Combat Bots Only 7 | 1 5 5 7 . 1 Max Kills in Single Turn 2 | 1 1 1 2 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 309 | 4 89 86 130 . . Missed 85 | 1 19 23 42 . . Hits 224 | 3 70 63 88 . . Projectile 224 | 3 70 63 88 . . Critical Strikes 3 | . 1 1 1 . . Damage Taken 1854 | 24 480 589 741 . 20 Core 311 | 8 71 86 136 . 10 Absorbed by Shields . | . . . . . . Ignored by Resistances 574 | 8 158 173 230 . 5 Core Remaining (%) 79 | 96 68 78 75 . . Volleys Fired 109 | 2 26 35 42 . 4 Largest 2 | 2 2 2 2 . 1 Hottest 81 | 40 40 60 81 . 25 Shots Fired 180 | 4 52 51 69 . 4 Gun 180 | 4 52 51 69 . 4 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 134 | 4 52 38 36 . 4 Thermal 46 | . . 13 33 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 20 | 2 20 11 17 . 6 Robot Miss Streak 4 | 1 3 2 4 . . Penetration Max . | . . . . . . Secondary Targets 10 | . 4 3 3 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 141 | 3 40 44 50 . 4 Core Hits 65 | 3 18 18 25 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . 1 . . . Critical Strikes 4 | . . 1 2 . 1 Burn 2 | . . . 2 . . Destroy 2 | . . 1 . . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1551 | 40 389 378 678 . 66 Guns 1548 | 40 386 378 678 . 66 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming 3 | . 3 . . . . Kinetic 1111 | 40 386 257 362 . 66 Thermal 437 | . . 121 316 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 2 | . 2 . . . . Kicked 2 | . 2 . . . . Crushed . | . . . . . . Highest Temperature 41 | 6 12 24 41 . . Average Temperature 9 | 6 6 7 11 . . Received Heat Transfer 453 | 18 150 213 72 . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 2 | . . . 2 . . Heat Transferred 1237 | . . 275 962 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 159 | 20 150 146 159 46 26 Initial 46 | . 5 46 28 46 7 Average 54 | 2 67 84 57 37 4 Influence Increases 844 | 20 250 255 289 . 30 Destroy 0b10 Robot/C 620 | 20 220 160 220 . . Destroy 0b10 Robot/NC 15 | . . . 15 . . Destroy Leader 134 | . 30 50 54 . . Destroy Structure 30 | . . . . . 30 Lose Combat Pursuer 45 | . . 45 . . . Influence Decreases 841 | 10 130 304 251 93 53 Entered New Map 234 | . 5 84 53 73 19 Time Decay 427 | 10 105 130 148 20 14 Lost Part 160 | . 20 90 50 . . Lost Ally 20 | . . . . . 20 Squads Dispatched 3 | . 1 1 1 . . Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . 1 1 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | 1 12 11 22 . 4 Peak Tracking Total 7 | 1 5 7 7 . 3 Tactical Retreats 2 | . . 2 . . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 2 | . 1 . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 3 | . 1 . 2 . . Terminals 2 | . 1 . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 1 . 3 . . Successful 3 | . . . 3 . . Failed 1 | . 1 . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 1 . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . 1 . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Record 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 1 | . . . 1 . . Report Inventory 1 | . . . 1 . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies 20 | . . . . . 20 Largest Group 19 | . . . . . 19 Highest-Rated Group 465 | . . . . . 465 Highest-Rated Ally 35 | . . . . . 35 Total Orders . | . . . . . . Ally Attacks 111 | . . . . . 111 Total Damage 2959 | . . . . . 2959 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Active Infowar (turns) 204 | . . . 61 50 93 T.N.C. 204 | . . . 61 50 93 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 1247 | 135 243 265 461 50 93 Spaces Moved 1015 | 115 135 269 366 82 48 Core 36 | 36 . . . . . Treads 224 | . . 13 150 13 48 Legs 196 | 79 117 . . . . Wheels 130 | . 18 112 . . . Hover 37 | . . . 37 . . Flight 392 | . . 144 179 69 . Fastest Speed 35 | 50 80 37 35 35 170 Average Speed 87 | 98 114 60 91 56 170 Slowest Speed 170 | 120 120 160 170 170 170 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 3 | . . . 3 . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 9 21 23 33 2 36 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1221 | 133 177 332 432 90 57 Wait 12 | 1 . . 3 3 5 Move 1005 | 114 134 268 359 82 48 Hop 3 | . . . 3 . . Pick Up 41 | 10 5 13 11 2 . Fast Attach 1 | . . . 1 . . Attach 24 | 5 1 11 6 1 . Detach 1 | . . 1 . . . Swap 9 | 1 5 . 3 . . Drop 14 | . 4 4 4 2 . Fire 109 | 2 26 35 42 . 4 Melee . | . . . . . . Ram . | . . . . . . Kick 2 | . 2 . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 98 | -11/Scrapyard | Discovered new exit (range 8) 136 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 14) 379 | -10/Materials | Entered another Materials area 379 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 555 | -9/Materials | Lost 5 parts (1n2u2w) 603 | -9/Materials | Lost 3 parts (2p1n) 642 | -9/Materials | Discovered new exit (range 4) 644 | -9/Materials | Entered another Materials area 644 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 959 | -8/Materials | Destroyed 7 combat bots 1007 | -8/Materials | Lost 4 parts (1p1n1u1w) 1103 | -8/Materials | Discovered new exit (range 5) 1105 | -8/Materials | Entered Factory 1105 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 1155 | -7/Factory | Sucked down chute 1155 | -7/Factory | Entered Waste 1156 | -7/Waste | Met a frightened Derelict 1180 | -7/Waste | Spotted C-40 Crusher 1198 | -7/Waste | Spotted C-40 Crusher 1213 | -7/Waste | Spotted C-40 Crusher 1215 | -7/Waste | Warlord forces began an assault 1216 | -7/Waste | Spotted C-40 Crusher 1231 | -7/Waste | Allies destroyed C-40 Crusher 1232 | -7/Waste | Allies destroyed C-40 Crusher 1236 | -7/Waste | Destroyed C-40 Crusher 1238 | -7/Waste | Allies destroyed C-40 Crusher 1246 | -7/Waste | Spotted C-40 Crusher 1248 | -7/Waste | Self-destructed Last Messages --------------- C-40 Crusher suffers critical hit (Destroy). Battle Rifle crushed. Cesium-ion Thruster crushed. C-40 Crusher destroyed. Acquired 4 matter. C-40 Crusher destroyed. The unstable cave ceiling collapses. Acquired 4 matter. C-40 Crusher destroyed. Acquired 4 matter. 4I-S3Z(m) repairs 6X-D6J(s). C-40 Crusher suffers critical hit (Destroy). C-40 Crusher destroyed. Acquired 4 matter. 4I-S3Z(m) repairs OV-DBN(s). The unstable cave ceiling collapses. C-40 Crusher suffers critical hit (Burn). I4-4TA(s) destroyed. OV-DBN(s) destroyed. 4I-S3Z(m) repairs PS-9E5(d) Airjet. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#??????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ?????????????????????## #????????????????????????? | | ?????????????????????# ????????????????????????? | | ????????????????????##;;;#####???????????????????? | | ????????????????????# b #???????????????????? | | ????????????????????# b #???????????????????? | | ????????????????????# m #???????????????????? | | ????????????????????# @ #???????????????????? | | ????????????????????#! ggg s #???????????????????? | | ????????????????????# #???????????????????? | | ????????????????????# m*g #???????????????????? | | ??????????######????# dggg #???????????????????? | | ??????????# #????# #* ##???????????????????? | | ########??# #???# ????????????????????? | | #??# #???# ! #???????????????????? | | #??# #???# ##???????????????????? | | #### ##### ????????????????????? | | ! %% ????????????????????? | | ! ????????????????????? | | ! ! ???????????????????? | | =% %% #???????????????????? | | #### ###### ! CC #???????????????????? | | #??# [ #?????# CC #????????????????????? | | #??# #?????# #????????????????????? | | ########??# #?????# #????????????????????? | | ??????????# #??????# ?????????????????????? | | ????????? ????? ?????????????????????? | | ????????# ??? ????????????????????? | | ????????# ! ? ???????????????????? | | ????????# ??????????????????? | | ????????### ######## #####?????????????????? | | ??????????# #??????? #?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 15 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Loot Pinata Made in Tau Ceti IV Organ Harvest Risk Taker The More The Merrier Uninvited Guest Universal Adapter Use The Force Challenges ------------ None Game ------ Seed DrainedPulseMicrothruster Manual? 0 Play Time 00:23:24 Cumulative 0.6 hours Start 2026.03.04 @ 18:34:50 End 2026.03.05 @ 17:57:30 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 0 Adventurer 2 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 0 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 089f3311-d5a9-4931-8f82-8ab9a70c02d9