Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.23 @ 21:26:57

Player: Geo

Result: Destroyed by Combat Programmer with EMDS

 Performance 
-------------
Evolutions (9)             4500
Regions Visited (26)       5200
Robots Destroyed (177)     885
Value Destroyed (8877)     8877
Prototype IDs (31)         620
Alien Tech Used (0)        0
Bonus (19138)              19138
              TOTAL SCORE: 39220

 Bonus
-------
High Alert Combat Kills    1303
Follower Combat Kills      4712
Entered Garrisons          2000
Used RIF Installer         6000
Aligned with FarCom        300
Met MAIN.C                 5000
Friendly Fire              -177

 Cogmind 
---------
Core Integrity             0/1600
Matter                     240/300
Energy                     90/100
System Corruption          12%
Temperature                Cool (0)
Movement                   Flying (40)
Location                   -1/Command

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (6) ---
           Impulse Thruster
>          --- UTILITY (15) -----
  Advanced Visual Processing Unit
  Advanced Signal Interpreter
           Core Analyzer
  Advanced System Shield
           Relay Coupler [Sentry] (29)
           Relay Coupler [Hunter] (1)
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
     Light Antimatter Reactor
           Xenon Bombardment Thruster
           Force Lance

 Peak State 
------------
>               --- POWER ------------
                Particle Reactor
          Light Quantum Reactor
>               --- PROPULSION -------
                Myomer Leg
                Myomer Leg
                Myomer Leg
                Myomer Leg
                Myomer Leg
                Myomer Leg
>               --- UTILITY ----------
       Advanced Cooling System
  High-capacity Storage Unit
       Advanced Phase Shifter
       Advanced Force Field
       Advanced Point Defense System
                Relay Coupler [NC]
                Relay Coupler [NC]
                Relay Coupler [Swarmer]
                Relay Coupler [Swarmer]
                Relay Coupler [Grunt]
                Relay Coupler [Brawler]
                Relay Coupler [Sentry]
                Relay Coupler [Sentry]
                Relay Coupler [Specialist]
                Relay Coupler [Hunter]
>               --- WEAPON -----------
       Enhanced Nova Cannon
       Advanced Remote Datajack
>               --- INVENTORY --------
          Light Quantum Reactor
         Cooled Gravmag System
         Cooled Gravmag System
       Improved Linear Gravjet
       Improved Linear Gravjet
         Combat Linear Gravjet
                Impulse Thruster Array
       Advanced Phase Shifter
       Improved Point Defense System
       Advanced Point Defense System
                Relay Coupler [NC]
                Relay Coupler [Cutter]
                Relay Coupler [Sentry]
                Relay Coupler [Sentry]
                Relay Coupler [Demolisher]
                Relay Coupler [Hunter]
                Relay Coupler [Heavy]
       Enhanced Nova Cannon
                Force Lance
[Rating: 153]

 Favorites 
-----------
Power                      Reinforced Quantum Reactor
  Engine                   Ion Engine
  Power Core               Neutrino Core
  Reactor                  Reinforced Quantum Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Myomer Leg
  Hover Unit               Cooled Gravmag System
  Flight Unit              Flying Fortress v7
Utility                    Relay Coupler [Grunt]
  Device                   Transmission Jammer
  Storage                  Large Storage Unit
  Processor                Advanced Signal Interpreter
  Hackware                 Relay Coupler [Grunt]
  Protection               Improved Utility Shielding
Weapon                     Light Assault Rifle
  Energy Gun               AWS/Thermal
  Energy Cannon            Heavy Neutron Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Enhanced Hardcell Cannon
  Launcher                 Heavy Missile Launcher
  Special Weapon           Remote Datajack
  Slashing Weapon          Scythe
  Piercing Weapon          Force Lance
  Special Melee Weapon     Advanced Datajack

 Build                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -3  -3  -2  -2  -1  -1  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com 
Slots Evolved              18   | .   .   .   .   .   4   .   .   .   2   .   .   .   2   .   2   .   2   .   2   .   2   .   2   .   .   .   
  Power                    1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   
  Propulsion               4    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   .   .   .   
  Utility                  13   | .   .   .   .   .   2   .   .   .   2   .   .   .   2   .   2   .   1   .   1   .   2   .   1   .   .   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             224  | .   4   6   3   4   25  3   .   6   2   28  1   15  1   4   7   13  2   8   1   3   4   36  16  2   23  7   
  Power                    25   | .   .   3   .   1   3   .   .   1   .   3   .   1   .   .   1   2   .   .   1   .   .   2   1   1   3   2   
    Engine                 11   | .   .   2   .   1   3   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   1   2   .   
    Core                   5    | .   .   1   .   .   .   .   .   1   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
    Reactor                9    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   1   .   .   2   1   .   1   2   
  Propulsion               73   | .   2   .   2   .   9   1   .   .   .   12  .   7   .   1   2   7   1   1   .   .   1   12  7   .   7   1   
    Treads                 29   | .   2   .   2   .   9   .   .   .   .   7   .   5   .   1   2   1   .   .   .   .   .   .   .   .   .   .   
    Leg                    29   | .   .   .   .   .   .   .   .   .   .   5   .   2   .   .   .   6   1   1   .   .   1   12  1   .   .   .   
    Wheel                  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Hover                  6    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   .   1   .   
    Flight                 9    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   6   1   
  Utility                  94   | .   2   2   .   1   8   .   .   4   2   8   1   6   1   2   3   4   .   7   .   2   3   17  8   1   9   3   
    Device                 24   | .   1   1   .   .   2   .   .   1   1   1   .   .   .   .   1   1   .   .   .   1   1   8   1   .   4   .   
    Storage                3    | .   .   1   .   1   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Processor              6    | .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   
    Hackware               51   | .   .   .   .   .   2   .   .   3   .   6   1   3   1   2   2   2   .   7   .   1   2   8   7   1   3   .   
    Protection             10   | .   1   .   .   .   3   .   .   .   1   .   .   2   .   .   .   1   .   .   .   .   .   1   .   .   .   1   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   32   | .   .   1   1   2   5   2   .   1   .   5   .   1   .   1   1   .   1   .   .   1   .   5   .   .   4   1   
    Energy Gun             1    | .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Energy Cannon          6    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   3   .   .   2   .   
    Ballistic Gun          10   | .   .   1   1   1   2   .   .   .   .   3   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Ballistic Cannon       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
    Launcher               4    | .   .   .   .   .   2   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Special Weapon         5    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   2   .   .   .   .   
    Impact Weapon          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Piercing Weapon        2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   
    Special Melee Weapon   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Unidentified Prototypes  4    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   2   1   
Parts Lost                 64   | .   .   1   .   .   7   3   .   .   .   5   .   4   .   .   .   1   .   .   .   .   1   13  4   8   5   12  
  Power                    11   | .   .   1   .   .   1   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   1   1   2   2   1   
  Propulsion               16   | .   .   .   .   .   1   2   .   .   .   3   .   1   .   .   .   1   .   .   .   .   .   3   .   1   .   4   
  Utility                  29   | .   .   .   .   .   4   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   1   5   2   4   3   7   
  Weapon                   8    | .   .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   4   1   1   .   .   
  Highest Loss Streak      13   | .   .   1   .   .   2   2   .   .   .   4   .   3   .   .   .   1   .   .   .   .   1   13  2   8   5   6   
  To Critical Strikes      .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Average Backups            14   | .   7   9   11  11  14  8   13  13  14  14  14  15  18  19  19  19  19  18  19  19  18  18  16  4   3   4   
  Power                    .    | .   .   .   .   .   1   .   1   1   1   .   .   .   1   1   1   1   1   1   .   .   .   .   .   .   .   .   
  Propulsion               2    | .   3   3   2   2   2   1   1   1   1   1   1   1   2   2   3   2   .   .   .   .   1   3   3   1   1   1   
  Utility                  6    | .   1   2   3   3   2   .   4   4   8   6   6   6   9   10  10  12  12  12  15  14  11  12  10  1   .   .   
  Weapon                   3    | .   1   3   4   3   4   3   4   3   3   3   4   5   4   2   2   2   4   3   3   3   3   1   1   1   1   1   
  Tool/Special             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Unused Backups             54   | .   5   5   1   .   8   5   .   2   .   3   .   4   .   2   2   7   1   3   .   1   .   1   1   1   1   1   
  Power                    6    | .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   3   .   .   .   .   .   .   .   .   .   .   
  Propulsion               13   | .   4   .   .   .   .   4   .   .   .   .   .   1   .   1   .   3   .   .   .   .   .   .   .   .   .   .   
  Utility                  15   | .   1   3   .   .   1   .   .   .   .   1   .   1   .   .   1   1   1   2   .   .   .   1   1   1   .   .   
  Weapon                   15   | .   .   2   1   .   4   1   .   1   .   1   .   1   .   1   .   .   .   1   .   .   .   .   .   .   1   1   
  Tool/Special             5    | .   .   .   .   .   2   .   .   1   .   .   .   .   .   .   1   .   .   .   .   1   .   .   .   .   .   .   
Average Slot Usage (%)     91   | .   94  99  100 99  92  77  72  71  68  86  100 98  99  100 99  99  93  94  90  93  94  95  95  80  82  66  
  Engine                   4    | .   14  4   14  14  8   9   9   3   .   4   7   3   .   .   .   .   .   .   .   .   .   .   .   2   3   .   
  Core                     1    | .   .   9   .   .   .   .   .   5   7   1   .   3   6   6   5   4   .   .   .   .   .   .   .   .   .   .   
  Reactor                  1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   5   5   9   9   8   7   7   2   1   3   
  Treads                   14   | .   19  28  28  28  34  10  .   .   .   11  7   17  26  26  23  6   .   .   .   .   .   .   .   .   .   .   
  Leg                      6    | .   8   .   .   .   .   .   .   .   .   5   23  12  .   .   .   15  21  21  19  19  17  20  19  .   .   .   
  Flight                   1    | .   .   .   .   .   .   5   9   9   7   2   .   .   .   .   .   .   .   .   .   .   .   .   .   4   16  12  
  Device                   6    | .   6   7   14  14  5   9   9   5   3   3   .   .   5   6   5   7   9   5   4   4   12  13  14  2   6   1   
  Storage                  7    | .   14  14  14  14  9   9   9   9   7   7   7   7   6   6   5   5   5   5   4   4   4   4   3   .   .   .   
  Hackware                 24   | .   .   .   .   .   10  9   9   14  15  26  36  35  33  33  40  39  36  45  42  44  42  37  40  50  44  35  
  Protection               4    | .   2   6   .   .   6   9   9   6   11  5   .   2   6   6   5   3   5   .   .   .   .   1   .   .   .   .   
  Ballistic Gun            6    | .   28  28  28  27  10  .   .   .   .   7   1   2   .   7   1   .   .   .   .   .   .   .   .   .   .   .   
  Launcher                 1    | .   .   .   .   .   2   7   9   5   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Special Weapon           2    | .   .   .   .   .   .   .   .   3   7   1   5   6   6   2   4   5   5   5   4   4   4   3   2   .   .   .   
  Slashing Weapon          2    | .   .   .   .   .   1   8   9   9   7   2   7   4   6   2   .   .   .   .   .   .   .   .   .   .   .   .   
Peak Build Rating          153  | .   8   10  14  26  43  64  58  64  64  76  54  54  52  60  64  96  113 113 119 131 149 150 153 122 151 138 
  Average Rating           64   | .   6   9   11  14  29  45  58  58  62  53  51  49  51  56  63  73  112 109 119 125 145 137 144 112 119 100 
  On Entrance              67   | 6   6   8   8   14  14  31  58  58  57  64  54  51  46  52  59  64  96  113 111 119 131 146 145 112 84  110 
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             147  | 12  13  28  26  88  118 41  41  41  41  56  43  72  63  70  67  88  100 100 108 123 128 147 115 34  36  37  
  Greatest Support         155  | 20  40  40  40  40  83  60  50  50  50  80  63  91  91  93  96  113 143 143 140 140 145 145 155 46  43  43  
  Greatest Overweight (x)  4    | .   .   .   .   2   1   .   .   .   .   2   .   .   .   .   .   1   .   .   .   .   .   1   .   .   4   .   
  Average Overweight (x)   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Largest Inventory Capacity 25   | .   8   15  15  25  25  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  20  20  20  5   5   5   
  Average Capacity         17   | .   8   12  15  20  21  15  15  15  15  15  15  16  20  20  20  20  20  20  20  20  20  20  17  5   5   5   
  Most Carried             25   | .   8   12  15  21  25  15  15  15  15  15  15  20  19  20  20  20  20  20  19  20  20  20  20  5   5   5   
  Average Carried          15   | .   7   9   13  17  20  12  15  14  15  14  14  15  18  19  19  19  19  18  19  19  18  18  17  4   3   4   
  Final Capacity           25   | 8   8   15  15  25  15  15  15  15  15  15  15  20  20  20  20  20  20  20  20  20  20  20  5   5   5   5   
  Final Carried            21   | 6   8   12  15  21  15  15  15  15  15  15  14  20  19  20  20  20  20  20  19  20  18  20  4   4   5   3   

 Class Distribution 
--------------------
 41% | Botlord-Mutant
 25% | Mutant
 13% | Scavenger-Mutant
 13% | Bothacker-Mutant
  3% | Botlord-Sprinter

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Mines
 Scavenger-Mutant | -10/Exiles
 Scavenger-Mutant | -9/Mines
 Scavenger-Mutant | -8/Materials
           Mutant | -8/Garrison
           Mutant | -8/Materials
 Bothacker-Mutant | -8/Garrison
 Bothacker-Mutant | -7/Factory
 Bothacker-Mutant | -7/Garrison
 Bothacker-Mutant | -7/Factory
   Botlord-Mutant | -7/Garrison
   Botlord-Mutant | -6/Factory
   Botlord-Mutant | -6/Garrison
   Botlord-Mutant | -5/Factory
   Botlord-Mutant | -5/Garrison
   Botlord-Mutant | -4/Factory
   Botlord-Mutant | -4/Garrison
   Botlord-Mutant | -3/Research
   Botlord-Mutant | -3/Garrison
   Botlord-Mutant | -2/Research
   Botlord-Mutant | -2/Garrison
   Botlord-Mutant | -1/Access
           Mutant | -1/Garrison
 Botlord-Sprinter | -1/Access
 Botlord-Sprinter | -1/Command

 Resources                      | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -3   -3   -2   -2   -1   -1   -1   -1   
-----------                Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Acc  Gar  Acc  Com  
Matter Collected           6063 | 200  129  157  30   60   519  551  .    303  .    653  100  581  .    249  71   299  .    490  .    109  263  724  79   186  237  73   
  Remotely                 .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Salvage Created            7211 | .    106  235  .    126  1695 764  .    285  .    1395 19   931  .    139  69   185  .    185  .    58   69   424  .    195  226  105  
  Parts                    362  | .    14   21   .    10   74   34   .    33   .    57   2    32   .    10   4    6    .    10   .    5    2    23   .    6    10   9    
Haulers Intercepted        1    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Recyclers Shooed           4    | .    1    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
Parts Field Recycled       .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Retrieved Matter         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Self-Destructed      .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Prevented                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Kills                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -3  -3  -2  -2  -1  -1  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com 
Combat Hostiles Destroyed  141  | .   4   9   .   3   30  30  .   17  .   21  .   10  .   2   1   1   .   5   .   1   1   5   .   1   .   .   
  Melee                    14   | .   .   .   .   .   2   2   .   4   .   2   .   .   .   .   1   1   .   .   .   .   .   1   .   1   .   .   
  Guns                     63   | .   4   9   .   3   21  4   .   .   .   16  .   4   .   2   .   .   .   .   .   .   .   .   .   .   .   .   
  Cannons                  11   | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   5   .   1   1   3   .   .   .   .   
  AOE                      52   | .   .   .   .   .   6   24  .   13  .   2   .   6   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
Classes Destroyed          16   | .   4   2   .   1   5   2   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Worker                   2    | .   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Builder                  3    | .   .   1   .   .   1   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Tunneler                 3    | .   1   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler                   2    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Recycler                 3    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   
  Mechanic                 1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Operator                 3    | .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   
  Watcher                  9    | .   .   .   .   .   3   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   1   .   .   1   3   
  Swarmer                  38   | .   2   7   .   .   .   10  .   8   .   .   .   5   .   1   .   .   .   .   .   .   .   4   .   1   .   .   
  Cutter                   4    | .   .   .   .   .   .   2   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Grunt                    67   | .   2   2   .   2   22  16  .   2   .   16  .   2   .   .   .   1   .   2   .   .   .   .   .   .   .   .   
  Brawler                  6    | .   .   .   .   .   .   1   .   .   .   2   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Duelist                  2    | .   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Sentry                   17   | .   .   .   .   .   6   1   .   3   .   5   .   .   .   1   1   .   .   .   .   .   .   .   .   .   .   .   
  Hunter                   3    | .   .   .   .   .   1   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Programmer               14   | .   .   .   .   .   .   .   .   3   .   .   .   1   .   1   .   .   .   3   .   1   1   4   .   .   .   .   
Best Kill Streak           10   | .   2   3   .   3   7   9   .   10  .   6   1   4   .   1   1   1   .   2   .   1   1   2   .   1   1   2   
  Combat Bots Only         10   | .   1   3   .   3   6   9   .   10  .   6   .   4   .   1   1   1   .   2   .   1   1   2   .   1   .   .   
Max Kills in Single Turn   4    | .   1   1   .   1   1   4   .   3   .   1   1   2   .   1   1   1   .   1   .   1   1   2   .   1   1   1   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 4    | .   .   .   .   .   1   4   .   3   .   1   .   2   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Melee                    1    | .   .   .   .   .   1   1   .   1   .   1   .   .   .   .   1   1   .   .   .   .   .   1   .   1   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Combat                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -3   -3   -2   -2   -1   -1   -1   -1   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Acc  Gar  Acc  Com  
Hostile Shots Fired        1343  | .    40   53   .    9    135  57   .    48   .    186  12   101  .    27   1    49   .    71   .    11   38   163  140  80   66   56   
  Missed                   496   | .    16   7    .    3    24   27   .    20   .    62   1    41   .    7    1    20   .    20   .    6    24   47   65   42   32   31   
  Hits                     847   | .    24   46   .    6    111  30   .    28   .    124  11   60   .    20   .    29   .    51   .    5    14   116  75   38   34   25   
    Melee                  16    | .    .    .    .    .    2    3    .    .    .    .    .    9    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Projectile             831   | .    24   46   .    6    109  27   .    28   .    124  11   51   .    20   .    29   .    49   .    5    14   116  75   38   34   25   
    AOE                    7     | .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    5    
  Critical Strikes         49    | .    .    1    .    .    7    3    .    2    .    5    1    4    .    .    .    .    .    9    .    1    1    8    2    .    1    4    
    Actively Blocked       1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Part Disruptions         3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    1    .    1    .    .    
Damage Taken               14655 | .    211  441  .    67   2018 584  .    431  .    1396 167  874  .    202  .    515  .    966  .    91   170  2498 1230 799  594  1401 
  Core                     2820  | .    41   95   .    .    113  121  .    44   .    110  69   244  .    33   .    42   .    55   .    .    9    244  118  280  166  1036 
  Absorbed by Shields      1977  | .    .    .    .    .    .    .    .    .    .    181  .    173  .    110  .    79   .    154  .    48   177  680  332  43   .    .    
  Redirected to Shielding  82    | .    .    19   .    .    33   19   .    11   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Ignored by Resistances   108   | .    .    .    .    .    108  .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         77    | 100  .    .    .    45   .    .    .    49   .    .    .    39   .    96   .    95   .    95   .    100  .    82   .    .    .    .    
Volleys Fired              455   | .    27   37   .    .    63   34   .    22   .    39   5    36   .    13   9    8    3    46   .    7    29   48   10   .    19   .    
  Largest                  2     | .    2    2    .    .    2    1    .    1    .    2    1    2    .    2    2    1    1    1    .    1    1    1    1    .    1    .    
  Hottest                  120   | .    40   40   .    .    40   39   .    39   .    90   5    66   .    66   66   5    58   58   .    58   58   120  120  .    120  .    
Shots Fired                750   | .    54   74   .    6    160  41   .    22   .    125  5    55   .    25   11   8    3    46   .    8    29   49   10   .    19   .    
  Gun                      472   | .    54   74   .    6    149  7    .    .    .    113  .    42   .    23   4    .    .    .    .    .    .    .    .    .    .    .    
  Cannon                   102   | .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    3    34   .    5    14   23   2    .    19   .    
  Launcher                 72    | .    .    .    .    .    11   34   .    17   .    3    .    5    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Special                  104   | .    .    .    .    .    .    .    .    5    .    7    5    8    .    2    7    8    .    12   .    3    15   24   8    .    .    .    
  Kinetic                  408   | .    54   74   .    .    100  .    .    .    .    54   .    42   .    23   4    .    3    34   .    5    14   1    .    .    .    .    
  Thermal                  166   | .    .    .    .    6    49   7    .    .    .    61   .    .    .    .    .    .    .    .    .    .    .    22   2    .    19   .    
  Explosive                72    | .    .    .    .    .    11   34   .    17   .    3    .    5    .    .    .    .    .    .    .    .    .    2    .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robot Hit Streak         44    | .    4    13   .    6    21   15   .    3    .    44   5    16   .    5    8    3    .    11   .    2    5    13   6    .    8    .    
  Robot Miss Streak        5     | .    4    4    .    .    3    2    .    5    .    2    .    2    .    3    4    1    .    2    .    2    2    3    1    .    1    .    
  Penetration Max          1     | .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Max Gunslinging Chain  1     | .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Autonomous               122   | .    .    .    .    6    49   7    .    .    .    60   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shots Hit Robots           604   | .    26   43   .    6    145  47   .    14   .    111  6    60   .    23   6    10   .    32   .    3    17   31   8    4    9    3    
  Core Hits                314   | .    10   21   .    3    70   64   .    29   .    46   .    30   .    6    2    2    .    6    .    1    4    12   .    2    3    3    
  Critical Kills           9     | .    .    .    .    .    .    .    .    .    .    3    .    4    .    2    .    .    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 19    | .    .    1    .    .    .    .    .    .    .    9    .    5    .    3    1    .    .    .    .    .    .    .    .    .    .    .    
  Critical Strikes         45    | .    .    1    .    .    4    2    .    .    .    13   .    12   .    7    2    1    .    2    .    .    .    1    .    .    .    .    
    Destroy                32    | .    .    1    .    .    .    .    .    .    .    12   .    11   .    7    1    .    .    .    .    .    .    .    .    .    .    .    
    Blast                  2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    
    Sever                  8     | .    .    .    .    .    4    2    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Impale                 3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    1    .    .    .    .    .    1    .    .    .    .    
Melee Attacks              256   | .    .    .    .    .    28   104  .    17   .    18   3    25   3    8    1    8    .    .    .    .    .    7    2    4    24   4    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 206   | .    .    .    .    .    28   104  .    17   .    18   3    25   3    8    .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 43    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    8    .    .    .    .    .    7    2    4    17   4    
  Sneak Attacks            33    | .    .    .    .    .    5    .    .    4    .    7    1    1    .    6    1    2    .    .    .    .    .    .    1    .    5    .    
    Combat Hostiles        7     | .    .    .    .    .    .    .    .    1    .    2    .    .    .    2    1    .    .    .    .    .    .    .    .    .    1    .    
  Follow-up Attacks        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Damage Inflicted           19965 | .    234  372  .    193  3577 4815 .    1291 .    2875 62   2045 .    474  138  299  .    1181 .    52   347  1062 57   234  399  258  
  Guns                     5069  | .    227  352  .    183  1924 187  .    .    .    1842 .    231  .    110  13   .    .    .    .    .    .    .    .    .    .    .    
  Cannons                  2192  | .    .    .    .    .    .    .    .    .    .    70   .    .    .    .    .    .    .    1181 .    52   347  462  .    .    80   .    
  Explosions               6554  | .    .    .    .    .    889  3351 .    901  .    329  .    707  .    .    .    .    .    .    .    .    .    377  .    .    .    .    
  Melee                    6068  | .    .    .    .    .    719  1277 .    390  .    634  62   1107 .    364  125  299  .    .    .    .    .    223  57   234  319  258  
  Ramming                  82    | .    7    20   .    10   45   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  3432  | .    227  352  .    .    667  .    .    .    .    252  .    231  .    110  13   .    .    1181 .    52   347  .    .    .    .    .    
  Thermal                  4016  | .    .    .    .    183  1257 187  .    .    .    1660 .    .    .    .    .    .    .    .    .    .    .    649  .    .    80   .    
  Explosive                6367  | .    .    .    .    .    889  3351 .    901  .    329  .    707  .    .    .    .    .    .    .    .    .    190  .    .    .    .    
  Electromagnetic          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Slashing                 4553  | .    .    .    .    .    719  1277 .    390  .    634  62   1107 .    364  .    .    .    .    .    .    .    .    .    .    .    .    
  Piercing                 1515  | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    125  299  .    .    .    .    .    223  57   234  319  258  
Highest Corruption         11    | .    .    .    .    .    .    .    .    3    .    .    .    8    .    3    .    .    .    4    .    1    1    7    .    2    4    11   
  Average Corruption       3     | .    .    .    .    .    .    .    .    2    .    .    .    3    .    2    .    .    .    3    .    1    1    5    .    1    2    5    
  Corruption Purged        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  92    | .    .    .    .    .    .    .    .    5    .    .    .    11   .    11   .    .    .    12   .    3    .    33   .    .    12   5    
    Message Errors         20    | .    .    .    .    .    .    .    .    2    .    .    .    1    .    3    .    .    .    3    .    1    .    7    .    .    3    .    
    Matter Fused           25    | .    .    .    .    .    .    .    .    .    .    .    .    3    .    3    .    .    .    3    .    1    .    9    .    .    4    2    
    Heat Flow Errors       8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    2    .    .    .    4    .    .    1    .    
    Energy Discharges      12    | .    .    .    .    .    .    .    .    1    .    .    .    2    .    1    .    .    .    1    .    .    .    5    .    .    1    1    
    Parts Rejected         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    
    Parts Fused            1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
    Data Loss (minor)      15    | .    .    .    .    .    .    .    .    2    .    .    .    3    .    1    .    .    .    3    .    .    .    2    .    .    2    2    
    Data Loss (major)      3     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    2    .    .    .    .    
    Misfires               5     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    .    .    .    .    1    .    2    .    .    .    .    
    Alerts                 1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Weapon Failures        1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Overload Shots             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            978   | .    .    .    .    .    76   156  .    87   .    41   42   139  .    .    .    95   .    16   .    .    4    132  .    119  71   .    
  Projectiles              20    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    16   .    .    4    .    .    .    .    .    
  Explosions               408   | .    .    .    .    .    48   153  .    35   .    41   .    92   .    .    .    .    .    .    .    .    .    39   .    .    .    .    
  Melee                    550   | .    .    .    .    .    28   3    .    52   .    .    42   47   .    .    .    95   .    .    .    .    .    93   .    119  71   .    
Knockbacks                 9     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    5    .    .    .    .    .    
  Impact                   1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  8     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    3    .    .    5    .    .    .    .    .    
  Secondary                .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      380   | .    .    .    .    .    47   60   .    41   .    .    .    73   .    .    .    .    .    .    .    .    .    159  .    .    .    .    
  Shots                    14    | .    .    .    .    .    2    4    .    2    .    .    .    3    .    .    .    .    .    .    .    .    .    3    .    .    .    .    
  Rammed                   18    | .    5    6    .    1    6    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             22    | .    6    6    .    1    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  4     | .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        365   | .    12   26   .    .    22   7    .    10   .    146  .    25   .    107  .    11   24   229  .    32   40   365  3    .    190  .    
  Average Temperature      48    | .    7    7    .    .    4    6    .    8    .    57   .    11   .    60   .    11   12   34   .    13   14   111  3    .    50   .    
  Received Heat Transfer   3417  | .    42   90   .    36   945  234  .    108  .    702  .    156  .    8    .    147  .    139  .    .    29   544  192  18   .    27   
  Effects                  1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
    Short Circuit          1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
Siege Activations          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Martial Activations        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Shielding Activations      2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Total Turns              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    2    .    .    .    .    .    .    .    .    .    .    
  Longest Duration         1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    
Robots Disrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              1     | .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Impact Corruptions       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Robots Melted              1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          1     | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             6     | .    .    .    .    .    3    .    .    .    .    1    .    1    .    .    .    .    .    .    .    .    .    1    .    .    .    .    
  Heat Transferred         4547  | .    .    .    .    222  1591 222  .    .    .    2090 .    .    .    .    .    .    .    .    .    .    .    348  .    .    74   .    
Parts Sabotaged            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    

 Alert                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -3   -3   -2   -2   -1   -1   -1   -1   
-------                    Run  | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Acc  Gar  Acc  Com  
Maximum Alert Level        4    | .    .    .    .    .    2    4    3    4    2    3    2    2    1    2    1    .    .    1    .    .    .    .    .    .    .    2    
  Low Security (%)         54   | .    100  100  .    100  60   .    .    .    .    .    .    .    .    10   90   100  100  37   100  100  100  100  100  100  100  47   
  Level 1                  10   | .    .    .    .    .    10   .    .    .    .    .    .    11   100  37   10   .    .    62   .    .    .    .    .    .    .    41   
  Level 2                  22   | .    .    .    .    .    28   42   .    34   100  27   100  88   .    51   .    .    .    .    .    .    .    .    .    .    .    10   
  Level 3                  8    | .    .    .    .    .    .    13   100  55   .    72   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 4                  4    | .    .    .    .    .    .    44   .    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Level 5                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  High Security            .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Max Security             .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Peak Influence             1532 | .    50   75   .    70   647  1532 746  1133 594  1014 532  592  310  440  233  102  15   328  162  133  33   176  57   36   21   432  
  Initial                  746  | .    .    8    .    .    .    408  746  484  594  408  532  310  310  163  231  .    15   .    162  84   33   .    57   .    .    .    
  Average                  302  | .    16   20   .    7    209  933  746  821  591  791  488  486  271  368  101  44   5    195  137  83   8    75   11   6    2    202  
Influence Increases        7075 | .    120  282  .    70   1036 1154 .    649  .    776  31   362  3    397  38   140  20   414  .    75   125  488  42   55   114  684  
  Destroy 0b10 Robot/C     3135 | .    80   200  .    60   620  600  .    380  .    460  .    150  .    210  30   60   .    165  .    15   15   75   .    15   .    .    
  Destroy 0b10 Robot/NC    180  | .    10   10   .    .    50   25   .    .    .    20   5    20   .    .    .    .    .    .    .    .    4    8    .    4    12   12   
  Destroy Leader           412  | .    30   40   .    10   158  40   .    20   .    30   .    32   .    24   .    8    .    .    .    .    .    16   .    .    2    2    
  Allied During Kill       358  | .    .    2    .    .    5    .    .    2    .    80   .    7    .    80   6    30   .    82   .    15   7    38   .    .    4    .    
  Trap Triggered on 0b10   10   | .    .    .    .    .    .    10   .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Successful Hack          132  | .    .    .    .    .    26   .    .    .    .    .    24   .    .    .    .    .    14   23   .    11   .    .    .    .    .    34   
  Disable Machine          342  | .    .    .    .    .    60   120  .    30   .    .    .    .    .    .    .    .    .    12   .    .    12   72   .    .    36   .    
  Anti-Garrison Action     705  | .    .    .    .    .    .    150  .    50   .    50   .    114  .    38   .    38   .    76   .    .    .    189  .    .    .    .    
  Destroy Structure        811  | .    .    .    .    .    87   209  .    137  .    16   2    15   3    21   2    4    6    56   .    34   87   90   6    .    36   .    
  Partial Spotted          120  | .    .    .    .    .    15   .    .    .    .    45   .    .    .    .    .    .    .    .    .    .    .    .    .    .    12   48   
  Lose Combat Pursuer      870  | .    .    30   .    .    15   .    .    30   .    75   .    24   .    24   .    .    .    .    .    .    .    .    36   36   12   588  
Influence Decreases        6811 | .    98   287  17   70   408  250  786  262  549  346  602  213  362  190  478  110  50   126  176  128  184  392  138  55   114  420  
  Entered New Map          3424 | .    .    14   17   .    .    220  786  262  539  176  482  133  282  70   209  .    15   .    126  28   26   .    39   .    .    .    
  Time Decay               1744 | .    98   263  .    70   368  .    .    .    10   .    120  .    80   .    249  .    35   .    50   .    114  .    62   .    87   138  
  Lost Part                469  | .    .    10   .    .    40   30   .    .    .    50   .    40   .    .    .    10   .    .    .    .    3    89   16   39   22   120  
  Lost Ally                1174 | .    .    .    .    .    .    .    .    .    .    120  .    40   .    120  20   100  .    126  .    100  41   303  21   16   5    162  
Squads Dispatched          20   | .    3    .    .    .    5    .    .    .    .    .    1    .    .    .    1    .    .    .    .    .    3    .    3    .    3    1    
  Investigation            5    | .    2    .    .    .    2    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Extermination            5    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    1    .    2    1    
  Reinforcement            9    | .    1    .    .    .    3    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    1    .    2    .    1    .    
  Assault                  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Garrison                 1    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
  Intercept                .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Searches Triggered         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Construction Impeded       2    | .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    .    .    
Haulers Reinforced         .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Active Scanning Responses  .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Cargo Convoy Interrupts    .    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Alert ID Control Effect    106  | .    .    .    .    .    .    .    .    .    .    .    .    6    .    3    2    11   .    13   1    15   30   15   1    .    4    5    

 Stealth                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -3  -3  -2  -2  -1  -1  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com 
Distress Signals           6    | .   2   .   .   .   1   .   1   .   .   1   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
Communications Jammed      45   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   25  .   1   .   1   18  
  Distress Signals         45   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   25  .   1   .   1   18  
Times Spotted              429  | .   12  12  .   3   39  24  1   16  1   38  3   26  .   17  5   21  .   38  2   14  21  35  17  26  16  42  
  Peak Tracking Total      46   | .   6   3   .   3   4   6   5   5   1   7   3   10  .   6   2   9   .   7   1   4   4   8   8   19  3   46  
  Tactical Retreats        20   | .   .   2   .   .   1   .   .   1   .   4   .   2   .   2   .   .   .   .   .   .   .   .   2   1   1   4   

 Traps                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -3  -3  -2  -2  -1  -1  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com 
Traps Triggered            29   | .   .   .   .   .   2   5   .   .   .   3   1   4   .   1   .   3   .   1   .   2   .   5   .   .   2   .   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                1    | .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Most Traps Carried         4    | .   .   .   .   4   4   3   1   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Machines                       | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -3  -3  -2  -2  -1  -1  -1  -1  
----------                 Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com 
Machines Disabled          37   | .   .   .   .   .   4   9   .   3   .   1   .   3   .   1   .   1   .   2   .   .   1   9   .   .   3   .   
  Max in Single Turn       1    | .   .   .   .   .   1   1   .   1   .   1   .   1   .   1   .   1   .   1   .   .   .   1   .   .   1   .   
  Garrison Access          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  Garrison Relay           12   | .   .   .   .   .   .   1   .   1   .   1   .   3   .   1   .   1   .   1   .   .   .   3   .   .   .   .   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -3  -3  -2  -2  -1  -1  -1  -1  
---------                  Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com 
Machines Accessed          50   | .   3   .   1   .   9   1   1   1   1   1   3   .   1   4   2   .   3   2   1   2   1   2   4   1   .   6   
  Terminals                36   | .   3   .   .   .   8   1   .   1   .   1   1   .   .   4   1   .   2   2   .   2   .   2   2   1   .   5   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          11   | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   2   .   .   .   
Total Hacks                99   | .   8   .   1   .   31  2   1   3   1   2   6   .   1   5   4   .   6   4   1   2   1   3   4   1   .   12  
  Successful               37   | .   .   .   1   .   14  .   1   1   1   1   2   .   1   .   1   .   3   2   1   2   1   .   2   .   .   3   
  Failed                   62   | .   8   .   .   .   17  2   .   2   .   1   4   .   .   5   3   .   3   2   .   .   .   3   2   1   .   9   
    Catastrophic           14   | .   3   .   .   .   2   1   .   .   .   1   2   .   .   1   .   .   .   1   .   .   .   1   1   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   36   | .   2   .   1   .   24  .   .   .   .   1   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   6   
  Terminals                81   | .   8   .   .   .   30  2   .   3   .   2   2   .   .   5   3   .   5   4   .   2   .   3   2   1   .   9   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   3   
  Scanalyzers              3    | .   .   .   .   .   .   .   .   .   .   .   3   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          11   | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   2   .   .   .   
Terminal Hacks             17   | .   .   .   1   .   6   .   .   1   .   1   .   .   .   .   .   .   2   2   .   2   .   .   .   .   .   2   
  Record                   1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematic           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Open Door                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   1   
  Emergency Access Points  1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Machine Index            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Terminal Index           2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Locate Traps             1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Zone Layout              2    | .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Registry        3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   
  Security Stations        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Proto ID Catalog         1    | .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Scanalyzer                 1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Insert Component         1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      11   | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   2   .   .   .   
  Unlock Access            10   | .   .   .   .   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   1   .   .   .   
  Seal Access              1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
Unauthorized Hacks         8    | .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
  Terminals                8    | .   .   .   .   .   7   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Assimilate             1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   
    Botnet                 6    | .   .   .   .   .   6   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Operators              1    | .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         42   | .   3   .   .   .   9   1   .   1   .   1   2   .   1   4   2   .   3   2   .   1   1   2   3   1   .   5   
  Full Trace Events        3    | .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Time                     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Parts Scanalyzed           1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -3  -3  -2  -2  -1  -1  -1  -1  
------------               Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com 
Used RIF Installer         12   | .   .   .   .   .   .   1   .   2   .   1   .   2   .   1   .   2   .   1   .   1   .   1   .   .   .   .   
  Threat Obfuscator        1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Signal Jammer            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   
  Zone Cloak               1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   
  Robot Detection          1    | .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Patrol Navigation        1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   
  Alert ID Control         1    | .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Structural Interface     1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Program Shield           1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   
  Autooverride             1    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Autoassimilate           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              153  | .   .   .   .   .   .   .   .   3   .   11  3   9   .   9   5   10  1   23  .   13  9   25  9   2   11  10  
  Non-combat               12   | .   .   .   .   .   .   .   .   .   .   1   3   .   .   .   1   1   .   .   .   .   .   .   3   .   3   .   
  Combat                   141  | .   .   .   .   .   .   .   .   3   .   10  .   9   .   9   4   9   1   23  .   13  9   25  6   2   8   10  
  Autooverrided            37   | .   .   .   .   .   .   .   .   .   .   4   .   3   .   6   2   1   .   5   .   4   1   4   1   2   2   2   
  Autoassimilated          58   | .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   2   4   1   10  .   9   4   10  3   .   5   8   
Robot Hacks Applied        65   | .   .   .   .   .   .   .   .   3   .   7   4   7   .   1   3   5   .   8   .   .   5   12  6   .   4   .   
  parse_system             2    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  no_distress              3    | .   .   .   .   .   .   .   .   .   .   1   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  map_walls                1    | .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  map_earth                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   1   .   
  drop_inventory           2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   
  map_route                2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   
  find_garrison            2    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   
  link_fov                 1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   .   .   .   .   
  spike_heat               2    | .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  amplify_resonance        2    | .   .   .   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  reboot_system            1    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   1   .   .   .   
  overwrite_iff            20   | .   .   .   .   .   .   .   .   1   .   2   .   1   .   1   .   4   .   5   .   .   2   3   1   .   .   .   
  streamctrl_high          3    | .   .   .   .   .   .   .   .   1   .   .   .   .   .   .   .   1   .   1   .   .   .   .   .   .   .   .   
  formatsys_high           22   | .   .   .   .   .   .   .   .   1   .   3   .   3   .   .   .   .   .   2   .   .   2   9   1   .   1   .   
Relay Couplers Released    52   | .   .   .   .   .   .   4   .   9   .   5   .   10  .   5   .   4   .   3   .   .   .   12  .   .   .   .   
  Machine Destruction      48   | .   .   .   .   .   .   4   .   5   .   5   .   10  .   5   .   4   .   3   .   .   .   12  .   .   .   .   
  Programmers              4    | .   .   .   .   .   .   .   .   4   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Attached                 46   | .   .   .   .   .   .   .   .   3   .   6   1   3   1   2   2   2   .   7   .   1   2   8   7   1   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             8    | .   .   .   .   .   .   .   .   .   .   2   .   .   .   .   .   .   .   3   .   3   .   .   .   .   .   .   
Allies Hacked              8    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   .   .   3   2   .   .   .   1   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                          | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -3   -3   -2   -2   -1   -1   -1   -1   
--------                   Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Acc  Gar  Acc  Com  
Total Allies               158   | .    .    1    .    3    .    .    .    3    .    11   .    9    .    11   4    10   1    28   .    16   9    25   6    2    8    11   
  Largest Group            12    | .    .    1    .    3    3    .    .    2    .    7    .    3    3    6    4    6    3    8    5    12   12   8    2    2    3    9    
  Highest-Rated Group      640   | .    .    31   .    40   40   .    .    31   .    177  .    174  174  343  167  237  119  427  263  586  640  528  116  60   207  621  
  Highest-Rated Ally       116   | .    .    31   .    16   16   .    .    16   .    40   .    80   80   80   80   102  49   62   56   116  116  110  58   30   69   69   
Total Orders               .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               781   | .    .    2    .    .    12   .    .    8    .    32   .    16   .    58   21   101  .    138  8    76   126  113  12   4    34   20   
  Total Damage             23177 | .    .    22   .    .    151  .    .    133  .    659  .    338  .    1955 460  1902 .    4360 220  2353 4520 3407 452  91   1118 1036 
  Kills                    145   | .    .    1    .    .    1    .    .    2    .    3    .    6    .    15   4    14   .    20   1    16   35   17   1    .    4    5    
Allies Corrupted           4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    1    .    .    .    1    1    
Allies Melted              2     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    .    .    1    .    .    .    .    

 Intel                          | -11 -10 -10 -10 -9  -8  -8  -8  -8  -7  -7  -7  -7  -6  -6  -5  -5  -4  -4  -3  -3  -2  -2  -1  -1  -1  -1  
-------                    Run  | Yrd Mat Min Exi Min Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Res Gar Res Gar Acc Gar Acc Com 
Active Infowar (turns)     6179 | .   199 574 432 657 457 .   .   .   16  156 .   .   176 935 608 613 128 679 .   .   .   .   .   .   335 214 
  Optics                   401  | .   .   .   .   .   187 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   214 
  Sensors                  534  | .   199 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   335 .   
  IFF                      3    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   2   1   .   .   .   .   .   .   .   .   .   .   
  Structural               2027 | .   .   574 432 657 364 .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Cloaking                 145  | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   145 .   
  Jamming                  3309 | .   .   .   .   .   .   .   .   .   16  156 .   .   176 935 606 613 128 679 .   .   .   .   .   .   .   .   
Robot Analysis Total       .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    3    | .   .   2   .   1   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -3   -3   -2   -2   -1   -1   -1   -1   
-------------              Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Acc  Gar  Acc  Com  
Turns Passed               17135 | .    410  1067 432  657  2612 1546 16   586  24   1182 240  1125 177  935  610  613  128  1052 114  456  382  1457 323  126  581  284  
Spaces Moved               11717 | 1    179  574  265  284  1070 1359 31   495  41   858  191  629  104  540  342  307  67   674  69   237  244  882  295  211  996  772  
  Core                     17    | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    6    11   
  Treads                   4203  | .    80   574  265  284  1070 294  .    .    .    244  .    317  104  540  342  89   .    .    .    .    .    .    .    .    .    .    
  Legs                     3339  | 1    99   .    .    .    .    .    .    .    .    156  191  312  .    .    .    218  67   674  69   237  244  882  189  .    .    .    
  Wheels                   .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Hover                    288   | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    96   192  .    .    
  Flight                   3870  | .    .    .    .    .    .    1065 31   495  41   458  .    .    .    .    .    .    .    .    .    .    .    .    10   19   990  761  
  Fastest Speed            29    | 120  120  160  160  160  160  50   50   50   50   50   116  116  160  160  160  120  125  125  125  125  125  118  32   38   29   29   
  Average Speed            114   | 120  137  160  160  225  203  73   50   50   50   96   116  138  160  160  160  160  125  125  125  125  125  141  88   39   32   30   
  Slowest Speed            320   | 120  160  160  160  320  243  160  50   50   50   320  116  160  160  160  160  185  125  125  125  125  125  190  120  46   250  50   
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            6     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    2    
  Potential Cave-ins       4     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    4    .    
  Cave-ins Triggered       .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Exploration Rate (%)       39    | 2    33   80   69   54   72   75   10   51   2    92   7    71   3    80   14   45   3    64   3    46   11   84   10   42   28   27   
  Regions Visited          26
    Branch Regions         4
  Pre-discovered Areas     1     | .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Known Exits Taken        11    | .    .    .    .    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    1    .    
  Unknown Exits Taken      5     | 1    1    1    1    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Scrap Searched             3     | .    .    3    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
Spaces Dug                 141   | .    .    .    .    .    40   56   .    1    .    .    2    6    3    .    .    .    3    .    .    .    1    9    2    .    18   .    
Terrain Destroyed          598   | .    .    .    .    .    96   262  .    157  .    6    2    11   3    1    .    .    3    4    .    3    4    25   2    .    19   .    
  Melee                    37    | .    .    .    .    .    6    18   .    1    .    .    2    .    3    .    .    .    .    .    .    .    .    2    .    .    5    .    
  Projectile               39    | .    .    .    .    .    4    .    .    .    .    .    .    .    .    .    .    .    3    4    .    3    4    5    2    .    14   .    
  AOE                      521   | .    .    .    .    .    86   244  .    156  .    6    .    11   .    .    .    .    .    .    .    .    .    18   .    .    .    .    
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                         | -11  -10  -10  -10  -9   -8   -8   -8   -8   -7   -7   -7   -7   -6   -6   -5   -5   -4   -4   -3   -3   -2   -2   -1   -1   -1   -1   
---------                  Run   | Yrd  Mat  Min  Exi  Min  Mat  Gar  Mat  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Fac  Gar  Res  Gar  Res  Gar  Acc  Gar  Acc  Com  
Total                      14512 | .    299  661  276  304  1368 1711 31   787  43   1121 202  793  110  577  396  413  108  843  96   393  307  1053 358  245  1204 813  
  Wait                     1116  | .    64   29   .    .    112  140  .    231  .    89   .    39   .    1    23   26   31   59   26   48   24   22   5    24   101  22   
  Move                     11688 | .    178  573  264  283  1070 1356 31   494  41   857  191  628  104  539  342  306  67   673  69   235  244  881  293  210  991  768  
  Hop                      6     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    1    .    2    2    
  Pick Up                  182   | .    11   5    4    9    25   20   .    7    .    14   .    16   1    5    3    12   3    10   .    3    2    14   6    3    9    .    
  Fast Attach              94    | .    1    2    .    .    6    1    .    1    2    16   .    8    .    1    2    11   .    1    .    .    .    14   1    1    20   6    
  Attach                   103   | .    1    .    3    3    15   8    .    3    .    8    1    5    2    2    2    4    2    1    1    1    3    12   15   2    7    2    
  Detach                   14    | .    .    .    .    .    .    1    .    .    .    1    .    1    .    .    1    2    .    .    .    .    .    .    1    .    4    3    
  Swap                     92    | .    2    4    .    2    9    .    .    3    .    12   1    12   .    3    6    3    1    8    .    2    2    14   2    .    6    .    
  Drop                     227   | .    9    5    5    4    31   15   .    9    .    22   1    14   .    5    7    23   1    9    .    2    1    16   21   1    20   6    
  Fire                     455   | .    27   37   .    .    63   34   .    22   .    39   5    36   .    13   9    8    3    46   .    7    29   48   10   .    19   .    
  Melee                    256   | .    .    .    .    .    28   104  .    17   .    18   3    25   3    8    1    8    .    .    .    .    .    7    2    4    24   4    
  Ram                      .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    22    | .    6    6    .    1    9    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            108   | .    .    .    .    .    .    30   .    .    .    36   .    7    .    .    .    10   .    1    .    4    .    20   .    .    .    .    
  Rewire                   148   | .    .    .    .    2    .    .    .    .    .    9    .    2    .    .    .    .    .    35   .    91   2    5    1    .    1    .    
  Trap                     1     | .    .    .    .    .    .    1    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    
  Miscellaneous            .     | .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Mines (discovered 3 exits: [*Mat] / *Exi / [Sub])
-10/Exiles
-9/Mines
-8/Materials (discovered 3 exits: *Fac x2 / Gar)
-8/Garrison (discovered 4 exits: *Mat x4)
-8/Materials
-8/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison (discovered 3 exits: *Fac x3)
-7/Factory
-7/Garrison (discovered 2 exits: *Fac x2)
-6/Factory
-6/Garrison (discovered 3 exits: *Fac x3)
-5/Factory
-5/Garrison
-4/Factory
-4/Garrison (discovered 3 exits: *Res x3)
-3/Research
-3/Garrison (discovered 3 exits: *Res x3)
-2/Research
-2/Garrison (discovered 3 exits: *Acc x3)
-1/Access
-1/Garrison
-1/Access
-1/Command

 History 
---------
  Turn | Location      | Event
     1 | -11/Scrapyard | Discovered new exit (range 0)
     1 | -11/Scrapyard | Entered Materials
    99 | -10/Materials | Discovered new exit (range 15)
   313 | -10/Materials | Build established: Mutant
   411 | -10/Materials | Entered Mines
   493 | -10/Mines     | Learned location of 1 exit from Materials
   607 | -10/Mines     | Discovered new exit (range 16)
   652 | -10/Mines     | Learned location of Storage (-9)
   999 | -10/Mines     | Received a Mining Laser from a helpful Derelict
  1024 | -10/Mines     | Discovered new exit (range 11)
  1274 | -10/Mines     | Core integrity fell below 50%
  1380 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  1380 | -10/Mines     | Discovered new exit (range 5)
  1478 | -10/Mines     | Entered Exiles
  1517 | -10/Exiles    | Met 8R-AWN
  1542 | -10/Exiles    | Met EX-HEX
  1595 | -10/Exiles    | Met EX-BIN
  1614 | -10/Exiles    | Aligned with FarCom system
  1616 | -10/Exiles    | Given EX-Vault access code
  1664 | -10/Exiles    | Opened EX-Vault
  1678 | -10/Exiles    | Found Chronowheel
  1680 | -10/Exiles    | Found AWS/Thermal
  1690 | -10/Exiles    | Found Flying Fortress v7
  1726 | -10/Exiles    | Warned to stay clear of 0b10 Research branches
  1835 | -10/Exiles    | Met EX-DEC
  1893 | -10/Exiles    | Discovered new exit (range 14)
  1910 | -10/Exiles    | Stole three prototypes: Flying Fortress v7, Chronowheel, AWS/Thermal
  1910 | -10/Exiles    | Entered Mines
  1951 | -9/Mines      | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
  1958 | -9/Mines      | Build established: Scavenger-Mutant
  2055 | -9/Mines      | Assisted by bots powering up and referring to "LRC-V3"
  2092 | -9/Mines      | Found a Scrap Suit stashed away for nefarious purposes
  2175 | -9/Mines      | Learned Materials terminal intel
  2187 | -9/Mines      | Found a hidden stash of uninstalled traps
  2512 | -9/Mines      | Discovered new exit (range 5)
  2567 | -9/Mines      | Entered Materials
  2567 | -8/Materials  | Accompanied by 3 allies
  2567 | -8/Materials  | Evolved 4 slots: Propulsion x2, Utility x2
  2568 | -8/Materials  | Identified exit to Factory
  2569 | -8/Materials  | Loaded intel: 12 terminal locations
  2953 | -8/Materials  | Lost 3 allies
  3833 | -8/Materials  | Discovered exit to Factory (range 3)
  4388 | -8/Materials  | Build established: Mutant
  5179 | -8/Materials  | Identified exit to Garrison
  5179 | -8/Materials  | Entered Garrison
  5585 | -8/Garrison   | Triggered checkpoint
  5783 | -8/Garrison   | Triggered checkpoint
  5827 | -8/Garrison   | Triggered checkpoint
  5855 | -8/Garrison   | Discovered new exit (range 5)
  5869 | -8/Garrison   | Destroyed 7 combat bots
  6003 | -8/Garrison   | Triggered checkpoint
  6006 | -8/Garrison   | Triggered checkpoint
  6059 | -8/Garrison   | Destroyed 9 combat bots
  6060 | -8/Garrison   | Triggered checkpoint
  6087 | -8/Garrison   | Triggered checkpoint
  6243 | -8/Garrison   | Discovered new exit (range 9)
  6341 | -8/Garrison   | Discovered new exit (range 12)
  6367 | -8/Garrison   | Triggered checkpoint
  6521 | -8/Garrison   | Discovered new exit (range 12)
  6574 | -8/Garrison   | Installed Relay Interface Framework
  6694 | -8/Garrison   | Garrison Relay disabled
  6725 | -8/Garrison   | Entered Materials
  6741 | -8/Materials  | Identified exit to Garrison
  6741 | -8/Materials  | Entered Garrison
  6763 | -8/Garrison   | Discovered exit to Factory (range 63)
  6763 | -8/Garrison   | Discovered exit to Factory (range 40)
  6763 | -8/Garrison   | Discovered exit to Factory (range 66)
  6888 | -8/Garrison   | Triggered checkpoint
  6941 | -8/Garrison   | Triggered checkpoint
  6968 | -8/Garrison   | Destroyed 10 combat bots
  6996 | -8/Garrison   | Build established: Bothacker-Mutant
  7143 | -8/Garrison   | Triggered checkpoint
  7175 | -8/Garrison   | Core integrity fell below 50%
  7189 | -8/Garrison   | Expanded RIF knowledge: Structural Interface
  7231 | -8/Garrison   | Triggered checkpoint
  7261 | -8/Garrison   | Activated Chronowheel
  7263 | -8/Garrison   | Expanded RIF knowledge: Autooverride
  7270 | -8/Garrison   | Garrison Relay disabled
  7327 | -8/Garrison   | Entered Factory
  7327 | -7/Factory    | Evolved 2 slots: Utility x2
  7329 | -7/Factory    | FarCom data flow suspended
  7351 | -7/Factory    | Identified exit to Garrison
  7351 | -7/Factory    | Entered Garrison
  7503 | -7/Garrison   | Triggered checkpoint
  7559 | -7/Garrison   | Triggered checkpoint
  7612 | -7/Garrison   | Lost 4 allies
  7617 | -7/Garrison   | Discovered new exit (range 13)
  7659 | -7/Garrison   | Triggered checkpoint
  7745 | -7/Garrison   | Triggered checkpoint
  7760 | -7/Garrison   | AWS/Thermal suddenly broke down
  8047 | -7/Garrison   | Triggered checkpoint
  8110 | -7/Garrison   | Lost 4 parts (1p3n)
  8219 | -7/Garrison   | Discovered new exit (range 12)
  8244 | -7/Garrison   | Expanded RIF knowledge: Alert ID Control
  8435 | -7/Garrison   | Discovered new exit (range 10)
  8467 | -7/Garrison   | Triggered checkpoint
  8500 | -7/Garrison   | Garrison Relay disabled
  8533 | -7/Garrison   | Entered Factory
  8773 | -7/Factory    | Identified exit to Garrison
  8773 | -7/Factory    | Entered Garrison
  8826 | -7/Garrison   | Expanded RIF knowledge: Threat Obfuscation
  8889 | -7/Garrison   | Triggered checkpoint
  8904 | -7/Garrison   | Garrison Relay disabled
  9085 | -7/Garrison   | Triggered checkpoint
  9099 | -7/Garrison   | Triggered checkpoint
  9100 | -7/Garrison   | Triggered checkpoint
  9110 | -7/Garrison   | Core integrity fell below 50%
  9145 | -7/Garrison   | Build established: Botlord-Mutant
  9183 | -7/Garrison   | Triggered checkpoint
  9342 | -7/Garrison   | Discovered new exit (range 11)
  9647 | -7/Garrison   | Triggered checkpoint
  9698 | -7/Garrison   | Lost 3 parts (3u)
  9760 | -7/Garrison   | Expanded RIF knowledge: Robot Detection
  9801 | -7/Garrison   | Garrison Relay disabled
  9845 | -7/Garrison   | Garrison Relay disabled
  9880 | -7/Garrison   | Discovered new exit (range 9)
  9883 | -7/Garrison   | Found embedded Infiltrators
  9898 | -7/Garrison   | Entered Factory
  9898 | -6/Factory    | Accompanied by 3 allies
  9898 | -6/Factory    | Evolved 2 slots: Utility x2
 10075 | -6/Factory    | Identified exit to Garrison
 10075 | -6/Factory    | Entered Garrison
 10075 | -6/Garrison   | Accompanied by 3 allies
 10106 | -6/Garrison   | Found embedded Infiltrators
 10222 | -6/Garrison   | Garrison Relay disabled
 10484 | -6/Garrison   | Spotted B-75 Beast
 10504 | -6/Garrison   | Triggered checkpoint
 10515 | -6/Garrison   | Triggered checkpoint
 10520 | -6/Garrison   | Allies destroyed B-75 Beast
 10571 | -6/Garrison   | Expanded RIF knowledge: Autoassimilate
 10572 | -6/Garrison   | Lost 5 allies
 10652 | -6/Garrison   | Discovered new exit (range 9)
 10731 | -6/Garrison   | Triggered checkpoint
 10782 | -6/Garrison   | Discovered new exit (range 8)
 10937 | -6/Garrison   | Discovered new exit (range 7)
 11010 | -6/Garrison   | Entered Factory
 11010 | -5/Factory    | Accompanied by 3 allies
 11010 | -5/Factory    | Evolved 2 slots: Utility x2
 11620 | -5/Factory    | Identified exit to Garrison
 11620 | -5/Factory    | Entered Garrison
 11620 | -5/Garrison   | Accompanied by 3 allies
 11652 | -5/Garrison   | Expanded RIF knowledge: Autoassimilate
 11694 | -5/Garrison   | Triggered checkpoint
 11738 | -5/Garrison   | Garrison Relay disabled
 11844 | -5/Garrison   | Spotted B-75 Beast
 11848 | -5/Garrison   | Triggered checkpoint
 11854 | -5/Garrison   | Triggered checkpoint
 11857 | -5/Garrison   | Triggered checkpoint
 11871 | -5/Garrison   | Allies destroyed B-75 Beast
 11891 | -5/Garrison   | Lost 4 allies
 12041 | -5/Garrison   | Discovered new exit (range 13)
 12059 | -5/Garrison   | Expanded RIF knowledge: Patrol Navigation
 12098 | -5/Garrison   | Triggered checkpoint
 12233 | -5/Garrison   | Entered Factory
 12233 | -4/Factory    | Accompanied by 2 allies
 12233 | -4/Factory    | Evolved 2 slots: Propulsion x1, Utility x1
 12347 | -4/Factory    | Identified exit to Garrison
 12361 | -4/Factory    | Entered Garrison
 12361 | -4/Garrison   | Accompanied by 3 allies
 12382 | -4/Garrison   | Triggered checkpoint
 12433 | -4/Garrison   | Garrison Relay disabled
 12463 | -4/Garrison   | Learned Research security intel
 12483 | -4/Garrison   | Spotted B-86 Titan
 12487 | -4/Garrison   | Triggered checkpoint
 12493 | -4/Garrison   | Triggered checkpoint
 12495 | -4/Garrison   | Triggered checkpoint
 12499 | -4/Garrison   | Triggered checkpoint
 12522 | -4/Garrison   | Allies destroyed B-86 Titan
 12556 | -4/Garrison   | Lost 16 allies
 12557 | -4/Garrison   | Found embedded Infiltrators
 12724 | -4/Garrison   | Discovered new exit (range 3)
 12811 | -4/Garrison   | Triggered checkpoint
 12857 | -4/Garrison   | Triggered checkpoint
 12871 | -4/Garrison   | Triggered checkpoint
 12883 | -4/Garrison   | Triggered checkpoint
 12973 | -4/Garrison   | Discovered new exit (range 100)
 12973 | -4/Garrison   | Discovered new exit (range 72)
 12973 | -4/Garrison   | Discovered new exit (range 26)
 13112 | -4/Garrison   | Expanded RIF knowledge: Signal Jamming
 13151 | -4/Garrison   | Triggered checkpoint
 13413 | -4/Garrison   | Entered Research
 13413 | -3/Research   | Accompanied by 5 allies
 13413 | -3/Research   | Evolved 2 slots: Power x1, Utility x1
 13527 | -3/Research   | Identified exit to Garrison
 13527 | -3/Research   | Entered Garrison
 13527 | -3/Garrison   | Accompanied by 5 allies
 13685 | -3/Garrison   | Triggered checkpoint
 13743 | -3/Garrison   | Discovered new exit (range 51)
 13743 | -3/Garrison   | Discovered new exit (range 61)
 13743 | -3/Garrison   | Discovered new exit (range 34)
 13765 | -3/Garrison   | Spotted B-86 Titan
 13766 | -3/Garrison   | Autoassimilated Titan 8a with RIF
 13766 | -3/Garrison   | Triggered checkpoint
 13801 | -3/Garrison   | Triggered checkpoint
 13911 | -3/Garrison   | Expanded RIF knowledge: Zone Cloak
 13920 | -3/Garrison   | Lost 3 allies
 13983 | -3/Garrison   | Entered Research
 13983 | -2/Research   | Accompanied by 10 allies
 13983 | -2/Research   | Evolved 2 slots: Utility x2
 14287 | -2/Research   | Garrison activated, responded to threat
 14319 | -2/Research   | P-80 Master assimilated allied Terminator 9a
 14323 | -2/Research   | Lost 7 allies
 14351 | -2/Research   | Identified exit to Garrison
 14365 | -2/Research   | Entered Garrison
 14365 | -2/Garrison   | Accompanied by 2 allies
 14433 | -2/Garrison   | Triggered checkpoint
 14443 | -2/Garrison   | Garrison Relay disabled
 14481 | -2/Garrison   | Garrison Relay disabled
 14654 | -2/Garrison   | Spotted B-90 Cyclops
 14660 | -2/Garrison   | Triggered checkpoint
 14661 | -2/Garrison   | Triggered checkpoint
 14674 | -2/Garrison   | P-80 Master assimilated allied G-73 Enforcer
 14689 | -2/Garrison   | Triggered checkpoint
 14689 | -2/Garrison   | P-80 Master assimilated allied Warden 9c
 14695 | -2/Garrison   | Triggered checkpoint
 14709 | -2/Garrison   | Allies destroyed B-90 Cyclops
 14746 | -2/Garrison   | Lost 8 allies
 14751 | -2/Garrison   | Lost 13 parts (1p3n5u4w)
 15099 | -2/Garrison   | Discovered new exit (range 14)
 15241 | -2/Garrison   | Triggered checkpoint
 15277 | -2/Garrison   | Expanded RIF knowledge: Program Shield
 15310 | -2/Garrison   | Garrison Relay disabled
 15415 | -2/Garrison   | Discovered new exit (range 12)
 15512 | -2/Garrison   | Lost 3 allies
 15538 | -2/Garrison   | Discovered new exit (range 13)
 15595 | -2/Garrison   | Triggered checkpoint
 15802 | -2/Garrison   | Lost 5 allies
 15822 | -2/Garrison   | Entered Access
 15822 | -1/Access     | Evolved 2 slots: Propulsion x1, Utility x1
 15968 | -1/Access     | Spotted B-99 Colossus
 15979 | -1/Access     | Lost 3 allies
 16145 | -1/Access     | Identified exit to Garrison
 16145 | -1/Access     | Entered Garrison
 16245 | -1/Garrison   | Spotted B-99 Colossus
 16247 | -1/Garrison   | Triggered checkpoint
 16249 | -1/Garrison   | Triggered checkpoint
 16267 | -1/Garrison   | Discovered new exit (range 10)
 16271 | -1/Garrison   | Entered Access
 16296 | -1/Access     | Lost 8 parts (2p1n4u1w)
 16680 | -1/Access     | Spotted B-99 Colossus
 16805 | -1/Access     | Build established: Botlord-Sprinter
 16828 | -1/Access     | Spotted B-99 Colossus
 16828 | -1/Access     | Spotted B-99 Colossus
 16851 | -1/Access     | Discovered new exit (range 3)
 16852 | -1/Access     | Identified exit to Command
 16852 | -1/Access     | Entered Command
 16870 | -1/Command    | Lost 5 parts (2p3u)
 16882 | -1/Command    | Found Adv. Powered Armor
 17023 | -1/Command    | Spotted M Guard
 17024 | -1/Command    | Spotted M Guard
 17026 | -1/Command    | Spotted Combat Programmer
 17026 | -1/Command    | Spotted Combat Programmer
 17079 | -1/Command    | Core integrity fell below 50%
 17084 | -1/Command    | Lost 6 parts (1p3n2u)
 17098 | -1/Command    | Met MAIN.C
 17109 | -1/Command    | System corruption reached 10%
 17115 | -1/Command    | Core integrity fell below 20%
 17136 | -1/Command    | Destroyed by Combat Programmer with EMDS

 Last Messages 
---------------
17107_ Penetrated by EMDS Slug.
17107_ Relay Coupler [Grunt] destroyed.
17107_ Relay Coupler [NC] destroyed.
17108_ Penetrated by EMDS Slug.
17109_ EMDS Slug penetrates Wall.
17111_ Penetrated by EMDS Slug.
17111_ Cld. Q-thruster destroyed.
17111_ Imp. Hacking Suite destroyed.
17112_ The unstable cave ceiling collapses.
17112_ Penetrated by EMDS Slug. <x2>
17114_ Relay Coupler [Hunter] destroyed.
17114_ EMDS Slug penetrates Reinforced Barrier.
17118_ Penetrated by EMDS Slug.
17120_ EMDS Slug penetrates Reinforced Barrier. <x3>
17124_ Penetrated by EMDS Slug. <x2>
17126_ Door malfunctions.
17130_ Penetrated by EMDS Slug.
17130_ Imp. System Shield destroyed.
17131_ Penetrated by EMDS Slug. <x2>
17135_ EMDS Slug penetrates Reinforced Barrier.

 Map 
-----
+----------------------------------------------------+
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| ?????????????????????????????????????????????????? |
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           106
Energy Generation          45
Energy Capacity            600
Matter Stores              300
Matter Capacity            300
Sight Range                20
Robot Scan Range           16
Terrain Scan Density       10
Jamming Range              12
Cloak Strength             3
Armor Coverage             600
Resistance: KI             30
Utility Shielding          66
Weapon Shielding           33
Point Defense Rating       240
Phase Shifting             15
Evasion (%)                79
Targeting Accuracy         8
Core Analysis              6
Recoil Reduction           4
Offensive Hacking          12
Defensive Hacking          26
Relay Coupler Types        8
Relay Coupler Value        290

 Item Schematics 
-----------------
 Cmb. Linear Gravjet | -4/Factory | Hacked

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Repaired
----------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              StealthBombBlade
  Manual?         0
Play Time         03:25:25
  Cumulative      482.6 hours
  Start           2025.05.20 @ 19:15:01
  End             2025.05.23 @ 21:26:57
Sessions          3
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          533
  Rogue           533
  Adventurer      0
  Explorer        0
Win Type          -
  Total           14
  Types           9/0/4/1/0/0/0/0/0/0
Lore%             64
Gallery%          78
Achievement%      82
Wizard Run        0

 Options 
---------
Layout            0
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1bb6badb-9963-4fa3-85be-539e0ceb60b8