Cogmind - Beta 12 @@@ ROGUE MODE // 2024.01.02 @ 00:56:38 Player: Aro Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (52) 260 Value Destroyed (1630) 1630 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (305) 305 TOTAL SCORE: 4495 Bonus ------- Follower Combat Kills 105 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 299/300 Energy 100/100 System Corruption 5% Temperature Danger (416) Movement Flying (34) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (4) ------ Visual Processing Unit > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (5) ---- Light Ion Engine Target Analyzer Rocket Launcher Improved Datajack Mining Laser Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Small Storage Unit Visual Processing Unit Light Armor Plating Light Armor Plating > --- WEAPON ----------- Flail Katana > --- INVENTORY -------- Target Analyzer Heavy Laser Rocket Launcher Improved Datajack Mining Laser [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Small Storage Unit Device Structural Scanner Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Launcher Impact Weapon Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 2 | . . . 1 . 1 . Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 70 | 5 7 3 18 8 14 15 Power 7 | . 2 . 1 1 1 2 Engine 4 | . 2 . . 1 . 1 Core 3 | . . . 1 . 1 1 Reactor . | . . . . . . . Propulsion 33 | 2 1 3 9 2 8 8 Treads . | . . . . . . . Leg 20 | 2 1 3 6 2 5 1 Wheel 1 | . . . . . 1 . Hover 7 | . . . 3 . . 4 Flight 5 | . . . . . 2 3 Utility 12 | 1 1 . 3 2 3 2 Device 3 | . 1 . 2 . . . Storage 1 | 1 . . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection 7 | . . . 1 2 2 2 Artifact . | . . . . . . . Weapon 18 | 2 3 . 5 3 2 3 Energy Gun 8 | 1 . . 3 2 1 1 Energy Cannon 2 | . 1 . 1 . . . Ballistic Gun 5 | 1 2 . . . . 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon 1 | . . . . . 1 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 28 | . . . 4 7 2 15 Power 5 | . . . 1 1 1 2 Propulsion 11 | . . . 2 3 . 6 Utility 7 | . . . . 1 1 5 Weapon 5 | . . . 1 2 . 2 Highest Loss Streak 9 | . . . 4 7 2 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 91 | . 96 100 96 78 91 78 Engine 6 | . 12 14 2 8 4 1 Core 3 | . . . 8 . 3 3 Leg 24 | . 28 28 26 18 26 13 Hover 2 | . . . 3 . . 9 Flight 1 | . . . . . 2 6 Device 12 | . 12 14 19 11 9 2 Storage 10 | . 14 14 11 11 9 5 Processor 1 | . . . . . 1 9 Protection 5 | . . . 2 8 15 9 Energy Gun 6 | . . . 14 16 5 1 Energy Cannon 5 | . 11 14 5 1 . . Ballistic Gun 5 | . 16 14 1 . . 2 Impact Weapon 2 | . . . . 1 9 7 Slashing Weapon 1 | . . . . . 2 6 Naked Turns . | . . . . . . . Heaviest Build 25 | 7 14 14 25 24 25 20 Greatest Support 53 | 20 20 20 30 20 48 53 Greatest Overweight (x) 4 | . . . 4 2 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 6 Most Carried 8 | 7 8 8 8 8 8 8 Average Carried 7 | 4 7 8 7 6 6 6 Final Capacity 8 | 8 8 8 8 8 8 5 Final Carried 8 | 7 8 8 8 7 8 5 Class Distribution -------------------- 57% | Mutant 42% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Jun Mat Min Mat Min Mat Gar Matter Collected 1018 | 189 168 75 209 65 145 167 Remotely 301 | . 127 75 99 . . . Salvage Created 1840 | . 196 207 382 123 402 530 Parts 116 | . 11 16 27 6 21 35 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Combat Hostiles Destroyed 48 | . 5 7 9 3 7 17 Melee 16 | . . . . . 5 11 Guns 19 | . 4 3 5 2 . 5 Cannons 8 | . 1 4 2 1 . . AOE 2 | . . . 2 . . . Classes Destroyed 8 | . 3 . 2 1 1 1 Recycler 2 | . 1 . 1 . . . Operator 1 | . . . 1 . . . Watcher 1 | . . . . . 1 . Swarmer 18 | . 3 3 3 . . 9 Grunt 18 | . 2 4 5 2 4 1 Duelist 1 | . . . . 1 . . Sentry 7 | . . . 1 . 3 3 Programmer 4 | . . . . . . 4 Best Kill Streak 6 | . 3 3 6 3 3 5 Combat Bots Only 5 | . 3 3 5 3 3 5 Max Kills in Single Turn 2 | . 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded 2 | . . . 2 . . . Melee 1 | . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Damage Taken 3489 | . 184 230 403 622 744 1306 Core 868 | . 49 60 80 121 189 369 Absorbed by Shields 9 | . . . 9 . . . Redirected to Shielding 38 | . . . . . 38 . Regen/Repaired (Parts) 57 | . . . 57 . . . Core Remaining (%) 68 | 100 . 56 . 49 . . Volleys Fired 85 | . 11 16 25 11 3 19 Largest 2 | . 2 2 2 2 1 2 Hottest 133 | . 80 80 125 133 56 89 Shots Fired 158 | . 22 31 48 19 3 35 Gun 106 | . 15 15 29 9 3 35 Cannon 50 | . 7 16 17 10 . . Launcher 2 | . . . 2 . . . Special . | . . . . . . . Kinetic 53 | . 15 15 4 . . 19 Thermal 103 | . 7 16 42 19 3 16 Explosive 2 | . . . 2 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | . 4 9 11 5 . 10 Robot Miss Streak 4 | . 2 2 4 2 3 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 152 | . 13 22 28 13 21 55 Core Hits 64 | . 9 9 12 4 7 23 Critical Kills 1 | . . . . . 1 . Critical Parts Destroyed 4 | . . . . . 2 2 Critical Strikes 11 | . . . . . 5 6 Burn 1 | . . . . . . 1 Smash 6 | . . . . . 4 2 Sever 4 | . . . . . 1 3 Melee Attacks 69 | . . . . . 25 44 Impact 31 | . . . . . 16 15 Slashing 38 | . . . . . 9 29 Piercing . | . . . . . . . Sneak Attacks 2 | . . . . . . 2 Combat Hostiles 1 | . . . . . . 1 Follow-up Attacks 7 | . . . . . 3 4 Damage Inflicted 3324 | . 206 369 565 297 603 1284 Guns 1013 | . 102 141 293 150 . 327 Cannons 668 | . 104 228 189 147 . . Explosions 83 | . . . 83 . . . Melee 1555 | . . . . . 603 952 Ramming 5 | . . . . . . 5 Kinetic 370 | . 102 141 25 . . 102 Thermal 1311 | . 104 228 457 297 . 225 Explosive 83 | . . . 83 . . . Electromagnetic . | . . . . . . . Impact 582 | . . . . . 349 233 Slashing 973 | . . . . . 254 719 Piercing . | . . . . . . . Highest Corruption 5 | . . . . . . 5 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 5 | . . . . . . 5 Message Errors 2 | . . . . . . 2 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 115 | . . . 8 7 53 47 Projectiles 7 | . . . . 7 . . Explosions 8 | . . . 8 . . . Melee 100 | . . . . . 53 47 Knockbacks 2 | . . . . . 2 . Impact 2 | . . . . . 2 . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 2 | . . . . . . 2 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 481 | . 141 230 481 450 20 442 Average Temperature 192 | . 75 84 224 286 10 224 Received Heat Transfer 1059 | . 39 90 126 192 342 270 Effects 12 | . . 1 6 3 . 2 Shutdowns 1 | . . . . . . 1 Interference 4 | . . 1 3 . . . Short Circuit 2 | . . . 1 1 . . Damage (minor) 3 | . . . 1 1 . 1 Damage (major) 2 | . . . 1 1 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 2 | . . . . . . 2 Impact Corruptions 6 | . . . . . 3 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . . 1 . . 1 Heat Transferred 2738 | . 222 481 962 592 . 481 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Peak Influence 373 | . 100 170 292 82 211 373 Initial 82 | . . . 66 82 31 48 Average 107 | . 50 118 158 78 71 158 Maximum Alert Level 1 | . . . 1 . 1 1 Low Security (%) 83 | 100 100 100 56 100 95 70 Level 1 16 | . . . 43 . 4 29 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . . . 1 . 1 . Investigation . | . . . . . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison 1 | . . . . . 1 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 69 | . 11 6 13 3 12 24 Peak Tracking Total 10 | . 5 2 4 3 3 10 Tactical Retreats 2 | . . . . . . 2 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Traps Triggered 1 | . . . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Jun Mat Min Mat Min Mat Gar Machines Disabled 6 | . 1 . 5 . . . Max in Single Turn 2 | . 1 . 2 . . . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Machines Accessed 17 | . 4 . 8 . 5 . Terminals 14 | . 4 . 6 . 4 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Total Hacks 39 | . 10 . 16 . 13 . Successful 19 | . 3 . 10 . 6 . Failed 20 | . 7 . 6 . 7 . Catastrophic 2 | . 1 . . . 1 . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 34 | . 10 . 12 . 12 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . 1 . Terminal Hacks 14 | . 3 . 6 . 5 . Record 1 | . . . . . 1 . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 2 | . . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . . . 1 . Unreport Threat 2 | . 1 . . . 1 . Locate Traps 2 | . . . 2 . . . Transport Status 1 | . . . 1 . . . Registered Prototypes 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . Unlock Access 1 | . . . . . 1 . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 1 . 1 . Used 1 | . . . 1 . . . Hacking Detections 10 | . 4 . 3 . 3 . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 51 | . . . 51 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 10 | . . . 10 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Jun Mat Min Mat Min Mat Gar Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 3 | . . . . . . 3 Programmers 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Jun Mat Min Mat Min Mat Gar Total Allies 1 | . . . . 1 . . Largest Group 1 | . . . . 1 1 . Highest-Rated Group 31 | . . . . 31 31 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 22 | . . . . . 22 . Total Damage 296 | . . . . . 296 . Kills 5 | . . . . . 5 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Jun Mat Min Mat Min Mat Gar Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Jun Mat Min Mat Min Mat Gar Turns Passed 2587 | 72 487 255 674 234 463 402 Spaces Moved 1597 | 50 357 165 402 87 253 283 Core 21 | 3 . . 1 4 . 13 Treads . | . . . . . . . Legs 1285 | 47 357 165 342 83 225 66 Wheels 28 | . . . . . 28 . Hover 194 | . . . 59 . . 135 Flight 69 | . . . . . . 69 Fastest Speed 34 | 50 120 120 52 120 115 34 Average Speed 117 | 115 120 120 118 182 146 65 Slowest Speed 250 | 120 120 120 250 190 190 150 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 2 53 30 33 15 21 30 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 15 | . . . 15 . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 15 | . . . 15 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Jun Mat Min Mat Min Mat Gar Total 2070 | 61 399 192 555 143 311 409 Wait 161 | . . 6 84 35 . 36 Move 1591 | 49 356 164 401 86 252 283 Hop . | . . . . . . . Pick Up 40 | 7 11 . 10 1 6 5 Fast Attach 40 | 5 3 . 10 4 9 9 Attach 17 | . 1 . 4 4 2 6 Detach 7 | . 1 . 2 2 2 . Swap 13 | . 3 3 4 . 3 . Drop 50 | . 13 3 15 . 12 7 Fire 85 | . 11 16 25 11 3 19 Melee 60 | . . . . . 22 38 Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 5 | . . . . . . 5 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: Mat / [*Min]) -9/Mines -8/Materials -8/Garrison History --------- Turn | Location | Event 12 | -11/Junkyard | Discovered new exit (range 15) 73 | -11/Junkyard | Entered Materials 320 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 7) 452 | -10/Materials | Identified exit to Mines 560 | -10/Materials | Entered Mines 806 | -10/Mines | Discovered new exit (range 8) 815 | -10/Mines | Entered Materials 815 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 982 | -9/Materials | Lost 4 parts (1p2n1w) 1122 | -9/Materials | Discovered new exit (range 16) 1281 | -9/Materials | Build established: Scavenger-Mutant 1296 | -9/Materials | Repaired Adv. Beam Cannon 1427 | -9/Materials | Discovered new exit (range 15) 1489 | -9/Materials | Entered Mines 1524 | -9/Mines | Core integrity fell below 50% 1556 | -9/Mines | Lost 7 parts (1p3n1u2w) 1680 | -9/Mines | Discovered new exit (range 16) 1705 | -9/Mines | Met a Derelict testing a Signal Generator 1705 | -9/Mines | Assembled infested the area 1723 | -9/Mines | Entered Materials 1723 | -8/Materials | Accompanied by 1 ally 1723 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -8/Materials | Build established: Mutant 2131 | -8/Materials | Garrison activated, responded to threat 2168 | -8/Materials | Identified exit to Garrison 2186 | -8/Materials | Entered Garrison 2283 | -8/Garrison | Build established: Scavenger-Mutant 2384 | -8/Garrison | Triggered checkpoint 2412 | -8/Garrison | Triggered checkpoint 2436 | -8/Garrison | Triggered checkpoint 2446 | -8/Garrison | Core integrity fell below 50% 2486 | -8/Garrison | Lost 9 parts (1p4n3u1w) 2521 | -8/Garrison | Core integrity fell below 20% 2588 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02512_ Dropped Lgt. Assault Rifle. 02513_ Acquired Lgt. Ion Engine. 02516_ Acquired 15 matter. 02517_ Acquired 1 matter. 02522_ P-60 Hacker suffers critical hit (Burn). 02523_ Acquired 1 matter. 02528_ Imp. Heat Sink melted. 02528_ P-60 Hacker destroyed. 02530_ System corrupted: Heat flow error (+216). Garrison Door activated. 02538_ Acquired 2 matter. 02545_ System corrupted: Energy discharge (-47). 02546_ S-10 Pest destroyed. 02558_ Acquired 3 matter. 02578_ G-50 Soldier destroyed. 02579_ Lgt. Armor Plating destroyed. 02581_ Power failure, Lgt. Ion Engine shutdown. 02583_ Hvy. Laser destroyed. 02587_ Lgt. Ion Engine destroyed. 02588_ Overheating: Flight Unit damaged (-7). Map ----- +----------------------------------------------------+ | ?????????????????????????# %######|#??????????? | | ?????????????????????????### [##!=#!!#??????????? | | ???????????????????????????# ##!!+=!#??????????? | | ???????????????????????????# ########??????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# =#?????????????????? | | ???????????????????????????# !%##????????????????? | | ???????????????????????????# ! #????????????????? | | ???????????????????????????# ##????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #????#########????? | | ???????????????????????????# #????# "#????? | | ???????????????????????????# #????# "#????? | | ???????????????????????????# #????# """"""#????? | | ???????????????????????????# #????# #######????? | | ???????????????????????????# #????# #??????????? | | ???????????????????????????# #??### #??????????? | | ???????????????#???????????# #??# #??????????? | | ??????????????? ???????????# #??# #??????????? | | ??????????????# #??????????# #??# #??????????? | | ??????????????# #??????????# #??### #??????????? | | ??????????????# #?????#+#### ###### #??????????? | | ??????????????# #?????#*g@%g* #??????????? | | ??????????????# #?????#=####= ########??????????? | | ?????????????? #?????# #??# #?????????????????? | | ???#??????????# #?????# #??# #?????????????????? | | ???# ??######?# #?????# #??# #?????????????????? | | ???# ?# #?#%#?????# #??# #?????????????????? | | ??## ## ###+####### #### #?????????????????? | | ### ! %[%% % #?????????????????? | | !%! !=*!%** #?????????????????? | | [[^ [ #?????????????????? | | ### ##^ ^^##* ###############?????????????????? | | ??# ## ## ###?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ? %/[ =#?????????????????????????????? | | # % "%#?????????????????????????????? | | ??# ## ## % ###?????????????????????????????? | | ??# ?# ## *#???????????????????????????????? | | ? ? #???????????????????????????????? | | #???????????????????????????????? | | ### #???????????????????????????????? | | ??## ## ""## #???????????????????????????????? | | ???# ?? ???# #???????????????????????????????? | | ???# ???#????# #???????????????????????????????? | | ???#?????????# #???????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 300 Core Shielding 20 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Dynamic Key Use The Force Challenges ------------ None Game ------ Seed CloakingOpticalDoublenader Manual? 0 Play Time 00:35:35 Cumulative 5.6 hours Start 2024.01.02 @ 00:16:06 End 2024.01.02 @ 00:56:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 9 Rogue 9 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e05ae879-c56f-4899-a58a-809a6a505bd5