Cogmind - Beta 9.3 *** ADVENTURER MODE // 2019.12.31 @ 14:03:14 // Winter2019/RPGLIKE Player: Rev Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (19) 3800 Robots Destroyed (332) 1660 Value Destroyed (13698) 13698 Prototype IDs (20) 400 Alien Tech Used (4) 800 Bonus (6298) 6298 TOTAL SCORE: 30156 Bonus ------- High Alert Combat Kills 1048 Follower Combat Kills 940 Aligned with FarCom 300 Met Imprinter 300 Was Imprinted 300 Used Core Reset Matrix 3000 Scanned by Researcher 1000 Friendly Fire -590 Cogmind --------- Core Integrity 0/1000 Matter 384/400 Energy 565/575 System Corruption 2% Temperature Cool (-100) Movement Walking (120) Location -3/Section 7 Parts ------- > --- POWER (4) -------- Neutrino Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (3) --- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY (10) ----- Cryofiber Web Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Particle Accelerator Improved System Restoration Module Long-range Tractor Beam Mobile Refinery Mk. CCLXVII > --- WEAPON (4) ------- Tri-rail Accelerator Tri-rail Accelerator > --- INVENTORY (6) ---- Gamma Rifle Gamma Rifle Gamma Rifle Core Cannon Railgun Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- Cryofiber Web Advanced Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Terrain Scan Processor Particle Accelerator Improved Hardlight Generator Improved System Restoration Module Long-range Tractor Beam Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Core Cannon Tri-rail Accelerator > --- INVENTORY -------- Gamma Rifle Gamma Rifle Gamma Rifle Railgun Tri-rail Accelerator [Rating: 133] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Utility Improved Signal Interpreter Device Structural Scanner Storage Compact Matter Pod Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Slots Evolved 17 | 4 . 2 1 3 1 . 1 . 2 . . . 1 . . . 1 1 . Power 3 | . . . . 2 . . . . . . . . . . . . 1 . . Propulsion 2 | 1 . . . . . . 1 . . . . . . . . . . . . Utility 9 | 2 . 2 . 1 . . . . 2 . . . 1 . . . . 1 . Weapon 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . Parts Attached 151 | 5 5 12 12 3 4 6 8 12 4 2 2 6 15 10 1 5 16 20 3 Power 19 | 1 . 2 1 . . 2 2 3 . . . . . 1 . 1 2 4 . Engine 10 | 1 . 1 1 . . 1 1 3 . . . . . . . . . 2 . Core 5 | . . 1 . . . 1 1 . . . . . . 1 . 1 . . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 2 . Propulsion 19 | 2 . . 3 . 2 1 . 2 1 . . 3 1 . . 1 . 2 1 Treads 2 | 2 . . . . . . . . . . . . . . . . . . . Leg 17 | . . . 3 . 2 1 . 2 1 . . 3 1 . . 1 . 2 1 Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 58 | . 5 4 3 3 1 1 4 1 2 1 2 1 5 2 . 1 14 6 2 Device 47 | . 2 2 1 1 . 1 4 1 2 1 2 1 5 2 . 1 13 6 2 Storage 2 | . . . 1 1 . . . . . . . . . . . . . . . Processor 5 | . . 1 1 1 1 . . . . . . . . . . . 1 . . Hackware . | . . . . . . . . . . . . . . . . . . . . Protection 4 | . 3 1 . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 . 6 5 . 1 2 2 6 1 1 . 2 9 7 1 2 . 8 . Energy Gun 13 | 2 . 1 2 . . . . 3 . . . 2 2 . . . . 1 . Energy Cannon 11 | . . . 1 . . . . . 1 . . . 5 2 . . . 2 . Ballistic Gun 10 | . . . . . . 1 . 1 . . . . 2 4 1 . . 1 . Ballistic Cannon 15 | . . . 2 . 1 1 2 2 . . . . . 1 . 2 . 4 . Launcher 2 | . . 2 . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . 2 . . . . . . . 1 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . 1 1 . 2 . . 5 . . 1 . 1 . . 1 4 4 . Parts Lost 5 | . . . 1 . . 2 . . . 1 . . . . . . . . 1 Power 1 | . . . 1 . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . Utility 3 | . . . . . . 1 . . . 1 . . . . . . . . 1 Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Highest Loss Streak 1 | . . . 1 . . 1 . . . 1 . . . . . . . . 1 Average Slot Usage (%) 91 | . 92 92 89 84 85 97 97 97 96 90 83 83 94 95 100 97 87 90 89 Engine 9 | . 12 2 4 7 6 11 12 14 16 16 16 16 15 11 10 5 2 . . Core 3 | . . 8 2 . . 5 5 3 . . . . . 3 5 9 10 9 9 Reactor 1 | . . . . . . . . . . . . . . . . . 4 9 9 Treads 4 | . 25 21 7 . . . . . . . . . . . . . . . . Leg 11 | . . . 6 14 13 12 12 15 16 15 11 14 15 15 15 15 15 14 14 Device 26 | . 18 23 29 28 23 19 18 18 20 22 27 27 31 34 36 36 35 37 37 Processor 11 | . . 4 9 10 17 20 19 18 16 15 11 11 10 10 10 10 10 9 9 Protection 1 | . 11 10 1 . . . . . . . . . . . . . . . . Energy Gun 5 | . 25 6 12 7 6 . . 2 5 5 5 7 5 5 5 3 . . . Energy Cannon 3 | . . . . 7 6 6 6 6 5 5 5 5 10 4 5 3 . . . Ballistic Gun 2 | . . . . . . . 6 8 11 6 . . 3 7 9 7 . . . Ballistic Cannon 5 | . . . 7 7 9 19 12 6 . . . . . 1 . 2 10 9 9 Slashing Weapon 1 | . . 7 3 . . . . . . 2 5 . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 97 | 9 18 22 24 24 27 41 41 47 53 59 59 59 77 67 67 75 94 97 97 Greatest Support 105 | 40 40 45 45 28 65 50 55 68 70 70 40 85 85 85 85 90 100 105 105 Greatest Overweight (x) 1 | . . . 1 . . 1 . . . 1 1 1 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . 1 . . . . . . . . Largest Inventory Capacity 6 | 3 3 3 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 6 6 Average Capacity 5 | 3 3 3 3 4 4 4 5 6 6 6 6 6 6 6 6 6 6 6 6 Most Carried 6 | 2 3 3 4 4 4 4 6 6 6 6 6 6 6 6 4 6 6 6 6 Average Carried 4 | 1 2 2 3 3 3 2 4 5 5 5 5 6 5 5 3 4 5 5 5 Final Capacity 6 | 3 3 3 4 4 4 4 6 6 6 6 6 6 6 6 6 6 6 6 6 Final Carried 6 | 2 3 3 4 4 4 4 6 6 6 5 6 6 6 3 4 6 6 6 6 Class Distribution -------------------- 23% | Messiah-Skirmisher 21% | Scavenger-Skirmisher 13% | Mutant 10% | Messiah-Mutant 8% | Skirmisher 5% | Assassin 4% | Generator-Skirmisher 4% | Messiah-Gladiator 3% | Scavenger-Gladiator 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Scavenger-Skirmisher | -9/Mines Skirmisher | -9/Exiles Generator-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Messiah-Gladiator | -6/Zion Messiah-Mutant | -5/Proximity Caves Messiah-Mutant | -5/Factory Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -5/Upper Caves Messiah-Skirmisher | -4/Factory Messiah-Skirmisher | -3/Research Messiah-Skirmisher | -3/Quarantine Messiah-Skirmisher | -3/Section 7 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Matter Collected 7549 | 203 97 227 423 90 . 545 534 1076 124 20 20 60 362 281 . 133 745 1653 956 Remotely 2184 | . . . . . . . . . . . . . . . . . 129 1226 829 Salvage Created 10215 | . 310 230 1091 174 . 375 764 1431 404 110 . 265 1851 200 . 297 429 1042 1242 Parts 616 | . 24 24 80 2 . 36 51 106 20 15 . 8 88 32 2 6 34 50 38 Haulers Intercepted 2 | . . . . . . . 1 . . . . . 1 . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 25 | . . . . . . . . . . 8 . 14 . 3 . . . . . Prevented 29 | . . . . . . . . . . . . 9 . 19 1 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Combat Hostiles Destroyed 273 | . 10 11 33 9 . 27 18 40 13 6 . 6 30 9 1 6 15 21 18 Melee 5 | . . . 5 . . . . . . . . . . . . . . . . Guns 85 | . 7 6 21 2 . 2 4 17 9 . . . 12 5 . . . . . Cannons 159 | . . . 7 5 . 25 14 23 4 5 . 4 12 1 1 4 15 21 18 AOE 12 | . 3 4 . 2 . . . . . . . . 1 . . 2 . . . Classes Destroyed 22 | . 5 . 2 3 . 1 5 1 . 1 . . 2 . . . . 2 . Worker 13 | . 1 . . . . . . 3 . . . . 5 . . . 2 2 . Builder 12 | . . . . . . . 1 3 . . . . . . . 1 2 2 3 Hauler 2 | . . . . . . . 1 . . . . . 1 . . . . . . Recycler 5 | . 1 . . . . . . . . . . . . . . . . 1 3 Carrier 1 | . . . . . . . 1 . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 2 . . . . . . . . . . . Operator 3 | . . . . . . . 1 1 . . . . 1 . . . . . . Watcher 14 | . 3 . 3 . . . 3 1 . . . . 1 . . 1 1 1 . Swarmer 65 | . 6 5 5 . . 17 4 6 8 3 . . 7 . . . 4 . . Grunt 112 | . 4 6 17 2 . 7 9 19 3 . . 1 10 3 . 4 2 12 13 Brawler 5 | . . . . 1 . 1 . 1 . . . . 1 . . . . . 1 Duelist 10 | . . . 4 . . 1 . 3 . . . . . . . . 1 1 . Protector 1 | . . . . . . . 1 . . . . . . . . . . . . Researcher 4 | . . . . . . . . . . . . . . . . . . 2 2 Sentry 31 | . . . 7 . . . 4 9 2 . . . 4 1 1 . 2 . 1 Demolisher 2 | . . . . 2 . . . . . . . . . . . . . . . Hunter 16 | . . . . . . 1 . 2 . 1 . 2 4 2 . . 4 . . Programmer 17 | . . . . . . . . . . . . . 4 . . 2 2 7 2 S7 Guard 1 | . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . 1 . Master Thief 8 | . . . . . . . . . . 2 . 3 . 3 . . . . . Assembled 5 | . . . . 4 . . . . . . . . . . . . . 1 . Savage 1 | . . . . . . . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . . . . . . . 1 . . . . . . Best Kill Streak 14 | . 4 3 5 3 . 14 10 10 4 4 . 1 7 4 1 4 5 6 11 Combat Bots Only 14 | . 3 3 5 3 . 14 9 5 4 4 . 1 5 4 1 4 4 5 7 Max Kills in Single Turn 3 | . 2 2 2 2 . 2 2 2 1 1 . 1 2 2 1 3 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . . 1 . . . . . Exploded 2 | . 2 1 . 2 . . . . . . . . 1 . . 2 . . . Melee 1 | . . . 1 . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Damage Taken 11930 | . 146 828 1331 91 . 767 385 1300 415 82 . 189 1496 758 36 61 381 2353 1311 Core 9476 | . 115 658 1070 74 . 593 288 1028 322 65 . 154 1200 622 30 51 303 1866 1037 Absorbed by Shields 1421 | . . . . . . . . 171 219 24 . 47 72 80 12 12 108 424 252 Redirected to Core 7980 | . 102 528 848 52 . 455 273 856 264 51 . 104 1026 488 18 33 258 1684 940 Core Remaining (%) 89 | 100 . 47 . . . 83 . 98 . . . 100 . . 100 100 . . . Volleys Fired 823 | . 23 24 79 12 . 37 31 93 48 32 . 32 186 41 2 7 29 90 57 Largest 4 | . 2 2 3 3 . 4 4 4 4 1 . 1 4 4 4 4 2 2 2 Hottest 360 | . 80 80 187 187 . 231 184 184 176 80 . 80 276 244 294 229 120 360 120 Shots Fired 1704 | . 46 39 158 36 . 129 124 367 84 32 . 32 198 88 8 16 58 176 113 Gun 629 | . 46 31 94 12 . 3 31 187 64 . . . 90 64 4 3 . . . Cannon 1067 | . . . 64 24 . 126 93 180 20 32 . 32 108 24 4 13 58 176 113 Launcher 8 | . . 8 . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 948 | . . . 51 12 . 95 93 229 24 . . . 40 45 2 14 58 172 113 Thermal 530 | . . 1 95 24 . 34 31 138 60 32 . 32 70 4 4 1 . 4 . Explosive 8 | . . 8 . . . . . . . . . . . . . . . . . Electromagnetic 218 | . 46 30 12 . . . . . . . . . 88 39 2 1 . . . Robot Hit Streak 89 | . 11 18 22 5 . 14 10 29 17 12 . 15 89 32 8 29 22 43 41 Robot Miss Streak 4 | . 1 2 3 3 . 4 2 4 2 2 . 3 2 2 . 2 3 4 2 Penetration Max 1 | . . . . . . . 1 1 . . . . 1 . . . . . . Secondary Targets 4 | . 1 2 . . . . . . . . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . 1 . . . . . Capacitor 259 | . . . . . . . . . 36 32 . 32 143 16 . . . . . Shots Hit Robots 1268 | . 31 50 131 19 . 82 64 221 58 29 . 27 184 71 6 14 50 139 92 Core Hits 602 | . 18 22 47 9 . 36 33 80 23 8 . 12 65 21 2 14 42 99 71 Critical Hits 44 | . . . 1 1 . 4 7 11 . . . . 4 1 . 1 1 11 2 Critical Kills 17 | . . . 1 1 . 1 5 5 . . . . 1 . . 1 1 . 1 Critical Parts Destroyed 21 | . . . . . . 3 2 6 . . . . 3 1 . . . 5 1 Melee Attacks 52 | . . 21 27 . . . . . . 4 . . . . . . . . . Impact 14 | . . 14 . . . . . . . . . . . . . . . . . Slashing 38 | . . 7 27 . . . . . . 4 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38381 | . 586 977 2675 511 . 1616 1337 4116 1032 665 . 675 4742 1634 155 1416 2757 7900 5587 Guns 8332 | . 443 341 1471 169 . 42 423 1928 755 . . . 1727 953 52 28 . . . Cannons 27767 | . . . 700 190 . 1574 914 2188 277 665 . 675 2901 608 103 728 2757 7900 5587 Explosions 1349 | . 143 234 . 151 . . . . . . . . 88 73 . 660 . . . Melee 885 | . . 402 483 . . . . . . . . . . . . . . . . Ramming 48 | . . . 21 1 . . . . . . . . 26 . . . . . . Kinetic 23238 | . . . 560 68 . 1144 840 2139 59 . . . 895 806 27 728 2757 7628 5587 Thermal 10630 | . 143 . 1455 442 . 472 497 1977 973 665 . 675 2157 139 103 660 . 272 . Explosive 234 | . . 234 . . . . . . . . . . . . . . . . . Electromagnetic 3346 | . 443 341 156 . . . . . . . . . 1664 689 25 28 . . . Impact 245 | . . 245 . . . . . . . . . . . . . . . . . Slashing 640 | . . 157 483 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 8 | . . . . . . . . . . . . 1 6 5 . . 4 8 5 Average Corruption 3 | . . . . . . . . . . . . 1 5 1 . . 3 5 1 Corruption Purged 25 | . . . . . . . . . . . . . 3 5 . . 3 9 5 Effects 84 | . . . . . . . . . . . . 1 36 7 . . 10 23 7 Message Errors 12 | . . . . . . . . . . . . . 5 4 . . . 3 . Matter Fused 20 | . . . . . . . . . . . . . 7 1 . . 5 5 2 Heat Flow Errors 9 | . . . . . . . . . . . . . 7 1 . . . 1 . Energy Discharges 13 | . . . . . . . . . . . . 1 3 1 . . 1 5 2 Data Loss (minor) 9 | . . . . . . . . . . . . . 3 . . . 4 2 . Data Loss (major) 3 | . . . . . . . . . . . . . . . . . . 3 . Misfires 2 | . . . . . . . . . . . . . . . . . . 1 1 Targeting Errors 10 | . . . . . . . . . . . . . 8 . . . . 2 . Weapon Failures 6 | . . . . . . . . . . . . . 3 . . . . 1 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 780 | . 14 68 30 20 . 13 . 36 . 4 . 9 80 50 . 189 49 72 146 Projectiles 531 | . . . 21 18 . 13 . 36 . 4 . 9 78 39 . 46 49 72 146 Explosions 176 | . 14 6 . 2 . . . . . . . . . 11 . 143 . . . Melee 73 | . . 62 9 . . . . . . . . . 2 . . . . . . Knockbacks 95 | . . . 5 . . 11 3 2 . . . . . 2 . 5 12 30 25 Impact . | . . . . . . . . . . . . . . . . . . . . Kinetic 93 | . . . 4 . . 11 3 2 . . . . . 2 . 5 12 30 24 Secondary 2 | . . . 1 . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 112 | . 21 24 10 . . . . . . . . . 8 49 . . . . . Shots 3 | . 1 1 . . . . . . . . . . . 1 . . . . . Rammed 6 | . . . 4 1 . . . . . . . . 1 . . . . . . Targets Rammed 7 | . . . 4 1 . . . . . . . . 2 . . . . . . Kicked 1 | . . . . . . . . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 604 | . 210 267 210 99 . 604 . 2 67 98 . 7 179 . 60 . . 76 . Average Temperature 99 | . 60 83 51 42 . 359 . 2 36 29 . 7 64 . 34 . . 33 . Received Heat Transfer 2876 | . 60 615 381 52 . 252 198 392 99 . . 7 173 132 6 15 14 267 213 Effects 18 | . . . . . . 18 . . . . . . . . . . . . . Shutdowns 4 | . . . . . . 4 . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . . . . . . . Interference 6 | . . . . . . 6 . . . . . . . . . . . . . Matter Decay 2 | . . . . . . 2 . . . . . . . . . . . . . Short Circuit 2 | . . . . . . 2 . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . 2 . . . . . . . . . . . . . Damage (core) 1 | . . . . . . 1 . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 9 | . . 1 . . . . . . . . . . 5 3 . . . . . Combat Hostiles 8 | . . 1 . . . . . . . . . . 4 3 . . . . . Parts Fried 26 | . 7 1 . . . . . . . . . . 13 5 . . . . . Impact Corruptions 2 | . . 1 . . . . . . . . . . 1 . . . . . . Robots Melted 4 | . . . . . . . . . . 1 . 2 1 . . . . . . Combat Hostiles 4 | . . . . . . . . . . 1 . 2 1 . . . . . . Parts Melted 40 | . . . 2 . . . . 7 7 5 . 9 10 . . . . . . Heat Transferred 17106 | . 100 . 2556 768 . 851 888 3626 1867 1300 . 1350 3100 150 150 400 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen 11 | . . . . . . . . . . 3 . 1 . 7 . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . 3 . . . . . . . . . . . 1 1 . 1 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Peak Influence 1301 | . 145 247 354 156 . 388 530 1301 801 . . . 690 . . 316 393 457 380 Average Influence 212 | . 40 52 151 67 . 222 85 669 673 . . . 368 . . 145 164 209 131 Maximum Alert Level 4 | . . 1 1 . . 1 2 4 3 . . . 2 . . 1 1 2 1 Low Security (%) 61 | 100 100 92 76 100 . 40 88 10 . . . . 21 . . 91 60 31 77 Level 1 22 | . . 7 23 . . 59 2 9 . . . . 32 . . 9 39 63 22 Level 2 10 | . . . . . . . 8 28 66 . . . 46 . . . . 5 . Level 3 4 | . . . . . . . . 39 33 . . . . . . . . . . Level 4 . | . . . . . . . . 11 . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 39 | . 1 . 2 . . . 3 7 1 . . . 7 . . 1 3 7 7 Investigation 5 | . 1 . . . . . . 1 . . . . 2 . . . . 1 . Extermination 10 | . . . . . . . . . . . . . 2 . . 1 2 4 1 Reinforcement 11 | . . . 2 . . . . 2 . . . . 1 . . . 1 2 3 Assault 4 | . . . . . . . 1 2 1 . . . . . . . . . . Garrison 9 | . . . . . . . 2 2 . . . . 2 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . 1 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Distress Signals 10 | . . . 4 . . . 1 2 . . . . 2 . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 383 | . 14 16 55 10 . 27 23 57 16 9 . 15 45 15 1 8 14 30 28 Peak Tracking Total 9 | . 3 4 9 3 . 7 6 8 5 3 . 3 6 4 1 5 5 6 6 Tactical Retreats 21 | . . 5 6 . . 1 1 4 . . . . 2 . . . . 1 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Traps Triggered 8 | . 1 . . . . . . 1 . . . . 4 . . . . 1 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Machines Disabled 50 | . . 1 1 4 . . 1 8 8 . . . 8 . . 3 5 7 4 Max in Single Turn 4 | . . 1 1 4 . . 1 1 2 . . . 1 . . 2 1 1 1 Garrison Access 4 | . . . . . . . 1 1 . . . . 2 . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Machines Accessed 35 | . 9 1 2 1 4 . 8 4 2 . . . 3 . . . . 1 . Terminals 21 | . 7 1 1 1 . . 7 3 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . 1 . . . 1 . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . . . . . . . . 1 . Garrison Access 2 | . . . . . . . . . . . . . 2 . . . . . . Total Hacks 111 | . 16 3 4 2 48 . 21 6 3 . . . 7 . . . . 1 . Successful 97 | . 16 1 3 2 48 . 18 5 2 . . . 2 . . . . . . Failed 14 | . . 2 1 . . . 3 1 1 . . . 5 . . . . 1 . Catastrophic 1 | . . . . . . . . . . . . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 28 | . . . . . 1 . . . . . 1 . 7 . . 2 2 12 3 Terminals 38 | . 14 3 2 2 . . 11 5 1 . . . . . . . . . . Fabricators 3 | . . . . . . . . . 2 . . . 1 . . . . . . Repair Stations 10 | . . . . . . . 10 . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . . . Scanalyzers 3 | . . . 2 . . . . . . . . . . . . . . 1 . Garrison Access 6 | . . . . . . . . . . . . . 6 . . . . . . Terminal Hacks 80 | . 14 1 2 2 48 . 8 4 1 . . . . . . . . . . Record 64 | . 9 . 1 1 48 . 3 2 . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . . . . . . Level Access Points 1 | . . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . 1 . 1 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . 1 . . . . . . . . . . . . Dispatch Records 4 | . 2 . . . . . 1 . 1 . . . . . . . . . . Hauler Manifests 3 | . 2 . . . . . 1 . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . 1 . . . . . . . . . . Build 1 | . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 10 | . . . . . . . 10 . . . . . . . . . . . . Scan Component 5 | . . . . . . . 5 . . . . . . . . . . . . Repair 5 | . . . . . . . 5 . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . 1 . . . . . . . . . . . Report Inventory 3 | . 2 . . . . . . 1 . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 20 | . 4 1 2 1 . . 5 2 1 . . . 3 . . . . 1 . Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . . . . 5 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . . Matter 234 | . . . . . . . . . 234 . . . . . . . . . . Time 58 | . . . . . . . . . 58 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . 14 . . . . . . . . . . Parts Repaired 5 | . . . . . . . 5 . . . . . . . . . . . . Time 190 | . . . . . . . 190 . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 1 1 . . . . . . . . . . . Machine Destruction 2 | . . . . . . . 1 1 . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Total Allies 28 | . . 3 . . . . . . . . 11 . . . . . . 7 7 Largest Group 11 | . . 3 3 . . . . . . . 11 11 7 . . . . 7 7 Highest-Rated Group 318 | . . 40 40 . . . . . . . 318 318 217 . . . . 93 99 Highest-Rated Ally 39 | . . 16 16 . . . . . . . 39 39 39 . . . . 15 15 Total Orders . | . . . . . . . . . . . . . . . . . . . . Ally Attacks 229 | . . 3 16 . . . . . . . . 110 13 . . . . 62 25 Total Damage 3847 | . . 27 116 . . . . . . . . 1587 659 . . . . 961 497 Kills 19 | . . 1 1 . . . . . . . . 8 5 . . . . 2 2 Allies Corrupted 2 | . . . . . . . . . . . . . 1 . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 2 . 2 . . . . . . 1 . . 2 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 5 | . . . . . . . . . . . . . 2 . . . . 3 . Branch Access 1 | . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . 1 . Active Garrisons 1 | . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Turns Passed 19800 | 78 1630 1492 1562 1069 637 1307 1446 1160 789 398 1301 762 1320 725 63 500 1012 1879 670 Spaces Moved 10236 | 46 836 829 672 584 614 774 549 541 546 264 839 464 672 468 36 310 323 668 201 Core 4 | 4 . . . . . . . . . . . . . . . . . . . Treads 2110 | 42 836 829 403 . . . . . . . . . . . . . . . . Legs 8122 | . . . 269 584 614 774 549 541 546 264 839 464 672 468 36 310 323 668 201 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 160 160 120 120 45 90 105 105 110 110 150 120 120 120 120 120 120 120 120 Average Speed 128 | 150 160 160 144 120 102 125 105 106 110 115 150 124 120 120 120 120 120 120 120 Slowest Speed 160 | 160 160 160 160 120 120 130 105 110 110 150 150 150 120 120 120 120 120 120 120 Overloaded Moves 7 | . . . . . 7 . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 55 | 4 98 97 75 99 94 99 49 81 20 36 87 80 29 64 7 11 11 62 14 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 9 | . . . . 2 1 . . . . . 1 . . 1 . . . 4 . Known Exits Taken 17 | . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . . . . . . . . . . . . . . . Scrap Searched 12 | . . 3 . 1 . 1 . . . 1 2 2 . 2 . . . . . Spaces Dug 3 | . . . . . . . . . . . . . . . . . . 1 2 Terrain Destroyed 437 | . 11 58 13 21 . 27 25 29 65 . . . 13 19 3 63 18 45 27 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 222 | . . . 13 3 . 27 25 29 . . . . 7 12 3 13 18 45 27 AOE 215 | . 11 58 . 18 . . . . 65 . . . 6 7 . 50 . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Total 15700 | 53 1082 918 1079 925 622 1020 1337 914 710 350 881 645 1132 575 50 425 892 1573 517 Wait 3810 | . 204 10 212 320 . 174 718 191 85 34 40 126 185 20 . 89 472 711 219 Move 10217 | 45 835 828 671 583 613 773 548 540 545 263 838 463 671 467 35 309 322 667 201 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 78 | 3 3 3 4 . 2 2 . 6 4 4 1 . 12 2 1 2 13 14 2 Fast Attach 59 | 4 5 5 7 1 2 3 5 3 1 . . 5 3 5 . 2 2 3 3 Attach 29 | 1 . . 2 1 1 1 . 2 1 2 . . 1 3 . 1 4 8 1 Detach 10 | . . 1 1 1 . . 1 . . . . . . . . 2 1 3 . Swap 66 | . . 7 3 1 1 2 3 7 2 . 2 1 11 2 1 2 10 10 1 Drop 96 | . 4 6 7 1 3 2 . 7 5 4 . 3 12 2 . 6 15 17 2 Fire 823 | . 23 24 79 12 . 37 31 93 48 32 . 32 186 41 2 7 29 90 57 Melee 52 | . . 21 27 . . . . . . 4 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 7 | . . . 4 1 . . . . . . . . 2 . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 453 | . 8 13 62 4 . 26 31 65 19 7 . 15 49 33 11 5 24 50 31 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory -7/Lower Caves -6/Zion (discovered 2 exits: [Dee] / *Pro) -5/Proximity Caves -5/Factory (discovered 6 exits: *Fac x2 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Quarantine (discovered 2 exits: [Res] / *Sec) -3/Section 7 History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Utility slot (x2) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 24 | -11/Scrapyard | Discovered new exit (range 14) 79 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 478 | -10/Materials | Discovered new exit (range 8) 846 | -10/Materials | Discovered new exit (range 3) 1055 | -10/Materials | Discovered new exit (range 3) 1280 | -10/Materials | Discovered new exit (range 8) 1709 | -10/Materials | Entered Mines 1709 | -10/Mines | Reached level 2 1749 | -10/Mines | Discovered new exit (range 8) 1787 | -10/Mines | Upgraded with Utility slot (x1) 1861 | -10/Mines | Identified exit to Materials 1929 | -10/Mines | Found a hidden stash of uninstalled traps 2107 | -10/Mines | Core integrity fell below 50% 2418 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2845 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2852 | -10/Mines | Found Prototype Device 2853 | -10/Mines | Identified Exp. Sensor Array 2892 | -10/Mines | Reached level 3 2918 | -10/Mines | Upgraded with Utility slot (x1) 2936 | -10/Mines | Build established: Assassin 2988 | -10/Mines | Learned Materials terminal intel 2988 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3201 | -10/Mines | Entered Materials 3201 | -9/Materials | Accompanied by 3 allies 3202 | -9/Materials | Loaded intel: 9 terminal locations 3202 | -9/Materials | Core integrity fell below 50% 3203 | -9/Materials | Reached level 4 3477 | -9/Materials | Reached level 5 3487 | -9/Materials | Upgraded with Weapon slot (x1) 3626 | -9/Materials | Discovered new exit (range 14) 3962 | -9/Materials | Reached level 6 4086 | -9/Materials | Build established: Skirmisher 4173 | -9/Materials | Discovered new exit (range 10) 4180 | -9/Materials | Identified exit to Materials 4440 | -9/Materials | Discovered new exit (range 15) 4446 | -9/Materials | Build established: Scavenger-Skirmisher 4459 | -9/Materials | Identified exit to Mines 4559 | -9/Materials | Discovered exit to Materials (range 14) 4621 | -9/Materials | Reached level 7 4763 | -9/Materials | Entered Mines 4763 | -9/Mines | Upgraded with Power slot (x2) 4763 | -9/Mines | Upgraded with Utility slot (x1) 4838 | -9/Mines | Build established: Skirmisher 4883 | -9/Mines | Learned Materials security intel 5032 | -9/Mines | Assembled infested the area 5153 | -9/Mines | Learned location of Zion (-6) 5194 | -9/Mines | Discovered exit to Materials (range 16) 5499 | -9/Mines | Reached level 8 5508 | -9/Mines | Build established: Scavenger-Skirmisher 5545 | -9/Mines | Discovered new exit (range 16) 5574 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5578 | -9/Mines | Identified exit to Exiles 5613 | -9/Mines | Discovered exit to Materials (range 7) 5661 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5715 | -9/Mines | Learned location of Storage (-8) 5832 | -9/Mines | Entered Exiles 5856 | -9/Exiles | Discovered new exit (range 14) 5871 | -9/Exiles | Identified exit to Mines 5894 | -9/Exiles | Met 8R-AWN 5914 | -9/Exiles | Met EX-HEX 5976 | -9/Exiles | Met EX-DEC 6062 | -9/Exiles | Met EX-BIN 6076 | -9/Exiles | Aligned with FarCom system 6077 | -9/Exiles | Given EX-Vault access code 6140 | -9/Exiles | Opened EX-Vault 6145 | -9/Exiles | Found Prototype Processor 6146 | -9/Exiles | Identified Modified TNC 6147 | -9/Exiles | Upgraded with Weapon slot (x1) 6152 | -9/Exiles | Found Prototype Leg 6152 | -9/Exiles | Identified Potential Leg 6155 | -9/Exiles | Found Potential Leg 6165 | -9/Exiles | Found Deploy-a-Sentry 6184 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6253 | -9/Exiles | Discovered exit to Mines (range 14) 6321 | -9/Exiles | Visited The Gauntlet 6446 | -9/Exiles | Build established: Skirmisher 6469 | -9/Exiles | Stole three prototypes: Potential Leg, Modified TNC, Deploy-a-Sentry 6469 | -9/Exiles | Entered Mines 6481 | -8/Mines | Reached level 9 6551 | -8/Mines | Destroyed 14 combat bots 6749 | -8/Mines | Discovered exit to Materials (range 6) 7022 | -8/Mines | Build established: Generator-Skirmisher 7049 | -8/Mines | Reached level 10 7466 | -8/Mines | Discovered exit to Materials (range 7) 7776 | -8/Mines | Entered Materials 7777 | -8/Materials | Identified exit to Storage 7778 | -8/Materials | Reached level 11 7976 | -8/Materials | Build established: Scavenger-Skirmisher 8070 | -8/Materials | Discovered new exit (range 4) 8073 | -8/Materials | Identified exit to Factory 8685 | -8/Materials | Repaired Lgt. Nuclear Core 8725 | -8/Materials | Repaired Assault Cannon 8764 | -8/Materials | Repaired Imp. Heat Sink 8804 | -8/Materials | Repaired Assault Cannon 8843 | -8/Materials | Repaired Lgt. Deuterium Engine 8937 | -8/Materials | Discovered exit to Factory (range 15) 8964 | -8/Materials | Reached level 12 8975 | -8/Materials | Upgraded with Propulsion slot (x1) 8987 | -8/Materials | Garrison activated, responded to threat 9035 | -8/Materials | Destroyed 9 combat bots 9222 | -8/Materials | Entered Storage 9224 | -8/Storage | Reached level 13 10022 | -8/Storage | First assault squad dispatched 10062 | -8/Storage | Garrison activated, responded to threat 10068 | -8/Storage | Reached level 14 10129 | -8/Storage | Discovered exit to Factory (range 3) 10382 | -8/Storage | Entered Factory 10384 | -7/Factory | FarCom data flow suspended 10384 | -7/Factory | Reached level 15 10693 | -7/Factory | Fabricated Quantum Capacitor (x2) 10763 | -7/Factory | Upgraded with Utility slot (x2) 10782 | -7/Factory | First assault squad dispatched 11081 | -7/Factory | Discovered new exit (range 19) 11085 | -7/Factory | Build established: Scavenger-Mutant 11170 | -7/Factory | Identified exit to Lower Caves 11171 | -7/Factory | Entered Lower Caves 11218 | -7/Lower Caves | Reached level 16 11291 | -7/Lower Caves | Spotted NE-8LI(f) 11292 | -7/Lower Caves | Encountered a Master Thief 11293 | -7/Lower Caves | Deploy-a-Sentry stolen by Master Thief 11295 | -7/Lower Caves | Spotted TR-4SV(f) 11296 | -7/Lower Caves | Encountered a Master Thief 11303 | -7/Lower Caves | Destroyed TR-4SV(f) 11391 | -7/Lower Caves | Spotted VP-9WC(f) 11392 | -7/Lower Caves | Encountered a Master Thief 11395 | -7/Lower Caves | Destroyed VP-9WC(f) 11495 | -7/Lower Caves | Spotted A6-1ON(f) 11495 | -7/Lower Caves | Spotted AE-PHH(f) 11497 | -7/Lower Caves | Encountered a Master Thief 11497 | -7/Lower Caves | Encountered a Master Thief 11499 | -7/Lower Caves | Potential Leg stolen by Master Thief 11546 | -7/Lower Caves | Encountered a Warlord checkpoint 11556 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 11567 | -7/Lower Caves | Identified exit to Zion 11569 | -7/Lower Caves | Entered Zion 11646 | -6/Zion | Discovered new exit (range 16) 11667 | -6/Zion | Identified exit to Proximity Caves 11705 | -6/Zion | Build established: Scavenger-Gladiator 11787 | -6/Zion | Learned 4 Factory zone layouts 11815 | -6/Zion | Received a hallucinogenic algorithm 11946 | -6/Zion | Gained Derelict followers 12124 | -6/Zion | Imprinted 12126 | -6/Zion | Declared Zion's savior 12264 | -6/Zion | Found Prototype Device 12265 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 12274 | -6/Zion | Discovered new exit (range 20) 12391 | -6/Zion | Learned location of Testing (-2) 12439 | -6/Zion | Build established: Messiah-Gladiator 12460 | -6/Zion | Visited the Megawrench Repair Shop 12460 | -6/Zion | Megawrench repaired 3 parts 12870 | -6/Zion | Entered Proximity Caves 12870 | -5/Proximity Caves | Accompanied by 11 allies 12872 | -5/Proximity Caves | Reached level 17 13006 | -5/Proximity Caves | Spotted F8-X0Z(f) 13007 | -5/Proximity Caves | Encountered a Master Thief 13010 | -5/Proximity Caves | Master Tearclaws stolen by Master Thief 13011 | -5/Proximity Caves | Spotted V6-61W(f) 13012 | -5/Proximity Caves | Encountered a Master Thief 13019 | -5/Proximity Caves | Destroyed V6-61W(f) 13234 | -5/Proximity Caves | Spotted F8-4BJ(f) 13235 | -5/Proximity Caves | Encountered a Master Thief 13237 | -5/Proximity Caves | Destroyed F8-4BJ(f) 13261 | -5/Proximity Caves | Spotted TI-CUE(f) 13262 | -5/Proximity Caves | Encountered a Master Thief 13264 | -5/Proximity Caves | Destroyed TI-CUE(f) 13317 | -5/Proximity Caves | Build established: Messiah-Mutant 13388 | -5/Proximity Caves | Reached level 18 13569 | -5/Proximity Caves | Discovered new exit (range 17) 13609 | -5/Proximity Caves | Identified exit to Factory 13632 | -5/Proximity Caves | Entered Factory 13632 | -5/Factory | Accompanied by 7 allies 13633 | -5/Factory | Identified exit to Factory 13634 | -5/Factory | Reached level 19 13634 | -5/Factory | Upgraded with Utility slot (x1) 13826 | -5/Factory | Spotted B-75 Beast 13912 | -5/Factory | Reached level 20 14362 | -5/Factory | Reached level 21 14514 | -5/Factory | Retrieved Zion intel report: Branch Access 14514 | -5/Factory | Identified exit to Upper Caves 14514 | -5/Factory | Identified exit to Extension 14521 | -5/Factory | Discovered exit to Factory (range 9) 14627 | -5/Factory | Garrison activated, responded to threat 14893 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 14952 | -5/Factory | Entered Upper Caves 15145 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15155 | -5/Upper Caves | Spotted CB-PQ7(f) 15156 | -5/Upper Caves | Encountered a Master Thief 15157 | -5/Upper Caves | Spotted IX-59V(f) 15157 | -5/Upper Caves | Quantum Capacitor stolen by Master Thief 15158 | -5/Upper Caves | Encountered a Master Thief 15163 | -5/Upper Caves | KE Penetrator stolen by Master Thief 15166 | -5/Upper Caves | Destroyed IX-59V(f) 15353 | -5/Upper Caves | Spotted K0-H3L(f) 15354 | -5/Upper Caves | Encountered a Master Thief 15355 | -5/Upper Caves | Spotted 0O-S6P(f) 15356 | -5/Upper Caves | Encountered a Master Thief 15361 | -5/Upper Caves | KE Penetrator stolen by Master Thief 15366 | -5/Upper Caves | Destroyed K0-H3L(f) 15366 | -5/Upper Caves | Mass Driver stolen by Master Thief 15394 | -5/Upper Caves | Spotted 4H-QBQ(f) 15395 | -5/Upper Caves | Encountered a Master Thief 15395 | -5/Upper Caves | Spotted 44-3OD(f) 15396 | -5/Upper Caves | Encountered a Master Thief 15400 | -5/Upper Caves | KE Penetrator stolen by Master Thief 15417 | -5/Upper Caves | Destroyed 44-3OD(f) 15433 | -5/Upper Caves | Crushed by falling debris 15433 | -5/Upper Caves | Core integrity fell below 50% 15468 | -5/Upper Caves | Build established: Messiah-Skirmisher 15546 | -5/Upper Caves | Learned 4 Factory zone layouts 15554 | -5/Upper Caves | Spotted 49-VWD(f) 15555 | -5/Upper Caves | Encountered a Master Thief 15556 | -5/Upper Caves | Spotted P1-4MX(f) 15557 | -5/Upper Caves | Encountered a Master Thief 15557 | -5/Upper Caves | Master Tearclaws stolen by Master Thief 15557 | -5/Upper Caves | KE Penetrator stolen by Master Thief 15614 | -5/Upper Caves | Discovered new exit (range 15) 15649 | -5/Upper Caves | Learned location of Armory (-3) 15675 | -5/Upper Caves | Identified exit to Upper Caves 15677 | -5/Upper Caves | Entered another Upper Caves area 15679 | -5/Upper Caves | Discovered exit to Factory (range 19) 15679 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 15679 | -5/Upper Caves | Reached level 22 15705 | -5/Upper Caves | Learned 4 Factory zone layouts 15740 | -5/Upper Caves | Entered Factory 15741 | -4/Factory | Identified exit to Upper Caves 15742 | -4/Factory | Reached level 23 16219 | -4/Factory | Discovered new exit (range 15) 16239 | -4/Factory | Identified exit to Research 16240 | -4/Factory | Entered Research 16242 | -3/Research | Reached level 24 16267 | -3/Research | Upgraded with Power slot (x1) 16306 | -3/Research | Found Prototype Processor 16307 | -3/Research | Identified Exp. Melee Analysis Suite 16761 | -3/Research | Reached level 25 16980 | -3/Research | Discovered new exit (range 20) 17033 | -3/Research | Reached level 26 17245 | -3/Research | Identified exit to Quarantine 17252 | -3/Research | Entered Quarantine 17257 | -3/Quarantine | Spotted Alpha 7 17297 | -3/Quarantine | Destroyed Alpha 7 17405 | -3/Quarantine | Found Alien Artifact 17406 | -3/Quarantine | Identified Core Reset Matrix 17406 | -3/Quarantine | Reached level 27 17406 | -3/Quarantine | Used Core Reset Matrix 17410 | -3/Quarantine | Detected hypermatrix surge 17410 | -3/Quarantine | Sensed 5 artifacts in vicinity 17705 | -3/Quarantine | Scanned by Researcher 17787 | -3/Quarantine | Reached level 28 17818 | -3/Quarantine | Upgraded with Utility slot (x1) 17903 | -3/Quarantine | Retrieved Zion intel report: Active Garrisons 17938 | -3/Quarantine | Core integrity fell below 50% 18016 | -3/Quarantine | Found Core Cannon 18047 | -3/Quarantine | Retrieved Zion intel report: Trap Installations 18069 | -3/Quarantine | Retrieved Zion intel report: Depthwide Sectors/0 18104 | -3/Quarantine | Discovered new exit (range 17) 18137 | -3/Quarantine | Spotted Fortress 18206 | -3/Quarantine | Emitted hypermatrix ping 18211 | -3/Quarantine | Assembled emerged from beneath the floor 18224 | -3/Quarantine | Allies destroyed Fortress 18225 | -3/Quarantine | Core integrity fell below 20% 18427 | -3/Quarantine | Discovered new exit (range 20) 19121 | -3/Quarantine | Terminal network hard line cut 19130 | -3/Quarantine | Identified exit to Section 7 19131 | -3/Quarantine | Entered Section 7 19132 | -3/Section 7 | Emitted hypermatrix ping 19132 | -3/Section 7 | Sensed 20 artifacts in vicinity 19133 | -3/Section 7 | Reached level 29 19137 | -3/Section 7 | Assembled emerged from beneath the floor 19249 | -3/Section 7 | Garrison activated, responded to threat 19316 | -3/Section 7 | Spotted S7 Guard 19339 | -3/Section 7 | Destroyed S7 Guard 19352 | -3/Section 7 | Found Core Regenerator 19353 | -3/Section 7 | Used Core Regenerator, restored core integrity (+250) 19468 | -3/Section 7 | Found Integrated Reactor 19468 | -3/Section 7 | Installed Integrated Reactor, increased core energy generation (+2%) 19673 | -3/Section 7 | Destroyed 7 combat bots 19768 | -3/Section 7 | Spotted S7 Guard 19773 | -3/Section 7 | Scanned by Researcher 19801 | -3/Section 7 | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- Slug penetrates Wall. Imp. Hardlight Generator destroyed. U-05 Engineer builds a Wall. Acquired 16 matter. Slug penetrates Wall. Slug penetrates U-05 Engineer. U-05 Engineer destroyed. G-67 Veteran knocked back. G-67 Veteran destroyed. Slug penetrates Wall. Acquired 1 matter. Acquired 15 matter. U-05 Engineer builds a Wall. U-05 Engineer destroyed. P-80 Master knocked back. Destroyed Gamma Rifle. P-80 Master knocked back. [Achievement: 30k Club] [Achievement: Just Browsing] [Achievement: Achiever] Map ----- +----------------------------------------------------+ | ############# #### # # " # "T #? | | ###### # #### % # # # "" #? | | ###### """ # # # % # # """ # # | | ###### " " # #######+#+#### # """ ## ## | | ###### """ # ####### =*+%= """ ## ## | | ###### # ####### =!%#%! " ## ## | | ###### + ####### %[!|+%%= ## ## | | # """ # ####### * !=#%| ## ### | | # """ # ####### ####%### [! ## | | """" # """ # ######## #### ### + | | """" # "S # ######## #### ### ## | | """" # "" # ######## #### ### ## | | # "" # ######## ####+#################+# | | # # ######## # % ## ## | | #? ##### ######## #! !! ## ## | | ?############ ######## # !! !## ## """"""" | | #?###########+######## # !! + ## """"""" | | ?###?#?### # #% ##### """"""" | | ?####? ### """"""" # # ##### | | ????? ?## """"""" # # w"" " ##### ? | | ????? # # """"""" # =# " "" ############?## | | ?????? ### + %+ """ ###### ######## | | ?????? ### # [################### | | ?????"?### # ######### + | | ????? ############### # # # | | ?????" # !*@# # # ? | | ?????" + %%%# """ # # ??# | | ?????" # |%%=# """" # "" "" # # | | ????? # %!%+ """ # ""S"" # # | | ????"? ####+######+### !%=! ! " # """" + ?# | | ????"" ## # !=# # # # | | ?????" ## # %#"""############### ? ?? | | ????? ## """""" # ? ?? | | ????? ## """""""" # pu #############+?#? | | ?????? ## """""" # ########## ? ??? | | ???????## # ! [* + "### ? ??? | | ?????####################;###%%! # ""### ????? | | ?????? ######## #!* # "### ????? | | ?????? ######## # # """"### ?????? | | ??????? ######## # # "!""### ?????? | | ???????? ######## # # """""###??????? | | ???????? ######## # " """""###??????? | | ????????? ######## """"""" # "########???????? | | ?????????#?######## """"""" # #######?#???????? | | ?????????? ##### """"""" # ########????????? | | ???????????"" ############### ?#######?????????? | | ????????????" ############### ??????????? | | ????????????? ############### ???????????? | | ???????????????#########?#### ? ?????????????? | | ?????????????????####?####### ?????????!?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 110 Coolant Potential 80 Energy Generation 104 Energy Capacity 690 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 34 Terrain Scan Range 20 Terrain Scan Density 885 ECM Strength 2 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 40 Resistance: TH 35 Resistance: EX 35 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Utility Shielding 33 Melee Speed Boost 30 Evasion (%) 42 Recoil Reduction 2 Particle Charging 30 Kinecelleration 40 Offensive Hacking 10 Defensive Hacking 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Quantum Capacitor | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- Core Reset Matrix Core Cannon Core Regenerator Integrated Reactor Achievements -------------- 30k Club Achiever Alien Roots Explorer Just Browsing More Power To You Nope Ooh, Shiny! Preemptive Strike Signature Confirmed Unlikely Earthworm Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -6 -5 -5 -5 -5 -4 -3 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Zio Pro Fac Upp Upp Fac Res Qua Sec Levels Raised 28 | . . 2 4 1 . 2 2 2 1 1 . 2 3 . 1 1 3 2 1 XP Earned 46667 | 4000 1305 1893 6302 1218 243 3650 3171 2310 1963 488 800 3076 4522 556 277 2101 3954 3524 1314 XP Spent 45985 | 3960 . 3020 2960 3000 1500 1515 4545 . 4450 1500 . 1545 5995 . . 2970 3025 4450 1550 Upgrades 90 | 11 . 7 11 3 2 9 8 . 3 3 . 5 11 . . 6 6 2 3 Power Slot 3 | . . . . 2 . . . . . . . . . . . . 1 . . Propulsion Slot 2 | 1 . . . . . . 1 . . . . . . . . . . . . Utility Slot 9 | 2 . 2 . 1 . . . . 2 . . . 1 . . . . 1 . Weapon Slot 3 | 1 . . 1 . 1 . . . . . . . . . . . . . . Core Integrity 8 | 4 . . . . . . 1 . . . . 1 1 . . 1 . . . Heat Dissipation 12 | . . . 3 . . 8 . . . . . 1 . . . . . . . Energy Generation 6 | . . . 1 . . . . . . . . . 2 . . 2 . 1 . Energy Storage 1 | . . . 1 . . . . . . . . . . . . . . . . Matter Storage 2 | . . . 1 . . . . . . . . . . . . . 1 . . Mass Support 7 | . . 1 . . . . 1 . . . . 3 . . . . 2 . . Inventory Capacity 6 | 3 . . 1 . . . 2 . . . . . . . . . . . . Sight Range 2 | . . . . . . . . . . . . . . . . 2 . . . Sensor Range 4 | . . . 1 . . 1 1 . . . . . . . . 1 . . . Terrain Scan Density 8 | . . 2 2 . . . 1 . 1 . . . 2 . . . . . . Ranged Accuracy 4 | . . . . . 1 . 1 . . 2 . . . . . . . . . Hack Defense % 1 | . . . . . . . . . . . . . . . . . 1 . . KI Resistance % 4 | . . 1 . . . . . . . . . . 2 . . . . . 1 TH Resistance % 3 | . . 1 . . . . . . . . . . 1 . . . . . 1 EX Resistance % 3 | . . . . . . . . . . . . . 2 . . . . . 1 KI Damage % 1 | . . . . . . . . . . . . . . . . . 1 . . TH Damage % 1 | . . . . . . . . . . 1 . . . . . . . . . Protomatter Created 4558 | . 124 130 491 29 . 248 354 872 239 97 . . 763 326 87 62 301 290 145 Integrity Restored 9394 | . 146 271 1368 87 . 567 608 1294 381 116 . 241 1067 732 253 85 450 1077 651 Core 8301 | . 115 241 1368 87 . 567 420 1016 299 89 . 165 1029 732 91 51 303 1077 651 Parts 1093 | . 31 30 . . . . 188 278 82 27 . 76 38 . 162 34 147 . . Protomatter Decayed 2342 | . 62 95 91 25 . 59 117 471 105 53 . 254 673 82 . 31 120 72 32 Game ------ Seed DisposableOverloadAutogun Manual? 0 Play Time 03:51:48 Cumulative 24.1 hours Start 2019.12.31 @ 10:01:25 End 2019.12.31 @ 14:03:14 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode Winter2019/RPGLIKE Game No. 20 Rogue 12 Adventurer 8 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 13533ebb-6026-40c9-b855-4da5b2847a15