Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.16 @ 10:34:20 Player: Darcyisverycute Result: Destroyed by MN-PF3(E) with Overtuned Barrage Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (139) 695 Value Destroyed (4770) 4770 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (278) 278 TOTAL SCORE: 8383 Bonus ------- High Alert Combat Kills 68 Follower Combat Kills 281 Friendly Fire -71 Cogmind --------- Core Integrity 0/550 Matter 38/300 Energy 5/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Scraptown Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Tri-treads > --- UTILITY (4) ------ Improved Heat Sink (fused) Advanced Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Siege Cannon Heavy Rocket Launcher CPS Tube (1) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Tri-treads > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Visual Processing Unit Makeshift Medium Armor Plating > --- WEAPON ----------- Siege Cannon > --- INVENTORY -------- Light Nuclear Core Tri-treads Makeshift Medium Armor Plating Tech Extrapolator High-powered Tractor Beam Gauss Rifle Heavy Rocket Launcher CPS Tube [Rating: 55] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Combat Airjet Flight Unit Improved Flight Unit Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Enhanced Autogun Energy Gun Overtuned Pulse Rifle Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Special Weapon CPS Tube Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Slots Evolved 4 | . . . 2 2 . . . Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 2 | . . . . 2 . . . Weapon 1 | . . . 1 . . . . Parts Attached 125 | 6 4 8 19 9 29 1 49 Power 12 | 1 . 2 1 1 3 . 4 Engine 7 | 1 . 2 1 1 1 . 1 Core 5 | . . . . . 2 . 3 Reactor . | . . . . . . . . Propulsion 31 | 2 . 3 9 1 10 . 6 Treads 13 | 2 . . . . 6 . 5 Leg 8 | . . . 4 1 2 . 1 Wheel 4 | . . 3 1 . . . . Hover 4 | . . . 4 . . . . Flight 2 | . . . . . 2 . . Utility 42 | 1 1 1 3 3 6 1 26 Device 16 | . . 1 1 1 . . 13 Storage 2 | 1 1 . . . . . . Processor 3 | . . . . . 1 . 2 Hackware . | . . . . . . . . Protection 21 | . . . 2 2 5 1 11 Artifact . | . . . . . . . . Weapon 40 | 2 3 2 6 4 10 . 13 Energy Gun 11 | . . 1 1 2 3 . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 16 | 2 1 1 3 . 4 . 5 Ballistic Cannon 5 | . 1 . . 1 . . 3 Launcher 3 | . . . . 1 2 . . Special Weapon 2 | . 1 . . . . . 1 Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 2 . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 8 | . . . . . 7 . 1 Parts Lost 32 | . . 2 7 2 5 . 16 Power 3 | . . . 1 1 . . 1 Propulsion 11 | . . 1 2 . 3 . 5 Utility 6 | . . . . . 1 . 5 Weapon 12 | . . 1 4 1 1 . 5 Highest Loss Streak 5 | . . 2 4 1 5 . 3 To Critical Strikes 1 | . . . . . . . 1 Average Slot Usage (%) 91 | . 85 96 84 87 98 100 89 Engine 7 | . 14 13 9 8 6 9 6 Core 1 | . . . . . 2 . 2 Treads 18 | . 28 19 . . 22 27 17 Leg 2 | . . . 11 27 4 . . Wheel 1 | . . 7 9 . . . . Device 6 | . . 11 6 2 9 5 5 Storage 9 | . 14 14 11 9 9 9 8 Processor 7 | . . . . . 8 9 9 Protection 10 | . . . 4 18 8 12 12 Energy Gun 4 | . . 11 3 6 4 . 3 Ballistic Gun 16 | . 21 6 13 . 13 27 18 Ballistic Cannon 2 | . 5 9 . 2 . . 1 Special Weapon 1 | . 1 . . . . . 1 Slashing Weapon 1 | . . . 5 9 4 . . Peak Build Rating 55 | 6 7 19 26 23 26 24 55 Average Rating 29 | 5 6 15 17 20 21 22 36 On Entrance 13 | . 6 7 17 15 19 22 24 Naked Turns . | . . . . . . . . Heaviest Build 47 | 13 19 28 23 33 29 29 47 Greatest Support 66 | 40 40 40 33 33 66 63 63 Greatest Overweight (x) 4 | . . 2 4 . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 9 Most Carried 10 | 6 10 10 10 10 10 10 10 Average Carried 9 | 3 8 9 8 9 9 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 5 Final Carried 10 | 6 10 10 10 10 10 10 5 Class Distribution -------------------- 34% | Scavenger-Tank 24% | Commander-Tank 20% | Scavenger-Mutant 6% | Mutant 6% | Commander-Gunner 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Commander-Gunner | -8/Recycling Scavenger-Tank | -8/Scraptown Resources | -11 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Matter Collected 5164 | 264 239 423 221 184 422 . 3411 Remotely 1783 | . . . . . . . 1783 Salvage Created 6880 | 54 461 154 737 355 938 . 4181 Parts 386 | 7 21 15 37 34 46 . 226 Haulers Intercepted 3 | . 1 . . . 2 . . Recyclers Shooed 4 | . 1 . 2 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Combat Hostiles Destroyed 115 | . 9 4 12 9 14 . 67 Melee 18 | . . . 4 4 10 . . Guns 61 | . 8 2 8 . 2 . 41 Cannons 29 | . 1 2 . . . . 26 AOE 7 | . . . . 5 2 . . Classes Destroyed 23 | 2 5 2 1 1 2 . 10 Worker 6 | 1 . 1 1 . 1 . 2 Builder 6 | . . 2 . 4 . . . Tunneler 3 | 1 . 2 . . . . . Hauler 3 | . 1 . . . 2 . . Recycler 4 | . 1 . 2 1 . . . Operator 1 | . . . . . 1 . . Watcher 5 | . 1 . 2 . 2 . . Swarmer 6 | . 3 . . 3 . . . Grunt 31 | . 6 1 10 5 9 . . Duelist 2 | . . . 2 . . . . Sentry 5 | . . . . 1 4 . . Hunter 1 | . . . . . 1 . . Bolteater 8 | . . . . . . . 8 Federalist 2 | . . . . . . . 2 Explorer 8 | . . . . . . . 8 Ranger 5 | . . . . . . . 5 Guru 3 | . . . . . . . 3 Scientist 9 | . . . . . . . 9 Scrapper 23 | . . . . . . . 23 Elite 13 | . . . . . . . 13 Zionite 2 | . . . . . . . 2 Tinkerer 3 | . . . . . . . 3 Assembled 3 | . . 3 . . . . . Thug 4 | . . . . . . . 4 Butcher 1 | . . . . . . . 1 Best Kill Streak 10 | 1 5 4 10 7 3 . 10 Combat Bots Only 8 | . 3 2 7 4 2 . 8 Max Kills in Single Turn 5 | 1 2 2 1 5 3 . 2 Gunslinging 1 | . 1 . . . . . . Exploded 2 | . . . . 2 2 . . Melee 1 | . . . 1 1 1 . . Uniques/NPCs Destroyed 1 | . . . . . . . 1 Triborg (-8/Scraptown) Combat | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Hostile Shots Fired 615 | . 48 24 74 53 86 . 330 Missed 154 | . 12 4 11 11 25 . 91 Damage Taken 7392 | . 416 331 985 627 968 . 4065 Core 956 | . 42 77 281 23 152 . 381 Absorbed by Shields . | . . . . . . . . Reduced by Siege Mode 254 | . . . . . . . 254 Core Remaining (%) 60 | 100 . 52 29 . . . . Volleys Fired 428 | 2 36 27 44 9 23 . 287 Largest 3 | 2 2 2 3 2 3 . 3 Hottest 170 | 40 100 110 115 84 112 . 170 Shots Fired 854 | 4 71 54 109 11 40 . 565 Gun 626 | 4 57 42 109 2 38 . 374 Cannon 217 | . 13 12 . 2 . . 190 Launcher 9 | . . . . 7 2 . . Special 2 | . 1 . . . . . 1 Kinetic 755 | 4 70 32 86 2 32 . 529 Thermal 89 | . 1 22 23 2 6 . 35 Explosive 9 | . . . . 7 2 . . Electromagnetic . | . . . . . . . . Robot Hit Streak 36 | 2 10 9 13 6 4 . 36 Robot Miss Streak 5 | . 5 5 3 2 3 . 5 Penetration Max 1 | . . . . . 1 . 1 Secondary Targets 5 | . 1 . 1 . . . 3 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 Shots Hit Robots 582 | 2 49 23 88 17 54 . 349 Core Hits 264 | 2 23 13 33 30 26 . 137 Critical Kills 3 | . . . . . . . 3 Critical Parts Destroyed 5 | . 1 . . . . . 4 Critical Strikes 36 | . 3 2 3 1 5 . 22 Burn 4 | . . 2 . . 1 . 1 Destroy 8 | . 1 . . . . . 7 Blast 16 | . 2 . . . . . 14 Sever 8 | . . . 3 1 4 . . Melee Attacks 96 | . . . 22 20 54 . . Impact . | . . . . . . . . Slashing 96 | . . . 22 20 54 . . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . 2 2 5 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 14937 | 28 539 429 1334 1189 1970 . 9448 Guns 6566 | 28 414 298 780 10 237 . 4799 Cannons 4964 | . 125 131 . 59 . . 4649 Explosions 864 | . . . . 664 200 . . Melee 2543 | . . . 554 456 1533 . . Ramming . | . . . . . . . . Kinetic 10519 | 28 539 220 470 59 201 . 9002 Thermal 1011 | . . 209 310 10 36 . 446 Explosive 864 | . . . . 664 200 . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 2543 | . . . 554 456 1533 . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . . . 4 Average Corruption 3 | . . . . . . . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 82 | . . . . . . . 82 Message Errors 18 | . . . . . . . 18 Matter Fused 17 | . . . . . . . 17 Heat Flow Errors 6 | . . . . . . . 6 Energy Discharges 9 | . . . . . . . 9 Parts Fused 2 | . . . . . . . 2 Data Loss (minor) 10 | . . . . . . . 10 Data Loss (major) 6 | . . . . . . . 6 Misfires 5 | . . . . . . . 5 Alerts 2 | . . . . . . . 2 Weapon Failures 7 | . . . . . . . 7 Overload Shots . | . . . . . . . . Overflow Damage 716 | . . 10 92 21 120 . 473 Projectiles 483 | . . 10 . . . . 473 Explosions 21 | . . . . 21 . . . Melee 212 | . . . 92 . 120 . . Knockbacks 5 | . . . . . . . 5 Impact . | . . . . . . . . Kinetic 5 | . . . . . . . 5 Secondary . | . . . . . . . . Self-Inflicted Damage 26 | . . . . 26 . . . Shots 1 | . . . . 1 . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 499 | . 96 109 218 105 133 . 499 Average Temperature 77 | . 30 37 99 35 40 . 88 Received Heat Transfer 2261 | . 222 126 381 270 432 . 830 Effects 8 | . . . . . . . 8 Interference 7 | . . . . . . . 7 Short Circuit 1 | . . . . . . . 1 Siege Activations 9 | . . . . . . . 9 Total Turns 1987 | . . . . . . . 1987 Longest Duration 783 | . . . . . . . 783 Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 10 | . . 1 1 . . . 8 Heat Transferred 2352 | . . 518 518 25 148 . 1143 Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Peak Influence 476 | 10 336 97 361 476 469 129 . Initial 200 | . 6 58 . 67 200 115 . Average 171 | 3 151 36 177 192 324 66 . Maximum Alert Level 2 | . 1 . 1 2 2 . . Low Security (%) 56 | 100 61 100 57 52 . 100 . Level 1 38 | . 38 . 42 39 85 . . Level 2 5 | . . . . 7 14 . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 3 . 1 2 1 . . Investigation 2 | . 1 . . 1 . . . Extermination . | . . . . . . . . Reinforcement 5 | . 2 . 1 1 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Distress Signals 4 | . . . 2 1 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 178 | . 13 33 22 19 23 . 68 Peak Tracking Total 15 | . 3 15 9 6 4 . 7 Tactical Retreats 15 | . . 5 3 1 2 . 4 Traps | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Traps Triggered 2 | . 1 . . 1 . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused 1 | . . 1 . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . 2 . . 1 . . Triggered 1 | . . 1 . . . . . Most Traps Carried 1 | . . 1 1 1 1 . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Machines Disabled 10 | . . . . 2 5 . 3 Max in Single Turn 1 | . . . . 1 1 . 1 Garrison Access 1 | . . . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Machines Accessed 21 | . 3 . 4 2 5 7 . Terminals 16 | . 3 . 3 1 4 5 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . . . 1 1 . 2 . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 45 | . 6 . 10 5 9 15 . Successful 26 | . 2 . 3 4 6 11 . Failed 19 | . 4 . 7 1 3 4 . Catastrophic 4 | . 2 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 12 | . 3 . 1 3 1 4 . Terminals 34 | . 6 . 7 2 7 12 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 9 | . . . 3 3 . 3 . Scanalyzers . | . . . . . . . . Garrison Access 2 | . . . . . 2 . . Terminal Hacks 17 | . 2 . 2 1 5 7 . Record 1 | . . . . . . 1 . Robot Analysis 4 | . 2 . 1 . 1 . . Prototype ID Bank 3 | . . . . . . 3 . Open Door 2 | . . . . . 2 . . Branch Access Points 1 | . . . . 1 . . . Emergency Access Points 1 | . . . . . . 1 . Alert Level 3 | . . . 1 . 1 1 . Zone Layout 2 | . . . . . 1 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . . . 1 1 . 2 . Report Inventory 2 | . . . . . . 2 . Retrieve Components 2 | . . . 1 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Seal Access 1 | . . . . . 1 . . Unauthorized Hacks 4 | . . . . 2 . 2 . Terminals 1 | . . . . . . 1 . Botnet 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 3 | . . . . 2 . 1 . Reject 1 | . . . . 1 . . . Mask 2 | . . . . 1 . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 16 | . 3 . 4 2 3 4 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 13 | . . . 10 3 . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Mat Sto Rec Scr Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Total Allies 16 | . . 6 . . 10 . . Largest Group 10 | . . 4 . . 10 10 10 Highest-Rated Group 173 | . . 71 . . 173 173 173 Highest-Rated Ally 31 | . . 31 . . 29 29 29 Total Orders 18 | . . . . . . 2 16 STAY 15 | . . . . . . 1 14 FOLLOW 3 | . . . . . . 1 2 Ally Attacks 124 | . . 28 . . . . 96 Total Damage 1372 | . . 312 . . . . 1060 Kills 13 | . . 4 . . . . 9 Allies Corrupted 1 | . . 1 . . . . . Allies Melted 2 | . . 1 . . . . 1 Intel | -11 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Robot Analysis Total 4 | . 2 . 1 . 1 . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Turns Passed 11031 | 107 475 931 423 293 1471 781 6550 Spaces Moved 4802 | 58 220 606 216 172 760 486 2284 Core 8 | 6 . . 2 . . . . Treads 4052 | 52 220 375 . . 635 486 2284 Legs 374 | . . . 77 172 125 . . Wheels 313 | . . 231 82 . . . . Hover 55 | . . . 55 . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 95 66 120 120 160 120 Average Speed 145 | 148 160 135 98 120 154 160 147 Slowest Speed 250 | 160 160 240 250 120 240 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 4 44 82 27 26 85 68 59 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 2 . . . . . Known Exits Taken 1 | . . . . 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . 1 1 . Scrap Searched 9 | . . 3 . . . . 6 Spaces Dug 18 | . 1 . 2 12 3 . . Terrain Destroyed 117 | . 1 2 2 50 15 . 47 Melee 5 | . . . 2 1 2 . . Projectile 51 | . 1 2 . . 1 . 47 AOE 61 | . . . . 49 12 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Mat Mat Sto Rec Scr Total 8039 | 73 278 667 320 215 947 490 5049 Wait 2416 | 1 6 3 3 . 42 3 2358 Move 4795 | 57 219 605 215 171 759 485 2284 Hop . | . . . . . . . . Pick Up 77 | 7 7 10 10 3 13 . 27 Fast Attach 55 | 5 2 4 5 6 14 1 18 Attach 23 | 1 . 1 7 1 3 . 10 Detach 14 | . 1 1 1 . 2 . 9 Swap 47 | . 2 3 7 2 12 . 21 Drop 85 | . 5 11 6 3 24 1 35 Fire 428 | 2 36 27 44 9 23 . 287 Melee 96 | . . . 22 20 54 . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . 2 . . 1 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -8/Scraptown (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 6) 536 | -10/Materials | Discovered new exit (range 15) 583 | -10/Materials | Entered Mines 604 | -10/Mines | Met a Derelict bent on vengeance 721 | -10/Mines | Learned location of Mines (-9) 880 | -10/Mines | Discovered new exit (range 9) 977 | -10/Mines | Escorted by a lone wolf Derelict 1045 | -10/Mines | Build established: Scavenger-Mutant 1049 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1155 | -10/Mines | Assembled infested the area 1186 | -10/Mines | Found a hidden stash of uninstalled traps 1214 | -10/Mines | Lost 4 allies 1382 | -10/Mines | Learned location of Zion (-6) 1514 | -10/Mines | Entered Materials 1514 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1783 | -9/Materials | Lost 3 parts (3w) 1783 | -9/Materials | Core integrity fell below 50% 1826 | -9/Materials | Destroyed 7 combat bots 1834 | -9/Materials | Lost 4 parts (1p2n1w) 1853 | -9/Materials | Discovered new exit (range 15) 1937 | -9/Materials | Entered another Materials area 1937 | -8/Materials | Evolved 2 slots: Utility x2 2191 | -8/Materials | Identified exit to Storage 2230 | -8/Materials | Entered Storage 2470 | -8/Storage | Lost 5 parts (3n1u1w) 2654 | -8/Storage | Discovered new exit (range 5) 3387 | -8/Storage | Build established: Scavenger-Gunner 3543 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3681 | -8/Storage | Used back door to open Recycling access 3681 | -8/Storage | Discovered new exit (range 5) 3701 | -8/Storage | Entered Recycling 3701 | -8/Recycling | Accompanied by 10 allies 3702 | -8/Recycling | Met a Zionite searching for Scraptown 3843 | -8/Recycling | Build established: Commander-Gunner 3897 | -8/Recycling | Scanned before Scraplab entrance 4436 | -8/Recycling | Build established: Commander-Tank 4446 | -8/Recycling | Entered Scraplab 4478 | -8/Recycling | Discovered new exit (range 3) 4482 | -8/Recycling | Entered Scraptown 4482 | -8/Scraptown | Accompanied by 10 allies 4510 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4904 | -8/Scraptown | Discovered new exit (range 13) 5000 | -8/Scraptown | Visited Shadow of the Wyrm 5017 | -8/Scraptown | Visited Cyclists 5051 | -8/Scraptown | Visited Bundlers 5692 | -8/Scraptown | Visited Spacefarers 5795 | -8/Scraptown | Visited Assassins FH 5833 | -8/Scraptown | Visited CPS Storage 5910 | -8/Scraptown | Visited Junk Repository 6886 | -8/Scraptown | Attacked by Scraptown defenders 6889 | -8/Scraptown | Allies destroyed Triborg 7058 | -8/Scraptown | Lost 7 allies 7320 | -8/Scraptown | Build established: Scavenger-Tank 7372 | -8/Scraptown | Lost 3 parts (2u1w) 7427 | -8/Scraptown | Lost 3 parts (2u1w) 7479 | -8/Scraptown | Core integrity fell below 50% 7896 | -8/Scraptown | Found Tri-treads 10570 | -8/Scraptown | Found Prototype Ballistic Cannon 10570 | -8/Scraptown | Identified Siege Cannon 10587 | -8/Scraptown | Found Tri-treads 11004 | -8/Scraptown | Core integrity fell below 20% 11012 | -8/Scraptown | Destroyed 8 combat bots 11032 | -8/Scraptown | Destroyed by MN-PF3(E) with Overtuned Barrage Gun Last Messages --------------- 10997_ Destroyed Gauss Rifle. 10999_ Siege Slug penetrates UFD HQ Gate. <x2> 11001_ Siege Slug penetrates BS-ABD(E). 11001_ BS-ABD(E) Ovr. Treads blasted off. 11002_ BS-ABD(E) heat short circuits Imp. Deuterium Engine. 11003_ Siege Slug penetrates UFD HQ Gate. <x3> 11006_ System corrupted: Energy discharge (-28). 11007_ Siege Cannon recoils violently, damaging core (-15). 11007_ Violent recoil rips off Lgt. Deuterium Engine. 11007_ Siege Slug penetrates UFD HQ Gate. <x2> 11008_ Tri-treads destroyed. 11010_ BS-ABD(E) heat damages Ovr. Treads. 11010_ Acquired 38 matter. 11022_ CKPRWNSRTFXQK D0 M3J 11029_ Dropped Med. Storage Unit. 11029_ Penetrated by Slug. 11031_ Dropped Mak. Medium Armor Plating. 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"" ??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 58 Energy Generation 18 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugMasterArachnoskeleton Manual? 0 Play Time 02:21:58 Cumulative 112.2 hours Start 2025.04.15 @ 21:17:40 End 2025.04.16 @ 10:34:20 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 66 Rogue 58 Adventurer 8 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 57 Achievement% 47 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 54a20483-7935-4cd5-a9e9-fe4a510f8125