Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 21:49:15 Player: SnowyImp Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (10) 50 Value Destroyed (259) 259 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 3749 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 175/300 Energy 99/100 System Corruption 0% Temperature Cool (0) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Machine Analyzer Visual Processing Unit Improved Melee Analysis Suite Hacking Suite > --- WEAPON (2) ------- Chainsword Great Axe > --- INVENTORY (5) ---- Advanced Weight Redist. System Improved Shield Generator High-powered Shotgun Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Machine Analyzer Improved Melee Analysis Suite ECM Suite Reaction Control System Improved Shield Generator Skeleton Box > --- WEAPON ----------- Datajack Great Axe > --- INVENTORY -------- Light Nuclear Core Advanced Weight Redist. System High-powered Shotgun Improved Datajack [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Leg Aluminum Leg Flight Unit Flight Unit Utility ECM Suite Device ECM Suite Processor Machine Analyzer Hackware Hacking Suite Weapon Great Axe Energy Gun Medium Laser Ballistic Gun High-powered Shotgun Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . 2 . . . 2 2 Power . | . . . . . . . . . Propulsion 2 | . . . 2 . . . . . Utility 4 | . . . . . . . 2 2 Weapon . | . . . . . . . . . Parts Attached 39 | 4 2 3 7 2 1 . 5 15 Power 9 | 1 . 1 . . . . 2 5 Engine 4 | 1 . 1 . . . . 1 1 Core 5 | . . . . . . . 1 4 Reactor . | . . . . . . . . . Propulsion 7 | 2 . 2 1 . . . . 2 Treads . | . . . . . . . . . Leg 3 | 2 . . . . . . . 1 Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . 2 1 . . . . 1 Utility 13 | . 2 . 2 . 1 . 1 7 Device 8 | . 2 . 2 . 1 . . 3 Storage . | . . . . . . . . . Processor 4 | . . . . . . . 1 3 Hackware 1 | . . . . . . . . 1 Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 10 | 1 . . 4 2 . . 2 1 Energy Gun 4 | 1 . . 2 1 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 3 | . . . 2 . . . 1 . Ballistic Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . 1 . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . Unidentified Prototypes 2 | . . . . . 1 . . 1 Parts Lost 14 | . . 3 . . . . . 11 Power 4 | . . 1 . . . . . 3 Propulsion 6 | . . 1 . . . . . 5 Utility 3 | . . 1 . . . . . 2 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 7 | . . 3 . . . . . 7 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 77 | . 77 72 79 80 77 77 72 80 Engine 6 | . 14 9 11 11 11 11 9 . Core 2 | . . . . . . . . 6 Leg 8 | . 28 18 . . . . . 2 Flight 15 | . . 5 31 33 33 33 27 14 Device 19 | . 20 23 16 22 22 22 18 16 Processor 9 | . . . . . . . 6 21 Hackware 1 | . . . . . . . . 4 Energy Gun 5 | . 14 14 9 6 . . . . Slashing Weapon 5 | . . . . 7 11 11 9 7 Special Melee Weapon 1 | . . . . . . . 3 3 Naked Turns . | . . . . . . . . . Heaviest Build 15 | 7 9 9 12 12 11 11 12 15 Greatest Support 21 | 20 20 20 12 12 12 12 12 21 Greatest Overweight (x) 3 | 2 . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 5 5 5 5 5 Average Carried 4 | 1 3 4 4 5 5 5 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 2 5 3 5 5 5 5 5 4 Class Distribution -------------------- 73% | Mutant 12% | Assassin 11% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Matter Collected 411 | 215 . 60 . . . 25 . 111 Remotely . | . . . . . . . . . Salvage Created 361 | . . 123 107 . . . . 131 Parts 22 | . . 3 9 . . . . 10 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 8 | . . 3 2 . . . . 3 Melee 3 | . . . . . . . . 3 Guns 5 | . . 3 2 . . . . . Classes Destroyed 4 | . . 2 1 . . . . 1 Recycler 1 | . . 1 . . . . . . Watcher 1 | . . . . . . . . 1 Swarmer 5 | . . 3 . . . . . 2 Sentry 3 | . . . 2 . . . . 1 Best Kill Streak 3 | . . 3 1 . . . . 2 Combat Bots Only 2 | . . 2 1 . . . . 2 Max Kills in Single Turn 1 | . . 1 1 . . . . 1 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Hostile Shots Fired 230 | . 48 30 10 . . . 3 139 Missed 73 | . 18 8 3 . . . 2 42 Damage Taken 1801 | . 239 176 97 . . . 17 1272 Core 902 | . 84 52 39 . . . 17 710 Absorbed by Shields 12 | . . . . . . . . 12 Core Remaining (%) 82 | 100 . 45 . . . 90 96 . Volleys Fired 29 | . 2 22 5 . . . . . Largest 2 | . 1 1 2 . . . . . Hottest 112 | . 50 50 112 . . . . . Shots Fired 34 | . 2 22 10 . . . . . Gun 34 | . 2 22 10 . . . . . Cannon . | . . . . . . . . . Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 4 | . . . 4 . . . . . Thermal 30 | . 2 22 6 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Robot Hit Streak 6 | . 1 5 6 . . . . . Robot Miss Streak 3 | . 1 3 3 . . . . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 36 | . 1 13 7 . . . . 15 Core Hits 14 | . 2 5 4 . . . . 3 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 3 | . . 1 . . . . . 2 Burn 1 | . . 1 . . . . . . Sever 2 | . . . . . . . . 2 Melee Attacks 17 | . . . . . . . . 17 Impact . | . . . . . . . . . Slashing 17 | . . . . . . . . 17 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . 2 Damage Inflicted 920 | . 20 161 101 . . . . 638 Guns 275 | . 13 161 101 . . . . . Cannons . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 638 | . . . . . . . . 638 Ramming 7 | . 7 . . . . . . . Kinetic 28 | . . . 28 . . . . . Thermal 247 | . 13 161 73 . . . . . Explosive . | . . . . . . . . . Electromagnetic . | . . . . . . . . . Impact . | . . . . . . . . . Slashing 638 | . . . . . . . . 638 Piercing . | . . . . . . . . . Highest Corruption . | . . . . . . . . . Average Corruption . | . . . . . . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 56 | . . . . . . . . 56 Projectiles . | . . . . . . . . . Explosions . | . . . . . . . . . Melee 56 | . . . . . . . . 56 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . Kicked 3 | . 3 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 90 | . . . 90 . . . . 2 Average Temperature 45 | . . . 48 . . . . 2 Received Heat Transfer 326 | . 9 . 69 . . . 9 239 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . Heat Transferred 777 | . 37 555 185 . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Peak Influence 138 | . 56 92 138 53 . . 27 84 Initial 53 | . . 17 35 53 . . . 11 Average 29 | . 18 56 71 53 . . 10 22 Maximum Alert Level . | . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . 100 100 100 Level 1 . | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 4 | . . . 1 1 . . . 2 Investigation 3 | . . . 1 1 . . . 1 Extermination 1 | . . . . . . . . 1 Reinforcement . | . . . . . . . . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Distress Signals 3 | . . . 1 . . . 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 41 | . 7 5 6 1 . . 11 11 Peak Tracking Total 9 | . 3 3 6 2 . . 7 9 Tactical Retreats 7 | . 2 1 . . . . 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Disabled . | . . . . . . . . . Max in Single Turn . | . . . . . . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Machines Accessed 11 | . 2 . 1 1 . . 3 4 Terminals 9 | . 2 . 1 . . . 3 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . . . . 1 Garrison Access . | . . . . . . . . . Total Hacks 36 | . 7 . 4 1 . . 11 13 Successful 22 | . 3 . 2 1 . . 5 11 Failed 14 | . 4 . 2 . . . 6 2 Catastrophic 2 | . . . 1 . . . 1 . Database Lockouts . | . . . . . . . . . Manual 26 | . 7 . 4 . 1 . 11 3 Terminals 27 | . 7 . 4 . . . 11 5 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 8 | . . . . . . . . 8 Garrison Access . | . . . . . . . . . Terminal Hacks 4 | . 1 . . 1 . . 1 1 Part Schematic 2 | . . . . . . . 1 1 Open Door 1 | . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 8 | . . . . . . . . 8 Insert Component 4 | . . . . . . . . 4 Analyze 4 | . . . . . . . . 4 Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 10 | . 2 . 2 . . . 4 2 Terminals 10 | . 2 . 2 . . . 4 2 Assimilate 4 | . 1 . 1 . . . 2 . Botnet 6 | . 1 . 1 . . . 2 2 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 . 1 . . . 3 3 Full Trace Events 2 | . . . 1 . . . . 1 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 6 | . . . . . . . 1 5 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 4 | . . . . . . . . 4 Part Schematics Acquired 4 | . . . . . . . . 4 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total Allies 2 | . 1 . . 1 . . . . Largest Group 1 | . 1 . . 1 . . . . Highest-Rated Group 31 | . 10 . . 31 . . . . Highest-Rated Ally 31 | . 10 . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Turns Passed 1418 | 42 208 208 78 72 72 52 87 599 Spaces Moved 1964 | 32 163 160 82 195 204 117 175 836 Core 18 | 8 . . . . . . . 10 Treads . | . . . . . . . . . Legs 388 | 24 163 87 . . . . . 114 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1558 | . . 73 82 195 204 117 175 712 Fastest Speed 31 | 50 120 37 34 34 34 34 34 31 Average Speed 51 | 108 120 82 34 34 34 34 34 45 Slowest Speed 200 | 150 120 120 37 34 34 34 34 200 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 14 | . . . 3 . . . 2 9 Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 32 | 4 35 51 14 58 59 28 19 22 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 2 | . 1 . . . . 1 . . Unknown Exits Taken 6 | 1 . 1 1 1 1 . 1 . Scrap Searched 2 | . . 1 . . . 1 . . Spaces Dug . | . . . . . . . . . Terrain Destroyed . | . . . . . . . . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Total 2286 | 37 172 214 117 200 205 128 198 1015 Wait 218 | . . 25 21 1 . 12 17 142 Move 1929 | 31 162 159 75 194 203 116 170 819 Hop 13 | . . . 3 . . . 2 8 Pick Up 18 | 2 3 2 4 . . . 2 5 Fast Attach 26 | 4 2 1 2 2 1 . 2 12 Attach 8 | . . 2 3 . . . 1 2 Detach 3 | . . . 1 . . . . 2 Swap 5 | . . . 2 . . . 2 1 Drop 19 | . . 3 1 3 1 . 2 9 Fire 29 | . 2 22 5 . . . . . Melee 15 | . . . . . . . . 15 Ram . | . . . . . . . . . Kick 3 | . 3 . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: Mat / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Identified exit to Mines 251 | -10/Materials | Entered Mines 322 | -10/Mines | Build established: Mutant 363 | -10/Mines | Learned location of Storage (-9) 393 | -10/Mines | Core integrity fell below 50% 419 | -10/Mines | Lost 3 parts (1p1n1u) 437 | -10/Mines | Discovered new exit (range 15) 443 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 459 | -10/Mines | Entered Materials 459 | -9/Materials | Evolved 2 slots: Propulsion x2 536 | -9/Materials | Discovered new exit (range 4) 537 | -9/Materials | Entered Mines 540 | -9/Mines | Received a Mining Laser from a helpful Derelict 549 | -9/Mines | Found a hidden stash of uninstalled traps 556 | -9/Mines | Met a Derelict shopkeep closing up shop 575 | -9/Mines | Identified exit to Materials 590 | -9/Mines | Learned Materials security intel 607 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 608 | -9/Mines | Discovered new exit (range 5) 609 | -9/Mines | Entered Exiles 617 | -9/Exiles | Met 8R-AWN 623 | -9/Exiles | Met EX-HEX 633 | -9/Exiles | Met EX-BIN 637 | -9/Exiles | Aligned with FarCom system 637 | -9/Exiles | Given EX-Vault access code 645 | -9/Exiles | Opened EX-Vault 647 | -9/Exiles | Found Prototype Device 647 | -9/Exiles | Identified Skeleton Box 655 | -9/Exiles | Warned to stay clear of 0b10 Research branches 662 | -9/Exiles | Exiles lab attacked by MAIN.C 676 | -9/Exiles | Discovered new exit (range 14) 681 | -9/Exiles | Left Exiles lab with Skeleton Box 681 | -9/Exiles | Entered Mines 729 | -8/Mines | Discovered exit to Materials (range 9) 733 | -8/Mines | Entered Materials 733 | -8/Materials | Evolved 2 slots: Utility x2 816 | -8/Materials | Discovered new exit (range 9) 820 | -8/Materials | Entered Factory 820 | -7/Factory | Evolved 2 slots: Utility x2 1193 | -7/Factory | Lost 7 parts (1p4n1u1w) 1404 | -7/Factory | Core integrity fell below 50% 1415 | -7/Factory | Core integrity fell below 20% 1419 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01401_ Imp. Carbon-fiber Leg destroyed. 01405_ S-27 Virus Lgt. Nuclear Core severed. 01405_ Lgt. Nuclear Core destroyed. 01408_ Chainsword follow-up attack on S-27 Virus. 01408_ Corruption Screen intercepted 1% system corruption. 01408_ Corruption Screen expended. 01411_ S-27 Virus destroyed. 01411_ Chainsword follow-up attack on G-47 Trooper. 01411_ ECM Suite destroyed. 01415_ Acquired Lgt. Nuclear Core. 01417_ P-60 Hacker resets S-27 Virus, system corruption cleaned. 01418_ Nuclear Reactor explodes. 01418_ S-27 Virus destroyed. 01418_ G-47 Trooper destroyed. 01418_ Lgt. Nuclear Core destroyed. 01418_ G-47 Trooper destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????"""?"""????????????????????????????????? | | ??????????"""?"""????????????????????????????????? | | ??????????"""?"""????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????"S????"""????????????????????????????????? | | ????????"""???"""????????????????????????????????? | | ?????????""???"""????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????Y????????"""????????????????????? | | ??????????????????????????"""????????????????????? | | ??????????????????????????"""????????????????????? | | ????????????????????????????????????????????"""?"" | | ???????????????????????????????????####?????"""?"" | | ?????????????????????????????????? ????"""?"" | | ????????????????????########??w?? ?????????? | | ????????????????????# #???? ???"""?"" | | ????????????????????# """ #??? ???"""?"" | | ????????????????????# "T #?? ???"""?"" | | ????????????????????# """ #? #???????? | | ???????????????????## ## #??"""?"" | | ???????????????????# ]/ #??"""?"" | | ??????????????????## ] #??"""?"" | | ??????????????????# p% #???????? | | ??????????????????# %[@ +??"""?"" | | ??????????????????# =% u #??"""?"" | | ???????############# * #/##########???"""?"" | | ???????# #???????????????????? | | ???????# """" """" #?#?????????????????? | | ?"""???# """" """" # #######???????????? | | ?"""???# """" """" + ????"?"?? | | ?"""???# """" """" # ???""G""? | | ???????# """" """" + u ????????? | | ?"""???# """" """" # k w ?????????? | | ?"""???# # % ?????????? | | ?"""???# ! # #########+######+??????????? | | ???????# # #???????? ???????????????? | | ?"""???# # #????????? ?????????????? | | ?"""???# # #????????? #????????????? | | ?"""???############## #???????????? #????????????? | | ????????????????????# #?????????????#????????????? | | ????????????????????# #??????????????????????????? | | ?????##############?# #??????????????????????????? | | ?????# ### ###????????????????????????? | | ?????# # #??+?????????????????????? | | ?????# ] !#* #?? ?????????????????????? | | ?????# +! T #?# #????????????????????? | | ?????# """ """ =# !#?# #????????????????????? | | ?????# """ """ # #?# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Corruption Block 8 Evasion (%) 71 Melee Accuracy 6 Offensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Xenon Bombardment Thruster | -7/Factory | Scanalyzed Adv. Weight Redist. System | -7/Factory | Scanalyzed Imp. Deuterium Engine | -7/Factory | Scanalyzed Imp. Datajack | -7/Factory | Scanalyzed Adv. Assault Cannon | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DrainedRemoteImmobilizer Manual? 0 Play Time 00:29:11 Cumulative 21.9 hours Start 2024.04.07 @ 21:20:17 End 2024.04.07 @ 21:49:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 30 Rogue 30 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 27 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 64859fad-b637-4a66-84a6-05dc888dd66f