Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.03 @ 02:14:38 Player: Florist Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1584) 1584 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (31) 31 TOTAL SCORE: 3875 Bonus ------- High Alert Combat Kills 46 Follower Combat Kills 21 Friendly Fire -36 Cogmind --------- Core Integrity 0/550 Matter 14/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (250) Ox4 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Medium Storage Unit Improved Signal Interpreter > --- WEAPON (3) ------- Mini Grenade Launcher Axe > --- INVENTORY (10) --- Improved Heat Sink Structural Scanner Faulty Experimental Sensor Array Seismic Detector Plasma Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Experimental Sensor Array Signal Interpreter > --- WEAPON ----------- Light Assault Rifle Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Improved Heat Sink Structural Scanner Seismic Detector Assault Rifle Assault Rifle Assault Rifle Rocket Launcher Plasma Flamer Flail [Rating: 25] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Flight Unit Flight Unit Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Improved Signal Interpreter Protection Propulsion Shielding Weapon Assault Rifle Ballistic Gun Assault Rifle Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Impact Weapon Flail Slashing Weapon Axe Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 1 | . . . . 1 Weapon 1 | . . . 1 . Parts Attached 43 | 7 12 1 9 14 Power 4 | 1 2 . 1 . Engine 4 | 1 2 . 1 . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 4 1 1 3 Treads 2 | 2 . . . . Leg 6 | . 4 1 1 . Wheel . | . . . . . Hover . | . . . . . Flight 3 | . . . . 3 Utility 10 | 2 3 . 2 3 Device 4 | 1 . . 1 2 Storage 3 | 1 2 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 18 | 2 3 . 5 8 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 13 | 2 3 . 5 3 Ballistic Cannon 1 | . . . . 1 Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon 1 | . . . . 1 Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 18 | . 2 . . 16 Power 3 | . 2 . . 1 Propulsion 6 | . . . . 6 Utility 1 | . . . . 1 Weapon 8 | . . . . 8 Highest Loss Streak 10 | . 1 . . 10 To Critical Strikes . | . . . . . Average Backups 8 | 1 7 9 9 7 Power . | . . . . . Propulsion 1 | . 2 2 . . Utility 3 | . 2 3 4 3 Weapon 2 | . 1 3 4 3 Tool/Special . | . . . . . Unused Backups 6 | . 2 1 . 3 Power . | . . . . . Propulsion 1 | . 1 . . . Utility 2 | . . . . 2 Weapon 3 | . 1 1 . 1 Tool/Special . | . . . . . Average Slot Usage (%) 90 | . 95 99 91 63 Engine 10 | . 11 14 11 4 Treads 1 | . 3 . . . Leg 24 | . 24 28 31 13 Device 7 | . 6 13 3 4 Storage 12 | . 14 14 11 9 Processor 1 | . . . . 9 Protection 2 | . 6 . . . Ballistic Gun 26 | . 28 28 32 15 Peak Build Rating 25 | 7 10 11 17 25 Average Rating 11 | 5 9 10 15 15 On Entrance 8 | . 7 9 11 17 Naked Turns . | . . . . . Heaviest Build 87 | 12 87 20 25 26 Greatest Support 40 | 40 40 26 39 39 Greatest Overweight (x) 5 | . 3 . . 5 Average Overweight (x) . | . . . . . Largest Inventory Capacity 25 | 8 25 10 10 10 Average Capacity 10 | 7 12 10 10 10 Most Carried 10 | 2 10 10 10 10 Average Carried 8 | 1 8 9 9 7 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 2 10 10 10 5 Class Distribution -------------------- 76% | Mutant 13% | Gunner 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1589 | 314 503 51 343 378 Remotely . | . . . . . Salvage Created 2536 | 206 849 129 670 682 Parts 163 | 14 42 6 52 49 Haulers Intercepted 4 | . 2 . 2 . Recyclers Shooed 3 | . . 1 1 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 55 | . 14 2 12 27 Melee 1 | . . . . 1 Guns 44 | . 14 2 12 16 Cannons 5 | . . . . 5 AOE 5 | . . . . 5 Classes Destroyed 11 | 3 6 . 1 1 Worker 3 | 1 1 . 1 . Builder 1 | . 1 . . . Tunneler 4 | 4 . . . . Hauler 4 | . 2 . 2 . Recycler 7 | 1 2 1 2 1 Operator 2 | . 1 . 1 . Watcher 4 | . 3 . 1 . Swarmer 29 | . 3 2 7 17 Grunt 19 | . 11 . 1 7 Duelist 2 | . . . . 2 Sentry 5 | . . . 4 1 Best Kill Streak 11 | 3 4 3 4 11 Combat Bots Only 11 | . 4 2 4 11 Max Kills in Single Turn 2 | 1 1 2 2 2 Gunslinging 1 | . . 1 . 1 Exploded 2 | . . . . 2 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 375 | . 71 4 53 247 Missed 103 | . 13 2 16 72 Hits 272 | . 58 2 37 175 Projectile 272 | . 58 2 37 175 Critical Strikes 7 | . . . 1 6 Damage Taken 3115 | . 667 13 465 1970 Core 832 | . 148 7 114 563 Absorbed by Shields . | . . . . . Redirected to Shielding 46 | . 46 . . . Regen/Repaired (Parts) 142 | . . . 142 . Core Remaining (%) 69 | 100 . 38 71 . Volleys Fired 189 | 11 83 6 32 57 Largest 3 | 2 2 2 3 3 Hottest 66 | 40 40 40 66 66 Shots Fired 410 | 22 166 12 96 114 Gun 387 | 22 166 12 96 91 Cannon 18 | . . . . 18 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 405 | 22 166 12 96 109 Thermal . | . . . . . Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 35 | 9 11 6 35 6 Robot Miss Streak 9 | 1 3 1 2 9 Penetration Max . | . . . . . Secondary Targets 10 | . 3 2 1 4 Max Gunslinging Chain 2 | . 1 1 1 2 Shots Hit Robots 259 | 14 108 9 66 62 Core Hits 124 | 8 44 5 29 38 Critical Kills 1 | . 1 . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 8 | . 2 . . 6 Destroy 2 | . 2 . . . Blast 3 | . . . . 3 Sever 3 | . . . . 3 Melee Attacks 13 | . . . . 13 Impact 1 | . . . . 1 Slashing 12 | . . . . 12 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4203 | 166 1215 124 864 1834 Guns 3014 | 166 1215 124 864 645 Cannons 228 | . . . . 228 Explosions 547 | . . . . 547 Melee 414 | . . . . 414 Ramming . | . . . . . Kinetic 3242 | 166 1215 124 864 873 Thermal . | . . . . . Explosive 547 | . . . . 547 Electromagnetic . | . . . . . Impact . | . . . . . Slashing 414 | . . . . 414 Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 6 | . . . . 6 Message Errors 2 | . . . . 2 Matter Fused 2 | . . . . 2 Heat Flow Errors 1 | . . . . 1 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 43 | . . . . 43 Projectiles 8 | . . . . 8 Explosions 5 | . . . . 5 Melee 30 | . . . . 30 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 97 | . . . . 97 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 263 | . 18 . 31 263 Average Temperature 38 | . 9 . 13 96 Received Heat Transfer 1005 | . 327 . 138 540 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 2 | . . . 1 2 Low Security (%) 84 | 100 100 100 60 44 Level 1 10 | . . . 39 26 Level 2 4 | . . . . 28 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 467 | 10 173 86 268 467 Initial 75 | . . 44 19 75 Average 90 | 1 52 10 152 257 Influence Increases 1777 | 30 411 86 458 792 Destroy 0b10 Robot/C 1160 | . 280 60 280 540 Destroy 0b10 Robot/NC 125 | 30 50 5 35 5 Destroy Leader 256 | . 70 10 86 90 Allied During Kill 18 | . . 11 7 . Successful Hack 13 | . 11 . 2 . Disable Machine 45 | . . . . 45 Destroy Structure 25 | . . . 3 22 Lose Combat Pursuer 135 | . . . 45 90 Influence Decreases 1372 | 30 297 150 329 566 Entered New Map 205 | . . 70 31 104 Time Decay 943 | 30 277 80 254 302 Lost Part 180 | . 20 . . 160 Lost Ally 44 | . . . 44 . Squads Dispatched 8 | . 3 . 1 4 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 4 | . 2 . 1 1 Assault . | . . . . . Garrison 3 | . . . . 3 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 5 | . 1 . . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 89 | . 25 3 17 44 Peak Tracking Total 12 | . 4 3 5 12 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . . . 3 Max in Single Turn 1 | . . . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 8 | . 7 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 16 . 4 . Successful 14 | . 10 . 4 . Failed 6 | . 6 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 11 | . 11 . . . Terminals 15 | . 15 . . . Fabricators . | . . . . . Repair Stations 4 | . . . 4 . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Alert Level 1 | . 1 . . . Dispatch Records 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . . 4 . Scan Component 2 | . . . 2 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . 1 . . . Retrieve Components 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 6 . . . Terminals 6 | . 6 . . . Botnet 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 6 . 1 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . . . 2 . Time 64 | . . . 64 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . 10 . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 19 | . . 2 17 . Total Damage 160 | . . 12 148 . Kills 3 | . . 1 2 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 2145 | 84 587 967 181 326 Sensors 302 | . . . . 302 Structural 1 | . . . 1 . Seismic 1842 | 84 587 967 180 24 Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 3801 | 171 1389 1000 576 665 Spaces Moved 2071 | 88 693 751 269 270 Core 50 | 11 . . . 39 Treads 160 | 77 83 . . . Legs 1794 | . 610 751 269 164 Wheels . | . . . . . Hover . | . . . . . Flight 67 | . . . . 67 Fastest Speed 50 | 50 120 120 120 114 Average Speed 135 | 146 150 120 120 150 Slowest Speed 360 | 160 330 120 120 360 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 5 89 100 27 27 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 20 | . . . . 20 Melee . | . . . . . Projectile 6 | . . . . 6 AOE 14 | . . . . 14 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2691 | 107 886 839 453 406 Wait 308 | . 70 74 124 40 Move 2067 | 87 692 750 268 270 Hop . | . . . . . Pick Up 29 | 2 15 3 5 4 Fast Attach 20 | 7 4 1 3 5 Attach 19 | . 4 1 6 8 Detach 3 | . . . 2 1 Swap 19 | . 7 1 6 5 Drop 23 | . 10 3 7 3 Fire 189 | 11 83 6 32 57 Melee 13 | . . . . 13 Ram . | . . . . . Kick 1 | . 1 . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / [*Min x2] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 172 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Build established: Mutant 550 | -10/Materials | Discovered new exit (range 13) 661 | -10/Materials | Discovered new exit (range 8) 694 | -10/Materials | Discovered new exit (range 11) 896 | -10/Materials | Discovered new exit (range 13) 1233 | -10/Materials | Core integrity fell below 50% 1263 | -10/Materials | Discovered new exit (range 10) 1561 | -10/Materials | Entered Mines 1568 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1653 | -10/Mines | Discovered new exit (range 10) 1657 | -10/Mines | Learned location of Zion (-6) 1734 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1868 | -10/Mines | Discovered new exit (range 7) 2031 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2036 | -10/Mines | Found Prototype Device 2206 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2547 | -10/Mines | Discovered new exit (range 6) 2561 | -10/Mines | Entered Materials 2561 | -9/Materials | Accompanied by 3 allies 2561 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2673 | -9/Materials | Lost 3 allies 2887 | -9/Materials | Build established: Gunner 2980 | -9/Materials | Repaired Imp. Aluminum Leg 3014 | -9/Materials | Repaired Imp. Aluminum Leg 3064 | -9/Materials | Discovered new exit (range 10) 3082 | -9/Materials | Identified exit to Materials 3137 | -9/Materials | Entered another Materials area 3137 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3137 | -8/Materials | Identified Exp. Sensor Array 3436 | -8/Materials | Build established: Skirmisher 3451 | -8/Materials | Garrison activated, responded to threat 3483 | -8/Materials | Core integrity fell below 50% 3523 | -8/Materials | Destroyed 11 combat bots 3524 | -8/Materials | Lost 10 parts (1p3n1u5w) 3751 | -8/Materials | Build established: Mutant 3770 | -8/Materials | Core integrity fell below 20% 3793 | -8/Materials | Lost 4 parts (3n1w) 3802 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 03655_ K-01 Serf collects debris. 03658_ K-01 Serf cleans the Atomic Centrifuge. 03668_ K-01 Serf collects debris. 03681_ Acquired Flight Unit. 03682_ K-01 Serf collects debris. 03693_ W-25 Informer sends out distress signal. 03694_ K-01 Serf collects debris. 03695_ Acquired Flight Unit. 03711_ Acquired Mni. Grenade Launcher. 03739_ W-25 Informer sends out distress signal. 03739_ Critical hit (Burn: +37). 03747_ Flight Unit destroyed. 03750_ Gauss Cannon destroyed. 03753_ Flight Unit destroyed. 03772_ G-47 Trooper Aluminum Leg severed. 03778_ Destroyed Imp. Heat Sink. 03789_ G-47 Trooper Aluminum Leg severed. 03791_ G-47 Trooper destroyed. 03793_ Critical hit (Burn: +37). 03797_ Y-45 Defender Lgt. Treads severed. 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Aluminum Leg | 22% | -9/Materials Imp. Aluminum Leg | 36% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HybridTerrabombRay Manual? 0 Play Time 00:26:00 Cumulative 103.3 hours Start 2025.06.03 @ 01:44:37 End 2025.06.03 @ 02:14:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 114 Rogue 114 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 48 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 38acbba1-ace7-4dfe-9823-0643dc1babd4