Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 16:27:30 Player: DGSTER Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (30) 150 Value Destroyed (941) 941 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2731 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 247/300 Energy 160/160 System Corruption 0% Temperature Cool (-91) Movement Walking (185) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Aluminum Leg VSS Leg > --- UTILITY (6) ------ Cryofiber Web Improved Heat Sink Medium Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (10) --- Large Storage Unit Compact Matter Pod (0) Improved Targeting Computer Improved Targeting Computer Pulse Rifle Ion Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- VSS Leg VSS Leg > --- UTILITY ---------- Medium Storage Unit Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Light Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Ion Cannon > --- INVENTORY -------- Light Nuclear Core Aluminum Leg VSS Leg Cryofiber Web Large Storage Unit Compact Matter Pod Improved Targeting Computer Improved Targeting Computer Grenade Launcher [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EM Pulse Gun Energy Gun EM Pulse Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion . | . . . . Utility 4 | . . 2 2 Weapon . | . . . . Parts Attached 64 | 6 11 6 41 Power 8 | 1 2 . 5 Engine 5 | 1 2 . 2 Core 3 | . . . 3 Reactor . | . . . . Propulsion 15 | 2 2 . 11 Treads . | . . . . Leg 15 | 2 2 . 11 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 16 | 1 3 2 10 Device 6 | . 1 1 4 Storage 3 | 1 1 . 1 Processor 3 | . 1 . 2 Hackware . | . . . . Protection 4 | . . 1 3 Artifact . | . . . . Weapon 25 | 2 4 4 15 Energy Gun 5 | . 3 1 1 Energy Cannon 1 | . . . 1 Ballistic Gun 11 | 2 1 2 6 Ballistic Cannon . | . . . . Launcher 3 | . . . 3 Special Weapon 2 | . . . 2 Impact Weapon . | . . . . Slashing Weapon 3 | . . 1 2 Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 5 . 23 Power 6 | . 2 . 4 Propulsion 8 | . 1 . 7 Utility 6 | . . . 6 Weapon 8 | . 2 . 6 Highest Loss Streak 5 | . 4 . 5 To Critical Strikes . | . . . . Average Slot Usage (%) 90 | . 93 97 81 Engine 9 | . 13 11 4 Core 1 | . . . 3 Leg 22 | . 27 22 16 Device 6 | . 2 9 9 Storage 11 | . 14 11 9 Processor 11 | . 6 11 17 Protection 4 | . . 11 5 Energy Gun 10 | . 14 13 2 Ballistic Gun 10 | . 13 7 7 Naked Turns . | . . . . Heaviest Build 39 | 11 18 23 39 Greatest Support 25 | 20 20 20 25 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 10 10 15 Average Capacity 9 | 6 8 10 10 Most Carried 10 | 5 10 10 10 Average Carried 6 | 1 5 8 8 Final Capacity 10 | 8 10 10 10 Final Carried 9 | 2 9 9 7 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 999 | 198 270 50 481 Remotely . | . . . . Salvage Created 1151 | . 477 . 674 Parts 65 | . 32 . 33 Haulers Intercepted 1 | . 1 . . Recyclers Shooed 3 | . 1 . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 27 | . 11 . 16 Melee 1 | . . . 1 Guns 16 | . 11 . 5 Cannons 6 | . . . 6 AOE 3 | . . . 3 Classes Destroyed 7 | . 4 . 3 Builder 1 | . . . 1 Hauler 1 | . 1 . . Recycler 1 | . 1 . . Swarmer 9 | . 6 . 3 Grunt 15 | . 5 . 10 Specialist 2 | . . . 2 Hunter 1 | . . . 1 Best Kill Streak 4 | . 4 . 4 Combat Bots Only 4 | . 4 . 4 Max Kills in Single Turn 2 | . 1 . 2 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 269 | . 78 . 191 Missed 58 | . 15 . 43 Damage Taken 3180 | . 632 . 2548 Core 639 | . 75 . 564 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 70 100 . Volleys Fired 132 | . 45 . 87 Largest 2 | . 2 . 2 Hottest 123 | . 85 . 123 Shots Fired 185 | . 87 . 98 Gun 141 | . 87 . 54 Cannon 30 | . . . 30 Launcher 8 | . . . 8 Special 6 | . . . 6 Kinetic 107 | . 64 . 43 Thermal 44 | . . . 44 Explosive 8 | . . . 8 Electromagnetic 26 | . 23 . 3 Robot Hit Streak 17 | . 10 . 17 Robot Miss Streak 2 | . 2 . 2 Penetration Max 1 | . . . 1 Secondary Targets . | . . . . Shots Hit Robots 150 | . 66 . 84 Core Hits 61 | . 26 . 35 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Burn 1 | . . . 1 Melee Attacks 12 | . . 3 9 Impact . | . . . . Slashing 12 | . . 3 9 Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2598 | . 775 5 1818 Guns 1546 | . 748 . 798 Cannons 487 | . . . 487 Explosions 325 | . . . 325 Melee 188 | . . . 188 Ramming 40 | . 27 5 8 Kinetic 1111 | . 456 . 655 Thermal 615 | . . . 615 Explosive 325 | . . . 325 Electromagnetic 319 | . 292 . 27 Impact . | . . . . Slashing 188 | . . . 188 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 23 | . . . 23 Projectiles 3 | . . . 3 Explosions 20 | . . . 20 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 229 | . . . 229 Shots 7 | . . . 7 Rammed . | . . . . Targets Rammed 15 | . 6 1 8 Kicked 15 | . 6 1 8 Crushed . | . . . . Highest Temperature 432 | . 148 . 432 Average Temperature 150 | . 43 . 202 Received Heat Transfer 993 | . 183 . 810 Effects 3 | . . . 3 Energy Bleed 1 | . . . 1 Matter Decay 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 1 | . . . 1 Heat Transferred 1147 | . . . 1147 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 182 | . 145 30 182 Initial . | . . . . Average 55 | . 67 14 68 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 2 . 5 Investigation . | . . . . Extermination . | . . . . Reinforcement 7 | . 2 . 5 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 3 | . 1 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 48 | . 24 3 21 Peak Tracking Total 5 | . 5 1 5 Tactical Retreats 3 | . 1 . 2 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 3 | . . . 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 4 2 1 Terminals 7 | . 4 2 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 10 4 4 Successful 8 | . 2 3 3 Failed 10 | . 8 1 1 Catastrophic 3 | . 2 . 1 Database Lockouts . | . . . . Manual 11 | . 9 1 1 Terminals 18 | . 10 4 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 2 3 3 Prototype ID Bank 1 | . . . 1 Level Access Points 1 | . . 1 . Terminal Index 1 | . . . 1 Alert Level 1 | . . 1 . Unreport Threat 1 | . 1 . . Locate Traps 2 | . 1 1 . Zone Layout 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 7 | . 4 2 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2517 | 51 1093 526 847 Spaces Moved 1293 | 37 601 264 391 Core 9 | 9 . . . Treads . | . . . . Legs 1284 | 28 601 264 391 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 90 Average Speed 135 | 102 120 190 125 Slowest Speed 270 | 120 190 190 270 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 37 | 3 89 24 33 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug 5 | . . 3 2 Terrain Destroyed 44 | . . 3 41 Melee 3 | . . 3 . Projectile 5 | . . . 5 AOE 36 | . . . 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1844 | 50 890 281 623 Wait 245 | . 204 . 41 Move 1290 | 36 600 263 391 Hop . | . . . . Pick Up 65 | 8 18 5 34 Fast Attach . | . . . . Attach 50 | 6 8 2 34 Detach 6 | . 1 . 5 Swap 14 | . 3 4 7 Drop 15 | . 5 3 7 Fire 132 | . 45 . 87 Melee 12 | . . 3 9 Ram . | . . . . Kick 15 | . 6 1 8 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 16) 52 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 593 | -10/Materials | Lost 4 parts (1p1n2w) 647 | -10/Materials | Discovered new exit (range 12) 786 | -10/Materials | Discovered new exit (range 8) 1010 | -10/Materials | Build established: Scavenger-Mutant 1011 | -10/Materials | Discovered new exit (range 16) 1145 | -10/Materials | Entered another Materials area 1145 | -9/Materials | Evolved 2 slots: Utility x2 1158 | -9/Materials | Identified exit to Materials 1671 | -9/Materials | Entered another Materials area 1671 | -8/Materials | Evolved 2 slots: Utility x2 1773 | -8/Materials | Lost 5 parts (1p2n1u1w) 1957 | -8/Materials | Lost 5 parts (2n1u2w) 2236 | -8/Materials | Core integrity fell below 50% 2281 | -8/Materials | Build established: Mutant 2350 | -8/Materials | Core integrity fell below 20% 2459 | -8/Materials | Lost 4 parts (1p1n2u) 2518 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Flight Unit. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Acquired 52 matter. R-06 Scavenger collects Particle Gun. K-01 Serf collects debris. Acquired 53 matter. K-01 Serf collects debris. Kicked R-06 Scavenger out of the way. Acquired 18 matter. K-01 Serf collects debris. Acquired 2 matter. K-01 Serf collects debris. Dropped Broken Aluminum Leg. U-05 Engineer builds a Wall. W-25 Informer sends out distress signal. ALERT: Hostiles spotted, dispatching reinforcements to Terminal M004. VSS Leg destroyed. Acquired Hvy. Assault Rifle. Map ----- +----------------------------------------------------+ | # #???????????????????????????????????????? | | ###+##########??????????????????????????????????? | | ## #??????????????????????????????????? | | #=""""""" #??????????????????????????????????? | | #*""""""" #??????????????????????????????????? | | =/ """"""" #??????????????????????????????????? | | #= """""" #??????????????????????????????????? | | # """"""" #??????????????????????????????????? | | %## = #??????????????????????????????????? | | ^##############?????????? ?????????????????????? | | ^# #####"#####??????? a #????????????????????? | | + # #??????? #????????????????????? | | # """ # #??????? k##???????????????????? | | # """ # #??????? ???????????????????? | | # """ # #??????? ????????????????????? | | ## """ # #??????? ????????????????????? | | ?# """ # [ #??????+ #????????????????????? | | ?# # #??????# #????????????????????? | | ?# # #??????# #????????????????????? | | ?# ! #####+#########??# #????????????????????? | | ?# ???# #### #????????????????????? | | ?# ???# gga ##???????????????????? | | ??/####???# "#???????????????????? | | ?? ???????######## w T#???????????????????? | | ?? ??????????????# """ [!"#???????????????????? | | ?? ??????????????# """ @[!##???????????????????? | | ?? ??????????????# """ [[ #????????????????????? | | ?? ????????????? ???????????????????? | | ?? ????????????! ?????????????????? | | ??????????????== ???????????????? | | ?????????????#== ## ############ +?????????????? | | ?????????????#!! ?# #???????????? #?????????????? | | ?????????????#!! ?# #????????????? #?????????????? | | ?????????????####?? #??????????????#?????????????? | | ??????????????????? #????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 375 Evasion (%) 57 Targeting Accuracy 12 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactionPhasingSubcomponent Manual? 0 Play Time 00:23:28 Cumulative 21.9 hours Start 2024.04.25 @ 16:07:06 End 2024.04.25 @ 16:27:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 22 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 32 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e52e12cc-52f9-4bc7-a851-889fe2c9fbfe