Cogmind - Beta 12 --- EXPLORER MODE // 2023.08.14 @ 06:00:17 Player: ZAC Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (96) 480 Value Destroyed (3112) 3112 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 6872 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (4000) Ox79 Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Huge Storage Unit Huge Storage Unit Huge Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Carbon-fiber Leg Medium Battery (150) Sensor Array Improved Sensor Array Matter Filter Weapon Cycler Transmission Jammer Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine Nuclear Core Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Huge Storage Unit Huge Storage Unit Huge Storage Unit > --- WEAPON ----------- Shock Rifle Particle Gun Heavy Flak Cannon Long-range Missile Launcher > --- INVENTORY -------- Improved Deuterium Engine Micro Nuclear Core Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Huge Storage Unit Medium Battery Sensor Array Improved Sensor Array Matter Filter Weapon Cycler Transmission Jammer Heavy EM Shotgun Plasma Cannon Light Assault Rifle Grenade Launcher Missile Launcher Mining Laser Katana [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Utility Huge Storage Unit Device Transmission Jammer Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Slots Evolved 9 | . 1 2 . 2 2 2 Power 3 | . 1 . . 1 . 1 Propulsion 2 | . . 1 . . . 1 Utility 2 | . . . . 1 1 . Weapon 2 | . . 1 . . 1 . Parts Attached 93 | 7 5 3 9 17 32 20 Power 22 | 1 1 . 2 6 9 3 Engine 17 | 1 1 . 2 6 5 2 Core 5 | . . . . . 4 1 Reactor . | . . . . . . . Propulsion 21 | 2 2 1 1 5 5 5 Treads 2 | 2 . . . . . . Leg 19 | . 2 1 1 5 5 5 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 14 | 2 2 . . 3 6 1 Device 1 | . . . . . 1 . Storage 9 | 1 2 . . 1 4 1 Processor 2 | 1 . . . . 1 . Hackware . | . . . . . . . Protection 2 | . . . . 2 . . Artifact . | . . . . . . . Weapon 36 | 2 . 2 6 3 12 11 Energy Gun 8 | . . 1 . . 3 4 Energy Cannon 2 | . . . . . 1 1 Ballistic Gun 15 | 2 . 1 3 3 5 1 Ballistic Cannon 1 | . . . . . . 1 Launcher 4 | . . . . . 1 3 Special Weapon 3 | . . . 2 . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . . 1 . 1 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . . . 1 1 Parts Lost 46 | . . . 2 8 11 25 Power 17 | . . . 1 4 7 5 Propulsion 7 | . . . . 1 . 6 Utility 3 | . . . . 1 . 2 Weapon 19 | . . . 1 2 4 12 Highest Loss Streak 13 | . . . 2 4 2 13 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 100 98 94 95 96 89 Engine 14 | . 25 20 15 24 9 8 Core 5 | . . . . . 8 9 Treads 1 | . 22 . . . . . Leg 21 | . 2 28 29 22 20 22 Storage 23 | . 20 20 20 20 26 24 Energy Gun 6 | . . 6 10 1 7 6 Ballistic Gun 17 | . 25 24 12 22 18 7 Naked Turns . | . . . . . . . Heaviest Build 366 | 17 110 113 115 140 356 366 Greatest Support 63 | 40 40 33 33 35 45 63 Greatest Overweight (x) 109 | 4 5 5 5 11 11 109 Average Overweight (x) 4 | . 1 3 3 3 5 7 Largest Inventory Capacity 25 | 10 25 25 25 25 25 25 Average Capacity 24 | 9 19 25 25 25 25 25 Most Carried 25 | 9 11 25 25 25 25 24 Average Carried 21 | 5 9 17 24 23 24 19 Final Capacity 25 | 10 25 25 25 25 25 25 Final Carried 25 | 9 10 25 24 24 24 8 Class Distribution -------------------- 36% | Hacker-Gunner 35% | Scavenger-Gunner 22% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Gunner | -9/Mines Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Hacker-Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -6 ----------- Run | Jun Mat Mat Min Mat Fac Fac Matter Collected 2830 | 288 152 264 157 615 897 457 Remotely . | . . . . . . . Salvage Created 3769 | 65 217 574 337 944 1181 451 Parts 217 | 4 13 43 11 59 68 19 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Combat Hostiles Destroyed 67 | . 5 9 2 19 23 9 Melee 2 | . . . . . . 2 Guns 62 | . 5 9 2 19 23 4 Cannons 1 | . . . . . . 1 AOE 1 | . . . . . . 1 Classes Destroyed 13 | 2 3 3 1 1 2 1 Worker 7 | . . 1 . 3 3 . Builder 1 | . . . . . . 1 Tunneler 1 | 1 . . . . . . Recycler 8 | 1 . 2 3 . 1 1 Operator 1 | . . 1 . . . . Watcher 11 | . 3 3 . 2 3 . Swarmer 14 | . 2 3 . 4 3 2 Grunt 29 | . 3 4 1 10 7 4 Brawler 2 | . . . 1 1 . . Duelist 3 | . . . . . 2 1 Sentry 7 | . . 2 . 3 2 . Hunter 2 | . . . . 1 1 . Programmer 10 | . . . . . 8 2 Best Kill Streak 6 | 2 3 4 2 6 4 4 Combat Bots Only 5 | . 3 4 2 5 3 2 Max Kills in Single Turn 2 | 1 1 2 1 1 1 2 Gunslinging 1 | . . 1 . . . . Exploded 1 | . . . . . . 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Damage Taken 5886 | . 96 174 356 1186 1216 2858 Core 1231 | . 10 15 67 148 134 857 Absorbed by Shields . | . . . . . . . Core Remaining (%) 85 | 100 96 . 79 73 80 . Volleys Fired 262 | 3 22 27 23 65 72 50 Largest 4 | 2 2 3 3 3 4 4 Hottest 256 | 40 40 96 256 96 188 223 Shots Fired 697 | 6 44 81 48 179 246 93 Gun 676 | 6 44 81 43 179 244 79 Cannon 7 | . . . . . . 7 Launcher 9 | . . . . . 2 7 Special 5 | . . . 5 . . . Kinetic 502 | 6 44 68 21 171 181 11 Thermal 128 | . . 13 27 8 63 17 Explosive 9 | . . . . . 2 7 Electromagnetic 58 | . . . . . . 58 Robot Hit Streak 36 | 4 20 14 16 36 24 30 Robot Miss Streak 4 | . 1 3 1 4 2 3 Penetration Max . | . . . . . . . Secondary Targets 15 | . 1 4 1 4 5 . Max Gunslinging Chain 1 | . 1 1 1 1 1 . Shots Hit Robots 537 | 4 34 46 30 140 196 87 Core Hits 250 | 2 12 26 10 59 94 47 Critical Kills 2 | . . . . 1 1 . Critical Parts Destroyed 3 | . . . . . 3 . Critical Strikes 14 | . . 1 . 1 9 3 Burn 7 | . . 1 . . 5 1 Destroy 5 | . . . . 1 4 . Sever 2 | . . . . . . 2 Melee Attacks 9 | . . . . . . 9 Impact . | . . . . . . . Slashing 9 | . . . . . . 9 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8084 | 54 444 605 414 1735 2790 2042 Guns 6662 | 54 444 605 408 1714 2754 683 Cannons 115 | . . . . . . 115 Explosions 996 | . . . . . 36 960 Melee 284 | . . . . . . 284 Ramming 27 | . . . 6 21 . . Kinetic 4821 | 54 444 490 192 1613 1852 176 Thermal 1562 | . . 115 216 101 902 228 Explosive 996 | . . . . . 36 960 Electromagnetic 394 | . . . . . . 394 Impact . | . . . . . . . Slashing 284 | . . . . . . 284 Piercing . | . . . . . . . Highest Corruption 7 | . . . 4 . 7 4 Average Corruption 5 | . . . 4 . 6 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 130 | . . . 16 . 109 5 Message Errors 29 | . . . 4 . 23 2 Matter Fused 33 | . . . 2 . 30 1 Heat Flow Errors 12 | . . . 3 . 9 . Energy Discharges 16 | . . . . . 16 . Parts Rejected 1 | . . . . . 1 . Parts Fused 3 | . . . . . 3 . Data Loss (minor) 10 | . . . 2 . 7 1 Data Loss (major) 8 | . . . 1 . 7 . Misfires 8 | . . . 1 . 7 . Alerts 6 | . . . 2 . 4 . Weapon Failures 4 | . . . 1 . 2 1 Overload Shots . | . . . . . . . Overflow Damage 45 | . . . . . . 45 Projectiles . | . . . . . . . Explosions 45 | . . . . . . 45 Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact . | . . . . . . . Kinetic 1 | . . . . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed 7 | . . . 2 5 . . Kicked 7 | . . . 2 5 . . Crushed . | . . . . . . . Highest Temperature 793 | . 20 192 279 471 679 793 Average Temperature 133 | . 13 41 52 160 123 283 Received Heat Transfer 2799 | . 66 117 24 963 492 1137 Effects 101 | . . . . 10 32 59 Shutdowns 36 | . . . . 6 10 20 Energy Bleed 9 | . . . . . 4 5 Interference 19 | . . . . . 11 8 Matter Decay 6 | . . . . 2 2 2 Short Circuit 10 | . . . . 2 2 6 Damage (minor) 3 | . . . . . 1 2 Damage (major) 15 | . . . . . 2 13 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 6 | . . . . . . 6 Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 9 | . . 2 . . 6 1 Heat Transferred 4138 | . . 370 555 259 2360 594 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Peak Influence 249 | 10 168 208 65 249 222 104 Initial 81 | . 4 1 7 . 81 . Average 44 | 2 46 72 14 85 43 15 Maximum Alert Level 1 | . . 1 . 1 1 . Low Security (%) 98 | 100 100 98 100 88 99 100 Level 1 1 | . . 1 . 11 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 17 | . 1 . . 1 10 5 Investigation 1 | . 1 . . . . . Extermination 9 | . . . . . 6 3 Reinforcement 4 | . . . . 1 1 2 Assault . | . . . . . . . Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced 1 | . . . . . . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Distress Signals 4 | . . 2 . 1 1 . Communications Jammed 2 | . . . . . 2 . Distress Signals 2 | . . . . . 2 . Times Spotted 96 | . 10 16 2 23 29 16 Peak Tracking Total 5 | . 3 4 2 5 3 4 Tactical Retreats 1 | . . . . . 1 . Traps | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Traps Triggered 5 | . . . . . 4 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 ---------- Run | Jun Mat Mat Min Mat Fac Fac Machines Disabled 4 | . . . . 1 . 3 Max in Single Turn 1 | . . . . 1 . 1 Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Machines Accessed 4 | . 2 1 . 1 . . Terminals 4 | . 2 1 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 8 | . 4 3 . 1 . . Successful 8 | . 4 3 . 1 . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals 8 | . 4 3 . 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 8 | . 4 3 . 1 . . Record 5 | . 3 2 . . . . Prototype ID Bank 1 | . . 1 . . . . Alert Level 2 | . 1 . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 1 . . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 ------------ Run | Jun Mat Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -------- Run | Jun Mat Mat Min Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 ------- Run | Jun Mat Mat Min Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 ------------- Run | Jun Mat Mat Min Mat Fac Fac Turns Passed 9828 | 150 693 1054 1205 1154 4266 1306 Spaces Moved 2121 | 82 250 271 323 225 785 185 Core 17 | 16 . . . . . 1 Treads 298 | 66 232 . . . . . Legs 1806 | . 18 271 323 225 785 184 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 330 330 330 330 470 Average Speed 415 | 145 246 350 337 397 505 631 Slowest Speed 5500 | 250 470 470 470 890 890 5500 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered 1 | . . . 1 . . . Exploration Rate (%) 23 | 6 25 22 57 24 21 9 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . Scrap Searched 1 | . . . 1 . . . Spaces Dug 5 | . . . 5 . . . Terrain Destroyed 56 | . . . 5 . 12 39 Melee . | . . . . . . . Projectile 5 | . . . 5 . . . AOE 51 | . . . . . 12 39 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 --------- Run | Jun Mat Mat Min Mat Fac Fac Total 2661 | 107 290 318 379 341 955 271 Wait 24 | . . . 18 3 3 . Move 2115 | 81 249 270 322 224 784 185 Hop . | . . . . . . . Pick Up 103 | 16 7 17 1 19 40 3 Fast Attach 2 | . . . 2 . . . Attach 70 | 7 5 3 2 15 20 18 Detach 3 | . 2 1 . . . . Swap 21 | . . . 5 2 12 2 Drop 45 | . 5 . 4 8 24 4 Fire 262 | 3 22 27 23 65 72 50 Melee 9 | . . . . . . 9 Ram . | . . . . . . . Kick 7 | . . . 2 5 . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 21 | -11/Junkyard | Identified exit to Materials 21 | -11/Junkyard | Discovered exit to Materials (range 15) 151 | -11/Junkyard | Entered Materials 151 | -10/Materials | Evolved 1 slot: Power x1 307 | -10/Materials | Build established: Hacker-Mutant 653 | -10/Materials | Identified exit to Materials 653 | -10/Materials | Discovered exit to Materials (range 16) 844 | -10/Materials | Entered another Materials area 844 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1154 | -9/Materials | Build established: Hacker-Gunner 1664 | -9/Materials | Identified exit to Mines 1664 | -9/Materials | Discovered exit to Mines (range 9) 1898 | -9/Materials | Entered Mines 1954 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2158 | -9/Mines | Learned 2 Materials zone layouts 2474 | -9/Mines | Crushed by falling debris 2554 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2610 | -9/Mines | Identified exit to Materials 2610 | -9/Mines | Discovered exit to Materials (range 14) 2752 | -9/Mines | Build established: Hacker-Mutant 3103 | -9/Mines | Entered Materials 3103 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 3104 | -8/Materials | Identified exit to Factory 4016 | -8/Materials | Build established: Scavenger-Gunner 4017 | -8/Materials | Lost 4 parts (2p2w) 4257 | -8/Materials | Entered Factory 4257 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5079 | -7/Factory | Garrison activated, responded to threat 7628 | -7/Factory | Build established: Hacker-Mutant 7815 | -7/Factory | Identified exit to Factory 7815 | -7/Factory | Discovered exit to Factory (range 10) 7954 | -7/Factory | Build established: Hacker-Gunner 8523 | -7/Factory | Entered another Factory area 8523 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 9464 | -6/Factory | Core integrity fell below 50% 9540 | -6/Factory | Lost 13 parts (4p2n1u6w) 9624 | -6/Factory | Build established: Hacker-Mutant 9735 | -6/Factory | Lost 4 parts (2n2w) 9795 | -6/Factory | Core integrity fell below 20% 9829 | -6/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- 09809_ R-10 Processor collects Unknown Device. 09814_ U-05 Engineer lays Concrete. 09815_ Penetrated by Slug. 09816_ Imp. Carbon-fiber Leg destroyed. 09818_ Slug penetrates R-10 Processor. 09818_ R-10 Processor destroyed. 09819_ Hvy. EM Shotgun destroyed. 09821_ R-10 Processor collects Lgt. Ion Engine. 09821_ Penetrated by Slug. 09821_ Critical hit (Destroy). 09821_ Mic. Nuclear Core destroyed. 09823_ Penetrated by Slug. 09823_ U-05 Engineer lays Concrete. 09824_ R-10 Processor collects Wheel. 09824_ U-05 Engineer lays Concrete. 09824_ Katana destroyed. 09825_ U-05 Engineer lays Concrete. 09825_ Huge Storage Unit destroyed. 09828_ R-10 Processor collects Terrain Scan Processor. 09829_ Penetrated by Slug. 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A """" | | ?????????? #####+####################+######+##### | | ??????????????? # ??????# # !??? | | ??????????????" ?##???????#"" """"# """ !//? | | ??????????????" ? ????????????#"T """"# """ !//# | | ??????????????????????????????#" """"# """ # | | ??????????????????????????????# """"# # | | ??????????????????????????????# ???"?# # | | ??????????????????????????????# *??????# # | | ??????????????????????????????? ???????# # | | ???????????????????????????????????????########### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 35 Energy Capacity 615 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Utility Shielding 33 Evasion (%) 50 Targeting Accuracy 5 Target Analysis 5 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed soccermomflashbang Manual? 1 Play Time 00:59:11 Cumulative 22.3 hours Start 2023.08.14 @ 04:27:13 End 2023.08.14 @ 06:00:17 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 12 Rogue 0 Adventurer 0 Explorer 12 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7d9fe938-d80e-439e-b08f-4a4a32378c73