Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.06 @ 11:57:51 Player: plaz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (9) 1800 Robots Destroyed (62) 310 Value Destroyed (2082) 2082 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (295) 295 TOTAL SCORE: 7127 Bonus ------- Follower Combat Kills 395 Friendly Fire -100 Cogmind --------- Core Integrity 0/1000 Matter 155/300 Energy 99/100 System Corruption 0% Temperature Cool (36) Movement Core (50) Location -5/Upper Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Neutrino Core Improved Heat Sink Terrain Scanner Kinecellerator Focal Shield Peak State ------------ > --- POWER ------------ Nuclear Core Micro Nuclear Core Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Medium Storage Unit Advanced Weight Redist. System Structural Scanner Visual Processing Unit Kinecellerator Improved Propulsion Shielding Hardened Medium Armor Plating > --- WEAPON ----------- Magnetic Acceleration Cannon Enhanced Gauss Cannon Great Axe > --- INVENTORY -------- Nuclear Core Neutrino Core Improved Heat Sink Terrain Scanner Recoil Stabilizer Insulated Plating Focal Shield Drone Bay Drone Bay High-powered Shock Rifle [Rating: 63] Favorites ----------- Power Nuclear Core Engine Ion Engine Power Core Nuclear Core Propulsion Armored Huge Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Visual Processing Unit Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Great Axe Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Slots Evolved 10 | . . 2 . 2 2 . 2 2 . Power 2 | . . . . . 1 . . 1 . Propulsion 2 | . . 1 . . . . 1 . . Utility 5 | . . 1 . 2 1 . . 1 . Weapon 1 | . . . . . . . 1 . . Parts Attached 106 | 6 14 8 10 13 11 26 8 3 7 Power 17 | 1 3 . 1 3 1 5 1 1 1 Engine 11 | 1 3 . 1 1 1 4 . . . Core 6 | . . . . 2 . 1 1 1 1 Reactor . | . . . . . . . . . . Propulsion 30 | 2 6 2 7 3 1 7 2 . . Treads 2 | . . . . . 1 1 . . . Leg 5 | 2 3 . . . . . . . . Wheel 16 | . . 2 5 3 . 4 2 . . Hover 3 | . 1 . 2 . . . . . . Flight 4 | . 2 . . . . 2 . . . Utility 35 | 1 4 2 . 5 6 7 4 2 4 Device 16 | 1 . 1 . 1 3 4 2 1 3 Storage 5 | . 2 . . 1 1 1 . . . Processor 4 | . 2 . . . . 1 1 . . Hackware 1 | . . . . . 1 . . . . Protection 9 | . . 1 . 3 1 1 1 1 1 Artifact . | . . . . . . . . . . Weapon 24 | 2 1 4 2 2 3 7 1 . 2 Energy Gun 6 | . 1 1 . . 2 1 . . 1 Energy Cannon 4 | . . 2 1 . . 1 . . . Ballistic Gun 6 | 2 . . . 2 . 2 . . . Ballistic Cannon 3 | . . . . . . 1 1 . 1 Launcher 1 | . . 1 . . . . . . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . 1 . . . . Unidentified Prototypes 1 | . . . . . 1 . . . . Corrupted Parts 1 | . 1 . . . . . . . . System Corruption 1 | . 1 . . . . . . . . Parts Lost 45 | . 2 3 3 2 1 17 . . 17 Power 8 | . 1 . . . . 3 . . 4 Propulsion 12 | . 1 1 1 2 . 5 . . 2 Utility 13 | . . . 1 . . 4 . . 8 Weapon 12 | . . 2 1 . 1 5 . . 3 Highest Loss Streak 14 | . 2 2 2 1 1 8 . . 14 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 86 | . 85 91 86 93 91 85 84 88 77 Engine 7 | . 13 11 11 4 14 8 . . . Core 5 | . . . . 4 . 3 12 17 13 Leg 1 | . 14 . . . . . . . . Wheel 13 | . . 20 16 24 15 11 13 11 9 Flight 1 | . 6 8 . . . . . . . Device 15 | . 3 11 11 16 15 22 21 17 16 Storage 6 | . 9 . . 7 11 7 6 5 5 Processor 7 | . 8 11 11 9 7 9 6 5 5 Protection 5 | . . 10 8 7 7 1 4 11 7 Energy Gun 3 | . 14 2 . . 7 1 . . 1 Energy Cannon 1 | . . 6 8 1 . 1 . . . Ballistic Gun 4 | . 14 9 . 15 1 1 . . . Ballistic Cannon 3 | . . . . . . 1 10 11 8 Launcher 1 | . . 1 11 1 . . . . . Slashing Weapon 2 | . . . . . . 7 6 5 4 Naked Turns . | . . . . . . . . . . Heaviest Build 88 | 7 88 18 18 37 39 49 51 67 67 Greatest Support 65 | 20 20 24 38 31 31 41 65 65 65 Greatest Overweight (x) 12 | . 4 2 1 1 1 10 . 1 12 Average Overweight (x) . | . . . . . 1 1 . . . Largest Inventory Capacity 25 | 5 25 5 5 10 10 10 10 10 10 Average Capacity 9 | 5 11 5 5 9 10 10 10 10 10 Most Carried 15 | 5 15 3 5 10 10 10 10 9 10 Average Carried 6 | 3 4 2 1 8 8 7 7 8 9 Final Capacity 10 | 5 5 5 5 10 10 10 10 10 5 Final Carried 10 | 5 2 3 5 10 10 8 9 9 5 Class Distribution -------------------- 50% | Mutant 27% | Scavenger-Mutant 21% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Commander-Mutant | -7/Storage Commander-Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Resources | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Matter Collected 1975 | 276 148 59 308 309 188 330 40 74 243 Remotely . | . . . . . . . . . . Salvage Created 2211 | 59 194 84 111 386 188 837 55 61 236 Parts 129 | 5 16 7 4 25 7 44 7 2 12 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . 14 Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Combat Hostiles Destroyed 60 | 1 6 4 10 11 2 16 1 1 8 Melee 2 | . . . . . . 2 . . . Guns 29 | 1 5 3 . 11 2 6 . . 1 Cannons 18 | . . . 2 . . 7 1 1 7 AOE 11 | . 1 1 8 . . 1 . . . Classes Destroyed 12 | 2 2 2 2 2 1 1 . . . Worker 2 | 1 . . . . . . 1 . . Builder 2 | . . . . . 1 1 . . . Recycler 2 | . . . 1 . 1 . . . . Mechanic 1 | . . 1 . . . . . . . Watcher 4 | . 2 . . . . 1 1 . . Swarmer 18 | . 4 3 . 3 . 3 1 . 4 Grunt 18 | 1 2 . 1 4 1 6 . . 3 Brawler 2 | . . . . 1 . 1 . . . Duelist 2 | . . . . . . 2 . . . Sentry 8 | . . 1 . 2 . 3 . 1 1 Hunter 3 | . . . . 1 1 1 . . . Assembled 9 | . . . 9 . . . . . . Best Kill Streak 8 | 1 4 3 7 3 2 8 1 1 4 Combat Bots Only 7 | 1 4 3 7 3 1 6 1 1 4 Max Kills in Single Turn 2 | 1 2 1 2 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 2 | . 1 1 2 . . 1 . . . Melee 1 | . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Hostile Shots Fired 604 | 5 47 42 23 60 31 198 8 2 188 Missed 141 | . 13 6 10 19 6 49 3 . 35 Damage Taken 7235 | 56 331 443 324 516 389 1892 89 52 3143 Core 1818 | . 69 83 53 39 49 466 40 . 1019 Absorbed by Shields 75 | . . . . . . 75 . . . Redirected to Shielding 108 | . . . . . . . 18 . 90 Ignored by Resistances 94 | . . . . . 10 84 . . . Regen/Repaired (Parts) 6 | . . . . 6 . . . . . Core Remaining (%) 75 | 100 72 . 66 92 . 26 95 . . Volleys Fired 269 | 5 19 36 22 42 31 73 10 2 29 Largest 2 | 2 2 2 2 2 1 2 2 2 2 Hottest 125 | 40 60 98 98 50 56 125 101 101 117 Shots Fired 397 | 6 38 43 28 79 31 101 20 4 47 Gun 238 | 6 38 27 . 79 31 53 . . 4 Cannon 140 | . . 12 13 . . 48 20 4 43 Launcher 19 | . . 4 15 . . . . . . Special . | . . . . . . . . . . Kinetic 238 | 6 19 27 . 79 . 40 20 4 43 Thermal 96 | . . 12 13 . 30 41 . . . Explosive 19 | . . 4 15 . . . . . . Electromagnetic 44 | . 19 . . . 1 20 . . 4 Robot Hit Streak 17 | 3 5 8 6 7 8 17 2 5 6 Robot Miss Streak 10 | 1 4 4 1 5 3 10 2 . 3 Penetration Max 1 | . . . . . . . . . 1 Secondary Targets 3 | . 1 . . 1 . 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 . 1 . . . Shots Hit Robots 248 | 5 21 24 15 43 16 84 8 4 28 Core Hits 145 | 3 10 10 27 21 8 46 3 3 14 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . Critical Strikes 6 | . . . . . . 1 2 . 3 Blast 4 | . . . . . . 1 2 . 1 Sever 2 | . . . . . . . . . 2 Melee Attacks 39 | . . . . . 1 34 . . 4 Impact . | . . . . . . . . . . Slashing 38 | . . . . . . 34 . . 4 Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . 1 . . . Damage Inflicted 6265 | 56 410 364 1060 734 226 1993 242 132 1048 Guns 2314 | 56 233 153 . 734 226 846 . . 66 Cannons 2371 | . . 123 184 . . 835 242 132 855 Explosions 1261 | . 177 88 876 . . 120 . . . Melee 314 | . . . . . . 187 . . 127 Ramming 5 | . . . . . . 5 . . . Kinetic 2927 | 56 79 153 . 734 . 676 242 132 855 Thermal 1474 | . 177 123 184 . 203 787 . . . Explosive 964 | . . 88 876 . . . . . . Electromagnetic 581 | . 154 . . . 23 338 . . 66 Impact . | . . . . . . . . . . Slashing 314 | . . . . . . 187 . . 127 Piercing . | . . . . . . . . . . Highest Corruption 2 | . 1 . . . . 2 . . . Average Corruption 1 | . 1 . . . . 2 . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 12 | . 1 . . . . 11 . . . Message Errors 1 | . . . . . . 1 . . . Matter Fused 6 | . 1 . . . . 5 . . . Heat Flow Errors 1 | . . . . . . 1 . . . Energy Discharges 1 | . . . . . . 1 . . . Data Loss (minor) 2 | . . . . . . 2 . . . Weapon Failures 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 49 | . 8 . 28 . . 13 . . . Projectiles 14 | . . . 1 . . 13 . . . Explosions 35 | . 8 . 27 . . . . . . Melee . | . . . . . . . . . . Knockbacks 8 | . . . . . . 2 2 . 4 Impact . | . . . . . . . . . . Kinetic 7 | . . . . . . 2 2 . 3 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 203 | . . 24 118 . . 61 . . . Shots 7 | . . 1 5 . . 1 . . . Rammed 1 | . . . . . . 1 . . . Targets Rammed 1 | . . . . . . 1 . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 630 | 6 138 391 206 38 363 339 60 141 630 Average Temperature 116 | 6 78 121 65 12 160 105 26 74 243 Received Heat Transfer 2440 | 30 102 126 . 135 216 475 . 9 1347 Effects 25 | . . . . . 3 1 . . 21 Shutdowns 11 | . . . . . 1 1 . . 9 Energy Bleed 3 | . . . . . 1 . . . 2 Interference 5 | . . . . . 1 . . . 4 Short Circuit 3 | . . . . . . . . . 3 Damage (minor) 1 | . . . . . . . . . 1 Damage (core) 2 | . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 2 | . . . . . 1 1 . . . Heat Transferred 2721 | . 200 222 333 . 518 1448 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 3 | . 2 . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Peak Influence 370 | 25 167 139 121 232 121 370 352 146 . Initial 168 | . 16 . 54 46 76 22 168 94 . Average 123 | 10 93 42 100 94 72 181 210 131 . Maximum Alert Level 1 | . . . . 1 . 1 1 . . Low Security (%) 83 | 100 100 100 100 95 100 55 59 100 . Level 1 16 | . . . . 4 . 44 40 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 15 | . . 1 . 3 2 8 1 . . Investigation 5 | . . . . 2 1 2 . . . Extermination 1 | . . . . . . . 1 . . Reinforcement 6 | . . 1 . 1 1 3 . . . Assault . | . . . . . . . . . . Garrison 3 | . . . . . . 3 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Distress Signals 3 | . 1 . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 100 | 1 12 8 9 14 5 24 8 1 18 Peak Tracking Total 13 | 1 4 6 7 4 3 4 2 1 13 Tactical Retreats 5 | . 1 . . 1 1 1 . . 1 Traps | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Traps Triggered 3 | . . . . 1 . 2 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed 7 | . . 4 . . . 3 . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Machines Disabled 7 | . . 1 1 . . 4 1 . . Max in Single Turn 1 | . . 1 1 . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Machines Accessed 28 | . 3 2 . 6 3 9 4 1 . Terminals 18 | . 1 2 . 5 1 6 2 1 . Fabricators 1 | . . . . . . . 1 . . Repair Stations 2 | . 1 . . 1 . . . . . Recycling Units 5 | . 1 . . . 1 2 1 . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . . Total Hacks 82 | . 15 5 . 16 5 29 11 1 . Successful 50 | . 10 4 . 10 1 16 8 1 . Failed 32 | . 5 1 . 6 4 13 3 . . Catastrophic 1 | . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . Manual 1 | . . . . . . 1 . . . Terminals 43 | . 3 5 . 11 2 17 4 1 . Fabricators 2 | . . . . . . . 2 . . Repair Stations 8 | . 3 . . 5 . . . . . Recycling Units 23 | . 9 . . . 1 8 5 . . Scanalyzers . | . . . . . . . . . . Garrison Access 6 | . . . . . 2 4 . . . Terminal Hacks 28 | . 2 4 . 7 . 11 3 1 . Record 7 | . 1 1 . 2 . 3 . . . Prototype ID Bank 3 | . . . . . . 2 1 . . Open Door 1 | . . . . . . 1 . . . Open DSF 1 | . . . . . . . . 1 . Alert Level 4 | . . 1 . 1 . 1 1 . . Locate Traps 2 | . . 1 . 1 . . . . . Disarm Traps 2 | . . 1 . . . 1 . . . Maintenance Status 1 | . . . . . . 1 . . . Reinforcement Status 1 | . . . . 1 . . . . . Recall Investigation 1 | . . . . . . 1 . . . Recall Reinforcements 1 | . . . . . . . 1 . . Hauler Manifests 1 | . . . . 1 . . . . . Zone Layout 3 | . 1 . . 1 . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . 3 . . . . . Scan Component 1 | . . . . 1 . . . . . Repair 1 | . . . . 1 . . . . . Refit 1 | . . . . 1 . . . . . Recycling Unit Hacks 19 | . 8 . . . 1 5 5 . . Recycle Component 5 | . 2 . . . . 2 1 . . Process 4 | . 1 . . . . 2 1 . . Report Inventory 5 | . 3 . . . . . 2 . . Retrieve Matter 4 | . 1 . . . 1 1 1 . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 23 | . 2 2 . 4 2 10 3 . . Full Trace Events 5 | . 1 . . 1 1 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 1 | . . . . 1 . . . . . Time 38 | . . . . 38 . . . . . Parts Recycled 5 | . 2 . . . . 2 1 . . Recycled Matter 531 | . 40 . . . . 475 16 . . Retrieved Matter 353 | . 40 . . . . 297 16 . . Retrieved Components 2 | . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . 1 . . . . Non-combat 1 | . . . . . 1 . . . . Combat . | . . . . . . . . . . Robot Hacks Applied 1 | . . . . . 1 . . . . parse_system 1 | . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 -------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Total Allies 12 | . . . 2 . . 10 . . . Largest Group 10 | . . . 2 1 . 10 6 1 1 Highest-Rated Group 173 | . . . 32 16 . 173 96 16 16 Highest-Rated Ally 29 | . . . 16 16 . 29 16 16 16 Total Orders . | . . . . . . . . . . Ally Attacks 104 | . . . 5 2 . 39 53 . 5 Total Damage 1227 | . . . 33 . . 528 607 . 59 Kills 12 | . . . . . . 5 7 . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches 8 | . . . . . . 2 2 . 4 Drone Recoveries 2 | . . . . . . . . . 2 Exploration | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Turns Passed 4001 | 142 452 223 251 617 473 702 615 173 353 Spaces Moved 2728 | 92 218 140 181 541 358 305 529 143 221 Core 35 | 15 . . . . . 15 . . 5 Treads 5 | . . . . . . 5 . . . Legs 162 | 77 85 . . . . . . . . Wheels 2376 | . . 133 181 541 358 275 529 143 216 Hover . | . . . . . . . . . . Flight 150 | . 133 7 . . . 10 . . . Fastest Speed 35 | 50 40 90 85 80 100 35 100 100 50 Average Speed 104 | 108 144 95 98 82 100 123 100 111 115 Slowest Speed 650 | 120 400 200 105 100 100 550 100 115 650 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 27 | 9 35 16 46 46 10 53 20 4 40 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . . . . 1 Spaces Dug 1 | . . . . . . . . . 1 Terrain Destroyed 182 | . 6 21 111 . . 15 8 . 21 Melee . | . . . . . . . . . . Projectile 42 | . . 1 . . . 12 8 . 21 AOE 140 | . 6 20 111 . . 3 . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -6 -5 -5 --------- Run | Yrd Mat Mat Min Mat Fac Sto Fac Fac Upp Total 3453 | 128 326 190 225 645 443 483 597 151 265 Wait 132 | 16 31 . 1 11 30 23 18 2 . Move 2719 | 91 217 139 180 540 357 304 528 142 221 Hop . | . . . . . . . . . . Pick Up 111 | 10 21 7 7 23 7 22 11 2 1 Fast Attach 4 | 1 1 . . 1 . 1 . . . Attach 58 | 5 2 6 4 3 7 22 4 2 3 Detach 8 | . 2 . 1 . 2 1 2 . . Swap 44 | . 11 2 6 9 4 3 4 1 4 Drop 62 | . 22 . 4 16 4 7 6 . 3 Fire 269 | 5 19 36 22 42 31 73 10 2 29 Melee 31 | . . . . . 1 26 . . 4 Ram 1 | . . . . . . 1 . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire 14 | . . . . . . . 14 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage -6/Factory -5/Factory -5/Upper Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Discovered new exit (range 8) 143 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 541 | -10/Materials | Discovered new exit (range 17) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 801 | -9/Materials | Discovered new exit (range 12) 818 | -9/Materials | Entered Mines 828 | -9/Mines | Assembled infested the area 886 | -9/Mines | Destroyed 7 combat bots 894 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 931 | -9/Mines | Found a hidden stash of uninstalled traps 1065 | -9/Mines | Discovered new exit (range 5) 1069 | -9/Mines | Entered Materials 1069 | -8/Materials | Accompanied by 1 ally 1069 | -8/Materials | Evolved 2 slots: Utility x2 1291 | -8/Materials | Discovered new exit (range 6) 1324 | -8/Materials | Build established: Scavenger-Mutant 1597 | -8/Materials | Repaired Lgt. Nuclear Core? 1639 | -8/Materials | Discovered new exit (range 17) 1686 | -8/Materials | Entered Factory 1686 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2089 | -7/Factory | Discovered new exit (range 14) 2097 | -7/Factory | Build established: Mutant 2159 | -7/Factory | Entered Storage 2187 | -7/Storage | Garrison activated, responded to threat 2370 | -7/Storage | Lost 8 parts (1p2n3u2w) 2411 | -7/Storage | Core integrity fell below 50% 2451 | -7/Storage | Lost 7 parts (1p2n1u3w) 2549 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 2844 | -7/Storage | Discovered new exit (range 5) 2854 | -7/Storage | Build established: Commander-Mutant 2861 | -7/Storage | Entered Factory 2861 | -6/Factory | Accompanied by 7 allies 2861 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2892 | -6/Factory | Lost 4 allies 3247 | -6/Factory | Spotted B-75 Beast 3438 | -6/Factory | Discovered new exit (range 18) 3476 | -6/Factory | Entered another Factory area 3476 | -5/Factory | Accompanied by 1 ally 3476 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3534 | -5/Factory | Discovered new exit (range 17) 3649 | -5/Factory | Entered Upper Caves 3649 | -5/Upper Caves | Accompanied by 1 ally 3651 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3719 | -5/Upper Caves | Build established: Mutant 3736 | -5/Upper Caves | Encountered a Warlord checkpoint 3916 | -5/Upper Caves | Lost 3 parts (1p2u) 3945 | -5/Upper Caves | Attracted the attention of an 0b10 base 3991 | -5/Upper Caves | Core integrity fell below 50% 3999 | -5/Upper Caves | Core integrity fell below 20% 4002 | -5/Upper Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- Critical hit (Burn: +37). Broken Adv. Weight Redist. System destroyed. Drone Bay destroyed. Acquired 79 matter. Critical hit (Burn: +37). Insulated Plating destroyed. Critical hit (Burn: +37). Nuclear Core destroyed. G-50 Soldier Carbon-fiber Leg severed. Great Axe destroyed. Critical hit (Burn: +37). Structural Scanner destroyed. Critical hit (Burn: +37). Acquired 7 matter. Critical hit (Burn: +37). Acquired 9 matter. Slug penetrates G-50 Soldier. Med. Storage Unit destroyed. [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????#?????????? | | ?????????????????????????????????????????????????? | | ??????????????????#??????????????????????????????? | | ?????????????????????#?#???????????????????????### | | ????????????????????????#?#????#?????????######### | | ??????????????????????######???????############## | | ?????????????????????##########????######## | | ?????????????????????### #####?#?### ### # | | ?????????????????????## ## ##???### | | ?????????????????????## # ######### # # ## | | ????????????????????### "######### ### ## | | ??????????????######### ###### #### # ### | | ??????????????#########gg###### ###### ### | | ??????????????## !g g ######## | | ??????????????## ]* g% ####?### | | ??????????????## ######;;//;##### ##### # | | ??????????????## # #@% # "# #### | | ??????????????????#$ # % # ?"# ###### | | ??????????????????# # # ?"# ####### | | ??????????????????## ## # ?"# ####?## | | ??????????????????# % # ?"# #####??#### | | ??????????????????+ ? # ?"# #####?#? ### | | ??????????????????+ ? # ###????????? | | ??????????????????# ?" " ? + ###?????????# | | ??????????????????# """"" + ####?? ????#?? | | ????????????????? # # ###?#?? ?????? | | ????????????????? # ? T# ##???????????? | | ????????????????? #""? "# ##?????????? | | ????????????????? # ?? ""# ?????????## | | ??????????????????????? """"""# ??????#??## | | ???????????????????????#+?######????????????? ?? | | ?????????????????????????? ??????????# ?? | | ?????????????????????????????????????????## ?? | | ?????????????????????????????????????????### ?? | | ?????????????????????????????????????????####?? | | ??????????????????????????????????????????#### | | ????????????????????????????????????????????### | | ????????????????????????????????????????????#### | | ?????????????????????????????????????????????### | | ??????????????????????????????????????????????## | | ??????????????????????????????????????????????# ? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 37 Energy Capacity 500 Matter Stores 332 Matter Capacity 400 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 20 Resistance: EM 15 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Dramatic Entrance First Step to Greatness GoHome() I Survived The Infestation Let's See Who's Tougher Made in Tau Ceti IV One Hack Too Far Part-time Mechanic Please Form A Line Risk Taker Serviceable Loadout Shopping List Storm Trooper The More The Merrier Tourist Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed BlastSingularityBeam Manual? 0 Play Time 01:57:07 Cumulative 1.9 hours Start 2024.04.06 @ 00:59:26 End 2024.04.06 @ 11:57:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 7 Achievement% 8 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 92537b66-9ac2-4fda-8d2f-cdeab8150ab2