Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.25 @ 18:41:56 Player: VVRLD_D35TR0YER Result: Destroyed by 9K-U0H(d) with Rocket Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (214) 1070 Value Destroyed (6448) 6448 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (3206) 3206 TOTAL SCORE: 15944 Bonus ------- High Alert Combat Kills 1708 Follower Combat Kills 1060 Registered with UFD 300 Met Imprinter 300 Friendly Fire -162 Cogmind --------- Core Integrity 0/850 Matter 123/300 Energy 100/100 System Corruption 36% Temperature Cool (0) Movement Core (50) Location -6/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Phasing AFG Precision Rocket Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Overtuned Huge Scrapsphere Overtuned Huge Scrapsphere > --- UTILITY ---------- Scrap Suit Huge Storage Unit Advanced Targeting Computer Transmission Jammer Layered Medium Armor Plating Reactive Plating Phasing AFG > --- WEAPON ----------- Plasma Rifle Impact Mace > --- INVENTORY -------- Scrap Suit Improved Cooling System Improved Cooling System Energy Well Deep Structural Scanner 0b10 Decoder Chip [Looter] Precision Matter Filter Improved Particle Charger Medium Insulated Plating Damper Plating Remote Force Field Improved Hacking Suite Overtuned Beamcaster Improved Proton Missile Launcher Improved Proton Missile Launcher Improved Proton Missile Launcher Long-range Missile Launcher Precision Rocket Launcher Remote Datajack Plasma Cutter CPS Tube [Rating: 90] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Wheel Treads Armored Treads Wheel Wheel Utility Huge Storage Unit Device Scrap Suit Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Plasma Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Improved Proton Missile Launcher Special Weapon CPS Tube Impact Weapon Impact Mace Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Slots Evolved 8 | . . 2 . 2 . . . 4 . . . . . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . 2 . . . . . . . . . . . Utility 6 | . . . . 2 . . . 4 . . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 305 | 1 1 41 1 15 29 22 6 30 6 102 8 15 28 Power 22 | . . 9 . . . 1 . 5 2 2 . 1 2 Engine 19 | . . 9 . . . 1 . 5 1 2 . . 1 Core 1 | . . . . . . . . . 1 . . . . Reactor 2 | . . . . . . . . . . . . 1 1 Propulsion 32 | . . 11 . 1 2 10 . 3 . 1 . . 4 Treads 2 | . . . . . . . . . . . . . 2 Leg . | . . . . . . . . . . . . . . Wheel 30 | . . 11 . 1 2 10 . 3 . 1 . . 2 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 132 | . 1 11 1 13 15 1 3 15 2 43 7 8 12 Device 70 | . 1 . . 6 10 . 3 8 1 25 5 4 7 Storage 5 | . . 3 . . 1 . . . . 1 . . . Processor 5 | . . . . 1 . 1 . 1 . 1 . . 1 Hackware 1 | . . . . . . . . 1 . . . . . Protection 51 | . . 8 1 6 4 . . 5 1 16 2 4 4 Artifact . | . . . . . . . . . . . . . . Weapon 119 | 1 . 10 . 1 12 10 3 7 2 56 1 6 10 Energy Gun 60 | 1 . 3 . . 8 5 2 4 . 32 . 2 3 Energy Cannon 4 | . . 1 . . . . . 3 . . . . . Ballistic Gun 4 | . . 4 . . . . . . . . . . . Ballistic Cannon 5 | . . 2 . . . 3 . . . . . . . Launcher 24 | . . . . . . . 1 . 1 13 . 4 5 Special Weapon 1 | . . . . . . . . . . 1 . . . Impact Weapon 17 | . . . . 1 2 . . . 1 10 1 . 2 Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon 4 | . . . . . 2 2 . . . . . . . Unidentified Prototypes 14 | . . 2 . . 2 . . 2 2 3 . . 3 Corrupted Parts 5 | . . 1 . . . 1 . . . . . . 3 System Corruption 31 | . . 1 . . . 1 . . . . . . 29 Parts Lost 33 | . . 2 . . 2 6 . 5 . 12 . 3 3 Power 3 | . . . . . . 1 . . . . . 1 1 Propulsion 8 | . . 1 . . 1 5 . 1 . . . . . Utility 15 | . . . . . . . . 3 . 9 . 2 1 Weapon 7 | . . 1 . . 1 . . 1 . 3 . . 1 Highest Loss Streak 4 | . . 1 . . 2 4 . 3 . 2 . 2 2 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 19 91 100 100 99 98 99 87 86 80 80 79 78 Engine 7 | . . 10 11 9 9 9 9 6 6 6 6 4 1 Wheel 25 | . . 38 44 36 36 34 36 21 20 13 13 13 12 Device 11 | . 5 . . 11 13 . 6 13 16 19 25 25 18 Storage 7 | . . 9 11 9 9 9 9 6 6 6 6 6 6 Processor 9 | . . . . 9 9 14 18 13 13 13 6 6 6 Protection 7 | . . 11 11 6 4 12 2 6 3 5 7 6 14 Energy Gun 11 | . 14 11 22 17 13 16 17 8 6 9 7 4 4 Ballistic Gun 1 | . . 8 . . . . . . . . . . . Impact Weapon 1 | . . . . . 2 . . . 3 2 4 6 4 Peak Build Rating 90 | 1 2 20 21 26 27 29 31 69 69 81 81 84 90 Average Rating 49 | . 1 15 20 25 24 28 30 56 66 77 80 81 79 On Entrance 37 | . 1 2 20 20 25 27 26 31 66 69 81 80 83 Naked Turns 2 | . . . . . . . . . . . . . 2 Heaviest Build 142 | 2 3 100 98 106 99 101 96 125 115 131 122 136 142 Greatest Support 60 | 3 3 58 40 40 40 60 42 42 36 40 40 40 40 Greatest Overweight (x) 43 | . . 2 2 2 2 8 2 3 3 6 3 3 43 Average Overweight (x) 2 | . . 1 2 2 2 1 2 2 2 2 2 2 2 Largest Inventory Capacity 25 | 5 5 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 5 5 21 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | . 4 25 25 25 25 25 25 25 25 25 24 25 25 Average Carried 23 | . 1 20 25 24 24 24 24 23 24 24 23 24 24 Final Capacity 25 | 5 5 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | . 4 25 25 25 24 25 25 25 25 23 24 25 2 Class Distribution -------------------- 40% | Scavenger-Scrapper 23% | Commander-Mutant 21% | Mutant 12% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Scavenger-Mutant | -6/Factory Scavenger-Scrapper | -6/Waste Scavenger-Scrapper | -6/Factory Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Lower Caves Scavenger-Scrapper | -6/Zion Resources | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Matter Collected 5356 | 178 32 706 43 130 341 522 108 1101 60 1270 130 210 525 Remotely . | . . . . . . . . . . . . . . Salvage Created 11645 | . 125 1850 108 325 341 930 . 1554 . 5000 . 389 1023 Parts 467 | . 6 105 3 15 15 44 . 56 . 157 . 12 54 Haulers Intercepted 14 | . . 5 . 1 1 . . 3 . 3 . 1 . Recyclers Shooed 26 | . 1 9 . . . 3 . 5 . 8 . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . 7 9 2 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Combat Hostiles Destroyed 133 | . . 27 . 4 4 10 . 10 . 65 . 8 5 Melee 1 | . . . . . . . . . . 1 . . . Guns 59 | . . 24 . 4 3 1 . 4 . 22 . . 1 Cannons 11 | . . 1 . . . 7 . 3 . . . . . AOE 35 | . . 2 . . . . . . . 24 . 8 1 Classes Destroyed 20 | . 3 8 . 1 . 2 . . . 3 . . 3 Worker 14 | . 1 . 1 . 2 1 . 2 . 7 . . . Builder 10 | . 1 . . . . 6 . 1 . 2 . . . Tunneler 2 | . . . . . . 1 . . . 1 . . . Hauler 14 | . . 5 . 1 1 . . 3 . 3 . 1 . Recycler 23 | . 1 6 1 . . 3 . 4 . 8 . . . Mechanic 1 | . . 1 . . . . . . . . . . . Operator 1 | . . 1 . . . . . . . . . . . Watcher 7 | . . 2 . 1 . . . . . 4 . . . Swarmer 20 | . . 11 . . . 2 . . . 7 . . . Saboteur 1 | . . . . . . . . . . 1 . . . Grunt 66 | . . 10 . 1 . 3 . 7 . 38 . 7 . Brawler 2 | . . . . . . . . . . 2 . . . Duelist 5 | . . 1 . . . . . . . 3 . 1 . Protector 1 | . . . . . . . . . . 1 . . . Sentry 22 | . . 5 . 2 4 5 . 2 . 4 . . . Hunter 6 | . . . . 1 . . . . . 5 . . . Programmer 6 | . . . . . . 1 . 1 . 4 . . . Zionite 24 | . . . . . . . . . . . . . 24 Decomposer 1 | . . . . . . . . . . . . 1 . Tinkerer 4 | . . . . . . . . . . . . . 4 Thug 1 | . . . . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . . . . 4 Best Kill Streak 16 | . 1 6 1 3 2 7 . 5 . 16 . 5 8 Combat Bots Only 14 | . . 5 . 3 2 7 . 4 . 14 . 5 4 Max Kills in Single Turn 4 | . 1 2 1 1 1 2 . 2 . 4 . 2 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . . 1 . . . . . . . 4 . 2 1 Melee 1 | . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Hostile Shots Fired 1081 | . . 113 . 28 28 63 . 151 . 444 53 26 175 Missed 371 | . . 34 . 7 6 13 . 59 . 150 19 12 71 Damage Taken 9712 | . . 934 . 195 330 822 . 1055 . 4416 133 230 1597 Core 1275 | . . 185 . 40 29 148 . 117 . 427 33 39 257 Absorbed by Shields 498 | . . . . . . 8 . 70 . 403 . 17 . Ignored by Resistances 252 | . . . . 40 . . . 3 . 48 . . 161 Regen/Repaired (Parts) 209 | . . 27 . . . . . 17 . 127 10 20 8 Core Remaining (%) 78 | 100 100 . 53 . . . 60 . . . . . . Volleys Fired 473 | . 12 125 2 18 19 51 . 43 . 134 . 12 57 Largest 2 | . 1 2 2 2 2 2 . 2 . 2 . 1 2 Hottest 181 | . 40 90 90 90 95 95 . 160 . 181 . 43 175 Shots Fired 828 | . 12 226 4 36 34 95 . 86 . 244 . 12 79 Gun 675 | . 12 204 4 36 34 69 . 68 . 201 . . 47 Cannon 66 | . . 22 . . . 26 . 18 . . . . . Launcher 86 | . . . . . . . . . . 42 . 12 32 Special 1 | . . . . . . . . . . 1 . . . Kinetic 173 | . . 147 . . . 26 . . . . . . . Thermal 300 | . . 28 . . . . . 24 . 201 . . 47 Explosive 22 | . . . . . . . . . . 10 . 12 . Electromagnetic 332 | . 12 51 4 36 34 69 . 62 . 32 . . 32 Robot Hit Streak 18 | . 3 15 3 6 8 13 . 18 . 16 . 10 15 Robot Miss Streak 8 | . 2 6 2 6 8 6 . 3 . 4 . . 3 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . . . . . . 2 . 1 . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . 1 . . . Shots Hit Robots 606 | . 8 137 4 27 29 84 . 76 . 179 . 12 50 Core Hits 390 | . 3 74 3 14 12 31 . 55 . 149 . 17 32 Critical Kills 2 | . . . . . . . . . . 2 . . . Critical Parts Destroyed 6 | . . 2 . . . . . . . 2 . 1 1 Critical Strikes 33 | . . 2 . . . . . . . 23 . 1 7 Burn 25 | . . . . . . . . . . 19 . . 6 Destroy 2 | . . 2 . . . . . . . . . . . Smash 6 | . . . . . . . . . . 4 . 1 1 Melee Attacks 92 | . . . . 2 9 16 . . . 41 1 12 11 Impact 74 | . . . . 2 7 . . . . 41 1 12 11 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 31 | . . . . . 2 16 . . . 9 . 1 3 Combat Hostiles 14 | . . . . . . 14 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 21498 | . 149 1925 45 438 437 1388 . 2007 . 10429 . 1684 2996 Guns 9299 | . 108 1595 45 438 409 857 . 1341 . 3595 . . 911 Cannons 978 | . . 234 . . . 430 . 314 . . . . . Explosions 9127 | . 41 96 . . 28 101 . 324 . 5662 . 1438 1437 Melee 2066 | . . . . . . . . . . 1172 . 246 648 Ramming 28 | . . . . . . . . 28 . . . . . Kinetic 1413 | . . 983 . . . 430 . . . . . . . Thermal 6193 | . 41 349 . . 28 101 . 782 . 3966 . . 926 Explosive 4065 | . . . . . . . . . . 2627 . 1438 . Electromagnetic 7733 | . 108 593 45 438 409 857 . 1197 . 2664 . . 1422 Impact 2066 | . . . . . . . . . . 1172 . 246 648 Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 36 | . . 2 2 . . 4 . . . 4 4 4 36 Average Corruption 3 | . . 1 2 . . 3 . . . 1 4 4 19 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 127 | . . 23 8 . . 28 . . . 19 8 11 30 Message Errors 27 | . . 6 3 . . 7 . . . 2 2 1 6 Matter Fused 34 | . . 5 2 . . 8 . . . 4 1 3 11 Heat Flow Errors 12 | . . 2 1 . . 3 . . . 2 . 3 1 Energy Discharges 19 | . . 4 . . . 3 . . . 5 3 3 1 Parts Rejected 4 | . . 1 . . . 1 . . . . . . 2 Parts Fused 2 | . . . . . . 1 . . . 1 . . . Data Loss (minor) 7 | . . 2 . . . 1 . . . 1 1 1 1 Data Loss (major) 5 | . . 1 . . . 2 . . . 1 . . 1 Misfires 3 | . . 1 . . . 1 . . . 1 . . . Alerts 4 | . . . 2 . . 1 . . . . 1 . . Misdirections 1 | . . . . . . . . . . . . . 1 Weapon Failures 9 | . . 1 . . . . . . . 2 . . 6 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 1589 | . . 3 . . 5 41 . 30 . 867 . 268 375 Projectiles 22 | . . 3 . . . 19 . . . . . . . Explosions 260 | . . . . . 5 22 . 30 . 100 . 89 14 Melee 1307 | . . . . . . . . . . 767 . 179 361 Knockbacks 7 | . . . . . . 2 . . . 3 . . 2 Impact 5 | . . . . . . . . . . 3 . . 2 Kinetic 1 | . . . . . . 1 . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . Self-Inflicted Damage 290 | . . . . . . 63 . 111 . 58 . . 58 Shots 13 | . . . . . . 2 . 2 . 4 . . 5 Rammed 1 | . . . . . . . . 1 . . . . . Targets Rammed 1 | . . . . . . . . 1 . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 466 | . 15 390 179 216 157 321 . 276 . 466 . 266 249 Average Temperature 75 | . 10 58 59 66 48 97 . 61 . 91 . 112 65 Received Heat Transfer 2585 | . . 126 . 36 126 342 . 372 . 1207 . 106 270 Effects 4 | . . 1 . . . 1 . . . 2 . . . Energy Bleed 3 | . . 1 . . . 1 . . . 1 . . . Interference 1 | . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 33 | . . . . . 1 2 . 4 . 19 . 1 6 Combat Hostiles 24 | . . . . . 1 2 . 3 . 15 . . 3 Parts Fried 69 | . 1 3 . 6 5 6 . 7 . 28 . . 13 Impact Corruptions 28 | . . . . . . . . . . 19 . 3 6 Robots Melted 3 | . . . . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . . . . 3 . . . Parts Melted 31 | . . . . . . . . 5 . 21 . . 5 Heat Transferred 12604 | . 50 605 . . 100 37 . 1325 . 8352 . . 2135 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 23 | . 1 2 . . 1 3 . 4 . 8 . . 4 Alert | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Peak Influence 2073 | . 30 506 206 186 235 236 . 564 183 2073 . . . Initial 196 | . . 12 196 1 78 51 . . 183 . . . . Average 309 | . 18 359 167 94 118 114 . 202 145 565 . . . Maximum Alert Level 5 | . . 2 1 . 1 1 . 2 . 5 . . . Low Security (%) 58 | 100 100 10 73 100 83 98 . 57 100 48 . . . Level 1 19 | . . 47 26 . 16 1 . 21 . 14 . . . Level 2 12 | . . 41 . . . . . 20 . 7 . . . Level 3 1 | . . . . . . . . . . 6 . . . Level 4 4 | . . . . . . . . . . 14 . . . Level 5 2 | . . . . . . . . . . 9 . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 38 | . 1 4 . . 3 . . 10 . 20 . . . Investigation 13 | . . 3 . . 1 . . 2 . 7 . . . Extermination 3 | . . . . . . . . 1 . 2 . . . Reinforcement 13 | . 1 1 . . 2 . . 2 . 7 . . . Assault 4 | . . . . . . . . . . 4 . . . Garrison 5 | . . . . . . . . 5 . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . 1 . 1 . . . Haulers Reinforced 4 | . . . . . . . . 1 . 3 . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Distress Signals 14 | . . 6 . 2 . . . 2 . 4 . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 268 | . 2 49 . 13 7 12 . 26 . 105 2 11 41 Peak Tracking Total 12 | . 2 7 . 4 3 8 . 5 . 12 1 5 8 Tactical Retreats 29 | . . 4 . 1 1 . . 3 . 6 2 4 8 Traps | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Traps Triggered 11 | . . 3 . . . . . 4 . 4 . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts 55 | . . . . . 55 . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 7 | . . . . . 7 . . . . . . . . Reused 1 | . . . . . 1 . . . . . . . . Traps Extracted 4 | . . . . . 4 . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . 1 . . . . . . . . Most Traps Carried 5 | . . . . . 4 4 5 1 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Machines Disabled 27 | . 1 2 . . 2 . . 6 . 14 . . 2 Max in Single Turn 3 | . 1 1 . . 1 . . 1 . 3 . . 1 Garrison Access 3 | . . . . 1 1 . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Machines Accessed 61 | . 1 11 . 1 5 11 5 3 . 23 . . 1 Terminals 26 | . 1 7 . . 2 6 . . . 10 . . . Fabricators 6 | . . . . . . . . 1 . 5 . . . Repair Stations 6 | . . 1 . . 1 . . . . 4 . . . Recycling Units 13 | . . 2 . . 1 5 . 2 . 3 . . . Scanalyzers 1 | . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . 1 1 . . . . 1 . . . Total Hacks 180 | . 3 35 . 2 10 39 30 6 . 52 . . 3 Successful 107 | . . 20 . 1 4 21 30 5 . 23 . . 3 Failed 73 | . 3 15 . 1 6 18 . 1 . 29 . . . Catastrophic 7 | . . . . . . 3 . 1 . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 77 | . . 18 . . 5 30 . 3 . 21 . . . Terminals 78 | . 3 26 . . 4 26 . . . 19 . . . Fabricators 13 | . . . . . . . . 1 . 12 . . . Repair Stations 18 | . . 2 . . 4 . . . . 12 . . . Recycling Units 29 | . . 4 . . 1 13 . 5 . 6 . . . Scanalyzers 3 | . . 3 . . . . . . . . . . . Garrison Access 6 | . . . . 2 1 . . . . 3 . . . Terminal Hacks 54 | . . 10 . . . 5 30 . . 6 . . 3 Record 30 | . . 1 . . . . 29 . . . . . . Part Schematic 4 | . . 1 . . . . . . . . . . 3 Robot Analysis 4 | . . 3 . . . . . . . 1 . . . Prototype ID Bank 6 | . . 2 . . . 3 . . . 1 . . . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . Emergency Access Points 1 | . . 1 . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . . Zone Layout 3 | . . . . . . 2 . . . 1 . . . Derelict Proto ID Bank 1 | . . . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . 1 . 4 . . . Network Status 3 | . . . . . . . . 1 . 2 . . . Load Schematic 1 | . . . . . . . . . . 1 . . . Build 1 | . . . . . . . . . . 1 . . . Repair Station Hacks 9 | . . 2 . . 1 . . . . 6 . . . Scan Component 7 | . . 1 . . 1 . . . . 5 . . . Repair 2 | . . 1 . . . . . . . 1 . . . Recycling Unit Hacks 10 | . . 2 . . 1 5 . 2 . . . . . Report Inventory 9 | . . 2 . . 1 4 . 2 . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer 2 | . . 2 . . . . . . . . . . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . 1 1 . . . . 1 . . . Seal Access 3 | . . . . 1 1 . . . . 1 . . . Unauthorized Hacks 22 | . . 4 . . 1 9 . 2 . 6 . . . Terminals 11 | . . 3 . . 1 5 . . . 2 . . . Track 1 | . . 1 . . . . . . . . . . . Botnet 9 | . . 1 . . 1 5 . . . 2 . . . Operators 1 | . . 1 . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . Liberate 1 | . . . . . . . . . . 1 . . . Repair Stations 5 | . . . . . . . . 2 . 3 . . . Recycling Units 5 | . . 1 . . . 4 . . . . . . . Reject 1 | . . 1 . . . . . . . . . . . Tunnel 4 | . . . . . . 4 . . . . . . . Fedlink 1 | . . . . . . . . 1 . . . . . Scrapoids 4 | . . . . . . . . 1 . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 1 9 . . 3 8 . 3 . 20 . . . Full Trace Events 9 | . . 1 . . 1 5 . . . 2 . . . Feedback Events 2 | . . 1 . . . 1 . . . . . . . Corruption 2 | . . 1 . . . 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . 2 . . . . . . . . . . 3 Parts Built 2 | . . . . . . . . . . 2 . . . Authchips . | . . . . . . . . . . . . . . Time 64 | . . . . . . . . . . 64 . . . Total Part Build Rating 16 | . . . . . . . . . . 16 . . . Parts Repaired 2 | . . 1 . . . . . . . 1 . . . Time 71 | . . 32 . . . . . . . 39 . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . 2 . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . 2 1 . . . . . . . Non-combat 3 | . . . . . 2 1 . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . 2 1 . . . . . . . parse_system 2 | . . . . . 1 1 . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . 11 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Total Allies 39 | . . . . . . 11 . 10 . 18 . . . Largest Group 11 | . . . . . . 11 8 7 2 9 . . . Highest-Rated Group 252 | . . . . . . 193 127 240 80 252 . . . Highest-Rated Ally 50 | . . . . . . 34 21 50 47 47 . . . Total Orders 12 | . . . . . . 3 1 2 . . 3 3 . STAY 1 | . . . . . . 1 . . . . . . . ROAM 2 | . . . . . . 1 1 . . . . . . FOLLOW 1 | . . . . . . 1 . . . . . . . EXPLORE 3 | . . . . . . . . 1 . . 1 1 . RETURN 5 | . . . . . . . . 1 . . 2 2 . Ally Attacks 320 | . . . . . . 2 . 139 . 179 . . . Total Damage 6337 | . . . . . . 302 . 2708 . 3327 . . . Kills 41 | . . . . . . 4 . 17 . 20 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Robot Analysis Total 4 | . . 3 . . . . . . . 1 . . . Derelict Logs Recovered 7 | . . . 2 . . . . . . . . 2 3 Drone Launches 5 | . . . . . . . . 1 . . 2 2 . Drone Recoveries 5 | . . . . . . . . 1 . . 2 2 . Exploration | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Turns Passed 13727 | 15 124 1908 474 273 745 1500 1920 900 501 2668 508 768 1423 Spaces Moved 10576 | 27 187 1305 422 156 439 1035 1689 543 473 1954 474 741 1131 Core 338 | 27 187 121 . . . . . . . . . . 3 Treads 3 | . . . . . . . . . . . . . 3 Legs . | . . . . . . . . . . . . . . Wheels 10235 | . . 1184 422 156 439 1035 1689 543 473 1954 474 741 1125 Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 110 110 110 107 112 100 90 90 90 90 50 Average Speed 102 | 50 50 102 110 110 110 113 112 112 99 93 95 90 102 Slowest Speed 2200 | 50 50 123 110 110 110 210 112 128 100 130 100 100 2200 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 58 | 3 26 86 78 14 45 99 88 13 96 51 59 84 82 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 12 | . . . 1 . . 4 6 . . . . . 1 Known Exits Taken 3 | . . 1 . 1 . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 . 1 . 1 1 1 . . . 1 1 . Scrap Searched 4 | . . . 1 . . . 1 . . . . 1 1 Spaces Dug 57 | . . . . 1 2 . . . . 40 1 7 6 Terrain Destroyed 383 | . . 6 . 1 2 6 . 16 . 159 1 182 10 Melee 39 | . . . . 1 2 . . . . 28 1 7 . Projectile 8 | . . . . . . . . . . 7 . . 1 AOE 336 | . . 6 . . . 6 . 16 . 124 . 175 9 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Total 12509 | 27 204 1667 427 212 647 1261 1722 749 507 2467 525 795 1299 Wait 636 | . 1 107 1 16 78 61 5 80 3 185 42 10 47 Move 10564 | 26 186 1304 421 155 438 1034 1688 543 472 1953 473 740 1131 Hop . | . . . . . . . . . . . . . . Pick Up 131 | . 4 47 1 4 6 3 9 16 10 17 1 5 8 Fast Attach 85 | 1 1 18 . . 5 12 3 10 3 17 . . 15 Attach 43 | . . 4 . 2 2 2 2 8 . 16 . 3 4 Detach 26 | . . 2 . . 1 4 1 5 . 12 . . 1 Swap 177 | . . 19 1 13 22 8 1 12 3 69 8 12 9 Drop 149 | . . 41 1 2 12 8 13 16 16 23 . 1 16 Fire 473 | . 12 125 2 18 19 51 . 43 . 134 . 12 57 Melee 92 | . . . . 2 9 16 . . . 41 1 12 11 Ram 1 | . . . . . . . . 1 . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . 15 . . . . . Rewire 62 | . . . . . . 62 . . . . . . . Trap 55 | . . . . . 55 . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 4 exits: Fac / Low x2 / Ext) -6/Waste -6/Factory (discovered 5 exits: *Fac x3 / *Low / *Ext) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 16 | -11/Scrapyard | Entered Materials 41 | -10/Materials | Discovered new exit (range 8) 89 | -10/Materials | Discovered new exit (range 3) 140 | -10/Materials | Entered another Materials area 140 | -9/Materials | Evolved 2 slots: Propulsion x2 485 | -9/Materials | Discovered new exit (range 8) 522 | -9/Materials | Discovered new exit (range 15) 585 | -9/Materials | Build established: Scavenger-Mutant 871 | -9/Materials | Discovered new exit (range 9) 1265 | -9/Materials | Identified exit to Mines 1379 | -9/Materials | Build established: Mutant 1511 | -9/Materials | Discovered new exit (range 15) 1659 | -9/Materials | Discovered new exit (range 8) 1983 | -9/Materials | Repaired Imp. Ion Engine 2048 | -9/Materials | Entered Mines 2127 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2151 | -9/Mines | Discovered new exit (range 14) 2489 | -9/Mines | Discovered new exit (range 9) 2522 | -9/Mines | Entered Materials 2522 | -8/Materials | Evolved 2 slots: Utility x2 2523 | -8/Materials | Identified exit to Storage 2730 | -8/Materials | Discovered exit to Storage (range 16) 2795 | -8/Materials | Entered Storage 3198 | -8/Storage | Used back door to open Recycling access 3198 | -8/Storage | Discovered new exit (range 5) 3540 | -8/Storage | Entered Recycling 3755 | -8/Recycling | Destroyed 7 combat bots 3756 | -8/Recycling | Lost 4 parts (1p3n) 4180 | -8/Recycling | Build established: Commander-Mutant 4647 | -8/Recycling | Discovered new exit (range 13) 4979 | -8/Recycling | Scanned before Scraplab entrance 5017 | -8/Recycling | Entered Scraplab 5025 | -8/Recycling | Discovered new exit (range 2) 5040 | -8/Recycling | Entered Scraptown 5040 | -8/Scraptown | Accompanied by 8 allies 5040 | -8/Scraptown | System corruption cleaned by C-Scrubber 5175 | -8/Scraptown | Visited UFD Registry 5175 | -8/Scraptown | Registered with UFD as "Toolslicer" 5185 | -8/Scraptown | Visited Comm Corps 5262 | -8/Scraptown | Visited Symbiants 5292 | -8/Scraptown | Visited Cyclists 5302 | -8/Scraptown | Entered Cyclist Reading Room 5306 | -8/Scraptown | Learned location of Zion (-6) 5327 | -8/Scraptown | Visited Awakened 5350 | -8/Scraptown | Visited The Evicted 5373 | -8/Scraptown | Visited Cave Peace 5380 | -8/Scraptown | Visited Science Testing Area 5456 | -8/Scraptown | Visited Cartography Club 5544 | -8/Scraptown | Found Deep Structural Scanner 5556 | -8/Scraptown | Learned location of Storage (-8) 5556 | -8/Scraptown | Learned location of Quarantine (-3) 5556 | -8/Scraptown | Learned 8 Materials zone layouts 5556 | -8/Scraptown | Learned 12 Materials zone layouts 5556 | -8/Scraptown | Learned 20 Factory zone layouts 5556 | -8/Scraptown | Learned 4 Mines zone layouts 5556 | -8/Scraptown | Learned 20 Upper Caves zone layouts 5556 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 5556 | -8/Scraptown | Learned 4 Hub_04(d) zone layouts 5556 | -8/Scraptown | Learned location of 2 exits from Factory 5556 | -8/Scraptown | Learned location of 1 exit from Upper Caves 5556 | -8/Scraptown | Learned location of 1 exit from Proximity Caves 5610 | -8/Scraptown | Visited Scrap Suit Storage 5623 | -8/Scraptown | Found Scrap Suit 5645 | -8/Scraptown | Visited LU-1G1's Boring Crew 5699 | -8/Scraptown | Visited Abandonware Association 5716 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 5716 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 5761 | -8/Scraptown | Visited Science Guys 6005 | -8/Scraptown | Visited Scrapoid Pod Storage 6017 | -8/Scraptown | Found Scrapoid Pod 6075 | -8/Scraptown | Visited Sword Containment 6086 | -8/Scraptown | Visited Chapter 10 6120 | -8/Scraptown | Visited Research Penetration Think Tank 6147 | -8/Scraptown | Visited Derelict Rescue Squad 6507 | -8/Scraptown | Discovered new exit (range 17) 6911 | -8/Scraptown | Discovered new exit (range 12) 6960 | -8/Scraptown | Entered Factory 6960 | -6/Factory | Evolved 4 slots: Utility x4 6961 | -6/Factory | Identified exit to Lower Caves 6962 | -6/Factory | Identified exit to Factory 6962 | -6/Factory | Identified exit to Extension 7086 | -6/Factory | Garrison activated, responded to threat 7255 | -6/Factory | Build established: Scavenger-Mutant 7298 | -6/Factory | Lost 3 parts (1n1u1w) 7335 | -6/Factory | Spotted B-75 Beast 7383 | -6/Factory | Scrapoid Pod released 06F05-D (x5) 7411 | -6/Factory | Allies destroyed B-75 Beast 7670 | -6/Factory | Scrapoids reinforcements arrived? 7673 | -6/Factory | Garrison activated, responded to threat 7739 | -6/Factory | Lost 5 allies 7860 | -6/Factory | Sucked down chute 7860 | -6/Factory | Entered Waste 7860 | -6/Waste | The area was eerily silent 7870 | -6/Waste | 2 allies followed down the chute 7981 | -6/Waste | Build established: Scavenger-Scrapper 8018 | -6/Waste | Discovered new exit (range 16) 8196 | -6/Waste | Found Damper Plating 8361 | -6/Waste | Entered Factory 8361 | -6/Factory | Accompanied by 2 allies 8545 | -6/Factory | Fabricated Adv. Component Analysis Suite? 8760 | -6/Factory | Discovered exit to Extension (range 10) 9369 | -6/Factory | Discovered exit to Factory (range 11) 9630 | -6/Factory | Allied Derelicts emerged from ambush trap array 9634 | -6/Factory | Discovered exit to Factory (range 9) 9878 | -6/Factory | Lost 3 allies 9939 | -6/Factory | Repaired Broken Ovr. Beamcaster 10102 | -6/Factory | Discovered exit to Lower Caves (range 7) 10289 | -6/Factory | Scrapoids reinforcements arrived? 10330 | -6/Factory | Found Scrap Suit 10332 | -6/Factory | Found Scrap Suit 10419 | -6/Factory | Scrapoid reinforcements arrived 10447 | -6/Factory | Spotted B-75 Beast 10461 | -6/Factory | First assault squad dispatched 10469 | -6/Factory | Scrapoid reinforcements arrived 10472 | -6/Factory | Lost 3 allies 10476 | -6/Factory | Allies destroyed B-75 Beast 10535 | -6/Factory | Lost 8 allies 10536 | -6/Factory | Destroyed 7 combat bots 10733 | -6/Factory | Discovered exit to Factory (range 15) 10935 | -6/Factory | Core integrity fell below 50% 11023 | -6/Factory | Destroyed 14 combat bots 11029 | -6/Factory | Entered Lower Caves 11095 | -6/Lower Caves | Spotted B-75 Beast 11424 | -6/Lower Caves | Encountered a Warlord checkpoint 11517 | -6/Lower Caves | Discovered new exit (range 14) 11537 | -6/Lower Caves | Entered another Lower Caves area 11543 | -6/Lower Caves | Discovered exit to Factory (range 9) 11565 | -6/Lower Caves | Learned 8 Factory zone layouts 11636 | -6/Lower Caves | Spotted B-75 Beast 11922 | -6/Lower Caves | Found DCF Scrap (12 items) 12295 | -6/Lower Caves | Discovered new exit (range 8) 12305 | -6/Lower Caves | Entered Zion 12357 | -6/Zion | System corruption cleaned by Quarantine Array 12519 | -6/Zion | Found Prototype Device 12519 | -6/Zion | Identified Phasing AFG 12569 | -6/Zion | Learned Factory terminal intel 12756 | -6/Zion | Found Prototype Launcher 12756 | -6/Zion | Identified Rocket Array 12797 | -6/Zion | Learned Factory stockpile data 13184 | -6/Zion | Turned away by Imprinter 13201 | -6/Zion | Attempted to imprint without authorization 13201 | -6/Zion | Attacked by Zionites 13443 | -6/Zion | System corruption reached 10% 13508 | -6/Zion | System corruption reached 30% 13715 | -6/Zion | Core integrity fell below 20% 13726 | -6/Zion | Released all parts (11) 13728 | -6/Zion | Destroyed by 9K-U0H(d) with Rocket Launcher Last Messages --------------- 13717_ H4-RXA(z) pulls a Unknown Ballistic Gun out of the Twisted Machinery. 13717_ Acquired Ovr. Huge Scrapsphere. 13719_ 9K-U0H(d) suffers critical hit (Burn). 13725_ Dropped Energy Well. 13725_ Ovr. Beamcaster destroyed. 13726_ Extracted 219 energy. 13726_ Released Imp. Particle Charger. 13726_ Released Mak. Light Armor Plating. 13726_ Released Scrap Suit. 13726_ Released Mak. Light Armor Plating. 13726_ Released Imp. Deuterium Engine. 13726_ Released Huge Storage Unit. 13726_ Released Adv. Targeting Computer. 13726_ Released Ovr. Huge Scrapsphere. 13726_ Released Imp. Cooling System. 13726_ Released Plasma Rifle. 13726_ Released Ovr. Huge Scrapsphere. 13726_ Dropped Damper Plating. 13728_ Acquired Phasing AFG. 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"""" #"""#"## | | ??????????#####]]# =@|!! "" " """""### | | ??????????##### " |**] """"" " " "#### | | ??????????####] "=!!!!!! ""#"" " ""### | | ??????######### " "]!!!! """"" ""#### | | ??????#########]]## !]|![= " ##" """#### | | ###################### !/ * ##" """""### | | ####"################## ! """" """"#### | | #"#""###"#"#""#### ##### """"" """"### | | ###########""" # z""#"" "##### | | """""""" #"# """"" ""#### | | """""""" #"" / " "" """""## | | ## [ =[ /d "#"""#" | | """" ## !!!! *= %* """ """ | | """"" = ## | | """"" =[== = ###### #; """ | | """"" ! = ########## """"" | | """" ### = # "###= * """"" | | # = # # # "" | | """""""" # = = [ # " """" | | """""""" # # """"" | | ########## ## " "" """""""" | | #"""###### #=[ ###" # """"""" """"""" " | | ###"## #### # #######" """""" """"" " | | ##""#" = # #######""" """"" """""" " | | ?#""#" = #"########"" ""#""" " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 21 Energy Capacity 850 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 EM Shielding 2 Armor Coverage 600 Resistance: KI 20 Resistance: TH 15 Resistance: EM 20 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Recoil Reduction 2 Particle Charging 20 Offensive Hacking 14 Trap Extractor Capacity 8 Item Schematics ----------------- Imp. Assault Rifle | -9/Materials | Scanalyzed Cargo Storage Unit | -9/Materials | Hacked Battle Cannon | -6/Zion | Free Ripper | -6/Zion | Free Bore Cannon | -6/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Component Analysis Suite | x2 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ZhirovDeliveryInsulator Manual? 0 Play Time 02:19:56 Cumulative 193.3 hours Start 2025.04.25 @ 16:18:15 End 2025.04.25 @ 18:41:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 201 Rogue 201 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 70 Gallery% 74 Achievement% 65 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 9ba020e4-494a-4bd9-aca5-724ace58032f