Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.08.20 @ 20:15:16 Player: Sanctumkeeper Result: Destroyed by QW-780(z) with Makeshift Axe Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (99) 495 Value Destroyed (2598) 2598 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (-118) -118 TOTAL SCORE: 7155 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -743 Cogmind --------- Core Integrity 0/700 Matter 52/300 Energy 99/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Faulty Experimental Target Analyzer Heart of Steel Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Medium Treads > --- UTILITY ---------- Thermal Converter Improved Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit > --- WEAPON ----------- Light Assault Rifle Autogun Minigun > --- INVENTORY -------- F-cell Engine Armored Treads Armored Treads Armored Treads Potential Leg Potential Leg Long-range Sensor Array Advanced Signal Interpreter Experimental Signal Interpreter Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Melee Analysis Suite Experimental Target Analyzer Experimental Target Analyzer Improved Propulsion Shielding Medium Armor Plating Experimental Hacking Suite Heart of Steel Light EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Barrage Gun Grenade Launcher Rocket Launcher Plasma Cutter Spear Self-destruct Interrupter [Rating: 44] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Long-range Sensor Array Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 1 | . . . 1 . . . . . . . . Utility 4 | . . . 1 . . . 2 1 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 100 | 6 14 1 17 . . 3 10 7 7 2 33 Power 12 | 1 4 . 2 . . . 1 1 . . 3 Engine 11 | 1 3 . 2 . . . 1 1 . . 3 Core 1 | . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 3 . 6 . . 1 2 2 1 . 8 Treads 23 | 1 2 . 6 . . 1 2 2 1 . 8 Leg . | . . . . . . . . . . . . Wheel 2 | 1 1 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 23 | 1 4 . 4 . . . 2 1 3 . 8 Device 6 | . . . . . . . . . 2 . 4 Storage 10 | 1 4 . 4 . . . 1 . . . . Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 7 | . . . . . . . 1 1 1 . 4 Artifact . | . . . . . . . . . . . . Weapon 40 | 2 3 1 5 . . 2 5 3 3 2 14 Energy Gun . | . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 Ballistic Gun 27 | 2 3 1 4 . . 1 4 2 2 1 7 Ballistic Cannon . | . . . . . . . . . . . . Launcher 7 | . . . 1 . . 1 . . 1 . 4 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . 1 . . . . Piercing Weapon 4 | . . . . . . . . 1 . 1 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 51 | . 6 1 8 . . . 2 1 1 . 32 Power 8 | . 2 . 2 . . . . . . . 4 Propulsion 18 | . 2 . 4 . . . 1 1 . . 10 Utility 6 | . . . . . . . . . . . 6 Weapon 19 | . 2 1 2 . . . 1 . 1 . 12 Highest Loss Streak 16 | . 5 1 2 . . . 2 1 1 . 16 Average Slot Usage (%) 99 | . 97 100 99 100 100 100 99 100 99 100 97 Engine 8 | . 10 14 10 11 11 11 9 7 7 7 6 Treads 25 | . 13 14 31 33 33 33 27 23 22 23 22 Wheel 1 | . 14 14 1 . . . . . . . . Device 2 | . . . . . . . . . 6 7 6 Storage 31 | . 26 28 33 33 33 33 35 30 30 30 29 Protection 4 | . . . . . . . 8 15 7 7 6 Ballistic Gun 22 | . 28 28 22 22 22 21 17 22 22 22 22 Naked Turns 23 | . . . . . . . . . . . 23 Heaviest Build 144 | 9 57 57 109 109 109 109 137 144 144 133 140 Greatest Support 68 | 20 20 16 60 60 60 60 60 60 60 60 68 Greatest Overweight (x) 5 | . 4 3 5 1 1 1 2 2 2 2 5 Average Overweight (x) 1 | . 2 3 1 1 1 1 1 2 2 2 1 Largest Inventory Capacity 34 | 6 18 18 28 28 28 28 34 34 34 34 34 Average Capacity 29 | 5 14 18 26 28 28 28 33 34 34 34 33 Most Carried 34 | 4 18 17 28 27 28 28 34 34 34 34 34 Average Carried 28 | 2 12 16 25 27 27 28 30 32 33 32 32 Final Capacity 34 | 6 18 18 28 28 28 28 34 34 34 34 4 Final Carried 34 | 4 16 17 27 27 28 28 33 34 33 33 4 Class Distribution -------------------- 42% | Hauler-Tank 41% | Hauler-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Tank | -7/Factory Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Lower Caves Hauler-Tank | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 2391 | 195 393 58 426 48 . 47 403 168 204 20 429 Remotely 20 | . . . . . . . . . . . 20 Salvage Created 3337 | . 583 78 782 156 . 64 675 255 48 . 696 Parts 211 | . 30 7 60 6 . 6 31 21 6 . 44 Haulers Intercepted 5 | . 2 . 2 . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 12 2 2 Prevented 4 | . . . . . . . . . . 4 . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 70 | . 12 4 22 2 . 5 10 2 3 . 10 Guns 55 | . 12 4 22 2 . 1 10 2 . . 2 AOE 15 | . . . . . . 4 . . 3 . 8 Classes Destroyed 16 | . 4 . 2 . . 1 1 2 . . 6 Worker 1 | . . . . . . . 1 . . . . Builder 1 | . . . . . . . . 1 . . . Hauler 5 | . 2 . 2 . . . 1 . . . . Recycler 4 | . 1 . . 1 . . 1 1 . . . Operator 1 | . . . . . . . . 1 . . . Watcher 2 | . . . 1 . . . 1 . . . . Swarmer 23 | . 3 3 10 . . 4 . . 3 . . Grunt 25 | . 9 1 8 2 . . 4 1 . . . Sentry 9 | . . . 4 . . . 5 . . . . Hunter 3 | . . . . . . 1 1 1 . . . Zionite 14 | . . . . . . . . . . . 14 Tinkerer 1 | . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . 2 Savage 1 | . . . . . . . . . . . 1 Butcher 2 | . . . . . . . . . . . 2 Fireman 1 | . . . . . . . . . . . 1 Mutant 4 | . . . . . . . . . . . 4 Best Kill Streak 8 | . 3 3 5 2 . 4 4 3 3 . 8 Combat Bots Only 8 | . 3 3 5 1 . 4 4 1 3 . 8 Max Kills in Single Turn 4 | . 1 1 2 1 . 2 1 2 1 . 4 Gunslinging 1 | . . . 1 . . . . . . . . Exploded 4 | . . . . . . 2 . . 1 . 4 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . 1 Imprinter (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 7872 | . 664 247 1114 100 . 195 763 221 189 . 4379 Core 1183 | . 87 39 175 27 . . 152 33 48 . 622 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 49 . . . 49 72 . . . . Volleys Fired 318 | . 70 13 85 8 . 9 57 14 10 . 52 Largest 3 | . 2 2 2 2 . 2 2 3 3 . 3 Hottest 111 | . 40 40 46 46 . 46 46 74 71 . 111 Shots Fired 689 | . 139 26 169 16 . 15 114 42 24 . 144 Gun 670 | . 139 26 168 16 . 12 114 42 21 . 132 Cannon 1 | . . . . . . . . . . . 1 Launcher 18 | . . . 1 . . 3 . . 3 . 11 Special . | . . . . . . . . . . . . Kinetic 670 | . 139 26 168 16 . 12 114 42 21 . 132 Thermal . | . . . . . . . . . . . . Explosive 18 | . . . 1 . . 3 . . 3 . 11 Electromagnetic 1 | . . . . . . . . . . . 1 Robot Hit Streak 28 | . 13 5 16 28 . 7 19 13 6 . 16 Robot Miss Streak 4 | . 3 2 2 . . 1 4 3 2 . 2 Penetration Max 1 | . . . . . . . . 1 . . 1 Secondary Targets 9 | . 1 . 4 . . . . . . . 4 Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . 1 Shots Hit Robots 501 | . 96 17 126 15 . 11 83 28 18 . 107 Core Hits 212 | . 40 10 47 6 . 7 32 9 7 . 54 Critical Hits 11 | . 5 . . . . . 2 2 . . 2 Critical Kills 4 | . 4 . . . . . . . . . . Critical Parts Destroyed 7 | . 1 . . . . . 2 2 . . 2 Melee Attacks 13 | . . . . . . . 4 1 . 4 4 Impact . | . . . . . . . . . . . . Slashing 4 | . . . . . . . 4 . . . . Piercing 9 | . . . . . . . . 1 . 4 4 Sneak Attacks 1 | . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 7461 | . 814 152 1205 227 . 402 1098 394 425 . 2744 Guns 5250 | . 801 152 1195 227 . 83 1044 394 196 . 1158 Cannons 20 | . . . . . . . . . . . 20 Explosions 1879 | . . . . . . 276 . . 229 . 1374 Melee 162 | . . . . . . . . . . . 162 Ramming 150 | . 13 . 10 . . 43 54 . . . 30 Kinetic 5250 | . 801 152 1195 227 . 83 1044 394 196 . 1158 Thermal . | . . . . . . . . . . . . Explosive 1879 | . . . . . . 276 . . 229 . 1374 Electromagnetic 20 | . . . . . . . . . . . 20 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing 162 | . . . . . . . . . . . 162 Highest Corruption 31 | . 1 1 . . . . . . . . 31 Average Corruption 3 | . 1 1 . . . . . . . . 11 Corruption Purged . | . . . . . . . . . . . . Effects 43 | . 4 1 . . . . . . . . 38 Message Errors 5 | . 1 1 . . . . . . . . 3 Matter Fused 2 | . . . . . . . . . . . 2 Energy Discharges 1 | . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . . . . . 2 Data Loss (major) 5 | . . . . . . . . . . . 5 Misdirections 3 | . . . . . . . . . . . 3 Targeting Errors 22 | . 2 . . . . . . . . . 20 Weapon Failures 2 | . 1 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 83 | . . . . . . 11 . . 5 . 67 Projectiles . | . . . . . . . . . . . . Explosions 83 | . . . . . . 11 . . 5 . 67 Melee . | . . . . . . . . . . . . Knockbacks 2 | . . . . . . 1 1 . . . . Impact 2 | . . . . . . 1 1 . . . . Kinetic . | . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 253 | . . . 40 . . . . . . . 213 Shots 6 | . . . 1 . . . . . . . 5 Rammed 17 | . 1 . 1 . . 2 3 1 . . 9 Targets Rammed 19 | . 1 . 1 . . 2 4 1 . . 10 Kicked . | . . . . . . . . . . . . Crushed 2 | . . . . . . . 1 . . . 1 Highest Temperature 135 | . 18 54 14 2 . . 22 84 68 . 135 Average Temperature 17 | . 6 22 4 2 . . 6 28 25 . 37 Received Heat Transfer 1878 | . 351 111 333 54 . . 243 45 54 . 687 Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 374 | . 228 149 374 134 . 103 238 179 . . . Initial 134 | . . 69 . 134 . . . 107 . . . Average 104 | . 115 63 218 83 . 26 63 99 . . . Maximum Alert Level 1 | . 1 . 1 . . . 1 . . . . Low Security (%) 83 | 100 93 100 36 100 . 100 84 100 . . . Level 1 16 | . 6 . 63 . . . 15 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 13 | . 4 . 4 . . . 4 1 . . . Investigation 9 | . 3 . 3 . . . 3 . . . . Extermination . | . . . . . . . . . . . . Reinforcement 3 | . 1 . 1 . . . . 1 . . . Assault . | . . . . . . . . . . . . Garrison 1 | . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 10 | . 3 . 4 . . . 3 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 148 | . 30 5 38 5 . 3 18 8 8 . 33 Peak Tracking Total 12 | . 5 3 5 2 . 2 5 3 4 . 12 Tactical Retreats 14 | . 5 . 4 3 . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 4 | . 3 . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 5 | . 5 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused 3 | . . . . . . . . . . . 3 Traps Extracted . | . . . . . . . . . . . . Installed 3 | . . . . . . . . . . . 3 Triggered 3 | . . . . . . . . . 1 2 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 2 | . . . . . . . . 1 . . 1 Max in Single Turn 1 | . . . . . . . . 1 . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 23 | . 5 . 6 . 2 . 6 3 1 . . Terminals 11 | . 3 . 3 . . . 3 2 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . Scanalyzers 2 | . . . 1 . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 46 | . 10 . 14 . 2 . 13 6 1 . . Successful 26 | . 5 . 11 . 2 . 5 2 1 . . Failed 20 | . 5 . 3 . . . 8 4 . . . Catastrophic 5 | . 1 . . . . . 3 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 29 | . 9 . 7 . 1 . 8 4 . . . Terminals 30 | . 8 . 8 . . . 9 5 . . . Fabricators 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . Scanalyzers 5 | . . . 4 . . . 1 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 8 | . 1 . 2 . 2 . 1 1 1 . . Record 1 | . . . . . 1 . . . . . . Robot Analysis 1 | . . . . . . . 1 . . . . Open Door 1 | . . . . . . . . . 1 . . Branch Access Points 2 | . . . 1 . . . . 1 . . . Recycling Unit Index 1 | . . . 1 . . . . . . . . Disarm Traps 1 | . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 5 | . . . 4 . . . 1 . . . . Insert Component 3 | . . . 2 . . . 1 . . . . Analyze 2 | . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 13 | . 4 . 5 . . . 3 1 . . . Terminals 8 | . 2 . 3 . . . 2 1 . . . Botnet 8 | . 2 . 3 . . . 2 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . Hacking Detections 12 | . 3 . 3 . . . 4 2 . . . Full Trace Events 2 | . . . . . . . 2 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies 11 | . . . . 3 . . . . . . 8 Largest Group 8 | . . . . 3 3 . . . . . 8 Highest-Rated Group 194 | . . . . 74 74 . . . . . 194 Highest-Rated Ally 31 | . . . . 31 31 . . . . . 31 Total Orders . | . . . . . . . . . . . . Ally Attacks 2 | . . . . 2 . . . . . . . Total Damage 44 | . . . . 44 . . . . . . . Kills 1 | . . . . 1 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 1 | . . . . . . . 1 . . . . Derelict Logs Recovered 6 | . . 1 . 1 . . . . 1 1 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 12334 | 68 1021 583 1450 962 557 896 1152 732 1076 734 3103 Spaces Moved 6150 | 46 648 418 647 515 309 480 446 317 510 358 1456 Core 33 | 4 . . . . . . . . . . 29 Treads 4980 | 6 31 . 581 515 309 480 446 317 510 358 1427 Legs . | . . . . . . . . . . . . Wheels 1137 | 36 617 418 66 . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 130 140 180 180 180 180 200 200 200 50 Average Speed 178 | 87 117 130 176 180 180 180 198 200 200 200 196 Slowest Speed 270 | 160 200 130 200 180 180 180 200 200 200 200 270 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 63 | 4 90 90 46 97 69 87 47 13 79 60 85 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 10 | . 2 . 2 1 1 . 1 . . . 3 Known Exits Taken 2 | . . . 1 . . . . 1 . . . Unknown Exits Taken 9 | 1 1 1 . 1 1 1 1 . 1 1 . Scrap Searched 7 | . . 1 . 1 . 1 . . 1 1 2 Spaces Dug 16 | . . . 8 . . . 4 1 . 3 . Terrain Destroyed 64 | . . . 8 . . 19 4 3 23 3 4 Melee 8 | . . . . . . . 4 1 . 3 . Projectile 2 | . . . . . . . . 2 . . . AOE 54 | . . . 8 . . 19 . . 23 . 4 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 6966 | 70 793 437 816 534 311 496 603 388 551 372 1595 Wait 216 | 14 34 4 37 12 . . 61 35 18 1 . Move 6139 | 45 647 417 646 514 308 479 445 316 509 357 1456 Hop . | . . . . . . . . . . . . Pick Up 106 | 5 20 2 23 . 2 1 14 8 3 4 24 Fast Attach 20 | 5 6 . 1 . . . . . . . 8 Attach 44 | 1 5 1 9 . . . 4 3 2 . 19 Detach . | . . . . . . . . . . . . Swap 36 | . 3 . 7 . . 3 6 4 5 2 6 Drop 52 | . 7 . 7 . 1 2 8 6 4 4 13 Fire 318 | . 70 13 85 8 . 9 57 14 10 . 52 Melee 13 | . . . . . . . 4 1 . 4 4 Ram 9 | . . . . . . . . . . . 9 Kick . | . . . . . . . . . . . . Crush 10 | . 1 . 1 . . 2 4 1 . . 1 Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 3 | . . . . . . . . . . . 3 Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 4 exits: Sto x2 / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 222 | -10/Materials | Discovered new exit (range 16) 305 | -10/Materials | Build established: Mutant 592 | -10/Materials | Discovered new exit (range 15) 611 | -10/Materials | Lost 5 parts (2p2n1w) 818 | -10/Materials | Discovered new exit (range 16) 1090 | -10/Materials | Entered Mines 1102 | -10/Mines | Met a Derelict bent on vengeance 1155 | -10/Mines | Learned Materials security intel 1313 | -10/Mines | Discovered new exit (range 10) 1452 | -10/Mines | Core integrity fell below 50% 1555 | -10/Mines | Discovered new exit (range 5) 1673 | -10/Mines | Entered Materials 1673 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1780 | -9/Materials | Identified exit to Mines 1966 | -9/Materials | Build established: Hauler-Mutant 2654 | -9/Materials | Discovered new exit (range 15) 3123 | -9/Materials | Entered Mines 3387 | -9/Mines | Discovered new exit (range 5) 3616 | -9/Mines | Discovered new exit (range 5) 3637 | -9/Mines | Core integrity fell below 50% 3676 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3883 | -9/Mines | Received a Mining Laser from a helpful Derelict 4072 | -9/Mines | Discovered new exit (range 5) 4085 | -9/Mines | Entered Exiles 4085 | -9/Exiles | Accompanied by 3 allies 4115 | -9/Exiles | Led the pair of lost Derelicts to a safe place 4130 | -9/Exiles | Met 8R-AWN 4157 | -9/Exiles | Met EX-HEX 4237 | -9/Exiles | Met EX-DEC 4343 | -9/Exiles | Learned location of Zion (-7) 4377 | -9/Exiles | Met EX-BIN 4402 | -9/Exiles | Aligned with FarCom system 4404 | -9/Exiles | Given EX-Vault access code 4445 | -9/Exiles | Opened EX-Vault 4460 | -9/Exiles | Found Potential Leg 4463 | -9/Exiles | Found Potential Leg 4500 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4619 | -9/Exiles | Discovered new exit (range 15) 4642 | -9/Exiles | Left Exiles lab with Potential Leg 4642 | -9/Exiles | Entered Mines 4845 | -8/Mines | Discovered new exit (range 5) 5538 | -8/Mines | Entered Materials 5538 | -8/Materials | Evolved 2 slots: Utility x2 6393 | -8/Materials | Garrison activated, responded to threat 6632 | -8/Materials | Discovered new exit (range 5) 6690 | -8/Materials | Entered Factory 6690 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 6806 | -7/Factory | Identified exit to Storage 6806 | -7/Factory | Identified exit to Lower Caves 7005 | -7/Factory | Build established: Hauler-Tank 7422 | -7/Factory | Entered Lower Caves 7423 | -7/Lower Caves | Encountered a Warlord checkpoint 7447 | -7/Lower Caves | Learned 12 Factory zone layouts 8231 | -7/Lower Caves | Found Prototype Device 8429 | -7/Lower Caves | Discovered new exit (range 12) 8449 | -7/Lower Caves | Lgt. Treads stolen by Master Thief 8498 | -7/Lower Caves | Entered another Lower Caves area 8727 | -7/Lower Caves | Learned Factory trap positions 8785 | -7/Lower Caves | Spotted B-75 Beast 9146 | -7/Lower Caves | Encountered a Warlord checkpoint 9147 | -7/Lower Caves | Discovered new exit (range 8) 9232 | -7/Lower Caves | Entered Zion 9331 | -7/Zion | Discovered new exit (range 14) 9709 | -7/Zion | Learned location of Quarantine (-2) 9777 | -7/Zion | Learned Factory non-interactive machine intel 9967 | -7/Zion | Given the Hacking Drone Bay 10073 | -7/Zion | Rebuked by Imprinter 10255 | -7/Zion | Learned 4 Factory zone layouts 10351 | -7/Zion | Learned Factory emergency access door positions 10973 | -7/Zion | Found Prototype Hackware 10977 | -7/Zion | Found Prototype Processor 10980 | -7/Zion | Found Prototype Processor 11587 | -7/Zion | Found Prototype Processor 11590 | -7/Zion | Found Prototype Processor 11595 | -7/Zion | Found Prototype Processor 11605 | -7/Zion | Found Prototype Processor 11749 | -7/Zion | Gained Derelict followers 11847 | -7/Zion | Gained Derelict followers 11966 | -7/Zion | Destroyed Imprinter 11967 | -7/Zion | Extracted access codes from Imprinter's data core 11967 | -7/Zion | Attacked by Zionites 12019 | -7/Zion | Destroyed 8 combat bots 12051 | -7/Zion | Lost 16 parts (3p5n3u5w) 12147 | -7/Zion | System corruption reached 10% 12191 | -7/Zion | Core integrity fell below 50% 12262 | -7/Zion | NK-0LA came to Zion's defense 12312 | -7/Zion | System corruption reached 30% 12312 | -7/Zion | Released all parts (6) 12332 | -7/Zion | Core integrity fell below 20% 12335 | -7/Zion | Destroyed by QW-780(z) with Makeshift Axe Last Messages --------------- 12291_ Destroyed Reflective Plating. 12293_ Hvy. Assault Rifle destroyed. 12295_ Arm. Treads destroyed. 12295_ Barrage Gun destroyed. 12301_ Arm. Treads destroyed. 12304_ System corrupted: Substantial component data lost. 12305_ FB-8M7(z) pulls a Mak. Hammer out of the Twisted Machinery. 12307_ System corrupted: Spear targeting data glitched. 12308_ Arm. Treads destroyed. 12311_ Critical hit. 12311_ Arm. Treads destroyed. 12312_ Released Spear. 12312_ Released Hcp. Storage Unit. 12312_ Released Lrg. Storage Unit. 12312_ Released Imp. Heat Sink. 12321_ System corrupted: Substantial component data lost. 12325_ Slammed into O4-A7R(c). 12327_ Destabilizing: System corrupted (+1). 12328_ Slammed into O4-A7R(c). 12330_ Slammed into SU-0T6(z). 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""""#####"" ""###""""""""#" | | ??????????#"" """"##""#" """###""#""""## | | ??????????## ""##"""" """"#######"##? | | ???????????## """" "" ""#?????###?? | | ????????????#"# """#?????????? | | ????????????### # " """##?????????? | | ????????????##"" """" """"" """###????????? | | ????????????# " " """"""""" """""#????????? | | ????????????## """""""" """"#?????????? | | ????????????#"" """#"" "##?????????? | | ????????????#" """##" ""##?????????? | | ????????????##" """#"" """#?????????? | | ?????????????#""" """ ""##????????? | | ?????????????#"""" "" ""#????????? | | ????????????#####"" " "###????????? | | ????????????#= #""" " ""#??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Thermal Conversion 30 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Scanalyzed Med. Storage Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed PotentialUtilityFacilitator Manual? 0 Play Time 01:02:29 Cumulative 193.1 hours Start 2021.08.20 @ 16:20:11 End 2021.08.20 @ 20:15:16 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 141 Rogue 141 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/0/0/0/0/1/0 Lore% 85 Gallery% 72 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8481b03b-b6ee-4d63-b6aa-3b36d35160d7