Cogmind - Beta 13 --- EXPLORER MODE // 2024.06.30 @ 00:24:13 Player: WishDragon Result: Core destroyed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (154) 770 Value Destroyed (5739) 5739 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (832) 832 TOTAL SCORE: 12841 Bonus ------- High Alert Combat Kills 62 Follower Combat Kills 190 Entered Garrisons 400 Entered DSFs 500 Friendly Fire -320 Cogmind --------- Core Integrity 0/1150 Matter 25/300 Energy 148/240 System Corruption 0% Temperature Critical (8207) Movement Core (1200) Ox23 Location -4/DSF Parts ------- > --- POWER (4) -------- Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY (8) ------ Advanced Heat Sink Advanced Heat Sink Energy Filter Advanced Force Field Advanced System Shield Advanced System Shield > --- WEAPON (4) ------- Field Laser Plasma Rifle Plasma Cannon Fusion Bomb Launcher > --- INVENTORY (5) ---- Armored Medium Treads Advanced System Shield Phase Cannon Hardcell Cannon Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Advanced VSS Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Energy Filter Advanced Force Field Advanced System Shield Advanced System Shield > --- WEAPON ----------- Field Laser Plasma Rifle Plasma Cannon Fusion Bomb Launcher > --- INVENTORY -------- Armored Medium Treads Advanced System Shield Phase Cannon Hardcell Cannon Heavy Gauss Cannon [Rating: 93] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Hackware System Shield Protection Power Shielding Weapon Ion Cannon Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Slots Evolved 13 | . 1 2 2 2 . 2 2 . . . 2 . Power 3 | . 1 . . . . 1 . . . . 1 . Propulsion 2 | . . 1 . . . . 1 . . . . . Utility 6 | . . . 2 1 . 1 1 . . . 1 . Weapon 2 | . . 1 . 1 . . . . . . . . Parts Attached 157 | 8 5 29 8 20 10 39 8 1 . . 6 23 Power 34 | 1 4 6 1 3 2 9 2 . . . 4 2 Engine 15 | 1 3 6 . 1 1 3 . . . . . . Core 16 | . 1 . 1 2 1 6 2 . . . 3 . Reactor 3 | . . . . . . . . . . . 1 2 Propulsion 50 | 2 . 12 2 8 3 10 4 1 . . 2 6 Treads 8 | . . 1 . . 3 3 1 . . . . . Leg 28 | 2 . 5 2 5 . 2 3 1 . . 2 6 Wheel 2 | . . 2 . . . . . . . . . . Hover 10 | . . 4 . 3 . 3 . . . . . . Flight 2 | . . . . . . 2 . . . . . . Utility 32 | 3 1 3 3 5 2 7 2 . . . . 6 Device 21 | . . 2 1 5 2 6 1 . . . . 4 Storage 3 | . 1 1 . . . . 1 . . . . . Processor 4 | 2 . . 1 . . 1 . . . . . . Hackware 3 | . . . 1 . . . . . . . . 2 Protection 1 | 1 . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 . 8 2 4 3 13 . . . . . 9 Energy Gun 19 | 1 . 4 1 . 2 9 . . . . . 2 Energy Cannon 8 | . . 1 . 3 . 1 . . . . . 3 Ballistic Gun 7 | 1 . 2 . . 1 2 . . . . . 1 Ballistic Cannon 1 | . . . . 1 . . . . . . . . Launcher 5 | . . 1 1 . . 1 . . . . . 2 Special Weapon 1 | . . . . . . . . . . . . 1 Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . Parts Lost 49 | . . . . . 15 14 . 7 . 3 . 10 Power 12 | . . . . . 4 2 . 2 . . . 4 Propulsion 12 | . . . . . 3 4 . 2 . . . 3 Utility 9 | . . . . . 2 2 . 2 . 3 . . Weapon 16 | . . . . . 6 6 . 1 . . . 3 Highest Loss Streak 15 | . . . . . 15 12 . 5 . 3 . 9 To Critical Strikes 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 90 | . 99 94 100 99 75 93 94 78 16 5 25 61 Engine 8 | . 22 17 8 7 3 4 3 . . . . . Core 7 | . 1 2 7 7 3 11 12 13 . . 13 4 Treads 6 | . . 1 . . 10 14 1 . . . . . Leg 8 | . 25 12 10 6 9 . 17 15 . . 7 18 Wheel 1 | . . 7 5 . . . . . . . . . Hover 3 | . . 4 8 14 . 1 2 . . . . . Device 9 | . . 5 9 14 10 12 17 18 5 1 . 10 Storage 6 | . 10 10 8 7 7 5 1 3 . . . . Processor 8 | . 12 4 8 7 7 11 9 5 5 2 . . Hackware 4 | . . . 6 7 7 6 5 5 5 1 . 5 Energy Gun 9 | . 12 15 8 3 . 10 22 15 . . . 6 Energy Cannon 4 | . . . 8 10 6 3 . . . . . 4 Ballistic Gun 4 | . 12 8 . . 3 5 . . . . . . Ballistic Cannon 1 | . . . . 7 3 . . . . . . . Launcher 3 | . . 5 7 7 3 1 . . . . . 3 Naked Turns 82 | . . . . . . . . . . 75 7 . Heaviest Build 83 | 7 33 64 69 75 75 83 59 59 . . 31 70 Greatest Support 88 | 20 20 24 34 49 68 70 71 71 9 9 45 88 Greatest Overweight (x) 23 | . 1 6 2 3 16 10 1 1 . . 10 23 Average Overweight (x) 1 | . . 1 1 2 1 1 . . . . . . Largest Inventory Capacity 20 | 5 15 20 20 20 20 20 15 15 5 5 5 5 Average Capacity 17 | 5 13 17 20 20 20 19 7 11 5 5 5 5 Most Carried 20 | 5 15 20 20 20 20 20 7 7 5 5 5 5 Average Carried 15 | 2 11 16 19 19 15 16 3 6 5 5 5 4 Final Capacity 20 | 5 15 20 20 20 20 5 15 5 5 5 5 5 Final Carried 20 | 4 14 19 20 16 20 2 7 5 5 5 5 5 Class Distribution -------------------- 32% | Hacker-Skirmisher 24% | Hacker-Mutant 18% | Hacker-Bomber 17% | Hacker-Gunner 3% | Hacker-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Bomber | -8/Materials Hacker-Bomber | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Skirmisher | -6/Factory Scavenger-Skirmisher | -5/Factory Hacker-Tank | -5/Waste Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -4/Factory Hacker-Tank | -4/DSF Resources | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Matter Collected 4013 | 285 326 671 249 386 347 1287 125 . . 2 60 275 Remotely . | . . . . . . . . . . . . . Salvage Created 6080 | 59 326 1365 623 831 404 1360 88 225 . . . 799 Parts 332 | 4 19 91 39 44 16 79 3 5 . . . 32 Haulers Intercepted 1 | . . 1 . . . . . . . . . . Recyclers Shooed 6 | . 2 2 . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Combat Hostiles Destroyed 109 | 1 9 27 10 17 10 24 1 1 . . . 9 Melee 1 | . . . . . . 1 . . . . . . Guns 53 | 1 9 17 4 1 6 13 . 1 . . . 1 Cannons 29 | . . . 4 12 3 6 . . . . . 4 AOE 22 | . . 10 1 4 1 3 . . . . . 3 Classes Destroyed 18 | 2 2 8 1 1 . 2 . 1 . . . 1 Worker 10 | 1 1 2 2 3 . 1 . . . . . . Builder 7 | . . 2 1 . . 3 1 . . . . . Tunneler 3 | . . 1 . . . 2 . . . . . . Hauler 1 | . . 1 . . . . . . . . . . Recycler 7 | . . 2 2 1 . 2 . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . Operator 3 | . . 2 . . . . 1 . . . . . Watcher 12 | . 3 3 2 1 . 3 . . . . . . Swarmer 19 | . 4 3 2 2 2 6 . . . . . . Grunt 48 | 1 5 14 2 11 2 8 1 . . . . 4 Duelist 1 | . . 1 . . . . . . . . . . Sentry 26 | . . 9 5 2 5 3 . . . . . 2 Specialist 2 | . . . . . . . . . . . . 2 Hunter 2 | . . . 1 . 1 . . . . . . . Programmer 8 | . . . . 2 . 6 . . . . . . Heavy 1 | . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . 1 . . . . . . Compactor 1 | . . . . . . . . 1 . . . . Infiltrator 1 | . . . . . . 1 . . . . . . Best Kill Streak 10 | 1 4 10 7 9 7 3 2 1 . . . 5 Combat Bots Only 7 | 1 3 6 4 6 7 3 1 1 . . . 5 Max Kills in Single Turn 4 | 1 1 3 2 3 1 4 1 1 . . . 1 Gunslinging 1 | . . 1 . . . 1 . . . . . . Exploded 3 | . . 3 1 1 1 1 . . . . . 1 Melee 1 | . . . . . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Hostile Shots Fired 1206 | 7 71 133 30 74 388 207 4 7 . 95 . 190 Missed 358 | 2 16 34 8 21 115 74 1 . . 28 . 59 Damage Taken 9279 | 33 297 936 218 524 1593 1914 36 182 . 756 . 2790 Core 2862 | 13 78 120 56 46 261 277 . 71 . 698 . 1242 Absorbed by Shields 61 | . . . . . 12 . . . . 49 . . Redirected to Shielding 8 | . 8 . . . . . . . . . . . Ignored by Resistances 5088 | 23 214 580 133 332 1077 1101 21 105 . 450 . 1052 Regen/Repaired (Parts) 207 | . . 76 10 . . 121 . . . . . . Core Remaining (%) 66 | 94 63 70 89 . 56 67 . . . 23 . . Volleys Fired 308 | 5 34 61 24 30 26 74 4 12 . . . 38 Largest 4 | 2 2 3 3 4 4 4 4 4 . . . 2 Hottest 323 | 70 70 136 190 204 323 308 308 308 . . . 138 Shots Fired 778 | 10 68 162 52 96 69 207 16 47 . . . 51 Gun 480 | 10 68 138 14 7 14 151 16 47 . . . 15 Cannon 212 | . . . 24 74 45 38 . . . . . 31 Launcher 86 | . . 24 14 15 10 18 . . . . . 5 Special . | . . . . . . . . . . . . . Kinetic 200 | 5 35 55 . 30 24 40 . . . . . 11 Thermal 395 | 5 33 45 25 44 35 122 16 47 . . . 23 Explosive 86 | . . 24 14 15 10 18 . . . . . 5 Electromagnetic 97 | . . 38 13 7 . 27 . . . . . 12 Robot Hit Streak 32 | 5 10 24 15 20 32 21 9 15 . . . 25 Robot Miss Streak 3 | . 3 3 2 2 2 3 2 1 . . . 1 Penetration Max 1 | . . . . . . 1 . . . . . . Secondary Targets 7 | . 2 3 . . . 2 . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . 1 . . . . . . Shots Hit Robots 526 | 5 47 106 33 61 41 137 12 35 . . . 49 Core Hits 333 | 3 26 67 26 45 30 89 6 6 . 6 . 29 Critical Kills 4 | . . . 1 . . 2 . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 22 | . 2 3 1 1 . 4 1 7 . . . 3 Burn 15 | . 2 3 . . . 2 1 7 . . . . Meltdown 2 | . . . 1 . . . . . . . . 1 Destroy 2 | . . . . . . 2 . . . . . . Blast 1 | . . . . 1 . . . . . . . . Corrupt 2 | . . . . . . . . . . . . 2 Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 15423 | 76 505 2682 1291 2122 1027 4324 281 741 . 39 . 2335 Guns 6173 | 76 505 1473 212 146 250 2223 222 741 . . . 325 Cannons 3815 | . . . 400 1276 620 780 . . . . . 739 Explosions 5281 | . . 1205 667 685 157 1296 . . . . . 1271 Melee . | . . . . . . . . . . . . . Ramming 154 | . . 4 12 15 . 25 59 . . 39 . . Kinetic 2538 | 26 204 644 . 453 361 602 . . . . . 248 Thermal 7123 | 50 301 568 418 832 509 2603 222 741 . . . 879 Explosive 4352 | . . 1010 667 676 157 793 . . . . . 1049 Electromagnetic 1256 | . . 456 194 146 . 301 . . . . . 159 Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 10 | . 1 . . 1 1 5 . 9 9 10 . . Average Corruption 2 | . 1 . . 1 1 3 . 7 9 9 . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 82 | . 10 . . 8 6 45 . 7 . 6 . . Message Errors 21 | . 2 . . 3 2 10 . 2 . 2 . . Matter Fused 16 | . 2 . . 4 . 8 . . . 2 . . Heat Flow Errors 14 | . 3 . . . 1 9 . 1 . . . . Energy Discharges 12 | . 1 . . 1 1 7 . 1 . 1 . . Data Loss (minor) 8 | . 1 . . . 2 3 . 2 . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . . Misfires 6 | . 1 . . . . 5 . . . . . . Misdirections 1 | . . . . . . . . . . 1 . . Weapon Failures 3 | . . . . . . 2 . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 154 | . . 29 44 10 . 69 2 . . . . . Projectiles 31 | . . . . 8 . 23 . . . . . . Explosions 121 | . . 29 44 2 . 46 . . . . . . Melee 2 | . . . . . . . 2 . . . . . Knockbacks 3 | . . . . 2 1 . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . 2 1 . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 703 | . . 42 5 152 40 446 . . . 18 . . Shots 26 | . . 2 1 6 4 13 . . . . . . Rammed 20 | . . . . 3 . 7 . . . 10 . . Targets Rammed 28 | . 1 1 1 3 . 7 5 . . 10 . . Kicked 8 | . 1 1 1 . . . 5 . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 8207 | 82 297 428 371 731 273 505 395 534 . . . 8207 Average Temperature 366 | 33 96 103 124 181 66 126 171 204 . . . 2011 Received Heat Transfer 3268 | 30 105 492 81 234 665 471 27 . . 363 . 800 Effects 98 | . . 3 2 21 . 10 1 2 . . . 59 Shutdowns 22 | . . 3 1 6 . 2 . 2 . . . 8 Energy Bleed 12 | . . . . 1 . . . . . . . 11 Interference 15 | . . . 1 5 . 6 . . . . . 3 Matter Decay 12 | . . . . . . . 1 . . . . 11 Short Circuit 8 | . . . . 3 . 1 . . . . . 4 Damage (minor) 10 | . . . . 1 . 1 . . . . . 8 Damage (major) 13 | . . . . 5 . . . . . . . 8 Damage (core) 6 | . . . . . . . . . . . . 6 Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . 1 . . 2 . . . . . . Impact Corruptions 1 | . . . . . . . 1 . . . . . Robots Melted 6 | . . . 1 . . 1 1 . . . . 3 Combat Hostiles 4 | . . . 1 . . 1 1 . . . . 1 Parts Melted 11 | 1 1 . 1 2 3 3 . . . . . . Heat Transferred 13913 | 148 1036 1434 629 1308 738 4520 596 2427 . . . 1077 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . 3 . . . . . . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Peak Influence 615 | 25 218 353 615 296 401 266 45 10 39 270 105 293 Initial 159 | . 12 1 106 . 159 156 . 10 . 20 105 56 Average 110 | 10 47 102 230 45 354 73 17 1 34 45 105 240 Maximum Alert Level 2 | . 1 1 2 1 2 1 . . . 1 . 1 Low Security (%) 80 | 100 97 86 60 94 9 92 100 100 100 91 100 22 Level 1 13 | . 2 13 26 5 38 7 . . . 8 . 77 Level 2 5 | . . . 13 . 51 . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . 1 Squads Dispatched 28 | . 2 7 1 8 . 8 . . . . . 2 Investigation 9 | . 2 5 . 2 . . . . . . . . Extermination 8 | . . . . 3 . 5 . . . . . . Reinforcement 10 | . . 2 1 2 . 3 . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . 1 . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 2 . 1 . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Distress Signals 6 | . 1 3 1 . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 166 | 1 16 31 12 19 10 36 2 6 3 19 . 11 Peak Tracking Total 19 | 1 6 5 3 3 7 5 1 5 3 19 . 6 Tactical Retreats 7 | . . . 1 . . 2 . . . 3 . 1 Traps | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Traps Triggered 14 | . 1 1 . 1 6 2 1 . . 2 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed 4 | . . . . 4 . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Machines Disabled 38 | . . 4 3 5 2 23 . . . . . 1 Max in Single Turn 10 | . . 1 3 5 1 10 . . . . . 1 Garrison Relay 1 | . . . . . 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Machines Accessed 43 | . 4 9 6 8 1 13 . . 1 . 1 . Terminals 25 | . 3 6 3 3 1 8 . . . . 1 . Fabricators 3 | . . . . 1 . 2 . . . . . . Repair Stations 6 | . . 1 1 3 . 1 . . . . . . Recycling Units 4 | . 1 . 1 . . 2 . . . . . . Scanalyzers 3 | . . 2 1 . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . Total Hacks 143 | . 19 32 30 23 2 34 . . 2 . 1 . Successful 114 | . 16 30 27 11 1 26 . . 2 . 1 . Failed 29 | . 3 2 3 12 1 8 . . . . . . Catastrophic 5 | . . 1 . 3 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 1 | . . . . . . 1 . . . . . . Terminals 67 | . 11 18 8 9 2 18 . . . . 1 . Fabricators 10 | . . . . 3 . 7 . . . . . . Repair Stations 18 | . . 5 2 7 . 4 . . . . . . Recycling Units 16 | . 8 . 3 . . 5 . . . . . . Scanalyzers 26 | . . 9 17 . . . . . . . . . Garrison Access 6 | . . . . 4 . . . . 2 . . . Terminal Hacks 51 | . 8 16 5 6 1 14 . . . . 1 . Record 27 | . 4 10 3 1 . 9 . . . . . . Part Schematic 3 | . . . . 1 . 2 . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 1 | . . 1 . . . . . . . . . . Open DSF 5 | . . . . 1 . 3 . . . . 1 . Emergency Access Points 2 | . . 1 . . 1 . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . Locate Traps 2 | . 1 1 . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . Dispatch Records 2 | . 1 1 . . . . . . . . . . Maintenance Status 1 | . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . . . . Hauler Manifests 1 | . . 1 . . . . . . . . . . Fabricator Hacks 7 | . . . . 1 . 6 . . . . . . Network Status 3 | . . . . 1 . 2 . . . . . . Load Schematic 2 | . . . . . . 2 . . . . . . Build 2 | . . . . . . 2 . . . . . . Repair Station Hacks 12 | . . 5 2 2 . 3 . . . . . . Scan Component 8 | . . 3 1 2 . 2 . . . . . . Repair 4 | . . 2 1 . . 1 . . . . . . Recycling Unit Hacks 14 | . 8 . 3 . . 3 . . . . . . Recycle Component 3 | . 3 . . . . . . . . . . . Process 5 | . 2 . 1 . . 2 . . . . . . Report Inventory 2 | . 1 . 1 . . . . . . . . . Retrieve Matter 3 | . 1 . 1 . . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . Scanalyzer 26 | . . 9 17 . . . . . . . . . Insert Component 13 | . . 5 8 . . . . . . . . . Analyze 13 | . . 4 9 . . . . . . . . . Garrison Access Hacks 4 | . . . . 2 . . . . 2 . . . Unlock Access 2 | . . . . 1 . . . . 1 . . . Coupler Status 2 | . . . . 1 . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . 1 . . . 1 1 . . . . . Used 1 | . . 1 . . . . . . . . . . Hacking Detections 32 | . 2 7 5 7 . 10 . . 1 . . . Full Trace Events 10 | . 2 6 . 2 . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 13 | . . 4 6 1 . 2 . . . . . . Parts Built 4 | . . . . . . 4 . . . . . . Authchips . | . . . . . . . . . . . . . Time 72 | . . . . . . 72 . . . . . . Total Part Build Rating 12 | . . . . . . 12 . . . . . . Parts Repaired 4 | . . 2 1 . . 1 . . . . . . Time 122 | . . 58 44 . . 20 . . . . . . Parts Recycled 3 | . 3 . . . . . . . . . . . Recycled Matter 697 | . 160 . . . . 537 . . . . . . Retrieved Matter 412 | . 312 . . . . 100 . . . . . . Retrieved Components 1 | . 1 . . . . . . . . . . . Parts Scanalyzed 10 | . . 4 6 . . . . . . . . . Part Schematics Acquired 10 | . . 4 6 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . 5 . . . . . . . Machine Destruction 5 | . . . . . 5 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Total Allies 3 | . . . . . 2 . . 1 . . . . Largest Group 2 | . . . . . 2 2 . 1 . . . . Highest-Rated Group 175 | . . . . . 175 175 . 31 . . . . Highest-Rated Ally 95 | . . . . . 95 95 . 31 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 26 | . . . . . . 22 . 4 . . . . Total Damage 786 | . . . . . . 725 . 61 . . . . Kills 7 | . . . . . . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Turns Passed 12457 | 208 1165 1918 934 1845 1132 4013 327 214 24 134 116 427 Spaces Moved 5741 | 157 571 922 468 813 415 1470 202 183 47 221 83 189 Core 359 | 22 . . . . 1 . . 52 47 221 10 6 Treads 1621 | . . 82 . . 183 1348 8 . . . . . Legs 2539 | 135 571 386 291 270 231 74 194 131 . . 73 183 Wheels 612 | . . 435 177 . . . . . . . . . Hover 610 | . . 19 . 543 . 48 . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 172 160 60 110 50 50 50 50 105 Average Speed 189 | 110 180 172 169 210 247 243 144 93 50 50 125 154 Slowest Speed 1200 | 120 190 580 200 270 850 700 250 195 50 50 550 1200 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 9 62 77 35 15 51 39 5 77 1 30 2 92 Regions Visited 12 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 . 1 . . 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 16 | . . . 4 . . 12 . . . . . . Terrain Destroyed 729 | . . 160 118 102 59 240 . . . . . 50 Melee . | . . . . . . . . . . . . . Projectile 13 | . . . 6 . 2 5 . . . . . . AOE 716 | . . 160 112 102 57 235 . . . . . 50 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Mat Mat Fac Gar Fac Fac Was Fac Gar Fac DSF Total 6701 | 182 648 1137 568 882 473 1742 225 195 46 243 91 269 Wait 248 | . 7 60 44 . 8 114 . . . . 3 12 Move 5730 | 156 570 921 467 812 414 1469 202 182 46 220 82 189 Hop . | . . . . . . . . . . . . . Pick Up 113 | 10 22 29 13 5 6 23 2 . . . . 3 Fast Attach 67 | 4 . 9 1 2 1 17 6 1 . . 6 20 Attach 64 | 4 5 17 4 9 8 14 . . . . . 3 Detach 14 | . 1 5 . 1 . 3 3 . . . . 1 Swap 26 | . . 3 3 9 1 8 2 . . . . . Drop 82 | 3 8 31 11 11 1 13 1 . . . . 3 Fire 308 | 5 34 61 24 30 26 74 4 12 . . . 38 Melee . | . . . . . . . . . . . . . Ram 20 | . . . . 3 . 7 . . . 10 . . Kick 8 | . 1 1 1 . . . 5 . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 21 | . . . . . 8 . . . . 13 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / *Sto) -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Waste -5/Factory -5/Garrison -4/Factory -4/DSF (discovered 1 exit: *Res) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 87 | -11/Scrapyard | Identified exit to Materials 87 | -11/Scrapyard | Discovered exit to Materials (range 8) 209 | -11/Scrapyard | Entered Materials 209 | -10/Materials | Evolved 1 slot: Power x1 314 | -10/Materials | Build established: Hacker-Mutant 501 | -10/Materials | Identified exit to Mines 501 | -10/Materials | Discovered exit to Mines (range 13) 928 | -10/Materials | Discovered exit to Mines (range 16) 1130 | -10/Materials | Identified exit to Materials 1130 | -10/Materials | Discovered exit to Materials (range 15) 1374 | -10/Materials | Entered another Materials area 1374 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1855 | -9/Materials | Build established: Hacker-Gunner 2690 | -9/Materials | Identified exit to Materials 2690 | -9/Materials | Discovered exit to Materials (range 10) 3135 | -9/Materials | Discovered exit to Materials (range 9) 3212 | -9/Materials | Repaired Imp. Ion Engine 3242 | -9/Materials | Repaired Heat Sink 3292 | -9/Materials | Entered another Materials area 3292 | -8/Materials | Evolved 2 slots: Utility x2 3420 | -8/Materials | Repaired Corrupted Visual Processing Unit 3503 | -8/Materials | Identified exit to Storage 3503 | -8/Materials | Discovered exit to Storage (range 10) 4031 | -8/Materials | Build established: Hacker-Bomber 4070 | -8/Materials | Identified exit to Factory 4070 | -8/Materials | Discovered exit to Factory (range 3) 4226 | -8/Materials | Entered Factory 4226 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4529 | -7/Factory | Build established: Hacker-Skirmisher 5111 | -7/Factory | Build established: Hacker-Bomber 5956 | -7/Factory | Garrison activated, responded to threat 6024 | -7/Factory | Identified exit to Factory 6024 | -7/Factory | Discovered exit to Factory (range 8) 6061 | -7/Factory | Identified exit to Garrison 6071 | -7/Factory | Entered Garrison 6151 | -7/Garrison | Triggered checkpoint 6181 | -7/Garrison | Garrison Relay disabled 6521 | -7/Garrison | Triggered checkpoint 6559 | -7/Garrison | Triggered checkpoint 6559 | -7/Garrison | Triggered checkpoint 6564 | -7/Garrison | Triggered checkpoint 6639 | -7/Garrison | Destroyed 7 combat bots 6639 | -7/Garrison | Lost 15 parts (4p3n2u6w) 6878 | -7/Garrison | Build established: Hacker-Mutant 7059 | -7/Garrison | Discovered exit to Factory (range 12) 7067 | -7/Garrison | Found embedded Infiltrators 7135 | -7/Garrison | Triggered checkpoint 7203 | -7/Garrison | Entered Factory 7203 | -6/Factory | Accompanied by 2 allies 7203 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7277 | -6/Factory | Identified exit to DSF 7847 | -6/Factory | Fabricated Lgt. Nuclear Core (x2) 7925 | -6/Factory | Build established: Hacker-Skirmisher 8914 | -6/Factory | Repaired Adv. VSS Leg 9778 | -6/Factory | Identified exit to Lower Caves 9778 | -6/Factory | Discovered exit to Lower Caves (range 16) 10116 | -6/Factory | Fabricated Airjet (x2) 10949 | -6/Factory | Spotted B-75 Beast 10962 | -6/Factory | Identified exit to Factory 10962 | -6/Factory | Discovered exit to Factory (range 3) 10965 | -6/Factory | Destroyed B-75 Beast 11070 | -6/Factory | Lost 12 parts (2p3n2u5w) 11216 | -6/Factory | Entered another Factory area 11216 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11303 | -5/Factory | Identified exit to Upper Caves 11303 | -5/Factory | Discovered exit to Upper Caves (range 7) 11338 | -5/Factory | Build established: Scavenger-Skirmisher 11494 | -5/Factory | Identified exit to Factory 11494 | -5/Factory | Discovered exit to Factory (range 12) 11543 | -5/Factory | Sucked down chute 11543 | -5/Factory | Entered Waste 11544 | -5/Waste | Met a frightened Derelict 11558 | -5/Waste | EMP discharged 11574 | -5/Waste | Spotted C-40 Crusher 11636 | -5/Waste | Destroyed C-40 Crusher 11636 | -5/Waste | Spotted C-40 Crusher 11652 | -5/Waste | Spotted C-40 Crusher 11658 | -5/Waste | EMP discharged 11662 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11670 | -5/Waste | Spotted C-40 Crusher 11682 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11685 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11690 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11695 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11720 | -5/Waste | Spotted C-40 Crusher 11720 | -5/Waste | Spotted C-40 Crusher 11726 | -5/Waste | Lost 5 parts (1p2n1u1w) 11730 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11732 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11743 | -5/Waste | Identified exit to Factory 11743 | -5/Waste | Discovered exit to Factory (range 13) 11757 | -5/Waste | Entered Factory 11760 | -5/Factory | Identified exit to Garrison 11781 | -5/Factory | Entered Garrison 11813 | -5/Garrison | Triggered checkpoint 11839 | -5/Garrison | Triggered checkpoint 11845 | -5/Garrison | System corruption reached 10% 11854 | -5/Garrison | Core integrity fell below 50% 11871 | -5/Garrison | Lost 3 parts (3u) 11879 | -5/Garrison | Triggered checkpoint 11881 | -5/Garrison | Triggered checkpoint 11882 | -5/Garrison | Triggered checkpoint 11909 | -5/Garrison | Discovered exit to Factory (range 10) 11915 | -5/Garrison | Entered Factory 11915 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 11984 | -4/Factory | Build established: Hacker-Mutant 12029 | -4/Factory | Identified exit to DSF 12031 | -4/Factory | Entered DSF 12075 | -4/DSF | Additional patrols routed to DSF 12203 | -4/DSF | Sterilization system engaged 12205 | -4/DSF | Lost 9 parts (3p3n3w) 12223 | -4/DSF | Ambient heat levels rising (+10) 12238 | -4/DSF | Ambient heat levels rising (+10) 12253 | -4/DSF | Ambient heat levels rising (+10) 12262 | -4/DSF | Found Fusion Bomb Launcher 12268 | -4/DSF | Ambient heat levels rising (+10) 12283 | -4/DSF | Ambient heat levels rising (+10) 12298 | -4/DSF | Ambient heat levels rising (+10) 12313 | -4/DSF | Ambient heat levels rising (+10) 12328 | -4/DSF | Ambient heat levels rising (+10) 12343 | -4/DSF | Ambient heat levels rising (+10) 12358 | -4/DSF | Ambient heat levels rising (+10) 12363 | -4/DSF | Identified exit to Research 12363 | -4/DSF | Discovered exit to Research (range 16) 12373 | -4/DSF | Ambient heat levels rising (+10) 12388 | -4/DSF | Ambient heat levels rising (+10) 12390 | -4/DSF | Core integrity fell below 50% 12402 | -4/DSF | Core integrity fell below 20% 12403 | -4/DSF | Ambient heat levels rising (+10) 12418 | -4/DSF | Ambient heat levels rising (+10) 12433 | -4/DSF | Ambient heat levels rising (+10) 12448 | -4/DSF | Ambient heat levels rising (+10) 12459 | -4/DSF | Core destroyed Last Messages --------------- Overheating: Matter decay (-7). Overheating: Broken Flexi-carbon Leg damaged (-39). ALERT: Ambient heat levels +10. Overheating: Broken Plasma Cannon damaged (-80). Overheating: Adv. System Shield damaged (-6). Overheating: Plasma Rifle damaged (-50). Overheating: Lgt. Antimatter Reactor damaged (-23). Overheating: Matter decay (-7). Overheating: Energy bleed (-52). Overheating: Matter decay (-3). ALERT: Ambient heat levels +10. Overheating: Energy bleed (-44). Overheating: Flexi-carbon Leg damaged (-55). Overheating: Field Laser damaged (-53). Overheating: Energy bleed (-50). Overheating: Energy bleed (-40). Overheating: Core damaged (-195). [Achievement: First Step to Greatness] [Achievement: 5k Club] [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ????###"% %=## #[[[###% ###?????? | | ??????### !### /#[[[ # ##????? | | ???????## %######### #????? | | ???????#% !#?????? #????? | | ???????#[ [ #?####? !! ##????? | | ???????##=%###?# !#? ##%[! #?????? | | ???????# *[]]### !#? [[[=% #?#???? | | ???????# ]]+% =##?#[[ [ * # #???? | | ???????# ]]##!##??? [ ##???? | | ??????### ####+####### ######## | | ??????#!! ## #!!! # ! ## !!!# | | ??????#!! ## #!!! %! !!!# | | ??????#!! ! ! | | ??????#!! % =%[ | | ??????#^! % =% ^ | | ??????#! ## #|]] % %##!!!# | | ??????# ## #]]]# #!??# | | ??????### ############ ###???##? | | ???????#! !????????#!! !#?????? | | ???????#! !????????#!! !!#?????? | | ???????#! !????????#!! !!#?????? | | ???????## ###??????### ###?????? | | ???????#! !!???????#] #?????? | | ???????#! !????????#]] #?????? | | ????????# #?########]] ####### | | ??????### @### #!!!### ###!!!#!! | | ????###"" ## #!!!### ###!!!#!! | | ???#""""" | | ???#"##""< | | ??????#"""""##!!#!!!#!!!!! #!!!#!! | | ??????#"""""#########!!!!! ####### | | ??????####"##???????#########?????? | | ?????????#"#??????????????????????? | | ?????????""#??????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 45 Energy Capacity 1020 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 85 Additional Mass Support 6 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Cycling 15 Evasion (%) 59 Targeting Accuracy 5 Recoil Reduction 3 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 28 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Imp. Medium Laser | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Hvy. EM Shotgun | -9/Materials | Scanalyzed Airjet | -8/Materials | Scanalyzed Beam Rifle | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Scanalyzed Weight Redist. System | -8/Materials | Scanalyzed Imp. Terrain Scanner | -8/Materials | Scanalyzed Imp. Sensor Array | -8/Materials | Scanalyzed Gravmag Array | -7/Factory | Hacked Proton Cannon | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Lgt. Nuclear Core | x2 | -6/Factory Airjet | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- 10k Club 5k Club Backstab Crack Shot Dynamic Key Everything Is Under Control First Step to Greatness Fist Fight Hey, That's Mine! It Was An Accident, I Swear It's Just You Just What I Needed Let's See Who's Tougher Librarian Loot Pinata Made in Tau Ceti IV Maybe Next Time I'll Detach My Launcher More Dakka Please One Hack Too Far Part-time Mechanic Please Form A Line Remodeling Safety First Serviceable Loadout Shopping List Streaker System Compromised Troublemaker Uninvited Guest Challenges ------------ None Game ------ Seed VortexAluminumShredder Manual? 0 Play Time 02:35:31 Cumulative 2.5 hours Start 2024.06.28 @ 19:16:21 End 2024.06.30 @ 00:24:13 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 11 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 74% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ede4fa31-3374-4f84-aef2-4ad335b503c1