Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 16:19:21 Player: Elattomatos Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (9) 45 Value Destroyed (65) 65 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2110 Bonus ------- None Cogmind --------- Core Integrity 512/550 Matter 150/300 Energy 125/125 System Corruption 9% Temperature Cool (0) Movement Core (1550) Ox30 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Reflective Plating > --- WEAPON (2) ------- EM Pulse Cannon > --- INVENTORY (25) --- Carbon-fiber Leg Large Storage Unit Seismic Detector Seismic Detector Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Reflective Plating > --- WEAPON ----------- Spread Laser EM Pulse Cannon > --- INVENTORY -------- Carbon-fiber Leg Large Storage Unit Seismic Detector Seismic Detector Assault Rifle Light Assault Rifle Light Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Reflective Plating Weapon Assault Rifle Energy Gun Spread Laser Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility 3 | . . . 2 . 1 Weapon . | . . . . . . Parts Attached 19 | 8 . . 3 1 7 Power 2 | 1 . . . . 1 Engine 2 | 1 . . . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 3 | 2 . . . . 1 Treads . | . . . . . . Leg . | . . . . . . Wheel 3 | 2 . . . . 1 Hover . | . . . . . . Flight . | . . . . . . Utility 8 | 2 . . 3 . 3 Device 4 | 1 . . 3 . . Storage 3 | 1 . . . . 2 Processor . | . . . . . . Hackware . | . . . . . . Protection 1 | . . . . . 1 Artifact . | . . . . . . Weapon 6 | 3 . . . 1 2 Energy Gun 2 | 1 . . . 1 . Energy Cannon 1 | . . . . . 1 Ballistic Gun 2 | 2 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 1 | . . . 1 . . System Corruption 1 | . . . 1 . . Parts Lost 7 | . . . . . 7 Power 1 | . . . . . 1 Propulsion 3 | . . . . . 3 Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . . . . . 4 To Critical Strikes . | . . . . . . Average Backups 6 | 4 6 8 7 6 6 Power . | 1 1 1 1 1 . Propulsion 1 | 1 2 1 1 1 . Utility 1 | 1 2 3 1 1 2 Weapon 2 | . 1 2 4 3 3 Tool/Special . | . . . . . . Unused Backups 5 | 1 . 1 . . 3 Power . | . . . . . . Propulsion 2 | . . 1 . . 1 Utility 2 | 1 . . . . 1 Weapon 1 | . . . . . 1 Tool/Special . | . . . . . . Average Slot Usage (%) 89 | . 100 85 74 99 82 Engine 13 | . 14 14 11 11 16 Wheel 21 | . 28 28 22 22 16 Device 22 | . 14 . 24 33 19 Storage 10 | . 14 14 11 11 9 Energy Gun 6 | . . . . 11 8 Ballistic Gun 10 | . 28 28 6 10 1 Special Weapon 2 | . . . . . 7 Peak Build Rating 14 | 7 7 7 9 12 14 Average Rating 10 | 4 7 7 8 11 12 On Entrance 7 | . 7 7 7 9 12 Naked Turns . | . . . . . . Heaviest Build 99 | 14 14 13 14 19 99 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 9 | 2 . . . . 9 Average Overweight (x) . | . . . . . 3 Largest Inventory Capacity 25 | 8 8 8 8 8 25 Average Capacity 10 | 7 8 8 8 8 17 Most Carried 8 | 7 7 8 8 7 8 Average Carried 6 | 4 6 8 7 6 6 Final Capacity 25 | 8 8 8 8 8 25 Final Carried 8 | 6 7 8 8 6 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 335 | 313 . 22 . . . Remotely . | . . . . . . Salvage Created 231 | 189 . 42 . . . Parts 18 | 14 . 4 . . . Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | 1 . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 3 | . . 3 . . . Guns 3 | . . 3 . . . Classes Destroyed 4 | 3 . 1 . . . Worker 1 | 1 . . . . . Tunneler 4 | 4 . . . . . Recycler 1 | 1 . . . . . Swarmer 3 | . . 3 . . . Best Kill Streak 6 | 6 . 3 . . . Combat Bots Only 3 | . . 3 . . . Max Kills in Single Turn 2 | 2 . 2 . . . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 41 | . . 6 2 . 33 Missed 13 | . . 3 . . 10 Hits 28 | . . 3 2 . 23 Projectile 28 | . . 3 2 . 23 Critical Strikes 2 | . . . . . 2 Damage Taken 609 | . . 25 23 . 561 Core 45 | . . 7 . . 38 Absorbed by Shields . | . . . . . . Ignored by Resistances 26 | . . . . . 26 Core Remaining (%) 99 | 100 . 97 . 100 . Volleys Fired 20 | 11 . 3 . . 6 Largest 2 | 2 . 2 . . 2 Hottest 163 | 60 . 40 . . 163 Shots Fired 35 | 22 . 6 . . 7 Gun 28 | 22 . 6 . . . Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special 6 | . . . . . 6 Kinetic 27 | 21 . 6 . . . Thermal 6 | . . . . . 6 Explosive . | . . . . . . Electromagnetic 2 | 1 . . . . 1 Robot Hit Streak 17 | 14 . 17 . . . Robot Miss Streak 1 | 1 . 1 . . . Penetration Max . | . . . . . . Secondary Targets 1 | . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 23 | 19 . 4 . . . Core Hits 12 | 9 . 3 . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 256 | 216 . 40 . . . Guns 256 | 216 . 40 . . . Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 241 | 201 . 40 . . . Thermal . | . . . . . . Explosive . | . . . . . . Electromagnetic 15 | 15 . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . 1 1 9 Average Corruption 2 | . . . 1 1 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 6 | . . . 1 1 4 Message Errors 3 | . . . 1 . 2 Matter Fused 2 | . . . . . 2 Data Loss (minor) 1 | . . . . 1 . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 104 | . . . . . 104 Average Temperature 36 | . . . . . 36 Received Heat Transfer 147 | . . . 12 . 135 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 70 | 10 6 70 15 . 2 Initial 15 | . 6 . 15 . . Average 5 | 3 1 53 3 . . Influence Increases 105 | 30 . 70 . . 5 Destroy 0b10 Robot/C 60 | . . 60 . . . Destroy 0b10 Robot/NC 30 | 30 . . . . . Destroy Leader 10 | . . 10 . . . Destroy Structure 5 | . . . . . 5 Influence Decreases 105 | 20 10 30 40 . 5 Entered New Map 29 | . 4 . 25 . . Time Decay 72 | 20 6 30 15 . 1 Lost Part 4 | . . . . . 4 Squads Dispatched 1 | . . . 1 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 2 | . 1 . 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 12 | . 2 3 2 . 5 Peak Tracking Total 5 | . 5 3 2 . 5 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 1 | . . . 1 . . Terminals 1 | . . . 1 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 5 | . . . 5 . . Successful 2 | . . . 2 . . Failed 3 | . . . 3 . . Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 5 | . . . 5 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Record 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . . 1 . . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Active Infowar (turns) 625 | 4 62 . 84 289 186 Terrain 526 | . . . 83 289 154 Seismic 625 | 4 62 . 84 289 186 ECM 521 | . . . 78 289 154 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 877 | 119 62 74 99 289 234 Spaces Moved 426 | 79 77 44 67 99 60 Core 27 | 27 . . . . . Treads . | . . . . . . Legs . | . . . . . . Wheels 399 | 52 77 44 67 99 60 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 80 80 80 95 Average Speed 87 | 81 80 80 80 80 128 Slowest Speed 215 | 150 80 80 80 80 215 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 13 | 3 17 13 7 30 8 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug 6 | . . . . . 6 Terrain Destroyed 6 | . . . . . 6 Melee . | . . . . . . Projectile 6 | . . . . . 6 AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 882 | 112 77 78 112 308 195 Wait 385 | 3 . 29 39 207 107 Move 422 | 78 76 43 66 99 60 Hop . | . . . . . . Pick Up 22 | 11 1 1 3 . 6 Fast Attach 4 | 3 . . 1 . . Attach 12 | 4 . . 2 2 4 Detach 3 | . . 1 . . 2 Swap 9 | 1 . . . . 8 Drop 5 | 1 . 1 1 . 2 Fire 20 | 11 . 3 . . 6 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 161 | -10/Materials | Discovered new exit (range 5) 182 | -10/Materials | Entered Mines 248 | -10/Mines | Discovered new exit (range 6) 256 | -10/Mines | Entered Materials 256 | -9/Materials | Evolved 2 slots: Utility x2 256 | -9/Materials | Discovered new exit (range 8) 317 | -9/Materials | Build established: Mutant 355 | -9/Materials | Entered Mines 395 | -9/Mines | Met a Derelict bent on vengeance 559 | -9/Mines | Discovered new exit (range 10) 644 | -9/Mines | Entered Materials 644 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 798 | -8/Materials | Crushed by falling debris 829 | -8/Materials | Lost 3 parts (1n2u) 878 | -8/Materials | Self-destructed Last Messages --------------- 00798_ Imp. Terrain Scanner destroyed. 00798_ System corrupted by crushing effect (+1). 00798_ Wheel destroyed. 00798_ System corrupted by crushing effect (+5). 00799_ PEVJI|VLH0WG5V/I>>5CVBOMCNRGEJ>Q2GWGX 00804_ Acquired EM Pulse Cannon. 00809_ Acquired Huge Storage Unit. 00811_ Dropped Lrg. Storage Unit. 00814_ System corrupted: Matter fused (-6). 00815_ Acquired Reflective Plating. 00821_ Acquired Carbon-fiber Leg. 00838_ B-36 Bruiser suffers critical hit (Burn). 00840_ B-36 Bruiser destroyed. 00842_ Ion Engine destroyed. 00847_ WL9B1 PKWLXVUF/ 00858_ Wheel destroyed. 00861_ Critical hit (Burn: +37). 00867_ System corrupted: Matter fused (-9). 00877_ Spread Laser destroyed. 00877_ Wheel destroyed. 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