Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.22 @ 20:35:43 Player: ModulinMyGlobulin Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (354) 354 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1314 Bonus ------- None Cogmind --------- Core Integrity 267/400 Matter 283/300 Energy 250/250 System Corruption 0% Temperature Cool (168) Location -9/Materials Parts ------- Power (1) Ion Engine Propulsion (4) Light Treads Light Treads Aluminum Leg Aluminum Leg Utility (2) Medium Storage Unit Medium Storage Unit Weapon (2) Particle Gun Inventory (12) Ion Engine Ion Engine Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Signal Interpreter Grenade Launcher Peak State ------------ Power Ion Engine Propulsion Light Treads Light Treads Wheel Compact Wheel Utility Medium Storage Unit Medium Storage Unit Weapon Particle Gun Particle Gun Inventory Ion Engine Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Medium Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit Signal Interpreter Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Storage Medium Storage Unit Weapon Particle Gun Energy Gun Particle Gun Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 22 | 7 7 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 7 | 2 . 5 Treads 2 | . . 2 Leg 3 | . . 3 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 6 | 2 4 . Device . | . . . Storage 6 | 2 4 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 8 | 2 3 3 Energy Gun 7 | 2 2 3 Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 1 | . 1 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . 2 3 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon 4 | . 2 2 Highest Loss Streak 2 | . 2 1 Average Slot Usage (%) 98 | . 99 98 Engine 12 | . 14 11 Treads 13 | . . 21 Leg 5 | . . 8 Wheel 18 | . 28 12 Storage 24 | . 28 22 Energy Gun 20 | . 21 18 Launcher 3 | . 5 2 Naked Turns . | . . . Heaviest Build 33 | 17 33 27 Greatest Support 26 | 26 26 26 Greatest Overweight (x) 4 | 4 1 1 Average Overweight (x) . | 1 . . Largest Inventory Capacity 14 | 8 14 12 Average Capacity 11 | 6 12 12 Most Carried 12 | 6 12 12 Average Carried 9 | 3 9 11 Final Capacity 12 | . . 12 Final Carried 12 | . . 12 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 418 | 141 10 267 Remotely . | . . . Salvage Created 429 | 78 84 267 Parts 21 | 2 8 11 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 5 6 Guns 8 | . 2 6 AOE 3 | . 3 . Classes Destroyed 5 | 1 2 2 Recycler 1 | 1 . . Swarmer 3 | . 3 . Grunt 6 | . 2 4 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 5 | 1 5 4 Combat Bots Only 5 | . 5 4 Max Kills in Single Turn 2 | 1 2 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 723 | . 255 468 Core 175 | . 42 133 Absorbed by Shields . | . . . Core Remaining (%) 91 | 100 83 . Volleys Fired 36 | 2 15 19 Largest 2 | 2 1 2 Hottest 130 | 90 50 130 Shots Fired 52 | 4 15 33 Gun 48 | 4 11 33 Cannon . | . . . Launcher 4 | . 4 . Special . | . . . Kinetic . | . . . Thermal 46 | 2 11 33 Explosive 4 | . 4 . Electromagnetic 2 | 2 . . Robot Hit Streak 10 | 2 2 10 Robot Miss Streak 3 | 1 3 2 Penetration Max . | . . . Secondary Targets 3 | . . 3 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 33 | 3 5 25 Core Hits 21 | 2 8 11 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 766 | 56 334 376 Guns 489 | 56 57 376 Cannons . | . . . Explosions 277 | . 277 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal 459 | 26 57 376 Explosive 277 | . 277 . Electromagnetic 30 | 30 . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles . | . . . Explosions 2 | . 2 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | . 9 . Shots 1 | . 1 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 641 | 60 30 641 Average Temperature 187 | 33 10 248 Received Heat Transfer 237 | . 45 192 Effects 7 | . . 7 Shutdowns 2 | . . 2 Energy Bleed 2 | . . 2 Damage (minor) 1 | . . 1 Damage (major) 1 | . . 1 Damage (core) 1 | . . 1 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | 1 . 1 Heat Transferred 1136 | 74 137 925 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 204 | 5 118 204 Average Influence 80 | 1 44 129 Maximum Alert Level 1 | . . 1 Low Security (%) 98 | . . . Level 1 1 | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 2 | . . 2 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 5 13 Peak Tracking Total 7 | . 5 7 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed 6 | . . 6 Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 1 1 Max in Single Turn 1 | . 1 1 Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . . 1 Terminals 1 | . . 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . . 4 Successful 2 | . . 2 Failed 2 | . . 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 4 | . . 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . . 2 Locate Traps 1 | . . 1 Disarm Traps 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . . 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 481 | 77 161 243 Spaces Moved 284 | 41 123 120 Core 25 | 25 . . Treads . | . . . Legs 51 | . . 51 Wheels 208 | 16 123 69 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 108 | 131 94 116 Slowest Speed 250 | 250 100 150 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 3 31 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 24 | . 24 . Melee . | . . . Projectile . | . . . AOE 24 | . 24 . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 395 | 56 151 188 Wait 34 | . . 34 Move 282 | 40 122 120 Hop . | . . . Pick Up 17 | 7 4 6 Fast Attach 9 | 6 2 1 Attach 5 | 1 1 3 Detach . | . . . Swap 8 | . 4 4 Drop 4 | . 3 1 Fire 36 | 2 15 19 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 234 | -10/Materials | Discovered new exit (range 3) 239 | -10/Materials | Entered another Materials area 239 | -9/Materials | Evolved 2 slots: Propulsion x2 350 | -9/Materials | Build established: Mutant 482 | -9/Materials | Self-destructed Last Messages --------------- 00387_ Overheating: Energy bleed (-37). 00389_ Power failure, Ion Engine shutdown. 00390_ Acquired Heat Sink. 00391_ Acquired 45 matter. 00393_ Acquired 34 matter. 00394_ Overheating: Energy bleed (-28). 00414_ W-16 Scout sends out distress signal. 00429_ Connecting with Terminal... 00429_ Current location identified: Materials >>Traps(Locate) Found 7 traps in 2 arrays: 1x Alarm Trap 6x Alarm Trap Map updated. >>Traps(Disarm) Disarmed 6 Alarm Traps. 00453_ K-01 Serf cleans the Processing Tank. 00471_ Particle Gun destroyed. 00473_ Processing Tank disabled. 00476_ K-01 Serf collects debris. 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