Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.05.31 @ 15:55:36 Player: Xax Result: Destroyed by YM-B31(B) with Slug Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (240) 1200 Value Destroyed (6394) 6394 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 12982 Bonus ------- High Alert Combat Kills 311 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -3 Cogmind --------- Core Integrity 0/700 Matter 55/450 Energy 170/170 System Corruption 3% Temperature Cool (265) Movement Core (800) Ox15 Location -7/Zion Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Experimental Coolant Injector High-capacity Storage Unit Compact Matter Pod Advanced Melee Analysis Suite Power Shielding > --- WEAPON (3) ------- Precision Assault Rifle Heavy Mace > --- INVENTORY (12) --- Light Angular Momentum Engine Makeshift Terrain Scan Processor Advanced Melee Analysis Suite Improved Hardlight Generator Relay Coupler [Programmer] (107) Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Cooling System Experimental Coolant Injector High-capacity Storage Unit Compact Matter Pod Power Shielding Improved Hardlight Generator > --- WEAPON ----------- Precision Assault Rifle AD-0RF's Magmablaster Heavy Mace > --- INVENTORY -------- Light Angular Momentum Engine Makeshift Leg Makeshift Terrain Scan Processor Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Hardlight Generator Relay Coupler [Programmer] Firepult Barrage Gun Precision Assault Rifle [Rating: 68] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Leg Makeshift Leg Utility Humpback Device Cryofiber Web Storage Humpback Processor Melee Analysis Suite Protection Layered Medium Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Energy Cannon Firepult Ballistic Gun Flak Gun Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Special Weapon AD-0RF's Magmablaster Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 7 | . 1 . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 4 | . 1 . 1 . . . . 2 . . . Weapon 1 | . . . . . . . 1 . . . . Parts Attached 186 | 8 14 14 11 2 6 1 16 48 13 7 46 Power 21 | 1 2 2 2 1 . . 1 7 1 . 4 Engine 15 | 1 2 2 2 . . . . 6 . . 2 Core 6 | . . . . 1 . . 1 1 1 . 2 Reactor . | . . . . . . . . . . . . Propulsion 35 | 2 2 1 3 . . . 4 10 2 . 11 Treads 30 | 2 2 1 3 . . . 4 10 2 . 6 Leg 5 | . . . . . . . . . . . 5 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 58 | 3 5 4 5 1 5 1 4 9 4 3 14 Device 27 | 1 2 . 2 . 2 1 2 6 1 2 8 Storage 13 | 1 2 3 1 . 2 . . . 1 1 2 Processor 3 | 1 . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . . Protection 15 | . 1 1 2 1 1 . 2 2 2 . 3 Artifact . | . . . . . . . . . . . . Weapon 72 | 2 5 7 1 . 1 . 7 22 6 4 17 Energy Gun 5 | 2 1 . . . . . 1 1 . . . Energy Cannon 7 | . 1 . . . 1 . 1 1 1 . 2 Ballistic Gun 28 | . 1 2 . . . . . 11 3 2 9 Ballistic Cannon 7 | . 1 1 . . . . 1 3 . . 1 Launcher 16 | . 1 4 1 . . . 3 2 2 1 2 Special Weapon 2 | . . . . . . . . . . . 2 Impact Weapon 7 | . . . . . . . 1 4 . 1 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 7 | . . . 1 . 1 . . 3 . . 2 Parts Lost 47 | . 1 4 1 . . . 3 3 3 2 30 Power 5 | . . 1 1 . . . . 2 . . 1 Propulsion 14 | . . 1 . . . . . . 1 . 12 Utility 15 | . . 2 . . . . . 1 2 2 8 Weapon 13 | . 1 . . . . . 3 . . . 9 Highest Loss Streak 11 | . 1 4 1 . . . 1 1 2 1 11 Average Slot Usage (%) 90 | . 99 92 92 100 88 80 86 90 91 91 88 Engine 4 | . 12 11 9 4 . . . 4 . . . Core 4 | . . . . 5 10 10 8 1 6 7 6 Treads 26 | . 24 21 23 30 30 30 31 27 28 28 21 Device 12 | . 4 . 4 10 7 8 8 16 21 18 13 Storage 10 | . 12 23 21 20 11 10 8 7 7 9 7 Processor 2 | . 12 . . . . . . 3 . . . Protection 9 | . 7 8 13 10 12 11 8 7 6 7 12 Energy Cannon 1 | . 2 . . . 2 10 1 1 . . . Ballistic Gun 7 | . 4 . . . . . . 10 10 13 14 Ballistic Cannon 5 | . 7 11 10 10 7 . 4 3 7 7 2 Launcher 3 | . 1 12 9 10 7 . 4 . 2 . . Impact Weapon 1 | . . . . . . . 6 3 . . 1 Naked Turns . | . . . . . . . . . . . . Heaviest Build 134 | 16 44 43 60 60 134 116 119 127 127 119 125 Greatest Support 108 | 40 40 40 63 63 69 63 94 96 98 98 108 Greatest Overweight (x) 18 | . 1 2 1 . 2 2 2 1 1 1 18 Average Overweight (x) . | . . 1 . . . 1 1 1 1 1 . Largest Inventory Capacity 32 | 8 12 12 12 12 32 24 24 24 24 24 24 Average Capacity 20 | 5 10 11 12 12 22 24 24 24 24 24 21 Most Carried 24 | 5 12 12 12 12 24 19 24 24 24 23 24 Average Carried 18 | 3 9 10 10 11 17 19 21 22 21 22 19 Final Capacity 24 | 8 12 12 12 12 24 24 24 24 24 24 12 Final Carried 24 | 5 12 10 12 12 19 19 23 24 23 22 5 Class Distribution -------------------- 28% | Hauler-Mutant 25% | Hacker-Mutant 13% | Hauler-Tank 12% | Hauler-Skirmisher 10% | Hauler-Gunner 6% | Scavenger-Tank Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -9/Materials Hacker-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hauler-Mutant | -7/Factory Hauler-Gunner | -7/Lower Caves Hauler-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 5841 | 224 293 498 148 44 10 249 216 1623 451 275 1810 Remotely . | . . . . . . . . . . . . Salvage Created 7493 | . 299 58 154 73 . 158 412 3333 515 232 2259 Parts 400 | . 19 2 7 6 . 1 16 158 15 7 169 Haulers Intercepted 5 | . 1 . 1 . . . . 3 . . . Recyclers Shooed 3 | . 1 . 1 . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 125 | . 7 17 3 2 . 3 9 58 9 9 8 Melee 1 | . . . . . . . 1 . . . . Guns 54 | . 4 2 . . . . 2 33 7 2 4 Cannons 20 | . 3 4 1 . . 1 . 10 . . 1 AOE 44 | . . 11 2 2 . 1 5 14 1 7 1 Classes Destroyed 20 | . 4 2 2 . . 1 1 4 3 . 3 Worker 13 | . . . 1 . . . 1 11 . . . Builder 6 | . 2 . . . . . 1 3 . . . Tunneler 2 | . . . . . . . . 2 . . . Hauler 5 | . 1 . 1 . . . . 3 . . . Recycler 7 | . . . . . . . . 7 . . . Watcher 3 | . . . 1 . . . . 2 . . . Swarmer 15 | . 2 2 . . . . 2 8 . 1 . Grunt 56 | . 5 . 3 2 . 2 4 30 4 6 . Brawler 4 | . . . . . . . . 3 1 . . Duelist 3 | . . . . . . . . . 2 1 . Sentry 10 | . . . . . . . 2 6 1 1 . Demolisher 1 | . . 1 . . . . . . . . . Hunter 5 | . . . . . . 1 1 3 . . . Programmer 8 | . . . . . . . . 8 . . . Behemoth 1 | . . . . . . . . . 1 . . Zionite 93 | . . . . . . . . . . . 93 Samaritan 1 | . . . . . . . . . 1 . . Tinkerer 5 | . . . . . . . . . . . 5 Assembled 14 | . . 14 . . . . . . . . . Marauder 1 | . . . . . . . . . . . 1 Mutant 5 | . . . . . . . . . . . 5 Best Kill Streak 25 | . 3 15 3 2 . 2 5 13 5 7 25 Combat Bots Only 15 | . 2 15 3 2 . 2 3 5 5 7 3 Max Kills in Single Turn 5 | . 2 5 3 1 . 2 4 4 2 3 3 Gunslinging . | . . . . . . . . . . . . Exploded 5 | . . 5 2 1 . 1 2 2 1 3 1 Melee 1 | . . . . . . . 1 . . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . 2 Imprinter (-7/Zion) AD-0RF (-7/Zion) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Damage Taken 7824 | . 344 652 7 42 . 139 426 1878 377 386 3573 Core 959 | . 48 107 . . . 79 18 107 9 29 562 Absorbed by Shields 308 | . . . . . . . . . . 4 304 Core Remaining (%) 78 | 100 . 38 . . . 80 96 . . . . Volleys Fired 383 | . 25 22 4 2 . 4 25 116 13 13 159 Largest 3 | . 2 2 2 2 . 1 2 3 3 3 3 Hottest 298 | . 95 65 71 71 . 250 285 294 298 115 250 Shots Fired 879 | . 47 36 8 4 . 4 37 260 37 37 409 Gun 642 | . 37 7 . . . . 22 170 21 15 370 Cannon 159 | . 7 13 4 2 . 4 8 77 15 13 16 Launcher 58 | . 3 16 4 2 . . 7 13 1 9 3 Special 20 | . . . . . . . . . . . 20 Kinetic 712 | . 8 20 4 2 . . 5 230 34 28 381 Thermal 83 | . 17 . . . . 4 25 10 2 . 25 Explosive 53 | . 3 16 4 2 . . 2 13 1 9 3 Electromagnetic 31 | . 19 . . . . . 5 7 . . . Robot Hit Streak 52 | . 34 16 12 7 . 23 43 45 22 29 52 Robot Miss Streak 4 | . 1 1 1 . . . 1 4 4 3 4 Penetration Max 1 | . . . . . . . . . . . 1 Secondary Targets 14 | . . . . . . . . 3 . . 11 Max Gunslinging Chain 1 | . . . . . . . . 1 . . 1 Shots Hit Robots 723 | . 43 31 5 4 . 4 39 209 31 32 325 Core Hits 676 | . 18 32 10 5 . 4 22 267 40 39 239 Critical Hits 8 | . . . . . . . . 2 . . 6 Critical Kills 3 | . . . . . . . . . . . 3 Critical Parts Destroyed 5 | . . . . . . . . 2 . . 3 Melee Attacks 15 | . . . . . . . 6 . . . 9 Impact 15 | . . . . . . . 6 . . . 9 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21411 | . 806 1191 370 140 . 207 1116 8312 982 1484 6803 Guns 10999 | . 433 44 . . . . 343 3759 649 453 5318 Cannons 2356 | . 97 190 40 33 . 93 68 1166 249 136 284 Explosions 7064 | . 276 957 330 107 . 114 517 3387 84 895 397 Melee 474 | . . . . . . . 188 . . . 286 Ramming . | . . . . . . . . . . . . Kinetic 12080 | . 97 234 40 33 . . 50 4647 859 589 5531 Thermal 3423 | . 171 . . . . 207 494 1722 92 . 737 Explosive 4604 | . 276 957 330 107 . . 80 1679 31 895 249 Electromagnetic 830 | . 262 . . . . . 304 264 . . . Impact 474 | . . . . . . . 188 . . . 286 Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 3 | . . 1 . . . . 1 3 3 3 3 Average Corruption 2 | . . 1 . . . . 1 2 3 3 2 Corruption Purged . | . . . . . . . . . . . . Effects 133 | . . 4 . . . . 3 43 25 18 40 Message Errors 38 | . . 1 . . . . 2 13 6 8 8 Matter Fused 31 | . . . . . . . . 7 8 3 13 Heat Flow Errors 14 | . . . . . . . . 5 3 2 4 Energy Discharges 13 | . . 1 . . . . . 4 3 1 4 Data Loss (minor) 13 | . . 2 . . . . . 4 2 3 2 Targeting Errors 21 | . . . . . . . 1 9 3 1 7 Weapon Failures 3 | . . . . . . . . 1 . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 479 | . 12 47 43 . . . 52 221 20 8 76 Projectiles 53 | . 12 14 . . . . . 6 20 . 1 Explosions 303 | . . 33 43 . . . 4 215 . 8 . Melee 123 | . . . . . . . 48 . . . 75 Knockbacks 21 | . . 4 . . . . 3 8 . 3 3 Impact 4 | . . . . . . . 1 . . . 3 Kinetic 16 | . . 4 . . . . 2 8 . 2 . Secondary 1 | . . . . . . . . . . 1 . Self-Inflicted Damage 593 | . 36 65 . 14 . 16 74 308 22 26 32 Shots 38 | . 2 5 . 1 . 2 8 15 1 2 2 Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 692 | . 83 60 36 . . 692 673 553 392 396 619 Average Temperature 125 | . 22 24 16 . . 283 174 168 130 174 98 Received Heat Transfer 2819 | . 264 80 6 24 . 18 234 675 135 184 1199 Effects 56 | . . . . . . 12 12 12 . 6 14 Shutdowns 6 | . . . . . . 1 2 . . 1 2 Energy Bleed 13 | . . . . . . 1 2 1 . 5 4 Interference 12 | . . . . . . 2 3 3 . . 4 Matter Decay 7 | . . . . . . 5 . . . . 2 Short Circuit 2 | . . . . . . 1 . 1 . . . Damage (minor) 5 | . . . . . . 1 1 1 . . 2 Damage (major) 10 | . . . . . . . 4 6 . . . Damage (core) 1 | . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 5 | . 1 . . . . . 1 . . . 3 Impact Corruptions 8 | . . . . . . . 2 . . . 6 Robots Melted 8 | . . . . . . 1 1 2 1 . 3 Combat Hostiles 6 | . . . . . . 1 1 1 1 . 2 Parts Melted 45 | . . . . . . 8 7 11 6 . 13 Heat Transferred 11985 | . 435 . . . . 1120 1540 4010 400 . 4480 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 3 . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 765 | . 108 95 79 76 . 110 191 765 . . . Initial 49 | . . . . 18 . . 30 49 . . . Average 144 | . 46 21 24 60 . 58 141 249 . . . Maximum Alert Level 3 | . . . . . . . . 3 . . . Low Security (%) 78 | 100 100 100 100 100 . 100 100 54 . . . Level 1 4 | . . . . . . . . 9 . . . Level 2 16 | . . . . . . . . 35 . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 30 | . . . 2 . . . 1 26 . 1 . Investigation 13 | . . . 2 . . . . 11 . . . Extermination 7 | . . . . . . . . 7 . . . Reinforcement 6 | . . . . . . . 1 5 . . . Assault 1 | . . . . . . . . . . 1 . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 11 | . 2 . 1 . . . 1 7 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 256 | . 15 26 5 2 . 3 11 74 9 9 102 Peak Tracking Total 13 | . 3 13 2 2 . 2 3 5 5 7 8 Tactical Retreats 10 | . . 3 . . . . . 3 . 1 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 3 | . . . . . . . 1 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 35 | . 1 . 1 2 . 1 3 22 . 1 4 Max in Single Turn 5 | . 1 . 1 2 . 1 1 5 . 1 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . 1 . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 35 | . 7 . 7 . 1 1 4 13 1 . 1 Terminals 17 | . 4 . 4 . . 1 2 6 . . . Fabricators 3 | . . . . . . . . 3 . . . Repair Stations 5 | . 1 . 2 . . . . 2 . . . Recycling Units 6 | . 2 . 1 . . . 1 2 . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 102 | . 19 . 19 . 1 5 9 43 1 . 5 Successful 81 | . 17 . 16 . 1 4 9 28 1 . 5 Failed 21 | . 2 . 3 . . 1 . 15 . . . Catastrophic 1 | . . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . 3 . . . . . . Terminals 42 | . 10 . 8 . . 5 3 16 . . . Fabricators 9 | . . . . . . . . 9 . . . Repair Stations 26 | . 6 . 9 . . . . 11 . . . Recycling Units 13 | . 3 . 2 . . . 1 7 . . . Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 37 | . 8 . 5 . 1 4 3 10 1 . 5 Record 3 | . . . . . . 3 . . . . . Part Schematic 5 | . . . . . . . . . . . 5 Robot Analysis 1 | . . . . . . . . 1 . . . Prototype ID Bank 5 | . 1 . 1 . . . 1 2 . . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . Repair Station Index 1 | . 1 . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . Dispatch Records 2 | . 1 . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . 1 . . . Extermination Status 2 | . . . . . . . . 2 . . . Assault Status 1 | . . . 1 . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . Registered Prototypes 2 | . . . 1 . . . . 1 . . . Zone Layout 4 | . 1 . 2 . . . 1 . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks 5 | . . . . . . . . 5 . . . Load Schematic 3 | . . . . . . . . 3 . . . Build 2 | . . . . . . . . 2 . . . Repair Station Hacks 25 | . 6 . 9 . . . . 10 . . . Scan Component 13 | . 3 . 5 . . . . 5 . . . Repair 12 | . 3 . 4 . . . . 5 . . . Recycling Unit Hacks 9 | . 3 . 2 . . . 1 3 . . . Report Inventory 1 | . . . 1 . . . . . . . . Retrieve Matter 4 | . 1 . 1 . . . . 2 . . . Retrieve Components 4 | . 2 . . . . . 1 1 . . . Scanalyzer 5 | . . . . . . . 5 . . . . Insert Component 3 | . . . . . . . 3 . . . . Analyze 2 | . . . . . . . 2 . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 21 | . 4 . 3 . . 1 2 11 . . . Full Trace Events 18 | . 3 . 3 . . 1 1 10 . . . Feedback Events 1 | . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Matter . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . 2 . . . 5 Parts Built 2 | . . . . . . . . 2 . . . Matter 292 | . . . . . . . . 292 . . . Time 109 | . . . . . . . . 109 . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . Parts Repaired 12 | . 3 . 4 . . . . 5 . . . Time 331 | . 78 . 110 . . . . 143 . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter 731 | . . . 186 . . . . 545 . . . Retrieved Components 9 | . 5 . . . . . 3 1 . . . Parts Scanalyzed 2 | . . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies 1 | . . 1 . . . . . . . . . Largest Group 1 | . . 1 . . . . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 1 | . . . . . . . . 1 . . . Derelict Logs Recovered 6 | . . 1 . . . . . . 1 2 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 14580 | 115 1367 1160 624 168 1210 287 712 3857 1428 1283 2369 Spaces Moved 6738 | 57 672 576 257 99 671 116 299 1616 746 651 978 Core 8 | 3 . . . . . . . . . . 5 Treads 6527 | 54 672 576 257 99 671 116 299 1616 746 651 770 Legs 203 | . . . . . . . . . . . 203 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 180 175 172 177 181 140 Average Speed 176 | 154 168 180 169 160 177 196 180 177 179 181 173 Slowest Speed 950 | 160 180 200 180 160 200 200 200 183 181 181 950 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 54 | 4 87 97 29 27 92 23 29 37 81 74 78 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . Scrap Searched 5 | . . . . . . . . . 3 . 2 Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 536 | . 22 104 41 15 . 14 68 132 16 116 8 Melee . | . . . . . . . . . . . . Projectile 28 | . . . . . . 1 6 11 5 4 1 AOE 508 | . 22 104 41 15 . 13 62 121 11 112 7 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 8628 | 84 861 660 437 104 695 171 421 2374 807 726 1288 Wait 1077 | 8 124 43 145 . 2 51 59 528 . 54 63 Move 6727 | 56 671 575 256 98 670 115 298 1615 745 650 978 Hop . | . . . . . . . . . . . . Pick Up 150 | 11 18 4 13 1 8 . 11 32 28 1 23 Fast Attach 22 | 2 2 2 3 . 1 . . 5 . . 7 Attach 75 | 6 2 2 4 . 3 . 8 16 6 3 25 Detach 17 | . . . . . 3 . 3 5 3 1 2 Swap 90 | . 10 10 5 2 2 1 8 27 7 4 14 Drop 71 | 1 9 2 7 1 6 . 3 30 5 . 7 Fire 383 | . 25 22 4 2 . 4 25 116 13 13 159 Melee 15 | . . . . . . . 6 . . . 9 Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: Dee / *Pro) History --------- Turn | Location | Event 43 | -11/Scrapyard | Identified exit to Materials 43 | -11/Scrapyard | Discovered exit to Materials (range 15) 116 | -11/Scrapyard | Entered Materials 116 | -10/Materials | Evolved 1 slot: Utility x1 314 | -10/Materials | Build established: Hacker-Mutant 464 | -10/Materials | Identified exit to Materials 464 | -10/Materials | Discovered exit to Materials (range 4) 605 | -10/Materials | Identified exit to Mines 605 | -10/Materials | Discovered exit to Mines (range 13) 829 | -10/Materials | Discovered exit to Materials (range 5) 1013 | -10/Materials | Discovered exit to Materials (range 16) 1304 | -10/Materials | Repaired Lgt. Treads 1331 | -10/Materials | Repaired Lgt. Treads 1359 | -10/Materials | Repaired Lrg. Storage Unit 1483 | -10/Materials | Entered Mines 1484 | -10/Mines | Assembled infested the area 1485 | -10/Mines | Met a Derelict bent on vengeance 1489 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1539 | -10/Mines | Core integrity fell below 50% 1578 | -10/Mines | Lost 4 parts (1p1n2u) 1589 | -10/Mines | Destroyed 15 combat bots 1696 | -10/Mines | Received a Mining Laser from a helpful Derelict 1710 | -10/Mines | Learned location of Zion (-7) 1779 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1953 | -10/Mines | Discovered exit to Materials (range 13) 2623 | -10/Mines | Discovered exit to Materials (range 10) 2643 | -10/Mines | Entered Materials 2643 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2681 | -9/Materials | Repaired Lgt. Treads 2709 | -9/Materials | Repaired Lgt. Treads 2743 | -9/Materials | Repaired Mni. Grenade Launcher 2954 | -9/Materials | Repaired Lgt. Ion Engine 3237 | -9/Materials | Identified exit to Mines 3237 | -9/Materials | Discovered exit to Mines (range 15) 3267 | -9/Materials | Entered Mines 3379 | -9/Mines | Identified exit to Materials 3379 | -9/Mines | Discovered exit to Materials (range 16) 3429 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3429 | -9/Mines | Identified exit to Exiles 3429 | -9/Mines | Discovered exit to Exiles (range 5) 3435 | -9/Mines | Entered Exiles 3482 | -9/Exiles | Identified exit to Mines 3482 | -9/Exiles | Discovered exit to Mines (range 14) 3514 | -9/Exiles | Met 8R-AWN 3538 | -9/Exiles | Met EX-HEX 3650 | -9/Exiles | Met EX-DEC 3775 | -9/Exiles | Discovered exit to Mines (range 11) 3906 | -9/Exiles | Build established: Hauler-Mutant 3926 | -9/Exiles | Visited The Gauntlet 4198 | -9/Exiles | Met EX-BIN 4229 | -9/Exiles | Aligned with FarCom system 4231 | -9/Exiles | Given EX-Vault access code 4337 | -9/Exiles | Opened EX-Vault 4351 | -9/Exiles | Found Prototype Device 4352 | -9/Exiles | Identified PSU Rigger 4361 | -9/Exiles | Found Prototype Device 4362 | -9/Exiles | Identified Army-in-a-Box 4369 | -9/Exiles | Found Firepult 4413 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4645 | -9/Exiles | Left Exiles lab with Firepult 4645 | -9/Exiles | Entered Mines 4892 | -8/Mines | Discovered exit to Materials (range 2) 4932 | -8/Mines | Entered Materials 4932 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 5602 | -8/Materials | Identified exit to Factory 5602 | -8/Materials | Discovered exit to Factory (range 12) 5644 | -8/Materials | Entered Factory 5644 | -7/Factory | Evolved 2 slots: Utility x2 5753 | -7/Factory | Repaired Adv. Treads 5771 | -7/Factory | Repaired Imp. Treads 6088 | -7/Factory | Identified exit to Factory 6088 | -7/Factory | Discovered exit to Factory (range 15) 6171 | -7/Factory | Repaired Cryofiber Web 6211 | -7/Factory | Repaired Adv. Treads 6245 | -7/Factory | Repaired Imp. Treads 6343 | -7/Factory | Build established: Hauler-Skirmisher 6532 | -7/Factory | Identified exit to Lower Caves 6532 | -7/Factory | Discovered exit to Lower Caves (range 10) 7379 | -7/Factory | Build established: Hauler-Mutant 7807 | -7/Factory | Fabricated Adv. Treads (x2) 7917 | -7/Factory | Local fabrication network quarantined 9218 | -7/Factory | Build established: Hauler-Skirmisher 9278 | -7/Factory | Garrison activated, responded to threat 9501 | -7/Factory | Entered Lower Caves 9532 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9828 | -7/Lower Caves | Build established: Hauler-Gunner 9963 | -7/Lower Caves | Spotted B-75 Beast 10007 | -7/Lower Caves | Destroyed B-75 Beast 10247 | -7/Lower Caves | Learned 4 Factory zone layouts 10658 | -7/Lower Caves | Identified exit to Lower Caves 10658 | -7/Lower Caves | Discovered exit to Lower Caves (range 10) 10929 | -7/Lower Caves | Entered another Lower Caves area 10955 | -7/Lower Caves | Discovered exit to Factory (range 8) 11317 | -7/Lower Caves | Learned Factory terminal intel 11324 | -7/Lower Caves | Build established: Hauler-Tank 11552 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11594 | -7/Lower Caves | Destroyed 7 combat bots 11921 | -7/Lower Caves | Identified exit to Zion 12212 | -7/Lower Caves | Entered Zion 12245 | -7/Zion | Found CR-A16's Pointy Stick 12328 | -7/Zion | Identified exit to Proximity Caves 12328 | -7/Zion | Discovered exit to Proximity Caves (range 12) 12329 | -7/Zion | Identified exit to Deep Caves 12523 | -7/Zion | System corruption cleaned by Quarantine Array 12816 | -7/Zion | Rebuked by Imprinter 12856 | -7/Zion | Attempted to imprint without authorization 12856 | -7/Zion | Attacked by Zionites 13154 | -7/Zion | Destroyed Imprinter 13161 | -7/Zion | Extracted access codes from Imprinter's data core 13248 | -7/Zion | Build established: Scavenger-Tank 13952 | -7/Zion | AD-0RF came to Zion's defense 14004 | -7/Zion | Core integrity fell below 50% 14005 | -7/Zion | Destroyed AD-0RF 14040 | -7/Zion | Lost 11 parts (1p4n1u5w) 14049 | -7/Zion | Found Prototype Special Weapon 14050 | -7/Zion | Identified AD-0RF's Magmablaster 14318 | -7/Zion | Found Relay Coupler [Programmer] 14393 | -7/Zion | Build established: Scavenger-Mutant 14393 | -7/Zion | Spotted IO-09M(B) 14435 | -7/Zion | Spotted YM-B31(B) 14510 | -7/Zion | Destroyed IO-09M(B) 14513 | -7/Zion | Core integrity fell below 20% 14581 | -7/Zion | Destroyed by YM-B31(B) with Slug Cannon Last Messages --------------- 14507_ IO-09M(B) heat short circuits Spk. Medium Treads. 14509_ IO-09M(B) heat damages Spk. Medium Treads, Hvy. Armor Plating, Reflective Plating. 14510_ IO-09M(B) heat short circuits Hvy. Battle Rifle. 14510_ Melted Hvy. Armor Plating. 14510_ Melted Slug Cannon. 14510_ IO-09M(B) critical meltdown. 14510_ Fission Core melted. 14516_ AD-0RF's Magmablaster destroyed. 14517_ 85-ZSQ(z) destroyed. 14517_ Switching to secondary target: YM-B31(B). 14519_ Mak. Leg destroyed. 14520_ System corrupted: Energy discharge (-12). 14538_ Acquired 16 matter. 14541_ Barrage Gun destroyed. 14541_ Knocked back. 14562_ Imp. Hardlight Generator destroyed. 14562_ Knocked back. 14580_ Acquired 40 matter. 14581_ System corrupted: Heat flow error (+265). Map ----- +----------------------------------------------------+ | ????### ###?????????????????????????????????????? | | ????# # # #?????????????????????????????????????? | | ????# ##?######?????????????????????????????? | | ????# ##"#"#"##????????????????????????????? | | ??###"""## #"""""#????????????????????????????? | | ###""""""# """"##????????????????????????????? | | #""""" """" ""#????????????????????????????? | | """" "#????????????????????????????? | | " "##???????????????????????????? | | " ""#???????????????????????????? | | """" "" ###???????????????????????????? | | ###" """ ###?????????????????????????????? | | """" """ ##??????????????????????????????? | | #"#" """ """""#??????????????????????????????? | | ###" "" "#""#"#?##??????????????????????????? | | "#"" """" "#"""###"###????????????????????????? | | =**"" """ ""##""""""""#???????????????????????? | | * / "" ""#"" """##??????????????????????? | | " ""#" "" ;###????????????????????? | | """" """ ; ##???????????????????? | | / / ! = """ """" "#???????????????????? | | = " ##???????????????????? | | * !/! * " "###?????????????????? | | =*=* = % """#?????????????????? | | = ! "####????????????????? | | @/ ##"#????????????????? | | """ %%/"""#?????????????????? | | "" * "" BB%"""#?????????????????? | | #### % "" BB ""#?????????????????# | | ???### "" ! """ ""##?????????????????# | | ?????##"" "" ""##??????????????????# | | ??????##"" """"" "##???????????????????# | | ???????#"""" """"" ""####????????????????# | | ???????#"""" "" "## ""#""#????????????????# | | ?????????##" #" ###" #"""#????????????????# | | ??????????#" """ """"" " ##?????????????????? | | ???????????" """" """" ""######????????????# | | ??????????"" """" """ ""# "############## | | ?????????#"" """" "" " ## """"""""""""## | | ??????????"" """ #"" """"""""""""## | | ?????????##" """ " ## | | ?????????#"" "" | | ?????????#"" """ | | ?????????#"" """ "" " ### | | ??????####"" """ """" "##" """"""""""""#?? | | ??????#""""" """" " "#?# """"""""""""#?? | | ??????##"""" """#""""## "############?? | | ??????#"" " ""#"""#######????????????? | | ???????#" =% "#"####??????????????????? | | ??????##" [ """#?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 120 Energy Generation 18 Energy Capacity 470 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Melee Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 20 Item Schematics ----------------- Adv. Treads | -8/Materials | Scanalyzed Humpback | -8/Materials | Scanalyzed Hvy. Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Barrage Gun | -7/Zion | Free Hvy. Battle Rifle | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Adv. Treads | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed MetafieldRiotShield Manual? 0 Play Time 02:08:41 Cumulative 175.3 hours Start 2021.05.30 @ 12:34:54 End 2021.05.31 @ 15:55:36 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 43 Rogue 1 Adventurer 0 Explorer 42 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 35 Gallery% 65 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: debc6603-d6c5-451e-96c0-ff094671bcf1