Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.22 @ 20:11:49 Player: Legion Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (225) 1125 Value Destroyed (6984) 6984 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (1337) 1337 TOTAL SCORE: 14366 Bonus ------- High Alert Combat Kills 173 Follower Combat Kills 40 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 140 Friendly Fire -16 Cogmind --------- Core Integrity 0/1000 Matter 290/300 Energy 92/100 System Corruption 7% Temperature Cool (0) Movement Core (100) Ox1 Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (5) ------- Dirty Datajack Ripper > --- INVENTORY (5) ---- EM Shield Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Wheel Improved Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Kinecellerator > --- WEAPON ----------- Gamma Rifle Gamma Rifle Phase Gun Advanced Plasma Cannon Heavy Gauss Cannon > --- INVENTORY -------- EM Shield Compact Ion Cannon Advanced Plasma Cannon Dirty Datajack Ripper [Rating: 80] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Airjet Flight Unit VTOL Module Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon Phase Gun Energy Gun Phase Gun Energy Cannon Compact Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Gauss Cannon Launcher Shock Bomb Launcher Special Weapon Mining Laser Slashing Weapon Greatsword Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 2 2 2 2 . . . Power . | . . . . . . . . . . . Propulsion 3 | . . . . 1 1 1 . . . . Utility 4 | . . . . 1 1 1 1 . . . Weapon 3 | . . . 2 . . . 1 . . . Parts Attached 146 | 7 8 14 17 28 13 10 10 18 12 9 Power 17 | 1 2 2 2 4 1 2 1 1 1 . Engine 10 | 1 1 1 2 1 1 1 1 1 . . Core 6 | . 1 1 . 3 . . . . 1 . Reactor 1 | . . . . . . 1 . . . . Propulsion 36 | 2 1 5 2 6 5 4 2 2 5 2 Treads . | . . . . . . . . . . . Leg 28 | 2 1 5 2 6 4 4 2 1 1 . Wheel 2 | . . . . . . . . . 1 1 Hover 3 | . . . . . 1 . . 1 . 1 Flight 3 | . . . . . . . . . 3 . Utility 33 | 2 1 4 2 3 5 3 3 8 1 1 Device 17 | 1 1 3 . . 2 2 2 4 1 1 Storage 2 | 1 . . . 1 . . . . . . Processor 10 | . . 1 2 2 1 1 . 3 . . Hackware . | . . . . . . . . . . . Protection 4 | . . . . . 2 . 1 1 . . Artifact . | . . . . . . . . . . . Weapon 60 | 2 4 3 11 15 2 1 4 7 5 6 Energy Gun 17 | 1 2 2 . 2 2 1 . 4 1 2 Energy Cannon 9 | . . . 2 3 . . 1 . 1 2 Ballistic Gun 21 | 1 1 . 4 10 . . 2 . 3 . Ballistic Cannon 2 | . . . . . . . . 2 . . Launcher 6 | . . . 5 . . . 1 . . . Special Weapon 2 | . 1 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . 1 Unidentified Prototypes 9 | . . . 1 2 2 1 2 1 . . Corrupted Parts 2 | . . . . . . . . . 2 . System Corruption 6 | . . . . . . . . . 6 . Parts Lost 55 | . . 5 . 2 3 2 5 11 12 15 Power 4 | . . . . . . . . 1 2 1 Propulsion 18 | . . 2 . . 1 1 2 6 2 4 Utility 11 | . . 3 . . 2 . . 1 2 3 Weapon 22 | . . . . 2 . 1 3 3 6 7 Highest Loss Streak 15 | . . 3 . 1 1 1 4 3 5 15 To Critical Strikes 1 | . . . . . . . . . . 1 Average Backups 5 | 2 3 4 4 12 14 13 10 5 4 3 Power . | . 1 1 . . 1 1 . . . . Propulsion . | . . . 2 2 2 2 1 . . . Utility 3 | . . . 1 6 7 8 7 4 2 1 Weapon 1 | 1 1 2 . 2 2 1 . . 1 2 Tool/Special . | . . . . . . . . . . . Unused Backups 13 | . . . 4 2 2 . 1 2 . 2 Power 2 | . . . 1 . 1 . . . . . Propulsion 2 | . . . . . 1 . 1 . . . Utility 8 | . . . 3 2 . . . 2 . 1 Weapon 1 | . . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 86 | . 98 91 98 99 99 99 97 66 78 85 Engine 4 | . 6 8 11 2 3 6 3 4 2 4 Core 2 | . 7 5 . 6 3 . 1 . 2 . Leg 16 | . 28 27 22 27 27 32 28 6 5 10 Flight 2 | . . . . . . . . . 1 10 Device 9 | . 25 9 1 . 6 5 4 5 12 16 Storage 2 | . 2 . . 8 7 6 5 . . . Processor 16 | . . 10 20 18 15 19 17 23 17 17 Protection 1 | . . . . . . . 5 2 2 . Energy Gun 7 | . 21 12 3 1 5 5 1 8 12 5 Energy Cannon 4 | . . . 9 12 . . 8 5 1 5 Ballistic Gun 9 | . 5 13 17 21 24 19 16 . 7 . Ballistic Cannon 2 | . . . . . . . . 2 5 4 Peak Build Rating 80 | 8 11 11 27 34 44 57 64 59 68 80 Average Rating 38 | 7 10 8 21 29 41 49 57 48 62 62 On Entrance 29 | . 8 11 10 20 34 42 51 52 58 39 Avg Prop Armor Cover (%) 5 | . . . . 5 3 . 3 . 2 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 57 | 14 15 11 34 42 51 51 57 54 55 51 Greatest Support 79 | 20 20 20 34 51 59 79 79 77 30 30 Greatest Overweight (x) 9 | 4 . . . 1 . . . 8 9 5 Average Overweight (x) . | . . . . . . . . 1 2 1 Largest Inventory Capacity 15 | 8 8 5 5 15 15 15 15 15 5 5 Average Capacity 7 | 7 5 5 5 14 15 15 15 6 5 5 Most Carried 15 | 4 5 5 5 15 15 15 15 11 5 5 Average Carried 5 | 2 3 4 4 12 14 13 10 5 4 3 Final Capacity 15 | 8 5 5 5 15 15 15 15 5 5 5 Final Carried 15 | 3 4 5 5 15 14 14 11 5 4 1 Class Distribution -------------------- 43% | Scavenger-Gunner 25% | Gunner 24% | Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Gunner | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Warlord Resources | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Matter Collected 4865 | 280 161 266 449 993 830 321 421 461 556 127 Remotely . | . . . . . . . . . . . Salvage Created 9585 | 325 757 489 1250 2027 1469 615 568 1390 654 41 Parts 492 | 29 35 40 65 114 77 30 26 46 29 1 Haulers Intercepted 1 | . . . . . . . . 1 . . Recyclers Shooed 4 | 1 1 . . . . . 2 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 68 | . . . . . . . . 42 26 . Prevented 2 | . . . . . . . . . 2 . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 142 | . 7 6 18 29 20 8 11 25 17 1 Guns 84 | . 7 6 3 16 18 8 8 9 9 . Cannons 42 | . . . 7 11 . . 3 15 5 1 AOE 12 | . . . 7 . 2 . . . 3 . Classes Destroyed 17 | 3 3 . 2 4 1 1 1 2 . . Worker 15 | 4 3 1 1 4 2 . . . . . Builder 21 | . 4 2 5 4 3 2 1 . . . Tunneler 15 | 9 1 4 . . 1 . . . . . Hauler 1 | . . . . . . . . 1 . . Recycler 13 | 1 4 1 3 3 . 1 . . . . Minesweeper 1 | . . . . . . . . 1 . . Mechanic 2 | . . . . . . 1 1 . . . Operator 3 | . . . . 3 . . . . . . Watcher 12 | . . . 4 4 2 1 1 . . . Swarmer 27 | . 3 . 2 . . 1 5 5 11 . Grunt 83 | . 4 6 15 19 8 5 2 19 5 . Brawler 7 | . . . . 2 3 1 1 . . . Duelist 3 | . . . . . 2 . 1 . . . Sentry 15 | . . . 1 6 6 1 . 1 . . Hunter 2 | . . . . 1 1 . . . . . Programmer 4 | . . . . . . . 2 . 1 1 Heavy 1 | . . . . 1 . . . . . . Best Kill Streak 14 | 4 6 2 14 5 5 5 5 5 3 1 Combat Bots Only 5 | . 3 2 4 3 5 4 5 5 3 1 Max Kills in Single Turn 3 | 1 1 1 2 2 2 2 2 2 3 1 Gunslinging 1 | . . . . . . . 1 . . . Exploded 3 | . . . 2 . 1 . . . 3 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Hostile Shots Fired 826 | . 37 52 57 83 133 105 78 114 89 78 Missed 255 | . 12 12 20 21 49 44 23 42 16 16 Hits 571 | . 25 40 37 62 84 61 55 72 73 62 Melee 2 | . . . . . 1 . . . . 1 Projectile 569 | . 25 40 37 62 83 61 55 72 73 61 Critical Strikes 21 | . . 4 1 2 . 1 2 5 3 3 Part Disruptions 1 | . . . . . . . . . . 1 Damage Taken 8831 | . 327 590 505 1132 768 647 936 1320 1136 1470 Core 1637 | . . 205 146 152 43 90 185 321 80 415 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 381 | . . . . . . . 139 . . 242 Core Remaining (%) 72 | 100 . 18 63 72 93 89 . . . . Volleys Fired 559 | 67 54 70 59 94 58 21 29 70 36 1 Largest 5 | 1 2 2 4 4 4 4 5 4 5 4 Hottest 335 | 50 100 100 164 216 130 155 288 261 273 335 Shots Fired 1430 | 67 103 109 144 324 226 73 119 150 111 4 Gun 1082 | 67 98 82 83 230 226 73 87 55 80 1 Cannon 289 | . . . 34 94 . . 32 95 31 3 Launcher 27 | . . . 27 . . . . . . . Special 32 | . 5 27 . . . . . . . . Kinetic 741 | . 27 35 56 214 177 58 81 12 80 1 Thermal 549 | 67 76 74 42 81 . 15 38 137 16 3 Explosive . | . . . . . . . . . . . Electromagnetic 140 | . . . 46 29 49 . . 1 15 . Robot Hit Streak 27 | 7 10 11 10 14 16 16 17 27 12 4 Robot Miss Streak 6 | 4 4 4 4 5 3 4 4 2 6 . Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 12 | . 3 . . 1 4 3 1 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . . Shots Hit Robots 911 | 43 50 56 84 183 167 54 78 125 69 2 Core Hits 436 | 14 29 23 47 82 65 35 33 77 31 . Critical Kills 6 | . . 3 . 2 . . . 1 . . Critical Parts Destroyed 7 | . 1 . 1 2 . . . . 3 . Critical Strikes 33 | 7 5 4 2 4 1 . . 2 8 . Burn 13 | 7 4 1 . . . . . . 1 . Meltdown 3 | . . . . 2 . . . 1 . . Destroy 10 | . 1 3 1 2 . . . . 3 . Blast 3 | . . . . . . . . . 3 . Corrupt 3 | . . . 1 . 1 . . . 1 . Sever 1 | . . . . . . . . 1 . . Melee Attacks 1 | . . . . . . . . 1 . . Impact . | . . . . . . . . . . . Slashing 1 | . . . . . . . . 1 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 17758 | 529 706 647 1731 3165 3138 1133 1661 3148 1826 74 Guns 11697 | 529 706 647 486 1881 2941 1107 1067 1216 1086 31 Cannons 4766 | . . . 449 1205 . . 587 1881 601 43 Explosions 1143 | . . . 783 32 189 . . . 139 . Melee 51 | . . . . . . . . 51 . . Ramming 101 | . . . 13 47 8 26 7 . . . Kinetic 7761 | . 247 273 272 1669 2164 752 938 131 1315 . Thermal 7425 | 529 459 374 420 985 189 355 716 2954 370 74 Explosive . | . . . . . . . . . . . Electromagnetic 2420 | . . . 1026 464 777 . . 12 141 . Impact . | . . . . . . . . . . . Slashing 51 | . . . . . . . . 51 . . Piercing . | . . . . . . . . . . . Highest Corruption 7 | . . . 1 4 . . . . 7 7 Average Corruption 4 | . . . 1 4 . . . . 6 6 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 75 | . . . 7 24 . . . . 38 6 Message Errors 19 | . . . 3 5 . . . . 10 1 Matter Fused 15 | . . . . 5 . . . . 7 3 Heat Flow Errors 10 | . . . . . . . . . 8 2 Energy Discharges 9 | . . . . 5 . . . . 4 . Data Loss (minor) 9 | . . . 2 3 . . . . 4 . Data Loss (major) 4 | . . . . 2 . . . . 2 . Misfires 5 | . . . 2 1 . . . . 2 . Alerts 1 | . . . . 1 . . . . . . Weapon Failures 3 | . . . . 2 . . . . 1 . Overload Shots . | . . . . . . . . . . . Overflow Damage 281 | . . . 26 29 . . 40 48 99 39 Projectiles 226 | . . . . . . . 40 48 99 39 Explosions 40 | . . . 26 14 . . . . . . Melee 15 | . . . . 15 . . . . . . Knockbacks 3 | . . . . . . . . . 3 . Impact . | . . . . . . . . . . . Kinetic 3 | . . . . . . . . . 3 . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 174 | . . . 73 101 . . . . . . Shots 4 | . . . 3 1 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed 15 | . . . 2 5 4 2 2 . . . Kicked 15 | . . . 2 5 4 2 2 . . . Crushed . | . . . . . . . . . . . Highest Temperature 589 | 290 405 476 452 589 415 399 408 405 384 228 Average Temperature 138 | 88 98 113 132 151 146 181 189 153 137 96 Received Heat Transfer 2435 | . 153 414 234 495 243 105 135 533 123 . Effects 50 | . 1 4 9 20 3 2 6 4 1 . Shutdowns 14 | . . 1 2 5 2 1 2 1 . . Energy Bleed 7 | . . . 1 2 1 . 1 1 1 . Interference 6 | . . . 1 3 . 1 1 . . . Matter Decay 2 | . . . 1 . . . . 1 . . Short Circuit 6 | . . 1 . 3 . . 2 . . . Damage (minor) 6 | . 1 . 1 3 . . . 1 . . Damage (major) 9 | . . 2 3 4 . . . . . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted 2 | . . . . . 1 . . . 1 . Combat Hostiles 2 | . . . . . 1 . . . 1 . Robots Corrupted 2 | . . . 1 1 . . . . . . Combat Hostiles 1 | . . . 1 . . . . . . . Parts Fried 4 | . . . 1 2 . . . . 1 . Impact Corruptions 2 | . . . . 2 . . . . . . Robots Melted 4 | 1 . . . 2 . . . 1 . . Combat Hostiles 3 | . . . . 2 . . . 1 . . Parts Melted 39 | 5 2 3 2 6 1 . 8 12 . . Heat Transferred 15522 | 2072 1653 1042 933 1678 250 800 1163 5287 557 87 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 10 | . . . 5 1 3 . . . 1 . Alert | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Maximum Alert Level 2 | . . . 1 2 2 1 . . . . Low Security (%) 68 | 100 100 100 22 44 1 61 100 . . . Level 1 25 | . . . 77 40 66 38 . . . . Level 2 6 | . . . . 15 31 . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 574 | 20 70 45 397 574 444 227 138 . . . Initial 259 | . . . . 129 259 211 88 . . . Average 129 | . 20 7 251 262 319 187 72 . . . Influence Increases 4434 | 70 230 215 669 1023 613 251 283 550 510 20 Destroy 0b10 Robot/C 2880 | . 140 120 400 580 400 160 220 500 340 20 Destroy 0b10 Robot/NC 430 | 70 60 40 70 90 40 25 15 10 10 . Destroy Leader 596 | . 30 30 110 168 104 32 42 40 40 . Allied During Kill 21 | . . . 18 . . 3 . . . . Successful Hack 5 | . . . . 5 . . . . . . Disable Machine 150 | . . . 60 60 30 . . . . . Destroy Structure 67 | . . 10 11 30 9 1 6 . . . Partial Spotted 15 | . . . . . 15 . . . . . Lose Combat Pursuer 270 | . . 15 . 90 15 30 . . 120 . Influence Decreases 4434 | 70 230 215 362 760 751 501 450 565 364 166 Entered New Map 956 | . . . . 178 311 221 94 6 . 146 Time Decay 2976 | 70 230 205 342 542 410 170 286 449 264 8 Lost Part 352 | . . 10 . 20 30 20 50 110 100 12 Lost Ally 150 | . . . 20 20 . 90 20 . . . Squads Dispatched 20 | . . . 6 5 7 1 1 . . . Investigation 4 | . . . 2 2 . . . . . . Extermination 2 | . . . . . 1 . 1 . . . Reinforcement 10 | . . . 4 3 2 1 . . . . Assault . | . . . . . . . . . . . Garrison 4 | . . . . . 4 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . 2 . 1 . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Distress Signals 7 | . . . 2 1 4 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 244 | . 7 7 29 43 29 16 23 28 26 36 Peak Tracking Total 36 | . 3 2 6 5 6 5 7 5 5 36 Tactical Retreats 13 | . . 1 . 4 1 2 . . 5 . Traps | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Traps Triggered 4 | . . . 2 2 . . . . . . Indirectly 2 | . . . 2 . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Machines Disabled 11 | . . . 4 4 2 . . . . 1 Max in Single Turn 2 | . . . 2 2 1 . . . . 1 Garrison Access 1 | . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Machines Accessed 19 | . 3 . 2 7 1 . 2 1 1 2 Terminals 11 | . 3 . 2 4 . . . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units 2 | . . . . 1 1 . . . . . Scanalyzers 2 | . . . . 1 . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . Total Hacks 40 | . 4 . 3 16 3 . 6 1 1 6 Successful 25 | . 1 . 1 10 2 . 3 1 1 6 Failed 15 | . 3 . 2 6 1 . 3 . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 8 | . . . . . . . . . . 8 Terminals 18 | . 4 . 3 9 . . . 1 1 . Fabricators . | . . . . . . . . . . . Repair Stations 5 | . . . . . . . 5 . . . Recycling Units 6 | . . . . 3 3 . . . . . Scanalyzers 4 | . . . . 3 . . 1 . . . Garrison Access 1 | . . . . 1 . . . . . . Terminal Hacks 13 | . 1 . 1 3 . . . 1 1 6 Record 3 | . . . . 1 . . . 1 1 . Prototype ID Bank 6 | . . . 1 . . . . . . 5 Open Door 1 | . . . . . . . . . . 1 Alert Level 1 | . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . . Scan Component 2 | . . . . . . . 2 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks 5 | . . . . 3 2 . . . . . Report Inventory 2 | . . . . 1 1 . . . . . Retrieve Matter 1 | . . . . . 1 . . . . . Retrieve Components 2 | . . . . 2 . . . . . . Scanalyzer 3 | . . . . 3 . . . . . . Insert Component 1 | . . . . 1 . . . . . . Analyze 1 | . . . . 1 . . . . . . Retrieve Study 1 | . . . . 1 . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . Seal Access 1 | . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . . . . 2 . . . . . . Used 1 | . . . . 1 . . . . . . Hacking Detections 10 | . 3 . 1 4 1 . 1 . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired 1 | . . . . 1 . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . Time 38 | . . . . . . . 38 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . 10 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 1 . . . . . . Highest-Rated Group 45 | . . 45 45 14 . . . . . . Highest-Rated Ally 31 | . . 31 31 14 . . . . . . Total Orders 10 | . . . . . . 9 1 . . . ROAM 1 | . . . . . . 1 . . . . FOLLOW 3 | . . . . . . 3 . . . . EXPLORE 5 | . . . . . . 4 1 . . . RETURN 1 | . . . . . . 1 . . . . Ally Attacks 11 | . . . 11 . . . . . . . Total Damage 145 | . . . 145 . . . . . . . Kills 3 | . . . 3 . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Active Infowar (turns) 3653 | 2091 827 614 121 . . . . . . . Sensors 717 | . 691 26 . . . . . . . . Terrain 3181 | 2091 777 192 121 . . . . . . . Seismic 396 | . . 396 . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 4 | . . 1 . . . . . . 3 . Drone Launches 19 | . . . . . . 15 4 . . . Drone Recoveries 5 | . . . . . . 5 . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Turns Passed 15629 | 2216 827 976 928 1547 988 348 622 2501 2344 2332 Spaces Moved 6513 | 670 451 569 523 815 638 172 351 1058 737 529 Core 157 | 14 . . . . . . . 135 . 8 Treads . | . . . . . . . . . . . Legs 6088 | 656 451 569 523 815 638 172 351 847 736 330 Wheels 191 | . . . . . . . . . . 191 Hover 76 | . . . . . . . . 76 . . Flight 1 | . . . . . . . . . 1 . Fastest Speed 50 | 50 120 120 120 125 125 124 122 70 120 50 Average Speed 160 | 121 120 120 129 129 125 124 123 210 300 146 Slowest Speed 775 | 250 120 120 130 200 126 125 125 450 775 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 52 | 30 50 99 48 73 20 23 15 88 84 51 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . 1 . Known Exits Taken 2 | . . 1 . . . . . . 1 . Unknown Exits Taken 8 | 1 1 . 1 1 1 1 1 1 . . Scrap Searched 5 | . . 1 . . . . . 3 1 . Spaces Dug 16 | . . 16 . . . . . . . . Terrain Destroyed 93 | . . 17 8 33 7 . . 5 23 . Melee . | . . . . . . . . . . . Projectile 46 | . . 17 . 8 . . . 5 16 . AOE 47 | . . . 8 25 7 . . . 7 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Fac Fac Fac Upp Upp War Total 10758 | 2005 635 698 676 1101 752 279 500 1215 814 2083 Wait 3270 | 1257 112 30 37 102 26 53 81 28 16 1528 Move 6503 | 669 450 568 522 814 637 171 350 1057 736 529 Hop . | . . . . . . . . . . . Pick Up 49 | 2 2 1 10 17 2 1 . 8 3 3 Fast Attach 96 | 7 4 7 13 17 5 5 7 15 10 6 Attach 61 | 1 2 2 3 8 5 3 9 13 7 8 Detach 55 | 2 3 3 2 10 4 4 9 12 3 3 Swap 48 | . 2 10 4 12 5 6 5 2 1 1 Drop 95 | . 6 7 24 22 6 8 7 9 2 4 Fire 559 | 67 54 70 59 94 58 21 29 70 36 1 Melee 1 | . . . . . . . . 1 . . Ram . | . . . . . . . . . . . Kick 15 | . . . 2 5 4 2 2 . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous 6 | . . . . . . 5 1 . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials (discovered 4 exits: *Fac x2 / [*Sto x2]) -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 2217 | -11/Scrapyard | Entered Materials 2218 | -10/Materials | Build established: Mutant 2397 | -10/Materials | Discovered new exit (range 8) 2536 | -10/Materials | Discovered new exit (range 4) 3044 | -10/Materials | Entered Mines 3085 | -10/Mines | Core integrity fell below 50% 3111 | -10/Mines | Lost 3 parts (1n2u) 3426 | -10/Mines | Core integrity fell below 20% 3523 | -10/Mines | Build established: Scavenger-Mutant 3532 | -10/Mines | Learned location of Storage (-8) 3768 | -10/Mines | Identified exit to Materials 3802 | -10/Mines | Discovered exit to Materials (range 5) 4020 | -10/Mines | Entered Materials 4020 | -9/Materials | Accompanied by 2 allies 4020 | -9/Materials | Evolved 2 slots: Weapon x2 4025 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4441 | -9/Materials | Build established: Gunner 4915 | -9/Materials | Discovered new exit (range 16) 4948 | -9/Materials | Entered another Materials area 4948 | -8/Materials | Accompanied by 1 ally 4948 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 5239 | -8/Materials | Discovered new exit (range 15) 5707 | -8/Materials | Discovered new exit (range 8) 5845 | -8/Materials | Discovered new exit (range 8) 6345 | -8/Materials | Discovered new exit (range 7) 6495 | -8/Materials | Entered Factory 6495 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6857 | -7/Factory | Garrison activated, responded to threat 7385 | -7/Factory | Garrison activated, responded to threat 7399 | -7/Factory | Discovered new exit (range 16) 7483 | -7/Factory | Entered another Factory area 7483 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7772 | -6/Factory | Build established: Scavenger-Gunner 7786 | -6/Factory | Discovered new exit (range 22) 7805 | -6/Factory | Spotted B-75 Beast 7831 | -6/Factory | Entered another Factory area 7831 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7907 | -5/Factory | Lost 7 allies 7934 | -5/Factory | Found Prototype Launcher 7934 | -5/Factory | Identified Smartbomb Launcher 8040 | -5/Factory | Repaired Titanium Leg 8431 | -5/Factory | Spotted B-75 Beast 8436 | -5/Factory | Discovered new exit (range 14) 8453 | -5/Factory | Entered Upper Caves 8477 | -5/Upper Caves | Lost 4 parts (2n2w) 8937 | -5/Upper Caves | Lost 3 parts (3n) 9169 | -5/Upper Caves | Build established: Gunner 9453 | -5/Upper Caves | Core integrity fell below 50% 9481 | -5/Upper Caves | Lost 3 parts (1p1n1w) 9494 | -5/Upper Caves | Build established: Mutant 9907 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 10129 | -5/Upper Caves | Discovered new exit (range 10) 10249 | -5/Upper Caves | Build established: Scavenger-Gunner 10954 | -5/Upper Caves | Entered another Upper Caves area 11746 | -5/Upper Caves | Identified exit to Warlord 11862 | -5/Upper Caves | Encountered a Warlord checkpoint 12116 | -5/Upper Caves | Build established: Gunner 12425 | -5/Upper Caves | Build established: Scavenger-Gunner 13233 | -5/Upper Caves | Learned Factory emergency access door positions 13277 | -5/Upper Caves | Spotted B-75 Beast 13298 | -5/Upper Caves | Entered Warlord 13327 | -5/Warlord | Lost 5 parts (1p1u3w) 13409 | -5/Warlord | Discovered new exit (range 9) 13482 | -5/Warlord | System corruption cleaned by Quarantine Array 14273 | -5/Warlord | Met Warlord 14298 | -5/Warlord | Warlord's base attacked by MAIN.C 14648 | -5/Warlord | Warlord forces counterattacked 14973 | -5/Warlord | Warlord base infiltrated, sounded retreat 14974 | -5/Warlord | Enhanced Grunt warped into view 14974 | -5/Warlord | Enhanced Grunt warped into view 14974 | -5/Warlord | Enhanced Grunt warped into view 14974 | -5/Warlord | Enhanced Demolisher warped into view 14974 | -5/Warlord | Enhanced Demolisher warped into view 14974 | -5/Warlord | Enhanced Demolisher warped into view 15377 | -5/Warlord | Spotted B-86 Titan 15587 | -5/Warlord | Spotted Executioner 15613 | -5/Warlord | Spotted Striker 15617 | -5/Warlord | Spotted Striker 15617 | -5/Warlord | Spotted Striker 15621 | -5/Warlord | Spotted Executioner 15624 | -5/Warlord | Core integrity fell below 20% 15630 | -5/Warlord | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 15618_ Imp. Kinecellerator destroyed. 15621_ Hvy. Gauss Cannon destroyed. 15621_ Knocked back. 15621_ Penetrated by Slug. 15621_ Adv. Plasma Cannon destroyed. 15622_ Penetrated by Slug. 15622_ Slug penetrates P-70 Sage. 15622_ Penetrated by Slug. 15622_ Adv. Plasma Cannon destroyed. 15622_ Penetrated by Slug. 15622_ Imp. Antigrav System destroyed. 15622_ Wheel destroyed. 15622_ Slug penetrates Wall. 15623_ Door malfunctions. 15623_ Critical hit (Destroy). 15623_ Com. Ion Cannon destroyed. 15623_ Adv. Heat Sink destroyed. 15625_ Connecting with WAR.Sys... [Achievement: Hydra] 15627_ Knocked back. Map ----- +----------------------------------------------------+ | ??????????????????# ######?????????###???? | | ??????????????????# [ # ###########X##### | | ??????????????????# + | | ?????????????####?# * ! # | | ?????????????#" #?# # ################# | | ?????????????#" #?# ##+######????????????? | | ?????????????#X ##### # #????????????? | | ?????????????#" + ^ #????????????? | | ?????????????#### # #????????????? | | ????????????????# !%!# #????????????? | | ????????????????# = ## #????????????? | | ?????#????###???# #????????????? | | ????# #### ##### ## "#######????????????? | | # #??????????????? | | / #??????????????? | | ?????# % #??????????????? | | ?????#######/#### ### #??????????????? | | ??????# ### ##### ###### #????????????? | | ####### #??##?# # #????# ## #???????????? | | # # #?????#### ????# #??????????????? | | # #?????????##???# #??????????????? | | + #????#######???# #??????????????? | | # #????#==== #???# #??????????????? | | # # #????# #???# #??????""??????? | | ## ## #????#! !#???# #??????""#?????? | | ## ## #????#! @#???# #?????#""#?????? | | + ##"+######????#! ss#???# #?????#""#?????? | | # ###" #?????????##"s"###### #######""#####?? | | # #?## #????????## % X## # "" "### | | ## ##??# #????????# # #==*"" """" | | ### #???# ####???########/## ! %%==="" """" | | ??# #???# #???# %! %!/ %[[ ^ | | ??# #???# #???# = !*|/ *=[^ ^ | | ??# #???# ##### %[ % !==!/%[*%^ | | ??# #???# ^ =%* =*!%%/!!%!^ ^ | | ?##+##??##########/#### "##" [=!!!#![="" """" | | ?# #??????# %= # ##?# *[%%!!=[="" """" | | ?# #??????# = / #??#=*%!%!*!%!%!["" "### | | ?# #??????# %######*%=%=!#######""#####?? | | ?# #??????# " %[[=[#?????#""#?????? | | ?#####??????########### =%=%=#?????#""#?????? | | ???????????????????????!!% ! %*=#??????""??????? | | ???????????????????????? !"""" #??????????????? | | ???????????????????????? """" #?????????????? | | ????????????????????????? """" #?????????????? | | ????????????????????????? """" #?????????????? | | ?????????????????????????? ? ??????????????? | | ?????????????????????????? ? ???????????????? | | ???????????????????????????##????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 85 Armor Coverage 375 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 40 Recoil Reduction 4 Kinecelleration 40 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Titanium Leg | 4% | -5/Factory Studied --------- Hvy. Particle Cannon | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? A Problem For Future Me Construction Begets Destruction Hydra Perfect Aim Protector Throw Away The Key Challenges ------------ None Game ------ Seed DeflectorIonicPropulsion Manual? 0 Play Time 03:00:14 Cumulative 27.3 hours Start 2026.02.22 @ 17:08:10 End 2026.02.22 @ 20:11:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 18 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 22 Achievement% 19 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: efb78ccd-27b6-4ef7-9c43-98f5733b3eed