Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.31 @ 06:38:20 // Winter2021/Sauler Player: leiavoia Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (275) 1375 Value Destroyed (14581) 14581 Prototype IDs (75) 1500 Alien Tech Used (5) 1000 Bonus (18241) 18241 TOTAL SCORE: 46597 Bonus ------- High Alert Combat Kills 4327 Follower Combat Kills 3330 Entered DSFs 500 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Met R17 at Research 2000 Pursued by Intercept 1000 Friendly Fire -916 Cogmind --------- Core Integrity 0/1600 Matter 224/300 Energy 67/125 System Corruption 52% Temperature Cool (10) Movement Walking (120) Location -1/Access Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (8) --- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Myomer Leg Wheel Cooled Linear Gravjet > --- UTILITY (10) ----- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Armor Integrity Analyzer Faulty Advanced Dynamic Insulation System > --- WEAPON (6) ------- Heavy Laser > --- INVENTORY (20) --- Quantum Reactor Impulse Thruster Impulse Thruster Array High-capacity Storage Unit Faulty Plasma Sword Peak State ------------ > --- POWER ------------ Particle Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Armored Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Improved Weapon Cycler Centrium Medium Armor Plating Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Powered Armor Advanced Hacking Suite > --- WEAPON ----------- Matter Neutralizer Railgun Railgun Railgun Railgun Improved KE Penetrator > --- INVENTORY -------- Particle Reactor Armored Heavy Treads High-capacity Storage Unit High-capacity Matter Pod Experimental Powered Armor Deep Network Scanner Authchip [Power] Authchip [Propulsion] Authchip [Weapon] Drone Bay Transdimensional Reconstructor Tachyon Dispersion Ray Tachyon Dispersion Ray Matter Neutralizer Matter Neutralizer Railgun Railgun Railgun Linear Accelerator Gamma Bomb Array Advanced Remote Datajack Field Lobotomy Kit Power Sword [Rating: 185] Favorites ----------- Power Particle Reactor Engine Ion Engine Power Core Enhanced Nuclear Core Reactor Particle Reactor Propulsion Armored Huge Wheel Treads Armored Heavy Treads Leg Myomer Leg Wheel Armored Huge Wheel Hover Unit Cooled Linear Gravjet Utility Advanced Heat Sink Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Advanced Hacking Suite Protection Centrium Medium Armor Plating Weapon Railgun Energy Gun Spread Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Railgun Ballistic Cannon Hardcell Cannon Launcher Improved Grenade Launcher Special Weapon Field Lobotomy Kit Slashing Weapon Power Sword Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 6 | . . . . . 1 1 . . . . . . . . . 2 . . . . . . . . . . 2 Utility 8 | . . . . . 2 1 . . . . 1 . . . . . . . . . 1 . 1 . . 2 . Weapon 3 | . . . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Parts Attached 369 | . 12 . 1 . 18 23 3 9 3 4 11 11 10 5 1 10 2 12 9 10 3 18 19 1 8 72 94 Power 31 | . 2 . . . 1 2 . 1 . . 1 1 . . . . . 1 2 . 1 2 3 . . 7 7 Engine 6 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . 3 Core 7 | . . . . . . 2 . 1 . . 1 1 . . . . . . . . 1 1 . . . . . Reactor 18 | . . . . . . . . . . . . . . . . . . 1 2 . . 1 3 . . 7 4 Propulsion 53 | . 4 . . . 5 7 . . . . 2 . . . . 4 . 1 2 . . 3 . . . 6 19 Treads 27 | . 2 . . . 5 3 . . . . . . . . . 3 . . . . . 3 . . . 5 6 Leg 8 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . 1 5 Wheel 15 | . 1 . . . . 2 . . . . 2 . . . . 1 . 1 1 . . . . . . . 7 Hover 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 144 | . 2 . 1 . 8 6 1 5 . 1 4 4 6 3 . 3 . 5 4 7 1 3 9 1 5 31 34 Device 60 | . 1 . . . 3 3 1 2 . . 2 3 2 2 . 2 . 2 1 5 1 2 1 . 4 11 12 Storage 7 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . 1 . . . . 3 Processor 12 | . 1 . . . 1 1 . . . . 1 . . 1 . . . . . . . . 1 . . 4 2 Hackware 9 | . . . . . . . . . . . . . 1 . . . . . . . . . 5 . . 1 2 Protection 56 | . . . . . 3 2 . 3 . 1 1 1 3 . . 1 . 3 2 2 . . 2 1 1 15 15 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 141 | . 4 . . . 4 8 2 3 3 3 4 6 4 2 1 3 2 5 1 3 1 10 7 . 3 28 34 Energy Gun 33 | . 4 . . . 2 5 1 1 2 . 1 1 2 . . . . . . . . . . . 2 3 9 Energy Cannon 15 | . . . . . . . . 1 1 . 1 . 2 1 . 1 . . . . . . 1 . . 4 3 Ballistic Gun 45 | . . . . . . 1 . 1 . . . 3 . 1 1 1 . 5 . 1 . 5 6 . 1 15 4 Ballistic Cannon 11 | . . . . . 1 1 . . . 2 1 2 . . . . . . . 2 . . . . . 1 1 Launcher 15 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . . . . 2 10 Special Weapon 8 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . 3 3 Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 14 | . . . . . 1 . . . . . 1 . . . . 1 2 . 1 . 1 3 . . . . 4 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 25 | . . . . . . 3 1 . . . . 1 2 . 1 1 . . 4 . . . . 1 3 3 5 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . System Corruption 6 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Parts Lost 104 | . 1 . . . . 3 . 2 . 1 1 . . . . . . 2 . . . 1 . . 1 35 57 Power 15 | . 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . 5 6 Propulsion 14 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 4 9 Utility 35 | . . . . . . 1 . . . 1 . . . . . . . 1 . . . . . . 1 12 19 Weapon 40 | . . . . . . 1 . 1 . . 1 . . . . . . . . . . . . . . 14 23 Highest Loss Streak 15 | . 1 . . . . 2 . 1 . 1 1 . . . . . . 1 . . . 1 . . 1 8 15 Average Slot Usage (%) 84 | . 95 100 100 100 98 89 84 83 63 84 85 86 86 86 86 84 88 88 85 81 83 82 84 . 84 83 69 Engine 1 | . 14 14 14 14 9 2 . . . . . . . . . . . . . . . . . . . . . Core 2 | . . . . . . 4 7 7 7 7 6 6 6 6 6 5 5 4 . . 4 4 2 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . 5 5 5 5 5 . 9 7 2 Treads 9 | . 8 28 28 28 26 9 . . . . . . . . . 8 11 11 8 5 5 10 14 . 13 11 8 Leg 1 | . 19 . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 Wheel 6 | . . . . . . 7 15 15 15 15 13 13 13 13 13 10 11 11 9 11 10 4 . . . . 2 Device 14 | . 7 14 14 14 17 7 14 11 7 7 17 13 16 20 26 20 23 18 17 18 21 20 10 . 12 16 8 Storage 5 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 4 . 4 4 3 Processor 6 | . 1 . . . 6 14 15 15 15 15 13 12 5 . 6 5 5 5 5 1 . . 2 . 4 5 7 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . . 13 . 5 4 5 Protection 4 | . . . . . 2 5 . 2 7 7 2 6 10 13 . 1 . 3 4 7 10 10 5 . 7 7 6 Energy Gun 6 | . 28 28 28 28 24 12 15 15 1 3 4 8 9 . . . . . . . . . . . 1 . 5 Energy Cannon 2 | . . . . . . . . 4 . 7 6 4 3 13 13 11 11 3 . . . . 1 . 4 3 1 Ballistic Gun 8 | . . . . . . 2 . 2 . . . 4 13 13 13 5 6 17 19 16 15 18 18 . 19 18 1 Ballistic Cannon 1 | . . . . . 2 3 . . . 6 6 6 . . . . . . . 4 1 . . . . . 2 Slashing Weapon 1 | . . . . . . 1 . . . . 6 1 . . . 4 3 1 2 . 3 1 2 . . . 2 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 198 | 12 17 17 32 32 62 70 71 70 70 70 84 86 92 93 81 84 81 93 92 105 116 149 173 173 181 198 130 Greatest Support 290 | 20 40 40 40 40 60 80 56 56 56 56 56 56 56 56 56 130 80 80 56 80 56 180 180 180 180 180 290 Greatest Overweight (x) 14 | . . . . . 2 2 1 1 1 1 2 1 1 1 1 2 1 2 3 1 2 1 . . 1 5 14 Average Overweight (x) . | . . . . . . 1 1 1 . 1 1 1 1 1 1 . . . 1 1 1 . . . . . . Largest Inventory Capacity 25 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 20 Average Capacity 20 | 8 8 8 13 15 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 22 25 25 25 25 19 Most Carried 25 | 6 8 8 12 12 20 20 20 20 19 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 20 Average Carried 18 | 6 7 8 9 12 14 19 19 19 19 19 19 19 19 20 20 19 20 19 19 19 19 22 24 24 23 23 14 Final Capacity 25 | 8 8 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 25 25 25 25 25 20 Final Carried 25 | 6 8 8 12 12 20 20 20 19 19 20 20 20 20 20 20 20 20 19 20 20 20 25 25 24 25 19 6 Class Distribution -------------------- 16% | Mutant 15% | Scavenger-Tank 14% | Skirmisher 11% | Scavenger-Assassin 8% | Scavenger-Mutant 4% | Hacker-Mutant 4% | Alien-Executioner 4% | Scavenger-Executioner 4% | Assassin 3% | Hacker-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Assassin | -6/Factory Skirmisher | -6/Extension Scavenger-Tank | -6/Cetus Scavenger-Tank | -6/Archives Scavenger-Skirmisher | -6/Hub_04(d) Scavenger-Assassin | -5/Factory Scavenger-Assassin | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Tank | -4/Proximity Caves Scavenger-Tank | -4/Factory Scavenger-Tank | -4/DSF Hacker-Tank | -3/Research Hacker-Tank | -3/Armory Scavenger-Mutant | -3/Lab Alien-Executioner | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Matter Collected 11202 | 200 115 . 30 . 259 450 155 387 . 246 80 454 234 36 51 245 32 333 117 495 . 418 657 . 253 3843 2112 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 13989 | 19 240 84 . . 268 788 34 346 . 277 207 600 324 74 55 845 132 558 447 806 . 500 443 . 53 5293 1596 Parts 594 | 2 15 3 . . 13 40 1 7 . 12 14 28 7 3 . 32 7 31 4 18 . 20 12 . . 247 78 Haulers Intercepted 10 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . 2 . . 3 1 Recyclers Shooed 14 | 1 . . . . . 2 . . . . 1 1 . . . . . . . . . . . . . 8 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 73 | . . . . . . . 1 7 . 8 . . . . . . 4 33 4 16 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Combat Hostiles Destroyed 213 | . 5 2 . . 4 14 2 7 . 11 5 6 5 1 1 7 2 11 . 11 . 11 4 . 1 62 41 Melee 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Guns 111 | . 5 2 . . 4 6 . 4 . 1 . 2 4 . . 2 1 9 . 8 . 11 3 . 1 41 7 Cannons 36 | . . . . . . 1 . . . 3 3 4 . . 1 3 1 2 . 3 . . 1 . . 6 8 AOE 53 | . . . . . . 6 2 2 . 6 2 . . . . . . . . . . . . . . 13 22 Classes Destroyed 19 | 1 5 . . . 2 3 1 2 . . . 1 . . . 1 1 . . 1 . 1 . . . . . Worker 12 | . . . . . . 3 . . . . . . . . . 1 . . . . . . 1 . . 5 2 Builder 12 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . 5 5 Tunneler 2 | 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . . . . . 1 2 . . . . . . . . . 1 . . . . . . 2 . . 3 1 Recycler 13 | . 1 . . . 1 1 . . . . . 2 . . . 1 . . . . . . . . . 4 3 Operator 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 10 | . 2 . . . 1 . . . . . 2 1 . . . 1 . . . . . . . . . 2 1 Swarmer 38 | . 3 . . . . . . . . 7 . . . . . . . 4 . . . 5 . . . 10 9 Grunt 71 | . 2 2 . . 2 9 . 2 . 2 3 5 2 . 1 3 . 2 . 9 . . 4 . . 12 11 Brawler 6 | . . . . . . . . 2 . . . . . . . 1 . 1 . . . . . . . 1 1 Duelist 5 | . . . . . . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 Sentry 12 | . . . . . 2 1 . 1 . 1 1 1 . 1 . . . . . 1 . . . . . 3 . Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . Hunter 27 | . . . . . . . . 1 . . . . . . . 1 . 2 . . . 2 . . . 16 5 Programmer 39 | . . . . . . 3 1 . . 1 1 . . . . 2 1 2 . . . 2 . . . 15 11 Heavy 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Cetus Guard 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Tracker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Combat Programmer 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Tinkerer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thief 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Best Kill Streak 12 | 1 3 3 . . 3 7 1 3 . 3 4 4 3 1 1 4 1 4 . 4 . 5 5 . 1 12 7 Combat Bots Only 10 | . 3 2 . . 3 7 1 3 . 3 4 2 3 1 1 2 1 4 . 4 . 5 4 . 1 10 7 Max Kills in Single Turn 5 | 1 1 1 . . 1 2 1 1 . 2 2 2 1 1 1 1 1 2 . 2 . 2 2 . 1 5 3 Gunslinging 1 | . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . . 1 . Exploded 5 | . . . . . . 2 1 1 . 2 1 . . . . . . . . . . . . . . 5 3 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . A5 (-3/Lab) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Damage Taken 31825 | . 230 64 . . 220 1336 180 652 . 543 288 298 111 215 18 936 34 505 . 868 . 360 282 . 237 11387 13061 Core 2721 | . 62 . . . 36 351 27 96 . 77 10 . . 72 . 18 . 33 . 72 . 22 21 . 28 192 1604 Absorbed by Shields 80 | . . . . . . . . . . . . . 80 . . . . . . . . . . . . . . Reduced by Siege Mode 839 | . . . . . . . . . . . . . . . . 19 . 11 . 16 . 19 27 . 7 621 119 Core Remaining (%) 81 | 100 . . . 75 93 . . . . 21 . . . . 90 . . . . 87 . 98 . . 89 78 . Volleys Fired 649 | 5 20 3 . . 29 59 4 18 . 25 13 24 13 2 4 30 10 19 . 22 . 17 12 . 17 179 124 Largest 6 | 2 2 2 . . 3 3 3 3 . 3 3 4 4 4 4 4 3 4 . 4 . 4 5 . 5 6 4 Hottest 355 | 90 130 130 . . 195 188 136 155 . 176 218 266 238 238 243 248 213 248 . 164 . 138 245 . 245 355 230 Shots Fired 1839 | 10 40 6 . . 59 105 15 47 . 52 26 74 46 8 10 85 16 71 . 83 . 68 50 . 63 717 188 Gun 1317 | 10 40 6 . . 45 91 11 34 . 16 2 28 44 4 4 35 3 60 . 62 . 67 44 . 56 580 75 Cannon 452 | . . . . . 14 7 . 9 . 28 18 46 2 4 6 50 13 11 . 21 . . 6 . 7 120 90 Launcher 65 | . . . . . . 7 4 4 . 8 6 . . . . . . . . . . . . . . 15 21 Special 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 Kinetic 1114 | . . . . . 14 28 . 1 . 11 9 38 26 4 4 35 3 60 . 83 . 67 44 . 56 563 68 Thermal 620 | 5 40 6 . . 45 70 11 42 . 33 11 36 20 4 6 50 13 11 . . . . 6 . 7 119 85 Explosive 50 | . . . . . . 7 4 4 . 8 6 . . . . . . . . . . . . . . . 21 Electromagnetic 50 | 5 . . . . . . . . . . . . . . . . . . . . . . . . . 33 12 Robot Hit Streak 29 | 3 8 7 . . 16 8 7 11 . 10 10 7 12 5 8 13 6 9 . 7 . 11 28 . 29 21 14 Robot Miss Streak 9 | 2 9 3 . . 5 5 4 3 . 2 4 4 5 1 1 4 1 2 . 4 . 2 1 . 2 4 3 Penetration Max 3 | . . . . . . 1 . . . . . . 1 . . 1 . 1 . 1 . 1 1 . . 3 1 Secondary Targets 24 | . . 1 . . 1 . . . . . . 1 2 . . . . 1 . 1 . 4 . . . 13 . Max Gunslinging Chain 1 | . . 1 . . 1 . . . . . . 1 1 . . . . 1 . 1 . 1 . . . 1 . Shots Hit Robots 1191 | 6 27 5 . . 37 55 10 34 . 24 15 34 32 5 4 52 6 36 9 47 . 48 39 . 43 476 147 Core Hits 661 | 2 17 12 . . 24 38 5 15 . 16 16 16 14 2 2 25 3 19 3 26 . 17 17 . 14 256 102 Critical Kills 28 | . . . . . . . . . . . . . . 1 . 4 1 4 . 3 . 4 1 . . 8 2 Critical Parts Destroyed 43 | . . . . . . . . . . . . . . . . 2 . 3 . 3 . 1 3 . 1 27 3 Critical Strikes 97 | . . . . . 1 3 1 1 . . . . 2 1 . 7 1 7 . 10 . 5 4 . 2 38 14 Burn 8 | . . . . . 1 2 1 1 . . . . 2 . . . . . . . . . . . . . 1 Meltdown 5 | . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . 2 . Destroy 71 | . . . . . . . . . . . . . . . . 5 1 7 . 6 . 5 4 . 2 36 5 Blast 10 | . . . . . . 1 . . . . . . . . . . . . . 4 . . . . . . 5 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Sever 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Melee Attacks 115 | . . . . . 3 4 . . . . 2 5 . . . 12 5 2 9 . 1 7 12 . . . 53 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 115 | . . . . . 3 4 . . . . 2 5 . . . 12 5 2 9 . 1 7 12 . . . 53 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 9 | . . . . . . . . . . . . 2 . . . 1 . . . . . . . . . . 6 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44574 | 77 360 80 . . 566 1822 279 863 . 911 826 1128 796 143 147 1895 205 1043 1164 1644 . 1102 1342 . 822 15006 12353 Guns 21886 | 77 351 80 . . 519 1318 96 494 . 202 44 410 766 46 42 580 49 869 . 1247 . 1102 1139 . 744 10432 1279 Cannons 9047 | . . . . . 47 76 . 183 . 326 315 490 30 97 105 1176 156 174 . 397 . . 182 . 78 2569 2646 Explosions 10370 | . . . . . . 428 183 186 . 383 467 . . . . . . . . . . . . . . 1790 6933 Melee 2958 | . . . . . . . . . . . . 228 . . . 130 . . 1164 . . . . . . . 1436 Ramming 313 | . 9 . . . . . . . . . . . . . . 9 . . . . . . 21 . . 215 59 Kinetic 19530 | . . . . . 47 497 . . . 143 198 446 469 46 42 580 49 869 . 1644 . 1102 1139 . 744 10234 1281 Thermal 11497 | 50 351 80 . . 519 897 96 677 . 385 161 454 327 97 105 1176 156 174 . . . . 182 . 78 2956 2576 Explosive 8404 | . . . . . . 428 183 186 . 383 467 . . . . . . . . . . . . . . . 6757 Electromagnetic 1872 | 27 . . . . . . . . . . . . . . . . . . . . . . . . . 1601 244 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2958 | . . . . . . . . . . . . 228 . . . 130 . . 1164 . . . . . . . 1436 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 51 | . 4 4 4 4 . 9 9 9 9 9 . 1 1 1 7 1 1 2 2 2 . 1 1 1 3 40 51 Average Corruption 8 | . 3 4 4 4 . 6 9 9 9 9 . 1 1 1 1 1 1 1 2 2 . 1 1 1 2 19 22 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 346 | . 3 4 10 1 . 27 21 23 6 17 . 3 1 . . 2 1 6 3 7 . . 3 . 1 120 87 Message Errors 78 | . . 2 4 . . 8 4 3 4 3 . 1 1 . . 1 . 3 2 3 . . 2 . . 23 14 Matter Fused 58 | . . 1 2 . . 7 5 6 . 3 . . . . . . . . . . . . . . . 20 14 Heat Flow Errors 32 | . . . . . . 3 1 3 1 5 . . . . . . . 1 . 1 . . . . 1 9 7 Energy Discharges 51 | . 2 . 1 . . 3 5 3 1 3 . 1 . . . . . 1 . 1 . . . . . 13 17 Parts Rejected 8 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 5 Data Loss (minor) 45 | . 1 1 3 1 . 3 3 3 . 2 . 1 . . . 1 1 . 1 1 . . 1 . . 13 9 Data Loss (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 5 Misfires 14 | . . . . . . . 3 2 . 1 . . . . . . . . . . . . . . . 3 5 Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Misdirections 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 5 Weapon Failures 41 | . . . . . . 2 . 2 . . . . . . . . . 1 . 1 . . . . . 30 5 Overload Shots 31 | . . . . . . 31 . . . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Heat Surge 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1738 | . . . . . . . 5 . . 24 28 84 . . . 65 . . 525 18 . . . . . 52 937 Projectiles 283 | . . . . . . . . . . 9 24 . . . . 9 . . . 18 . . . . . 43 180 Explosions 549 | . . . . . . . 5 . . 15 4 . . . . . . . . . . . . . . . 525 Melee 906 | . . . . . . . . . . . . 84 . . . 56 . . 525 . . . . . . 9 232 Knockbacks 21 | . . . . . 2 . . . . . . 1 . . . . . . . 3 . . 1 . . 3 11 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 . Kinetic 16 | . . . . . 2 . . . . . . 1 . . . . . . . 3 . . . . . . 10 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Self-Inflicted Damage 726 | . . . . . . 78 167 39 . 58 35 . . . . . . . . . . . . . . 53 296 Shots 20 | . . . . . . 2 3 1 . 2 1 . . . . . . . . . . . . . . 6 5 Rammed 21 | . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 12 7 Targets Rammed 25 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 14 8 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 1 Highest Temperature 496 | 150 287 114 . . 268 272 132 131 133 198 63 496 326 170 198 346 169 400 . 328 . . 327 . 321 249 205 Average Temperature 99 | 83 102 64 . . 108 94 83 26 86 55 14 160 130 94 90 133 64 101 . 100 . . 161 . 171 61 63 Received Heat Transfer 2703 | . 87 33 . . 90 126 . 198 . 93 69 108 12 18 9 60 . 27 . 219 . . 42 . . 684 828 Effects 11 | . . . . . 1 2 . . . . . 3 . . . . . . . 2 . . 3 . . . . Shutdowns 3 | . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 5 | . . . . . . 2 . . . . . 1 . . . . . . . 2 . . . . . . . Short Circuit 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations 29 | . . . . . . . . . . . . . . . . 3 . 1 . 3 . 3 1 . 1 14 3 Total Turns 494 | . . . . . . . . . . . . . . . . 23 . 13 . 41 . 46 20 . 37 259 55 Longest Duration 37 | . . . . . . . . . . . . . . . . 9 . 13 . 18 . 32 20 . 37 32 22 Robots Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Parts Fried 15 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . 13 . Impact Corruptions 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Robots Melted 9 | . . . . . . 1 . 1 . 1 . . 1 1 . 2 . . . . . . . . . 2 . Combat Hostiles 8 | . . . . . . 1 . 1 . 1 . . 1 1 . 2 . . . . . . . . . 1 . Parts Melted 30 | 1 . . . . 1 7 1 3 . . . 2 4 1 . 5 . . . . . . . . . 4 1 Heat Transferred 15362 | 148 756 100 . . 970 1567 260 1386 . 757 300 900 861 150 125 1225 150 200 . . . . 185 . 56 2724 2542 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Peak Influence 2771 | 5 177 51 . . 228 382 . . . . 254 362 700 490 474 701 . . . . 14 285 177 4 . 1793 2771 Initial 1057 | . 3 1 . . . 20 . . . . 44 25 100 280 171 231 . . . . 12 13 159 4 . . 1057 Average 573 | 2 70 49 . . 58 168 . . . . 151 173 380 448 356 480 . . . . 13 147 92 4 . 596 1627 Maximum Alert Level 5 | . . . . . 1 1 . . . . 1 1 3 2 2 3 . . . . . 1 . . . 5 5 Low Security (%) 42 | 100 100 100 . 100 92 59 . . . . 58 54 9 . 13 . . . . . 100 78 100 100 . 36 . Level 1 16 | . . . . . 7 40 . . . . 41 45 57 21 40 29 . . . . . 21 . . . 9 . Level 2 10 | . . . . . . . . . . . . . 13 78 45 63 . . . . . . . . . 14 . Level 3 10 | . . . . . . . . . . . . . 20 . . 7 . . . . . . . . . 13 30 Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 25 Level 5 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 44 High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Squads Dispatched 79 | . 1 1 . . 4 6 . . . . 7 3 . . 2 5 . . . . . 1 5 . . 23 21 Investigation 15 | . . 1 . . 4 2 . . . . 1 2 . . 2 1 . . . . . . 2 . . . . Extermination 14 | . . . . . . 2 . . . . 1 . . . . 2 . . . . . . . . . 5 4 Reinforcement 28 | . 1 . . . . 1 . . . . 2 1 . . . 1 . . . . . 1 3 . . 11 7 Assault 12 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 4 6 Garrison 4 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . 1 Intercept 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 3 Construction Impeded 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 Haulers Reinforced 5 | . . . . . . 1 . . . . . . . . . . . . . . . . 2 . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Distress Signals 29 | . . . . . . 2 . . . . . 1 2 . . . . . . . . . 8 . . 8 8 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 12 2 . . 10 17 2 9 . 11 8 14 15 3 5 18 1 11 . 19 . 10 4 . 1 120 111 Peak Tracking Total 18 | . 4 2 . . 3 5 1 3 . 3 4 4 5 2 3 5 1 4 . 5 . 5 4 . 1 18 11 Tactical Retreats 24 | . . . . . 1 1 . . . . . . . . . . . . . 3 . . . . . 3 16 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Traps Triggered 18 | . 3 . . . 3 1 . . . . . 4 . . . 1 . . . . . 2 1 . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 5 | . . . . . . 1 . 1 . . . . . . . . . 2 . 1 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Machines Disabled 27 | . . . . . . 7 . . . . 3 2 2 1 1 1 . . . . . . . . 2 4 4 Max in Single Turn 5 | . . . . . . 5 . . . . 2 1 . 1 1 . . . . . . . . . 1 1 1 Garrison Access 7 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . . 2 2 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Machines Accessed 60 | . 1 1 2 . 6 8 1 . 4 . 6 3 1 1 2 7 . . 4 . 2 . 3 . 1 3 4 Terminals 26 | . . . . . 3 5 . . . . 4 3 1 . 2 3 . . . . 1 . 2 . . 1 1 Fabricators 6 | . . . . . . 1 . . . . 1 . . . . 3 . . . . 1 . . . . . . Repair Stations 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 1 1 . . . . . . . . . 1 . . . . . . . . . 1 1 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 2 Total Hacks 159 | . 2 1 2 . 12 18 1 . 29 . 14 10 1 1 5 15 . . 17 . 3 . 16 . 1 4 7 Successful 102 | . 1 1 2 . 3 4 1 . 29 . 5 3 1 1 2 11 . . 17 . 2 . 12 . 1 3 3 Failed 57 | . 1 . . . 9 14 . . . . 9 7 . . 3 4 . . . . 1 . 4 . . 1 4 Catastrophic 13 | . . . . . 2 4 . . . . 2 1 . . 1 1 . . . . . . . . . 1 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 45 | . . . 1 . 6 11 . . . . 7 4 1 . 3 4 . . . . 1 . 4 . 1 1 1 Terminals 72 | . . . . . 7 13 . . . . 9 10 1 . 5 7 . . . . 1 . 15 . . 2 2 Fabricators 13 | . . . . . . 2 . . . . 2 . . . . 7 . . . . 2 . . . . . . Repair Stations 5 | . . . . . . 2 . . . . 3 . . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . . . 2 1 . . . . . . . . . 1 . . . . . . . . . 1 2 Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . 1 3 Terminal Hacks 79 | . . 1 2 . . 3 1 . 29 . 2 2 1 1 1 3 . . 17 . 1 . 11 . 1 2 1 Record 19 | . . . 1 . . . . . 11 . . . . 1 . . . . 5 . . . . . 1 . . Part Schematic 18 | . . . . . . . . . 11 . . . . . . . . . 4 . . . 3 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . Prototype ID Bank 11 | . . . . . . . . . 3 . . 1 . . . 1 . . 4 . . . 2 . . . . Open Door 3 | . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Level Access Points 3 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 4 | . . . . . . 1 . . . . 1 . . . . . . . . . . . 1 . . . 1 Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . . . . 1 . . . . . . . . . . . . . . . . 3 . . . . Locate Traps 3 | . . . . . . . . . . . 1 1 . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . . Network Status 3 | . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Build 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Retrieve Components 3 | . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 2 Seal Access 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 2 Unauthorized Hacks 7 | . . . . . 2 . . . . . . 1 . . 1 3 . . . . . . . . . . . Terminals 5 | . . . . . 1 . . . . . . 1 . . 1 2 . . . . . . . . . . . Botnet 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Operators 2 | . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Sabotage 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 34 | . . . . . 4 7 . . . . 6 3 . . 1 6 . . . . 1 . 2 . . 1 3 Full Trace Events 8 | . . . . . 2 2 . . . . 1 1 . . 1 1 . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . Robots Built 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . . . . 134 . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . . . . . . . . . . . 12 . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . 4 . . . 11 . . . . . . . . . 4 . . . 2 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 106 | . . . . . . . . . . . . . . . . 106 . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . 1 . . . . 2 . . . . . . . . . 10 . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 7 | . . . . . . 1 . . . . . . . . . 3 . . . . . . 3 . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Programmers 6 | . . . . . . . . . . . . . . . . 3 . . . . . . 3 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . . . . 3 3 3 1 1 1 . . Autooverrided 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Total Allies 38 | . . . . 2 . . . . . 1 . 7 5 . . 3 . . . . . 1 . . . 2 17 Largest Group 8 | . . . . 2 2 . . . . 1 . 3 6 6 4 7 . . . . . 1 . . . 1 8 Highest-Rated Group 574 | . . . . 45 45 . . . . 95 . 199 574 574 320 380 . . . . . 129 . . . 171 219 Highest-Rated Ally 219 | . . . . 31 31 . . . . 95 . 159 159 159 95 95 . . . . . 129 . . . 171 219 Total Orders 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . EXPLORE 4 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Ally Attacks 401 | . . . . . 18 . . . . 4 . 43 82 16 18 46 . . . . . 5 . . . 44 125 Total Damage 15464 | . . . . . 255 . . . . 136 . 750 2045 496 546 1958 . . . . . 369 . . . 2352 6557 Kills 93 | . . . . . 2 . . . . . . 5 13 4 6 12 . . . . . 1 . . . 11 39 Allies Corrupted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Field Lobotomies 5 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 2 Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Robot Analysis Total 5 | . . . . . . . . . . . . . . . 1 . . . 4 . . . . . . . . Derelict Logs Recovered 8 | . . . . . . . 1 1 . 2 . . . . . . 1 1 . 2 . . . . . . . Drone Launches 6 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Turns Passed 15953 | 18 505 228 603 36 548 1034 700 603 113 467 441 573 343 91 59 901 721 775 281 1066 74 469 566 3 324 2368 2043 Spaces Moved 8601 | 3 310 137 374 23 250 593 558 464 106 341 319 378 190 67 39 531 379 420 190 647 57 210 263 1 138 773 840 Core 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Treads 3712 | . 85 137 374 23 250 71 . . . . . . . . . 135 379 360 . 134 . 113 263 1 138 772 477 Legs 431 | 3 225 . . . . . . . . . . . . . . . . . . . . . . . . 1 202 Wheels 4453 | . . . . . . 522 558 464 106 341 319 378 190 67 39 396 . 60 190 513 57 97 . . . . 156 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 100 | 120 120 160 160 160 160 115 115 115 100 115 115 115 115 115 115 110 160 110 115 115 115 115 170 170 170 170 100 Average Speed 142 | 120 130 160 160 160 161 131 115 115 101 115 115 115 115 115 115 134 174 162 122 140 117 144 170 170 181 194 149 Slowest Speed 750 | 120 160 160 160 160 320 160 115 115 115 115 130 115 115 115 115 240 240 240 145 240 130 240 170 170 250 470 750 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Exploration Rate (%) 48 | 2 48 30 78 15 38 26 76 74 72 67 27 62 80 76 9 17 54 65 60 80 2 95 12 . 99 26 32 Regions Visited 27 Branch Regions 17 Pre-discovered Areas 9 | . . 1 1 . . . 1 1 1 . . . . . . . . 1 3 . . . . . . . . Known Exits Taken 11 | . . . . . . 1 1 1 1 1 1 1 . . . . . . . . 1 . 1 . 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . . . . . . 1 1 1 1 1 1 1 1 . . . 1 . . . Scrap Searched 15 | . . . . . . . 4 2 . . . . . . . . 2 2 . 5 . . . . . . . Spaces Dug 165 | . . . . . 11 20 . . . 7 2 17 . . 2 10 12 6 . . 1 7 13 . . 34 23 Terrain Destroyed 777 | . . . . . 11 117 9 28 . 58 24 28 3 . 3 32 14 31 . 23 1 7 13 . . 159 216 Melee 70 | . . . . . 3 4 . . . . 2 3 . . . 10 5 2 . . 1 7 12 . . . 21 Projectile 238 | . . . . . 8 23 . 1 . 2 1 25 3 . 3 22 9 29 . 23 . . 1 . . 67 21 AOE 453 | . . . . . . 90 9 27 . 56 21 . . . . . . . . . . . . . . 77 173 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Fac DSF Res Arm Lab Res Acc Total 10960 | 7 374 141 379 22 339 755 608 492 111 372 374 473 289 76 46 652 423 471 226 761 61 337 332 2 185 1290 1362 Wait 819 | . 11 . . . 21 44 36 1 . 1 6 24 58 1 3 63 25 11 . 75 . 50 11 . 6 194 178 Move 8574 | 2 309 136 373 22 249 592 557 463 105 340 318 377 189 66 38 530 378 419 189 646 56 209 262 . 137 772 840 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 169 | . 8 1 4 . 12 11 4 1 . 2 10 6 7 . . 2 1 3 7 2 1 16 6 . 7 24 34 Fast Attach 125 | . 2 . . . 10 11 . 1 3 . 3 2 3 . . 3 . 3 6 2 1 6 1 . 4 21 43 Attach 110 | . 4 . . . 3 4 1 2 . 1 3 1 1 . . 1 . 2 1 . 1 . 2 1 6 34 42 Detach 27 | . 1 . . . 2 1 . . . . . . 1 . . . . . . . . . . . 2 12 8 Swap 140 | . 6 . 1 . 5 8 2 6 . 3 5 8 6 5 1 6 2 7 3 8 1 12 16 1 1 18 9 Drop 189 | . 12 1 1 . 5 21 4 . 3 . 14 10 11 2 . 4 2 5 11 6 . 18 9 . 5 21 24 Fire 649 | 5 20 3 . . 29 59 4 18 . 25 13 24 13 2 4 30 10 19 . 22 . 17 12 . 17 179 124 Melee 114 | . . . . . 3 4 . . . . 2 5 . . . 12 5 2 9 . 1 7 12 . . . 52 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 25 | . 1 . . . . . . . . . . . . . . 1 . . . . . . 1 . . 14 8 Escape Stasis 18 | . . . . . . . . . . . . 16 . . . . . . . . . 2 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / *Ext x2) -6/Extension (discovered 2 exits: *Fac / *Cet) -6/Cetus (discovered 2 exits: *Fac / *Arc) -6/Archives (discovered 2 exits: *Fac / *Hub) -6/Hub_04(d) -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res / DSF) -4/DSF -3/Research (discovered 6 exits: *Res x3 / *Arm / Tes x2) -3/Armory -3/Lab -2/Research (discovered 3 exits: *Acc x3) -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 19 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 16) 338 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 9) 524 | -10/Materials | Entered Mines 570 | -10/Mines | Discovered new exit (range 9) 602 | -10/Mines | Discovered new exit (range 6) 603 | -10/Mines | Learned location of Storage (-9) 698 | -10/Mines | Met a Derelict shopkeep closing up shop 744 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 745 | -10/Mines | Discovered new exit (range 5) 752 | -10/Mines | Entered Exiles 778 | -10/Exiles | Discovered new exit (range 15) 796 | -10/Exiles | Met 8R-AWN 818 | -10/Exiles | Met EX-HEX 910 | -10/Exiles | Met EX-DEC 951 | -10/Exiles | Visited The Gauntlet 1046 | -10/Exiles | Learned location of Zion (-6) 1081 | -10/Exiles | Met EX-BIN 1103 | -10/Exiles | Aligned with FarCom system 1105 | -10/Exiles | Given EX-Vault access code 1150 | -10/Exiles | Opened EX-Vault 1161 | -10/Exiles | Found Field Lobotomy Kit 1194 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1342 | -10/Exiles | Discovered new exit (range 10) 1355 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1355 | -10/Exiles | Entered Mines 1370 | -9/Mines | Discovered new exit (range 6) 1391 | -9/Mines | Entered Materials 1391 | -8/Materials | Accompanied by 2 allies 1391 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1396 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1686 | -8/Materials | Build established: Skirmisher 1834 | -8/Materials | Discovered new exit (range 17) 1939 | -8/Materials | Entered Factory 1939 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2160 | -7/Factory | Crushed by falling debris 2170 | -7/Factory | Identified exit to Factory 2244 | -7/Factory | Destroyed 7 combat bots 2789 | -7/Factory | Identified exit to Lower Caves 2879 | -7/Factory | Cargo convoy interrupted 2963 | -7/Factory | Core integrity fell below 50% 2973 | -7/Factory | Entered Lower Caves 3070 | -7/Lower Caves | Encountered a Warlord checkpoint 3550 | -7/Lower Caves | Discovered new exit (range 3) 3553 | -7/Lower Caves | Identified exit to Lower Caves 3673 | -7/Lower Caves | Entered another Lower Caves area 3675 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3837 | -7/Lower Caves | Discovered exit to Factory (range 3) 4045 | -7/Lower Caves | Encountered a Warlord checkpoint 4268 | -7/Lower Caves | Discovered new exit (range 4) 4272 | -7/Lower Caves | Identified exit to Data Miner 4276 | -7/Lower Caves | Entered Data Miner 4276 | -7/Data Miner | Discovered new exit (range 6) 4282 | -7/Data Miner | Identified exit to Proximity Caves 4296 | -7/Data Miner | Met Data Miner 4323 | -7/Data Miner | Learned location of Section 7 (-2) 4323 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 4355 | -7/Data Miner | Received God Mode back door access code from Data Miner 4389 | -7/Data Miner | Entered Proximity Caves 4391 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 4523 | -6/Proximity Caves | Spotted B-75 Beast 4627 | -6/Proximity Caves | Learned Factory emergency access door positions 4794 | -6/Proximity Caves | Learned Factory emergency access door positions 4835 | -6/Proximity Caves | Discovered exit to Factory (range 10) 4841 | -6/Proximity Caves | Build established: Mutant 4856 | -6/Proximity Caves | Entered Factory 4856 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 4978 | -6/Factory | Garrison activated, responded to threat 5012 | -6/Factory | Identified exit to Lower Caves 5012 | -6/Factory | Identified exit to Extension 5144 | -6/Factory | Build established: Assassin 5297 | -6/Factory | Entered Extension 5398 | -6/Extension | Rescued a captive Derelict 5398 | -6/Extension | Rescued a captive Derelict 5482 | -6/Extension | Rescued a captive Derelict 5487 | -6/Extension | Rescued a captive Derelict 5550 | -6/Extension | Incoming investigation squad redirected 5588 | -6/Extension | Rescued a captive Derelict 5657 | -6/Extension | Build established: Skirmisher 5748 | -6/Extension | Rescued a captive Derelict 5782 | -6/Extension | Rescued A7 5830 | -6/Extension | Discovered new exit (range 10) 5831 | -6/Extension | Discovered new exit (range 6) 5838 | -6/Extension | Identified exit to Cetus 5870 | -6/Extension | Entered Cetus 5870 | -6/Cetus | Accompanied by 2 allies (A7) 5875 | -6/Cetus | Acquired a Cetus Manufacturing Module code from A7 5885 | -6/Cetus | Spotted Cetus Guard 5885 | -6/Cetus | Spotted Cetus Guard 5886 | -6/Cetus | Spotted Cetus Guard 5894 | -6/Cetus | Destroyed Cetus Guard 5894 | -6/Cetus | Spotted Cetus Guard 5898 | -6/Cetus | Destroyed Cetus Guard 5899 | -6/Cetus | Allies destroyed Cetus Guard 5901 | -6/Cetus | Allies destroyed Cetus Guard 5988 | -6/Cetus | Started Cetus Manufacturing Module 5997 | -6/Cetus | Escorted A7 to Cetus Mainframe 6013 | -6/Cetus | Manufactured an Enhanced Grunt 6038 | -6/Cetus | Manufactured an Enhanced Grunt 6056 | -6/Cetus | Discovered new exit (range 17) 6063 | -6/Cetus | Manufactured an Enhanced Grunt 6088 | -6/Cetus | Manufactured an Enhanced Grunt 6113 | -6/Cetus | Manufactured an Enhanced Grunt 6114 | -6/Cetus | Spotted Cetus Guard 6115 | -6/Cetus | Spotted Cetus Guard 6121 | -6/Cetus | Spotted Cetus Guard 6123 | -6/Cetus | Spotted Cetus Guard 6127 | -6/Cetus | Allies destroyed Cetus Guard 6127 | -6/Cetus | Allies destroyed Cetus Guard 6138 | -6/Cetus | Discovered new exit (range 18) 6139 | -6/Cetus | Allies destroyed Cetus Guard 6141 | -6/Cetus | Allies destroyed Cetus Guard 6148 | -6/Cetus | Met Revision 17 6213 | -6/Cetus | Entered Archives 6213 | -6/Archives | Accompanied by 6 allies (A7) 6218 | -6/Archives | Received a hacking code to weaken MAIN.C 6258 | -6/Archives | Discovered new exit (range 16) 6266 | -6/Archives | Discovered new exit (range 15) 6280 | -6/Archives | Unable to access archive contents 6292 | -6/Archives | Build established: Scavenger-Tank 6304 | -6/Archives | Entered Hub_04(d) 6304 | -6/Hub_04(d) | Accompanied by 4 allies 6304 | -6/Hub_04(d) | Discovered new exit (range 10) 6363 | -6/Hub_04(d) | Entered Factory 6363 | -5/Factory | Accompanied by 4 allies 6363 | -5/Factory | Evolved 2 slots: Propulsion x2 6507 | -5/Factory | Fabricated B-48 Gladiator (x3) 6858 | -5/Factory | Build established: Scavenger-Assassin 6963 | -5/Factory | Incoming investigation squad redirected 7194 | -5/Factory | Discovered new exit (range 14) 7263 | -5/Factory | First assault squad dispatched 7264 | -5/Factory | Entered Upper Caves 7665 | -5/Upper Caves | Learned location of 1 exit from Factory 7931 | -5/Upper Caves | Discovered new exit (range 9) 7985 | -5/Upper Caves | Entered another Upper Caves area 8040 | -5/Upper Caves | Discovered new exit (range 13) 8689 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8710 | -5/Upper Caves | Build established: Scavenger-Tank 8742 | -5/Upper Caves | Discovered new exit (range 15) 8760 | -5/Upper Caves | Entered Zhirov 8760 | -5/Zhirov | Discovered new exit (range 3) 8783 | -5/Zhirov | Met Zhirov 8812 | -5/Zhirov | Learned location of Quarantine (-2) 8812 | -5/Zhirov | Learned location of Testing (-3) 8812 | -5/Zhirov | Learned location of Command (-1) 8819 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 8839 | -5/Zhirov | Found Alien Artifact 8839 | -5/Zhirov | Identified Integrated Reactor 8839 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 8860 | -5/Zhirov | Found Alien Artifact 9041 | -5/Zhirov | Entered Proximity Caves 9054 | -4/Proximity Caves | Build established: Scavenger-Mutant 9063 | -4/Proximity Caves | Learned Research terminal intel 9199 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 9248 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9559 | -4/Proximity Caves | Build established: Scavenger-Tank 9860 | -4/Proximity Caves | Learned 4 Research zone layouts 10057 | -4/Proximity Caves | Discovered new exit (range 10) 10107 | -4/Proximity Caves | Entered Factory 10107 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10108 | -4/Factory | Identified exit to Research 10181 | -4/Factory | Identified exit to DSF 10181 | -4/Factory | Entered DSF 10222 | -4/DSF | Additional patrols routed to DSF 10227 | -4/DSF | Assimilated H-71 Marshal with FLK Orb 10554 | -4/DSF | Sterilization system engaged 10574 | -4/DSF | Ambient heat levels rising (+10) 10578 | -4/DSF | Discovered exit to Research (range 15) 10589 | -4/DSF | Ambient heat levels rising (+10) 10604 | -4/DSF | Ambient heat levels rising (+10) 10619 | -4/DSF | Ambient heat levels rising (+10) 10631 | -4/DSF | Found Adv. Powered Armor 10634 | -4/DSF | Ambient heat levels rising (+10) 10634 | -4/DSF | Found Adv. Powered Armor 10649 | -4/DSF | Ambient heat levels rising (+10) 10650 | -4/DSF | Entered Research 10650 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10652 | -3/Research | Loaded intel: 22 terminal locations 10850 | -3/Research | Revision forces began assault on 0b10 10906 | -3/Research | Build established: Hacker-Tank 10930 | -3/Research | Identified exit to Armory 10930 | -3/Research | Identified exit to Testing 10930 | -3/Research | Identified exit to Research 11127 | -3/Research | Found Gamma Bomb Array 11135 | -3/Research | Met up with Revision 17++ 11216 | -3/Research | Entered Armory 11216 | -3/Armory | Identified Transdimensional Reconstructor 11216 | -3/Armory | Warped through subspace to slip node 11216 | -3/Armory | Discovered new exit (range 1) 11219 | -3/Armory | Entered Lab 11219 | -3/Lab | Discovered exit to Research (range 9) 11240 | -3/Lab | Unable to decrypt terminal 11240 | -3/Lab | Opened the door to a hidden lab 11241 | -3/Lab | Gained access to the hidden lab's interior 11259 | -3/Lab | Found Alien Artifact 11260 | -3/Lab | Detected by scanners 11269 | -3/Lab | Confronted by A5 11306 | -3/Lab | Destroyed A5 11358 | -3/Lab | Found Transdimensional Reconstructor 11375 | -3/Lab | Found Alien Artifact 11386 | -3/Lab | Identified Core Reset Matrix 11386 | -3/Lab | Identified Integrated Dissipator 11386 | -3/Lab | Used Core Reset Matrix 11387 | -3/Lab | Installed Integrated Dissipator, increased core heat dissipation (+20) 11388 | -3/Lab | Found Core Expander 11388 | -3/Lab | Installed Core Expander, added new Weapon slot 11431 | -3/Lab | Found Prototype Hackware 11437 | -3/Lab | Found Prototype Protection 11437 | -3/Lab | Identified Exp. Powered Armor 11446 | -3/Lab | Found Prototype Energy Gun 11446 | -3/Lab | Identified Tachyon Dispersion Ray 11451 | -3/Lab | Found Tachyon Dispersion Ray 11479 | -3/Lab | Unable to decrypt terminal 11528 | -3/Lab | Discovered exit to Research (range 6) 11533 | -3/Lab | Unable to decrypt terminal 11543 | -3/Lab | Entered Research 11543 | -2/Research | Evolved 2 slots: Utility x2 11640 | -2/Research | Spotted B-90 Cyclops 12295 | -2/Research | System corruption reached 10% 12654 | -2/Research | Destroyed 10 combat bots 12875 | -2/Research | Identified exit to Access 13108 | -2/Research | Lost 4 parts (2u2w) 13311 | -2/Research | Intercept squad dispatched 13335 | -2/Research | Spotted Tracker 13335 | -2/Research | Spotted Tracker 13342 | -2/Research | Destroyed Tracker 13348 | -2/Research | Destroyed Tracker 13367 | -2/Research | Spotted Combat Programmer 13368 | -2/Research | Found Prototype Device 13368 | -2/Research | Identified Exp. Phase Shifter 13372 | -2/Research | Spotted Combat Programmer 13373 | -2/Research | System corruption reached 30% 13387 | -2/Research | Destroyed Combat Programmer 13395 | -2/Research | Destroyed Combat Programmer 13412 | -2/Research | Lost 6 parts (1p2n2u1w) 13543 | -2/Research | First assault squad dispatched 13572 | -2/Research | Incoming assault squad redirected 13606 | -2/Research | Found Prototype Processor 13606 | -2/Research | Identified Exp. Core Analyzer 13670 | -2/Research | Spotted B-90 Cyclops 13681 | -2/Research | Spotted B-90 Cyclops 13701 | -2/Research | Assimilated B-90 Cyclops with FLK Orb 13713 | -2/Research | Incoming assault squad redirected 13728 | -2/Research | Incoming assault squad redirected 13750 | -2/Research | Warped through subspace 13781 | -2/Research | Lost 8 parts (1p1n4u2w) 13840 | -2/Research | Assimilated H-81 Overseer with FLK Orb 13879 | -2/Research | Lost 7 parts (2p1n4w) 13911 | -2/Research | Entered Access 13911 | -1/Access | Evolved 2 slots: Propulsion x2 14052 | -1/Access | Found Prototype Launcher 14161 | -1/Access | First assault squad dispatched 14186 | -1/Access | Incoming assault squad redirected 14194 | -1/Access | Build established: Scavenger-Assassin 14205 | -1/Access | Identified Deep Network Scanner 14674 | -1/Access | System corruption reached 10% 14683 | -1/Access | Identified Point Singularity Launcher 14717 | -1/Access | Destroyed 7 combat bots 14739 | -1/Access | Lost 4 parts (1p1u2w) 14785 | -1/Access | Destroyed 7 combat bots 14788 | -1/Access | Build established: Hacker-Assassin 14849 | -1/Access | Lost 3 parts (1p1n1w) 14912 | -1/Access | Spotted B-99 Colossus 14927 | -1/Access | Assimilated B-99 Colossus with FLK Orb 14955 | -1/Access | Lost 4 parts (1n1u2w) 14995 | -1/Access | Incoming assault squad redirected 15026 | -1/Access | Garrison activated, responded to threat 15189 | -1/Access | Incoming assault squad redirected 15189 | -1/Access | Identified exit to Command 15275 | -1/Access | Spotted B-99 Colossus 15279 | -1/Access | Assimilated B-99 Colossus with FLK Orb 15400 | -1/Access | Lost 15 parts (2p4n4u5w) 15426 | -1/Access | Incoming assault squad redirected 15475 | -1/Access | Intercept squad dispatched 15506 | -1/Access | Spotted Tracker 15506 | -1/Access | Spotted Tracker 15510 | -1/Access | Destroyed Tracker 15517 | -1/Access | Destroyed Tracker 15541 | -1/Access | Spotted Combat Programmer 15543 | -1/Access | Spotted Combat Programmer 15547 | -1/Access | System corruption reached 30% 15556 | -1/Access | Core integrity fell below 50% 15574 | -1/Access | Emitted hypermatrix ping 15575 | -1/Access | Destroyed Combat Programmer 15579 | -1/Access | Assembled emerged from beneath the floor 15579 | -1/Access | Allies destroyed Combat Programmer 15603 | -1/Access | Lost 15 parts (2n10u3w) 15608 | -1/Access | Core integrity fell below 20% 15668 | -1/Access | Lost 3 parts (3w) 15677 | -1/Access | Assembled emerged from beneath the floor 15677 | -1/Access | Incoming assault squad redirected 15923 | -1/Access | Lost 3 parts (1u2w) 15934 | -1/Access | Spotted B-99 Colossus 15954 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15873_ System corrupted: Matter fused (-6). 15885_ Imp. Propulsion Shielding destroyed. 15888_ System corrupted: Matter fused (-8). 15889_ Knocked back. 15892_ Phase Gun destroyed. 15892_ Hvy. Laser destroyed. 15911_ ALERT: Rogue bot located, Programmers report to Access Zone 4G. 15922_ System corrupted: Heat flow error (+221). 15923_ Hvy. Machine Gun destroyed. 15929_ Hyp. Railgun destroyed. 15929_ Lgt. Quantum Reactor destroyed. 15931_ Wave Collapse Detector explodes. 15931_ Phase Gun destroyed. 15932_ Sml. Matter Pod destroyed. 15932_ Adv. Heat Sink destroyed. 15939_ System corrupted: Component data lost. 15943_ Door malfunctions. 15949_ W-44 Eye sends out distress signal. 15954_ System corrupted: Energy discharge (-43). Map ----- +----------------------------------------------------+ | ??????????????????????????????? ??# ???????#####? | | ?????????????????????????????? ???+ ????????????? | | ??????????????????????????????????# ?????????????? | | ??????????????????????????????????# ?????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ??????????????????### | | ????????????????????????????"????????????????? | | ????????????????????????????T????????????????? | | ???????????????????????????? h???????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????#h#???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????#w#???????????????????? | | ??????????????????????????? #???????????????????? | | ???????????????????????????# #???????????????????? | | ???????????????????????????# #?##########????????? | | ??????????????????########## #?# " #????????? | | ??????????????????# # #?# """ #????????? | | ??????????????????#= # ### """ #???????? | | ??????????????????# """ p / " #???????"" | | ??????????????????#! """pp# ###g #??????"" | | ??????????????????# "" # #?# #??????" | | ??????????????????# F"" # #?# x #????? | | ??????????????????# """@ # #?# g #??# ?? | | ??????????????????# # #?# x ###? ? | | ??????????????????# # #######/ ## | | ??????????????????#####+#### ####"# | | ???????????????????? | | ???????????????????? ^ | | ????????????????????##### | | ????????????????????????# " " | | ????????????????????????# """ """ | | ????????????????????????# """ """ | | ???????????????????????BB " " | | ??????????????????????#BB | | ??????????????????????### | | ????????????????????????# | | ????????????????????????# ########## | | ????????????????????????? ?????????# ######+### | | ????????????????????????? ?????????# #????????? | | ????????????????????????? ? ?????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# #????????? | | ??????????????????????????????????????# ?????????? | | ??????????????????????????????????????# ?????????? | | ??????????????????????????????????????# ?????????? | | ??????????????????????????????????????? ?????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 148 Energy Generation 53 Energy Capacity 580 Matter Stores 300 Matter Capacity 350 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 210 Jamming Range 12 Armor Coverage 1700 Resistance: KI 25 Propulsion Shielding 66 Weapon Cycling 20 Phase Shifting 20 Evasion (%) 60 Targeting Accuracy 8 Melee Accuracy 6 Core Analysis 15 Armor Integrity Analysis 30 Recoil Reduction 8 Offensive Hacking 42 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ B-48 Gladiator | x3 | -5/Factory | Preloaded Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Core Reset Matrix Integrated Dissipator Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed IntegrityAssembledSheargun Manual? 0 Play Time 04:32:25 Cumulative 537.9 hours Start 2021.12.30 @ 02:41:48 End 2021.12.31 @ 06:38:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 121 Rogue 90 Adventurer 31 Explorer 0 Win Type - Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a246e261-b30d-4615-bb89-c0ddac49b317