Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.04 @ 19:42:30 Player: 4R-ZE3 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (51) 255 Value Destroyed (1578) 1578 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4153 Bonus ------- None Cogmind --------- Core Integrity 423/700 Matter 11/300 Energy 55/100 System Corruption 0% Temperature Warm (114) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON (3) ------- Gatling Laser > --- INVENTORY (15) --- Cryofiber Web Cryofiber Web Improved Heat Sink Huge Storage Unit Sensor Array Improved Terrain Scanner Light Armor Plating Light Armor Plating Particle Gun Particle Gun Gatling Laser Assault Cannon Assault Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Ion Engine Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Light Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer > --- WEAPON ----------- Beam Rifle Particle Gun Gatling Laser > --- INVENTORY -------- Improved Ion Engine Cryofiber Web Cryofiber Web Improved Heat Sink Huge Storage Unit Sensor Array Improved Terrain Scanner Light Armor Plating Light Armor Plating Beam Rifle Particle Gun Particle Gun Particle Gun Gatling Laser Rocket Launcher [Rating: 30] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 1 1 . Utility 2 | . . . 1 1 Weapon 1 | . . 1 . . Parts Attached 39 | 6 4 12 7 10 Power 6 | 1 . 2 1 2 Engine 6 | 1 . 2 1 2 Core . | . . . . . Reactor . | . . . . . Propulsion 6 | 2 . 2 2 . Treads 6 | 2 . 2 2 . Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 1 3 2 Device 4 | . 1 1 1 1 Storage 2 | 1 1 . . . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 18 | 2 2 7 1 6 Energy Gun 6 | . . 4 . 2 Energy Cannon . | . . . . . Ballistic Gun 3 | 2 1 . . . Ballistic Cannon 6 | . . 3 . 3 Launcher 3 | . 1 . 1 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 14 | . 1 1 1 11 Power 4 | . 1 . . 3 Propulsion 6 | . . 1 1 4 Utility 1 | . . . . 1 Weapon 3 | . . . . 3 Highest Loss Streak 10 | . 1 1 1 10 To Critical Strikes . | . . . . . Average Backups 11 | 1 3 13 14 14 Power 1 | . 1 1 2 . Propulsion . | . . . . . Utility 5 | . . 5 7 8 Weapon 4 | . 2 6 4 5 Tool/Special . | . . . . . Unused Backups 15 | . . 2 2 11 Power . | . . . . . Propulsion . | . . . . . Utility 8 | . . 2 . 6 Weapon 7 | . . . 2 5 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 94 97 99 94 Engine 10 | . 12 10 9 12 Treads 31 | . 28 31 35 28 Device 9 | . 9 11 9 6 Storage 10 | . 14 11 9 7 Processor 2 | . . . 2 14 Protection 1 | . . . 5 . Energy Gun 14 | . . 11 26 17 Ballistic Gun 5 | . 28 2 . . Ballistic Cannon 8 | . . 19 . 5 Peak Build Rating 30 | 6 7 18 23 30 Average Rating 16 | 4 6 15 18 27 On Entrance 10 | . 6 6 15 23 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 46 | 11 32 46 40 45 Greatest Support 80 | 40 40 60 80 80 Greatest Overweight (x) 2 | 1 . 1 . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 14 | 6 14 15 15 15 Most Carried 15 | 2 5 15 15 15 Average Carried 11 | 1 3 13 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 2 5 15 15 14 Class Distribution -------------------- 41% | Gunner 20% | Mutant 18% | Scavenger-Tank 13% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1337 | 238 249 469 283 98 Remotely . | . . . . . Salvage Created 1595 | . 406 450 404 335 Parts 78 | . 17 34 14 13 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 3 | . . 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 9 17 6 10 Guns 17 | . 6 2 6 3 Cannons 19 | . . 15 . 4 AOE 6 | . 3 . . 3 Classes Destroyed 10 | . 4 4 1 1 Worker 1 | . . 1 . . Builder 2 | . . 1 . 1 Hauler 2 | . 1 . 1 . Recycler 3 | . 1 1 1 . Operator 1 | . . . 1 . Swarmer 10 | . 3 7 . . Grunt 23 | . 6 4 4 9 Brawler 1 | . . . . 1 Duelist 2 | . . 2 . . Sentry 6 | . . 4 2 . Best Kill Streak 6 | . 5 6 4 5 Combat Bots Only 6 | . 3 6 3 4 Max Kills in Single Turn 3 | . 3 2 1 3 Gunslinging . | . . . . . Exploded 2 | . 2 . . 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 286 | . 43 60 17 166 Missed 79 | . 11 19 6 43 Hits 207 | . 32 41 11 123 Melee 3 | . . 2 . 1 Projectile 204 | . 32 39 11 122 Critical Strikes 9 | . 1 2 1 5 Damage Taken 2661 | . 409 516 169 1567 Core 374 | . 41 56 . 277 Absorbed by Shields . | . . . . . Core Remaining (%) 92 | 100 83 86 100 . Volleys Fired 119 | . 29 34 21 35 Largest 3 | . 2 3 3 3 Hottest 201 | . 40 177 177 201 Shots Fired 293 | . 56 90 62 85 Gun 157 | . 54 12 62 29 Cannon 131 | . . 77 . 54 Launcher 5 | . 2 1 . 2 Special . | . . . . . Kinetic 189 | . 54 81 . 54 Thermal 99 | . . 8 62 29 Explosive 5 | . 2 1 . 2 Electromagnetic . | . . . . . Robot Hit Streak 12 | . 10 12 12 11 Robot Miss Streak 8 | . 3 8 1 2 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 214 | . 38 62 50 64 Core Hits 120 | . 17 53 18 32 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 7 | . . 1 3 3 Burn 6 | . . 1 3 2 Blast 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4431 | . 713 1186 760 1772 Guns 1829 | . 460 112 760 497 Cannons 1889 | . . 923 . 966 Explosions 713 | . 253 151 . 309 Melee . | . . . . . Ramming . | . . . . . Kinetic 2376 | . 460 950 . 966 Thermal 1342 | . . 85 760 497 Explosive 713 | . 253 151 . 309 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 . . Average Corruption 1 | . . 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . 7 . . Matter Fused 4 | . . 4 . . Data Loss (minor) 2 | . . 2 . . Data Loss (major) 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 16 | . 9 6 . 1 Projectiles . | . . . . . Explosions 16 | . 9 6 . 1 Melee . | . . . . . Knockbacks 39 | . . 30 . 9 Impact . | . . . . . Kinetic 33 | . . 24 . 9 Secondary 6 | . . 6 . . Self-Inflicted Damage 83 | . 29 41 . 13 Shots 4 | . 2 1 . 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 491 | . 20 171 365 491 Average Temperature 99 | . 4 31 114 152 Received Heat Transfer 1278 | . 195 132 108 843 Effects 6 | . . . 2 4 Shutdowns 1 | . . . . 1 Interference 2 | . . . 2 . Damage (major) 3 | . . . . 3 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles . | . . . . . Parts Melted 8 | . . 1 5 2 Heat Transferred 3731 | . . 296 2109 1326 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 87 | 100 100 67 100 100 Level 1 12 | . . 32 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 278 | . 94 278 84 98 Initial 78 | . . . 78 30 Average 65 | . 34 129 21 36 Influence Increases 1232 | . 250 537 206 239 Destroy 0b10 Robot/C 840 | . 180 340 120 200 Destroy 0b10 Robot/NC 45 | . 10 15 15 5 Destroy Leader 174 | . 42 80 32 20 Successful Hack 18 | . 6 6 6 . Disable Machine 75 | . . 60 15 . Destroy Structure 65 | . 12 36 3 14 Lose Combat Pursuer 15 | . . . 15 . Influence Decreases 1224 | . 250 351 324 299 Entered New Map 146 | . . . 108 38 Time Decay 862 | . 164 341 206 151 Lost Part 140 | . 10 10 10 110 Purge Threat 76 | . 76 . . . Squads Dispatched 4 | . 2 . 1 1 Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 3 | . 1 . 1 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 1 2 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 70 | . 11 26 14 19 Peak Tracking Total 9 | . 4 8 7 9 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 5 | . . 4 1 . Max in Single Turn 2 | . . 2 1 . Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 12 | . 3 4 5 . Terminals 9 | . 3 3 3 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 2 | . . 1 1 . Garrison Access 1 | . . . 1 . Total Hacks 23 | . 6 8 9 . Successful 11 | . 3 3 5 . Failed 12 | . 3 5 4 . Catastrophic 4 | . 2 2 . . Database Lockouts . | . . . . . Manual 11 | . 5 3 3 . Terminals 17 | . 6 6 5 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers 4 | . . 2 2 . Garrison Access 2 | . . . 2 . Terminal Hacks 6 | . 3 1 2 . Robot Analysis 2 | . 2 . . . Unreport Threat 1 | . 1 . . . Zone Layout 3 | . . 1 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 4 | . . 2 2 . Retrieve Study 4 | . . 2 2 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 9 | . 2 3 4 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 2 2 . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 355 | . . . . 355 Optics 355 | . . . . 355 Terrain 136 | . . . . 136 Robot Analysis Total 2 | . 2 . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 2644 | 68 463 997 734 382 Spaces Moved 1230 | 40 226 478 335 151 Core 6 | 6 . . . . Treads 1224 | 34 226 478 335 151 Legs . | . . . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 160 160 160 Average Speed 160 | 146 160 162 160 161 Slowest Speed 240 | 160 160 240 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 4 49 48 38 8 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 60 | . 16 35 . 9 Melee . | . . . . . Projectile . | . . . . . AOE 60 | . 16 35 . 9 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 1657 | 47 270 627 492 221 Wait 198 | . 7 74 108 9 Move 1226 | 39 225 477 334 151 Hop . | . . . . . Pick Up 36 | 2 3 15 10 6 Fast Attach 21 | 6 2 8 3 2 Attach 9 | . . 2 3 4 Detach 3 | . . 3 . . Swap 20 | . 3 7 2 8 Drop 25 | . 1 7 11 6 Fire 119 | . 29 34 21 35 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 14) 69 | -11/Scrapyard | Entered Materials 264 | -10/Materials | Discovered new exit (range 8) 307 | -10/Materials | Build established: Mutant 505 | -10/Materials | Discovered new exit (range 16) 532 | -10/Materials | Entered another Materials area 532 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 821 | -9/Materials | Build established: Gunner 1117 | -9/Materials | Discovered new exit (range 13) 1503 | -9/Materials | Discovered new exit (range 15) 1529 | -9/Materials | Entered another Materials area 1529 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1835 | -8/Materials | Build established: Scavenger-Tank 2234 | -8/Materials | Discovered new exit (range 15) 2263 | -8/Materials | Entered Factory 2263 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2403 | -7/Factory | Build established: Gunner 2645 | -7/Factory | Self-destructed Last Messages --------------- 02633_ Lgt. Treads+ destroyed. 02634_ Assault Cannon destroyed. 02634_ K-01 Serf collects debris. 02634_ U-05 Engineer lays Concrete. 02637_ K-01 Serf collects debris. 02637_ U-05 Engineer lays Concrete. 02637_ Imp. Heat Sink destroyed. 02637_ Critical hit (Burn: +37). 02638_ U-05 Engineer lays Concrete. 02639_ K-01 Serf destroyed. 02640_ Assault Cannon destroyed. 02640_ U-05 Engineer lays Concrete. 02641_ G-47 Trooper destroyed. 02643_ U-05 Engineer lays Concrete. 02643_ Assault Cannon destroyed. 02644_ Y-54 Guardian heat damages Lgt. Treads, Flak Gun. 02645_ Y-54 Guardian heat short circuits Flak Gun. 02645_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????? #??????????????? | | ???????????????????????????#???? #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????? ?????????????? #??????????????? | | ??#???????#?????#+#??????????? #??????????????? | | ??#########+###?# #??????????? #??????????????? | | ??# #?# #??????????? #??????????????? | | ### #?# ##??#?????? #??????????????? | | # ]][ #?# #??????????a #??????????????? | | = # ][ ### ########### ###+#####??????? | | # ][ # ??????? | | # # ??????? | | # # """ ! ??????? | | # """"""""" + """ % ??????????? | | ??# # """ !g % ????????????????? | | ??# # r%!###"##########????????? | | ############### u!# != #????????? | | % =!! %%!!# """ "" ?????????? | | u% =!! %%@Y# """ """??????????? | | u % !! % g """ S" ?????????? | | % %#% """ ?????????? | | %%%[# """ """ ?????????? | | ## T################## w %# """ #????????? | | ?####??????##] ?? # % # """ #????????? | | ????????????# """ ??# % # #????????? | | ????????????# ""R" ; # % #????????? | | ########????# "" " # % + ? ?????????? | | ??# # # ?????????? | | ????# # ############??????????? | | """" ""????# """ # #?????????????????????? | | """" ""??? # """ ??# % #?????????????????????? | | """" """???? """ ??# #?????????????????????? | | """" """" #?? ? ???# +?????????????????????? | | #??"?"???# #?????????????????????? | | """" """" #????????# #?????????????????????? | | """" """"???????????# #?????????????????????? | | """" """????????????# #?????????????????????? | | """" """????????????? ??????????????????????? | | ??????????????? ??????????????????????? | | #########????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Particle Gun | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Rocket Launcher | -8/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SmallHelicalAutocannon Manual? 0 Play Time 00:18:21 Cumulative 328.3 hours Start 2026.09.04 @ 19:25:01 End 2026.09.04 @ 19:42:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 310 Rogue 256 Adventurer 54 Explorer 0 Win Type - Total 15 Types 10/1/1/1/0/0/0/1/0/1 Lore% 80 Gallery% 68 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 79a125d7-0935-47c8-a7f0-03d05a50d566