Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.29 @ 16:18:10 Player: Luigi Panache Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (20) 100 Value Destroyed (411) 411 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3291 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 225/300 Energy 21/100 System Corruption 1% Temperature Cool (6) Movement Flying (32) Location -7/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (5) ------ Medium Storage Unit Enhanced Optical Array Signal Interpreter Improved Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Aluminum Leg VTOL Module Enhanced Autogun Grenade Launcher Mini Grenade Launcher Datajack Peak State ------------ > --- POWER ------------ Ion Engine Light Nuclear Core > --- PROPULSION ------- VTOL Module Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Medium Storage Unit Enhanced Optical Array Signal Interpreter Maneuvering Thrusters > --- WEAPON ----------- Arc Projector Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Aluminum Leg Hover Unit VTOL Module VTOL Module Grenade Launcher Mini Grenade Launcher Datajack [Rating: 33] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Maneuvering Thrusters Storage Small Storage Unit Processor Signal Interpreter Protection Layered Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Slots Evolved 6 | . . . 2 2 2 . Power 1 | . . . . . 1 . Propulsion 2 | . . . 1 . 1 . Utility 3 | . . . 1 2 . . Weapon . | . . . . . . . Parts Attached 43 | 2 6 2 11 4 11 7 Power 7 | . . 1 1 1 3 1 Engine 6 | . . 1 1 1 2 1 Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 15 | 2 2 . 6 . 1 4 Treads 2 | 2 . . . . . . Leg 1 | . . . 1 . . . Wheel . | . . . . . . . Hover 4 | . 2 . 2 . . . Flight 8 | . . . 3 . 1 4 Utility 7 | . 1 . 2 . 2 2 Device 1 | . . . . . 1 . Storage 1 | . . . 1 . . . Processor 4 | . 1 . 1 . 1 1 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 14 | . 3 1 2 3 5 . Energy Gun 5 | . 3 . . . 2 . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 6 | . . 1 1 2 2 . Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . 1 1 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 Parts Lost 19 | . . 3 3 1 1 11 Power 4 | . . 1 . . 1 2 Propulsion 8 | . . . 2 . . 6 Utility 3 | . . . 1 . . 2 Weapon 4 | . . 2 . 1 . 1 Highest Loss Streak 11 | . . 3 1 1 1 11 Average Slot Usage (%) 74 | . 87 78 75 65 62 70 Engine 9 | . 14 7 9 9 11 . Treads 4 | . 17 . . . . . Hover 10 | . 10 28 16 . . . Flight 11 | . . . 7 27 25 24 Storage 10 | . 14 14 11 9 7 7 Processor 8 | . 2 14 6 9 12 19 Energy Gun 7 | . 26 4 . . 1 4 Ballistic Gun 8 | . 1 9 19 10 1 3 Naked Turns . | . . . . . . . Heaviest Build 21 | 11 11 9 15 18 21 21 Greatest Support 40 | 40 40 12 18 18 23 23 Greatest Overweight (x) 2 | . . 1 1 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 8 8 8 Average Capacity 6 | 6 6 6 6 8 8 8 Most Carried 8 | 6 6 6 8 8 8 8 Average Carried 5 | 6 5 5 4 6 7 7 Final Capacity 8 | 6 6 6 8 8 8 8 Final Carried 8 | 6 6 5 8 6 8 6 Class Distribution -------------------- 46% | Mutant 44% | Sprinter 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -7/Storage Resources | -11 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Sto Matter Collected 655 | 220 60 63 154 . 158 . Remotely . | . . . . . . . Salvage Created 806 | . 199 223 321 . 63 . Parts 54 | . 13 12 21 . 8 . Haulers Intercepted 1 | . . . 1 . . . Recyclers Shooed 4 | . 2 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Combat Hostiles Destroyed 10 | . . 2 4 . 4 . Guns 7 | . . 2 4 . 1 . AOE 3 | . . . . . 3 . Classes Destroyed 8 | . 2 3 2 . 1 . Builder 2 | . . 1 1 . . . Tunneler 1 | . . 1 . . . . Hauler 1 | . . . 1 . . . Recycler 4 | . 2 1 1 . . . Watcher 2 | . 2 . . . . . Swarmer 4 | . . . . . 4 . Grunt 5 | . . 2 3 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 5 | . 2 5 4 . 4 . Combat Bots Only 4 | . . 2 2 . 4 . Max Kills in Single Turn 3 | . 1 1 1 . 3 . Gunslinging . | . . . . . . . Exploded 3 | . . . . . 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Damage Taken 2478 | . 11 250 441 135 141 1500 Core 872 | . . 32 100 32 24 684 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 87 75 94 . . Volleys Fired 53 | . 7 25 19 . 2 . Largest 2 | . 2 2 2 . 2 . Hottest 88 | . 80 80 88 . 80 . Shots Fired 83 | . 14 28 38 . 3 . Gun 80 | . 14 28 36 . 2 . Cannon 2 | . . . 2 . . . Launcher 1 | . . . . . 1 . Special . | . . . . . . . Kinetic 53 | . . 16 36 . 1 . Thermal 2 | . . . 2 . . . Explosive 1 | . . . . . 1 . Electromagnetic 27 | . 14 12 . . 1 . Robot Hit Streak 9 | . 6 6 9 . 4 . Robot Miss Streak 2 | . 2 2 1 . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . . . 1 . . . Max Gunslinging Chain 1 | . . . 1 . . . Shots Hit Robots 55 | . 8 19 26 . 2 . Core Hits 30 | . 5 9 11 . 5 . Critical Hits . | . . . . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 951 | . 168 279 323 . 181 . Guns 675 | . 147 215 302 . 11 . Cannons 21 | . . . 21 . . . Explosions 250 | . 21 59 . . 170 . Melee . | . . . . . . . Ramming 5 | . . 5 . . . . Kinetic 417 | . . 115 302 . . . Thermal 101 | . 21 59 21 . . . Explosive 170 | . . . . . 170 . Electromagnetic 258 | . 147 100 . . 11 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . 2 . . 1 Average Corruption 1 | . . . 2 . . 1 Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 63 | . . 14 . . 49 . Shots 2 | . . 1 . . 1 . Rammed 1 | . . 1 . . . . Targets Rammed 1 | . . 1 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 174 | . 72 174 24 . 30 29 Average Temperature 58 | . 28 115 9 . 16 10 Received Heat Transfer 816 | . 6 138 189 63 12 408 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 187 | . 50 100 37 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 1 1 . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Peak Influence 209 | . 89 69 151 65 209 120 Initial 94 | . . 34 26 18 15 94 Average 51 | . 27 53 61 24 82 97 Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 97 | 100 100 100 100 100 83 100 Level 1 2 | . . . . . 16 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 8 | . . . 3 2 1 2 Investigation 4 | . . . 2 . . 2 Extermination . | . . . . . . . Reinforcement 4 | . . . 1 2 1 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Distress Signals 4 | . 1 . 2 . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 70 | . 9 2 26 9 7 17 Peak Tracking Total 16 | . 9 2 16 6 5 16 Tactical Retreats 4 | . . . 2 2 . . Traps | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Traps Triggered 3 | . . . 1 . . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Machines Accessed 17 | . 3 . 6 2 2 4 Terminals 11 | . 1 . 5 1 1 3 Fabricators . | . . . . . . . Repair Stations 3 | . . . 1 1 1 . Recycling Units 2 | . 2 . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . . . 1 Total Hacks 48 | . 6 . 22 8 5 7 Successful 24 | . 4 . 12 4 2 2 Failed 24 | . 2 . 10 4 3 5 Catastrophic 7 | . . . 3 . . 4 Database Lockouts . | . . . . . . . Manual 32 | . 4 . 17 6 1 4 Terminals 33 | . 2 . 17 6 3 5 Fabricators . | . . . . . . . Repair Stations 9 | . . . 5 2 2 . Recycling Units 4 | . 4 . . . . . Scanalyzers . | . . . . . . . Garrison Access 2 | . . . . . . 2 Terminal Hacks 10 | . . . 5 2 1 2 Open Door 1 | . . . . . . 1 Level Access Points 3 | . . . 1 1 . 1 Unreport Threat 4 | . . . 3 1 . . Recall Reinforcements 2 | . . . 1 . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . 5 2 . . Scan Component 4 | . . . 3 1 . . Repair 3 | . . . 2 1 . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 3 . 2 . 1 . Terminals 5 | . 2 . 2 . 1 . Track 1 | . 1 . . . . . Botnet 4 | . 1 . 2 . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Mask 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 15 | . 2 . 6 2 2 3 Full Trace Events 5 | . . . 3 . . 2 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 2 1 . . Time 88 | . . . 62 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Sto Turns Passed 952 | 12 236 91 260 141 148 64 Spaces Moved 1032 | 7 203 59 198 185 254 126 Core . | . . . . . . . Treads 87 | 4 83 . . . . . Legs 20 | 3 . . 17 . . . Wheels . | . . . . . . . Hover 223 | . 120 59 44 . . . Flight 702 | . . . 137 185 254 126 Fastest Speed 27 | 120 56 56 29 29 27 27 Average Speed 48 | 142 98 57 45 29 28 29 Slowest Speed 165 | 160 160 120 150 29 29 165 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 24 | . . . 5 5 5 9 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 22 | 2 35 20 30 22 9 38 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . . 1 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 16 | . 2 3 . . 11 . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 16 | . 2 3 . . 11 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Sto Total 1368 | 8 226 86 321 265 320 142 Wait 233 | . . . 90 81 48 14 Move 983 | 6 202 58 189 174 243 111 Hop 19 | . . . 3 5 5 6 Pick Up 10 | . 3 . 4 1 2 . Fast Attach 27 | . 4 1 7 1 8 6 Attach 8 | . . 1 1 2 2 2 Detach 8 | . . . 2 . 5 1 Swap 9 | 2 2 . 3 1 1 . Drop 17 | . 8 . 3 . 4 2 Fire 53 | . 7 25 19 . 2 . Melee . | . . . . . . . Ram 1 | . . 1 . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Storage (discovered 1 exit: Fac) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 246 | -10/Materials | Discovered new exit (range 7) 249 | -10/Materials | Entered Mines 262 | -10/Mines | Met a Derelict bent on vengeance 300 | -10/Mines | Lost 3 parts (1p2w) 310 | -10/Mines | Build established: Mutant 329 | -10/Mines | Discovered new exit (range 11) 334 | -10/Mines | Learned Materials emergency access door positions 337 | -10/Mines | Learned Materials stockpile data 340 | -10/Mines | Entered Materials 340 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 434 | -9/Materials | Repaired Broken Lgt. Ion Engine 462 | -9/Materials | Repaired Hover Unit 549 | -9/Materials | Identified exit to Materials 600 | -9/Materials | Entered another Materials area 600 | -8/Materials | Evolved 2 slots: Utility x2 650 | -8/Materials | Repaired Assault Rifle 699 | -8/Materials | Identified exit to Factory 741 | -8/Materials | Entered Factory 741 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 820 | -7/Factory | Build established: Sprinter 842 | -7/Factory | Discovered new exit (range 20) 855 | -7/Factory | Identified exit to Storage 889 | -7/Factory | Entered Storage 930 | -7/Storage | Identified exit to Factory 942 | -7/Storage | Core integrity fell below 50% 946 | -7/Storage | Core integrity fell below 20% 953 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 00933_ A-02 Transporter destroyed. 00933_ Dropped VTOL Module. 00934_ Acquired Prototype Flight Unit. 00934_ Identified Imp. Cesium-ion Thruster. 00934_ Lgt. Nuclear Core destroyed. 00934_ Imp. Flight Unit destroyed. 00939_ G-47 Trooper destroyed. 00940_ Lyr. Light Armor Plating destroyed. 00941_ Imp. Flight Unit destroyed. 00941_ S-27 Virus destroyed. 00945_ Acquired Imp. Cesium-ion Thruster. 00945_ Imp. Cesium-ion Thruster destroyed. 00945_ G-47 Trooper destroyed. 00949_ Deuterium Engine destroyed. 00950_ Acquired Prototype Flight Unit. 00950_ Identified Cld. VTOL Module. 00950_ Malfunction: Meltdown. 00950_ Med. Storage Unit damaged (-35). 00950_ Imp. Targeting Computer damaged (-4). 00951_ Acquired Cld. VTOL Module. 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