Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 10:36:24 Player: Gingerlink Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (75) 375 Value Destroyed (2633) 2633 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5708 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 265/300 Energy 13/100 System Corruption 10% Temperature Cool (0) Movement Walking (130) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (4) ------ Large Storage Unit Improved Sensor Array Authchip [Weapon] > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (15) --- Titanium Leg Xenon Bombardment Thruster Improved Heat Sink Improved Heat Sink Small Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Improved EM Pulse Cannon Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Coolant Injector Large Storage Unit Improved Sensor Array Medium Reactive Plating > --- WEAPON ----------- Particle Gun Plasma Cannon Flak Gun Gauss Cannon > --- INVENTORY -------- Deuterium Engine Light Nuclear Core Titanium Leg Titanium Leg Titanium Leg Titanium Leg VTOL Module VTOL Module Cesium-ion Thruster Xenon Bombardment Thruster Improved Heat Sink Small Storage Unit Improved Light Armor Plating Improved Medium Armor Plating Tractor Beam [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Large Storage Unit Device Cryofiber Web Storage Large Storage Unit Processor Improved Targeting Computer Hackware Authchip [Weapon] Protection Medium Reactive Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 1 1 . . Utility 2 | . . . 1 1 . . Weapon 2 | . . 2 . . . . Parts Attached 102 | 6 9 19 10 52 . 6 Power 12 | 1 . 3 2 4 . 2 Engine 9 | 1 . 3 2 3 . . Core 3 | . . . . 1 . 2 Reactor . | . . . . . . . Propulsion 29 | 2 1 4 3 16 . 3 Treads 1 | . . . . 1 . . Leg 22 | 2 1 4 3 9 . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 6 | . . . . 6 . . Utility 31 | 1 4 3 2 20 . 1 Device 6 | . 1 . 1 4 . . Storage 10 | 1 3 1 . 5 . . Processor 2 | . . 1 . 1 . . Hackware 1 | . . . . . . 1 Protection 12 | . . 1 1 10 . . Artifact . | . . . . . . . Weapon 30 | 2 4 9 3 12 . . Energy Gun 5 | . 1 . 1 3 . . Energy Cannon 8 | . . 5 . 3 . . Ballistic Gun 13 | 2 3 4 2 2 . . Ballistic Cannon 2 | . . . . 2 . . Launcher 1 | . . . . 1 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . . 1 . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 42 | . 3 8 1 21 . 9 Power 5 | . . 1 . 1 . 3 Propulsion 11 | . 1 2 . 7 . 1 Utility 7 | . . . . 5 . 2 Weapon 19 | . 2 5 1 8 . 3 Highest Loss Streak 9 | . 2 4 1 6 . 9 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 93 98 99 90 100 96 Engine 8 | . 14 10 9 5 7 6 Treads 1 | . . . . 3 . . Leg 24 | . 27 21 27 22 30 29 Device 5 | . 8 . 4 7 15 14 Storage 9 | . 14 11 9 6 7 7 Processor 4 | . . 9 4 2 . . Protection 4 | . . . 9 8 7 6 Energy Gun 4 | . 7 . 3 6 15 15 Energy Cannon 7 | . . 8 18 6 7 7 Ballistic Gun 17 | . 20 34 14 5 . . Ballistic Cannon 1 | . . . . 3 7 6 Naked Turns . | . . . . . . . Heaviest Build 80 | 12 20 41 54 80 73 73 Greatest Support 68 | 20 20 24 39 68 68 68 Greatest Overweight (x) 25 | . . 2 1 25 1 1 Average Overweight (x) . | . . 1 1 . 1 . Largest Inventory Capacity 25 | 8 25 15 15 15 15 15 Average Capacity 12 | 7 8 10 15 14 15 15 Most Carried 15 | 4 8 10 15 15 15 15 Average Carried 9 | 2 4 9 10 11 15 14 Final Capacity 15 | 8 10 15 15 15 15 15 Final Carried 15 | 4 7 9 15 15 15 9 Class Distribution -------------------- 30% | Tank 28% | Gunner 22% | Mutant 13% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Tank | -8/Materials Tank | -7/Factory Tank | -7/Lower Caves Tank | -7/Zion Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Zio Matter Collected 2427 | 260 184 530 208 1142 39 64 Remotely . | . . . . . . . Salvage Created 3095 | . 364 876 379 1405 . 71 Parts 165 | . 19 65 21 59 . 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed 3 | . . . . 3 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Combat Hostiles Destroyed 63 | . 10 20 8 24 . 1 Guns 35 | . 10 13 3 9 . . Cannons 23 | . . 5 5 12 . 1 AOE 4 | . . 2 . 2 . . Classes Destroyed 11 | . 2 4 2 3 . . Builder 3 | . . . . 3 . . Tunneler 1 | . . 1 . . . . Recycler 7 | . . . 1 6 . . Operator 1 | . . 1 . . . . Swarmer 12 | . 3 4 3 2 . . Grunt 32 | . 7 11 3 11 . . Brawler 2 | . . 1 . 1 . . Duelist 1 | . . . . 1 . . Sentry 8 | . . 4 1 3 . . Hunter 2 | . . . 1 1 . . Programmer 5 | . . . . 5 . . Butcher 1 | . . . . . . 1 Best Kill Streak 6 | . 3 4 3 6 . 1 Combat Bots Only 5 | . 3 4 3 5 . 1 Max Kills in Single Turn 2 | . 1 2 1 1 . 1 Gunslinging . | . . . . . . . Exploded 1 | . . 1 . 1 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Hostile Shots Fired 587 | . 54 127 34 336 . 36 Missed 171 | . 14 38 9 106 . 4 Damage Taken 6682 | . 498 1184 327 2832 . 1841 Core 933 | . 67 120 46 212 . 488 Absorbed by Shields . | . . . . . . . Ignored by Resistances 135 | . . . . 135 . . Core Remaining (%) 83 | 100 73 70 91 . . . Volleys Fired 166 | . 35 40 12 73 . 6 Largest 4 | . 2 4 4 4 . 4 Hottest 273 | . 70 196 236 241 . 273 Shots Fired 462 | . 65 142 45 186 . 24 Gun 292 | . 65 115 21 79 . 12 Cannon 161 | . . 27 24 98 . 12 Launcher 9 | . . . . 9 . . Special . | . . . . . . . Kinetic 275 | . 46 115 14 96 . 4 Thermal 142 | . 19 6 31 66 . 20 Explosive 9 | . . . . 9 . . Electromagnetic 36 | . . 21 . 15 . . Robot Hit Streak 19 | . 19 15 8 10 . 6 Robot Miss Streak 8 | . 2 6 2 8 . 5 Penetration Max 1 | . . . . 1 . . Secondary Targets . | . . . . . . . Shots Hit Robots 289 | . 52 75 22 123 . 17 Core Hits 129 | . 19 29 13 63 . 5 Critical Kills . | . . . . . . . Critical Parts Destroyed 2 | . . . . 2 . . Critical Strikes 8 | . 2 . . 6 . . Burn 2 | . 2 . . . . . Destroy 2 | . . . . 2 . . Blast 4 | . . . . 4 . . Melee Attacks 1 | . . . . 1 . . Impact 1 | . . . . 1 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks 1 | . . . . 1 . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6226 | . 632 1576 460 3145 . 413 Guns 2890 | . 621 822 182 1116 . 149 Cannons 2603 | . . 532 275 1532 . 264 Explosions 665 | . . 216 . 449 . . Melee 48 | . . . . 48 . . Ramming 20 | . 11 6 3 . . . Kinetic 2799 | . 422 822 64 1408 . 83 Thermal 2371 | . 199 291 393 1158 . 330 Explosive 331 | . . . . 331 . . Electromagnetic 657 | . . 457 . 200 . . Impact 48 | . . . . 48 . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 10 | . . . . 10 10 10 Average Corruption 6 | . . . . 5 10 10 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 55 | . . . . 37 10 8 Message Errors 14 | . . . . 12 2 . Matter Fused 10 | . . . . 4 5 1 Heat Flow Errors 4 | . . . . 4 . . Energy Discharges 5 | . . . . 4 . 1 Parts Fused 1 | . . . . 1 . . Data Loss (minor) 12 | . . . . 8 2 2 Data Loss (major) 5 | . . . . 2 1 2 Misfires 3 | . . . . 1 . 2 Alerts 1 | . . . . 1 . . Overload Shots . | . . . . . . . Overflow Damage 187 | . . 58 . 126 . 3 Projectiles 37 | . . 9 . 25 . 3 Explosions 122 | . . 49 . 73 . . Melee 28 | . . . . 28 . . Knockbacks 13 | . . . . 12 . 1 Impact . | . . . . . . . Kinetic 13 | . . . . 12 . 1 Secondary . | . . . . . . . Self-Inflicted Damage 359 | . . 165 . 194 . . Shots 8 | . . 3 . 5 . . Rammed . | . . . . . . . Targets Rammed 10 | . 5 4 1 . . . Kicked 10 | . 5 4 1 . . . Crushed . | . . . . . . . Highest Temperature 704 | . 38 361 592 704 . 333 Average Temperature 153 | . 14 95 210 177 . 131 Received Heat Transfer 1425 | . 246 300 135 744 . . Effects 50 | . . 2 13 35 . . Shutdowns 6 | . . . 3 3 . . Energy Bleed 4 | . . 1 2 1 . . Interference 18 | . . . 2 16 . . Matter Decay 5 | . . 1 1 3 . . Short Circuit 2 | . . . 1 1 . . Damage (minor) 2 | . . . 1 1 . . Damage (major) 13 | . . . 3 10 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 4 | . . . . 4 . . Impact Corruptions 1 | . . . . 1 . . Robots Melted 1 | . . . . 1 . . Combat Hostiles 1 | . . . . 1 . . Parts Melted 6 | . 2 . 1 3 . . Heat Transferred 3960 | . 740 361 666 1854 . 339 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . 4 . . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Peak Influence 292 | . 145 266 292 211 . . Initial 83 | . . 5 83 58 . . Average 111 | . 59 107 167 128 . . Maximum Alert Level 1 | . . 1 1 1 . . Low Security (%) 90 | 100 100 93 48 94 . . Level 1 9 | . . 6 51 5 . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 18 | . 2 2 1 13 . . Investigation 2 | . . . 1 1 . . Extermination 4 | . . . . 4 . . Reinforcement 7 | . 2 2 . 3 . . Assault 1 | . . . . 1 . . Garrison 4 | . . . . 4 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . 2 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Distress Signals 5 | . 1 3 . 1 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 87 | . 20 28 9 28 . 2 Peak Tracking Total 7 | . 4 7 4 5 . 2 Tactical Retreats 2 | . . 1 . 1 . . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 4 | . . . . 4 . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Zio Machines Disabled 7 | . . 2 2 3 . . Max in Single Turn 2 | . . 2 1 2 . . Garrison Access 1 | . . . . 1 . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Machines Accessed . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks . | . . . . . . . Successful . | . . . . . . . Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . 1 . . . . Used . | . . . . . . . Hacking Detections . | . . . . . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Zio Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 2 | . . . . 2 . . Machine Destruction 2 | . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Zio Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Zio Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Zio Turns Passed 5578 | 96 920 1638 534 1963 254 173 Spaces Moved 2837 | 75 618 749 235 963 128 69 Core 17 | 9 . . . 8 . . Treads . | . . . . . . . Legs 2554 | 66 618 749 235 689 128 69 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 266 | . . . . 266 . . Fastest Speed 26 | 50 120 90 183 26 200 130 Average Speed 160 | 111 120 186 183 158 200 195 Slowest Speed 1300 | 120 120 270 183 1300 200 200 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 26 | 5 71 41 21 18 24 7 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 115 | . . 49 6 59 . 1 Melee . | . . . . . . . Projectile 24 | . . 1 6 16 . 1 AOE 91 | . . 48 . 43 . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Zio Total 3495 | 84 730 899 310 1254 127 91 Wait 253 | . 50 53 36 106 . 8 Move 2831 | 74 617 748 234 962 127 69 Hop . | . . . . . . . Pick Up 75 | 4 10 20 11 29 . 1 Fast Attach 22 | 6 1 2 . 13 . . Attach 50 | . 3 10 3 28 . 6 Detach 14 | . . 1 . 13 . . Swap 30 | . 5 7 7 11 . . Drop 43 | . 4 14 6 18 . 1 Fire 166 | . 35 40 12 73 . 6 Melee 1 | . . . . 1 . . Ram . | . . . . . . . Kick 10 | . 5 4 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 5) 323 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 14) 418 | -10/Materials | Discovered new exit (range 16) 746 | -10/Materials | Discovered new exit (range 16) 1017 | -10/Materials | Entered another Materials area 1017 | -9/Materials | Evolved 2 slots: Weapon x2 1500 | -9/Materials | Build established: Gunner 2025 | -9/Materials | Lost 4 parts (1n3w) 2287 | -9/Materials | Build established: Scavenger-Gunner 2479 | -9/Materials | Discovered new exit (range 11) 2565 | -9/Materials | Lost 4 parts (1p1n2w) 2655 | -9/Materials | Entered another Materials area 2655 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2877 | -8/Materials | Build established: Gunner 3123 | -8/Materials | Discovered new exit (range 3) 3189 | -8/Materials | Entered Factory 3189 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3214 | -7/Factory | Build established: Tank 3545 | -7/Factory | Lost 3 parts (1u2w) 3940 | -7/Factory | Garrison activated, responded to threat 3975 | -7/Factory | Build established: Gunner 4128 | -7/Factory | Lost 6 parts (1p2n3w) 4244 | -7/Factory | Garrison activated, responded to threat 4315 | -7/Factory | Lost 6 parts (3n3u) 4429 | -7/Factory | Discovered new exit (range 16) 4763 | -7/Factory | Build established: Tank 4886 | -7/Factory | System corruption reached 10% 4980 | -7/Factory | Cargo convoy interrupted 5122 | -7/Factory | Discovered new exit (range 15) 5152 | -7/Factory | Entered Lower Caves 5399 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5406 | -7/Lower Caves | Entered Zion 5479 | -7/Zion | Attacked by Zionites 5548 | -7/Zion | 1C-UTU came to Zion's defense 5565 | -7/Zion | Core integrity fell below 50% 5575 | -7/Zion | Core integrity fell below 20% 5579 | -7/Zion | Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Last Messages --------------- Critical hit (Destroy). Gauss Cannon destroyed. 1C-UTU follow-up attacks with Prototype Slashing Weapon. Med. Reactive Plating destroyed. Coolant Injector destroyed. 1C-UTU follow-up attacks with Prototype Slashing Weapon. Titanium Leg severed. 1C-UTU follow-up attacks with Prototype Slashing Weapon. Imp. Deuterium Engine destroyed. 1C-UTU follow-up attacks with Prototype Slashing Weapon. System corrupted: Energy discharge (-18). Lgt. Nuclear Core destroyed. 1C-UTU follow-up attacks with Prototype Slashing Weapon. Titanium Leg destroyed. Particle Gun destroyed. 1C-UTU follow-up attacks with Prototype Slashing Weapon. Titanium Leg severed. Mic. Nuclear Core destroyed. 1C-UTU follow-up attacks with Prototype Slashing Weapon. Plasma Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????#??? #?????????? | | ????????????????????????????????? #?? #??????????? | | ?????????? ############## ## #??????????? | | ?????????? @l = % ## ???? | | ?????????? % ???? | | ?????????? #########; ???? | | ???????????""""??????????# ???? | | ?????????????????????????# %/%## ###### ???? | | ?????????????????????????# ####? #??##????????? | | ????????????????########## #???? #? ##?? #???? | | ???????????????##! !## #????? #### ## ###?? | | ??????????????##! =## #???###### ?? | | ??????????????#! ##### ## ? | | ??????????????##!!! # ? | | ???????????????#!!### #??????? | | ???????????????####?# ##???????? | | ????????????????????## ## ######????????? | | ?????????????????????# #### #?????????????? | | ?????????????????????## #??# #?????????????? | | ??????????????????????########??# #?????????????? | | ???????????????????????????????## ##????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????# #????????????? | | ???????????????????????????????## ##????????????? | | ??????????????????????????????## #????????????? | | ??????????????????????????????# ##????????????? | | ??????????????????????????????## #????????????? | | ??????????????????????????????# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 65 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: KI 30 Evasion (%) 64 Targeting Accuracy 6 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Troublemaker Challenges ------------ None Game ------ Seed BombInsulationWeb Manual? 0 Play Time 01:00:35 Cumulative 7.2 hours Start 2024.04.03 @ 09:34:20 End 2024.04.03 @ 10:36:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 8 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 8ed501d5-4610-4144-89e7-eb6c4852ac3c