Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.13 @ 05:07:57 Player: Chloroform Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (62) 310 Value Destroyed (1193) 1193 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (704) 704 TOTAL SCORE: 5147 Bonus ------- High Alert Combat Kills 4 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/700 Matter 271/300 Energy 82/100 System Corruption 5% Temperature Cool (18) Movement Rolling (80) Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- Wheel > --- UTILITY (4) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit Xenon Bombardment Thruster > --- UTILITY ---------- Small Battery Advanced Sensor Array Long-range Sensor Array > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Datajack Katana [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion Flight Unit Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Advanced Sensor Array Storage Small Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Slashing Weapon Greatsword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Slots Evolved 6 | . . . 2 2 2 . . Power 2 | . . . . 1 1 . . Propulsion 2 | . . . . 1 1 . . Utility 2 | . . . 2 . . . . Weapon . | . . . . . . . . Parts Attached 68 | 7 1 1 10 28 8 . 13 Power 16 | 1 . . 1 11 1 . 2 Engine 15 | 1 . . 1 11 1 . 1 Core 1 | . . . . . . . 1 Reactor . | . . . . . . . . Propulsion 22 | 2 . . 2 11 3 . 4 Treads 2 | 2 . . . . . . . Leg 2 | . . . . 1 . . 1 Wheel 3 | . . . 2 . . . 1 Hover . | . . . . . . . . Flight 15 | . . . . 10 3 . 2 Utility 11 | 1 1 . 3 1 2 . 3 Device 4 | . . . 1 1 1 . 1 Storage 6 | 1 1 . 1 . 1 . 2 Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 19 | 3 . 1 4 5 2 . 4 Energy Gun 2 | 2 . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . . 3 1 . . . Ballistic Cannon . | . . . . . . . . Launcher 2 | . . 1 1 . . . . Special Weapon 1 | . . . . . . . 1 Impact Weapon 2 | . . . . 2 . . . Slashing Weapon 5 | . . . . 2 1 . 2 Piercing Weapon . | . . . . . . . . Special Melee Weapon 2 | . . . . . 1 . 1 Unidentified Prototypes . | . . . . . . . . Parts Lost 32 | . . . 4 8 . . 20 Power 8 | . . . 1 2 . . 5 Propulsion 13 | . . . 1 5 . . 7 Utility 5 | . . . 1 . . . 4 Weapon 6 | . . . 1 1 . . 4 Highest Loss Streak 6 | . . . 3 3 . . 6 Average Slot Usage (%) 70 | . 95 100 89 38 77 84 49 Engine 11 | . 14 14 10 12 23 23 4 Core 1 | . . . . . . . 4 Treads 10 | . 28 28 17 . . . . Wheel 1 | . . . 3 . . . . Flight 10 | . . . . 13 27 30 19 Device 3 | . . . 2 . 12 15 6 Storage 15 | . 23 28 28 . 4 7 6 Protection 1 | . . . 3 . . . . Energy Gun 1 | . 14 7 . . . . . Ballistic Gun 7 | . 14 14 16 . . . . Launcher 2 | . . 7 5 . . . . Slashing Weapon 3 | . . . . 6 7 7 4 Naked Turns 52 | . . . . 2 . . 50 Heaviest Build 26 | 11 13 14 26 24 18 18 18 Greatest Support 40 | 40 40 40 40 20 19 19 19 Greatest Overweight (x) 5 | . . . 2 5 . . 3 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 6 6 6 10 10 4 4 4 Average Capacity 5 | 5 6 6 8 4 4 4 4 Most Carried 10 | 6 6 6 10 10 4 2 4 Average Carried 4 | 4 5 5 7 3 2 2 2 Final Capacity 10 | 6 6 6 10 4 4 4 4 Final Carried 10 | 6 6 6 10 4 2 2 . Class Distribution -------------------- 71% | Mutant 19% | Scavenger-Sprinter 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Scavenger-Sprinter | -7/Garrison Scavenger-Sprinter | -7/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 ----------- Run | Scr Mat Min Mat Mat Fac Gar Fac Matter Collected 1215 | 253 . 21 597 193 . . 151 Remotely . | . . . . . . . . Salvage Created 1701 | . . 22 820 535 . . 324 Parts 125 | . . 7 67 32 . . 19 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed 2 | . . . 2 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Combat Hostiles Destroyed 40 | . . 3 19 13 . . 5 Melee 18 | . . . . 13 . . 5 Guns 15 | . . . 15 . . . . AOE 7 | . . 3 4 . . . . Classes Destroyed 11 | . . 1 8 1 . . 1 Worker 7 | . . . 2 5 . . . Builder 8 | . . . 7 . . . 1 Hauler 1 | . . . 1 . . . . Recycler 3 | . . . 2 . . . 1 Operator 1 | . . . 1 . . . . Watcher 2 | . . . 1 . . . 1 Swarmer 21 | . . 3 9 7 . . 2 Grunt 12 | . . . 8 2 . . 2 Duelist 1 | . . . . 1 . . . Sentry 5 | . . . 2 3 . . . Programmer 1 | . . . . . . . 1 Best Kill Streak 7 | . . 3 7 7 . . 4 Combat Bots Only 6 | . . 3 6 4 . . 3 Max Kills in Single Turn 5 | . . 3 5 1 . . 1 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 1 . . . . Melee 1 | . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Damage Taken 3441 | . . 79 762 965 . 79 1556 Core 1373 | . . 17 122 529 . 12 693 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 66 | 100 . 93 69 3 . . . Volleys Fired 58 | . . 1 57 . . . . Largest 2 | . . 2 2 . . . . Hottest 53 | . . 50 53 . . . . Shots Fired 100 | . . 2 98 . . . . Gun 90 | . . 1 89 . . . . Cannon . | . . . . . . . . Launcher 10 | . . 1 9 . . . . Special . | . . . . . . . . Kinetic 90 | . . 1 89 . . . . Thermal . | . . . . . . . . Explosive 10 | . . 1 9 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 18 | . . . 18 . . . . Robot Miss Streak 4 | . . 1 4 . . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . 2 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 131 | . . . 73 40 . . 18 Core Hits 82 | . . 4 49 19 . . 10 Critical Hits 1 | . . . 1 . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Melee Attacks 85 | . . . . 56 . . 29 Impact 1 | . . . . 1 . . . Slashing 82 | . . . . 55 . . 27 Piercing . | . . . . . . . . Sneak Attacks 9 | . . . . 6 . . 3 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4105 | . . 134 1393 1639 . . 939 Guns 969 | . . . 969 . . . . Cannons . | . . . . . . . . Explosions 530 | . . 134 396 . . . . Melee 2547 | . . . . 1618 . . 929 Ramming 59 | . . . 28 21 . . 10 Kinetic 969 | . . . 969 . . . . Thermal . | . . . . . . . . Explosive 530 | . . 134 396 . . . . Electromagnetic . | . . . . . . . . Impact 98 | . . . . 98 . . . Slashing 2449 | . . . . 1520 . . 929 Piercing . | . . . . . . . . Highest Corruption 5 | . 2 2 . . . . 5 Average Corruption 2 | . 2 2 . . . . 3 Corruption Purged . | . . . . . . . . Effects 14 | . 2 5 . . . . 7 Message Errors 5 | . 1 2 . . . . 2 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 4 | . 1 2 . . . . 1 Energy Discharges 2 | . . 1 . . . . 1 Data Loss (major) 1 | . . . . . . . 1 Targeting Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 470 | . . . 2 248 . . 220 Projectiles . | . . . . . . . . Explosions 2 | . . . 2 . . . . Melee 468 | . . . . 248 . . 220 Knockbacks 3 | . . . 1 1 . . 1 Impact 3 | . . . 1 1 . . 1 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 122 | . . 27 80 10 . . 5 Shots 3 | . . 1 2 . . . . Rammed 9 | . . . 5 2 . . 2 Targets Rammed 10 | . . . 6 2 . . 2 Kicked . | . . . . . . . . Crushed 1 | . . . 1 . . . . Highest Temperature 190 | . 156 189 3 . 2 2 190 Average Temperature 33 | . 81 81 2 . 2 2 34 Received Heat Transfer 960 | . . . 249 135 . . 576 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions 2 | . . . . 2 . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Peak Influence 448 | . . 70 379 448 188 206 212 Initial 171 | . . . 27 143 171 131 107 Average 146 | . . 34 150 290 173 142 126 Maximum Alert Level 2 | . . . 1 2 . 1 1 Low Security (%) 76 | 100 100 100 65 30 100 98 97 Level 1 21 | . . . 34 59 . 1 2 Level 2 1 | . . . . 10 . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 7 | . 1 . 2 1 . . 3 Investigation . | . . . . . . . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 1 . 2 1 . . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Distress Signals 8 | . . . 4 4 . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 102 | . . 3 36 30 . 5 28 Peak Tracking Total 12 | . . 3 6 12 1 6 6 Tactical Retreats 11 | . . . 1 3 . 2 5 Traps | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 ---------- Run | Scr Mat Min Mat Mat Fac Gar Fac Machines Disabled 2 | . . . 2 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Machines Accessed 7 | . 1 . 3 . 3 . . Terminals 4 | . 1 . 3 . . . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Total Hacks 10 | . 2 . 4 . 4 . . Successful 9 | . 1 . 4 . 4 . . Failed 1 | . 1 . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 6 | . 2 . 4 . . . . Fabricators 1 | . . . . . 1 . . Repair Stations 2 | . . . . . 2 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . . 1 . . Terminal Hacks 5 | . 1 . 4 . . . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . Emergency Access Points 1 | . . . 1 . . . . Alert Level 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . Network Status 1 | . . . . . 1 . . Repair Station Hacks 2 | . . . . . 2 . . Scan Component 1 | . . . . . 1 . . Repair 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . . 1 . . Unlock Access 1 | . . . . . 1 . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . 1 . 2 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . . . . 1 . . Time 26 | . . . . . 26 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 ------------ Run | Scr Mat Min Mat Mat Fac Gar Fac Used RIF Installer 1 | . . . . . . 1 . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -------- Run | Scr Mat Min Mat Mat Fac Gar Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 ------- Run | Scr Mat Min Mat Mat Fac Gar Fac Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 ------------- Run | Scr Mat Min Mat Mat Fac Gar Fac Turns Passed 3140 | 108 237 222 986 538 264 82 703 Spaces Moved 3304 | 59 145 136 548 426 516 192 1282 Core 195 | 8 . . . 25 . . 162 Treads 731 | 51 145 136 399 . . . . Legs 121 | . . . . 73 . . 48 Wheels 153 | . . . 149 1 . . 3 Hover . | . . . . . . . . Flight 2104 | . . . . 327 516 192 1069 Fastest Speed 31 | 50 160 160 90 34 31 31 31 Average Speed 71 | 145 160 160 141 80 32 31 39 Slowest Speed 300 | 160 160 160 180 300 34 31 200 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 9 | . . . . 2 . . 7 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 4 43 26 44 30 10 34 21 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 31 | . . 4 27 . . . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 31 | . . 4 27 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 --------- Run | Scr Mat Min Mat Mat Fac Gar Fac Total 3816 | 79 151 139 659 531 613 213 1431 Wait 231 | 5 . . 12 . 84 23 107 Move 3280 | 58 144 135 547 421 515 190 1270 Hop 7 | . . . . 2 . . 5 Pick Up 41 | 9 3 1 16 9 1 . 2 Fast Attach 35 | 3 1 . 4 15 5 . 7 Attach 21 | 3 . . 2 7 3 . 6 Detach 8 | . . . . 4 2 . 2 Swap 12 | 1 . 1 4 6 . . . Drop 28 | . 3 1 11 9 3 . 1 Fire 58 | . . 1 57 . . . . Melee 85 | . . . . 56 . . 29 Ram 5 | . . . 1 2 . . 2 Kick . | . . . . . . . . Crush 5 | . . . 5 . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Mat] / *Min) -8/Materials -7/Factory -7/Garrison -7/Factory History --------- Turn | Location | Event 58 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Met 8R-AWN 307 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 346 | -10/Materials | Entered Mines 348 | -10/Mines | Followed 8R-AWN into the Mines 392 | -10/Mines | Met a Derelict bent on vengeance 398 | -10/Mines | Discovered new exit (range 8) 426 | -10/Mines | Learned Materials emergency access door positions 568 | -10/Mines | Entered Materials 568 | -9/Materials | Evolved 2 slots: Utility x2 840 | -9/Materials | Discovered new exit (range 13) 1142 | -9/Materials | Identified exit to Mines 1371 | -9/Materials | Lost 3 parts (1p1n1u) 1549 | -9/Materials | Discovered new exit (range 7) 1554 | -9/Materials | Entered another Materials area 1554 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1560 | -8/Materials | Released all parts (11) 1775 | -8/Materials | Lost 3 parts (1p2n) 1776 | -8/Materials | Core integrity fell below 50% 1873 | -8/Materials | Discovered new exit (range 7) 1965 | -8/Materials | Core integrity fell below 20% 2092 | -8/Materials | Entered Factory 2092 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2154 | -7/Factory | Repaired Flight Unit 2352 | -7/Factory | Identified exit to Garrison 2356 | -7/Factory | Entered Garrison 2358 | -7/Garrison | Installed Relay Interface Framework 2418 | -7/Garrison | Triggered checkpoint 2434 | -7/Garrison | Discovered new exit (range 13) 2438 | -7/Garrison | Entered Factory 2483 | -7/Factory | Build established: Scavenger-Sprinter 2941 | -7/Factory | Lost 4 parts (3n1w) 2997 | -7/Factory | Core integrity fell below 50% 3030 | -7/Factory | Lost 6 parts (1p2n2u1w) 3110 | -7/Factory | Build established: Mutant 3132 | -7/Factory | Core integrity fell below 20% 3141 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03100_ System corrupted: Energy discharge (-46). 03103_ U-05 Engineer repairs door. 03106_ C-30 ARC bursts open, deploying its payload. 03106_ G-50 Soldier unfolds itself. 03106_ G-47 Trooper unfolds itself. 03111_ Imp. Carbon-fiber Leg destroyed. 03112_ U-05 Engineer lays Concrete. 03116_ Detecting nearby Garrison Access. 03126_ System corrupted: Matter fused (-7). 03130_ Slammed into T-07 Excavator. 03130_ T-07 Excavator knocked back. 03131_ T-07 Excavator destroyed. 03132_ Acquired Unknown Engine. 03132_ Identified Lgt. Ion Engine. 03134_ Sml. Battery destroyed. 03135_ Acquired 14 matter. 03135_ Lgt. Ion Engine destroyed. 03136_ Acquired Wheel. 03139_ Acquired Mining Laser. 03141_ Mining Laser destroyed. Map ----- +----------------------------------------------------+ | ???????????????????# #########????????? | | ???????????????????#"" # #????????? | | ???????????????????#"" """ !# ########## | | ???????????????????#"T """ # | | ???????????????????#"" """ + | | ???????????????????#"" # [% | | ???????????????????# """ # #######+## | | ???????????????????# """ # ## |! | | ???????????????????# """ ## ### | | ???????????????????# ## #?# | | ???????????????????? !? ## #?# | | ??????????????????????? ! ## #?# | | ??????????????????????############ #?# | | ???????????????????????########### #?# " " " " | | ???????????????????????# = # #?# " " " " | | ???????????????????????# # #?# " " " " | | ???????????????????????# "" "" # #?# " " " " | | ????????##############?# "" "" # #?# " " " " | | ????????# #?# """ """ + #?# " " " " | | ????????# #?# """ """ #% #?# " " " " | | ????????# ! #?# """ """ # #???" " " " | | ????????# #?# # #???" " "?" | | ????????# ############# ^ #??? ? ?? | | ????????# """ # #???# #######+### | | ????????# """ # g ##### # | | ????????# """ # @g + """ """ " | | ????????# "" +^ !g # """ """ " | | ????????# " " "" # g # """ """ " | | ????????# ""G"" # #####m # | | ????????# # #???# # ! | | ????????#################+####???# ########### | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# " #?????????? | | ?????????????????????????????????# "%" #?????????? | | ?????????????????????????????????# " +?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????# #?????????? | | ?????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 20 Energy Capacity 565 Matter Stores 400 Matter Capacity 400 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Melee Speed Boost 20 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightIntegrationStorm Manual? 0 Play Time 00:45:12 Cumulative 5.7 hours Start 2021.02.13 @ 04:29:28 End 2021.02.13 @ 05:07:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: e112c43f-028f-4e00-b2c9-6ffb12e3d8d8