Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.06 @ 12:08:17 Player: AnotherZach Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (190) 950 Value Destroyed (5265) 5265 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (2149) 2149 TOTAL SCORE: 12464 Bonus ------- High Alert Combat Kills 300 Follower Combat Kills 107 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Friendly Fire -58 Cogmind --------- Core Integrity 280/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Hot (237) Movement Treading (400) Ox3 Location -6/Deep Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (6) ------ Experimental Heat Sink Huge Storage Unit Advanced Targeting Computer Hardened Light Armor Plating Improved Medium Armor Plating > --- WEAPON (3) ------- Gauss Rifle Great Maul > --- INVENTORY (25) --- Zionite Light DM Reactor High-capacity Storage Unit Zionite Biocell (600) Large Matter Pod (150) Zionite Metafield Generator Improved Salvage Targeting Computer Advanced Weapon Cycler Advanced Weapon Cycler Improved Light Armor Plating Makeshift Hacking Suite Improved System Shield Authchip [R/NC] System Restoration Module Improved EM Pulse Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Zionite Light DM Reactor > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Huge Storage Unit Zionite Biocell Advanced Targeting Computer Advanced Targeting Computer Zionite Weapon Casing Remote Shield > --- WEAPON ----------- Zionite Laser-S Barrage Gun Gauss Rifle > --- INVENTORY -------- Zionite Light DM Reactor Improved Medium Treads Improved Medium Treads Improved Medium Treads Experimental Heat Sink Improved Cooling System High-capacity Storage Unit Zionite Biocell Large Matter Pod Zionite Metafield Generator Improved Salvage Targeting Computer Advanced Weapon Cycler Advanced Weapon Cycler Zionite Light Carapace Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite Improved System Shield Authchip [R/NC] System Restoration Module Improved EM Pulse Cannon Gauss Rifle Great Maul [Rating: 81] Favorites ----------- Power Enhanced Nuclear Core Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Reactor Zionite Light DM Reactor Propulsion Improved Medium Treads Treads Improved Medium Treads Leg Improved Carbon-fiber Leg Wheel Wheel Utility Huge Storage Unit Device Advanced Weapon Cycler Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun Improved EM Shotgun Ballistic Gun Gauss Rifle Ballistic Cannon Mini Assault Cannon Impact Weapon Great Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Slots Evolved 8 | . . 2 2 2 2 . . . . Power 1 | . . . . . 1 . . . . Propulsion 2 | . . . 1 1 . . . . . Utility 4 | . . 1 1 1 1 . . . . Weapon 1 | . . 1 . . . . . . . Parts Attached 141 | 7 6 20 27 28 19 2 3 . 29 Power 15 | 1 . 2 3 4 1 1 . . 3 Engine 7 | 1 . 2 2 1 . . . . 1 Core 6 | . . . 1 3 1 1 . . . Reactor 2 | . . . . . . . . . 2 Propulsion 32 | 2 2 6 6 5 6 1 . . 4 Treads 9 | . . . . . 4 1 . . 4 Leg 5 | . . . 4 1 . . . . . Wheel 18 | 2 2 6 2 4 2 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 58 | 2 2 4 8 14 8 . 2 . 18 Device 22 | 1 1 1 2 5 4 . 1 . 7 Storage 6 | 1 1 1 . . 1 . . . 2 Processor 6 | . . 1 1 2 1 . . . 1 Hackware 7 | . . 1 2 2 1 . . . 1 Protection 17 | . . . 3 5 1 . 1 . 7 Artifact . | . . . . . . . . . . Weapon 36 | 2 2 8 10 5 4 . 1 . 4 Energy Gun 16 | 2 2 6 4 1 . . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | . . 2 2 3 4 . 1 . 2 Ballistic Cannon 1 | . . . . 1 . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 5 | . . . 4 . . . . . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 13 | . . 1 2 3 . . . . 7 Corrupted Parts 1 | . . 1 . . . . . . . System Corruption 1 | . . 1 . . . . . . . Parts Lost 36 | . 1 3 8 6 . . . . 18 Power 5 | . . . 1 1 . . . . 3 Propulsion 11 | . . 2 1 2 . . . . 6 Utility 8 | . . . 1 2 . . . . 5 Weapon 12 | . 1 1 5 1 . . . . 4 Highest Loss Streak 9 | . 1 1 3 1 . . . . 9 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 97 84 89 100 100 100 98 Engine 4 | . 14 10 8 3 . . . . . Core 6 | . . . . 3 13 13 13 13 7 Treads 10 | . . . . . 7 26 26 26 25 Leg 4 | . . . 17 4 . . . . . Wheel 8 | . 28 21 9 12 9 . . . . Device 9 | . 14 11 3 4 12 13 13 13 11 Storage 8 | . 14 10 9 7 6 6 6 6 10 Processor 9 | . . 9 5 10 13 13 13 13 12 Hackware 2 | . . 1 6 2 . . . . . Protection 6 | . . . 11 11 5 6 6 6 3 Energy Gun 7 | . 27 30 9 . . . . . 2 Ballistic Gun 11 | . . 2 4 12 20 20 20 20 14 Impact Weapon 3 | . . . 11 6 . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 123 | 14 92 100 110 115 117 116 120 119 123 Greatest Support 120 | 20 32 32 54 72 120 120 120 120 120 Greatest Overweight (x) 9 | . 4 9 4 3 2 . . . 1 Average Overweight (x) 1 | . 3 3 2 1 1 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 23 24 25 25 25 25 25 25 25 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 13 22 23 24 24 24 24 25 23 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 7 25 24 25 25 25 25 25 25 14 Class Distribution -------------------- 34% | Gunner 22% | Commander-Tank 16% | Gladiator 8% | Hacker-Gunner 8% | Mutant 5% | Scavenger-Gunner 4% | Hacker-Gladiator Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Gladiator | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Gunner | -6/Lower Caves Commander-Tank | -6/Lower Caves Commander-Tank | -6/Zion Gunner | -6/Deep Caves Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Matter Collected 3638 | 263 127 294 341 640 540 536 274 . 623 Remotely . | . . . . . . . . . . Salvage Created 8057 | 124 484 2022 1596 1533 864 477 219 . 738 Parts 429 | 9 43 127 71 68 45 26 11 . 29 Haulers Intercepted 9 | . 2 2 3 2 . . . . . Recyclers Shooed 6 | 1 . 2 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . 13 7 . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Combat Hostiles Destroyed 131 | . 9 38 25 22 16 4 3 . 14 Melee 14 | . . . 6 7 . . . . 1 Guns 99 | . 8 37 15 5 16 4 3 . 11 AOE 3 | . 1 1 1 . . . . . . Classes Destroyed 20 | 2 5 4 2 1 . 3 . . 3 Worker 13 | . 1 4 1 4 3 . . . . Builder 4 | . . . 1 3 . . . . . Tunneler 4 | 2 1 . . 1 . . . . . Hauler 9 | . 2 2 3 2 . . . . . Recycler 14 | 1 . 3 5 4 1 . . . . Mechanic 2 | . . 1 . 1 . . . . . Operator 2 | . . 1 . 1 . . . . . Watcher 16 | . 3 5 4 3 1 . . . . Swarmer 43 | . 4 16 12 3 8 . . . . Grunt 45 | . 5 12 5 16 3 2 2 . . Brawler 1 | . . 1 . . . . . . . Duelist 1 | . . . . . . 1 . . . Sentry 18 | . . 9 6 1 2 . . . . Hunter 3 | . . . 2 1 . . . . . Programmer 4 | . . . . 1 3 . . . . Z-Light 7 | . . . . . . . . . 7 Decomposer 2 | . . . . . . 2 . . . Samaritan 2 | . . . . . . 2 . . . Assembled 4 | . . . . . . . . . 4 Golem 2 | . . . . . . . . . 2 Mutant 2 | . . . . . . 1 1 . . Best Kill Streak 11 | 3 7 11 6 9 5 3 2 . 5 Combat Bots Only 7 | . 3 7 5 4 4 3 2 . 5 Max Kills in Single Turn 5 | 1 2 5 3 2 2 1 1 . 1 Gunslinging 1 | . 1 1 1 . 1 . . . . Exploded 1 | . 1 1 1 . . . . . . Melee 1 | . . . 1 1 . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . 1 Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Hostile Shots Fired 935 | . 39 102 160 216 120 23 15 . 260 Missed 252 | . 18 24 42 63 40 2 4 . 59 Damage Taken 8842 | . 159 672 1144 2057 742 257 127 . 3684 Core 1096 | . 22 127 167 210 89 6 . . 475 Absorbed by Shields 461 | . . . . . . . 26 . 435 Redirected to Shielding 142 | . . . . . . . . . 142 Ignored by Resistances 2641 | . 52 201 349 591 215 70 42 . 1121 Regen/Repaired (Parts) 541 | . . 428 113 . . . . . . Core Remaining (%) 79 | 100 91 68 69 70 . . . . . Volleys Fired 293 | 5 32 70 43 37 42 17 8 . 39 Largest 3 | 2 2 3 3 3 3 3 3 . 3 Hottest 170 | 80 80 170 135 69 86 86 86 . 116 Shots Fired 757 | 10 62 193 92 86 125 51 24 . 114 Gun 751 | 10 62 193 92 80 125 51 24 . 114 Cannon 6 | . . . . 6 . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 405 | . . 14 9 79 125 51 24 . 103 Thermal 129 | 5 30 83 . . . . . . 11 Explosive . | . . . . . . . . . . Electromagnetic 223 | 5 32 96 83 7 . . . . . Robot Hit Streak 57 | 9 21 57 26 12 14 23 15 . 33 Robot Miss Streak 6 | . 2 1 3 3 6 1 1 . 2 Penetration Max . | . . . . . . . . . . Secondary Targets 20 | . 2 2 5 2 4 2 1 . 2 Max Gunslinging Chain 1 | . 1 1 1 1 1 1 1 . 1 Shots Hit Robots 649 | 9 44 140 96 108 99 38 16 . 99 Core Hits 311 | 4 19 72 50 51 48 21 13 . 33 Critical Kills 8 | . . . 2 4 . . . . 2 Critical Parts Destroyed 16 | . . . 2 7 1 1 . . 5 Critical Strikes 28 | . . 4 4 11 1 1 . . 7 Burn 2 | . . 2 . . . . . . . Destroy 7 | . . . . 1 1 1 . . 4 Corrupt 2 | . . 2 . . . . . . . Smash 17 | . . . 4 10 . . . . 3 Melee Attacks 83 | . . . 23 54 . . . . 6 Impact 83 | . . . 23 54 . . . . 6 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 6 | . . . 2 4 . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . 5 . . . . . Damage Inflicted 15390 | 114 633 2404 2944 3992 2036 773 347 . 2147 Guns 10273 | 114 576 2182 1332 1049 2036 773 347 . 1864 Cannons 111 | . . . . 111 . . . . . Explosions 833 | . 57 222 462 92 . . . . . Melee 4173 | . . . 1150 2740 . . . . 283 Ramming . | . . . . . . . . . . Kinetic 6114 | . . 128 132 1086 2036 773 347 . 1612 Thermal 2155 | 44 255 1142 462 . . . . . 252 Explosive . | . . . . . . . . . . Electromagnetic 2948 | 70 378 1134 1200 166 . . . . . Impact 4173 | . . . 1150 2740 . . . . 283 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 3 | . 1 2 . 3 . . . . . Average Corruption 1 | . 1 1 . 1 . . . . . Corruption Purged 3 | . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . Effects 20 | . 5 8 . 7 . . . . . Message Errors 4 | . 1 . . 3 . . . . . Matter Fused 3 | . 1 1 . 1 . . . . . Heat Flow Errors 2 | . 1 1 . . . . . . . Parts Fused 2 | . . 2 . . . . . . . Data Loss (minor) 4 | . 1 1 . 2 . . . . . Data Loss (major) 1 | . . 1 . . . . . . . Misfires 2 | . . 1 . 1 . . . . . Alerts 2 | . 1 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 1293 | . . 14 368 738 . . . . 173 Projectiles 43 | . . . . 43 . . . . . Explosions 98 | . . 14 84 . . . . . . Melee 1152 | . . . 284 695 . . . . 173 Knockbacks 28 | . . . 4 20 . . . . 4 Impact 26 | . . . 4 18 . . . . 4 Kinetic 1 | . . . . 1 . . . . . Secondary 1 | . . . . 1 . . . . . Self-Inflicted Damage 149 | . . 27 122 . . . . . . Shots 4 | . . 1 3 . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 478 | 56 106 478 342 74 92 93 208 . 297 Average Temperature 82 | 23 23 116 74 23 30 36 86 . 109 Received Heat Transfer 3020 | . 30 204 297 909 192 81 94 . 1213 Effects 14 | . . 12 1 . . . . . 1 Shutdowns 1 | . . 1 . . . . . . . Energy Bleed 3 | . . 2 . . . . . . 1 Interference 7 | . . 7 . . . . . . . Matter Decay 1 | . . 1 . . . . . . . Damage (minor) 2 | . . 1 1 . . . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted 2 | . . . 1 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . Parts Fried 29 | . 2 2 17 8 . . . . . Impact Corruptions 43 | . . . 13 26 . . . . 4 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . 6 . . . . . . 2 Heat Transferred 4165 | 100 475 2620 600 . . . . . 370 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 12 | . 1 4 7 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Peak Influence 834 | 15 192 834 519 378 265 . . . . Initial 256 | . 8 54 256 . 35 . . . . Average 229 | 5 96 530 242 147 107 . . . . Maximum Alert Level 3 | . 1 3 2 1 1 . . . . Low Security (%) 53 | 100 99 6 34 68 95 . . . . Level 1 27 | . . 13 48 31 4 . . . . Level 2 15 | . . 56 17 . . . . . . Level 3 3 | . . 23 . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 25 | . 2 5 6 7 5 . . . . Investigation 17 | . 2 5 5 3 2 . . . . Extermination 5 | . . . . 2 3 . . . . Reinforcement 2 | . . . . 2 . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Distress Signals 6 | . 2 2 2 . . . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 217 | . 14 49 34 38 22 4 4 . 52 Peak Tracking Total 39 | . 4 6 6 6 4 3 3 . 39 Tactical Retreats 16 | . 1 4 4 5 2 . . . . Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Traps Triggered 10 | . 1 1 . 8 . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Machines Disabled 14 | . 3 1 3 3 1 1 1 . 1 Max in Single Turn 2 | . 2 1 2 2 1 1 1 . 1 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Machines Accessed 35 | . 5 11 9 7 3 . . . . Terminals 23 | . 5 10 5 1 2 . . . . Fabricators 5 | . . . . 4 1 . . . . Repair Stations 3 | . . 1 1 1 . . . . . Recycling Units 2 | . . . 1 1 . . . . . Scanalyzers 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 137 | . 21 32 44 23 17 . . . . Successful 95 | . 10 20 39 15 11 . . . . Failed 41 | . 11 12 4 8 6 . . . . Catastrophic . | . . . . . . . . . . Database Lockouts 1 | . . . 1 . . . . . . Manual 99 | . 18 31 15 19 12 . . 4 . Terminals 83 | . 21 29 19 7 7 . . . . Fabricators 23 | . . . . 13 10 . . . . Repair Stations 9 | . . 3 4 2 . . . . . Recycling Units 2 | . . . 1 1 . . . . . Scanalyzers 20 | . . . 20 . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks 22 | . 6 7 8 1 . . . . . Part Schematic 2 | . . 2 . . . . . . . Robot Schematic 1 | . . . 1 . . . . . . Robot Analysis 8 | . 5 1 2 . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . Dispatch Records 1 | . . 1 . . . . . . . Patrol Status 1 | . . . 1 . . . . . . Hauler Manifests 2 | . . 1 1 . . . . . . Registered Prototypes 1 | . . . 1 . . . . . . Zone Layout 5 | . 1 2 1 1 . . . . . Fabricator Hacks 8 | . . . . 3 5 . . . . Network Status 1 | . . . . 1 . . . . . Load Schematic 4 | . . . . 2 2 . . . . Build 3 | . . . . . 3 . . . . Repair Station Hacks 6 | . . 2 4 . . . . . . Scan Component 3 | . . 1 2 . . . . . . Repair 3 | . . 1 2 . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . Retrieve Components 1 | . . . 1 . . . . . . Scanalyzer 18 | . . . 18 . . . . . . Insert Component 9 | . . . 9 . . . . . . Analyze 9 | . . . 9 . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 40 | . 4 11 8 11 6 . . . . Terminals 27 | . 4 11 6 3 3 . . . . Track 7 | . 2 2 1 1 1 . . . . Assimilate 1 | . . . 1 . . . . . . Botnet 15 | . 2 8 3 1 1 . . . . Operators 4 | . . 1 1 1 1 . . . . Fabricators 9 | . . . . 6 3 . . . . Report 1 | . . . . 1 . . . . . Prioritize 1 | . . . . . 1 . . . . Liberate 3 | . . . . 2 1 . . . . Fabnet 1 | . . . . . 1 . . . . Haulers 1 | . . . . 1 . . . . . Recompile 2 | . . . . 2 . . . . . Repair Stations 1 | . . . . 1 . . . . . Mechanics 1 | . . . . 1 . . . . . Recycling Units 1 | . . . . 1 . . . . . Reject 1 | . . . . 1 . . . . . Scanalyzers 2 | . . . 2 . . . . . . Extract 2 | . . . 2 . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . Used 1 | . . 1 . . . . . . . Hacking Detections 31 | . 5 10 7 6 3 . . . . Full Trace Events 16 | . 5 6 3 . 2 . . . . Feedback Events 2 | . 1 1 . . . . . . . Corruption 2 | . 1 1 . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 1 | . . . 1 . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 22 | . . 2 20 . . . . . . Parts Built 6 | . . . . . 6 . . . . Authchips 1 | . . . . . 1 . . . . Time 184 | . . . . . 184 . . . . Total Part Build Rating 22 | . . . . . 22 . . . . Parts Repaired 3 | . . 1 2 . . . . . . Time 89 | . . 13 76 . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . 10 . . . . . . Parts Scanalyzed 9 | . . . 9 . . . . . . Part Schematics Acquired 9 | . . . 9 . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired 4 | . . . . . . . 4 . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Total Allies 11 | . . . 1 6 . . 4 . . Largest Group 5 | . . . 1 5 2 . 4 4 4 Highest-Rated Group 110 | . . . 26 110 48 . 95 95 95 Highest-Rated Ally 31 | . . . 26 31 25 . 25 25 25 Total Orders 4 | . . . 4 . . . . . . STAY 2 | . . . 2 . . . . . . FOLLOW 2 | . . . 2 . . . . . . Ally Attacks 69 | . . . . 38 9 . 7 . 15 Total Damage 1510 | . . . . 467 99 . 170 . 774 Kills 10 | . . . . 3 1 . 1 . 5 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Robot Analysis Total 8 | . 5 1 2 . . . . . . Derelict Logs Recovered 5 | . . . . . . 1 2 2 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Turns Passed 12974 | 75 777 1281 3019 1776 1308 693 900 1882 1263 Spaces Moved 6904 | 51 495 598 1197 1110 688 403 540 1170 652 Core 6 | 6 . . . . . . . . . Treads 2874 | . . . . . 109 403 540 1170 652 Legs 859 | . . . 756 103 . . . . . Wheels 3165 | 45 495 598 441 1007 579 . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 80 130 125 115 115 160 160 160 160 Average Speed 152 | 76 129 140 193 123 133 160 160 160 160 Slowest Speed 260 | 80 140 215 260 260 160 160 160 160 240 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 57 | 3 82 62 67 34 22 63 74 84 82 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 2 1 1 . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 53 | . . 8 43 1 . 1 . . . Melee . | . . . . . . . . . . Projectile 2 | . . . . 1 . 1 . . . AOE 51 | . . 8 43 . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Dee Total 8717 | 76 568 900 1798 1398 1021 429 565 1180 782 Wait 944 | . 5 127 449 91 227 1 . 11 33 Move 6895 | 50 494 597 1196 1109 687 402 539 1169 652 Hop . | . . . . . . . . . . Pick Up 224 | 14 25 57 37 44 27 4 3 . 13 Fast Attach . | . . . . . . . . . . Attach 81 | 7 1 11 19 19 10 1 . . 13 Detach . | . . . . . . . . . . Swap 60 | . 5 9 8 9 9 1 3 . 16 Drop 129 | . 6 29 23 36 19 3 3 . 10 Fire 293 | 5 32 70 43 37 42 17 8 . 39 Melee 74 | . . . 23 45 . . . . 6 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis 8 | . . . . 8 . . . . . Rewire 9 | . . . . . . . 9 . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 2 exits: *Fac / [*Low]) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -6/Deep Caves (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Met 8R-AWN 144 | -10/Materials | Discovered new exit (range 16) 186 | -10/Materials | Discovered new exit (range 12) 316 | -10/Materials | Build established: Mutant 447 | -10/Materials | Discovered new exit (range 10) 642 | -10/Materials | Discovered new exit (range 8) 853 | -10/Materials | Entered another Materials area 853 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1089 | -9/Materials | Discovered new exit (range 16) 1139 | -9/Materials | Build established: Gunner 1342 | -9/Materials | Repaired Huge Storage Unit 1517 | -9/Materials | Discovered new exit (range 12) 1685 | -9/Materials | Build established: Scavenger-Gunner 1904 | -9/Materials | Destroyed 7 combat bots 2088 | -9/Materials | Discovered new exit (range 15) 2134 | -9/Materials | Entered another Materials area 2134 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2429 | -8/Materials | Build established: Hacker-Gunner 3134 | -8/Materials | Central database locked down 3169 | -8/Materials | Lost 3 parts (1n2w) 3286 | -8/Materials | Discovered new exit (range 8) 3360 | -8/Materials | Garrison activated, responded to threat 3564 | -8/Materials | Build established: Gladiator 3654 | -8/Materials | Repaired Imp. Carbon-fiber Leg 3688 | -8/Materials | Repaired Hrd. Light Armor Plating 3714 | -8/Materials | Discovered new exit (range 16) 5153 | -8/Materials | Entered Factory 5153 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5664 | -7/Factory | Build established: Hacker-Gladiator 6182 | -7/Factory | Allied Derelicts emerged from ambush trap array 6237 | -7/Factory | Build established: Gunner 6606 | -7/Factory | Discovered new exit (range 9) 6929 | -7/Factory | Entered another Factory area 6929 | -6/Factory | Accompanied by 2 allies 6929 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7013 | -6/Factory | Discovered new exit (range 5) 7285 | -6/Factory | Identified exit to Factory 7785 | -6/Factory | Discovered new exit (range 10) 8064 | -6/Factory | Fabricated Adv. Weapon Cycler (x2) 8104 | -6/Factory | Fabricated Hrd. Light Armor Plating (x2) 8189 | -6/Factory | Fabricated Lrg. Matter Pod (x2) 8237 | -6/Factory | Entered Lower Caves 8452 | -6/Lower Caves | Learned 4 Factory zone layouts 8828 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 8920 | -6/Lower Caves | Discovered new exit (range 5) 8930 | -6/Lower Caves | Entered another Lower Caves area 9090 | -6/Lower Caves | Discovered exit to Factory (range 9) 9103 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 9305 | -6/Lower Caves | Learned location of Extension (-4) 9325 | -6/Lower Caves | Learned 4 Factory zone layouts 9429 | -6/Lower Caves | Build established: Commander-Tank 9816 | -6/Lower Caves | Discovered new exit (range 9) 9830 | -6/Lower Caves | Entered Zion 9830 | -6/Zion | Accompanied by 4 allies 9846 | -6/Zion | Given A8's code to call for help 10202 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 10258 | -6/Zion | Given the Hacking Drone Bay 10271 | -6/Zion | Learned 4 Factory zone layouts 10386 | -6/Zion | Learned Factory trap positions 11670 | -6/Zion | Opened final containment barrier to the Deep Caves 11695 | -6/Zion | Discovered new exit (range 3) 11695 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11712 | -6/Zion | Entered Deep Caves 11712 | -6/Deep Caves | Accompanied by 4 allies 11978 | -6/Deep Caves | Attacked by Z-Imprinter 12015 | -6/Deep Caves | Destroyed Z-Imprinter 12038 | -6/Deep Caves | Lost 4 allies 12041 | -6/Deep Caves | Found Prototype Protection 12042 | -6/Deep Caves | Identified Zio. Weapon Casing 12086 | -6/Deep Caves | Found Prototype Device 12087 | -6/Deep Caves | Identified Zio. Metafield Generator 12174 | -6/Deep Caves | Z-Facility disabled 12473 | -6/Deep Caves | Build established: Gunner 12573 | -6/Deep Caves | Discovered new exit (range 11) 12792 | -6/Deep Caves | Spotted AG-66145 12871 | -6/Deep Caves | Lost 9 parts (3n3u3w) 12891 | -6/Deep Caves | Destroyed AG-66145 12961 | -6/Deep Caves | Triggered Deep Caves wall 12961 | -6/Deep Caves | Spotted AS-35441 12961 | -6/Deep Caves | Spotted AS-02082 12969 | -6/Deep Caves | Core integrity fell below 50% 12974 | -6/Deep Caves | Spotted AG-19453 12975 | -6/Deep Caves | Self-destructed Last Messages --------------- Unit. 12963_ Zio. Light Carapace destroyed. 12971_ Hrd. Light Armor Plating destroyed. 12971_ Enh. Nuclear Core destroyed. 12971_ as-91917 destroyed. 12972_ as-88409 released from Mobile Assembly Unit. 12972_ as-10065 released from Mobile Assembly Unit. 12972_ as-70994 suffers critical hit (Smash). 12972_ as-70994 destroyed. 12972_ Zio. Light DM Reactor destroyed. 12972_ Critical hit (Destroy). 12972_ Imp. Medium Treads destroyed. 12972_ as-56146 destroyed. 12972_ Imp. Medium Treads destroyed. 12974_ Critical hit (Burn: +80). 12974_ Imp. Medium Treads destroyed. 12974_ Slug penetrates as-93707. 12974_ as-93707 destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????#####?????? | | ?????????????????????????????## ##??### | | ?????????????????????????????# ### # | | ?????????????????????????????# | | ?????????????????????????????## | | ?????????????????? #???????## | | ???????????????? ????????# | | ????????????? ????????## | | ??????????? ?????????# | | ?????????"G ????????## #### | | ?????????" ????????# ##??? | | ?????????" M #??##????# #???? | | ????????"" #?? #????## #???? | | ??????### ] ### ###???## ##?## | | ????""" A M # ?????# ### | | ??? a a ##?????# ## | | ??? h a ###???# #?# | | ??? a aa* #???## #### | | ??" a a #?????## # | | ??" a aaaa = ##?#### # " | | ??" A aaaa [ [ ### "" | | ??" a a aaaaaM ## | | ??????" =aa@a ** ### | | ????????# a aa aa * ### | | ????????"" a a= [ ## | | ?????????" l g a M ## | | ?????????" ### | | ?????????" * g ### ### | | ????????"" ## #?## | | ????????# * *= ## #??# | | ????????" ** "## ##??## | | ????????" h ! ! % ########### | | ????????" ## | | ????????""" g ! ! ## | | ????????" | | ????????"" ""#### | | ????????" h ###??# % | | ????????"" "#????# | | ????????" # # ##????# ## | | ????????" #### ## ## ##?????######? | | ?????????"" ##???# ?# ####????????????? | | ?????????? ?????##?# #???????????????? | | ???????????##??????????#????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 39 Energy Capacity 900 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 775 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 44 Targeting Accuracy 16 Melee Accuracy 6 Recoil Reduction 4 Salvage Targeting 2 Offensive Hacking 40 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Hacking Suite | -8/Materials | Scanalyzed Adv. Visual Processing Unit | -8/Materials | Extracted Imp. Sensor Array | -8/Materials | Extracted Imp. Carbon-fiber Leg | -8/Materials | Scanalyzed Imp. Melee Analysis Suite | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Great Maul | -8/Materials | Scanalyzed Nuclear Core | -8/Materials | Scanalyzed Imp. Ion Engine | -8/Materials | Scanalyzed Sml. Laser | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Thermal Generator | -8/Materials | Extracted Targeting Computer | -8/Materials | Extracted Lgt. Nuclear Core | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Lrg. Matter Pod | -8/Materials | Extracted Imp. Power Shielding | -8/Materials | Extracted Field Laser | -8/Materials | Extracted Robot Schematics ------------------ M-28 Smith | -8/Materials | Hacked Fabricated ------------ Adv. Weapon Cycler | x2 | -6/Factory | Preloaded Hrd. Light Armor Plating | x2 | -6/Factory | Authchip Lrg. Matter Pod | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- That's One Door That Should Stay Closed Challenges ------------ None Game ------ Seed WeaponsThunderStick Manual? 0 Play Time 01:46:48 Cumulative 401.1 hours Start 2024.07.06 @ 10:22:16 End 2024.07.06 @ 12:08:17 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 76 Rogue 0 Adventurer 76 Explorer 0 Win Type - Total 4 Types 2/0/0/2/0/0/0/0/0 Lore% 58 Gallery% 78 Achievement% 66 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 7% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 41636bce-e53a-44c1-bb21-5914d63e98bb