Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.03 @ 20:38:29 Player: Cmdr.Laserstrahl Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (68) 340 Value Destroyed (2504) 2504 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (421) 421 TOTAL SCORE: 5505 Bonus ------- High Alert Combat Kills 149 Follower Combat Kills 72 Entered Garrisons 200 Cogmind --------- Core Integrity 0/550 Matter 226/300 Energy 1/100 System Corruption 3% Temperature Cool (0) Movement Rolling (115) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Huge Wheel > --- UTILITY (5) ------ Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer ECM Suite Reflective Plating > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (20) --- Light Angular Momentum Engine Heat Sink Medium Battery (150) Improved Signal Interpreter Improved Terrain Scanner Improved Light Armor Plating Hacking Suite Relay Coupler [Grunt] (28) Relay Coupler [Grunt] (29) Relay Coupler [Grunt] (23) Relay Coupler [Duelist] (26) Shock Rifle Heavy Particle Cannon Heavy Ion Cannon Heavy Assault Rifle Proton Missile Launcher Grenade Launcher Rocket Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Shock Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Angular Momentum Engine Heat Sink Medium Battery Improved Signal Interpreter Improved Terrain Scanner Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Duelist] Shock Rifle Heavy Particle Cannon Heavy Ion Cannon Heavy Assault Rifle Proton Missile Launcher Grenade Launcher Rocket Launcher Plasma Cutter Heavy Flail [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Improved Targeting Computer Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Light Assault Rifle Launcher Proton Missile Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Slots Evolved 4 | . . 2 . 2 . . Power . | . . . . . . . Propulsion 1 | . . . . 1 . . Utility 3 | . . 2 . 1 . . Weapon . | . . . . . . . Parts Attached 60 | 7 2 11 3 6 19 12 Power 4 | 1 . 1 . . 1 1 Engine 4 | 1 . 1 . . 1 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 19 | 2 1 3 2 2 7 2 Treads 6 | 1 1 1 2 . . 1 Leg 6 | . . . . . 6 . Wheel 7 | 1 . 2 . 2 1 1 Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | 2 1 3 . 3 4 4 Device 6 | 1 . . . 2 1 2 Storage 2 | 1 1 . . . . . Processor 3 | . . 1 . . 1 1 Hackware . | . . . . . . . Protection 6 | . . 2 . 1 2 1 Artifact . | . . . . . . . Weapon 20 | 2 . 4 1 1 7 5 Energy Gun 5 | 1 . 2 . . . 2 Energy Cannon 1 | . . . . 1 . . Ballistic Gun 10 | 1 . 2 1 . 4 2 Ballistic Cannon . | . . . . . . . Launcher 1 | . . . . . . 1 Special Weapon 1 | . . . . . 1 . Impact Weapon 1 | . . . . . 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon 1 | . . . . . 1 . Unidentified Prototypes . | . . . . . . . Parts Lost 22 | . . 3 . . 7 12 Power 1 | . . . . . . 1 Propulsion 10 | . . 2 . . 4 4 Utility 5 | . . . . . 2 3 Weapon 6 | . . 1 . . 1 4 Highest Loss Streak 7 | . . 3 . . 7 3 To Critical Strikes . | . . . . . . . Average Backups 17 | 4 12 18 19 18 18 18 Power 1 | . 1 2 2 2 1 1 Propulsion 2 | 2 3 3 3 2 1 . Utility 6 | . 2 4 6 5 8 8 Weapon 5 | . 4 6 6 6 6 6 Tool/Special . | . . . . . . . Unused Backups 26 | . 2 3 4 . 2 15 Power 2 | . . . . . 1 1 Propulsion 2 | . 1 . 1 . . . Utility 11 | . 1 1 . . . 9 Weapon 11 | . . 2 3 . 1 5 Tool/Special . | . . . . . . . Average Slot Usage (%) 96 | . 100 94 100 99 99 87 Engine 10 | . 14 11 11 9 9 8 Treads 5 | . 14 10 11 9 1 3 Leg 11 | . . . . . 21 11 Wheel 7 | . 14 11 11 18 3 5 Device 11 | . 14 11 11 17 10 12 Storage 10 | . 14 11 11 9 9 9 Processor 12 | . . 9 11 9 16 16 Protection 6 | . . 7 11 9 8 3 Energy Gun 4 | . 14 11 11 5 . 3 Energy Cannon 3 | . . . . 3 7 . Ballistic Gun 8 | . 14 10 11 9 6 4 Impact Weapon 1 | . . . . . 2 5 Peak Build Rating 32 | 8 9 15 19 25 27 32 Average Rating 20 | 5 8 12 15 23 25 28 On Entrance 14 | . 8 9 15 19 25 25 Avg Prop Armor Cover (%) 11 | 13 13 12 10 8 8 8 Naked Turns . | . . . . . . . Heaviest Build 62 | 14 49 56 56 62 62 60 Greatest Support 40 | 16 16 16 10 20 40 35 Greatest Overweight (x) 6 | . 3 5 5 3 6 5 Average Overweight (x) 2 | . 2 3 5 2 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 20 Most Carried 20 | 8 18 20 20 20 20 20 Average Carried 18 | 4 12 18 19 19 19 18 Final Capacity 20 | 8 20 20 20 20 20 20 Final Carried 20 | 8 18 20 20 20 20 19 Class Distribution -------------------- 71% | Scavenger-Mutant 28% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Gar Mat Matter Collected 1174 | 282 134 146 36 66 247 263 Remotely . | . . . . . . . Salvage Created 2245 | 148 271 377 38 83 563 765 Parts 130 | 7 21 21 3 5 27 46 Haulers Intercepted 1 | . . 1 . . . . Recyclers Shooed 1 | . 1 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Combat Hostiles Destroyed 51 | . 9 7 1 1 18 15 Guns 28 | . 9 7 1 1 5 5 Cannons 13 | . . . . . 13 . AOE 7 | . . . . . . 7 Classes Destroyed 12 | 2 5 3 1 . . 1 Worker 1 | . . . 1 . . . Builder 4 | . 1 . . . . 3 Tunneler 2 | 2 . . . . . . Hauler 1 | . . 1 . . . . Recycler 1 | 1 . . . . . . Mechanic 2 | . . 1 . 1 . . Operator 3 | . 1 . . . . 2 Watcher 3 | . 1 1 . . . 1 Swarmer 23 | . 6 3 1 . 10 3 Grunt 21 | . 3 2 . 1 6 9 Sentry 6 | . . 2 . . 2 2 Hunter 1 | . . . . . . 1 Best Kill Streak 7 | 2 2 4 1 2 7 5 Combat Bots Only 7 | . 2 3 1 1 7 4 Max Kills in Single Turn 3 | 1 1 1 1 1 1 3 Gunslinging . | . . . . . . . Exploded 2 | . . . . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Hostile Shots Fired 478 | . 74 42 14 4 144 200 Missed 149 | . 26 10 3 . 42 68 Hits 329 | . 48 32 11 4 102 132 Melee 2 | . . . . . . 2 Projectile 327 | . 48 32 11 4 102 130 Critical Strikes 11 | . . 2 . . 5 4 Damage Taken 3995 | . 440 438 114 65 1285 1653 Core 774 | . 84 130 9 . 237 314 Absorbed by Shields . | . . . . . . . Redirected to Shielding 35 | . . 35 . . . . Ignored by Resistances 30 | . . . . . . 30 Regen/Repaired (Parts) 80 | . . . . 80 . . Core Remaining (%) 77 | 100 66 . 65 . . . Volleys Fired 201 | 4 38 31 6 6 66 50 Largest 2 | 2 2 2 2 2 2 2 Hottest 88 | 60 60 76 76 76 85 88 Shots Fired 380 | 8 76 62 12 12 128 82 Gun 299 | 8 76 62 12 12 62 67 Cannon 66 | . . . . . 66 . Launcher 15 | . . . . . . 15 Special . | . . . . . . . Kinetic 196 | 4 38 31 6 6 62 49 Thermal 159 | 4 38 31 6 6 66 8 Explosive . | . . . . . . . Electromagnetic 25 | . . . . . . 25 Robot Hit Streak 16 | 5 6 15 4 5 16 15 Robot Miss Streak 6 | 1 6 4 2 1 4 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . 1 Shots Hit Robots 210 | 6 33 45 5 9 49 63 Core Hits 101 | 4 14 19 5 4 24 31 Critical Kills 1 | . . . . 1 . . Critical Parts Destroyed 4 | . . . . . 1 3 Critical Strikes 7 | . . 1 1 1 1 3 Burn 2 | . . 1 1 . . . Destroy 3 | . . . . 1 1 1 Smash 2 | . . . . . . 2 Melee Attacks 44 | . . . . . 32 12 Impact 44 | . . . . . 32 12 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3867 | 71 415 465 75 90 995 1756 Guns 1978 | 71 415 465 75 90 152 710 Cannons 843 | . . . . . 843 . Explosions 788 | . . . . . . 788 Melee 251 | . . . . . . 251 Ramming 7 | . . . . . . 7 Kinetic 1170 | 37 218 187 32 45 152 499 Thermal 1713 | 34 197 278 43 45 843 273 Explosive . | . . . . . . . Electromagnetic 726 | . . . . . . 726 Impact 251 | . . . . . . 251 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 3 | . . . . . . 3 Average Corruption 3 | . . . . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 118 | . . . . . 22 96 Projectiles 22 | . . . . . 22 . Explosions 22 | . . . . . . 22 Melee 74 | . . . . . . 74 Knockbacks 2 | . . . . . . 2 Impact 2 | . . . . . . 2 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 95 | . 54 95 76 42 66 3 Average Temperature 24 | . 24 36 34 19 16 3 Received Heat Transfer 1536 | . 108 219 21 36 522 630 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Robots Corrupted 3 | . . . . . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 7 | . . . . . . 7 Impact Corruptions 3 | . . . . . . 3 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . 1 . 2 . 2 . Heat Transferred 3134 | 75 450 744 185 111 1147 422 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 4 | . . . . . . 4 Alert | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Maximum Alert Level 2 | . . . . . 2 2 Low Security (%) 47 | 100 100 100 100 100 18 . Level 1 15 | . . . . . 25 25 Level 2 36 | . . . . . 56 74 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 674 | 10 108 87 89 48 674 567 Initial 328 | . 3 14 19 23 6 328 Average 275 | 2 54 25 36 28 414 474 Influence Increases 1934 | 15 243 204 126 37 778 531 Destroy 0b10 Robot/C 1100 | . 180 140 80 20 380 300 Destroy 0b10 Robot/NC 85 | 15 15 15 5 5 . 30 Destroy Leader 188 | . 32 44 20 10 20 62 Allied During Kill 18 | . . . 6 . 12 . Successful Hack 23 | . . 5 . 2 . 16 Disable Machine 60 | . . . 15 . 15 30 Anti-Garrison Action 300 | . . . . . 300 . Destroy Structure 55 | . 1 . . . 36 18 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 90 | . 15 . . . 15 60 Influence Decreases 1449 | 10 213 188 116 88 114 720 Entered New Map 443 | . 2 21 32 38 4 346 Time Decay 756 | 10 211 147 84 50 . 254 Lost Part 210 | . . 20 . . 70 120 Lost Ally 40 | . . . . . 40 . Squads Dispatched 8 | . 1 1 1 1 . 4 Investigation 3 | . . . 1 . . 2 Extermination . | . . . . . . . Reinforcement 5 | . 1 1 . 1 . 2 Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . . 1 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Distress Signals 4 | . 1 . . . . 3 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 104 | . 18 12 4 3 25 42 Peak Tracking Total 9 | . 4 3 3 2 8 9 Tactical Retreats 7 | . 1 . . . 1 5 ECM-based Alert Blocks 6 | . . . . . . 6 Traps | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Traps Triggered 12 | . . 1 . . 10 1 Indirectly 1 | . . . . . . 1 Trap Hack Attempts 12 | . . . . . 12 . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 2 | . . . . . 2 . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Disabled 8 | . . . 1 . 5 2 Max in Single Turn 1 | . . . 1 . 1 1 Garrison Relay 4 | . . . . . 4 . Machines Repaired . | . . . . . . . Machines Dismantled 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Machines Accessed 13 | . 3 2 1 2 2 3 Terminals 10 | . 3 2 . . 2 3 Fabricators . | . . . . . . . Repair Stations 1 | . . . . 1 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 26 | . 5 6 1 4 2 8 Successful 16 | . 4 4 1 3 . 4 Failed 10 | . 1 2 . 1 2 4 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 15 | . 3 3 . . 1 8 Terminals 21 | . 5 6 . . 2 8 Fabricators . | . . . . . . . Repair Stations 3 | . . . . 3 . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 1 | . . . . 1 . . Terminal Hacks 6 | . 1 2 1 . . 2 Prototype ID Bank 1 | . . 1 . . . . Open Door 1 | . . . 1 . . . Branch Access Points 1 | . . . . . . 1 Terminal Index 1 | . . . . . . 1 Locate Traps 2 | . 1 1 . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . 2 . . Scan Component 1 | . . . . 1 . . Repair 1 | . . . . 1 . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . Unlock Access 1 | . . . . 1 . . Unauthorized Hacks 7 | . 3 2 . . . 2 Terminals 7 | . 3 2 . . . 2 Botnet 7 | . 3 2 . . . 2 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . . . . 1 Used 1 | . . . . . . 1 Hacking Detections 7 | . 1 1 . . 2 3 Full Trace Events 1 | . . . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 1 | . . . . 1 . . Time 26 | . . . . 26 . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Gar Mat Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 15 | . . . . . 15 . Machine Destruction 15 | . . . . . 15 . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Mat Gar Mat Total Allies 3 | . . . 1 . 2 . Largest Group 2 | . . . 1 1 2 . Highest-Rated Group 45 | . . . 31 31 45 . Highest-Rated Ally 31 | . . . 31 31 25 . Initial Warlord ECA Mod 6 | . . . . . . 6 Total Orders . | . . . . . . . Ally Attacks 17 | . . . 5 2 10 . Total Damage 435 | . . . 83 21 331 . Kills 4 | . . . 3 . 1 . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Mat Gar Mat Active Infowar (turns) 1761 | 20 504 518 245 112 291 71 Seismic 1690 | 20 504 518 245 112 291 . ECM 71 | . . . . . . 71 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Gar Mat Turns Passed 3730 | 79 504 518 245 112 1717 555 Spaces Moved 1718 | 51 260 269 133 48 715 242 Core 10 | 10 . . . . . . Treads 11 | . . . . . 11 . Legs 670 | . . . . . 591 79 Wheels 1027 | 41 260 269 133 48 113 163 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 100 130 155 110 110 115 Average Speed 158 | 90 137 146 155 116 184 143 Slowest Speed 540 | 100 145 155 155 125 540 470 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 34 | 5 52 27 40 4 70 40 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 2 | . . . 2 . . . Spaces Dug 13 | . . . . . 12 1 Terrain Destroyed 29 | . . . . . 12 17 Melee 13 | . . . . . 12 1 Projectile . | . . . . . . . AOE 16 | . . . . . . 16 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Mat Gar Mat Total 2285 | 76 331 341 164 93 937 343 Wait 81 | . 17 6 12 26 13 7 Move 1711 | 50 259 268 132 47 713 242 Hop . | . . . . . . . Pick Up 75 | 15 12 14 4 5 16 9 Fast Attach 4 | . . 1 . . 1 2 Attach 33 | 7 . 8 . 2 8 8 Detach . | . . . . . . . Swap 35 | . 2 4 3 4 14 8 Drop 39 | . 3 9 7 3 13 4 Fire 201 | 4 38 31 6 6 66 50 Melee 44 | . . . . . 32 12 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . . 1 Escape Stasis 41 | . . . . . 41 . Rewire . | . . . . . . . Trap 12 | . . . . . 12 . Miscellaneous 8 | . . . . . 8 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 80 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 15) 476 | -10/Materials | Discovered new exit (range 4) 584 | -10/Materials | Entered another Materials area 584 | -9/Materials | Evolved 2 slots: Utility x2 844 | -9/Materials | Lost 3 parts (2n1w) 949 | -9/Materials | Discovered new exit (range 12) 1061 | -9/Materials | Discovered new exit (range 9) 1102 | -9/Materials | Entered Mines 1105 | -9/Mines | Received a Mining Laser from a helpful Derelict 1169 | -9/Mines | Met a Derelict bent on vengeance 1190 | -9/Mines | Build established: Scavenger-Mutant 1218 | -9/Mines | Discovered new exit (range 5) 1243 | -9/Mines | Learned Materials stockpile data 1265 | -9/Mines | Learned Materials garrison access intel 1305 | -9/Mines | Discovered new exit (range 5) 1315 | -9/Mines | Met a Derelict shopkeep closing up shop 1347 | -9/Mines | Entered Materials 1347 | -8/Materials | Accompanied by 1 ally 1347 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1349 | -8/Materials | Loaded intel: 1 garrison access location 1377 | -8/Materials | Identified exit to Garrison 1437 | -8/Materials | Repaired Lgt. Armor Plating 1459 | -8/Materials | Entered Garrison 1537 | -8/Garrison | Rescued a captive Derelict 1539 | -8/Garrison | Rescued a captive Derelict 1569 | -8/Garrison | Triggered checkpoint 1591 | -8/Garrison | Garrison Relay disabled 1709 | -8/Garrison | Triggered checkpoint 1711 | -8/Garrison | Triggered checkpoint 1713 | -8/Garrison | Triggered checkpoint 1803 | -8/Garrison | Lost 7 parts (4n2u1w) 1805 | -8/Garrison | Destroyed 7 combat bots 1927 | -8/Garrison | Triggered checkpoint 1992 | -8/Garrison | Garrison Relay disabled 2037 | -8/Garrison | Discovered new exit (range 10) 2201 | -8/Garrison | Triggered checkpoint 2286 | -8/Garrison | Garrison Relay disabled 2382 | -8/Garrison | Discovered new exit (range 9) 2565 | -8/Garrison | Discovered new exit (range 8) 2641 | -8/Garrison | Triggered checkpoint 2689 | -8/Garrison | Garrison Relay disabled 2957 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 3176 | -8/Garrison | Entered Materials 3324 | -8/Materials | Core integrity fell below 50% 3422 | -8/Materials | Lost 3 parts (2n1w) 3529 | -8/Materials | Core integrity fell below 20% 3731 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03634_ Acquired Hacking Suite. 03638_ Hvy. Assault Rifle destroyed. 03639_ Acquired Reflective Plating. 03641_ Adv. Targeting Computer destroyed. 03641_ System corrupted by crushing effect (+3). 03656_ Acquired ECM Suite. 03671_ K-01 Serf cleans the Terminal. 03684_ A-02 Transporter suffers critical hit (Burn). 03695_ K-01 Serf cleans the Material Compactor. 03697_ M-13 Machinist repairs A-02 Transporter. 03703_ Imp. Ion Engine destroyed. 03705_ Lgt. Treads destroyed. 03707_ Critical hit (Burn: +37). 03714_ K-01 Serf cleans the Material Compactor. 03715_ Shock Rifle destroyed. 03717_ K-01 Serf cleans the Material Compactor. 03720_ System corrupted: Energy discharge (-13). 03720_ K-01 Serf cleans the Material Compactor. 03731_ S-10 Pest destroyed. 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Armor Plating | 11% | -8/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- You Again Challenges ------------ None Game ------ Seed ZioniteTripodGuard Manual? 0 Play Time 00:52:02 Cumulative 428.9 hours Start 2025.11.03 @ 19:41:47 End 2025.11.03 @ 20:38:29 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 168 Rogue 165 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 52 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f22476d-7ed7-47f4-a270-dc94c83dc1c9