Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.21 @ 04:19:39 Player: AlexBrymm Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (115) 575 Value Destroyed (3691) 3691 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (669) 669 TOTAL SCORE: 10655 Bonus ------- High Alert Combat Kills 238 Follower Combat Kills 131 Met Data Miner 300 Cogmind --------- Core Integrity 0/1150 Matter 207/300 Energy 96/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -4/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Improved Heat Sink Advanced Heat Sink Advanced Terrain Scan Processor Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Core Analyzer Experimental Thermal Shield Force Field > --- WEAPON ----------- Proton Cannon Phase Cannon Coil Gun > --- INVENTORY -------- Light Fission Core Carbon-fiber Leg Carbon-fiber Leg Improved Cryofiber Web Improved Heat Sink Advanced Heat Sink Improved Sensor Array Improved Shield Generator Coil Gun Coil Gun Advanced Assault Cannon Heavy Missile Launcher [Rating: 85] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Nuclear Core Propulsion Armored Wheel Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag Array Flight Unit Makeshift Flight Unit Utility Advanced Targeting Computer Device Improved Sensor Array Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Plasma Cannon Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Slots Evolved 12 | . . . 2 2 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 3 | . . . 1 1 . . . . . . . 1 Utility 6 | . . . 1 1 2 . . . . . 2 . Weapon 1 | . . . . . . . . . . 1 . . Parts Attached 142 | 6 2 9 17 12 17 3 7 . 5 39 15 10 Power 15 | 1 . . 1 1 2 . . . 1 6 2 1 Engine 8 | 1 . . 1 . . . . . 1 4 1 . Core 7 | . . . . 1 2 . . . . 2 1 1 Reactor . | . . . . . . . . . . . . . Propulsion 42 | 2 . 3 8 4 4 1 1 . . 13 4 2 Treads 1 | . . . . 1 . . . . . . . . Leg 28 | 2 . 3 3 3 . . . . . 12 4 1 Wheel 5 | . . . . . 4 1 . . . . . . Hover 1 | . . . . . . . . . . 1 . . Flight 7 | . . . 5 . . . 1 . . . . 1 Utility 44 | 1 2 1 2 5 5 . 4 . . 14 6 4 Device 20 | . . . 2 2 1 . 1 . . 7 4 3 Storage 4 | 1 . . . 1 1 . 1 . . . . . Processor 9 | . 2 . . . 2 . . . . 3 2 . Hackware 1 | . . . . . . . . . . 1 . . Protection 10 | . . 1 . 2 1 . 2 . . 3 . 1 Artifact . | . . . . . . . . . . . . . Weapon 41 | 2 . 5 6 2 6 2 2 . 4 6 3 3 Energy Gun 11 | 2 . 2 3 . 3 . 1 . . . . . Energy Cannon 9 | . . . . 2 . . . . . 4 . 3 Ballistic Gun 9 | . . 1 1 . 1 1 1 . 1 . 3 . Ballistic Cannon 4 | . . . . . 1 . . . 1 2 . . Launcher 8 | . . 2 2 . 1 1 . . 2 . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . 2 . 1 . . . . 2 . . Corrupted Parts 3 | . . . . 1 . . . . . 1 1 . System Corruption 12 | . . . . 9 . . . . . 2 1 . Parts Lost 46 | . . 2 3 3 1 5 1 . 2 8 17 4 Power 4 | . . . 1 . . . . . 1 . 2 . Propulsion 19 | . . . 2 1 1 2 . . 1 3 7 2 Utility 14 | . . . . 1 . 2 . . . 4 6 1 Weapon 9 | . . 2 . 1 . 1 1 . . 1 2 1 Highest Loss Streak 14 | . . 1 2 1 1 4 1 . 2 3 14 2 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 96 99 90 90 99 94 76 100 97 97 97 20 Engine 6 | . 14 14 10 1 . . . . 1 10 2 . Core 3 | . . . . 7 7 7 7 7 5 1 7 . Treads 1 | . . . . 6 3 . . . . . . . Leg 16 | . 28 28 14 14 12 . . . . 21 22 . Wheel 6 | . . . . . 12 28 23 23 20 2 . . Flight 2 | . . . 16 9 . . 6 7 7 . . 2 Device 12 | . . . 13 20 15 13 1 7 7 16 18 1 Storage 7 | . 14 14 11 9 7 7 7 7 7 6 5 . Processor 10 | . 10 7 . . 15 15 15 15 15 10 17 10 Protection 5 | . . 6 5 5 7 5 3 15 15 4 3 4 Energy Gun 5 | . 28 15 5 9 10 6 . . . . . . Energy Cannon 5 | . . . . 6 3 . . . . 11 8 . Ballistic Gun 3 | . . 11 11 . . 6 8 15 12 . 6 . Ballistic Cannon 2 | . . . . . . . . . 1 7 . . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 78 | 12 12 18 20 34 42 43 45 45 50 78 71 12 Greatest Support 83 | 20 20 20 30 33 48 48 36 36 36 83 83 18 Greatest Overweight (x) 3 | 1 . . 1 3 2 . 1 1 2 2 1 . Average Overweight (x) . | . . . . . . . . 1 1 . . . Largest Inventory Capacity 35 | 8 8 8 8 10 15 15 35 15 15 15 15 5 Average Capacity 12 | 7 8 8 8 9 10 15 15 15 15 15 14 5 Most Carried 15 | 2 8 8 8 10 12 12 13 10 10 15 15 5 Average Carried 11 | . 5 7 7 8 9 11 11 10 9 14 13 4 Final Capacity 15 | 8 8 8 8 10 15 15 15 15 15 15 5 5 Final Carried 15 | 2 8 8 8 10 12 11 10 10 9 15 5 . Class Distribution -------------------- 57% | Mutant 15% | Scavenger-Gunner 9% | Scavenger-Mutant 7% | Gunner 6% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Sprinter | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Gunner | -6/Factory Scavenger-Gunner | -5/Factory Mutant | -4/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Matter Collected 2486 | 226 54 119 74 218 312 39 115 . 51 1026 249 3 Remotely . | . . . . . . . . . . . . . Salvage Created 4315 | . 437 78 278 411 400 58 174 . 117 1478 731 153 Parts 226 | . 23 9 25 21 15 4 7 . 4 70 45 3 Haulers Intercepted 2 | . . . 1 . . . . . . . 1 . Recyclers Shooed 5 | . 2 . . . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . 2 5 . 4 . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Combat Hostiles Destroyed 79 | . 8 5 10 4 7 3 3 . 6 24 9 . Guns 28 | . 8 1 4 . 4 1 3 . . . 7 . Cannons 30 | . . . . 4 . . . . 1 23 2 . AOE 20 | . . 4 6 . 2 2 . . 5 1 . . Classes Destroyed 16 | . 5 2 4 1 . . . . . 3 1 . Worker 6 | . 2 . . 1 1 . . . . 1 1 . Builder 11 | . . . 2 1 1 . . . . 2 5 . Tunneler 1 | . . 1 . . . . . . . . . . Hauler 2 | . . . 1 . . . . . . . 1 . Recycler 7 | . 1 . . 1 2 . . . . 2 . 1 Mechanic 1 | . . . 1 . . . . . . . . . Operator 2 | . . . . 1 1 . . . . . . . Watcher 8 | . 1 . 1 3 . . . . . 3 . . Swarmer 23 | . 2 3 7 . 3 2 . . 4 2 . . Grunt 33 | . 6 . 2 3 3 . 2 . 1 11 5 . Brawler 1 | . . . . . . . . . . 1 . . Sentry 9 | . . . 1 1 1 1 1 . 1 3 . . Specialist 1 | . . . . . . . . . . . 1 . Hunter 5 | . . . . . . . . . . 4 1 . Programmer 5 | . . . . . . . . . . 3 2 . Assembled 2 | . . 2 . . . . . . . . . . Best Kill Streak 12 | . 5 3 7 2 4 7 3 . 6 4 12 1 Combat Bots Only 6 | . 4 3 4 1 3 3 3 . 6 3 6 . Max Kills in Single Turn 5 | . 2 3 5 1 2 1 1 . 3 3 2 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded 3 | . . 3 3 . 2 1 . . 3 1 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Damage Taken 9152 | . 279 162 240 468 565 1069 407 . 284 1579 2569 1530 Core 2542 | . 72 12 48 157 64 234 112 . 6 134 548 1155 Absorbed by Shields 401 | . . . . . . . . . . . 401 . Redirected to Shielding 47 | . . . . . . . . . . . . 47 Regen/Repaired (Parts) 105 | . . . . . . . . . . 105 . . Core Remaining (%) 70 | 100 . 66 88 71 . . . . 40 84 45 . Volleys Fired 290 | . 30 11 29 34 23 5 8 . 9 101 35 5 Largest 3 | . 2 2 2 2 2 2 2 . 2 3 3 1 Hottest 213 | . 80 80 76 113 148 108 91 . 72 213 190 85 Shots Fired 543 | . 60 19 42 55 43 7 15 1 11 209 76 5 Gun 256 | . 60 17 38 29 35 4 15 1 3 5 49 . Cannon 268 | . . . . 26 5 . . . 1 204 27 5 Launcher 19 | . . 2 4 . 3 3 . . 7 . . . Special . | . . . . . . . . . . . . . Kinetic 193 | . . 4 27 . . 2 9 1 4 97 49 . Thermal 283 | . 60 13 3 26 40 2 6 . . 108 20 5 Explosive 19 | . . 2 4 . 3 3 . . 7 . . . Electromagnetic 48 | . . . 8 29 . . . . . 4 7 . Robot Hit Streak 27 | . 10 4 10 16 27 9 19 . 3 11 8 2 Robot Miss Streak 9 | . 3 9 4 2 4 2 1 . 3 3 4 3 Penetration Max 1 | . . . . . . . . . . . 1 . Secondary Targets 2 | . 1 . . . . . . . . . 1 . Max Gunslinging Chain 1 | . 1 . . . . . . . . . 1 . Shots Hit Robots 323 | . 42 6 22 41 33 5 13 . 3 107 49 2 Core Hits 205 | . 22 6 19 13 27 7 7 . 13 61 28 2 Critical Kills 2 | . . . . . . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . Critical Strikes 8 | . . . . 1 1 . . . . 3 3 . Burn 1 | . . . . . 1 . . . . . . . Destroy 3 | . . . . . . . . . . . 3 . Blast 3 | . . . . . . . . . . 3 . . Corrupt 1 | . . . . 1 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9748 | . 482 258 958 1003 953 294 233 . 481 3357 1668 61 Guns 3424 | . 482 79 311 429 593 97 233 . 35 87 1078 . Cannons 3988 | . . . . 370 82 . . . 21 2898 556 61 Explosions 2252 | . . 179 647 204 246 197 . . 425 354 . . Melee . | . . . . . . . . . . . . . Ramming 84 | . . . . . 32 . . . . 18 34 . Kinetic 2891 | . . 42 183 . . 40 132 . 56 1360 1078 . Thermal 4139 | . 482 37 15 574 675 57 101 . . 1732 405 61 Explosive 1694 | . . 179 647 . 246 197 . . 425 . . . Electromagnetic 940 | . . . 113 429 . . . . . 247 151 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 9 | . . . . 9 . 1 1 1 1 5 6 . Average Corruption 2 | . . . . 9 . 1 1 1 1 2 4 . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 40 | . . . . 3 . . 1 1 1 31 3 . Message Errors 10 | . . . . . . . 1 . . 8 1 . Matter Fused 9 | . . . . 2 . . . . . 7 . . Heat Flow Errors 5 | . . . . 1 . . . . . 3 1 . Energy Discharges 6 | . . . . . . . . . 1 4 1 . Data Loss (minor) 5 | . . . . . . . . . . 5 . . Data Loss (major) 2 | . . . . . . . . . . 2 . . Misfires 3 | . . . . . . . . 1 . 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 261 | . . 64 29 39 51 . . . 2 73 3 . Projectiles 96 | . . . . 18 2 . . . . 73 3 . Explosions 165 | . . 64 29 21 49 . . . 2 . . . Melee . | . . . . . . . . . . . . . Knockbacks 13 | . . . . . . . . . . 13 . . Impact . | . . . . . . . . . . . . . Kinetic 12 | . . . . . . . . . . 12 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 334 | . . 57 14 130 96 37 . . . . . . Shots 8 | . . 1 1 3 2 1 . . . . . . Rammed 1 | . . . . . 1 . . . . . . . Targets Rammed 8 | . . . . . 1 . . . . 1 6 . Kicked 7 | . . . . . . . . . . 1 6 . Crushed . | . . . . . . . . . . . . . Highest Temperature 415 | . 309 152 93 279 198 3 176 . . 415 337 13 Average Temperature 113 | . 97 71 44 104 88 3 103 . . 135 140 3 Received Heat Transfer 1989 | . 168 89 69 216 165 102 156 . 42 355 383 244 Effects 6 | . . . . . . . . . . 5 1 . Shutdowns 2 | . . . . . . . . . . 2 . . Energy Bleed 4 | . . . . . . . . . . 3 1 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 3 | . . . 1 1 . . . . . . 1 . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 1 | . . . . . 1 . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . Parts Melted 9 | . . . . 1 4 . . . . 4 . . Heat Transferred 7021 | . 1100 87 37 866 1554 125 222 . . 2475 481 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . 3 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Peak Influence 642 | . 264 193 326 301 174 . . . . 642 599 500 Initial 291 | . . 102 . 137 63 . . . . 264 291 133 Average 271 | . 122 128 174 173 100 . . . . 403 361 264 Maximum Alert Level 2 | . 1 . 1 1 . . . . . 2 2 2 Low Security (%) 38 | 100 75 100 37 65 100 . . . . . . 38 Level 1 42 | . 24 . 62 35 . . . . . 62 76 43 Level 2 18 | . . . . . . . . . . 37 23 17 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 18 | . 1 . . 1 1 . . . . 9 5 1 Investigation 2 | . . . . . . . . . . 1 . 1 Extermination 5 | . . . . . 1 . . . . 3 1 . Reinforcement 8 | . 1 . . 1 . . . . . 2 4 . Assault . | . . . . . . . . . . . . . Garrison 3 | . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . 1 . . Construction Impeded 2 | . . . . . . . . . . 1 1 . Haulers Reinforced 1 | . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Distress Signals 8 | . . . 2 1 2 . . . . 1 2 . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 179 | . 11 6 14 12 14 14 3 . 7 35 30 33 Peak Tracking Total 18 | . 4 3 7 2 4 4 3 . 4 3 15 18 Tactical Retreats 13 | . . . . 1 1 4 . . . . 1 6 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Traps Triggered 7 | . . . . . 1 . . . . 5 1 . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Disabled 11 | . . . . 1 . . . . . 9 1 . Max in Single Turn 2 | . . . . 1 . . . . . 2 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Machines Accessed 24 | . 1 . . 2 4 . 1 4 1 8 . 3 Terminals 14 | . 1 . . 2 3 . . . 1 5 . 2 Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 2 | . . . . . . . . . . 2 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 72 | . 2 . . 4 7 . 1 31 2 16 . 9 Successful 43 | . 1 . . . 2 . 1 31 2 4 . 2 Failed 29 | . 1 . . 4 5 . . . . 12 . 7 Catastrophic 11 | . . . . 2 2 . . . . 4 . 3 Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . . . . 4 3 . . . . 2 . 3 Terminals 24 | . 2 . . 4 4 . . . 2 7 . 5 Fabricators 6 | . . . . . . . . . . 2 . 4 Repair Stations 7 | . . . . . . . . . . 7 . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 3 . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 38 | . 1 . . . 1 . 1 31 2 1 . 1 Record 14 | . . . . . . . . 11 2 1 . . Part Schematic 12 | . . . . . 1 . . 11 . . . . Robot Schematic 6 | . . . . . . . . 6 . . . . Prototype ID Bank 3 | . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . Branch Access Points 2 | . 1 . . . . . . . . . . 1 Fabricator Hacks 1 | . . . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . 1 Repair Station Hacks 3 | . . . . . . . . . . 3 . . Scan Component 2 | . . . . . . . . . . 2 . . Repair 1 | . . . . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 1 | . . . . . 1 . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . 1 1 . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 19 | . 1 . . 2 4 . . . 1 8 . 3 Full Trace Events 2 | . . . . . . . . . . 1 . 1 Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . 6 . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . 1 . . 11 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . . 1 . . Time 38 | . . . . . . . . . . 38 . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 -------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total Allies 1 | . . . . . . . . . 1 . . . Largest Group 1 | . . . . . . . . . 1 1 . . Highest-Rated Group 96 | . . . . . . . . . 96 96 . . Highest-Rated Ally 96 | . . . . . . . . . 96 96 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 37 | . . . . . . . . . 9 28 . . Total Damage 852 | . . . . . . . . . 235 617 . . Kills 5 | . . . . . . . . . 2 3 . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . . . 1 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Turns Passed 6658 | 61 320 440 211 680 851 326 294 86 309 2429 465 186 Spaces Moved 4663 | 46 165 319 172 355 548 338 261 82 259 1508 264 346 Core 159 | 9 . . . . . . . . . . 7 143 Treads 118 | . . . . 118 . . . . . . . . Legs 2472 | 37 165 319 51 173 235 . . . . 1221 257 14 Wheels 1540 | . . . . . 313 338 261 82 259 287 . . Hover . | . . . . . . . . . . . . . Flight 374 | . . . 121 64 . . . . . . . 189 Fastest Speed 32 | 50 120 120 32 34 90 90 90 105 105 120 50 40 Average Speed 111 | 109 120 120 59 147 129 90 93 105 108 121 121 46 Slowest Speed 330 | 190 120 120 190 330 190 90 105 105 120 260 190 90 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . 1 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 38 | 4 34 67 32 35 14 70 45 69 56 43 10 15 Regions Visited 12 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . . . . Known Exits Taken 3 | . 1 1 . . . 1 . . . . . . Unknown Exits Taken 9 | 1 . . 1 1 1 . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . 1 2 . 1 . . . Spaces Dug 45 | . . 9 8 . 6 . . . . 20 2 . Terrain Destroyed 164 | . . 18 42 10 8 20 . . 15 41 7 3 Melee . | . . . . . . . . . . . . . Projectile 38 | . . . . . . . . . . 28 7 3 AOE 126 | . . 18 42 10 8 20 . . 15 13 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -4 --------- Run | Jun Mat Min Mat Mat Fac Low Low Dat Pro Fac Fac Fac Total 5614 | 53 226 357 239 460 637 351 295 81 274 1934 341 366 Wait 366 | . 21 10 2 30 32 5 17 . 2 233 12 2 Move 4649 | 45 164 318 171 354 547 337 260 81 258 1507 263 344 Hop 1 | . . . . . . . . . . . . 1 Pick Up 73 | 2 8 4 8 15 8 . 2 . . 23 3 . Fast Attach 53 | 6 1 2 4 6 6 . 4 . . 18 3 3 Attach 39 | . . 1 6 3 2 1 3 . 1 7 8 7 Detach 7 | . . . 3 1 . . . . . . 1 2 Swap 50 | . 1 6 7 3 9 2 . . 4 14 4 . Drop 73 | . 1 5 9 14 9 1 1 . . 25 6 2 Fire 290 | . 30 11 29 34 23 5 8 . 9 101 35 5 Melee . | . . . . . . . . . . . . . Ram 1 | . . . . . 1 . . . . . . . Kick 7 | . . . . . . . . . . 1 6 . Crush . | . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . 5 . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Sto] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory -5/Factory -4/Factory (discovered 3 exits: *Upp x2 / Arm) History --------- Turn | Location | Event 14 | -11/Junkyard | Discovered new exit (range 14) 62 | -11/Junkyard | Entered Materials 76 | -10/Materials | Identified exit to Mines 111 | -10/Materials | Discovered new exit (range 14) 218 | -10/Materials | Identified exit to Materials 318 | -10/Materials | Build established: Mutant 382 | -10/Materials | Entered Mines 388 | -10/Mines | Assembled infested the area 409 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 471 | -10/Mines | Learned Materials stockpile data 567 | -10/Mines | Discovered exit to Materials (range 15) 605 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 793 | -10/Mines | Discovered exit to Materials (range 15) 822 | -10/Mines | Entered Materials 822 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1029 | -9/Materials | Discovered new exit (range 5) 1033 | -9/Materials | Entered another Materials area 1033 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1113 | -8/Materials | Discovered new exit (range 13) 1713 | -8/Materials | Entered Factory 1713 | -7/Factory | Evolved 2 slots: Utility x2 2546 | -7/Factory | Discovered new exit (range 15) 2563 | -7/Factory | Discovered new exit (range 16) 2564 | -7/Factory | Entered Lower Caves 2582 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 2719 | -7/Lower Caves | Identified exit to Lower Caves 2737 | -7/Lower Caves | Spotted B-75 Beast 2878 | -7/Lower Caves | Lost 4 parts (2n1u1w) 2890 | -7/Lower Caves | Entered another Lower Caves area 2974 | -7/Lower Caves | Encountered a Warlord checkpoint 3104 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3108 | -7/Lower Caves | Core integrity fell below 50% 3161 | -7/Lower Caves | Discovered new exit (range 12) 3184 | -7/Lower Caves | Entered Data Miner 3184 | -7/Data Miner | Discovered new exit (range 6) 3204 | -7/Data Miner | Met Data Miner 3228 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 3228 | -7/Data Miner | Learned location of Section 7 (-2) 3245 | -7/Data Miner | Received God Mode back door access code from Data Miner 3270 | -7/Data Miner | Entered Proximity Caves 3303 | -6/Proximity Caves | Learned Factory stockpile data 3471 | -6/Proximity Caves | Escorted by Enhanced Grunt 3491 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3535 | -6/Proximity Caves | Spotter reported a threat 3573 | -6/Proximity Caves | Discovered new exit (range 3) 3579 | -6/Proximity Caves | Entered Factory 3579 | -6/Factory | Accompanied by 1 ally 3579 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 3897 | -6/Factory | Build established: Gunner 4039 | -6/Factory | Found Prototype Device 4039 | -6/Factory | Identified Exp. Thermal Shield 4059 | -6/Factory | Lost 3 parts (1n2u) 4334 | -6/Factory | Build established: Scavenger-Tank 4675 | -6/Factory | Incoming investigation squad redirected 5615 | -6/Factory | Garrison activated, responded to threat 5774 | -6/Factory | Repaired Carbon-fiber Leg 5966 | -6/Factory | Discovered new exit (range 7) 6008 | -6/Factory | Entered another Factory area 6008 | -5/Factory | Evolved 2 slots: Utility x2 6374 | -5/Factory | Lost 3 parts (1p1n1u) 6449 | -5/Factory | Discovered new exit (range 13) 6473 | -5/Factory | Entered another Factory area 6473 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 6502 | -4/Factory | Lost 14 parts (1p6n5u2w) 6524 | -4/Factory | Identified exit to Upper Caves 6524 | -4/Factory | Identified exit to Armory 6604 | -4/Factory | Spotted B-86 Titan 6614 | -4/Factory | Core integrity fell below 50% 6645 | -4/Factory | Core integrity fell below 20% 6659 | -4/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- 06601_ Penetrated by Slug. 06605_ M-28 Smith repairs VTOL Module. 06606_ Slug penetrates Repair Station. 06610_ Penetrated by Slug. 06610_ Slug penetrates Wall. 06613_ Knocked back. 06613_ Slug penetrates G-67 Veteran. 06613_ Penetrated by Slug. 06613_ Acquired 3 matter. 06629_ Acquired Adv. VSS Leg. 06635_ Critical hit (Burn: +50). 06645_ Slug penetrates Wall. 06647_ Adv. VSS Leg destroyed. 06647_ Dropped Lgt. Fission Core. 06647_ Penetrated by Slug. 06648_ Dropped Imp. Utility Shielding. 06650_ Slug penetrates S-27 Virus. 06650_ S-27 Virus destroyed. 06651_ Imp. Sensor Array destroyed. 06657_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ???????#"""#?#???? #???????????# | | ???????#####?????? #???????????# | | ??????????????????? #???????????# ##+#### | | ??????????????????? #???????????# #?????? | | ???????????????????? #???????????### ###?????? | | ????????????????????####?????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# #???????? | | ?????????????????????????????????????# = #???????? | | ?????????????????????????????????????# %*#???????? | | ??????????????????????? ???????????# #???????? | | ??????????????????????# ???????????# #???????? | | ??????????????????????# ???????????# = #???????? | | ??????????????????????# ???????????# % #???????? | | ??????????????????????# ???????????# [ #???????? | | ??????????????????????# ???????????# *!#???????? | | ??????????????????????+ ???????????# +???????? | | ??????????????????????# #??????????# #???????? | | ??????????????????????# #??????????# #???????? | | ??????????????????????# #??????????# #???????? | | ??????????????????????# #??????????# #???????? | | ??????????????????????# #??????????# #???????? | | ??????????????????????# #??????????# #???????? | | ?????????????????????## ##????????## ##??????? | | ?????????????????????# k########## #??????? | | ?????????????????????#* @ s Y #??????? | | ?????????????????????# > p +??????? | | ?????????????????????# #??????? | | ?????????????????????# ### ###### #??????? | | ?????????????????????### ###?#+#????### ###??????? | | ?????????????????????? t ???? ??????# #????????? | | ????????????????????? ???? ??????? #????????? | | ??????????????????? ??? ?????? ????????? | | ?????????????????? ^??? ?????? ????????? | | ?????????????????"" ??""" ????? ????????? | | ?????????????????"" ??"R ?????# ???????? | | ??????????????????" ? """ #????? ???????? | | ????????????????? ?? "" #????? ???????? | | ?????????????????"" ????? #????? ???????? | | ??????????????????? ? ?????###+##??????????????? | | ??????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 76 Coolant Potential 50 Energy Generation 31 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 6 Armor Coverage 375 Resistance: TH 30 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 1 Item Schematics ----------------- Lrg. Storage Unit | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Gui. EMP Blaster | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Remote Datajack | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hvy. Shock Bomb Launcher | -7/Data Miner | Free Hardcell Cannon | -7/Data Miner | Free Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AntigravPulseMantle Manual? 0 Play Time 01:10:36 Cumulative 49.9 hours Start 2023.10.21 @ 03:08:57 End 2023.10.21 @ 04:19:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 48 Rogue 48 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 51 Achievement% 39 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: fdedf3a7-278c-4776-a15e-6376cbc41005