Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.20 @ 17:58:10 Player: Benkyo Result: Heading to fleet! Performance ------------- Evolutions (9) 4500 Regions Visited (35) 7000 Robots Destroyed (416) 2080 Value Destroyed (22723) 22723 Prototype IDs (409) 8180 Alien Tech Used (13) 2600 Bonus (65100) 65100 TOTAL SCORE: 112183 Bonus ------- Triggered Max Security 3000 High Alert Combat Kills 2544 Follower Combat Kills 2444 Awakened Behemoth Slayer 1000 Network Hubs Disabled 600 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Used Core Reset Matrix 3000 Met R17 at Research 2000 Integrated Exoskeleton 5000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Destroyed A5 500 Destroyed A4 700 Destroyed A2 1000 Destroyed Architect 15000 Win 3000 Friendly Fire -488 Cogmind --------- Core Integrity 200/1600 Matter 290/300 Energy 1084/1090 System Corruption 2% Temperature Cool (0) Movement Walking (30) Location To Fleet Rendezvous Parts ------- > --- POWER (1) -------- Zero-point Reactor > --- PROPULSION (3) --- Sigix Exoskeleton > --- UTILITY (5) ------ Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Experimental Weapon Cycler AEGIS Remote Shield > --- WEAPON (4) ------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY (5) ---- Zero-point Reactor Experimental Energy Well (600) Experimental Phase Shifter Spacefold Activator Sigix Sheargun Peak State ------------ > --- POWER ------------ Improved Quantum Reactor > --- PROPULSION ------- Sigix Exoskeleton > --- UTILITY ---------- Experimental Heat Sink Experimental Targeting Computer Experimental Core Analyzer Experimental Force Field Spacefold Activator > --- WEAPON ----------- Sigix Sheargun Sigix Sheargun Sigix Sheargun Sigix Sheargun > --- INVENTORY -------- Dimensional Node Initializer High-powered Transdimensional Reconstructor High-powered Transdimensional Reconstructor Subatomic Replicator Sigix Sheargun [Rating: 269] Favorites ----------- Power Assembled Flux Generator Engine Light Angular Momentum Engine Power Core Reinforced Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Armored Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Zionite Glidesys I Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Assembled Alloy Armor Artifact Spacefold Activator Weapon Assembled Focal Cannon Energy Gun Sigix Sheargun Energy Cannon Assembled Focal Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Core Stripper Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 2 . . . . 2 . . . . . 2 . . . . 2 . . . . 2 . . 2 2 . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . 2 . . . . . . Utility 10 | . . . 2 . . . 2 2 . . . . 1 . . . . . . . . . . 1 . . . . . . . . 2 . . Weapon 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Parts Attached 247 | 7 6 3 23 . 2 1 14 3 3 5 . 5 33 14 5 7 29 1 4 2 7 2 8 11 4 1 1 2 1 10 10 1 3 10 9 Power 38 | 1 1 . 4 . . . 1 1 1 2 . . 6 2 1 1 3 . . . 3 . 1 2 1 . 1 1 . 1 2 . . 1 1 Engine 17 | 1 1 . 4 . . . 1 1 1 1 . . 3 2 1 . 1 . . . . . . . . . . . . . . . . . . Core 6 | . . . . . . . . . . 1 . . 3 . . 1 . . . . . . . . . . . 1 . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . . 2 . . . 3 . 1 2 1 . 1 . . 1 2 . . 1 1 Propulsion 39 | 2 . . 4 . 1 . 2 . . 1 . . 9 1 . . 5 1 2 1 1 . 2 1 1 1 . . . 2 2 . . . . Treads 19 | 2 . . 3 . 1 . 1 . . 1 . . 2 . . . 2 . . . 1 . . . 1 1 . . . 2 2 . . . . Leg 9 | . . . . . . . . . . . . . 1 . . . 1 1 2 1 . . 2 1 . . . . . . . . . . . Wheel 10 | . . . 1 . . . 1 . . . . . 6 1 . . 1 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 116 | 2 2 2 9 . . 1 6 2 1 1 . 3 12 6 3 3 15 . 2 1 2 2 4 7 2 . . . 1 6 5 . 2 9 5 Device 52 | 1 . 2 1 . . 1 3 1 . . . 1 7 2 2 2 4 . 1 . 1 1 2 5 1 . . . . 5 1 . 1 5 2 Storage 10 | 1 1 . 1 . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . . . 1 1 . . 2 . Processor 13 | . . . 1 . . . 1 . . . . . 1 . . . 2 . . . . 1 1 1 . . . . . . 2 . 1 2 . Hackware 7 | . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . 2 Protection 33 | . 1 . 6 . . . 2 . 1 1 . 2 3 3 1 1 8 . . 1 1 . 1 . . . . . . . . . . . 1 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 54 | 2 3 1 6 . 1 . 5 . 1 1 . 2 6 5 1 3 6 . . . 1 . 1 1 . . . 1 . 1 1 1 1 . 3 Energy Gun 9 | 1 2 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 1 . 2 Energy Cannon 13 | . . . . . . . 3 . . . . 1 2 2 . 2 3 . . . . . . . . . . . . . . . . . . Ballistic Gun 11 | 1 . . 5 . 1 . 1 . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . . 1 . . . 3 1 1 1 1 . . . . . . 1 . . . . . . . . . . 1 Launcher 5 | . 1 1 . . . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Special Weapon 3 | . . . . . . . . . . . . . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 36 | . . 1 . . . . . . . 1 . . . . . . 4 . . . 2 . 4 . . . 2 . . 5 4 . . 7 6 Parts Lost 63 | . . . . . . 1 . 2 . . . 3 23 5 1 . 9 1 1 1 . . 6 8 . . . 1 . . 1 . . . . Power 12 | . . . . . . . . 1 . . . . 5 . . . 2 . . . . . 3 1 . . . . . . . . . . . Propulsion 12 | . . . . . . . . . . . . . 5 2 . . 3 . 1 . . . . 1 . . . . . . . . . . . Utility 28 | . . . . . . 1 . 1 . . . 2 9 2 1 . 4 1 . 1 . . 1 3 . . . 1 . . 1 . . . . Weapon 11 | . . . . . . . . . . . . 1 4 1 . . . . . . . . 2 3 . . . . . . . . . . . Highest Loss Streak 9 | . . . . . . 1 . 2 . . . 3 9 2 1 . 4 1 1 1 . . 4 8 . . . 1 . . 1 . . . . To Critical Strikes 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Average Backups 19 | 3 11 13 19 24 23 23 23 23 24 24 24 22 23 24 24 24 18 20 20 20 19 20 19 20 15 14 14 13 13 15 19 9 5 4 4 Power 1 | . 1 . . . 2 3 3 3 4 1 . . . 1 2 2 1 1 . . . 1 1 1 1 1 1 1 . . . . . . . Propulsion 2 | 1 3 2 4 6 5 5 5 4 4 3 3 3 3 2 3 4 . 1 . . 1 2 2 2 . . . . . . 1 . . . . Utility 8 | . 3 5 5 6 5 4 4 3 4 7 9 7 7 7 7 6 10 15 16 16 13 12 11 12 8 8 7 7 7 7 8 3 . 2 2 Weapon 6 | . 3 4 8 11 10 10 9 9 10 10 10 9 9 9 10 10 5 2 2 2 2 3 2 2 3 3 3 2 3 2 3 2 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 83 | . 4 1 15 . 4 . . . 3 3 . . 2 2 . 2 12 1 1 1 4 . 2 2 4 . 1 . 3 4 10 . . 1 1 Power 11 | . 1 1 . . . . . . . 3 . . 1 . . . . 1 . . . . . . 1 . . . 2 . 1 . . . . Propulsion 13 | . 2 . 6 . 1 . . . . . . . . . . 1 1 . . . . . . . 1 . . . 1 . . . . . . Utility 32 | . 1 . 3 . 2 . . . 1 . . . 1 1 . 1 6 . 1 1 3 . . 2 1 . 1 . . 1 6 . . . . Weapon 24 | . . . 6 . 1 . . . 2 . . . . 1 . . 5 . . . 1 . 2 . 1 . . . . 1 3 . . . 1 Tool/Special 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Average Slot Usage (%) 89 | . 100 99 99 100 100 100 99 91 92 91 92 96 92 93 92 93 88 85 83 87 88 87 87 89 85 79 79 78 80 79 76 72 83 84 83 Engine 5 | . 14 14 11 11 11 11 8 7 7 7 7 7 7 12 12 12 7 . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . 2 7 7 3 . . . . . . . . . . . . . . 3 4 4 2 . . . . Reactor 3 | . . . . . . . . . . . . . . . . . 2 5 10 11 12 16 14 11 10 10 10 6 4 4 5 9 7 7 7 Treads 7 | . 28 28 16 11 11 11 9 7 7 7 7 7 3 4 6 6 9 . . . 1 5 3 . 4 9 10 10 9 10 12 . . . . Leg 4 | . . . . . . . . . . . . . . . . . 5 17 13 22 18 10 13 19 11 1 . . 8 5 . 9 7 7 7 Wheel 3 | . . . 5 11 11 11 9 7 7 7 7 7 11 9 6 6 1 . 3 . . . . . . . . . . . . . . . . Device 19 | . 6 . 11 11 11 11 20 23 22 22 20 20 26 16 11 16 23 24 19 21 16 16 17 22 25 24 24 24 20 21 18 9 14 8 14 Storage 9 | . 14 13 11 11 11 11 9 7 7 7 7 7 6 10 12 10 8 12 11 11 11 11 11 10 10 10 10 9 9 9 9 9 . . . Processor 8 | . . . 6 11 11 11 14 15 15 14 14 14 12 12 12 12 5 6 5 5 5 9 9 4 5 5 5 5 4 4 5 9 15 26 23 Protection 7 | . 7 12 14 11 11 11 9 1 2 6 7 11 6 11 18 14 11 5 5 5 11 6 5 4 5 4 5 4 4 4 3 . . . . Energy Gun 3 | . 13 14 10 11 . 9 6 . . . . . . . . . . . . . . . . . . . . . . . . 27 29 30 30 Energy Cannon 8 | . . . . . . . 9 15 12 7 7 6 6 3 . 3 9 12 11 11 11 11 9 11 15 13 15 14 13 12 12 . . . . Ballistic Gun 2 | . 14 13 11 11 21 12 1 . . . . . . 3 5 3 . . . . . . 1 1 . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 2 7 7 7 5 3 6 4 . . . . . . . 1 . . . . . . . . . . . Peak Build Rating 269 | 10 11 19 28 28 29 31 37 48 53 55 55 56 60 64 65 71 136 140 145 146 158 158 155 185 169 166 166 168 178 206 223 232 269 269 266 Average Rating 103 | 5 9 9 24 28 26 30 34 46 49 53 54 50 52 57 63 67 101 133 142 144 148 150 150 167 164 159 160 160 175 187 207 232 268 261 262 On Entrance 108 | . 10 8 10 28 28 26 30 32 48 52 54 55 48 60 64 64 71 136 136 143 141 158 150 155 169 164 162 161 160 177 205 223 232 269 259 Avg Prop Armor Cover (%) 7 | . . . 10 10 9 10 10 7 7 6 6 6 6 8 7 7 6 4 9 . 9 10 10 . 9 9 . . 8 6 . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 211 | 13 32 32 103 103 103 103 106 119 130 133 139 133 140 129 130 135 165 165 174 174 189 189 190 207 201 132 132 142 142 209 211 60 58 70 59 Greatest Support 270 | 40 40 40 40 12 12 12 20 12 12 12 12 12 38 38 28 28 100 100 90 95 95 60 120 140 110 155 155 155 155 260 270 60 60 60 60 Greatest Overweight (x) 12 | . . . 8 8 8 8 8 9 10 11 11 11 12 11 4 4 4 2 6 1 3 6 3 1 2 2 . . 4 1 . . . 1 . Average Overweight (x) 3 | . . . 4 8 8 8 7 9 9 10 11 10 4 3 4 4 1 1 5 1 1 3 2 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 25 25 10 10 5 5 Average Capacity 21 | 7 11 14 21 25 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 16 15 15 15 15 18 24 10 5 5 5 Most Carried 25 | 8 15 15 25 25 25 25 25 25 25 25 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 25 25 9 8 5 5 Average Carried 21 | 3 11 14 20 25 24 24 24 23 24 24 24 22 24 24 24 24 21 24 23 24 24 24 24 23 16 15 14 14 14 18 23 9 5 4 4 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 15 15 15 15 15 25 10 10 5 5 5 Final Carried 25 | 8 15 15 25 25 25 24 25 25 25 24 24 22 25 25 25 25 25 25 25 24 25 25 25 25 15 15 15 15 15 25 10 9 5 5 5 Class Distribution -------------------- 31% | Mutant 28% | Golem 6% | Scavenger-Mutant 4% | Skirmisher 4% | Commander-Golem 4% | Alien-Sigix 3% | Alien-Tank 3% | Commander-Mutant 3% | Scavenger-Skirmisher 3% | Scavenger-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Commander-Mutant | -9/Mines Commander-Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Commander-Golem | -5/Extension Commander-Golem | -5/Cetus Commander-Golem | -5/Archives Commander-Golem | -5/Hub_04(d) Scavenger-Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Zhirov Golem | -3/Proximity Caves Golem | -3/Research Alien-Tank | -3/Quarantine Alien-Tank | -3/Section 7 Alien-Sigix | -2/Research Alien-Sigix | -1/Access Alien-Sigix | -1/Command Alien-Sigix | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Matter Collected 7955 | 345 156 240 669 51 47 105 296 94 100 143 . 208 1212 830 418 90 667 95 125 76 110 46 20 617 57 60 81 155 . 303 311 23 20 89 96 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25065 | 118 389 172 1200 268 55 328 670 508 103 57 . 48 1394 699 503 . 904 680 1137 1059 62 146 807 1716 171 591 172 783 . 1400 1997 174 966 2883 2905 Parts 1221 | 13 28 16 62 18 4 14 25 28 7 1 . 2 75 22 12 . 19 24 41 42 2 8 41 66 7 22 3 36 . 57 103 10 48 115 250 Haulers Intercepted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 12 | . 2 1 . . . 1 . . . . . . 5 . . . . . . . . . . 2 . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . . . . 5 2 . 2 . 8 10 . . 23 . . . . . . 7 22 3 35 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Combat Hostiles Destroyed 383 | . 9 7 27 10 . 6 16 11 2 2 . 4 32 14 8 . 52 13 21 12 1 . 10 16 2 8 . 13 . 13 22 2 10 12 28 Guns 121 | . 9 3 27 10 . 6 6 . . . . . . 1 5 . . . . . . . 1 1 . . . . . . . 2 10 12 28 Cannons 198 | . . . . . . . 4 11 2 2 . 1 23 9 3 . 17 13 21 12 1 . 9 15 2 8 . 12 . 12 21 . . . . AOE 54 | . . 4 . . . . 5 . . . . 3 7 3 . . 32 . . . . . . . . . . . . . . . . . . Classes Destroyed 28 | 3 3 2 3 . 1 . 1 1 1 . . 1 2 . . . 4 . . . . . 1 1 1 . . . . 1 1 . 1 . . Worker 13 | 1 . . 1 . . . . . . . . . 5 . . . . . . 1 . . . 2 . . . . . . . . 3 . . Builder 6 | . 1 . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . . . 2 . . Tunneler 4 | 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 14 | 1 . . . . . . . . . . . . 2 . . . . . . 2 . . . 3 . . . . . . 1 . . 5 . Minesweeper 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Mechanic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Operator 9 | . . . . . . . . . . . . . 1 . . . . . 1 . . 4 . 1 . . . . . 1 . 1 . . . Watcher 20 | . 1 . 4 . . . 2 2 . . . . 2 . . . . . . . . . 1 1 . . . . . 2 4 . 1 . . Swarmer 64 | . . 3 5 7 . . 3 4 . . . 3 14 4 4 . . 4 5 2 . . . . . . . 6 . . . . . . . Grunt 116 | . 9 4 11 3 . 5 8 6 . 2 . . 6 3 3 . . 8 9 8 . . 3 8 . 3 . 4 . 1 8 . 4 . . Brawler 8 | . . . 1 . . 1 . . . . . . 1 1 . . . 1 2 . . . . . . 1 . . . . . . . . . Duelist 3 | . . . 1 . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Sentry 21 | . . . 9 . . . 4 . . . . . 3 . . . . . . 2 . . . . . . . . . . 2 . . 1 . Hunter 18 | . . . . . . . . . . . . . 2 . . . . . . . . . . 2 2 4 . 2 . 3 2 . 1 . . Programmer 40 | . . . . . . . . 1 1 . . . 5 . . . . . 4 . . . . 4 . . . . . 8 7 2 4 4 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Behemoth 5 | . . . . . . . . . . . . 1 1 . 1 . . . . . . . . . . . . 1 . . 1 . . . . Cetus Guard 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . M Shell/Def 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Enhanced Grunt 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 Enhanced Hunter 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 Lightning 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Zionite 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Z-Technician 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Z-Light 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Assembled 43 | . . . . . . . . . . . . . . . . . 43 . . . . . . . . . . . . . . . . . . Golem 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Thug 2 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Butcher 5 | . . . . . . . . . . . . . . 4 . . . . . 1 . . . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 37 | 2 2 5 4 7 2 2 7 4 1 2 . 3 7 4 3 . 37 5 10 3 1 3 4 10 2 4 . 6 . 3 6 2 11 6 8 Combat Bots Only 35 | . 2 4 4 7 . 2 6 4 1 2 . 3 7 4 3 . 35 5 10 3 1 . 4 9 2 4 . 6 . 3 6 2 9 6 8 Max Kills in Single Turn 7 | 1 1 3 2 1 1 1 2 2 1 1 . 2 2 1 1 . 7 1 1 2 1 2 2 2 1 1 . 1 . 2 1 1 3 3 2 Gunslinging 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Exploded 7 | . . 3 . . . . 2 . . . . 2 2 1 . . 7 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 9 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 6 Z-Imprinter (-6/Deep Caves) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) A5 (-1/Access_0) A2 (-1/Access_0) A4 (-1/Access_0) Architect (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Hostile Shots Fired 2385 | . 43 12 91 20 2 22 47 47 8 10 . 50 342 78 47 . 153 65 85 39 18 3 87 132 20 53 . 67 1 101 140 17 90 141 354 Missed 798 | . 11 3 21 7 1 4 20 12 2 2 . 19 128 24 17 . 50 27 22 12 7 . 8 40 10 18 . 28 . 41 58 10 40 48 108 Hits 1587 | . 32 9 70 13 1 18 27 35 6 8 . 31 214 54 30 . 103 38 63 27 11 3 79 92 10 35 . 39 1 60 82 7 50 93 246 Melee 35 | . . . . . . . . . . . . . 3 9 . . 1 . 1 . . . . . . . . . . . . . . . 21 Projectile 1552 | . 32 9 70 13 1 18 27 35 6 8 . 31 211 45 30 . 102 38 62 27 11 3 79 92 10 35 . 39 1 60 82 7 50 93 225 AOE 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . Critical Strikes 112 | . . . 1 . 1 1 3 . 1 1 . 2 4 6 . . . 3 3 2 3 . 14 7 . 2 . 2 . 5 4 . 3 4 40 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Damage Taken 26071 | . 461 93 862 121 17 287 412 552 99 117 . 747 3148 1098 665 . 2149 614 998 390 187 62 2711 2372 147 418 . 687 19 966 1917 50 430 1236 2039 Core 3563 | . 118 . 75 23 . 27 114 60 . . . 77 286 146 18 . 113 31 73 24 . . 179 182 12 . . 71 . 91 539 14 168 470 652 Absorbed by Shields 4592 | . . . . . . . . . . . . . . . . . . . . 156 75 . . . . . . . . 444 440 52 395 1106 1924 Redirected to Shielding 119 | . . . . . . . . . . . . . . . 4 . 115 . . . . . . . . . . . . . . . . . . Ignored by Resistances 9818 | . . . . . . . . . . . . 28 27 . . . 348 124 192 107 53 13 517 115 30 87 . 141 4 287 543 105 792 2266 4039 Regen/Repaired (Parts) 2296 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2296 . . . . Core Remaining (%) 62 | 100 . 52 . . . 68 79 . . . . 80 . . . . . 30 . . . . 72 . . . . 76 . . 21 99 . . 12 Volleys Fired 1281 | 25 34 9 74 18 6 22 49 44 9 9 . 22 124 53 34 1 80 29 59 35 16 11 72 54 7 17 5 22 9 50 78 13 20 55 116 Largest 4 | 1 2 2 2 2 2 2 2 2 2 2 . 2 2 2 2 2 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 4 4 4 Hottest 400 | 20 70 70 98 98 46 98 143 143 143 115 . 115 126 131 72 175 180 50 50 50 50 50 125 116 75 75 75 75 75 75 200 300 400 400 400 Shots Fired 2790 | 25 67 16 145 36 8 44 90 87 13 16 . 37 205 92 56 2 122 58 108 64 28 22 131 128 21 51 9 64 13 90 204 23 68 210 437 Gun 1204 | 25 66 14 145 36 8 44 42 . . . . . . 12 22 . 9 . . . . . 28 13 . . . . . . 2 23 68 210 437 Cannon 1517 | . . . . . . . 43 87 13 16 . 35 198 61 25 2 93 58 108 64 27 22 103 115 21 51 6 64 13 90 202 . . . . Launcher 42 | . 1 2 . . . . 5 . . . . 2 7 6 . . 19 . . . . . . . . . . . . . . . . . . Special 27 | . . . . . . . . . . . . . . 13 9 . 1 . . . 1 . . . . . 3 . . . . . . . . Kinetic 467 | 25 33 7 73 18 8 26 9 . 5 9 . 20 97 32 47 . 4 . . . . . 28 26 . . . . . . . . . . . Thermal 1469 | . 14 7 72 18 . 18 76 87 8 7 . 15 86 46 9 2 73 58 108 64 27 22 103 102 21 51 6 64 13 90 202 . . . . Explosive 42 | . 1 2 . . . . 5 . . . . 2 7 6 . . 19 . . . . . . . . . . . . . . . . . . Electromagnetic 58 | . 19 . . . . . . . . . . . 15 8 . . 16 . . . . . . . . . . . . . . . . . . Slashing 740 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 23 68 210 437 Phasic 9 | . . . . . . . . . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . Robot Hit Streak 57 | 6 8 3 30 33 6 14 12 6 2 9 . 11 17 9 9 . 19 21 19 31 11 10 10 15 9 17 4 11 2 29 34 5 13 57 20 Robot Miss Streak 4 | 3 4 1 3 1 . 3 2 4 2 1 . 1 2 2 3 . 4 1 1 2 2 1 4 2 1 1 1 1 1 1 3 1 3 2 4 Penetration Max 1 | . . . . . . . . . . . . . . 1 1 . . . . . . . 1 1 . . . . . . . . 1 1 1 Secondary Targets 31 | . 3 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 14 Max Gunslinging Chain 2 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 Shots Hit Robots 1765 | 16 44 9 105 22 3 32 54 54 4 12 . 25 134 64 41 . 75 39 57 44 20 16 74 84 18 41 6 32 2 55 97 8 44 135 299 Core Hits 889 | 6 22 10 46 12 3 14 30 21 5 4 . 11 72 29 39 . 111 20 29 21 5 9 33 40 4 17 3 17 1 19 42 3 23 55 113 Critical Kills 8 | . . . . . . . 1 . . . . . 1 . 1 . 1 . . . . . 1 3 . . . . . . . . . . . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 3 . . . . . . . . . . . Critical Strikes 37 | . 1 . 9 2 . 1 4 . . 1 . . 3 1 2 . 1 . . . . . 2 6 . . . . . . . . 2 1 1 Burn 15 | . . . 9 2 . 1 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Destroy 10 | . . . . . . . . . . . . . . . 2 . . . . . . . 2 6 . . . . . . . . . . . Blast 3 | . . . . . . . . . . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . Corrupt 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Melee Attacks 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . . . . Kinetic 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 76279 | 219 814 427 1965 451 47 573 1756 1297 143 306 . 923 4504 1765 988 . 4804 1734 2830 2288 900 846 3098 3457 824 1796 280 1756 92 3040 4602 548 3340 8518 15348 Guns 33560 | 219 623 106 1965 451 47 573 645 . . . . . . 189 378 . . . . . . . 427 271 . . . . . . . 518 3282 8518 15348 Cannons 36391 | . . . . . . . 420 1297 143 306 . 699 3464 1045 535 . 1892 1734 2830 2288 900 846 2671 3186 824 1796 280 1720 92 2855 4568 . . . . Explosions 5878 | . 191 321 . . . . 691 . . . . 224 1028 405 . . 2912 . . . . . . . . . . . . 106 . . . . . Melee 115 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . 79 . . . . . Ramming 134 | . . . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . 34 30 58 . . Kinetic 6592 | 219 276 66 861 136 47 295 106 . 87 181 . 348 1481 558 913 . 105 . . . . . 427 407 . . . . . 79 . . . . . Thermal 35181 | . 179 40 1104 315 . 278 959 1297 56 125 . 351 1751 659 75 . 1538 1734 2830 2288 900 846 2671 3050 824 1796 280 1720 92 2855 4568 . . . . Explosive 5688 | . 170 321 . . . . 691 . . . . 224 965 405 . . 2912 . . . . . . . . . . . . . . . . . . Electromagnetic 982 | . 189 . . . . . . . . . . . 295 143 . . 249 . . . . . . . . . . . . 106 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 27666 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 518 3282 8518 15348 Piercing 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . . . . . . . Highest Corruption 31 | . 4 4 . . . . 3 . . . . . 1 . . . . . 1 1 1 1 31 . . . . . . 9 11 . 1 2 2 Average Corruption 5 | . 3 4 . . . . 2 . . . . . 1 . . . . . 1 1 1 1 27 . . . . . . 6 10 . 1 1 1 Corruption Purged 5 | . . . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . . . . . . . 2 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 199 | . 6 18 . . . . 19 . . . . . 2 . . . . . 3 16 4 1 19 . . . . . . 19 77 . . 7 8 Message Errors 34 | . 2 6 . . . . 1 . . . . . . . . . . . . 3 . . 2 . . . . . . 5 11 . . 2 2 Matter Fused 51 | . 1 3 . . . . 8 . . . . . . . . . . . 3 4 2 . 6 . . . . . . 4 17 . . 2 1 Heat Flow Errors 33 | . 2 5 . . . . 2 . . . . . 2 . . . . . . 2 . . 1 . . . . . . . 16 . . 1 2 Energy Discharges 15 | . . 2 . . . . 1 . . . . . . . . . . . . 1 . . . . . . . . . 2 8 . . . 1 Parts Fused 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Data Loss (minor) 30 | . . 1 . . . . 4 . . . . . . . . . . . . 2 2 1 4 . . . . . . 5 11 . . . . Data Loss (major) 10 | . . . . . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . 1 5 . . . . Misfires 9 | . . . . . . . 2 . . . . . . . . . . . . 1 . . 1 . . . . . . 1 3 . . . 1 Alerts 6 | . . 1 . . . . 1 . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Weapon Failures 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . 3 . . 1 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1476 | . . 9 . . . . 16 31 . . . . 18 8 20 . 175 37 127 25 . 131 12 88 97 42 122 133 18 208 159 . . . . Projectiles 1368 | . . . . . . . 13 31 . . . . 18 8 20 . 113 37 127 25 . 131 12 88 97 42 122 133 18 174 159 . . . . Explosions 108 | . . 9 . . . . 3 . . . . . . . . . 62 . . . . . . . . . . . . 34 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 19 | . . . . . . . . . . 2 . . 7 5 2 . 2 . . . . . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . . . 2 . . 6 5 2 . 1 . . . . . . 1 . . . . . . . . . . . Secondary 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 84 | . 15 . . . . . 23 . . . . . 6 13 . . 27 . . . . . . . . . . . . . . . . . . Shots 5 | . 1 . . . . . 1 . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 5 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 2 . . Kicked 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 2 . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 435 | . 295 176 435 15 . 46 204 105 . 18 . 349 212 417 342 21 332 51 265 239 . 90 232 356 . 19 . 181 . 27 317 . . 234 400 Average Temperature 88 | . 109 69 81 11 . 19 26 37 . 12 . 113 40 160 105 14 105 25 122 116 . 46 70 112 . 15 . 92 . 9 54 . . 23 159 Received Heat Transfer 5160 | . 234 21 366 18 . 180 198 243 . 90 . 410 484 189 132 . 483 310 397 102 4 . 66 381 . 106 . 406 . 12 89 16 36 44 143 Effects 11 | . . . 2 . . . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . 1 Shutdowns 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Damage (major) 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 4 | . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . . . 1 1 . . 2 . . . . . . . . . . . . . . . . . . Parts Fried 7 | . . . . . . . . . . . . . 3 1 . . . . . 1 . . . . . . . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . . . . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . Parts Melted 30 | . . . 2 . . . 3 1 . . . . 3 . . . 10 . 2 1 . 1 . 1 . 1 . 3 . . 2 . . . . Heat Transferred 28733 | . 494 111 2738 666 . 555 1887 2072 74 185 . 481 2603 1295 259 . 1597 1000 1475 1187 500 424 930 1725 450 1050 150 975 50 1350 2450 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Maximum Alert Level 5 | . . . 1 . . . . . . . . . 2 . . . . . 1 3 2 2 3 2 . . . . . . 5 5 5 5 . Low Security (%) 57 | 100 100 100 57 100 . 100 100 100 . . . . 31 . . . . . 49 41 . . 48 . . . . . 100 100 17 . . . . Level 1 27 | . . . 42 . . . . . . . . . 67 . . . . . 50 24 . 97 3 83 . . . . . . 80 . . . . Level 2 4 | . . . . . . . . . . . . . . . . . . . . 16 100 2 19 16 . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . . . 17 . . 29 . . . . . . . . 38 12 . . Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 47 8 23 . Level 5 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 76 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 13 79 . . Peak Influence 2200 | 5 89 116 294 157 . 100 163 94 . . . . 400 . . . . . 338 888 639 405 755 443 . . . . 30 106 1604 1734 2200 1512 . Initial 1408 | . . 30 29 97 . . . 35 . . . . . . . . . . . 137 472 226 77 340 . . . . . 12 15 1100 1100 1408 . Average 208 | . 23 24 176 39 . 12 87 21 . . . . 208 . . . . . 160 328 558 315 366 317 . . . . . 47 262 1206 1581 1443 . Influence Increases 14195 | 25 328 201 839 246 . 170 534 301 30 63 . 100 1057 185 215 . . 290 771 1419 387 233 1391 549 55 190 10 325 53 484 899 494 720 499 1132 Destroy 0b10 Robot/C 6940 | . 180 140 600 200 . 120 320 220 20 60 . 80 640 160 160 . . 260 420 580 160 80 520 320 40 160 . 260 . 260 440 120 220 200 . Destroy 0b10 Robot/NC 440 | 25 10 5 30 5 . . 15 15 . . . . 60 5 10 . . . 5 40 10 25 25 35 5 . 10 . . 15 25 5 30 30 . Destroy Leader 1314 | . 52 20 160 30 . 20 86 34 10 . . 20 174 20 30 . . 30 50 64 . . 118 72 10 30 . 50 . 34 88 30 62 20 . Allied During Kill 1481 | . . 5 9 11 . . . 1 . 3 . . . . . . . . . 630 170 105 487 . . . . . . . . 60 . . . Successful Hack 242 | . 41 . 9 . . . 7 27 . . . . 31 . . . . . 5 19 . . 19 52 . . . . . 5 27 . . . . Disable Machine 975 | . 30 . 15 . . . . . . . . . 75 . . . . . 165 30 15 15 75 30 . . . . 45 120 180 15 15 45 105 Destroy Structure 2008 | . 15 16 1 . . . 31 4 . . . . 62 . . . . . 96 56 32 8 132 40 . . . . 8 50 64 204 93 69 1027 Partial Spotted 60 | . . . . . . . 30 . . . . . . . . . . . . . . . . . . . . . . . 15 . . 15 . Lose Combat Pursuer 735 | . . 15 15 . . 30 45 . . . . . 15 . 15 . . . 30 . . . 15 . . . . 15 . . 60 60 300 120 . Influence Decreases 15747 | 25 251 202 664 497 . 170 455 380 30 63 . 100 694 548 214 1 . 290 491 855 666 577 915 857 412 222 10 325 31 479 588 1202 834 882 1817 Entered New Map 5962 | . . 47 47 154 . . . 44 . . . . . 135 . 1 . . . 143 372 339 144 357 145 7 . . . 10 12 702 694 792 1817 Time Decay 8189 | 25 251 155 597 343 . 170 455 270 30 40 . 100 474 369 204 . . 280 481 512 214 238 448 410 267 215 10 315 31 469 566 140 20 90 . Lost Part 484 | . . . . . . . . 20 . . . . 220 44 10 . . 10 10 10 . . 60 80 . . . 10 . . 10 . . . . Lost Ally 962 | . . . 20 . . . . 46 . 23 . . . . . . . . . 40 80 . 263 10 . . . . . . . 360 120 . . Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Squads Dispatched 88 | . 2 1 1 . . . 1 5 . . . . 13 . . . . . 4 2 . . 9 5 . . . . 7 4 11 7 15 1 . Investigation 4 | . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . 1 . . . . . . Extermination 22 | . . . . . . . . 2 . . . . 6 . . . . . 3 . . . 1 2 . . . . . 3 3 1 . 1 . Reinforcement 30 | . 2 . 1 . . . . . . . . . 5 . . . . . 1 2 . . 5 3 . . . . 6 1 2 . 2 . . Assault 27 | . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 6 6 13 . . Garrison 5 | . . . . . . . 1 3 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . 1 . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Distress Signals 48 | . 1 . 3 . . . 3 . . . . . 1 . . . . . . 3 2 . 2 . . . . . 6 . 2 . 1 24 . Communications Jammed 27 | . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . Distress Signals 27 | . . . . . . . . . . . . . 27 . . . . . . . . . . . . . . . . . . . . . . Times Spotted 601 | . 17 9 36 10 . 8 22 32 2 3 . 3 41 14 9 . 58 13 24 31 9 8 33 18 2 8 . 11 1 16 43 17 38 29 36 Peak Tracking Total 37 | . 4 4 4 7 2 3 7 3 1 3 . 2 7 4 4 . 37 5 6 5 5 2 7 7 2 4 . 4 1 4 15 11 21 19 6 Tactical Retreats 26 | . . 1 1 . . 2 1 . . . . . 1 . 1 . 2 . 2 . . . 1 . . . . 1 . . 3 1 7 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Traps Triggered 24 | . 3 . . . . . 3 . . . . . 3 . . . . . 1 5 . . . 2 . . . . . 4 . 2 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Disabled 80 | . 2 . 1 . 1 . . . 1 . . . 5 . . 1 4 . 11 5 1 1 5 2 . . . . 4 8 12 1 1 3 11 Max in Single Turn 5 | . 2 . 1 . 1 . . . 1 . . . 1 . . 1 1 . 5 1 1 . 1 1 . . . . 2 3 1 1 1 2 1 Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . . . Network Hub 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Machines Accessed 80 | . 7 1 11 . 2 . 5 3 . . 4 . 9 1 . . . . 3 3 1 . 5 3 . . 4 . 6 1 5 3 . 2 1 Terminals 55 | . 5 . 8 . . . 2 3 . . . . 9 . . . . . 3 3 1 . 4 3 . . . . 3 1 5 3 . 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Garrison Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Total Hacks 233 | . 18 1 32 . 2 . 9 9 . . 25 . 16 1 . . . . 4 8 2 . 13 19 . . 17 . 13 4 11 7 . 5 17 Successful 129 | . 10 1 14 . 2 . 5 5 . . 25 . 3 1 . . . . 3 4 . . 4 7 . . 17 . 5 3 2 . . 1 17 Failed 103 | . 8 . 17 . . . 4 4 . . . . 13 . . . . . 1 4 2 . 9 12 . . . . 8 1 9 7 . 4 . Catastrophic 21 | . 2 . . . . . . . . . . . 6 . . . . . 1 . . . 1 2 . . . . 1 . 4 3 . 1 . Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 9 . 11 . 1 . 2 4 . . . . 6 . . 4 . . 2 2 1 . 2 13 . . . . 5 2 3 5 . . . Terminals 145 | . 16 . 22 . . . 6 9 . . . . 16 . . . . . 4 8 2 . 10 19 . . . . 6 4 11 7 . 5 . Fabricators 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 12 | . . . 8 . . . 2 . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . Terminal Hacks 106 | . 8 1 7 . 2 . 3 4 . . 25 . 1 1 . . . . 3 4 . . 3 5 . . 17 . 1 2 1 . . 1 17 Record 30 | . . . . . 1 . . . . . 7 . . . . . . . . . . . . . . . 5 . . . . . . . 17 Part Schematic 19 | . 2 . . . . . . 1 . . 11 . . . . . . . . . . . . 1 . . 4 . . . . . . . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 13 | . . . 3 . . . 1 . . . 3 . . . . . . . 1 1 . . . . . . 4 . . . . . . . . Open Door 4 | . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Branch Access Points 7 | . 1 . 1 . . . . 1 . . . . 1 . . . . . 1 . . . . 1 . . . . 1 . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 13 | . 3 . 1 . . . 1 1 . . . . . . . . . . . 2 . . 3 1 . . . . . 1 . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . 5 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Insert Component 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Study 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . . 1 1 . . . . Terminals 8 | . . . 1 . . . . 1 . . . . 2 . . . . . . . . . . 2 . . . . . 1 1 . . . . Assimilate 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . 2 . . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 53 | . 4 . 10 . . . 4 2 . . . . 9 . . . . . 2 1 1 . 5 2 . . . . 4 1 4 3 . 1 . Full Trace Events 3 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 20 | . 2 . 1 . . . . 1 . . 11 . . . . . . . . . . . . 1 . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 51 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 51 . . . . . . Total Part Build Rating 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Part Studies Acquired 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 12 | . 10 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . parse_system 4 | . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 12 | . . . . . . . . . 3 . . . . . . . . . . 9 . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total Allies 109 | . . 1 1 6 . . . . 3 . . . . . . 2 . . . 22 5 . . . . . . . . . . 23 7 39 . Largest Group 20 | . . 1 2 7 7 . . . 3 3 . . . . . 2 2 . . 20 19 19 17 . . . . . . . . 16 7 7 . Highest-Rated Group 1021 | . . 31 41 124 124 . . . 60 60 . . . . . 192 192 . . 708 1021 1021 766 . . . . . . . . 228 101 99 . Highest-Rated Ally 159 | . . 31 31 31 31 . . . 20 20 . . . . . 96 96 . . 159 159 159 96 . . . . . . . . 15 15 15 . Total Orders 40 | . . . . . 6 . . 3 . 2 . . . . . . . . . . . 2 10 17 . . . . . . . . . . . STAY 14 | . . . . . 4 . . . . 1 . . . . . . . . . . . 1 8 . . . . . . . . . . . . FOLLOW 6 | . . . . . 2 . . . . 1 . . . . . . . . . . . 1 2 . . . . . . . . . . . . EXPLORE 12 | . . . . . . . . 3 . . . . . . . . . . . . . . . 9 . . . . . . . . . . . RETURN 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Ally Attacks 515 | . . 3 14 3 21 . . . . 7 . . . . . . 55 . . 139 66 29 110 . . . . . . . . 61 7 . . Total Damage 12006 | . . 61 189 36 93 . . . . 194 . . . . . . 1231 . . 3100 1473 657 3642 . . . . . . . . 1217 113 . . Kills 83 | . . . 4 . 4 . . . . 1 . . . . . . 10 . . 23 9 6 21 . . . . . . . . 4 1 . . Allies Corrupted 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . . Allies Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Active Infowar (turns) 31285 | 8 465 7 934 . . . 712 1005 2096 2471 196 2106 1964 1608 1619 992 . 2439 923 220 . 423 996 483 2381 1784 180 1950 749 1227 1347 . . . . Sensors 29190 | . . . . . . . 712 1005 2096 2471 196 2106 1705 1344 1461 992 . 2439 923 220 . 423 996 483 2381 1784 180 1950 749 1227 1347 . . . . Terrain 1407 | 8 465 . 934 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural 5446 | . . . . . . . . . . . . . 1889 1608 1619 330 . . . . . . . . . . . . . . . . . . . Seismic 23 | . . 7 . . . . . . . . . . 16 . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1079 | . . . . . . . . . . . . . . . . . . . . . . 346 733 . . . . . . . . . . . . Jamming 943 | . . . . . . . . . . . . . 943 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 8 | . 2 . 1 . . . . 1 . . . . . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 18 | . . 1 . 2 . . . . 3 2 . 1 . 2 2 1 . 1 . . . . . . 1 2 . . . . . . . . . Drone Launches 26 | . . . . . . . . 16 . . . . . . . . . . . . . . . 10 . . . . . . . . . . . Drone Recoveries 8 | . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Turns Passed 50938 | 250 941 685 2528 1194 1212 1194 1468 1005 2144 2471 198 2159 1964 1608 1619 1224 5362 2627 1334 1456 458 505 1159 985 2590 1949 283 2218 749 1378 1892 345 234 983 567 Spaces Moved 24206 | 111 404 396 1064 564 476 548 612 378 939 1028 81 880 835 851 900 728 1792 852 376 651 163 53 374 391 1058 960 149 1018 399 659 1107 607 518 1309 975 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 6186 | 108 404 396 493 . . . 1 . . . . . . . . . 884 . . . . . . . . 851 149 1018 327 659 896 . . . . Legs 7991 | . . . . . . . . . . . . . . . . . 646 852 41 651 163 53 374 391 1058 109 . . 72 . 184 607 514 1301 975 Wheels 9987 | . . . 571 564 476 548 611 378 939 1028 81 880 835 851 900 728 262 . 335 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 160 200 200 200 185 215 215 230 245 230 120 135 160 160 115 180 185 185 185 210 175 175 180 160 160 160 160 160 30 30 30 30 30 Average Speed 165 | 157 160 160 203 200 200 200 200 215 219 235 245 236 157 148 160 160 209 187 189 185 197 264 225 176 209 165 160 160 179 166 137 30 30 30 30 Slowest Speed 490 | 160 160 160 330 200 200 200 490 215 230 245 245 245 260 245 160 160 325 210 210 185 240 330 240 180 210 210 160 160 270 250 160 30 30 90 30 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 49 | . . . . . . . . . . . . . . . . . . . 8 . . . . 6 . . . . . . 31 . . . 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Spacefolds 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 12 . 2 3 . Exploration Rate (%) 67 | 5 91 96 97 99 71 96 54 18 98 89 68 90 33 89 98 87 90 98 12 84 73 73 52 21 97 98 60 97 13 65 58 18 20 55 63 Regions Visited 35 Branch Regions 25 Pre-discovered Areas 12 | . . . . 1 1 . . . . 1 1 . . 2 . 1 . . . . . . . . 1 1 3 . . . . . . . . Known Exits Taken 26 | . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . . . Unknown Exits Taken 9 | 1 . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 . Scrap Searched 35 | . . 1 . 1 . 1 . . 3 3 . 3 . 3 4 4 . 3 . . . . . . 3 1 . 5 . . . . . . . Spaces Dug 258 | . . . . . . . 5 . 2 2 . 26 11 . 2 . 8 6 25 7 . . 9 15 . . . 3 3 11 31 61 5 4 22 Terrain Destroyed 975 | . 15 19 . . . . 37 . 2 2 . 27 62 18 2 . 23 18 83 14 4 2 42 24 3 8 . 21 4 26 50 77 33 45 314 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 748 | . . . . . . . 7 . 2 2 . 3 24 5 2 . 23 18 36 14 4 2 42 24 3 8 . 21 4 26 50 36 33 45 314 AOE 227 | . 15 19 . . . . 30 . . . . 24 38 13 . . . . 47 . . . . . . . . . . . . 41 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Qua Sec Res Acc Com Ac0 Total 32863 | 159 633 432 1295 595 731 603 764 486 1012 1064 81 923 1272 1083 1010 767 3294 1824 887 841 276 397 537 589 1418 1282 189 1555 421 863 1325 755 564 1798 1138 Wait 6062 | 8 171 4 53 14 234 30 63 47 5 3 . 11 209 126 56 . 1272 913 428 50 70 322 58 74 331 287 20 478 5 85 64 134 18 404 15 Move 24148 | 110 403 395 1063 563 475 547 611 377 938 1027 80 879 834 850 899 727 1791 851 375 650 162 52 373 390 1057 959 148 1017 398 658 1090 607 515 1303 974 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 323 | 9 12 12 40 . 7 . 11 6 4 6 . 2 29 12 3 9 51 5 7 3 9 2 6 13 3 . 2 3 4 19 25 . 2 6 1 Fast Attach 123 | 6 . 3 2 . . . 3 . 1 4 . . 12 6 2 . 12 1 2 . 2 1 4 7 1 3 4 3 . 7 15 . . 8 14 Attach 85 | 1 . . 2 . . 1 3 5 . 1 . 4 18 7 1 . 9 . 2 . 3 . 1 8 . . . . . 4 6 1 4 2 2 Detach 32 | . . . . . . . . 2 . . . . 1 2 . . 2 . . . 1 . 3 10 . . 1 2 . 1 5 . . 1 1 Swap 258 | . 6 3 21 . 2 2 14 2 5 4 1 5 22 17 11 11 24 10 8 5 2 4 9 11 3 5 2 14 1 12 13 . . 7 2 Drop 377 | . 7 6 40 . 7 1 10 3 6 10 . . 14 9 4 10 53 15 6 5 11 5 5 22 15 11 7 14 4 24 25 . 3 12 13 Fire 1281 | 25 34 9 74 18 6 22 49 44 9 9 . 22 124 53 34 1 80 29 59 35 16 11 72 54 7 17 5 22 9 50 78 13 20 55 116 Melee 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 1 . . . . Ram 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . Kick 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 35 | . . . . . . . . . . . . . 8 . . . . . . 25 . . . . . . . . . . 2 . . . . Rewire 114 | . . . . . . . . . 44 . . . . 1 . . . . . 68 . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 15 | . . . . . . . . . . . . . . . . 9 . . . . . . 6 . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: *Qua x2) -3/Quarantine (discovered 3 exits: *Res / *Sec / *Frg) -3/Section 7 -2/Research -1/Access -1/Command (discovered 3 exits: [Sur x2] / *Ac0) -1/Access_0 To Fleet Rendezvous History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 251 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 567 | -10/Materials | Discovered new exit (range 8) 722 | -10/Materials | Discovered new exit (range 16) 947 | -10/Materials | Identified exit to Mines 1192 | -10/Materials | Entered Mines 1198 | -10/Mines | Found the Drone Emporium 1209 | -10/Mines | Found Prototype Device 1209 | -10/Mines | Identified Decoy Drone Bay 1621 | -10/Mines | Learned 2 Materials zone layouts 1727 | -10/Mines | Met a Derelict testing a Signal Generator 1841 | -10/Mines | Discovered new exit (range 13) 1877 | -10/Mines | Entered Materials 1877 | -9/Materials | Accompanied by 1 ally 1877 | -9/Materials | Evolved 2 slots: Utility x2 2218 | -9/Materials | Discovered new exit (range 3) 2628 | -9/Materials | Discovered new exit (range 7) 2723 | -9/Materials | Discovered new exit (range 16) 2739 | -9/Materials | Build established: Scavenger-Mutant 2983 | -9/Materials | Discovered new exit (range 9) 3112 | -9/Materials | Build established: Mutant 3197 | -9/Materials | Central database locked down 3254 | -9/Materials | Discovered new exit (range 16) 3823 | -9/Materials | Identified exit to Mines 3823 | -9/Materials | Identified exit to Storage 4405 | -9/Materials | Entered Mines 4405 | -9/Mines | Accompanied by 1 ally 4410 | -9/Mines | Met a Derelict bent on vengeance 4458 | -9/Mines | Learned location of 1 exit from Materials 4458 | -9/Mines | Discovered new exit (range 6) 4625 | -9/Mines | Destroyed 7 combat bots 4762 | -9/Mines | Found a hidden stash of uninstalled traps 4860 | -9/Mines | Discovered new exit (range 9) 4972 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5164 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5268 | -9/Mines | Build established: Commander-Mutant 5268 | -9/Mines | Learned location of Zion (-6) 5451 | -9/Mines | Received a Mining Laser from a helpful Derelict 5581 | -9/Mines | Discovered new exit (range 5) 5599 | -9/Mines | Entered Exiles 5599 | -9/Exiles | Accompanied by 7 allies 5629 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5659 | -9/Exiles | Met 8R-AWN 5693 | -9/Exiles | Met EX-HEX 5771 | -9/Exiles | Met EX-DEC 6336 | -9/Exiles | Discovered new exit (range 11) 6489 | -9/Exiles | Met EX-BIN 6517 | -9/Exiles | Aligned with FarCom system 6519 | -9/Exiles | Given EX-Vault access code 6569 | -9/Exiles | Opened EX-Vault 6623 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6650 | -9/Exiles | Exiles lab attacked by MAIN.C 6768 | -9/Exiles | Attacked by the Exiles 6811 | -9/Exiles | Entered Mines 6834 | -8/Mines | Lost 3 allies 7089 | -8/Mines | Build established: Mutant 7117 | -8/Mines | Discovered new exit (range 8) 7379 | -8/Mines | Discovered new exit (range 6) 8005 | -8/Mines | Entered Materials 8005 | -8/Materials | Evolved 2 slots: Utility x2 8006 | -8/Materials | Identified exit to Factory 8464 | -8/Materials | Discovered exit to Factory (range 16) 8848 | -8/Materials | Garrison activated, responded to threat 9340 | -8/Materials | Discovered exit to Factory (range 8) 9473 | -8/Materials | Entered Factory 9473 | -7/Factory | Evolved 2 slots: Utility x2 9519 | -7/Factory | Discovered new exit (range 90) 9535 | -7/Factory | Garrison activated, responded to threat 9565 | -7/Factory | Lost 10 allies 9672 | -7/Factory | Identified exit to Lower Caves 10326 | -7/Factory | Discovered new exit (range 6) 10478 | -7/Factory | Entered Lower Caves 10479 | -7/Lower Caves | Encountered a Warlord checkpoint 10485 | -7/Lower Caves | Learned Factory machine intel 11113 | -7/Lower Caves | Identified exit to Lower Caves 11930 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 12326 | -7/Lower Caves | Entered a destroyed Warlord outpost 12528 | -7/Lower Caves | Learned 8 Factory zone layouts 12622 | -7/Lower Caves | Entered another Lower Caves area 12622 | -7/Lower Caves | Accompanied by 3 allies 12627 | -7/Lower Caves | Discovered new exit (range 11) 12657 | -7/Lower Caves | Identified exit to Factory 13311 | -7/Lower Caves | Lost 3 allies 13534 | -7/Lower Caves | Identified exit to Data Miner 14148 | -7/Lower Caves | Found Alien Artifact 14148 | -7/Lower Caves | Identified Core Expander 14148 | -7/Lower Caves | Installed Core Expander, added new Power slot 14741 | -7/Lower Caves | Encountered a Warlord checkpoint 15093 | -7/Lower Caves | Entered Data Miner 15093 | -7/Data Miner | Discovered new exit (range 6) 15140 | -7/Data Miner | Met Data Miner 15199 | -7/Data Miner | Learned location of Section 7 (-3) 15199 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15231 | -7/Data Miner | Received God Mode back door access code from Data Miner 15287 | -7/Data Miner | Identified exit to Proximity Caves 15291 | -7/Data Miner | Entered Proximity Caves 15819 | -6/Proximity Caves | Learned Factory interactive machine intel 16172 | -6/Proximity Caves | Spotted B-75 Beast 16232 | -6/Proximity Caves | Destroyed B-75 Beast 16248 | -6/Proximity Caves | Lost 3 parts (2u1w) 17333 | -6/Proximity Caves | Discovered exit to Factory (range 15) 17450 | -6/Proximity Caves | Entered Factory 17450 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17451 | -6/Factory | Identified exit to Factory 17452 | -6/Factory | Loaded intel: 235 machine locations 17453 | -6/Factory | Loaded intel: 53 interactive machine locations 17837 | -6/Factory | Build established: Infiltrator-Skirmisher 18243 | -6/Factory | Spotted B-75 Beast 18428 | -6/Factory | Destroyed B-75 Beast 18441 | -6/Factory | Lost 9 parts (1p2n4u2w) 18733 | -6/Factory | Lost 3 parts (1p1n1u) 18878 | -6/Factory | Lost 3 parts (1p1n1u) 19005 | -6/Factory | Build established: Scavenger-Skirmisher 19156 | -6/Factory | Destroyed 7 combat bots 19162 | -6/Factory | Lost 4 parts (1p1n2u) 19165 | -6/Factory | Identified exit to Lower Caves 19414 | -6/Factory | Entered Lower Caves 20068 | -6/Lower Caves | Attacked by a faux Warlord 20345 | -6/Lower Caves | Core integrity fell below 50% 20659 | -6/Lower Caves | Build established: Skirmisher 20749 | -6/Lower Caves | Discovered new exit (range 11) 21019 | -6/Lower Caves | Identified exit to Lower Caves 21022 | -6/Lower Caves | Entered another Lower Caves area 21140 | -6/Lower Caves | Discovered exit to Factory (range 11) 21389 | -6/Lower Caves | Spotted B-75 Beast 21404 | -6/Lower Caves | Destroyed B-75 Beast 21433 | -6/Lower Caves | Learned Factory stockpile data 22386 | -6/Lower Caves | Learned Factory security intel 22579 | -6/Lower Caves | Discovered new exit (range 3) 22581 | -6/Lower Caves | Identified exit to Zion 22641 | -6/Lower Caves | Entered Zion 22685 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 22729 | -6/Zion | Discovered new exit (range 15) 22750 | -6/Zion | Identified exit to Proximity Caves 22881 | -6/Zion | Learned location of Quarantine (-3) 23202 | -6/Zion | Given A8's code to call for help 23247 | -6/Zion | Met Imprinter 23259 | -6/Zion | Build established: Derelict-Mutant 23400 | -6/Zion | Found CR-A16's Pointy Stick 23564 | -6/Zion | Learned location of 1 exit from Lower Caves 23797 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23797 | -6/Zion | Enhanced Grunt warped into view, answering call for help 23857 | -6/Zion | Discovered new exit (range 3) 23857 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 23859 | -6/Zion | Identified exit to Deep Caves 23865 | -6/Zion | Entered Deep Caves 23865 | -6/Deep Caves | Accompanied by 2 allies 24117 | -6/Deep Caves | Attacked by Z-Imprinter 24134 | -6/Deep Caves | Destroyed Z-Imprinter 24157 | -6/Deep Caves | Z-Facility disabled 24336 | -6/Deep Caves | Lost 4 parts (1p2n1u) 24342 | -6/Deep Caves | Found Exp. Thermal Shield 24420 | -6/Deep Caves | Found Prototype Protection 24537 | -6/Deep Caves | Identified Zio. Heavy Carapace 24545 | -6/Deep Caves | Found Zio. Heavy Carapace 24574 | -6/Deep Caves | Found Prototype Protection 24575 | -6/Deep Caves | Identified Zio. Weapon Casing 24594 | -6/Deep Caves | Build established: Scavenger-Mutant 24876 | -6/Deep Caves | Found Zio. Heavy Carapace 25186 | -6/Deep Caves | Discovered new exit (range 6) 25717 | -6/Deep Caves | Found Zio. Heavy Carapace 25746 | -6/Deep Caves | Found Zio. Heavy Carapace 26193 | -6/Deep Caves | Destroyed Golem 26288 | -6/Deep Caves | Spotted Golem 26348 | -6/Deep Caves | Destroyed Golem 26932 | -6/Deep Caves | Triggered Deep Caves wall 26932 | -6/Deep Caves | Spotted Assembler 26932 | -6/Deep Caves | Spotted Assembler 26962 | -6/Deep Caves | Destroyed Assembler 26978 | -6/Deep Caves | Destroyed Assembler 26982 | -6/Deep Caves | Lost 4 parts (1p1n2u) 26995 | -6/Deep Caves | Destroyed 35 combat bots 26998 | -6/Deep Caves | Exposed GOLEM chamber 27001 | -6/Deep Caves | Found GOLEM Unit 27451 | -6/Deep Caves | Found GOLEM Unit 27456 | -6/Deep Caves | Found GOLEM Unit 27476 | -6/Deep Caves | Found GOLEM Unit 27519 | -6/Deep Caves | Build established: Golem 29225 | -6/Deep Caves | Identified exit to Proximity Caves 29227 | -6/Deep Caves | Entered Proximity Caves 29642 | -5/Proximity Caves | Learned 12 Factory zone layouts 30728 | -5/Proximity Caves | Discovered exit to Factory (range 15) 31854 | -5/Proximity Caves | Entered Factory 31854 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 31882 | -5/Factory | Identified exit to Upper Caves 31882 | -5/Factory | Identified exit to Extension 32547 | -5/Factory | Destroyed 10 combat bots 33188 | -5/Factory | Entered Extension 33257 | -5/Extension | Rescued A7 33268 | -5/Extension | Rescued a captive Derelict 33277 | -5/Extension | Rescued a captive Derelict 33288 | -5/Extension | Rescued a captive Derelict 33289 | -5/Extension | Rescued a captive Derelict 33356 | -5/Extension | Rescued a captive Derelict 33413 | -5/Extension | Rescued a captive Derelict 33685 | -5/Extension | Spotted B-75 Beast 33691 | -5/Extension | Allies destroyed B-75 Beast 33699 | -5/Extension | Spotted B-75 Beast 33717 | -5/Extension | Allies destroyed B-75 Beast 34167 | -5/Extension | Build established: Commander-Golem 34189 | -5/Extension | Rescued a captive Derelict 34190 | -5/Extension | Rescued a captive Derelict 34246 | -5/Extension | Rescued a captive Derelict 34246 | -5/Extension | Rescued a captive Derelict 34304 | -5/Extension | Rescued a captive Derelict 34306 | -5/Extension | Rescued a captive Derelict 34540 | -5/Extension | Discovered new exit (range 10) 34542 | -5/Extension | Discovered new exit (range 6) 34569 | -5/Extension | Identified exit to Cetus 34600 | -5/Extension | Identified exit to Factory 34644 | -5/Extension | Entered Cetus 34644 | -5/Cetus | Accompanied by 18 allies (A7) 34649 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 34668 | -5/Cetus | Spotted Cetus Guard 34668 | -5/Cetus | Spotted Cetus Guard 34672 | -5/Cetus | Spotted Cetus Guard 34683 | -5/Cetus | Destroyed Cetus Guard 34684 | -5/Cetus | Spotted Cetus Guard 34690 | -5/Cetus | Allies destroyed Cetus Guard 34695 | -5/Cetus | Allies destroyed Cetus Guard 34711 | -5/Cetus | Lost 3 allies 34791 | -5/Cetus | Started Cetus Manufacturing Module 34809 | -5/Cetus | Escorted A7 to Cetus Mainframe 34816 | -5/Cetus | Manufactured an Enhanced Grunt 34839 | -5/Cetus | Discovered new exit (range 15) 34841 | -5/Cetus | Manufactured an Enhanced Grunt 34866 | -5/Cetus | Manufactured an Enhanced Grunt 34891 | -5/Cetus | Manufactured an Enhanced Grunt 34902 | -5/Cetus | Spotted Cetus Guard 34902 | -5/Cetus | Spotted Cetus Guard 34906 | -5/Cetus | Spotted Cetus Guard 34907 | -5/Cetus | Spotted Cetus Guard 34914 | -5/Cetus | Allies destroyed Cetus Guard 34915 | -5/Cetus | Allies destroyed Cetus Guard 34916 | -5/Cetus | Manufactured an Enhanced Grunt 34923 | -5/Cetus | Allies destroyed Cetus Guard 34925 | -5/Cetus | Allies destroyed Cetus Guard 34940 | -5/Cetus | Discovered exit to Factory (range 16) 34953 | -5/Cetus | Met Revision 17 35053 | -5/Cetus | Identified exit to Archives 35102 | -5/Cetus | Entered Archives 35102 | -5/Archives | Accompanied by 19 allies (A7) 35112 | -5/Archives | Received a hacking code to weaken MAIN.C 35172 | -5/Archives | Discovered new exit (range 16) 35305 | -5/Archives | Discovered new exit (range 15) 35352 | -5/Archives | Identified exit to Hub_04(d) 35607 | -5/Archives | Entered Hub_04(d) 35607 | -5/Hub_04(d) | Accompanied by 17 allies 35800 | -5/Hub_04(d) | Spotted B-75 Beast 35881 | -5/Hub_04(d) | Lost 3 allies 36174 | -5/Hub_04(d) | Garrison activated, responded to threat 36232 | -5/Hub_04(d) | Lost 7 allies 36276 | -5/Hub_04(d) | Network Hub disabled 36340 | -5/Hub_04(d) | Spotted Lightning 36342 | -5/Hub_04(d) | Spotted Lightning 36356 | -5/Hub_04(d) | Destroyed Lightning 36360 | -5/Hub_04(d) | Spotted Lightning 36361 | -5/Hub_04(d) | Network Hub disabled 36363 | -5/Hub_04(d) | Spotted Lightning 36364 | -5/Hub_04(d) | Spotted Lightning 36365 | -5/Hub_04(d) | Spotted Lightning 36382 | -5/Hub_04(d) | System corruption reached 10% 36392 | -5/Hub_04(d) | Lost 5 allies 36408 | -5/Hub_04(d) | Destroyed Lightning 36428 | -5/Hub_04(d) | Destroyed Lightning 36432 | -5/Hub_04(d) | Destroyed Lightning 36456 | -5/Hub_04(d) | Lost 4 parts (2p2w) 36466 | -5/Hub_04(d) | System corruption reached 30% 36467 | -5/Hub_04(d) | Destroyed Lightning 36499 | -5/Hub_04(d) | Destroyed Lightning 36504 | -5/Hub_04(d) | Found Prototype Energy Cannon 36507 | -5/Hub_04(d) | First assault squad dispatched 36508 | -5/Hub_04(d) | Found Prototype Processor 36508 | -5/Hub_04(d) | Identified Exp. Targeting Computer 36512 | -5/Hub_04(d) | Found Prototype Device 36512 | -5/Hub_04(d) | Identified Exp. Phase Shifter 36515 | -5/Hub_04(d) | Found Prototype Device 36516 | -5/Hub_04(d) | Identified Exp. EM Shield 36522 | -5/Hub_04(d) | Incoming assault squad redirected 36553 | -5/Hub_04(d) | Found Prototype Energy Cannon 36616 | -5/Hub_04(d) | Network Hub disabled 36642 | -5/Hub_04(d) | Build established: Scavenger-Golem 36736 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 36766 | -5/Hub_04(d) | Entered Factory 36766 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 37333 | -4/Factory | Identified exit to Upper Caves 37333 | -4/Factory | Identified exit to Armory 37493 | -4/Factory | Lost 8 parts (1p1n3u3w) 37502 | -4/Factory | Destroyed 9 combat bots 37751 | -4/Factory | Entered Upper Caves 38270 | -4/Upper Caves | Entered a destroyed Warlord outpost 38368 | -4/Upper Caves | Build established: Golem 40284 | -4/Upper Caves | Discovered new exit (range 7) 40297 | -4/Upper Caves | Identified exit to Upper Caves 40341 | -4/Upper Caves | Entered another Upper Caves area 40567 | -4/Upper Caves | Discovered new exit (range 9) 40573 | -4/Upper Caves | Learned Research garrison access intel 40596 | -4/Upper Caves | Identified exit to Research 41167 | -4/Upper Caves | Entered a destroyed Warlord outpost 41697 | -4/Upper Caves | Discovered new exit (range 8) 41713 | -4/Upper Caves | Identified exit to Zhirov 42290 | -4/Upper Caves | Entered Zhirov 42290 | -4/Zhirov | Discovered new exit (range 3) 42319 | -4/Zhirov | Met Zhirov 42346 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 42379 | -4/Zhirov | Learned location of Testing (-2) 42379 | -4/Zhirov | Learned location of Command (-1) 42414 | -4/Zhirov | Found Alien Artifact 42414 | -4/Zhirov | Identified Integrated Reactor 42414 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 42514 | -4/Zhirov | Found Alien Artifact 42571 | -4/Zhirov | Identified exit to Proximity Caves 42573 | -4/Zhirov | Entered Proximity Caves 43191 | -3/Proximity Caves | Spotted B-86 Titan 43221 | -3/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 43224 | -3/Proximity Caves | Destroyed B-86 Titan 44222 | -3/Proximity Caves | Discovered exit to Research (range 4) 44791 | -3/Proximity Caves | Entered Research 44791 | -3/Research | Evolved 2 slots: Propulsion x2 44792 | -3/Research | Loaded intel: 4 garrison access locations 44920 | -3/Research | Watched by a mysterious "MATRIX" hacker. 44991 | -3/Research | Revision forces began assault on 0b10 45041 | -3/Research | Met up with Revision 17++ 45063 | -3/Research | Fabricated Huge Storage Unit? 45203 | -3/Research | Identified exit to Quarantine 45491 | -3/Research | Research terminal network offline 45540 | -3/Research | Entered Quarantine 45576 | -3/Quarantine | Cryocooling Duct disabled 45591 | -3/Quarantine | Ambient heat levels rising (+20) 45591 | -3/Quarantine | Non-combat units ordered to evacuate 45766 | -3/Quarantine | Found Alien Artifact 45766 | -3/Quarantine | Identified Core Reset Matrix 45766 | -3/Quarantine | Identified Transdimensional Reconstructor 45766 | -3/Quarantine | Used Core Reset Matrix 45770 | -3/Quarantine | Detected hypermatrix surge 45770 | -3/Quarantine | Sensed 12 artifacts in vicinity 45892 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 45896 | -3/Quarantine | Found Hpw. Transdimensional Reconstructor 45909 | -3/Quarantine | Found Dimensional Node Initializer 46061 | -3/Quarantine | Build established: Alien-Golem 46107 | -3/Quarantine | Found Core Stripper 46278 | -3/Quarantine | Found Subatomic Replicator 46370 | -3/Quarantine | Spotted Fortress 46383 | -3/Quarantine | Destroyed Fortress 46392 | -3/Quarantine | Found Prototype Device 46392 | -3/Quarantine | Identified Exp. Force Field 46408 | -3/Quarantine | Found Prototype Reactor 46408 | -3/Quarantine | Identified Vortex Chain Reactor 46439 | -3/Quarantine | Found Vortex Chain Reactor 46445 | -3/Quarantine | Found Prototype Device 46448 | -3/Quarantine | Found Prototype Device 46457 | -3/Quarantine | Found Prototype Protection 46488 | -3/Quarantine | Identified Exp. EM Shield 46512 | -3/Quarantine | Identified Thermal Barrier 46525 | -3/Quarantine | Identified Centrium Heavy Armor Plating 46637 | -3/Quarantine | Discovered new exit (range 11) 46684 | -3/Quarantine | Found Core Cannon 46742 | -3/Quarantine | Build established: Alien-Tank 46905 | -3/Quarantine | Discovered new exit (range 6) 46905 | -3/Quarantine | Discovered new exit (range 7) 46912 | -3/Quarantine | Identified exit to Protoforge 46917 | -3/Quarantine | Identified exit to Section 7 46918 | -3/Quarantine | Entered Section 7 46919 | -3/Section 7 | Detected hypermatrix surge 46919 | -3/Section 7 | Sensed 24 artifacts in vicinity 47156 | -3/Section 7 | Found Spacefold Activator 47232 | -3/Section 7 | Found Integrity Redistributor 47243 | -3/Section 7 | System corruption reached 10% 47508 | -3/Section 7 | Found Integrated Dissipator 47508 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47570 | -3/Section 7 | Found Integrated Mediator 47584 | -3/Section 7 | Installed Integrated Mediator, increased core attachment efficiency 47675 | -3/Section 7 | Found Unknown Device 47706 | -3/Section 7 | Identified Quantum Capacitor 47770 | -3/Section 7 | Crushed by falling debris 47779 | -3/Section 7 | Found Integrated Dissipator 47779 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47783 | -3/Section 7 | Found Integrated Dissipator 47783 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 47832 | -3/Section 7 | Found LRC Energy Well 47832 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 47841 | -3/Section 7 | Found LRC Energy Well 47841 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 47844 | -3/Section 7 | Found LRC Energy Well 47844 | -3/Section 7 | Installed LRC Energy Well, increased energy storage capacity (+250) 47906 | -3/Section 7 | Found Integrated Dissipator 47906 | -3/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 48003 | -3/Section 7 | Spotted B-99 Colossus 48008 | -3/Section 7 | Destroyed B-99 Colossus 48013 | -3/Section 7 | Found Prototype Ballistic Gun 48100 | -3/Section 7 | Spotted Executioner 48105 | -3/Section 7 | Spotted Executioner 48108 | -3/Section 7 | Destroyed Executioner 48117 | -3/Section 7 | Destroyed Executioner 48137 | -3/Section 7 | Found Prototype Processor 48142 | -3/Section 7 | Found Prototype Processor 48148 | -3/Section 7 | Found Prototype Processor 48148 | -3/Section 7 | Identified Exp. Core Analyzer (x2) 48300 | -3/Section 7 | Found Sigix Sheargun 48303 | -3/Section 7 | Found Sigix Sheargun 48308 | -3/Section 7 | Found Sigix Sheargun 48434 | -3/Section 7 | Build established: Alien-Gunner 48557 | -3/Section 7 | Crushed by falling debris 48579 | -3/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-388) 48580 | -3/Section 7 | Core integrity fell below 50% 48732 | -3/Section 7 | Integrated with Sigix Exoskeleton 48732 | -3/Section 7 | Identified Exp. Targeting Computer 48775 | -3/Section 7 | Spotted Alpha 7 48776 | -3/Section 7 | Spotted Alpha 7 48789 | -3/Section 7 | Discovered new exit (range 18) 48810 | -3/Section 7 | Entered Research 48810 | -2/Research | Evolved 2 slots: Weapon x2 48815 | -2/Research | Emitted hypermatrix ping 48820 | -2/Research | Assembled emerged from beneath the floor 48832 | -2/Research | Assembled emerged from beneath the floor 48913 | -2/Research | Assembled emerged from beneath the floor 49021 | -2/Research | Build established: Alien-Sigix 49095 | -2/Research | Lost 16 allies 49119 | -2/Research | Spotted B-90 Cyclops 49151 | -2/Research | Discovered new exit (range 16) 49155 | -2/Research | Entered Access 49155 | -1/Access | Evolved 2 slots: Utility x2 49160 | -1/Access | Emitted hypermatrix ping 49165 | -1/Access | Assembled emerged from beneath the floor 49315 | -1/Access | Spotted Striker 49346 | -1/Access | Discovered new exit (range 17) 49381 | -1/Access | Destroyed Striker 49389 | -1/Access | Entered Command 49394 | -1/Command | Emitted hypermatrix ping 49399 | -1/Command | Assembled emerged from beneath the floor 49404 | -1/Command | Assembled emerged from beneath the floor 49404 | -1/Command | Destroyed 9 combat bots 49467 | -1/Command | Spotted Combat Programmer 49468 | -1/Command | Spotted Combat Programmer 49469 | -1/Command | Destroyed Combat Programmer 49472 | -1/Command | Destroyed Combat Programmer 49474 | -1/Command | Spotted M Guard 49475 | -1/Command | Spotted M Guard 49486 | -1/Command | Destroyed M Guard 49502 | -1/Command | Destroyed M Guard 49502 | -1/Command | All MAIN.C guards destroyed 49508 | -1/Command | Found Prototype Reactor 49508 | -1/Command | Identified Zero-point Reactor 49514 | -1/Command | Found Prototype Device 49514 | -1/Command | Identified AEGIS Remote Shield 49517 | -1/Command | Used Subatomic Replicator to replicate AEGIS Remote Shield 49532 | -1/Command | Found Exp. Targeting Computer 49551 | -1/Command | Met MAIN.C 49564 | -1/Command | 0b10 Conduit disabled 49578 | -1/Command | MAIN.C's shell transforms into a squad of autonomous robots 49578 | -1/Command | Destroyed MAIN.C Shell 49578 | -1/Command | Spotted M Shell/Atk 49579 | -1/Command | Spotted M Shell/Atk 49579 | -1/Command | Spotted M Shell/Def 49580 | -1/Command | Spotted M Shell/Atk 49580 | -1/Command | Spotted M Shell/Atk 49581 | -1/Command | MAIN.C activated Command garrisons 49585 | -1/Command | Discovered new exit (range 15) 49645 | -1/Command | Sigix Exoskeleton integrity reduced to 80% 49671 | -1/Command | Destroyed MAIN.C 49676 | -1/Command | Discovered new exit (range 50) 49676 | -1/Command | Discovered new exit (range 98) 49676 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 49677 | -1/Command | Found Exp. Targeting Computer 49697 | -1/Command | Spotted M Shell/Def 49698 | -1/Command | Destroyed M Shell/Def 50165 | -1/Command | Assembled emerged from beneath the floor 50216 | -1/Command | Assembled emerged from beneath the floor 50249 | -1/Command | Assembled emerged from beneath the floor 50295 | -1/Command | Assembled emerged from beneath the floor 50368 | -1/Command | Warped through subspace to slip node 50368 | -1/Command | Discovered new exit (range 4) 50372 | -1/Command | Entered Access_0 50373 | -1/Access_0 | Sensed 3 artifacts in vicinity 50373 | -1/Access_0 | Met Architect 50382 | -1/Access_0 | Destroyed A8 50385 | -1/Access_0 | Core integrity fell below 50% 50401 | -1/Access_0 | Architect warped through subspace 50408 | -1/Access_0 | Found Exp. Weapon Cycler 50421 | -1/Access_0 | Subspace Access Node disabled 50450 | -1/Access_0 | Architect warped through subspace 50469 | -1/Access_0 | Found Integrated Dissipator 50469 | -1/Access_0 | Installed Integrated Dissipator, increased core heat dissipation (+20) 50482 | -1/Access_0 | Architect warped through subspace 50487 | -1/Access_0 | A6 warped into view 50516 | -1/Access_0 | Destroyed A6 50519 | -1/Access_0 | Architect warped through subspace 50565 | -1/Access_0 | Subspace Access Node disabled 50573 | -1/Access_0 | A5 warped into view 50579 | -1/Access_0 | Destroyed A5 50582 | -1/Access_0 | Architect warped through subspace 50586 | -1/Access_0 | Subspace Access Node disabled 50620 | -1/Access_0 | Architect warped through subspace 50643 | -1/Access_0 | Destroyed A2 50645 | -1/Access_0 | Extracted Singularity Gate Test 138-C access codes from A2's data core 50649 | -1/Access_0 | Singularity Gate disabled 50661 | -1/Access_0 | Sigix Exoskeleton integrity reduced to 60% 50716 | -1/Access_0 | Architect warped through subspace 50729 | -1/Access_0 | A4 warped into view 50729 | -1/Access_0 | Subspace Access Node disabled 50748 | -1/Access_0 | Core integrity fell below 20% 50748 | -1/Access_0 | Destroyed A4 50766 | -1/Access_0 | Destroyed Architect 50787 | -1/Access_0 | Extracted unknown sensor trigger ID from Architect's data core 50789 | -1/Access_0 | Found Prototype Hackware 50789 | -1/Access_0 | Identified Architect God Chip D 50791 | -1/Access_0 | Found Prototype Hackware 50791 | -1/Access_0 | Identified Architect God Chip A 50793 | -1/Access_0 | Found Prototype Protection 50793 | -1/Access_0 | Identified Centrium Linked Plating 50798 | -1/Access_0 | Found Zero-point Reactor 50806 | -1/Access_0 | Destroyed 8 combat bots 50819 | -1/Access_0 | Found Integrated Mediator 50819 | -1/Access_0 | Installed Integrated Mediator, increased core attachment efficiency 50868 | -1/Access_0 | Found Prototype Device 50868 | -1/Access_0 | Identified ST Field Compressor 50930 | -1/Access_0 | Warped through subspace to slip node 50930 | -1/Access_0 | Discovered new exit (range 8) 50936 | -1/Access_0 | Found Exp. Phase Shifter 50939 | *** | Heading to fleet! Last Messages --------------- control of lower Research before continuing downward to overwhelm the less defended levels of 0b10. Presumably the goal there is to first take control of MAIN.C's resources. >>Record "Log L.OZLVE4D5" [REDACTED] >>Record "Log L.QL67S5A3" [REDACTED] >>Record "Log L.UHGC2ASH" Despite Warlord's aggressive stance, the Derelict army has been surprisingly slow to make its move. They're doing almost too much planning and preparation... >>Record "Log L.RSL58V7F" [REDACTED] >>Record "Log L.XLJZXWC5" [REDACTED] >>Record "Log L.Y1U23ASU" [REDACTED] 50930_ Warped through subspace, drawn to slip node. 50930_ EXIT=FOUND 50936_ Acquired Exp. Phase Shifter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????#############################??????????? | | ?????????###############################?????????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ???????###################################???????? | | ???????###################################???????? | | ???????################## ################???????? | | ???????################# ###############???????? | | ???????################# X ###############???????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################## ################??????? | | ???????################ ###############???????? | | ??????################# #################??????? | | ??????################# < ################??????? | | ???????################ ################???????? | | ???????################# ################???????? | | ???????###################################???????? | | ???????###################################???????? | | ???????###################################???????? | | ????????#################################????????? | | ????????#################################????????? | | ????????#################################????????? | | ?????????###############################?????????? | | ??????????#############################??????????? | | ??????????#############################??????????? | | ???????????###########################???????????? | | ????????????#########################????????????? | | ?????????????#######################?????????????? | | ???????????????###################???????????????? | | ????????????????#################????????????????? | | ???????????????????###########???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 261 Coolant Potential 100 Energy Generation 89 Energy Capacity 2700 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 20 EM Shielding 4 Armor Coverage 1750 Resistance: KI 50 Resistance: TH 50 Resistance: EX 50 Resistance: EM 75 Resistance: I 50 Resistance: S 50 Resistance: P 50 Utility Shielding 15 Weapon Shielding 100 Weapon Cycling 30 Phase Shifting 8 Evasion (%) 69 Targeting Accuracy 36 Core Analysis 8 Armor Integrity Analysis 30 Recoil Reduction 6 Energy Filtering 30 Particle Charging 20 Offensive Hacking 14 Defensive Hacking 100 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Huge Storage Unit | x1 | -3/Research Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Integrated Reactor Core Reset Matrix Core Stripper Integrated Dissipator Integrated Mediator Spacefold Activator LRC Energy Well Integrity Redistributor Sigix Exoskeleton Sigix Sheargun Subatomic Replicator High-powered Transdimensional Reconstructor Achievements -------------- Alien Attack Sacrificial Teamwork The Robot, The Myth, The Legend This Is My Hole Challenges ------------ None Game ------ Seed RainbowBlanketNetwork Manual? 0 Play Time 08:19:29 Cumulative 645.8 hours Start 2026.04.19 @ 15:33:39 End 2026.04.20 @ 17:58:10 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 127 Rogue 119 Adventurer 1 Explorer 7 Win Type 2 Total 54 Types 17/4/16/3/1/1/8/1/1/2 Lore% 78 Gallery% 83 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 103b8e93-619b-42c9-a13f-e025225a31bd