Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.04.26 @ 01:34:06 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (149) 745 Value Destroyed (3840) 3840 Prototype IDs (36) 720 Alien Tech Used (0) 0 Bonus (1046) 1046 TOTAL SCORE: 9851 Bonus ------- High Alert Combat Kills 64 Entered Garrisons 200 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -18 Cogmind --------- Core Integrity 128/700 Matter 28/300 Energy 170/170 System Corruption 10% Temperature Cool (23) Movement Treading (360) Ox2 Location -7/Zion Parts ------- > --- POWER (1) -------- Makeshift Power Source > --- PROPULSION (3) --- Spiked Medium Treads Spiked Medium Treads > --- UTILITY (7) ------ Cargo Storage Unit Advanced Targeting Computer Improved Weapon Shielding > --- WEAPON (2) ------- Ripper > --- INVENTORY (30) --- Makeshift Power Source Makeshift Power Source Spiked Medium Treads High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod (100) Improved Signal Interpreter Advanced Terrain Scanner Dynamic Insulation System System Restoration Module Precision Beam Rifle Gatling Laser Heavy Particle Cannon Plasma Cannon Light Assault Rifle High-powered Shotgun High-powered Shotgun Flak Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Shock Bomb Launcher Missile Launcher Rocket Array Rocket Array Rocket Array Remote Datajack Remote Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Medium Treads > --- UTILITY ---------- Cargo Storage Unit Advanced Terrain Scanner Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Hardened Medium Armor Plating > --- WEAPON ----------- Flak Gun Rocket Array > --- INVENTORY -------- Light Treads Improved Treads Armored Treads High-capacity Storage Unit High-capacity Storage Unit Medium Matter Pod Improved Signal Interpreter Matter Filter Improved Light Armor Plating Dynamic Insulation System System Restoration Module Long-range Tractor Beam Precision Beam Rifle Gatling Laser Heavy Particle Cannon Plasma Cannon Light Assault Rifle Autogun High-powered Shotgun High-powered Shotgun Gauss Rifle Advanced Assault Cannon Shock Bomb Launcher Missile Launcher Rocket Array Rocket Array Remote Datajack Remote Datajack Field Lobotomy Kit Makeshift Spear [Rating: 47] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Advanced Targeting Computer Device Matter Filter Storage Cargo Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Rocket Array Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Array Special Weapon Mining Laser Slashing Weapon Ripper Piercing Weapon Makeshift Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Slots Evolved 6 | . . . . . 4 . 2 . . . Power . | . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . Utility 5 | . . . . . 3 . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 132 | 9 10 2 1 2 39 12 24 8 . 25 Power 8 | 1 1 . . . 2 . 1 1 . 2 Engine 7 | 1 1 . . . 2 . 1 1 . 1 Core 1 | . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . Propulsion 30 | 3 1 . . 1 13 2 5 . . 5 Treads 29 | 2 1 . . 1 13 2 5 . . 5 Leg . | . . . . . . . . . . . Wheel 1 | 1 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 35 | 3 1 1 1 . 9 1 10 4 . 5 Device 10 | 2 . . . . 2 . 3 1 . 2 Storage 7 | 1 1 . 1 . 3 . 1 . . . Processor 4 | . . 1 . . 2 . . 1 . . Hackware 1 | . . . . . . . 1 . . . Protection 13 | . . . . . 2 1 5 2 . 3 Artifact . | . . . . . . . . . . . Weapon 59 | 2 7 1 . 1 15 9 8 3 . 13 Energy Gun 6 | 1 . . . . 5 . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 31 | 1 5 1 . 1 8 4 5 1 . 5 Ballistic Cannon 2 | . . . . . . . . . . 2 Launcher 15 | . 1 . . . 1 5 2 2 . 4 Special Weapon 1 | . 1 . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . 2 Piercing Weapon 2 | . . . . . 1 . 1 . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 . 2 . . . Parts Lost 28 | . . . . . 4 2 6 2 . 14 Power 3 | . . . . . . . . 1 . 2 Propulsion 10 | . . . . . 2 1 1 . . 6 Utility 12 | . . . . . 2 1 3 1 . 5 Weapon 3 | . . . . . . . 2 . . 1 Highest Loss Streak 8 | . . . . . 3 2 3 2 . 8 To Critical Strikes 1 | . . . . . . . . . . 1 Average Slot Usage (%) 93 | . 99 100 100 100 94 100 93 92 92 91 Engine 8 | . 14 14 14 14 9 9 7 7 7 6 Treads 24 | . 27 28 28 28 26 27 22 23 23 22 Device 7 | . 14 7 . . 12 9 6 7 7 6 Storage 8 | . 14 14 14 14 12 9 7 7 7 7 Processor 13 | . . 6 14 14 6 18 15 22 23 14 Protection 10 | . . . . . 9 9 9 7 7 14 Ballistic Gun 7 | . 23 28 28 28 14 15 14 9 7 . Launcher 4 | . . . . . . 2 . 4 7 6 Slashing Weapon 3 | . . . . . . . . . . 6 Naked Turns . | . . . . . . . . . . . Heaviest Build 174 | 12 28 28 47 47 68 68 160 167 167 174 Greatest Support 79 | 40 40 40 40 40 60 60 68 68 68 79 Greatest Overweight (x) 56 | . . . 1 1 1 1 2 2 2 56 Average Overweight (x) 6 | . . . . 1 . . . 2 2 36 Largest Inventory Capacity 30 | 8 15 15 20 20 20 20 30 30 30 30 Average Capacity 25 | 7 9 15 19 20 20 20 23 30 30 30 Most Carried 30 | 8 15 15 20 20 20 20 30 30 30 30 Average Carried 25 | 6 9 14 18 19 19 19 21 29 30 29 Final Capacity 30 | 8 15 15 20 20 20 20 30 30 30 30 Final Carried 30 | 8 15 15 20 20 20 20 30 30 30 28 Class Distribution -------------------- 68% | Hauler-Mutant 16% | Mutant 15% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Lower Caves Hauler-Mutant | -7/Zion Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Matter Collected 3238 | 307 167 12 40 38 690 388 749 157 21 669 Remotely 469 | . . . . . . . . . . 469 Salvage Created 5168 | 156 658 . . 53 1583 603 1382 249 . 484 Parts 323 | 13 39 . . 7 90 37 73 15 . 49 Haulers Intercepted 7 | . 2 . . . 4 . 1 . . . Recyclers Shooed 6 | . 1 . . . 4 . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 9 . . Prevented 3 | . . . . . . . . 3 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Combat Hostiles Destroyed 102 | . 15 . . 4 28 21 23 9 . 2 Guns 75 | . 15 . . 4 23 7 23 1 . 2 AOE 23 | . . . . . 4 11 . 8 . . Classes Destroyed 16 | 2 6 . . . 4 . 1 . . 3 Tunneler 4 | 4 . . . . . . . . . . Hauler 7 | . 2 . . . 4 . 1 . . . Recycler 8 | 1 2 . . . 4 . 1 . . . Mechanic 1 | . 1 . . . . . . . . . Operator 1 | . 1 . . . . . . . . . Watcher 6 | . 1 . . . 2 . 3 . . . Swarmer 41 | . 9 . . 4 9 12 . 7 . . Grunt 42 | . 6 . . . 11 8 16 1 . . Brawler 2 | . . . . . 2 . . . . . Duelist 3 | . . . . . 2 . 1 . . . Sentry 7 | . . . . . 3 1 2 1 . . Hunter 2 | . . . . . 1 . 1 . . . Programmer 3 | . . . . . . . 3 . . . Zionite 29 | . . . . . . . . . . 29 Tinkerer 1 | . . . . . . . . . . 1 Marauder 1 | . . . . . . . . . . 1 Best Kill Streak 7 | 3 3 . . 4 7 7 6 3 . 6 Combat Bots Only 7 | . 3 . . 4 6 7 4 3 . 1 Max Kills in Single Turn 4 | 1 2 . . 2 4 4 2 3 . 1 Gunslinging 1 | . 1 . . 1 1 . . . . . Exploded 4 | . . . . . 4 4 . 3 . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 12-ASH (-7/Zion) Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Damage Taken 6720 | . 303 . . 252 1406 457 1533 396 . 2373 Core 846 | . 64 . . 32 126 52 112 62 . 398 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 3 | . . . . . . . 3 . . . Regen/Repaired (Parts) 119 | . 71 . . . 48 . . . . . Core Remaining (%) 76 | 100 . . . 61 . 67 . . . . Volleys Fired 391 | 17 54 1 . 10 113 31 82 9 . 74 Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 Hottest 100 | 70 100 40 . 40 90 46 46 51 . 93 Shots Fired 738 | 34 101 2 . 20 225 46 164 11 . 135 Gun 633 | 34 94 2 . 20 224 31 164 4 . 60 Cannon 62 | . . . . . . . . . . 62 Launcher 37 | . 1 . . . 1 15 . 7 . 13 Special 6 | . 6 . . . . . . . . . Kinetic 635 | 17 77 2 . 20 198 31 164 4 . 122 Thermal 40 | 17 23 . . . . . . . . . Explosive 22 | . 1 . . . 1 4 . 3 . 13 Electromagnetic 41 | . . . . . 26 11 . 4 . . Robot Hit Streak 37 | 5 10 1 . 7 26 13 37 12 . 12 Robot Miss Streak 5 | 3 3 1 . 2 4 1 5 3 . 4 Penetration Max . | . . . . . . . . . . . Secondary Targets 12 | . 2 . . 1 4 2 3 . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 1 . . . Shots Hit Robots 539 | 19 65 1 . 15 161 30 132 10 . 106 Core Hits 265 | 7 30 1 . 6 76 26 63 17 . 39 Critical Kills 3 | . 3 . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . . Critical Strikes 11 | 2 4 . . . 2 . . . . 3 Burn 3 | 2 1 . . . . . . . . . Destroy 5 | . 3 . . . 2 . . . . . Sever 3 | . . . . . . . . . . 3 Melee Attacks 31 | . . . . . 3 . 2 . . 26 Impact . | . . . . . . . . . . . Slashing 26 | . . . . . . . . . . 26 Piercing 5 | . . . . . 3 . 2 . . . Sneak Attacks 1 | . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 10039 | 197 670 9 . 118 2506 1278 2125 451 . 2685 Guns 6451 | 197 590 9 . 112 2117 420 2034 63 . 909 Cannons 917 | . . . . . . . . . . 917 Explosions 1771 | . . . . . 325 858 . 388 . 200 Melee 705 | . . . . . 58 . . . . 647 Ramming 195 | . 80 . . 6 6 . 91 . . 12 Kinetic 6613 | 72 434 9 . 112 1643 420 2034 63 . 1826 Thermal 469 | 125 156 . . . 188 . . . . . Explosive 920 | . . . . . 137 321 . 262 . 200 Electromagnetic 1137 | . . . . . 474 537 . 126 . . Impact . | . . . . . . . . . . . Slashing 647 | . . . . . . . . . . 647 Piercing 58 | . . . . . 58 . . . . . Highest Corruption 10 | . . . . . . . 3 . . 10 Average Corruption 2 | . . . . . . . 2 . . 6 Corruption Purged 3 | . . . . . . . 3 . . . Corruption Blocked . | . . . . . . . . . . . Effects 29 | . . . . . . . 25 . . 4 Message Errors 8 | . . . . . . . 7 . . 1 Matter Fused 9 | . . . . . . . 8 . . 1 Heat Flow Errors 4 | . . . . . . . 3 . . 1 Energy Discharges 3 | . . . . . . . 3 . . . Data Loss (minor) 3 | . . . . . . . 2 . . 1 Data Loss (major) 1 | . . . . . . . 1 . . . Alerts 1 | . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 72 | . . . . . 24 9 . . . 39 Projectiles 15 | . . . . . . . . . . 15 Explosions 33 | . . . . . 24 9 . . . . Melee 24 | . . . . . . . . . . 24 Knockbacks 7 | . . . . . . . . . . 7 Impact . | . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . 7 Secondary . | . . . . . . . . . . . Self-Inflicted Damage 167 | . 18 . . . 12 41 . 59 . 37 Shots 12 | . 1 . . . 1 4 . 3 . 3 Rammed 40 | . 22 . . 4 2 . 11 . . 1 Targets Rammed 47 | . 26 . . 4 3 . 12 . . 2 Kicked . | . . . . . . . . . . . Crushed 7 | . 4 . . . 1 . 1 . . 1 Highest Temperature 255 | 90 90 . . . 147 20 255 9 . 186 Average Temperature 46 | 35 27 . . . 29 12 76 4 . 61 Received Heat Transfer 1740 | . 84 . . . 621 216 546 93 . 180 Siege Activations . | . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 3 . . . . Combat Hostiles 4 | . . . . . 1 3 . . . . Parts Fried 5 | . . . . . 3 1 . 1 . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | 1 . . . . . . . . . 1 Heat Transferred 1236 | 518 518 . . . 200 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Peak Influence 604 | 25 301 100 . 105 290 604 350 . . . Initial 317 | . 16 85 . . . 163 317 . . . Average 160 | 13 171 58 . 20 98 305 229 . . . Maximum Alert Level 2 | . 1 . . . 1 2 1 . . . Low Security (%) 65 | 100 68 100 . 100 87 14 42 . . . Level 1 32 | . 31 . . . 12 61 57 . . . Level 2 2 | . . . . . . 24 . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 22 | . 4 . . . 9 . 9 . . . Investigation 5 | . 2 . . . 1 . 2 . . . Extermination 4 | . . . . . . . 4 . . . Reinforcement 6 | . 2 . . . 2 . 2 . . . Assault . | . . . . . . . . . . . Garrison 7 | . . . . . 6 . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Distress Signals 6 | . 4 . . . 1 . 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 178 | . 39 2 . 4 39 14 33 8 . 39 Peak Tracking Total 6 | . 6 2 . 4 6 5 4 3 . 5 Tactical Retreats 15 | . 2 . . 1 1 . 1 . . 10 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Traps Triggered 8 | . . . . 1 1 4 2 . . . Indirectly 3 | . . . . . . 3 . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Machines Disabled 2 | . . . . . 2 . . . . . Max in Single Turn 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . . 2 . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Machines Accessed 27 | . 9 . 2 1 6 . 9 . . . Terminals 13 | . 6 . . . 3 . 4 . . . Fabricators 1 | . . . . . . . 1 . . . Repair Stations 3 | . 1 . . . 1 . 1 . . . Recycling Units 3 | . 2 . . . . . 1 . . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . Total Hacks 62 | . 29 . 2 1 15 . 15 . . . Successful 37 | . 18 . 2 1 10 . 6 . . . Failed 25 | . 11 . . . 5 . 9 . . . Catastrophic 2 | . . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . . Manual 21 | . 18 . 1 . 1 . 1 . . . Terminals 37 | . 21 . . . 8 . 8 . . . Fabricators 2 | . . . . . . . 2 . . . Repair Stations 8 | . 4 . . . 2 . 2 . . . Recycling Units 5 | . 4 . . . . . 1 . . . Scanalyzers 4 | . . . . . 4 . . . . . Garrison Access 3 | . . . . . 1 . 2 . . . Terminal Hacks 21 | . 12 . 2 1 4 . 2 . . . Record 2 | . . . 1 . . . 1 . . . Part Schematic 1 | . 1 . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 5 | . 5 . . . . . . . . . Prototype ID Bank 5 | . 3 . . . 2 . . . . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . 1 . . . . . Locate Traps 1 | . 1 . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . Load Schematic 1 | . . . . . . . 1 . . . Build 1 | . . . . . . . 1 . . . Repair Station Hacks 5 | . 3 . . . 2 . . . . . Scan Component 3 | . 2 . . . 1 . . . . . Repair 2 | . 1 . . . 1 . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 3 | . . . . . 3 . . . . . Insert Component 2 | . . . . . 2 . . . . . Analyze 1 | . . . . . 1 . . . . . Garrison Access Hacks 3 | . . . . . 1 . 2 . . . Unlock Access 1 | . . . . . 1 . . . . . Seal Access 2 | . . . . . . . 2 . . . Unauthorized Hacks 3 | . 3 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Operators 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 18 | . 8 . . . 3 . 7 . . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 3 | . 1 . . . . . . . . 2 Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 18 | . 1 . . . 1 . . . . 16 Parts Built 1 | . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . Time 25 | . . . . . . . 25 . . . Total Part Build Rating 1 | . . . . . . . 1 . . . Parts Repaired 2 | . 1 . . . 1 . . . . . Time 77 | . 26 . . . 51 . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Damaged 1 | . . . . . 1 . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Used RIF Installer 1 | . . . . . . 1 . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Robot Analysis Total 5 | . 5 . . . . . . . . . Derelict Logs Recovered 4 | . . 2 . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Turns Passed 31736 | 198 1961 607 1166 1148 2071 935 3216 1055 752 18627 Spaces Moved 5975 | 101 1016 372 511 458 596 341 1095 317 236 932 Core 598 | 1 . . . . . . . . . 597 Treads 5323 | 46 1016 372 511 458 596 341 1095 317 236 335 Legs . | . . . . . . . . . . . Wheels 54 | 54 . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 160 160 320 320 253 Average Speed 487 | 126 160 160 226 240 226 213 237 320 320 1941 Slowest Speed 2850 | 160 160 160 240 240 240 240 320 320 320 2850 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 55 | 6 99 99 70 69 51 49 28 63 44 30 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 5 | . 2 . 1 1 . . . 1 . . Known Exits Taken 2 | . . . . . 1 . 1 . . . Unknown Exits Taken 7 | 1 1 1 1 1 . . . 1 1 . Scrap Searched 5 | . . 1 . 1 . . . 2 . 1 Spaces Dug 21 | . 13 . . . 1 1 2 . . 4 Terrain Destroyed 139 | . 13 . . . 9 6 2 80 . 29 Melee 3 | . . . . . 1 . 2 . . . Projectile 15 | . 6 . . . . . . . . 9 AOE 121 | . 7 . . . 8 6 . 80 . 20 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Gar Fac Low Low Zio Total 7794 | 137 1240 387 523 488 1114 498 1549 345 235 1278 Wait 1048 | . 112 3 . 5 312 105 298 5 . 208 Move 5966 | 100 1015 371 510 457 596 340 1094 316 235 932 Hop . | . . . . . . . . . . . Pick Up 93 | 11 13 4 8 5 16 3 20 5 . 8 Fast Attach 28 | 4 2 1 . . 8 . 8 . . 5 Attach 25 | 3 . . . . 6 2 5 2 . 7 Detach 2 | . . . . . 1 . 1 . . . Swap 79 | 2 8 1 1 2 25 10 11 6 . 13 Drop 79 | . 10 6 4 5 31 2 16 2 . 3 Fire 391 | 17 54 1 . 10 113 31 82 9 . 74 Melee 31 | . . . . . 3 . 2 . . 26 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 47 | . 26 . . 4 3 . 12 . . 2 Escape Stasis 5 | . . . . . . 5 . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: [*Fac] / [*Zio]) -7/Zion (discovered 1 exit: [Pro]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 199 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 15) 494 | -10/Materials | Discovered new exit (range 16) 958 | -10/Materials | Discovered new exit (range 4) 1219 | -10/Materials | Repaired Lgt. Treads 1696 | -10/Materials | Discovered new exit (range 14) 1837 | -10/Materials | Build established: Scavenger-Mutant 2160 | -10/Materials | Entered Mines 2178 | -10/Mines | Discovered new exit (range 12) 2225 | -10/Mines | Learned Materials stockpile data 2405 | -10/Mines | Learned Materials security intel 2416 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2417 | -10/Mines | Discovered new exit (range 5) 2459 | -10/Mines | Discovered new exit (range 12) 2470 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2767 | -10/Mines | Entered Exiles 2795 | -10/Exiles | Build established: Mutant 2812 | -10/Exiles | Met 8R-AWN 2831 | -10/Exiles | Met EX-HEX 2971 | -10/Exiles | Met EX-DEC 3137 | -10/Exiles | Discovered new exit (range 10) 3216 | -10/Exiles | Learned location of Zion (-7) 3266 | -10/Exiles | Met EX-BIN 3620 | -10/Exiles | Aligned with FarCom system 3623 | -10/Exiles | Given EX-Vault access code 3680 | -10/Exiles | Opened EX-Vault 3700 | -10/Exiles | Found Field Lobotomy Kit 3748 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3933 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 3933 | -10/Exiles | Entered Mines 3972 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3977 | -9/Mines | Found Prototype Device 4081 | -9/Mines | Discovered new exit (range 6) 4103 | -9/Mines | Learned location of Storage (-8) 4121 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 4764 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5081 | -9/Mines | Entered Materials 5081 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5163 | -8/Materials | Lost 3 parts (2n1u) 5606 | -8/Materials | Repaired Imp. EM Shotgun 5954 | -8/Materials | Discovered new exit (range 12) 6429 | -8/Materials | Garrison activated, responded to threat 6527 | -8/Materials | Build established: Scavenger-Mutant 6631 | -8/Materials | Identified Exp. Sensor Array 6807 | -8/Materials | Garrison activated, responded to threat 7055 | -8/Materials | Discovered new exit (range 3) 7152 | -8/Materials | Identified exit to Garrison 7152 | -8/Materials | Entered Garrison 7164 | -8/Garrison | Installed Relay Interface Framework 7279 | -8/Garrison | Triggered checkpoint 7484 | -8/Garrison | Triggered checkpoint 7756 | -8/Garrison | Triggered checkpoint 7852 | -8/Garrison | Triggered checkpoint 7988 | -8/Garrison | Destroyed 7 combat bots 8036 | -8/Garrison | Discovered new exit (range 8) 8087 | -8/Garrison | Entered Factory 8087 | -7/Factory | Evolved 2 slots: Utility x2 8911 | -7/Factory | Found Prototype Launcher 8911 | -7/Factory | Identified Rocket Array 8917 | -7/Factory | Found Rocket Array 8921 | -7/Factory | Found Rocket Array 9100 | -7/Factory | Identified exit to Lower Caves 9362 | -7/Factory | Lost 3 parts (1n2u) 9836 | -7/Factory | Garrison activated, responded to threat 10097 | -7/Factory | Fabricated Cargo Storage Unit (x1) 10390 | -7/Factory | Build established: Hauler-Mutant 10480 | -7/Factory | Discovered new exit (range 14) 11303 | -7/Factory | Entered Lower Caves 11305 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 12178 | -7/Lower Caves | Discovered new exit (range 15) 12358 | -7/Lower Caves | Entered another Lower Caves area 12468 | -7/Lower Caves | Discovered new exit (range 6) 12973 | -7/Lower Caves | Discovered new exit (range 20) 13110 | -7/Lower Caves | Entered Zion 13253 | -7/Zion | Discovered new exit (range 18) 31030 | -7/Zion | RIF detected upon attempting to enter Zion 31030 | -7/Zion | Attacked by Zionites 31032 | -7/Zion | Destroyed NQ-VF4(B) 31124 | -7/Zion | 12-ASH came to Zion's defense 31142 | -7/Zion | Core integrity fell below 50% 31170 | -7/Zion | Destroyed 12-ASH 31194 | -7/Zion | Lost 8 parts (1p3n3u1w) 31631 | -7/Zion | Core integrity fell below 20% 31702 | -7/Zion | System corruption reached 10% 31737 | -7/Zion | Self-destructed Last Messages --------------- 31693_ Arm. Treads destroyed. 31696_ Destroyed Mak. Sword. 31697_ NN-M44(z) pulls a Mak. Shrapnel Gun out of the Twisted Machinery. 31698_ NN-M44(z) Mak. Shrapnel Gun severed. 31699_ NN-M44(z) pulls a Mak. Hammer out of the Twisted Machinery. 31701_ Critical hit (Smash). 31701_ Fission Core destroyed. 31701_ Lrn. Tractor Beam destroyed. 31701_ System corrupted by crushing effect (+4). 31701_ System corrupted by crushing effect (+1). 31703_ NN-M44(z) destroyed. 31708_ Acquired 13 matter. 31710_ System corrupted: Component data lost. 31715_ Acquired Mak. Power Source. TL-VG3(z) bursts out of the Twisted Machinery. 31727_ TL-VG3(z) pulls a Mak. Spear out of the Twisted Machinery. 31731_ Imp. Treads destroyed. 31732_ TL-VG3(z) Mak. Leg severed. 31733_ System corrupted: Heat flow error (+113). 31734_ TL-VG3(z) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????"????????????? | | ???????????????????????????""##"??? ????????????? | | ?????????????????????????""""""#?" ##"#????????? | | ?????????????????????????""" """"" ""???????? | | ????????????????????????"" """ " "??????? | | ??????????????????????? "" ??????? | | ???????????????????????? ???????? | | ???????????????????????? ????????? | | ?????????????????????#"""" """????????? | | ?????????????????????#""?"""z ""#????????? | | ??????????????????"###""###"" ""#????????? | | ?????????????????""""""""""" ""####?????? | | ????????????? """""""""" "" """""#?????? | | ??????????????"" ] """?????? | | ??????????????"" = [= ! = "#?????? | | ??????????????"" """"""""@=% ["" """????? | | ??????????????????""""#"" ="=* "" """""""""?? | | ?????????????????????#"""##"[ = "" ""?? | | ????????????????????""""#""/=! "??? | | ????????????????????"" """*=]= """""" "??? | | ?????????????????? " """" " ? | | ????????????????? = "? | | ????????????????? $ [ "? | | ????????????????? """ """ *=""""" " | | ???????????????? """""" = / """#"" " | | ??????????????? """ """""""= """"" " | | ?????????????????""""" ""##""" / """" ???? | | ?????????????????"""?" ""?#""" """"???? | | ?????????????????????"" "??"#" """#????? | | ??????????????????????""???#"" = " "###????? | | ??????????????????????????#"#" ! "###????? | | ????????????????????????????#"" ="""#????? | | ????????????????????????????#""" "" = / "####?? | | ????????????????????????????"##" "" ""# ##? | | ??????????????????????????????#" "" "" ## | | ?????????????????????????????#"" #" """ | | ?????????????????????????????""" """ "" | | ?????????????????????????????""" "" | | ?????????????????????????????" | | ????????????????????????????? " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 EM Shielding 2 Armor Coverage 375 Resistance: KI 20 Core Shielding 20 Weapon Shielding 66 Evasion (%) 40 Targeting Accuracy 16 Recoil Reduction 7 Matter Filtering 30 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Hrd. Heavy Armor Plating | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive 0b10 Decoder Chip [Skirmisher] | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Mak. Hover Unit | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Imp. Trap Extractor | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Arm. Leg | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Drone Bay | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ O-16 Technician | -10/Materials | Hacked K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive Fabricated ------------ Cargo Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PortableFlakBarrier Manual? 0 Play Time 01:23:22 Cumulative 313.7 hours Start 2022.04.25 @ 11:04:57 End 2022.04.26 @ 01:34:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 317 Rogue 317 Adventurer 0 Explorer 0 Win Type - Total 4 Types 4/0/0/0/0/0/0/0/0 Lore% 63 Gallery% 76 Achievement% 63 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5a780d29-4959-4294-8aba-a7247c9f8ea1