Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 18:59:03 Player: Nathan Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (23) 115 Value Destroyed (648) 648 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 4223 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 410/850 Matter 83/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Improved Aluminum Leg > --- UTILITY (6) ------ Medium Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Compact Matter Pod (0) Improved Sensor Array Transmission Jammer Autogun Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved VTOL Module Improved VTOL Module Improved VTOL Module > --- UTILITY ---------- Medium Storage Unit Improved Sensor Array Improved Terrain Scanner Improved Reaction Control System Hacking Suite System Shield > --- WEAPON ----------- (None) > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Carbon-fiber Leg Power Amplifier Compact Matter Pod Improved Sensor Array Transmission Jammer Autogun Autogun Remote Datajack [Rating: 45] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Sensor Array Storage Medium Storage Unit Processor Visual Processing Unit Hackware System Shield Weapon Pulse Rifle Energy Gun Pulse Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Slots Evolved 8 | . . . 2 2 2 2 Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 1 . 1 Utility 4 | . . . 1 1 1 1 Weapon . | . . . . . . . Parts Attached 63 | 6 2 3 8 20 12 12 Power 7 | 1 . . 1 1 3 1 Engine 5 | 1 . . 1 . 2 1 Core 2 | . . . . 1 1 . Reactor . | . . . . . . . Propulsion 24 | 2 . . 3 14 . 5 Treads . | . . . . . . . Leg 13 | 2 . . 3 6 . 2 Wheel . | . . . . . . . Hover 6 | . . . . 3 . 3 Flight 5 | . . . . 5 . . Utility 18 | 1 2 1 3 3 4 4 Device 12 | . 1 1 2 2 3 3 Storage 2 | 1 1 . . . . . Processor 2 | . . . 1 1 . . Hackware 2 | . . . . . 1 1 Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 14 | 2 . 2 1 2 5 2 Energy Gun 5 | 1 . 1 . . 3 . Energy Cannon . | . . . . . . . Ballistic Gun 5 | 1 . . . 1 2 1 Ballistic Cannon 3 | . . 1 1 1 . . Launcher . | . . . . . . . Special Weapon 1 | . . . . . . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . Parts Lost 22 | . . . . 5 2 15 Power 3 | . . . . 1 . 2 Propulsion 8 | . . . . 2 . 6 Utility 8 | . . . . 1 1 6 Weapon 3 | . . . . 1 1 1 Highest Loss Streak 15 | . . . . 2 1 15 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 92 | . 95 100 99 92 83 65 Engine 9 | . 14 14 11 8 . . Core 1 | . . . . . 5 4 Leg 22 | . 28 28 33 24 . 1 Hover 1 | . . . . 3 . 3 Flight 6 | . . . . 3 30 19 Device 12 | . 9 14 18 8 11 11 Storage 10 | . 14 14 11 9 7 6 Processor 6 | . . . 2 18 10 2 Hackware 1 | . . . . . 7 10 Energy Gun 8 | . 14 13 11 5 2 . Ballistic Gun 4 | . 14 8 . 3 4 . Ballistic Cannon 5 | . . 6 11 7 . . Naked Turns . | . . . . . . . Heaviest Build 30 | 12 18 24 29 30 22 20 Greatest Support 50 | 20 20 20 36 50 20 30 Greatest Overweight (x) 5 | . . 1 . 5 1 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 6 8 10 10 10 10 10 Most Carried 10 | 6 8 10 10 10 10 10 Average Carried 8 | 4 7 9 9 8 7 8 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 6 8 10 10 5 10 5 Class Distribution -------------------- 60% | Mutant 18% | Skirmisher 11% | Sprinter 4% | Scout 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Skirmisher | -8/Materials Sprinter | -7/Factory Hacker-Scout | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Matter Collected 838 | 176 94 18 164 176 198 12 Remotely . | . . . . . . . Salvage Created 575 | . . . 284 196 95 . Parts 43 | . . . 19 11 13 . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Combat Hostiles Destroyed 20 | . . . 9 8 3 . Guns 9 | . . . 2 4 3 . Cannons 11 | . . . 7 4 . . Classes Destroyed 5 | . . . 4 . 1 . Tunneler 1 | . . . . . 1 . Watcher 2 | . . . 2 . . . Swarmer 9 | . . . 3 3 3 . Grunt 6 | . . . 3 3 . . Sentry 5 | . . . 3 2 . . Best Kill Streak 5 | . . . 5 4 3 . Combat Bots Only 4 | . . . 3 4 3 . Max Kills in Single Turn 2 | . . . 1 2 1 . Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Hostile Shots Fired 473 | . 24 15 49 156 60 169 Missed 209 | . 12 3 19 62 38 75 Damage Taken 3613 | . 170 160 333 1286 321 1343 Core 1037 | . 54 25 64 370 84 440 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 35 | . . . . . 35 . Core Remaining (%) 74 | 100 . 68 84 32 88 . Volleys Fired 70 | . . . 25 28 12 5 Largest 2 | . . . 2 2 1 1 Hottest 107 | . . . 107 102 63 23 Shots Fired 120 | . . . 48 55 12 5 Gun 73 | . . . 23 36 12 2 Cannon 44 | . . . 25 19 . . Launcher . | . . . . . . . Special 3 | . . . . . . 3 Kinetic 68 | . . . 25 41 . 2 Thermal 43 | . . . 23 14 6 . Explosive . | . . . . . . . Electromagnetic 6 | . . . . . 6 . Robot Hit Streak 9 | . . . 7 8 9 2 Robot Miss Streak 4 | . . . 3 4 1 2 Penetration Max . | . . . . . . . Secondary Targets . | . . . . . . . Shots Hit Robots 80 | . . . 27 40 11 2 Core Hits 46 | . . . 13 27 6 . Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 2 | . . . 1 1 . . Burn 2 | . . . 1 1 . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1524 | . . . 622 705 187 10 Guns 778 | . . . 184 407 187 . Cannons 736 | . . . 438 298 . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 10 | . . . . . . 10 Kinetic 973 | . . . 438 535 . . Thermal 456 | . . . 184 170 102 . Explosive . | . . . . . . . Electromagnetic 85 | . . . . . 85 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 1 | . . . . . 1 . Average Corruption 1 | . . . . . 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks 10 | . . . 2 8 . . Impact . | . . . . . . . Kinetic 10 | . . . 2 8 . . Secondary . | . . . . . . . Self-Inflicted Damage 5 | . . . . . . 5 Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 204 | . . . 204 204 97 2 Average Temperature 70 | . . . 82 67 38 2 Received Heat Transfer 828 | . 93 93 90 477 39 36 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 1147 | . . . 481 444 222 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Peak Influence 396 | . 52 30 227 319 396 219 Initial 189 | . . 19 11 72 72 189 Average 97 | . 15 18 77 143 230 181 Maximum Alert Level 1 | . . . 1 1 1 1 Low Security (%) 82 | 100 100 100 93 73 51 47 Level 1 17 | . . . 6 26 48 52 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 1 1 3 4 3 2 Investigation 5 | . . 1 1 1 1 1 Extermination . | . . . . . . . Reinforcement 8 | . 1 . 2 2 2 1 Assault . | . . . . . . . Garrison 1 | . . . . 1 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Distress Signals 5 | . . . 2 2 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 74 | . 7 4 17 19 16 11 Peak Tracking Total 10 | . 5 4 5 8 9 10 Tactical Retreats 8 | . 1 . 1 2 4 . Traps | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Traps Triggered 3 | . . . 1 1 . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . . 6 . Reused 1 | . . . . . 1 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 1 | . . . . . 1 . Machines | -11 -10 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Machines Accessed 7 | . 1 1 1 . 4 . Terminals 5 | . 1 . 1 . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 20 | . 3 1 4 . 12 . Successful 13 | . 3 1 3 . 6 . Failed 7 | . . . 1 . 6 . Catastrophic 2 | . . . . . 2 . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 16 | . 3 . 4 . 9 . Fabricators . | . . . . . . . Repair Stations 3 | . . . . . 3 . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 11 | . 3 1 3 . 4 . Record 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Open Door 1 | . . 1 . . . . Open DSF 3 | . . . . . 3 . Emergency Access Points 1 | . 1 . . . . . Alert Level 1 | . . . 1 . . . Reprogram Traps 1 | . . . . . 1 . Surveillance Status 1 | . 1 . . . . . Patrol Status 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . . . 2 . Scan Component 1 | . . . . . 1 . Repair 1 | . . . . . 1 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 4 | . . . 1 . 3 . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . . . 1 . Time 38 | . . . . . 38 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked 1 | . . . . . . 1 Non-combat 1 | . . . . . . 1 Combat . | . . . . . . . Robot Hacks Applied 2 | . . . . . . 2 parse_system 1 | . . . . . . 1 find_chute 1 | . . . . . . 1 Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Turns Passed 2002 | 70 211 420 465 434 270 132 Spaces Moved 2159 | 50 167 284 306 315 714 323 Core 6 | 6 . . . . . . Treads . | . . . . . . . Legs 1009 | 44 167 284 306 196 . 12 Wheels . | . . . . . . . Hover 51 | . . . . 27 . 24 Flight 1093 | . . . . 92 714 287 Fastest Speed 26 | 50 120 120 120 26 26 26 Average Speed 75 | 111 120 141 120 98 26 31 Slowest Speed 385 | 120 120 190 120 385 96 120 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . 2 2 3 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 31 | 4 35 75 37 35 29 8 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug . | . . . . . . . Terrain Destroyed 2 | . . . 2 . . . Melee . | . . . . . . . Projectile 2 | . . . 2 . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Total 2416 | 61 179 302 358 386 784 346 Wait 51 | . . 13 8 2 28 . Move 2139 | 49 166 283 305 310 709 317 Hop 7 | . . . . 2 2 3 Pick Up 39 | 6 6 1 4 8 12 2 Fast Attach 23 | 6 1 2 3 4 3 4 Attach 30 | . . . 2 11 9 8 Detach 7 | . . . . 1 4 2 Swap 10 | . 1 1 3 5 . . Drop 39 | . 5 2 8 15 5 4 Fire 70 | . . . 25 28 12 5 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory (discovered 2 exits: [*Fac x2]) -6/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 71 | -11/Scrapyard | Entered Materials 262 | -10/Materials | Discovered new exit (range 12) 282 | -10/Materials | Entered Mines 309 | -10/Mines | Build established: Mutant 330 | -10/Mines | Discovered new exit (range 9) 485 | -10/Mines | Learned Materials stockpile data 515 | -10/Mines | Met a Derelict shopkeep closing up shop 691 | -10/Mines | Discovered new exit (range 7) 702 | -10/Mines | Entered Materials 702 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1132 | -9/Materials | Discovered new exit (range 15) 1166 | -9/Materials | Identified exit to Materials 1167 | -9/Materials | Entered another Materials area 1167 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1464 | -8/Materials | Discovered new exit (range 6) 1547 | -8/Materials | Build established: Skirmisher 1564 | -8/Materials | Garrison activated, responded to threat 1568 | -8/Materials | Core integrity fell below 50% 1601 | -8/Materials | Identified exit to Factory 1601 | -8/Materials | Entered Factory 1601 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1608 | -7/Factory | Discovered new exit (range 18) 1846 | -7/Factory | Repaired Lgt. Nuclear Core 1853 | -7/Factory | Discovered new exit (range 12) 1871 | -7/Factory | Entered another Factory area 1871 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2002 | -6/Factory | Core integrity fell below 50% 2003 | -6/Factory | Self-destructed Last Messages --------------- Ion Engine destroyed. ALERT: Security rotation in progress. K-01 Serf collects debris. Imp. Gravmag System destroyed. Imp. VTOL Module destroyed. K-01 Serf collects debris. Imp. Sensor Array destroyed. System Shield destroyed. Power Amplifier destroyed. Acquired 12 matter. K-01 Serf collects debris. M-28 Smith repairs VTOL Module. U-05 Engineer destroyed. K-01 Serf collects debris. Penetrated by Slug. K-01 Serf destroyed. Carbon-fiber Leg destroyed. Penetrated by Slug. Imp. Gravmag System destroyed. Autogun destroyed. 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"?????# # ######### #????? | | ???????? ?????# ## ### #???????# #????? | | ????????##??????# ## #?###+###???????# ???? | | ????????????????# ## #??# #???????# ?? | | ????????????????# ## #??# #???????# | | ????????????????# ## #### ! #???????+ | | ????????????????# + + #? ?????# ###### | | ????????????????#########+## # #???????# #????? | | ?????????????????# # # #???????# #????? | | ?????????????????# # # #???????# #????? | | ?????????????????# # # #???????# T????? | | ?????????????????# # # #???????? ????? | | ?????????????????# # ######???????? #????? | | ?????????????????# # #????????????? ?????? | | ?????????????????# [# #?????????????+?????? | | ?????????????????# # #???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Evasion (%) 74 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Troublemaker Challenges ------------ None Game ------ Seed ShieldExplosiveChronowheel Manual? 0 Play Time 00:39:31 Cumulative 6.0 hours Start 2024.04.03 @ 18:17:53 End 2024.04.03 @ 18:59:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 10 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4ea5fe67-e190-4afd-bf1a-07a2188be146