Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.17 @ 09:19:48 Player: Longball Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (61) 305 Value Destroyed (2166) 2166 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 5799 Bonus ------- High Alert Combat Kills 97 Follower Combat Kills 111 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 298/300 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Battery > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Treads Aluminum Leg System Shield Improved Datajack Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Large Battery Signal Interpreter Shield Generator > --- WEAPON ----------- Advanced Beam Rifle Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Light Treads Light Treads ECM Suite Shield Generator System Shield Light EM Pulse Cannon Improved Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Shield Generator Storage Small Storage Unit Processor Signal Interpreter Weapon Shotgun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Shotgun Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Slots Evolved 4 | . . 2 . . . 2 . Power . | . . . . . . . . Propulsion 2 | . . 2 . . . . . Utility 2 | . . . . . . 2 . Weapon . | . . . . . . . . Parts Attached 58 | 6 11 4 12 . 6 8 11 Power 7 | 1 2 . 1 . 1 1 1 Engine 4 | 1 2 . 1 . . . . Core 3 | . . . . . 1 1 1 Reactor . | . . . . . . . . Propulsion 24 | 2 3 2 6 . 1 3 7 Treads 4 | . . . . . . 3 1 Leg 15 | 2 1 . 5 . 1 . 6 Wheel 5 | . 2 2 1 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 6 | 1 1 . . . . 3 1 Device 3 | . . . . . . 2 1 Storage 2 | 1 . . . . . 1 . Processor 1 | . 1 . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 21 | 2 5 2 5 . 4 1 2 Energy Gun 6 | 1 . . 1 . 1 1 2 Energy Cannon 2 | . . 1 . . 1 . . Ballistic Gun 9 | 1 3 . 3 . 2 . . Ballistic Cannon 4 | . 2 1 1 . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 . Parts Lost 30 | . 4 2 7 . . 3 14 Power 3 | . 1 1 . . . . 1 Propulsion 14 | . 1 1 4 . . 2 6 Utility 5 | . . . . . . 1 4 Weapon 8 | . 2 . 3 . . . 3 Highest Loss Streak 10 | . 3 2 6 . . 3 10 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 96 98 83 100 100 96 85 Engine 5 | . 13 10 3 11 3 . . Core 4 | . . . . . 7 9 8 Treads 4 | . . . . . . 2 20 Leg 25 | . 22 . 17 44 44 31 11 Wheel 6 | . 5 42 18 . . . . Device 1 | . . . . . . 8 3 Storage 13 | . 14 11 11 11 11 18 17 Processor 10 | . 12 11 11 11 11 9 8 Energy Gun 7 | . 10 . 5 11 5 7 10 Energy Cannon 1 | . . 2 . . 5 2 . Ballistic Gun 8 | . 7 9 10 11 11 9 4 Ballistic Cannon 3 | . 9 10 4 . . . . Peak Build Rating 21 | 6 9 11 12 12 17 21 21 Average Rating 13 | 4 7 10 9 12 14 20 17 On Entrance 10 | . 6 9 9 12 12 17 21 Naked Turns . | . . . . . . . . Heaviest Build 27 | 11 16 15 16 16 20 27 23 Greatest Support 80 | 20 32 64 58 40 40 60 80 Greatest Overweight (x) 3 | . 1 . 3 . . 1 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 7 Most Carried 8 | 6 8 8 8 8 8 8 8 Average Carried 7 | 3 7 7 7 8 8 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 5 Final Carried 8 | 6 7 8 8 8 8 6 5 Class Distribution -------------------- 51% | Mutant 46% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Matter Collected 1662 | 220 383 114 201 . 275 95 374 Remotely . | . . . . . . . . Salvage Created 2105 | . 431 198 289 . 390 172 625 Parts 114 | . 27 14 15 . 17 12 29 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . . 1 . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 59 | . 16 7 7 . 10 6 13 Guns 48 | . 12 2 7 . 8 6 13 Cannons 11 | . 4 5 . . 2 . . Classes Destroyed 8 | . 3 1 . . 3 . 1 Recycler 2 | . . . . . 2 . . Swarmer 19 | . 6 3 . . 6 4 . Grunt 28 | . 7 2 7 . 2 1 9 Brawler 1 | . . . . . 1 . . Sentry 4 | . . 2 . . . 1 1 Hunter 1 | . . . . . 1 . . Programmer 3 | . . . . . . . 3 Subdweller 3 | . 3 . . . . . . Best Kill Streak 5 | . 3 3 3 . 5 4 3 Combat Bots Only 4 | . 3 3 3 . 3 4 3 Max Kills in Single Turn 2 | . 2 1 1 . 1 1 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Hostile Shots Fired 397 | . 76 40 42 . 66 43 130 Missed 109 | . 21 13 10 . 18 7 40 Damage Taken 3967 | . 682 343 416 . 497 287 1742 Core 954 | . 97 109 95 . 97 7 549 Absorbed by Shields 173 | . . . . . . 103 70 Core Remaining (%) 61 | 100 61 . . . 24 . . Volleys Fired 225 | . 58 15 23 . 34 15 80 Largest 2 | . 2 2 2 . 2 2 2 Hottest 130 | . 85 91 91 . 103 89 130 Shots Fired 418 | . 115 29 38 . 65 30 141 Gun 338 | . 78 10 32 . 47 30 141 Cannon 80 | . 37 19 6 . 18 . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 212 | . 65 25 25 . 33 15 49 Thermal 200 | . 50 . 11 . 32 15 92 Explosive . | . . . . . . . . Electromagnetic 6 | . . 4 2 . . . . Robot Hit Streak 12 | . 12 6 7 . 10 12 11 Robot Miss Streak 7 | . 4 2 4 . 7 3 4 Penetration Max 1 | . . . . . . . 1 Secondary Targets 4 | . . . 2 . 1 . 1 Max Gunslinging Chain 1 | . . . 1 . 1 . 1 Shots Hit Robots 241 | . 72 23 28 . 35 17 66 Core Hits 117 | . 27 11 19 . 19 8 33 Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . 1 . . . . 1 Critical Strikes 13 | . 5 1 . . . . 7 Burn 10 | . 4 . . . . . 6 Destroy 2 | . . 1 . . . . 1 Blast 1 | . 1 . . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4344 | . 1008 378 477 . 641 360 1480 Guns 3523 | . 727 118 408 . 430 360 1480 Cannons 810 | . 281 260 69 . 200 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 11 | . . . . . 11 . . Kinetic 2339 | . 602 305 309 . 333 160 630 Thermal 1871 | . 406 . 118 . 297 200 850 Explosive . | . . . . . . . . Electromagnetic 123 | . . 73 50 . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . 5 5 5 5 . 4 Average Corruption 4 | . . 5 5 5 5 . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 45 | . . . 8 5 28 . 4 Message Errors 10 | . . . 1 3 6 . . Matter Fused 13 | . . . 1 1 8 . 3 Heat Flow Errors 7 | . . . 1 1 4 . 1 Energy Discharges 3 | . . . 2 . 1 . . Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 8 | . . . 1 . 7 . . Data Loss (major) 1 | . . . 1 . . . . Alerts 1 | . . . . . 1 . . Weapon Failures 1 | . . . 1 . . . . Overload Shots . | . . . . . . . . Overflow Damage 25 | . . . . . 25 . . Projectiles 25 | . . . . . 25 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 6 | . 4 1 1 . . . . Impact . | . . . . . . . . Kinetic 6 | . 4 1 1 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 2 | . . . . . 2 . . Kicked 2 | . . . . . 2 . . Crushed . | . . . . . . . . Highest Temperature 342 | . 235 60 90 274 273 150 342 Average Temperature 82 | . 81 22 31 145 106 67 81 Received Heat Transfer 986 | . 246 120 258 . 81 84 197 Effects 4 | . . . . 1 . . 3 Energy Bleed 2 | . . . . 1 . . 1 Matter Decay 1 | . . . . . . . 1 Short Circuit 1 | . . . . . . . 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 4 . . . . . 1 Heat Transferred 4194 | . 1517 . 296 . 518 370 1493 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Peak Influence 611 | . 238 406 280 . 107 265 611 Initial 172 | . . 90 150 . . 37 172 Average 196 | . 120 231 224 . 48 131 437 Maximum Alert Level 2 | . 1 2 1 . . 1 2 Low Security (%) 59 | 100 70 40 50 . 100 72 8 Level 1 24 | . 29 57 49 . . 27 25 Level 2 16 | . . 1 . . . . 66 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 6 | . 4 2 . . . . . Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 2 2 . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Distress Signals 8 | . 1 3 . . 1 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 104 | . 22 20 9 . 12 14 27 Peak Tracking Total 11 | . 4 11 3 . 4 7 7 Tactical Retreats 11 | . 2 1 1 . 1 1 5 Traps | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Traps Triggered 3 | . 1 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Disabled 4 | . 1 1 . . 1 . 1 Max in Single Turn 1 | . 1 1 . . 1 . 1 Garrison Relay 2 | . . . . . . . 2 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Machines Accessed 15 | . 5 3 . 4 1 2 . Terminals 6 | . 3 1 . . 1 1 . Fabricators . | . . . . . . . . Repair Stations 2 | . 1 1 . . . . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . Total Hacks 66 | . 11 12 . 35 1 7 . Successful 51 | . 3 9 . 35 1 3 . Failed 15 | . 8 3 . . . 4 . Catastrophic 2 | . 1 . . . . 1 . Database Lockouts . | . . . . . . . . Manual 12 | . 6 2 . . . 4 . Terminals 17 | . 7 4 . . 1 5 . Fabricators . | . . . . . . . . Repair Stations 4 | . 2 2 . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers 6 | . . 6 . . . . . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 39 | . 1 1 . 35 1 1 . Record 35 | . . . . 35 . . . Robot Analysis 1 | . 1 . . . . . . Level Access Points 1 | . . . . . 1 . . Alert Level 1 | . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 2 | . 1 1 . . . . . Scan Component 2 | . 1 1 . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 6 | . . 6 . . . . . Insert Component 3 | . . 3 . . . . . Analyze 3 | . . 3 . . . . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks 3 | . 1 1 . . . 1 . Terminals 3 | . 1 1 . . . 1 . Botnet 3 | . 1 1 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 9 | . 5 3 . . . 1 . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 3 | . . 3 . . . . . Part Schematics Acquired 3 | . . 3 . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Used RIF Installer 1 | . . . . . . . 1 Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 7 | . . . . . . . 7 Machine Destruction 7 | . . . . . . . 7 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 6 | . . . . . . . 6 Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total Allies 6 | . . . . . . . 6 Largest Group 6 | . . . . . . . 6 Highest-Rated Group 78 | . . . . . . . 78 Highest-Rated Ally 16 | . . . . . . . 16 Total Orders . | . . . . . . . . Ally Attacks 18 | . . . . . . . 18 Total Damage 182 | . . . . . . . 182 Kills 3 | . . . . . . . 3 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Turns Passed 3537 | 72 720 303 321 292 870 173 786 Spaces Moved 2169 | 52 406 215 217 244 618 88 329 Core 23 | 6 . . 3 . . . 14 Treads 191 | . . . . . . 7 184 Legs 1513 | 46 294 . 99 244 618 81 131 Wheels 442 | . 112 215 115 . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 100 100 80 120 120 120 50 Average Speed 120 | 111 122 100 109 120 120 125 140 Slowest Speed 200 | 120 190 100 200 120 120 190 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 55 27 46 66 90 11 29 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 4 | . . . 1 . 3 . . Spaces Dug 1 | . . . . . . . 1 Terrain Destroyed 11 | . . . . . 9 1 1 Melee . | . . . . . . . . Projectile 11 | . . . . . 9 1 1 AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Total 2671 | 63 515 274 257 243 683 120 516 Wait 110 | . 25 36 2 . 15 6 26 Move 2162 | 51 405 214 216 243 617 87 329 Hop . | . . . . . . . . Pick Up 26 | 6 7 1 3 . 2 2 5 Fast Attach 32 | 6 5 4 6 . 3 2 6 Attach 11 | . 2 . 3 . . 4 2 Detach 6 | . 2 2 . . . . 2 Swap 15 | . 4 . 3 . 3 2 3 Drop 27 | . 7 2 1 . 7 2 8 Fire 225 | . 58 15 23 . 34 15 80 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 2 | . . . . . 2 . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire 55 | . . . . . . . 55 Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / *Sub) -9/Materials (discovered 3 exits: *Min / [*Sto x2]) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 172 | -10/Materials | Discovered new exit (range 16) 310 | -10/Materials | Build established: Mutant 573 | -10/Materials | Derelicts attacked the area 651 | -10/Materials | Discovered new exit (range 13) 675 | -10/Materials | Lost 3 parts (1p1n1w) 677 | -10/Materials | Identified exit to Subcaves 757 | -10/Materials | Discovered new exit (range 5) 760 | -10/Materials | Identified exit to Materials 793 | -10/Materials | Entered another Materials area 793 | -9/Materials | Evolved 2 slots: Propulsion x2 874 | -9/Materials | Discovered new exit (range 16) 925 | -9/Materials | Discovered new exit (range 17) 1057 | -9/Materials | Identified exit to Mines 1073 | -9/Materials | Discovered new exit (range 15) 1096 | -9/Materials | Entered Mines 1137 | -9/Mines | Lost 3 parts (1p1n1w) 1294 | -9/Mines | Lost 6 parts (4n2w) 1300 | -9/Mines | Core integrity fell below 50% 1382 | -9/Mines | Learned Materials emergency access door positions 1390 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1390 | -9/Mines | Discovered new exit (range 5) 1416 | -9/Mines | Identified exit to Exiles 1417 | -9/Mines | Entered Exiles 1433 | -9/Exiles | Discovered new exit (range 15) 1445 | -9/Exiles | Met 8R-AWN 1467 | -9/Exiles | Met EX-HEX 1500 | -9/Exiles | Met EX-BIN 1569 | -9/Exiles | Build established: Scavenger-Mutant 1614 | -9/Exiles | Met EX-DEC 1637 | -9/Exiles | Learned location of Zion (-6) 1695 | -9/Exiles | Discovered new exit (range 14) 1708 | -9/Exiles | Identified exit to Mines 1709 | -9/Exiles | Entered Mines 2533 | -8/Mines | Discovered new exit (range 5) 2564 | -8/Mines | Identified exit to Materials 2579 | -8/Mines | Entered Materials 2579 | -8/Materials | Evolved 2 slots: Utility x2 2750 | -8/Materials | Identified exit to Garrison 2752 | -8/Materials | Entered Garrison 2760 | -8/Garrison | Lost 3 parts (2n1u) 2768 | -8/Garrison | Triggered checkpoint 2821 | -8/Garrison | Triggered checkpoint 2883 | -8/Garrison | Garrison Relay disabled 2977 | -8/Garrison | Installed Relay Interface Framework 3020 | -8/Garrison | Build established: Mutant 3245 | -8/Garrison | Lost 3 parts (2n1w) 3458 | -8/Garrison | Triggered checkpoint 3470 | -8/Garrison | Triggered checkpoint 3506 | -8/Garrison | Core integrity fell below 50% 3516 | -8/Garrison | Lost 6 allies 3524 | -8/Garrison | Garrison Relay disabled 3531 | -8/Garrison | Core integrity fell below 20% 3538 | -8/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 03481_ Trooper 3a destroyed. 03482_ Acquired 10 matter. 03485_ Bruiser 3c destroyed. 03485_ I-25 Savior destroyed. 03489_ The unstable cave ceiling collapses. 03499_ Aluminum Leg destroyed. 03501_ Signal Interpreter destroyed. 03503_ Aluminum Leg destroyed. 03506_ The unstable cave ceiling collapses. 03515_ System corrupted: Matter fused (-7). 03516_ Acquired 7 matter. 03524_ Garrison Relay disabled. 03524_ Relay Coupler [Grunt] tumbles out of relay unit. 03524_ Relay Coupler [Swarmer] tumbles out of relay unit. 03524_ Relay Coupler [Sentry] tumbles out of relay unit. 03524_ Relay Coupler [Grunt] tumbles out of relay unit. 03527_ Aluminum Leg destroyed. 03533_ Particle Gun destroyed. 03535_ P-60 Hacker resets D-53 Grenadier, system corruption cleaned. 03536_ P-60 Hacker springs to life. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????#######???????????????????????? | | ???????????????????#"""""###?????????????????????? | | ?????????????????#?#"""""# #?????????????????????? | | ?????????????????# # # #?????????????????????? | | ?????????????????# # ^ # #?????????????????????? | | ?????????????????# "" p #?????????????????????? | | ????????????????## " "@ ##????????????????????? | | ????????????????#" " p "#????????????????????? | | ????????????????#" " ^ p! "#?????????????? ?????? | | ????????????????#" " ! d "#??????????????=?????? | | ????????????????#" #p # "#??????????????!?????? | | ????????????????#""?# + ""#??????????????=?????? | | ????????????????##??# #p###??????????????*?????? | | ????????????????????# ###??????######????!?????? | | ??????????????????### #????????# #????%?????? | | ??????????????????# #????????# #???#+#????? | | ??????????????????# #????????# #####|###??? | | ??????????????????# #????????### ## ! ##?? | | ?????????????????# #??????????# ## * #?? | | ?????????????????# #??????????# ### #?? | | ?????????????????## # #??????????# ### # # ##?? | | ??????????????????### ############## ## # #?? | | ????????????????????#% = ### ## #?? | | ????????????????????#=#### ####### = ##?? | | ????????????????##### #??# #######= ! = #??? | | ????????????????#""# ##### ## ###"### # %##??? | | ????????????????#"! # ### #?### ##??? | | ????????????????# ! # ## #####!%####? | | ????????????????#] + # + = #? | | ????????????????#""# ### ### #### ##??? | | ????????????###?#####=#?## # ## ### #### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 440 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed ECM Suite | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderSupersonicCasing Manual? 0 Play Time 00:39:45 Cumulative 229.1 hours Start 2024.11.17 @ 07:57:52 End 2024.11.17 @ 09:19:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 182 Rogue 182 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 50 Gallery% 62 Achievement% 42 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adc201fa-06d5-48e0-82cc-afc68aa0f7a3