Cogmind - Beta 10.2 --- EXPLORER MODE // 2021.12.12 @ 09:22:25 // AFD2020/Player2 Player: PYNTER Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (2) 10 Value Destroyed (44) 44 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (39) 39 TOTAL SCORE: 1733 Bonus ------- Follower Combat Kills 39 Cogmind --------- Core Integrity 550/550 Matter 300/300 Energy 350/400 System Corruption 0% Temperature Cool (119) Movement Flying (28) Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (5) --- Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit > --- UTILITY (3) ------ Medium Storage Unit Structural Scanner > --- WEAPON (2) ------- Small Laser > --- INVENTORY (8) ---- Large Storage Unit Signal Interpreter Weapon Shielding Improved Medium Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Structural Scanner Weapon Shielding > --- WEAPON ----------- Small Laser Flail > --- INVENTORY -------- Ion Engine Medium Storage Unit Medium Storage Unit Large Storage Unit Small Matter Pod Signal Interpreter Terrain Scanner Power Shielding Assault Rifle Assault Rifle [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Protection Weapon Shielding Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Impact Weapon Flail Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 5 | . 1 2 2 Power 1 | . . . 1 Propulsion 3 | . . 2 1 Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 22 | 8 4 8 2 Power 2 | 1 . . 1 Engine 2 | 1 . . 1 Core . | . . . . Reactor . | . . . . Propulsion 10 | 2 1 6 1 Treads . | . . . . Leg 5 | 2 1 2 . Wheel . | . . . . Hover . | . . . . Flight 5 | . . 4 1 Utility 5 | 2 2 1 . Device 1 | 1 . . . Storage 3 | 1 1 1 . Processor . | . . . . Hackware . | . . . . Protection 1 | . 1 . . Artifact . | . . . . Weapon 5 | 3 1 1 . Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 1 | . . 1 . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . Average Slot Usage (%) 96 | . 99 94 83 Engine 11 | . 12 10 16 Leg 23 | . 25 27 . Flight 7 | . . 10 41 Device 10 | . 12 10 8 Storage 10 | . 12 10 8 Protection 10 | . 12 10 . Energy Gun 10 | . 11 10 8 Ballistic Gun 7 | . 12 3 . Impact Weapon 1 | . . 3 . Naked Turns . | . . . . Heaviest Build 26 | 17 26 26 20 Greatest Support 43 | 20 20 43 20 Greatest Overweight (x) 2 | . 2 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 8 Average Capacity 8 | 7 9 9 8 Most Carried 10 | 8 9 10 4 Average Carried 6 | 6 6 8 3 Final Capacity 10 | 8 10 8 8 Final Carried 9 | 7 9 5 4 Class Distribution -------------------- 92% | Hacker-Mutant 7% | Hacker-Sprinter Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Sprinter | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 483 | 199 164 30 90 Remotely . | . . . . Salvage Created 62 | . 62 . . Parts 3 | . 3 . . Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 2 | . 2 . . Guns 2 | . 2 . . Classes Destroyed 2 | . 2 . . Swarmer 1 | . 1 . . Grunt 1 | . 1 . . Best Kill Streak 2 | . 2 . . Combat Bots Only 2 | . 2 . . Max Kills in Single Turn 1 | . 1 . . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 95 | 3 19 . 73 Core 7 | . 7 . . Absorbed by Shields . | . . . . Core Remaining (%) 95 | 100 85 100 . Volleys Fired 17 | . 6 . 11 Largest 2 | . 2 . 1 Hottest 60 | . 60 . 40 Shots Fired 23 | . 12 . 11 Gun 23 | . 12 . 11 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 6 | . 6 . . Thermal 17 | . 6 . 11 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 16 | . 10 . 16 Robot Miss Streak 2 | . 2 . 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 20 | . 10 . 10 Core Hits 5 | . 5 . . Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 254 | 6 140 . 108 Guns 248 | . 140 . 108 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming 6 | 6 . . . Kinetic 72 | . 72 . . Thermal 176 | . 68 . 108 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 3 | 3 . . . Shots . | . . . . Rammed 1 | 1 . . . Targets Rammed 1 | 1 . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 110 | . 6 . 110 Average Temperature 51 | . 6 . 54 Received Heat Transfer 18 | . 18 . . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 400 | . 150 . 250 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 130 | . 130 59 38 Initial 17 | . . . 17 Average 19 | . 76 23 24 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 1 | . . 1 . Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 12 | . 7 3 2 Peak Tracking Total 6 | . 6 1 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 6 | . 1 5 . Terminals 6 | . 1 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 2 11 . Successful 8 | . 1 7 . Failed 5 | . 1 4 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 9 | . . 9 . Terminals 13 | . 2 11 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 2 . Prototype ID Bank 1 | . 1 . . Maintenance Status 1 | . . 1 . Transport Status 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . . 5 . Terminals 5 | . . 5 . Assimilate 5 | . . 5 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 3 | . 1 2 . Full Trace Events 1 | . . 1 . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies 3 | . 1 2 . Largest Group 3 | . 1 3 3 Highest-Rated Group 83 | . 57 80 83 Highest-Rated Ally 63 | . 57 60 63 Total Orders . | . . . . Ally Attacks 13 | . 10 . 3 Total Damage 193 | . 92 . 101 Kills 4 | . 3 . 1 Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 2007 | 1257 403 281 66 Spaces Moved 1283 | 826 196 199 62 Core 5 | 5 . . . Treads . | . . . . Legs 1157 | 821 196 140 . Wheels . | . . . . Hover . | . . . . Flight 121 | . . 59 62 Fastest Speed 28 | 50 120 31 28 Average Speed 115 | 119 145 95 28 Slowest Speed 180 | 120 180 150 28 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 4 | . . . 4 Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 64 35 16 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1783 | 1091 305 291 96 Wait 422 | 249 84 65 24 Move 1272 | 825 195 198 54 Hop 4 | . . . 4 Pick Up 24 | 8 9 7 . Fast Attach 11 | 6 2 3 . Attach 4 | 1 1 . 2 Detach 1 | . . . 1 Swap 7 | 1 1 5 . Drop 20 | . 7 13 . Fire 17 | . 6 . 11 Melee . | . . . . Ram . | . . . . Kick 1 | 1 . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Identified exit to Materials 3 | -11/Scrapyard | Discovered exit to Materials (range 15) 1258 | -11/Scrapyard | Entered Materials 1258 | -10/Materials | Evolved 1 slot: Utility x1 1289 | -10/Materials | Build established: Hacker-Mutant 1606 | -10/Materials | Identified exit to Materials 1606 | -10/Materials | Discovered exit to Materials (range 15) 1661 | -10/Materials | Entered another Materials area 1661 | -9/Materials | Accompanied by 1 ally 1661 | -9/Materials | Evolved 2 slots: Propulsion x2 1912 | -9/Materials | Identified exit to Materials 1912 | -9/Materials | Discovered exit to Materials (range 10) 1942 | -9/Materials | Entered another Materials area 1942 | -8/Materials | Accompanied by 3 allies 1942 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2008 | -8/Materials | Self-destructed Last Messages --------------- 01909_ K-01 Serf cleans the Terminal. 01912_ EXIT=FOUND: MATERIALS 01912_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01928_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M006. PARAMETERS=POWER_1,PROPULSION_1 LOCATION=MATERIALS GOAL=ESCAPE Player 2: "Any ideas for what to do with my new Weapon slot?" 01943_ Player 2 attaches EM Shotgun. 01944_ Player 2 attaches Visual Processing Unit. 01947_ Acquired 90 matter. 01984_ Slug penetrates Matter Filter. 01984_ Matter Filter disabled. 01988_ Slug penetrates Matter Filter. 01997_ Matter Filter disabled. 02000_ Penetrated by Slug. 02001_ H-55 Commando shuts down. Player 2: "You know, it doesn't matter how fast you are, you're still going to have to stick with me so we don't both die!" Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????################?????????????????????????????? | | ????# #??##########?????????????????? | | ????# #### * #?????????????????? | | ????# + % #?????????????????? | | ????####+########+##### """"" #?????????????????? | | ?????# #?? ??# """"" #?????????????????? | | ?????#""" # # """"" #?????????????????? | | ?????#""" # # o""""" #????+#### ????? | | ?????#""" %# # """"" #?? ???? | | ?????# # # o""""" # ????? | | ?????# # # %%""" + """ ????????? | | ?????######## # @ %h # """ ????????? | | ????????????# # %%%%"" #?? """?????????? | | ????????????########### %@"""" #???? ???????? | | ??????????????????????# """"" #?????? ??????? | | ??????????????????????# """"" #???????? ?????? | | ??????????????????????# """"" #?????????? ?????? | | ??????????????????????# """"" #?????????????????? | | ??????????????????????# """"" #?????????????????? | | ??????????????????????# ?? /?????????????????? | | ??????????????????????#####??+##?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Weapon Shielding 33 Evasion (%) 64 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Player 2 | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Slots Evolved 4 | . 2 2 . Power . | . . . . Propulsion 1 | . 1 . . Utility 1 | . . 1 . Weapon 2 | . 1 1 . Parts Attached 15 | . 10 3 2 Parts Lost . | . . . . Damage Taken 129 | . 129 . . Core 29 | . 29 . . Player 2/Cogmind (%) 80 | . 80 . . Absorbed by Shields . | . . . . Damage Inflicted 193 | . 92 . 101 Player 2/Cogmind (%) 43 | . 39 . 48 Combat Hostiles Destroyed 3 | . 2 . 1 Player 2/Cogmind (%) 60 | . 50 . 100 Game ------ Seed LargeAntigravDevice Manual? 0 Play Time 00:17:46 Cumulative 32.2 hours Start 2021.12.12 @ 09:00:23 End 2021.12.12 @ 09:22:25 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode AFD2020/Player2 Game No. 42 Rogue 15 Adventurer 15 Explorer 12 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 43 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 34251d3f-d213-4a0d-a1c7-4c8f2790c1a7