Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.11 @ 09:59:46 Player: Pimski Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (116) 580 Value Destroyed (2731) 2731 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (307) 307 TOTAL SCORE: 7698 Bonus ------- Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 197/700 Matter 190/300 Energy 950/950 System Corruption 7% Temperature Cool (0) Movement Hovering (46) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- Light Angular Momentum Engine > --- PROPULSION (2) --- Cooled Antigrav System Cooled Antigrav System > --- UTILITY (8) ------ Large Storage Unit Advanced Energy Well Advanced Targeting Computer Improved Utility Shielding Hacking Suite System Mapper System Shield System Shield > --- WEAPON (2) ------- Greatsword > --- INVENTORY (10) --- Cooled Antigrav System Cooled Antigrav System Improved VTOL Module Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Advanced Signal Interpreter AS-neutralizer No. 17b Proton Missile Launcher Plasma Cutter Longsword +1 Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Advanced Targeting Computer Improved Utility Shielding Hacking Suite System Mapper System Shield System Shield > --- WEAPON ----------- Greatsword > --- INVENTORY -------- Improved Flight Unit Improved VTOL Module Improved VTOL Module Improved VTOL Module Experimental Heat Sink Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Advanced Signal Interpreter AS-neutralizer No. 17b Longsword +1 [Rating: 69] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Cooled Antigrav System Flight Unit Improved Flight Unit Utility Large Storage Unit Device Cloak of Protection Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Hardened Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Ballistic Gun Heavy Assault Rifle Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . 2 . . . 2 2 . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility 6 | . . . 2 . . . 2 2 . Weapon . | . . . . . . . . . . Parts Attached 116 | 1 6 2 8 4 12 9 35 39 . Power 9 | . . . . 1 . 3 2 3 . Engine 7 | . . . . 1 . 2 1 3 . Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 20 | . 2 . . 2 1 1 8 6 . Treads 15 | . 2 . . 2 1 1 6 3 . Leg . | . . . . . . . . . . Wheel 1 | . . . . . . . . 1 . Hover 3 | . . . . . . . 1 2 . Flight 1 | . . . . . . . 1 . . Utility 48 | 1 2 . 5 . 7 1 14 18 . Device 6 | . . . . . 1 . 4 1 . Storage 15 | 1 2 . 2 . 4 1 2 3 . Processor 2 | . . . . . . . . 2 . Hackware 5 | . . . . . . . . 5 . Protection 20 | . . . 3 . 2 . 8 7 . Artifact . | . . . . . . . . . . Weapon 39 | . 2 2 3 1 4 4 11 12 . Energy Gun 3 | . . . . . . . 1 2 . Energy Cannon . | . . . . . . . . . . Ballistic Gun 27 | . 2 2 3 1 2 2 9 6 . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 9 | . . . . . 2 2 1 4 . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . 6 1 . Parts Lost 35 | . . 1 . 3 3 2 8 18 . Power 6 | . . . . . 1 1 1 3 . Propulsion 11 | . . . . 2 1 1 2 5 . Utility 8 | . . . . . 1 . 1 6 . Weapon 10 | . . 1 . 1 . . 4 4 . Highest Loss Streak 8 | . . 1 . 2 3 2 2 8 . Average Slot Usage (%) 97 | . 100 99 99 100 99 98 99 91 . Engine 7 | . 14 14 11 11 10 2 3 4 . Core 2 | . . . . . . 7 5 1 . Treads 19 | . 25 28 22 22 22 22 17 7 . Storage 33 | . 28 28 29 33 38 43 36 27 . Hackware 3 | . . . . . . . . 15 . Protection 7 | . . . 13 11 4 . 16 10 . Energy Gun 1 | . 9 . . . . . . . . Ballistic Gun 18 | . 18 27 22 22 19 20 17 11 . Naked Turns . | . . . . . . . . . . Heaviest Build 144 | 17 43 43 64 65 110 107 131 144 . Greatest Support 60 | 20 40 40 40 40 40 40 40 60 . Greatest Overweight (x) 5 | . 1 1 1 1 2 2 5 5 . Average Overweight (x) 1 | . . 1 1 1 1 2 2 1 . Largest Inventory Capacity 38 | 8 16 16 22 22 32 32 38 38 . Average Capacity 25 | 6 15 16 20 22 27 31 32 28 . Most Carried 33 | 7 16 16 22 22 32 32 33 32 . Average Carried 24 | 6 14 15 18 21 24 30 31 26 . Final Capacity 38 | 8 16 16 22 22 26 32 38 10 10 Final Carried 33 | 7 16 16 22 22 26 32 33 10 10 Class Distribution -------------------- 63% | Hauler-Mutant 22% | Mutant 13% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Matter Collected 3296 | 222 251 202 278 115 241 283 885 819 . Remotely . | . . . . . . . . . . Salvage Created 4567 | 79 566 147 430 229 160 424 1557 975 . Parts 273 | 2 43 3 30 11 10 32 76 66 . Haulers Intercepted 7 | . 2 . 2 . . . 2 1 . Recyclers Shooed 10 | . 3 . . . . 1 6 . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 81 | . 8 6 6 8 1 16 20 16 . Melee 3 | . . . . . 1 1 . 1 . Guns 77 | . 8 6 6 8 . 15 20 14 . AOE 1 | . . . . . . . . 1 . Classes Destroyed 17 | 1 6 1 2 . 1 . 3 3 . Worker 4 | . 2 . 1 . . . 1 . . Builder 5 | . 1 . . . . . 1 3 . Tunneler 1 | . . . . . . . . 1 . Hauler 7 | . 2 . 2 . . . 2 1 . Recycler 11 | 1 3 1 . . . . 5 1 . Mechanic 3 | . . . . . . . 1 2 . Operator 1 | . . . . . . . . 1 . Watcher 7 | . 2 . 2 . . . 1 2 . Swarmer 32 | . 6 . . 5 . 12 3 6 . Grunt 24 | . 2 . 3 3 . 2 12 2 . Brawler 2 | . . . . . . . 2 . . Duelist 2 | . . . 1 . . 1 . . . Sentry 7 | . . . 2 . . . 2 3 . Hunter 2 | . . . . . . . 1 1 . Programmer 4 | . . . . . . . . 4 . Zionite 2 | . . . . . 2 . . . . Assembled 6 | . . 6 . . . . . . . Best Kill Streak 7 | 1 5 2 3 3 2 4 7 6 . Combat Bots Only 4 | . 3 2 1 3 1 4 4 3 . Max Kills in Single Turn 4 | 1 1 1 1 1 1 2 1 4 . Gunslinging 1 | . . . . . . 1 . 1 . Exploded 1 | . . . . . . . . 1 . Melee 1 | . . . . . 1 1 . 1 . Uniques/NPCs Destroyed 2 | . . . . . 1 1 . . . 8R-AWN (-9/Exiles) ME-RLN (-8/Mines) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Damage Taken 7348 | . 312 204 306 284 620 621 2024 2977 . Core 1007 | . 52 43 16 30 22 62 279 503 . Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 69 | 100 . 62 . . . 67 49 . . Volleys Fired 365 | 4 42 22 34 15 3 29 123 93 . Largest 2 | 2 2 2 2 2 2 2 2 2 . Hottest 113 | 70 70 46 46 46 46 46 95 113 . Shots Fired 724 | 8 83 46 68 30 5 56 246 182 . Gun 724 | 8 83 46 68 30 5 56 246 182 . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 664 | 4 64 46 68 30 5 56 229 162 . Thermal 53 | 4 19 . . . . . 17 13 . Explosive . | . . . . . . . . . . Electromagnetic 7 | . . . . . . . . 7 . Robot Hit Streak 19 | 5 13 10 14 8 2 17 19 12 . Robot Miss Streak 5 | 1 5 2 3 2 3 1 3 3 . Penetration Max . | . . . . . . . . . . Secondary Targets 13 | . . . 1 2 . 3 5 2 . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 1 . Shots Hit Robots 581 | 6 53 31 48 23 25 58 184 153 . Core Hits 231 | 2 23 15 21 11 7 25 77 50 . Critical Hits 10 | . 1 . . 1 . 3 1 4 . Critical Kills 3 | . 1 . . 1 . . . 1 . Critical Parts Destroyed 7 | . . . . . . 3 1 3 . Melee Attacks 55 | . . . . . 23 16 2 14 . Impact . | . . . . . . . . . . Slashing 55 | . . . . . 23 16 2 14 . Piercing . | . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 5 | . . . . . 3 2 . . . Damage Inflicted 10275 | 76 754 408 742 357 1078 1296 2330 3234 . Guns 7510 | 76 725 408 710 351 28 689 2224 2299 . Cannons . | . . . . . . . . . . Explosions 288 | . . . . . . . . 288 . Melee 2339 | . . . . . 1050 597 45 647 . Ramming 138 | . 29 . 32 6 . 10 61 . . Kinetic 6831 | 39 538 408 710 351 28 689 2010 2058 . Thermal 752 | 37 187 . . . . . 214 314 . Explosive 126 | . . . . . . . . 126 . Electromagnetic 89 | . . . . . . . . 89 . Impact . | . . . . . . . . . . Slashing 2339 | . . . . . 1050 597 45 647 . Piercing . | . . . . . . . . . . Highest Corruption 12 | . 8 12 . . . . 6 7 . Average Corruption 6 | . 4 10 . . . . 5 5 . Corruption Purged . | . . . . . . . . . . Effects 153 | . 16 36 . . . . 61 40 . Message Errors 36 | . 5 11 . . . . 11 9 . Matter Fused 28 | . 2 6 . . . . 10 10 . Heat Flow Errors 11 | . 1 1 . . . . 2 7 . Energy Discharges 12 | . 1 2 . . . . 8 1 . Parts Rejected 1 | . . 1 . . . . . . . Data Loss (minor) 14 | . 1 4 . . . . 4 5 . Data Loss (major) 6 | . 2 1 . . . . 3 . . Misfires 9 | . . 2 . . . . 4 3 . Alerts 1 | . . 1 . . . . . . . Misdirections 4 | . . 4 . . . . . . . Targeting Errors 26 | . 3 3 . . . . 15 5 . Weapon Failures 5 | . 1 . . . . . 4 . . Overload Shots . | . . . . . . . . . . Overflow Damage 204 | . . . . . . 33 . 171 . Projectiles . | . . . . . . . . . . Explosions 43 | . . . . . . . . 43 . Melee 161 | . . . . . . 33 . 128 . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 123 | . . . . . . . . 123 . Shots 2 | . . . . . . . . 2 . Rammed 11 | . 2 . 3 1 . 1 4 . . Targets Rammed 13 | . 3 . 3 1 . 1 5 . . Kicked . | . . . . . . . . . . Crushed 2 | . 1 . . . . . 1 . . Highest Temperature 297 | 18 277 236 35 34 . 10 297 257 . Average Temperature 59 | 10 59 69 18 20 . 3 50 78 . Received Heat Transfer 1510 | . 48 100 93 60 . 144 630 435 . Effects 3 | . . 1 . . . . 1 1 . Interference 3 | . . 1 . . . . 1 1 . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred 1469 | 111 555 . . . . . 370 433 . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . 1 . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Peak Influence 223 | 5 132 52 176 167 . 191 223 208 . Initial 46 | . 3 37 . 42 . . 13 46 . Average 84 | 2 54 21 77 103 . 50 131 102 . Maximum Alert Level 1 | . . . . . . . 1 1 . Low Security (%) 97 | 100 100 100 100 100 . 100 91 97 . Level 1 2 | . . . . . . . 8 2 . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 7 | . 2 . . . . . 1 4 . Investigation 2 | . 1 . . . . . 1 . . Extermination 3 | . . . . . . . . 3 . Reinforcement 2 | . 1 . . . . . . 1 . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Distress Signals 7 | . . . 2 . . . 4 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 125 | . 15 8 12 10 1 16 33 30 . Peak Tracking Total 6 | . 3 2 2 4 2 3 6 5 . Tactical Retreats 8 | . 1 2 2 1 . . 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Traps Triggered 8 | . 5 . . 1 . . 1 1 . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Disabled 3 | . 1 . . . . . . 2 . Max in Single Turn 2 | . 1 . . . . . . 2 . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Machines Accessed 24 | . 7 . 2 1 2 1 6 5 . Terminals 15 | . 5 . 2 . . 1 4 3 . Fabricators 1 | . . . . . . . . 1 . Repair Stations 3 | . 1 . . . . . 1 1 . Recycling Units 1 | . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access . | . . . . . . . . . . Total Hacks 93 | . 20 . 7 1 2 3 26 34 . Successful 52 | . 6 . 5 1 2 2 17 19 . Failed 41 | . 14 . 2 . . 1 9 15 . Catastrophic 10 | . 3 . . . . . 3 4 . Database Lockouts . | . . . . . . . . . . Manual 49 | . 14 . 4 . 1 4 11 15 . Terminals 56 | . 17 . 7 . . 3 13 16 . Fabricators 10 | . . . . . . . . 10 . Repair Stations 12 | . 1 . . . . . 3 8 . Recycling Units 2 | . 2 . . . . . . . . Scanalyzers 10 | . . . . . . . 10 . . Garrison Access . | . . . . . . . . . . Terminal Hacks 19 | . 5 . 4 1 2 2 2 3 . Record 1 | . . . . . 1 . . . . Robot Analysis 3 | . 2 . 1 . . . . . . Prototype ID Bank 3 | . 1 . . . . 2 . . . Open Door 1 | . . . . 1 . . . . . Branch Access Points 2 | . . . 1 . . . . 1 . Terminal Index 1 | . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . 1 . Scanalyzer Index 1 | . . . . . . . 1 . . Locate Traps 2 | . 2 . . . . . . . . Hauler Manifests 2 | . . . 1 . . . 1 . . Registered Components 1 | . . . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . Fabricator Hacks 5 | . . . . . . . . 5 . Load Schematic 1 | . . . . . . . . 1 . Build 4 | . . . . . . . . 4 . Repair Station Hacks 8 | . . . . . . . 2 6 . Scan Component 4 | . . . . . . . 1 3 . Repair 4 | . . . . . . . 1 3 . Recycling Unit Hacks 1 | . 1 . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . Scanalyzer 8 | . . . . . . . 8 . . Insert Component 4 | . . . . . . . 4 . . Analyze 4 | . . . . . . . 4 . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 11 | . . . 1 . . . 5 5 . Terminals 8 | . . . 1 . . . 5 2 . Track 1 | . . . . . . . 1 . . Botnet 6 | . . . 1 . . . 3 2 . Operators 1 | . . . . . . . 1 . . Fabricators 3 | . . . . . . . . 3 . Report 1 | . . . . . . . . 1 . Prioritize 1 | . . . . . . . . 1 . Siphon 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 19 | . 7 . 2 . . 1 6 3 . Full Trace Events 2 | . 1 . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Matter . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Built 3 | . . . . . . . . 3 . Matter 864 | . . . . . . . . 864 . Time 408 | . . . . . . . . 408 . Total Part Build Rating 24 | . . . . . . . . 24 . Parts Repaired 4 | . . . . . . . 1 3 . Time 345 | . . . . . . . 99 246 . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 2 . . Part Schematics Acquired 2 | . . . . . . . 2 . . Parts Damaged 1 | . . . . . . . 1 . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total Allies 2 | . . . . 2 . . . . . Largest Group 2 | . . . . 2 1 . . . . Highest-Rated Group 42 | . . . . 42 31 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 1 | . . . . 1 . . . . . Total Damage 22 | . . . . 22 . . . . . Kills 1 | . . . . 1 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Robot Analysis Total 3 | . 2 . 1 . . . . . . Derelict Logs Recovered 4 | . . 3 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Turns Passed 8883 | 46 1004 749 572 601 1060 1271 1698 1882 . Spaces Moved 3924 | 25 473 367 222 293 488 558 573 925 . Core . | . . . . . . . . . . Treads 3248 | . 433 367 222 293 488 558 573 314 . Legs 65 | 25 40 . . . . . . . . Wheels 334 | . . . . . . . . 334 . Hover 277 | . . . . . . . . 277 . Flight . | . . . . . . . . . . Fastest Speed 38 | 120 120 180 180 180 180 200 200 38 . Average Speed 175 | 120 174 180 180 180 193 200 203 133 . Slowest Speed 260 | 120 180 180 180 180 200 200 260 260 . Overloaded Moves 11 | . . . . . . . . 11 . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 50 | 4 80 90 25 64 71 100 40 25 1 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . . Known Exits Taken 2 | . . . 1 . . . . 1 . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . Scrap Searched 3 | . . 1 . 1 . 1 . . . Spaces Dug 4 | . . . . . . 1 . 3 . Terrain Destroyed 11 | . . . . . . 1 . 10 . Melee 4 | . . . . . . 1 . 3 . Projectile . | . . . . . . . . . . AOE 7 | . . . . . . . . 7 . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Total 5170 | 32 569 411 328 339 585 639 865 1402 . Wait 495 | 2 21 20 29 13 16 19 95 280 . Move 3915 | 24 472 366 221 292 487 557 572 924 . Hop . | . . . . . . . . . . Pick Up 117 | 1 16 1 19 8 25 8 18 21 . Fast Attach 15 | 1 . 1 4 . . 3 1 5 . Attach 51 | . 2 1 2 4 4 1 12 25 . Detach 7 | . . . 1 . 1 . 1 4 . Swap 50 | . 4 . 2 . 8 5 22 9 . Drop 92 | . 9 . 13 6 21 2 14 27 . Fire 365 | 4 42 22 34 15 3 29 123 93 . Melee 50 | . . . . . 20 14 2 14 . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 13 | . 3 . 3 1 . 1 5 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / *Low x2) -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 236 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 16) 863 | -10/Materials | Discovered new exit (range 9) 1027 | -10/Materials | Discovered new exit (range 14) 1051 | -10/Materials | Entered Mines 1072 | -10/Mines | Assembled infested the area 1248 | -10/Mines | System corruption reached 10% 1501 | -10/Mines | Learned Materials garrison access intel 1508 | -10/Mines | Discovered new exit (range 12) 1661 | -10/Mines | Learned Materials emergency access door positions 1789 | -10/Mines | Discovered new exit (range 7) 1800 | -10/Mines | Entered Materials 1800 | -9/Materials | Evolved 2 slots: Utility x2 1801 | -9/Materials | Identified exit to Storage 2109 | -9/Materials | Identified exit to Mines 2372 | -9/Materials | Entered Mines 2386 | -9/Mines | Met a Derelict bent on vengeance 2479 | -9/Mines | Build established: Hauler-Mutant 2624 | -9/Mines | Learned Materials stockpile data 2650 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2774 | -9/Mines | Discovered new exit (range 9) 2775 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2838 | -9/Mines | Discovered new exit (range 16) 2962 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2962 | -9/Mines | Discovered new exit (range 5) 2973 | -9/Mines | Entered Exiles 2973 | -9/Exiles | Accompanied by 1 ally 3000 | -9/Exiles | Discovered new exit (range 15) 3003 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3022 | -9/Exiles | Met 8R-AWN 3100 | -9/Exiles | Met EX-HEX 3167 | -9/Exiles | Met EX-DEC 3197 | -9/Exiles | Learned location of Zion (-7) 3614 | -9/Exiles | Met EX-BIN 3638 | -9/Exiles | Aligned with FarCom system 3640 | -9/Exiles | Given EX-Vault access code 3686 | -9/Exiles | Opened EX-Vault 3698 | -9/Exiles | Found Cloak of Protection 3707 | -9/Exiles | Found YOLO Cannon 3712 | -9/Exiles | Found Longsword +1 3753 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3770 | -9/Exiles | Exiles lab attacked by MAIN.C 3879 | -9/Exiles | Discovered new exit (range 12) 3900 | -9/Exiles | Attacked by the Exiles 3993 | -9/Exiles | Destroyed 8R-AWN 3995 | -9/Exiles | Found Prototype Device 4003 | -9/Exiles | Found Prototype Processor 4021 | -9/Exiles | Lost 3 parts (1p1n1u) 4033 | -9/Exiles | Stole two prototypes: Cloak of Protection, Longsword +1 4033 | -9/Exiles | Entered Mines 4047 | -8/Mines | Discovered new exit (range 6) 4050 | -8/Mines | ME-RLN came to Exiles' defense 4079 | -8/Mines | ME-RLN assimilated allied U-05 Engineer 4108 | -8/Mines | Destroyed ME-RLN 4119 | -8/Mines | Found Prototype Hackware 4142 | -8/Mines | Found Prototype Hackware 4683 | -8/Mines | Discovered new exit (range 7) 5304 | -8/Mines | Entered Materials 5304 | -8/Materials | Evolved 2 slots: Utility x2 5306 | -8/Materials | Loaded intel: 1 garrison access location 5436 | -8/Materials | Identified AS-neutralizer No. 17b 5538 | -8/Materials | Repaired Adv. Energy Well? 6608 | -8/Materials | Identified System Mapper 6608 | -8/Materials | Identified Ghost Barrier 6608 | -8/Materials | Identified Exp. Targeting Computer 6933 | -8/Materials | Core integrity fell below 50% 6993 | -8/Materials | Discovered new exit (range 5) 7002 | -8/Materials | Entered Factory 7002 | -7/Factory | Evolved 2 slots: Utility x2 7122 | -7/Factory | Discovered new exit (range 14) 7539 | -7/Factory | Lost 4 parts (1n2u1w) 7903 | -7/Factory | Build established: Hacker-Mutant 7972 | -7/Factory | Lost 8 parts (1p2n2u3w) 8104 | -7/Factory | Core integrity fell below 50% 8160 | -7/Factory | Identified exit to Lower Caves 8517 | -7/Factory | Repaired Cld. Antigrav System 8527 | -7/Factory | Fabricated Cld. Antigrav System (x1) 8634 | -7/Factory | Fabricated Cld. Antigrav System (x1) 8667 | -7/Factory | Repaired Broken Exp. Targeting Computer? 8712 | -7/Factory | Repaired Imp. Utility Shielding 8736 | -7/Factory | Fabricated Cld. Antigrav System (x1) 8756 | -7/Factory | Discovered new exit (range 10) 8884 | -7/Factory | Entered Lower Caves 8884 | -7/Lower Caves | Self-destructed Last Messages --------------- 08736_ Fabricator completes Cld. Antigrav System. 08736_ Connecting with Fabricator... >>Trojan(Report) Trojan loaded successfully. Testing... Network status link confirmed. 08738_ Dropped Imp. Flight Unit. 08739_ Acquired Cld. Antigrav System. 08756_ System corrupted: Matter fused (-10). 08756_ EXIT=FOUND 08761_ Dropped Imp. VTOL Module. 08762_ Acquired Proton Missile Launcher. 08772_ System corrupted: Matter fused (-5). 08773_ Dropped Imp. VTOL Module. 08773_ Acquired Plasma Cutter. 08796_ System corrupted: Matter fused (-7). 08838_ OH#OM2,M,QK2JBIRT1IPIWKFFO 08855_ System corrupted: Component data lost. LOCATION=LOWER CAVES GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????? #??????????????????? | | ???????????????????????????? ??????????????????? | | ???????????????????????????? ???????????????????? | | ???????????????????????????? ???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? #???????????????????? | | ??????????????????????????? ##??????????????????? | | ??????????????????????????# #??????????????????? | | ?????????????????????????? S #??????????????????? | | ?????????????????????????? #???????????????????? | | ????????????????????????## #????????????????????? | | ???????????????????????## S#?????????????????????? | | ???????????????????????# @ #?????????????????????? | | ???????????????????? ##?????????????????????? | | ???????????????????### ##??????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Energy Generation 18 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: EM 15 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- Cld. Antigrav System | -8/Materials | Scanalyzed Exp. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cld. Antigrav System | x1 | -7/Factory Cld. Antigrav System | x1 | -7/Factory Cld. Antigrav System | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BeamGodShifter Manual? 0 Play Time 01:21:56 Cumulative 784.6 hours Start 2021.03.09 @ 21:01:19 End 2021.05.11 @ 09:59:46 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 507 Rogue 507 Adventurer 0 Explorer 0 Win Type - Total 113 Types 77/7/8/10/5/1/4/0/1 Lore% 96 Gallery% 94 Achievement% 82 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b1e7037e-2718-4433-849f-6a9719a1c169