Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.07 @ 14:31:02 Player: ldi (hl). (hl) Result: Destroyed by O7-AKJ(R) with Subdweller Machine Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (589) 589 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (-78) -78 TOTAL SCORE: 1026 Bonus ------- Friendly Fire -78 Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 107/125 System Corruption 0% Temperature Cool (0) Movement Rolling (120) Ox2 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Armored Wheel > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (2) ------- Medium Laser Subdweller Laser > --- INVENTORY (15) --- Disposable Heat Sink Subdweller Optics Beam Cannon Subdweller Machine Gun Subdweller Machine Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Particle Gun Particle Gun > --- INVENTORY -------- Light Ion Engine Armored Wheel Disposable Heat Sink EM Pulse Gun Medium Laser Beam Cannon Subdweller Machine Gun [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Armored Wheel Leg Aluminum Leg Wheel Armored Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 21 | 6 9 6 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg 2 | 2 . . Wheel 4 | . 3 1 Hover . | . . . Flight . | . . . Utility 5 | 1 4 . Device 1 | . 1 . Storage 2 | 1 1 . Processor 2 | . 2 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 2 3 Energy Gun 5 | . 2 3 Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 10 | . 3 7 Power 2 | . . 2 Propulsion 3 | . 1 2 Utility 1 | . . 1 Weapon 4 | . 2 2 Highest Loss Streak 4 | . 2 4 To Critical Strikes . | . . . Average Backups 6 | 1 7 5 Power 1 | . 1 . Propulsion . | . 1 . Utility . | . . 1 Weapon 3 | . 3 3 Tool/Special . | . . . Unused Backups 6 | . 1 5 Power . | . . . Propulsion . | . . . Utility 3 | . 1 2 Weapon 3 | . . 3 Tool/Special . | . . . Average Slot Usage (%) 97 | . 96 99 Engine 13 | . 14 13 Leg 3 | . 5 . Wheel 24 | . 22 27 Device 7 | . 3 13 Storage 14 | . 14 14 Processor 4 | . 7 . Energy Gun 16 | . 6 28 Ballistic Gun 11 | . 21 . Peak Build Rating 14 | 6 13 14 Average Rating 10 | 5 10 12 On Entrance 6 | . 6 13 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 32 | 13 32 32 Greatest Support 24 | 20 24 24 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 11 | 2 11 8 Average Carried 6 | 1 7 5 Final Capacity 15 | 8 15 15 Final Carried 6 | 2 6 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 556 | 216 290 50 Remotely . | . . . Salvage Created 881 | . 648 233 Parts 49 | . 35 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 1 | . . 1 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 17 | . 12 5 Guns 17 | . 12 5 Classes Destroyed 6 | . 4 2 Worker 2 | . 2 . Recycler 2 | . 2 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Subdweller 5 | . . 5 Zionite 2 | . . 2 Best Kill Streak 4 | . 4 2 Combat Bots Only 4 | . 4 2 Max Kills in Single Turn 1 | . 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 113 | . 64 49 Missed 32 | . 15 17 Hits 81 | . 49 32 Projectile 81 | . 49 32 AOE 2 | . . 2 Critical Strikes 1 | . . 1 Damage Taken 1353 | . 579 774 Core 256 | . 110 146 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 90 | . 58 32 Largest 2 | . 2 2 Hottest 130 | . 130 130 Shots Fired 178 | . 116 62 Gun 178 | . 116 62 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 94 | . 94 . Thermal 76 | . 22 54 Explosive . | . . . Electromagnetic 8 | . . 8 Robot Hit Streak 10 | . 10 8 Robot Miss Streak 2 | . 2 2 Penetration Max . | . . . Secondary Targets 3 | . 2 1 Max Gunslinging Chain 1 | . 1 1 Shots Hit Robots 117 | . 72 45 Core Hits 47 | 2 32 13 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 4 | . 1 3 Burn 3 | . . 3 Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1552 | 21 859 672 Guns 1499 | . 827 672 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 53 | 21 32 . Kinetic 674 | . 674 . Thermal 746 | . 153 593 Explosive . | . . . Electromagnetic 79 | . . 79 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions . | . . . Melee 8 | . 8 . Knockbacks 1 | 1 . . Impact 1 | 1 . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 15 | . 15 . Shots . | . . . Rammed 5 | . 5 . Targets Rammed 9 | 4 5 . Kicked 4 | 4 . . Crushed . | . . . Highest Temperature 288 | . 243 288 Average Temperature 88 | . 75 144 Received Heat Transfer 653 | . 261 392 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 1 1 Impact Corruptions 1 | . 1 . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 4 | . . 4 Heat Transferred 1926 | . 370 1556 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 86 | . 86 . Initial . | . . . Average 30 | . 33 . Influence Increases 357 | . 357 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 20 | . 20 . Destroy Leader 50 | . 50 . Destroy Structure 2 | . 2 . Lose Combat Pursuer 45 | . 45 . Influence Decreases 357 | . 326 31 Entered New Map 15 | . . 15 Time Decay 312 | . 296 16 Lost Part 30 | . 30 . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 21 7 Peak Tracking Total 4 | . 4 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks . | . . . Successful . | . . . Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered 3 | . . 3 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 1733 | 80 905 748 Spaces Moved 1280 | 55 629 596 Core 2 | 2 . . Treads . | . . . Legs 146 | 53 93 . Wheels 1132 | . 536 596 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 105 105 Average Speed 108 | 117 111 105 Slowest Speed 190 | 120 190 105 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 51 | 5 98 51 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 2 | . . 2 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 1452 | 66 728 658 Wait 29 | . 11 18 Move 1278 | 54 628 596 Hop . | . . . Pick Up 18 | 2 11 5 Fast Attach 8 | 6 2 . Attach 9 | . 4 5 Detach 2 | . 2 . Swap 4 | . 3 1 Drop 5 | . 4 1 Fire 90 | . 58 32 Melee . | . . . Ram 5 | . 5 . Kick 4 | 4 . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub]) -10/Subcaves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 81 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 590 | -10/Materials | Discovered new exit (range 16) 711 | -10/Materials | Discovered new exit (range 8) 796 | -10/Materials | Discovered new exit (range 14) 972 | -10/Materials | Discovered new exit (range 16) 976 | -10/Materials | Discovered new exit (range 10) 986 | -10/Materials | Entered Subcaves 1076 | -10/Subcaves | Learned Materials security intel 1209 | -10/Subcaves | Learned location of Mines (-10) 1231 | -10/Subcaves | Core integrity fell below 50% 1293 | -10/Subcaves | Lost 4 parts (1p1n2w) 1429 | -10/Subcaves | Learned location of Zion (-6) 1429 | -10/Subcaves | Met a Zionite searching for "candidates" 1709 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1729 | -10/Subcaves | Core integrity fell below 20% 1734 | -10/Subcaves | Destroyed by O7-AKJ(R) with Subdweller Machine Gun Last Messages --------------- 01429_ IX-52U(z): "Hey you! It's really dangerous down here, I feel that you could die at any moment. For your health and safety might I suggest a trip to Zion?" World map updated: -6/Zion. 01442_ Acquired derelict log, extracted data. Data stored: Mines entrances (x2). 01518_ TI-RW1(z) destroyed. 01524_ IX-52U(z) destroyed. 01525_ Subatomizers dissect the Mak. Microdissipator Network. 01557_ DG-5C0(R) suffers critical hit (Burn). 01557_ Disposable Heat Sink melted. 01557_ Sub. Optics melted. 01557_ DG-5C0(R) destroyed. 01562_ Acquired 10 matter. 01579_ Acquired Sub. Machine Gun. 01584_ Dropped Particle Gun. A swath of the cavern ceiling suddenly collapses. 01728_ Imp. Heat Sink destroyed. 01730_ XV-L24(R) suffers critical hit (Burn). 01734_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????# #??????????????????????? | | ?????????????????????#;;RR ##????????????????????? | | ?????????????????????#; ;;#????????????????????? | | ????????????????????##;; ;#????????????????????? | | ????????????????????# ;;#????????????????????? | | ????????????????????# ##???????????????????? | | ????????????????????; ;#???????????????????? | | ????????????????????# ???????????#####????? | | ????????????????????? ????????#### #????? | | ?????????????????????;; ####????## #?????? | | ?????????????????????? ;; #???## ##????? | | ?????????????????????## ; ;#??## ###### | | ?????????????????????# ;#### ### # | | ?????????????????????# ## ## ## | | ?????????????????????# ## ## | | ?????????????????????#; @ #?# ### # # | | ???????????????????### #?# ### ##### | | ??????????????????# #?# #?####???? | | ?????????????????# ### #????????? | | ????????????????# #; ### ## ##????????? | | ????????????????# ?## ???# #?????????? | | ??????????????? ?? ???## # #?????????? | | ??????????????# ??? ?????# ;### ????????? | | ??????????????#??? ?????# ;;;;; # ???????? | | ????????????????? ?????# #;;##; ## ??????? | | ???????????????? ?????# ##### # ## ? ?????? | | ??????????????? ?????# ##??# ##?# ?#????? | | ??????????????? ??????####???# #??? ??????? | | ?????????????????? ?????????????## ????#?????? | | ????????????????????????????????????# ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ????????????????????????????????????? ??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularScatterBarrier Manual? 0 Play Time 00:11:08 Cumulative 663.1 hours Start 2026.07.07 @ 14:22:59 End 2026.07.07 @ 14:31:02 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 440 Rogue 440 Adventurer 0 Explorer 0 Win Type - Total 38 Types 25/1/6/6/0/0/0/0/0/0 Lore% 72 Gallery% 69 Achievement% 52 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 118d4615-b881-456f-8094-2fae9c3bd3fb