Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.07 @ 15:01:14 Player: Cacho Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (135) 675 Value Destroyed (5693) 5693 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1010) 1010 TOTAL SCORE: 10378 Bonus ------- High Alert Combat Kills 525 Follower Combat Kills 85 Entered Garrisons 400 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 150/150 System Corruption 1% Temperature Cool (12) Movement Core (1450) Ox28 Location -7/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Huge Storage Unit Large Matter Pod (150) Advanced Targeting Computer Advanced Targeting Computer Heavy Particle Gun Heavy Particle Gun Ion Cannon Gauss Rifle Missile Launcher Missile Launcher Datajack Scythe Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer > --- WEAPON ----------- Heavy Particle Gun Heavy Laser > --- INVENTORY -------- Improved Ion Engine Micro Nuclear Core Compact Wheel Huge Storage Unit Large Matter Pod Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Utility Shielding Shock Rifle Shock Rifle Heavy Particle Gun Heavy Particle Gun EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Advanced Beam Cannon Ion Cannon Missile Launcher Missile Launcher Datajack Scythe [Rating: 44] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Signal Interpreter Device Disposable Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Missile Launcher Impact Weapon Hammer Slashing Weapon Scythe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Slots Evolved 6 | . . . 2 2 . 2 . Power . | . . . . . . . . Propulsion 3 | . . . . 2 . 1 . Utility 3 | . . . 2 . . 1 . Weapon . | . . . . . . . . Parts Attached 119 | . 13 11 26 14 21 13 21 Power 14 | . 1 1 2 1 5 . 4 Engine 11 | . 1 1 2 1 3 . 3 Core 3 | . . . . . 2 . 1 Reactor . | . . . . . . . . Propulsion 42 | . 2 2 7 8 8 8 7 Treads 26 | . 1 1 5 8 8 1 2 Leg 9 | . 1 . . . . 5 3 Wheel 7 | . . 1 2 . . 2 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 19 | . 4 . 6 1 4 3 1 Device 3 | . . . 1 . 1 1 . Storage 2 | . 1 . 1 . . . . Processor 6 | . 1 . 1 1 1 1 1 Hackware . | . . . . . . . . Protection 8 | . 2 . 3 . 2 1 . Artifact . | . . . . . . . . Weapon 44 | . 6 8 11 4 4 2 9 Energy Gun 15 | . 3 4 3 2 1 1 1 Energy Cannon 11 | . . . 2 2 2 . 5 Ballistic Gun 2 | . . . 1 . . 1 . Ballistic Cannon 2 | . . . 2 . . . . Launcher 8 | . 2 1 2 . 1 . 2 Special Weapon . | . . . . . . . . Impact Weapon 2 | . . 2 . . . . . Slashing Weapon 3 | . 1 . 1 . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . Unidentified Prototypes 3 | . . . 2 1 . . . Parts Lost 50 | . 3 1 4 4 10 6 22 Power 9 | . 1 1 . 1 3 . 3 Propulsion 26 | . 1 . 3 2 5 5 10 Utility 4 | . . . . . . 1 3 Weapon 11 | . 1 . 1 1 2 . 6 Highest Loss Streak 15 | . 1 1 3 2 3 5 15 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 97 | . 99 99 97 98 99 88 90 Engine 9 | . 14 13 9 9 6 . 4 Core 1 | . . . . . 2 7 1 Treads 17 | . . 12 13 35 35 14 2 Leg 6 | . 27 2 . . . 8 27 Wheel 4 | . . 12 7 . . 4 1 Device 4 | . . . 8 9 4 4 6 Storage 10 | . 14 14 11 9 9 7 7 Processor 17 | . 12 14 19 18 18 22 15 Protection 2 | . 1 . 4 . 4 2 6 Energy Gun 14 | . 27 24 11 6 7 13 1 Energy Cannon 3 | . . . . 5 10 . 6 Ballistic Gun 1 | . . . 1 4 . . 3 Ballistic Cannon 1 | . . . 6 . . . . Naked Turns . | . . . . . . . . Heaviest Build 105 | 11 27 30 96 99 100 98 105 Greatest Support 86 | 20 20 20 43 86 86 80 71 Greatest Overweight (x) 30 | . 2 2 9 1 1 5 30 Average Overweight (x) 1 | . . 1 3 1 1 1 3 Largest Inventory Capacity 25 | . 15 15 25 25 25 25 25 Average Capacity 19 | . 11 15 19 25 25 25 25 Most Carried 25 | . 14 15 25 25 25 23 21 Average Carried 17 | . 9 14 17 22 23 21 18 Final Capacity 25 | 8 15 15 25 25 25 25 25 Final Carried 25 | 6 13 15 22 25 23 21 12 Class Distribution -------------------- 75% | Mutant 24% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Garrison Resources | -11 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Matter Collected 2176 | 200 312 233 583 186 177 80 405 Remotely . | . . . . . . . . Salvage Created 4772 | . 533 191 1216 615 905 713 599 Parts 243 | . 26 11 81 21 49 32 23 Haulers Intercepted 6 | . 2 . 4 . . . . Recyclers Shooed 1 | . . . 1 . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Combat Hostiles Destroyed 111 | . 14 9 29 13 22 10 14 Melee 5 | . . 2 1 . 2 . . Guns 46 | . 8 4 7 7 6 9 5 Cannons 28 | . . . 11 3 10 . 4 AOE 27 | . 6 3 9 . 4 . 5 Classes Destroyed 14 | . 5 2 3 2 2 . . Worker 3 | . . . 3 . . . . Builder 3 | . . . 2 . . 1 . Hauler 6 | . 2 . 4 . . . . Recycler 4 | . . . 2 . . 2 . Operator 3 | . 1 . 2 . . . . Watcher 8 | . 3 . 4 1 . . . Swarmer 29 | . 6 3 10 3 4 . 3 Grunt 48 | . 8 1 11 6 10 5 7 Brawler 1 | . . . . . 1 . . Duelist 3 | . . . . 1 2 . . Sentry 18 | . . 2 8 2 1 2 3 Hunter 4 | . . . . 1 1 1 1 Programmer 5 | . . . . . 3 2 . Assembled 3 | . . 3 . . . . . Best Kill Streak 9 | . 4 3 9 8 4 4 6 Combat Bots Only 8 | . 3 3 6 8 4 4 6 Max Kills in Single Turn 4 | . 2 2 4 1 4 2 3 Gunslinging 1 | . 1 . . . . . . Exploded 4 | . 2 2 4 . 4 . 3 Melee 1 | . . 1 1 . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Hostile Shots Fired 896 | . 50 38 104 98 121 117 368 Missed 264 | . 10 14 31 27 20 40 122 Damage Taken 7751 | . 439 390 948 1068 1673 921 2312 Core 1529 | . 109 140 224 177 178 231 470 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 125 | . 3 . 20 . . . 102 Core Remaining (%) 44 | 100 . . 44 . 35 . . Volleys Fired 330 | . 51 17 81 48 55 37 41 Largest 2 | . 2 2 2 2 2 2 2 Hottest 132 | . 80 90 121 131 131 124 132 Shots Fired 624 | . 88 31 156 96 110 74 69 Gun 416 | . 84 28 95 56 50 70 33 Cannon 181 | . . . 56 40 59 4 22 Launcher 27 | . 4 3 5 . 1 . 14 Special . | . . . . . . . . Kinetic 100 | . . . 56 22 . . 22 Thermal 398 | . 38 28 95 43 97 70 27 Explosive 27 | . 4 3 5 . 1 . 14 Electromagnetic 99 | . 46 . . 31 12 4 6 Robot Hit Streak 32 | . 14 10 11 23 32 21 22 Robot Miss Streak 6 | . 2 3 3 6 1 2 1 Penetration Max 1 | . . . . . . . 1 Secondary Targets 5 | . 1 . . 1 . 2 1 Max Gunslinging Chain 1 | . 1 . . 1 . 1 1 Shots Hit Robots 417 | . 55 19 105 70 65 55 48 Core Hits 212 | . 29 15 56 21 37 24 30 Critical Kills 3 | . . . . 1 . . 2 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 17 | . . 1 8 2 . 3 3 Burn 14 | . . 1 8 1 . 3 1 Meltdown 1 | . . . . 1 . . . Destroy 2 | . . . . . . . 2 Melee Attacks 17 | . 2 9 4 . . . 2 Impact 4 | . . 4 . . . . . Slashing 13 | . 2 5 4 . . . 2 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . 1 . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 9874 | . 1062 396 2730 1444 1731 1129 1382 Guns 4782 | . 677 181 982 677 614 1066 585 Cannons 2876 | . . . 934 763 727 63 389 Explosions 1946 | . 385 101 703 . 360 . 397 Melee 203 | . . 92 111 . . . . Ramming 67 | . . 22 . 4 30 . 11 Kinetic 1589 | . . . 934 247 . . 408 Thermal 4876 | . 316 181 1054 572 1224 1066 463 Explosive 1793 | . 304 101 631 . 360 . 397 Electromagnetic 1346 | . 442 . . 621 117 63 103 Impact . | . . . . . . . . Slashing 203 | . . 92 111 . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . . . . . 2 1 1 Average Corruption 1 | . . . . . 1 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . . . 3 Message Errors 1 | . . . . . . . 1 Matter Fused 1 | . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 123 | . . . 66 39 13 3 2 Projectiles 70 | . . . 18 39 10 3 . Explosions 53 | . . . 48 . 3 . 2 Melee . | . . . . . . . . Knockbacks 8 | . . 1 7 . . . . Impact 1 | . . 1 . . . . . Kinetic 7 | . . . 7 . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 167 | . . 63 . . 17 . 87 Shots 8 | . . 2 . . 1 . 5 Rammed 9 | . . 2 . 1 6 . . Targets Rammed 12 | . . 2 . 1 8 . 1 Kicked 1 | . . . . . . . 1 Crushed 2 | . . . . . 2 . . Highest Temperature 560 | . 264 90 560 198 287 219 146 Average Temperature 85 | . 80 38 99 85 92 79 26 Received Heat Transfer 2715 | . 207 105 267 468 666 249 753 Effects 21 | . . . 18 . . 3 . Shutdowns 3 | . . . 3 . . . . Interference 11 | . . . 8 . . 3 . Matter Decay 1 | . . . 1 . . . . Short Circuit 2 | . . . 2 . . . . Damage (minor) 1 | . . . 1 . . . . Damage (major) 2 | . . . 2 . . . . Damage (core) 1 | . . . 1 . . . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . Combat Hostiles 1 | . . . . 1 . . . Parts Fried 8 | . 4 . . 4 . . . Impact Corruptions . | . . . . . . . . Robots Melted 4 | . . . 1 2 . 1 . Combat Hostiles 4 | . . . 1 2 . 1 . Parts Melted 22 | . 1 . 9 6 4 2 . Heat Transferred 10578 | . 650 569 2925 1184 2181 2183 886 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Peak Influence 993 | . 188 200 486 406 993 671 748 Initial 520 | . . 43 . 178 107 520 438 Average 287 | . 92 40 280 194 519 584 549 Maximum Alert Level 3 | . . 1 2 2 3 2 3 Low Security (%) 43 | . 100 91 27 45 6 . . Level 1 22 | . . 8 52 52 17 . . Level 2 28 | . . . 20 2 50 100 92 Level 3 5 | . . . . . 25 . 7 Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 17 | . 5 . 7 2 . 3 . Investigation 7 | . 4 . 3 . . . . Extermination 2 | . . . . . . 2 . Reinforcement 4 | . 1 . 2 1 . . . Assault 2 | . . . 2 . . . . Garrison 2 | . . . . 1 . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Distress Signals 7 | . 1 . 4 1 . 1 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 150 | . 20 12 45 19 22 15 17 Peak Tracking Total 10 | . 3 3 5 8 5 3 10 Tactical Retreats 5 | . . . 1 . 1 1 2 Traps | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Traps Triggered 9 | . 3 . 2 . 3 . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 1 | . . . 1 . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Machines Disabled 19 | . . . 5 . 12 . 2 Max in Single Turn 2 | . . . 2 . 2 . 1 Garrison Relay 7 | . . . . . 6 . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Machines Accessed 24 | . 7 . 9 4 2 1 1 Terminals 16 | . 5 . 6 2 2 . 1 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 2 . 2 . . . . Scanalyzers 2 | . . . 1 1 . . . Garrison Access 2 | . . . . 1 . 1 . Total Hacks 57 | . 15 . 27 6 5 1 3 Successful 23 | . 5 . 13 4 . 1 . Failed 33 | . 10 . 13 2 5 . 3 Catastrophic 5 | . . . . 1 2 . 2 Database Lockouts 1 | . . . 1 . . . . Manual 16 | . 7 . 6 3 . . . Terminals 42 | . 11 . 20 3 5 . 3 Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 8 | . 4 . 4 . . . . Scanalyzers 5 | . . . 3 2 . . . Garrison Access 2 | . . . . 1 . 1 . Terminal Hacks 12 | . 3 . 8 1 . . . Part Schematic 2 | . 1 . 1 . . . . Prototype ID Bank 1 | . . . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . 1 . . . . Unreport Threat 3 | . . . 2 1 . . . Locate Traps 1 | . . . 1 . . . . Disarm Traps 1 | . . . 1 . . . . Dispatch Records 1 | . . . 1 . . . . Maintenance Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 4 | . 2 . 2 . . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 3 | . 1 . 2 . . . . Scanalyzer 5 | . . . 3 2 . . . Insert Component 2 | . . . 1 1 . . . Analyze 3 | . . . 2 1 . . . Garrison Access Hacks 2 | . . . . 1 . 1 . Unlock Access 2 | . . . . 1 . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used 1 | . . . 1 . . . . Hacking Detections 20 | . 6 . 8 3 2 . 1 Full Trace Events 5 | . 2 . 3 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 4 | . 1 . 2 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 21 | . 3 . 18 . . . . Parts Scanalyzed 2 | . . . 1 1 . . . Part Schematics Acquired 2 | . . . 1 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 30 | . . . . . 27 . 3 Machine Destruction 30 | . . . . . 27 . 3 Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Total Allies 3 | . . 3 . . . . . Largest Group 3 | . . 3 . . . . . Highest-Rated Group 40 | . . 40 . . . . . Highest-Rated Ally 16 | . . 16 . . . . . Total Orders . | . . . . . . . . Ally Attacks 26 | . . 26 . . . . . Total Damage 270 | . . 270 . . . . . Kills 4 | . . 4 . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Turns Passed 8209 | . 1092 1701 2005 634 1617 686 474 Spaces Moved 3894 | 1 578 1168 981 181 560 282 143 Core 3 | . . . 2 . . . 1 Treads 1066 | . . . 239 181 560 86 . Legs 803 | 1 578 77 . . . 63 84 Wheels 2022 | . . 1091 740 . . 133 58 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 110 | 120 120 110 110 240 240 130 190 Average Speed 164 | 120 152 115 158 240 241 184 223 Slowest Speed 1550 | 120 260 190 500 243 242 240 1550 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 47 | 2 80 97 87 23 63 7 18 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug 25 | . 1 5 2 . . . 17 Terrain Destroyed 142 | . 39 20 48 . 1 . 34 Melee 8 | . 1 5 2 . . . . Projectile 1 | . . . 1 . . . . AOE 133 | . 38 15 45 . 1 . 34 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Total 5015 | . 694 1471 1275 280 703 373 219 Wait 513 | . 34 260 121 26 36 32 4 Move 3888 | . 577 1167 980 181 558 282 143 Hop . | . . . . . . . . Pick Up 61 | . 10 2 30 5 13 1 . Fast Attach 35 | . 4 3 8 4 4 9 3 Attach 45 | . 3 1 7 5 13 4 12 Detach 21 | . 3 1 5 3 2 5 2 Swap 39 | . 6 7 11 5 4 . 6 Drop 43 | . 4 2 28 2 4 3 . Fire 330 | . 51 17 81 48 55 37 41 Melee 17 | . 2 9 4 . . . 2 Ram 2 | . . 2 . . . . . Kick 1 | . . . . . . . 1 Crush 9 | . . . . 1 8 . . Escape Stasis 11 | . . . . . 6 . 5 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -8/Materials -8/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 341 | -10/Materials | Discovered new exit (range 12) 353 | -10/Materials | Identified exit to Mines 1093 | -10/Materials | Entered Mines 1094 | -10/Mines | Met a Derelict bent on vengeance 1176 | -10/Mines | Discovered new exit (range 8) 1187 | -10/Mines | Identified exit to Materials 1291 | -10/Mines | Core integrity fell below 50% 1338 | -10/Mines | Assembled infested the area 1560 | -10/Mines | Core integrity fell below 20% 1658 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1728 | -10/Mines | Discovered exit to Materials (range 12) 1737 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2202 | -10/Mines | Lost 3 allies 2794 | -10/Mines | Entered Materials 2794 | -9/Materials | Evolved 2 slots: Utility x2 2795 | -9/Materials | Identified exit to Mines 3344 | -9/Materials | Discovered new exit (range 16) 3401 | -9/Materials | Lost 3 parts (2n1w) 4185 | -9/Materials | Central database locked down 4304 | -9/Materials | Discovered new exit (range 6) 4322 | -9/Materials | Core integrity fell below 50% 4340 | -9/Materials | Identified exit to Materials 4708 | -9/Materials | Discovered exit to Materials (range 13) 4794 | -9/Materials | First assault squad dispatched 4799 | -9/Materials | Entered another Materials area 4799 | -8/Materials | Evolved 2 slots: Propulsion x2 5206 | -8/Materials | Destroyed 8 combat bots 5315 | -8/Materials | Garrison activated, responded to threat 5433 | -8/Materials | Identified exit to Garrison 5433 | -8/Materials | Entered Garrison 5542 | -8/Garrison | Triggered checkpoint 5685 | -8/Garrison | Discovered new exit (range 10) 5768 | -8/Garrison | Triggered checkpoint 5821 | -8/Garrison | Garrison Relay disabled 6069 | -8/Garrison | Core integrity fell below 50% 6382 | -8/Garrison | Discovered new exit (range 13) 6385 | -8/Garrison | Build established: Scavenger-Mutant 6434 | -8/Garrison | Triggered checkpoint 6506 | -8/Garrison | Lost 3 parts (1p1n1w) 6563 | -8/Garrison | Garrison Relay disabled 6633 | -8/Garrison | Identified exit to Factory 6640 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 6952 | -8/Garrison | Lost 3 parts (1p1n1w) 6988 | -8/Garrison | Garrison Relay disabled 6991 | -8/Garrison | Garrison Relay disabled 6994 | -8/Garrison | Garrison Relay disabled 6994 | -8/Garrison | Garrison Relay disabled 7050 | -8/Garrison | Entered Factory 7050 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7223 | -7/Factory | Garrison activated, responded to threat 7376 | -7/Factory | Lost 5 parts (4n1u) 7736 | -7/Factory | Identified exit to Garrison 7736 | -7/Factory | Entered Garrison 7802 | -7/Garrison | Triggered checkpoint 7875 | -7/Garrison | Core integrity fell below 50% 7907 | -7/Garrison | Lost 6 parts (1p4n1w) 7927 | -7/Garrison | Garrison Relay disabled 8148 | -7/Garrison | Triggered checkpoint 8205 | -7/Garrison | Core integrity fell below 20% 8210 | -7/Garrison | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 08156_ G-47 Trooper destroyed. 08156_ S-27 Virus destroyed. 08156_ H-55 Commando destroyed. 08161_ EM Pulse Cannon destroyed. 08164_ Imp. Utility Shielding destroyed. 08178_ Aluminum Leg destroyed. 08178_ G-50 Soldier destroyed. 08181_ G-47 Trooper destroyed. 08184_ Acquired 47 matter. 08184_ EM Pulse Cannon destroyed. 08188_ Carbon-fiber Leg destroyed. 08188_ Adv. Beam Cannon destroyed. 08189_ Imp. Deuterium Engine destroyed. 08191_ Imp. Heat Sink destroyed. 08192_ Lgt. Treads destroyed. 08194_ Imp. Ion Engine destroyed. 08194_ Adv. Targeting Computer destroyed. 08194_ Aluminum Leg destroyed. 08194_ Hvy. Laser destroyed. 08195_ EM Pulse Cannon destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????????????#?????? | | ?????????????????????????????????????????? #?????? | | ???????????????????????????????????????? ?????? | | ??????????????????????????????????????? ??????? | | ?????????????????????????????????????? ??????? | | ???????????????????????????????????? ?? ?????? | | ??????????????????????????????????? # ?????? | | ???????????????????????##########=*** #????? | | ???????????????????????# Y! %=% %[ ??? | | ???????????????????????# [Y! * ??? | | ???????????????????????# @###### ??? | | ???????????????????????# #????????? # #?????? | | ???????????????????????# #??????????????????????? | | ???????????????????????# #??????????????????????? | | ??????????????########## #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# #??????????????????????? | | ??????????????# ##### ###??????????????????????? | | ??????????????# #???# #????????????????????????? | | ??????????????######### #????????????????????????? | | ??????????????#??# ## #????????????????????????? | | ??????????????# # ## #????????????????????????? | | ??????????????# #????????????????????????? | | ??????????????# ### #????????????????????????? | | ??????????????#######?# #????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????????????????#[#????????????????????????? | | ??????????????????????# #### #???????????????????? | | ??????????????????????# +%* #????######?????????? | | ??????????????????????#[#!## #????"" ""#?????????? | | ??????????????????????#[####+######!!!##?????????? | | ??????????????????????# ! [ = ^ #?????????? | | ??????????????????????####### ### ####?????????? | | ????????????????????????????# #?# #????????????? | | ????????????????????????????#####?# #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Utility Shielding 66 Evasion (%) 55 Targeting Accuracy 16 Recoil Reduction 4 Item Schematics ----------------- Cargo Storage Unit | -10/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Missile Launcher | -9/Materials | Scanalyzed Disposable Heat Sink | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LauncherSurgeDerivative Manual? 0 Play Time 01:18:17 Cumulative 27.5 hours Start 2024.04.06 @ 22:29:01 End 2024.04.07 @ 15:01:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 18 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 27 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d81df6f7-3574-4547-88a2-c67d39b9fa5f