Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.03.12 @ 20:50:06 Player: Plexion Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (184) 920 Value Destroyed (4956) 4956 Prototype IDs (46) 920 Alien Tech Used (2) 400 Bonus (1402) 1402 TOTAL SCORE: 14698 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 305 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Friendly Fire -14 Cogmind --------- Core Integrity 0/1000 Matter 197/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -4/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Large Storage Unit Experimental Signal Interpreter Improved Melee Analysis Suite Core Analyzer Improved Utility Shielding Improved Hacking Suite Tech Extrapolator > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Deep Structural Scanner Improved Armor Integrity Analyzer Microactuators Improved Transmission Jammer Reaction Control System Hardened Medium Armor Plating Advanced Hacking Suite Mapping Drone Bay (3/3) Transdimensional Reconstructor Scatter Rocket Array Multitool Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Multireflex Exoskeleton Multireflex Exoskeleton Multireflex Exoskeleton > --- UTILITY ---------- Large Storage Unit Advanced Energy Well Experimental Signal Interpreter Improved Melee Analysis Suite Core Analyzer Improved Hacking Suite Tech Extrapolator > --- WEAPON ----------- Vampiric Broadsword Vampiric Broadsword > --- INVENTORY -------- Light Fission Core Improved Cesium-ion Thruster Deep Structural Scanner Improved Armor Integrity Analyzer Microactuators Improved Transmission Jammer Reaction Control System Improved Utility Shielding Hardened Medium Armor Plating Improved Medium Armor Plating Hacking Suite Cooled Plasma Cannon Scatter Rocket Array Multitool CR-A16's Pointy Stick [Rating: 112] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Multireflex Exoskeleton Wheel Armored Wheel Hover Unit Linear Gravjet Flight Unit Cooled Cesium-ion Thruster Utility Cooling System Device Cooling System Storage Huge Storage Unit Processor Tech Extrapolator Hackware Improved Hacking Suite Protection Medium Armor Plating Weapon Vampiric Broadsword Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Scatter Rocket Array Special Weapon CPS Tube Slashing Weapon Vampiric Broadsword Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . 2 . . . 6 . . . . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . . . . 1 . . . . Utility 5 | . . . 1 . . . 4 . . . . . . . . . . . Weapon 1 | . . . . . . . . . . . . . . 1 . . . . Parts Attached 132 | 6 5 2 22 16 3 14 14 . 22 . 1 1 4 17 1 . 3 1 Power 11 | . 1 . 2 1 . 1 3 . 1 . . . . 1 . . . 1 Engine 6 | . 1 . 2 1 . 1 1 . . . . . . . . . . . Core 5 | . . . . . . . 2 . 1 . . . . 1 . . . 1 Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 45 | 2 . . 10 7 . 7 2 . 7 . . . 2 7 . . 1 . Treads 18 | 2 . . 10 6 . . . . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . 3 . . . . Wheel 2 | . . . . . . 2 . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 1 . . 1 . Flight 20 | . . . . 1 . 5 2 . 7 . . . 2 3 . . . . Utility 47 | 2 1 1 5 2 . 4 9 . 12 . . . . 8 1 . 2 . Device 14 | 1 . 1 1 . . 1 1 . 5 . . . . 2 1 . 1 . Storage 7 | 1 1 . 1 . . 1 . . . . . . . 2 . . 1 . Processor 12 | . . . 1 . . 1 7 . 2 . . . . 1 . . . . Hackware 7 | . . . . . . . 1 . 4 . . . . 2 . . . . Protection 7 | . . . 2 2 . 1 . . 1 . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 29 | 2 3 1 5 6 3 2 . . 2 . 1 1 2 1 . . . . Energy Gun 5 | . 2 . 3 . . . . . . . . . . . . . . . Energy Cannon 5 | . . . . 4 . 1 . . . . . . . . . . . . Ballistic Gun 3 | 2 . . 1 . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 6 | . 1 1 . 1 1 . . . . . . . 2 . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 8 | . . . 1 1 2 . . . 2 . 1 . . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 4 3 1 . 1 . 1 . 1 . 2 1 . . 4 . Corrupted Parts 1 | . . . . . . 1 . . . . . . . . . . . . System Corruption 1 | . . . . . . 1 . . . . . . . . . . . . Parts Lost 21 | . . . 1 1 . 8 . . 1 . . . . . . . . 10 Power 3 | . . . 1 . . . . . . . . . . . . . . 2 Propulsion 7 | . . . . . . 4 . . . . . . . . . . . 3 Utility 7 | . . . . 1 . 4 . . 1 . . . . . . . . 1 Weapon 4 | . . . . . . . . . . . . . . . . . . 4 Highest Loss Streak 4 | . . . 1 1 . 3 . . 1 . . . . . . . . 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 16 | 4 10 15 17 24 23 23 9 10 9 10 10 10 9 11 14 14 14 12 Power 1 | 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Propulsion 3 | 1 2 2 2 7 8 7 1 . . 1 1 1 . . 1 1 . . Utility 6 | . 3 7 6 6 6 7 3 5 5 5 5 5 5 6 8 8 9 8 Weapon 4 | . 3 5 6 8 7 6 2 2 1 2 2 2 2 2 3 2 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 48 | . 6 2 9 6 . 3 3 . 4 . . . 3 3 . 1 1 7 Power 3 | . . . 1 1 . . 1 . . . . . . . . . . . Propulsion 13 | . 2 . 2 2 . 1 1 . 2 . . . 2 1 . . . . Utility 16 | . 1 . 2 . . 1 1 . 2 . . . . 2 . 1 1 5 Weapon 12 | . 3 2 4 2 . . . . . . . . 1 . . . . . Tool/Special 4 | . . . . 1 . 1 . . . . . . . . . . . 2 Average Slot Usage (%) 93 | . 99 100 99 100 99 98 97 100 93 93 92 93 92 80 72 72 71 71 Engine 6 | . 13 14 11 11 11 10 1 . . . . . . . . . . . Core 2 | . . . . . . . 4 6 6 6 6 6 6 5 5 5 5 3 Treads 16 | . 27 28 33 32 33 24 . . . . . . . . . . . . Leg 2 | . . . . . . . . . . . . . . 5 16 16 15 15 Wheel 1 | . . . . . . 7 . . . . . . . . . . . . Flight 8 | . . . . . . . 32 33 33 33 31 31 31 20 . . . . Device 9 | . 14 14 18 15 11 10 5 6 5 6 6 6 6 4 4 5 4 2 Storage 9 | . 14 14 11 11 11 11 6 6 6 6 6 6 6 5 5 5 5 5 Processor 10 | . . . . . . . 25 26 25 26 25 25 25 22 22 22 22 22 Hackware 2 | . . . . . . . 5 6 6 6 6 6 6 5 5 5 5 5 Protection 3 | . . . 3 6 11 10 . . . . . . . . . . . 1 Energy Gun 3 | . 1 27 21 4 . . . . . . . . . . . . . . Energy Cannon 3 | . . . . 16 16 5 . . . . . . . . . . . 2 Ballistic Gun 1 | . 26 . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . 5 15 12 13 6 6 9 7 5 7 10 10 10 5 Peak Build Rating 112 | 6 11 12 22 25 30 28 65 62 85 85 91 89 91 109 108 109 112 110 Average Rating 48 | 4 8 11 19 23 25 24 57 62 67 84 87 89 88 99 107 108 108 98 On Entrance 58 | . 6 11 12 22 25 25 23 62 62 85 85 89 89 85 100 108 109 107 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 113 | 10 32 33 98 105 105 113 22 22 25 24 27 27 27 55 53 49 58 58 Greatest Support 108 | 40 40 40 60 63 63 63 27 27 30 30 30 30 31 108 108 108 108 108 Greatest Overweight (x) 8 | . 1 . 1 1 1 8 . . 1 . . . . . . . . 7 Average Overweight (x) . | . . . . 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 10 10 10 10 10 10 10 15 15 15 15 15 Average Capacity 17 | 7 13 15 20 25 25 24 10 10 10 10 10 10 10 12 15 15 15 15 Most Carried 25 | 5 15 15 25 25 25 25 10 10 10 10 10 10 10 15 15 15 15 15 Average Carried 16 | 4 10 14 17 24 24 24 9 10 9 9 9 10 9 11 14 14 14 13 Final Capacity 25 | 8 15 15 25 25 25 10 10 10 10 10 10 10 10 15 15 15 15 15 Final Carried 25 | 5 15 15 25 25 24 10 10 10 10 10 10 10 10 15 15 15 15 11 Class Distribution -------------------- 26% | Commander-Mutant 21% | Mutant 17% | Sprinter 13% | Scavenger-Gladiator 10% | Scavenger-Mutant 7% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Waste Scout | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -6/Zion Sprinter | -5/Proximity Caves Sprinter | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Zhirov Scavenger-Gladiator | -4/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Matter Collected 4296 | 226 332 200 525 284 136 314 160 . 439 145 43 90 140 450 70 310 . 432 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 6932 | 63 511 61 1197 1174 104 497 474 . 940 61 111 . 221 597 55 402 . 464 Parts 400 | 13 47 5 81 62 5 11 16 . 54 1 1 . 15 36 5 23 . 25 Haulers Intercepted 18 | . 2 . 6 4 . . 2 . 2 . . . . 2 . . . . Recyclers Shooed 6 | 1 . . 1 . 2 . . . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 72 | . . . . . . 5 . . . 7 4 . 21 . 5 16 . 14 Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 122 | . 13 5 18 25 1 8 2 . 5 . 1 . 1 5 1 12 . 25 Melee 20 | . . . . . . . 2 . 5 . 1 . 1 5 1 4 . 1 Guns 33 | . 10 1 15 7 . . . . . . . . . . . . . . Cannons 21 | . . . . 12 1 8 . . . . . . . . . . . . AOE 47 | . 3 4 3 6 . . . . . . . . . . . 8 . 23 Classes Destroyed 18 | 2 5 . 3 2 . 3 . . . . . . . 2 . 1 . . Worker 11 | 1 3 . 3 1 . . . . 3 . . . . . . . . . Builder 3 | . . . 1 1 . . . . 1 . . . . . . . . . Tunneler 6 | 4 . . 1 . . . . . 1 . . . . . . . . . Hauler 18 | . 2 . 6 4 . . 2 . 2 . . . . 2 . . . . Recycler 9 | . . . 1 2 1 . 1 . 3 . . . . 1 . . . . Minesweeper 1 | . . . . . . . . . . . . . . . . 1 . . Operator 4 | . 1 . 1 . . . . . 2 . . . . . . . . . Watcher 10 | . 1 . 4 . . . 1 . 3 . . . . 1 . . . . Swarmer 53 | . 6 3 5 10 . . . . 3 . . . 1 . . 8 . 17 Grunt 33 | . 7 2 6 4 . . 2 . 2 . 1 . . 1 . 4 . 4 Brawler 2 | . . . . 1 . . . . . . . . . . . . . 1 Duelist 4 | . . . . 1 . . . . . . . . . . . . . 3 Sentry 18 | . . . 7 9 1 . . . . . . . . 1 . . . . Hunter 2 | . . . . . . . . . . . . . . 1 1 . . . Programmer 2 | . . . . . . . . . . . . . . 2 . . . . Explorer 2 | . . . . . . 2 . . . . . . . . . . . . Ranger 2 | . . . . . . 2 . . . . . . . . . . . . Scrapper 4 | . . . . . . 4 . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 14 | 2 8 3 5 6 1 4 2 . 3 . 1 . 1 4 1 8 . 14 Combat Bots Only 14 | . 5 3 5 4 1 4 2 . 3 . 1 . 1 2 1 8 . 14 Max Kills in Single Turn 5 | 1 3 2 3 4 1 1 1 . 1 . 1 . 1 1 1 4 . 5 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . Exploded 5 | . 2 2 3 3 . . . . . . . . . . . 4 . 5 Melee 1 | . . . . . . . 1 . 1 . 1 . 1 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 573 | . 40 12 47 67 . 141 1 . 31 . 4 . 20 16 17 21 . 156 Missed 189 | . 13 1 15 30 . 37 1 . 17 . 2 . 7 6 5 3 . 52 Deflected 3 | . . . . . . . . . . . . . . . 1 1 . 1 Damage Taken 6427 | . 303 94 434 431 . 1575 . . 222 . 39 . 232 185 182 336 . 2394 Core 1279 | . 51 25 30 56 . 252 . . 23 . 19 . 53 38 18 49 . 665 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Redirected to Shielding 25 | . . . . . . . . . . . . . . . . . . 25 Regen/Repaired (Parts) 193 | . . . . . . 193 . . . . . . . . . . . . Core Remaining (%) 67 | 100 . 69 . . . 15 . . . . . . 86 . . . . . Volleys Fired 287 | 15 36 9 69 59 2 52 12 . 4 2 3 . 5 2 . 4 . 13 Largest 2 | 2 2 2 2 2 2 2 1 . 1 1 1 . 1 1 . 1 . 1 Hottest 136 | 40 112 112 131 136 136 136 35 . 35 35 35 . 105 35 . 50 . 50 Shots Fired 504 | 30 70 14 137 110 7 91 12 . 4 2 3 . 5 2 . 4 . 13 Gun 297 | 30 68 10 136 53 . . . . . . . . . . . . . . Cannon 183 | . . . . 54 7 88 12 . 4 2 3 . 4 2 . 2 . 5 Launcher 22 | . 2 4 1 3 . 2 . . . . . . . . . 2 . 8 Special 2 | . . . . . . 1 . . . . . . 1 . . . . . Kinetic 99 | 30 66 . 3 . . . . . . . . . . . . . . . Thermal 381 | . 2 10 133 107 7 88 12 . 4 2 3 . 4 2 . 2 . 5 Explosive 22 | . 2 4 1 3 . 2 . . . . . . . . . 2 . 8 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 19 | 3 14 3 19 11 9 10 . . . . . . 1 . . . . 3 Robot Miss Streak 10 | 4 4 2 5 3 1 5 . . . . . . . . . 10 . 9 Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 2 . 1 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 374 | 15 44 7 85 67 5 43 16 . 29 1 2 . 8 19 2 16 . 15 Core Hits 268 | 5 32 6 40 34 3 17 8 . 12 1 1 . 4 7 1 17 . 80 Critical Kills 2 | . 1 . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 1 8 1 . . 1 . . . . . . 1 . . . 3 Burn 10 | . . 1 8 1 . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . 1 Destroy 1 | . 1 . . . . . . . . . . . . . . . . . Sever 4 | . . . . . . . 1 . . . . . . 1 . . . 2 Melee Attacks 327 | . . . 2 3 4 . 51 . 95 8 26 . 26 55 6 39 . 12 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 305 | . . . 2 3 4 . 51 . 95 8 26 . 21 41 6 39 . 9 Piercing 22 | . . . . . . . . . . . . . 5 14 . . . 3 Sneak Attacks 32 | . . . . . . . 7 . 16 . 1 . . 6 . 2 . . Combat Hostiles 3 | . . . . . . . . . 1 . . . . 2 . . . . Follow-up Attacks 7 | . . . . . . . 4 . . . . . 1 . . 1 . 1 Martial Strikes 8 | . . . . . . . . . . . . . . 1 . 7 . . Damage Inflicted 17492 | 190 868 469 1888 1993 155 1046 886 . 2756 38 223 . 702 1774 123 1562 . 2819 Guns 3257 | 190 580 88 1617 782 . . . . . . . . . . . . . . Cannons 1831 | . . . . 694 131 880 . . . . . . . . . . . 126 Explosions 4361 | . 288 371 217 517 . 166 . . . . . . . . . 418 . 2384 Melee 7949 | . . . . . . . 886 . 2756 38 223 . 702 1774 123 1144 . 303 Ramming 94 | . . 10 54 . 24 . . . . . . . . . . . . 6 Kinetic 787 | 190 565 . 32 . . . . . . . . . . . . . . . Thermal 4441 | . 15 228 1585 1476 131 880 . . . . . . . . . . . 126 Explosive 4221 | . 288 231 217 517 . 166 . . . . . . . . . 418 . 2384 Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 7914 | . . . . . . . 886 . 2756 38 223 . 702 1774 123 1144 . 268 Piercing 35 | . . . . . . . . . . . . . . . . . . 35 Highest Corruption 7 | . . . . 5 5 2 . 7 7 5 5 5 . 2 2 . . . Average Corruption 4 | . . . . 5 5 1 . 7 4 5 5 5 . 2 1 . . . Corruption Purged 9 | . . . . . . . . . 7 . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 96 | . . . . 35 31 . . . 6 8 6 1 . 6 3 . . . Message Errors 25 | . . . . 11 6 . . . 1 3 2 . . 2 . . . . Matter Fused 24 | . . . . 10 8 . . . 1 4 1 . . . . . . . Heat Flow Errors 8 | . . . . 3 2 . . . 1 . 1 . . . 1 . . . Energy Discharges 9 | . . . . 1 4 . . . 1 1 1 . . 1 . . . . Data Loss (minor) 16 | . . . . 4 7 . . . 2 . 1 1 . . 1 . . . Data Loss (major) 5 | . . . . 2 . . . . . . . . . 2 1 . . . Misfires 4 | . . . . 1 3 . . . . . . . . . . . . . Alerts 3 | . . . . 1 1 . . . . . . . . 1 . . . . Weapon Failures 2 | . . . . 2 . . . . . . . . . . . . . . Overload Shots 2 | . . . . 1 . . . . . . . . 1 . . . . . Overflow Damage 1875 | . 1 47 10 8 . 12 119 . 850 . 146 . 115 267 . 277 . 23 Projectiles 12 | . . . . . . 12 . . . . . . . . . . . . Explosions 105 | . 1 47 10 8 . . . . . . . . . . . 16 . 23 Melee 1758 | . . . . . . . 119 . 850 . 146 . 115 267 . 261 . . Knockbacks 1 | . . 1 . . . . . . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 225 | . . . . . . . . . . . . . . . . 43 . 182 Shots 10 | . . . . . . . . . . . . . . . . 2 . 8 Rammed 13 | . . 2 6 1 4 . . . . . . . . . . . . . Targets Rammed 15 | . . 2 7 1 4 . . . . . . . . . . . . 1 Kicked 1 | . . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . 1 . . . . . . . . . . . . . . . Highest Temperature 331 | . 51 153 102 188 156 331 3 . 284 . 240 . 50 5 72 . . . Average Temperature 58 | . 12 67 26 33 54 94 3 . 132 . 112 . 20 5 40 . . . Received Heat Transfer 1735 | . 132 9 207 123 . 626 . . 63 . 18 . 27 . . 90 . 440 Effects 5 | . . . . . . 3 . . 2 . . . . . . . . . Energy Bleed 2 | . . . . . . . . . 2 . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations 5 | . . . . . . . . . . . . . . 1 1 2 . 1 Total Turns 131 | . . . . . . . . . . . . . . 25 28 65 . 13 Longest Duration 40 | . . . . . . . . . . . . . . 25 28 40 . 13 Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . 1 . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 Parts Melted 17 | . . 1 5 8 . 3 . . . . . . . . . . . . Heat Transferred 8950 | . 37 446 3848 2738 222 1459 . . . . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Maximum Alert Level 2 | . . . 1 2 . . . . . . . . . . . . . . Low Security (%) 82 | 100 100 100 56 33 100 . 100 100 100 . . . . 100 . . . . Level 1 17 | . . . 43 66 . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 397 | 10 173 129 261 397 185 . 47 15 88 . . . . 112 . . . . Initial 115 | . . 28 . 72 115 . . . 3 . . . . 48 . . . . Average 95 | . 74 38 197 241 49 . 12 2 19 . . . . 46 . . . . Influence Increases 5207 | 25 399 233 806 780 266 . 266 15 553 . 65 . 401 408 30 280 . 680 Destroy 0b10 Robot/C 2580 | . 260 100 460 500 40 . 40 . 120 . 20 . 180 100 20 240 . 500 Destroy 0b10 Robot/NC 335 | 25 35 . 85 40 5 . 20 . 70 . . . 30 20 . 5 . . Destroy Leader 476 | . 56 20 130 128 . . 6 . 30 . . . 10 36 10 20 . 30 Allied During Kill 71 | . . 6 13 . 21 . . . . . . . 31 . . . . . Successful Hack 292 | . 4 . 43 15 16 . 52 . 66 . . . . 96 . . . . Select Force Hacks 180 | . . . . . 180 . . . . . . . . . . . . . Disable Machine 195 | . 15 60 30 60 . . 15 . 15 . . . . . . . . . Destroy Structure 268 | . 14 47 15 37 4 . 28 . 57 . . . . 66 . . . . Partial Spotted 210 | . . . . . . . 45 15 90 . . . . 60 . . . . Lose Combat Pursuer 600 | . 15 . 30 . . . 60 . 105 . 45 . 150 30 . 15 . 150 Influence Decreases 4505 | 25 325 261 634 556 381 . 265 10 469 54 65 . 324 400 65 261 . 410 Time Decay 4163 | 25 325 261 604 546 361 . 255 10 417 54 65 . 204 400 65 261 . 310 Lost Part 130 | . . . 10 10 . . . . 10 . . . . . . . . 100 Lost Ally 212 | . . . 20 . 20 . 10 . 42 . . . 120 . . . . . Squads Dispatched 22 | . 3 . . 3 . . 4 . 7 . . . 1 3 . . . 1 Investigation 8 | . 1 . . . . . 2 . 4 . . . . 1 . . . . Extermination 3 | . . . . . . . . . 2 . . . . 1 . . . . Reinforcement 5 | . 2 . . . . . 1 . 1 . . . . 1 . . . . Assault 2 | . . . . . . . . . . . . . 1 . . . . 1 Garrison 4 | . . . . 3 . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Distress Signals 17 | . 2 . . 2 . . 1 . 3 . . . 9 . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 248 | . 24 3 33 32 1 45 15 5 23 . 5 . 11 10 4 12 . 25 Peak Tracking Total 14 | . 5 2 5 5 . 14 3 5 3 . 3 . 9 2 4 4 . 8 Tactical Retreats 28 | . 1 . 2 . . 1 4 . 5 . 3 . 5 1 . 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Traps Triggered 4 | . 2 . . . . . 2 . . . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Disabled 21 | . 1 4 2 4 . 4 1 . 1 . . . 4 . . . . . Max in Single Turn 4 | . 1 4 1 1 . 1 1 . 1 . . . 1 . . . . . Garrison Access 6 | . . . . . . . 2 . 2 . . . . 2 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Machines Accessed 85 | . 2 . 4 8 12 1 11 . 29 . . . . 13 . 1 4 . Terminals 47 | . 2 . 4 7 6 . 6 . 16 . . . . 6 . . . . Fabricators 9 | . . . . . . . 2 . 5 . . . . 2 . . . . Repair Stations 6 | . . . . . . . 1 . 3 . . . . 2 . . . . Recycling Units 10 | . . . . . 6 . . . 3 . . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . 1 . . 2 . 2 . . . . 2 . . . . Total Hacks 211 | . 5 . 16 24 21 6 24 . 61 . . . . 36 . 1 17 . Successful 132 | . 2 . 11 10 15 6 16 . 31 . . . . 23 . 1 17 . Failed 79 | . 3 . 5 14 6 . 8 . 30 . . . . 13 . . . . Catastrophic 14 | . . . . 3 . . 3 . 5 . . . . 3 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 119 | . 4 . 11 16 21 . 15 . 30 . . . . 22 . . . . Terminals 121 | . 5 . 16 22 15 . 14 . 31 . . . . 18 . . . . Fabricators 30 | . . . . . . . 6 . 16 . . . . 8 . . . . Repair Stations 9 | . . . . . . . 1 . 5 . . . . 3 . . . . Recycling Units 17 | . . . . . 6 . . . 7 . . . . 4 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . . 2 . . 3 . 2 . . . . 3 . . . . Terminal Hacks 60 | . 2 . 8 9 1 6 6 . 5 . . . . 5 . 1 17 . Record 5 | . . . . . . . . . . . . . . . . . 5 . Part Schematic 5 | . . . . . . . 1 . . . . . . . . . 4 . Robot Analysis 13 | . 1 . 2 . . 6 . . . . . . . . . . 4 . Prototype ID Bank 8 | . . . 2 1 . . . . . . . . . 1 . . 4 . Open Door 3 | . . . . 2 . . . . . . . . . . . 1 . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . 1 . 1 . . . . . . 1 . . . . Fabricator Index 1 | . . . . . . . 1 . . . . . . . . . . . Locate Traps 5 | . 1 . 2 1 . . 1 . . . . . . . . . . . Disarm Traps 1 | . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . 1 . . . . Recall Extermination 1 | . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 4 | . . . . 1 . . . . 2 . . . . 1 . . . . Registered Components 3 | . . . 1 . . . 1 . . . . . . 1 . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . . Zone Layout 4 | . . . 1 3 . . . . . . . . . . . . . . Fabricator Hacks 15 | . . . . . . . 2 . 8 . . . . 5 . . . . Load Schematic 10 | . . . . . . . 2 . 5 . . . . 3 . . . . Build 5 | . . . . . . . . . 3 . . . . 2 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . . . . . . . . . 4 . . . . . . . . . Report Inventory 1 | . . . . . . . . . 1 . . . . . . . . . Retrieve Components 3 | . . . . . . . . . 3 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . 2 . 2 . . . . 2 . . . . Seal Access 6 | . . . . . . . 2 . 2 . . . . 2 . . . . Unauthorized Hacks 46 | . . . 3 1 14 . 6 . 12 . . . . 10 . . . . Terminals 28 | . . . 3 1 8 . 3 . 7 . . . . 6 . . . . Assimilate 6 | . . . . . . . 1 . 3 . . . . 2 . . . . Botnet 17 | . . . 3 1 3 . 2 . 4 . . . . 4 . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . Fabricators 9 | . . . . . . . 2 . 5 . . . . 2 . . . . Prioritize 2 | . . . . . . . . . 1 . . . . 1 . . . . Liberate 1 | . . . . . . . . . 1 . . . . . . . . . Haulers 1 | . . . . . . . . . 1 . . . . . . . . . Recompile 5 | . . . . . . . 2 . 2 . . . . 1 . . . . Repair Stations 1 | . . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . . 1 . . . . . . . . . . . Recycling Units 8 | . . . . . 6 . . . . . . . . 2 . . . . Reject 1 | . . . . . . . . . . . . . . 1 . . . . Recyclers 1 | . . . . . . . . . . . . . . 1 . . . . Tunnel 6 | . . . . . 6 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 2 . 4 7 5 . 6 . 24 . . . . 12 . . . . Full Trace Events 3 | . . . . 1 . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 43 | . . . . . . . 10 . 18 2 2 4 1 2 . . 4 . Parts Built 6 | . . . . . . . . . 4 . . . . 2 . . . . Authchips 5 | . . . . . . . . . 3 . . . . 2 . . . . Time 225 | . . . . . . . . . 168 . . . . 57 . . . . Total Part Build Rating 26 | . . . . . . . . . 18 . . . . 8 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . 13 . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 2 . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total Allies 27 | . . 2 . 10 . . 1 . 6 . . 4 2 2 . . . . Largest Group 10 | . . 2 1 10 10 9 1 . 4 . . 4 4 2 1 . . . Highest-Rated Group 102 | . . 49 31 88 88 80 26 . 100 . . 102 102 52 26 . . . Highest-Rated Ally 49 | . . 31 31 16 16 16 26 . 30 . . 31 49 26 26 . . . Total Orders 9 | . . . . . . 1 . . 4 . . . 1 3 . . . . STAY 6 | . . . . . . 1 . . 3 . . . . 2 . . . . ROAM 1 | . . . . . . . . . . . . . 1 . . . . . FOLLOW 2 | . . . . . . . . . 1 . . . . 1 . . . . Ally Attacks 114 | . . . 15 . 16 20 . . 10 . . . 53 . . . . . Total Damage 2747 | . . . 105 . 169 185 . . 325 . . . 1963 . . . . . Kills 18 | . . . 5 . 1 . . . 1 . . . 11 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 6 | . . . . . . 6 . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 11719 | 25 1040 832 1582 684 . 45 791 24 2050 296 291 471 447 910 374 1380 162 315 Optics 2218 | . . . . . . 45 393 . 1780 . . . . . . . . . Sensors 7032 | . . . . . . . 680 24 1730 296 280 471 443 901 374 1357 162 314 Structural 52 | . . . . . . . . . 6 . 11 . 4 7 . 23 . 1 Seismic 4247 | 25 1040 832 1582 684 . . . . 84 . . . . . . . . . Jamming 2 | . . . . . . . . . . . . . . 2 . . . . Robot Analysis Total 13 | . 1 . 2 . . 6 . . . . . . . . . . 4 . Derelict Logs Recovered 12 | . . 1 . . . . . . . 1 1 2 2 . 1 2 . 2 Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Turns Passed 19644 | 227 1040 840 2027 1560 1385 4293 795 24 2051 296 295 471 447 1078 494 1461 175 685 Spaces Moved 16866 | 108 526 498 826 530 462 1884 1881 80 3473 643 633 1109 742 1797 346 662 140 526 Core 4 | 3 . . . . . . . . . . . . . . . . . 1 Treads 4085 | 105 526 498 826 530 462 1138 . . . . . . . . . . . . Legs 1933 | . . . . . . . . . . . . . . 260 346 662 140 525 Wheels 649 | . . . . . . 649 . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 10195 | . . . . . . 97 1881 80 3473 643 633 1109 742 1537 . . . . Fastest Speed 14 | 50 160 160 160 240 240 34 28 28 23 23 23 23 23 14 110 110 110 110 Average Speed 84 | 156 160 160 197 240 240 198 29 28 27 23 23 23 23 35 111 111 110 110 Slowest Speed 400 | 160 240 160 240 240 240 240 31 28 103 23 23 23 25 110 220 220 110 400 Overloaded Moves 17 | . . . . . . . . . . . . . . 4 3 10 . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 26 | . . . . . . . 11 4 8 1 . . . 2 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 66 | 6 77 97 59 84 80 87 56 68 68 71 76 84 65 36 54 72 60 70 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 14 | . . . . 1 7 1 . . . . . 2 . . . . 3 . Known Exits Taken 11 | . . . 1 . 1 . . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . . . . . . . . . . . . Scrap Searched 22 | . . 2 . . . 3 . . . 2 2 2 3 . 2 2 . 4 Spaces Dug 296 | . . 39 2 15 4 . 30 . 57 9 17 . 10 32 2 74 . 5 Terrain Destroyed 617 | . 12 52 11 33 4 5 32 . 57 9 18 . 11 33 2 103 . 235 Melee 164 | . . . 2 3 4 . 21 . 53 7 15 . 7 31 2 14 . 5 Projectile 28 | . . . . . . . 11 . 4 2 3 . 4 2 . 2 . . AOE 425 | . 12 52 9 30 . 5 . . . . . . . . . 87 . 230 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Total 21091 | 133 656 527 1077 706 725 2354 2037 77 4386 772 735 1324 958 2122 443 1315 161 583 Wait 3033 | . 60 5 69 54 242 361 67 . 742 112 67 214 158 189 83 592 . 18 Move 16800 | 107 525 497 825 529 461 1883 1859 73 3457 640 632 1108 741 1792 345 661 139 526 Hop 23 | . . . . . . . 11 2 7 1 . . . 2 . . . . Pick Up 122 | 5 17 4 24 14 1 7 11 1 12 . . . 3 12 3 3 3 2 Fast Attach 81 | 6 5 . 6 4 2 6 8 . 11 2 4 1 4 12 . 2 7 1 Attach 59 | . 1 . 3 2 1 11 5 . 12 2 1 . . 8 2 4 2 5 Detach 38 | . . . 2 . 1 5 4 . 10 2 1 . . 8 1 2 . 2 Swap 181 | . 3 6 42 19 4 10 13 . 19 . 6 . 10 27 3 15 1 3 Drop 164 | . 9 4 28 21 3 19 8 1 20 2 2 1 8 20 1 5 9 3 Fire 287 | 15 36 9 69 59 2 52 12 . 4 2 3 . 5 2 . 4 . 13 Melee 279 | . . . 2 3 4 . 39 . 92 8 19 . 21 50 5 27 . 9 Ram . | . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . . . . . . . . 1 Crush 14 | . . 2 7 1 4 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 8 | . . . . . . . . . . . . . 8 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low / *Ext) -6/Waste -6/Factory (discovered 7 exits: *Fac x3 / *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 228 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 6) 555 | -10/Materials | Discovered new exit (range 8) 871 | -10/Materials | Discovered new exit (range 9) 884 | -10/Materials | Discovered new exit (range 14) 1268 | -10/Materials | Entered Mines 1275 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1377 | -10/Mines | Discovered new exit (range 10) 1634 | -10/Mines | Found a hidden stash of uninstalled traps 1669 | -10/Mines | Discovered new exit (range 9) 1708 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1906 | -10/Mines | Discovered new exit (range 10) 2108 | -10/Mines | Entered Materials 2108 | -9/Materials | Accompanied by 1 ally 2108 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2109 | -9/Materials | Identified exit to Storage 2113 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2715 | -9/Materials | Build established: Scavenger-Mutant 2771 | -9/Materials | Discovered new exit (range 9) 3318 | -9/Materials | Identified exit to Mines 3471 | -9/Materials | Discovered new exit (range 14) 3905 | -9/Materials | Discovered new exit (range 4) 4135 | -9/Materials | Entered Storage 4368 | -9/Storage | Garrison activated, responded to threat 4644 | -9/Storage | Build established: Mutant 5198 | -9/Storage | Learned location of Armory (-3) 5261 | -9/Storage | Discovered new exit (range 15) 5662 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 5667 | -9/Storage | Used back door to open Recycling access 5667 | -9/Storage | Discovered new exit (range 5) 5695 | -9/Storage | Entered Recycling 5695 | -9/Recycling | Accompanied by 10 allies 5959 | -9/Recycling | Build established: Commander-Mutant 6445 | -9/Recycling | Discovered new exit (range 16) 6762 | -9/Recycling | Learned Materials garrison access intel 6846 | -9/Recycling | Learned location of 1 exit from Storage 6874 | -9/Recycling | Identified exit to Scraptown 6896 | -9/Recycling | Learned Storage security intel 6901 | -9/Recycling | Learned location of 3 exits from Materials 6914 | -9/Recycling | Learned 2 Storage zone layouts 6972 | -9/Recycling | Learned Materials trap positions 7004 | -9/Recycling | Scanned before Scraplab entrance 7040 | -9/Recycling | Entered Scraplab 7080 | -9/Recycling | Entered Scraptown 7080 | -9/Scraptown | Accompanied by 9 allies 7080 | -9/Scraptown | System corruption cleaned by C-Scrubber 7635 | -9/Scraptown | Discovered new exit (range 11) 7752 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7810 | -9/Scraptown | Visited Cyclists 7872 | -9/Scraptown | Visited Comm Corps 7985 | -9/Scraptown | Visited CR-KLE's Repair Center 8021 | -9/Scraptown | Visited UFD Registry 8021 | -9/Scraptown | Registered with UFD as "Gearface" 8187 | -9/Scraptown | Visited Curators Association 8256 | -9/Scraptown | Visited Science Testing Area 8312 | -9/Scraptown | Visited Research Penetration Think Tank 8364 | -9/Scraptown | Visited Analyses Database 8460 | -9/Scraptown | Visited Junk Repository 8542 | -9/Scraptown | Visited Infowarlord's Domain 9066 | -9/Scraptown | Discovered new exit (range 5) 9162 | -9/Scraptown | Visited Botcube Research 9201 | -9/Scraptown | Visited Chapter 10 10175 | -9/Scraptown | Found Exp. Signal Interpreter 10245 | -9/Scraptown | CR-KLE repaired 5 parts 10492 | -9/Scraptown | Met Optimus 10492 | -9/Scraptown | Accepted into 0bPrime 10892 | -9/Scraptown | Civil war broke out across Scraptown 10954 | -9/Scraptown | Found Vmp. Humpback 11072 | -9/Scraptown | Lost 16 allies 11119 | -9/Scraptown | Core integrity fell below 50% 11153 | -9/Scraptown | Lost 3 parts (1n2u) 11183 | -9/Scraptown | Lost 3 allies 11207 | -9/Scraptown | Build established: Mutant 11356 | -9/Scraptown | Lost 3 parts (3n) 11373 | -9/Scraptown | Core integrity fell below 20% 11373 | -9/Scraptown | Entered Factory 11373 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 11391 | -6/Factory | Lost 17 allies 11419 | -6/Factory | Garrison activated, responded to threat 11435 | -6/Factory | Tech Extrapolator generated special schematic: Deep Structural Scanner 11460 | -6/Factory | Discovered new exit (range 12) 11467 | -6/Factory | Allied Derelicts emerged from ambush trap array 11601 | -6/Factory | Discovered new exit (range 4) 11609 | -6/Factory | Build established: Sprinter 11738 | -6/Factory | Discovered new exit (range 10) 11746 | -6/Factory | Discovered new exit (range 16) 11790 | -6/Factory | Identified exit to Lower Caves 11811 | -6/Factory | Tech Extrapolator generated special schematic: Machine Rigger 11893 | -6/Factory | Discovered new exit (range 8) 11934 | -6/Factory | Identified exit to Factory 12122 | -6/Factory | Found Prototype Processor 12122 | -6/Factory | Identified Exp. Targeting Computer 12168 | -6/Factory | Manually triggered Chute Trap 12168 | -6/Factory | Sucked down chute 12168 | -6/Factory | Entered Waste 12171 | -6/Waste | Spotted C-40 Crusher 12182 | -6/Waste | Spotted C-40 Crusher 12183 | -6/Waste | EMP discharged 12183 | -6/Waste | Spotted C-40 Crusher 12184 | -6/Waste | Spotted C-40 Crusher 12185 | -6/Waste | Spotted C-40 Crusher 12185 | -6/Waste | Spotted C-40 Crusher 12188 | -6/Waste | Discovered new exit (range 15) 12192 | -6/Waste | Identified exit to Factory 12192 | -6/Waste | Entered Factory 12250 | -6/Factory | Identified exit to Extension 12360 | -6/Factory | Discovered exit to Factory (range 21) 12391 | -6/Factory | Spotted B-75 Beast 12499 | -6/Factory | Fabricated Greatsword (x2) 12735 | -6/Factory | Fabricated Deep Structural Scanner (x1) 13034 | -6/Factory | Build established: Scout 13300 | -6/Factory | Tech Extrapolator generated special schematic: Energy Deflector 13440 | -6/Factory | Tech Extrapolator generated special schematic: Vmp. Broadsword 13733 | -6/Factory | Fabricated Vmp. Broadsword (x1) 14087 | -6/Factory | Discovered exit to Factory (range 5) 14201 | -6/Factory | Discovered exit to Factory (range 12) 14243 | -6/Factory | Entered Lower Caves 14260 | -6/Lower Caves | Build established: Sprinter 14269 | -6/Lower Caves | Learned 4 Factory zone layouts 14389 | -6/Lower Caves | Encountered a Warlord checkpoint 14419 | -6/Lower Caves | Activated DRS Beacon 14444 | -6/Lower Caves | Discovered new exit (range 7) 14517 | -6/Lower Caves | Identified exit to Lower Caves 14539 | -6/Lower Caves | Entered another Lower Caves area 14540 | -6/Lower Caves | Discovered exit to Factory (range 3) 14593 | -6/Lower Caves | Encountered a Warlord checkpoint 14655 | -6/Lower Caves | Found Alien Artifact 14655 | -6/Lower Caves | Identified Core Expander 14655 | -6/Lower Caves | Installed Core Expander, added new Weapon slot 14670 | -6/Lower Caves | Lost 3 allies 14818 | -6/Lower Caves | Discovered new exit (range 10) 14824 | -6/Lower Caves | Learned Factory stockpile data 14834 | -6/Lower Caves | Identified exit to Zion 14834 | -6/Lower Caves | Entered Zion 14842 | -6/Zion | System corruption cleaned by Quarantine Array 14850 | -6/Zion | Learned location of 1 exit from Factory 14862 | -6/Zion | Discovered new exit (range 15) 14932 | -6/Zion | Turned away by Imprinter 14951 | -6/Zion | Found CR-A16's Pointy Stick 15025 | -6/Zion | Gained Derelict followers 15052 | -6/Zion | Tech Extrapolator generated special schematic: Fire Trap 15091 | -6/Zion | Identified exit to Proximity Caves 15148 | -6/Zion | Tech Extrapolator generated special schematic: Heat Bomb Trap 15305 | -6/Zion | Entered Proximity Caves 15305 | -5/Proximity Caves | Accompanied by 4 allies 15442 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 15455 | -5/Proximity Caves | Spotted B-75 Beast 15469 | -5/Proximity Caves | Learned Factory terminal intel 15517 | -5/Proximity Caves | Found Prototype Launcher 15517 | -5/Proximity Caves | Identified Scatter Rocket Array 15749 | -5/Proximity Caves | Discovered exit to Factory (range 15) 15752 | -5/Proximity Caves | Entered Factory 15752 | -5/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 15753 | -5/Factory | Identified exit to Upper Caves 15754 | -5/Factory | Identified exit to Factory 15757 | -5/Factory | Loaded intel: 26 terminal locations 15803 | -5/Factory | Discovered exit to Upper Caves (range 9) 16293 | -5/Factory | Discovered exit to Factory (range 9) 16342 | -5/Factory | Fabricated Vmp. Broadsword (x1) 16359 | -5/Factory | Fabricated Multitool (x1) 16644 | -5/Factory | Discovered exit to Factory (range 3) 16830 | -5/Factory | Entered Upper Caves 16830 | -5/Upper Caves | Accompanied by 1 ally 16855 | -5/Upper Caves | Build established: Scavenger-Gladiator 17163 | -5/Upper Caves | Identified exit to Upper Caves 17168 | -5/Upper Caves | Found DCF Scrap (11 items) 17324 | -5/Upper Caves | Entered another Upper Caves area 17700 | -5/Upper Caves | Destroyed 8 combat bots 17714 | -5/Upper Caves | Encountered a Warlord checkpoint 18573 | -5/Upper Caves | Discovered new exit (range 14) 18784 | -5/Upper Caves | Identified exit to Zhirov 18785 | -5/Upper Caves | Entered Zhirov 18785 | -5/Zhirov | Discovered new exit (range 3) 18825 | -5/Zhirov | Learned location of Testing (-2) 18854 | -5/Zhirov | Found Alien Artifact 18854 | -5/Zhirov | Identified Integrated Dissipator 18854 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18914 | -5/Zhirov | Found Alien Artifact 18954 | -5/Zhirov | Identified exit to Proximity Caves 18960 | -5/Zhirov | Entered Proximity Caves 19099 | -4/Proximity Caves | Learned Research terminal intel 19152 | -4/Proximity Caves | Learned Research stockpile data 19281 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 19303 | -4/Proximity Caves | Destroyed 14 combat bots 19321 | -4/Proximity Caves | Lost 3 parts (1p1u1w) 19521 | -4/Proximity Caves | Core integrity fell below 50% 19562 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19624 | -4/Proximity Caves | Lost 3 parts (1p1n1w) 19633 | -4/Proximity Caves | Core integrity fell below 20% 19645 | -4/Proximity Caves | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 19593_ Cld. Plasma Cannon destroyed. 19597_ Acquired 5 matter. 19600_ Acquired 7 matter. 19601_ Acquired 1 matter. 19602_ Acquired 5 matter. 19612_ Critical hit (Burn: +50). 19613_ Vmp. Broadsword cannibalizes 15 core integrity to repair itself (+29). 19617_ S-27 Virus destroyed. 19620_ G-73 Enforcer Myomer Leg severed. 19623_ CR-A16's Pointy Stick follow-up attack on G-73 Enforcer. 19626_ G-73 Enforcer Hvy. Laser severed. 19627_ Vmp. Broadsword destroyed. 19628_ CR-A16's Pointy Stick destroyed. 19629_ Kicked L-61 Swordsman out of the way. 19630_ Acquired 1 matter. 19631_ Multireflex Exoskeleton destroyed. 19634_ Acquired 1 matter. 19636_ Acquired 4 matter. 19641_ Multireflex Exoskeleton destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????######?????????????????????????? | | ??????????????????# "" "?????????????????????????? | | ??????????????????# """ ?????????????????????????? | | ??????????????????#" "" ####?????????????????????? | | ???????????#######?# # ##????????????????????? | | ??????????? # # #????????????????????? | | ??????????? #????????????????????? | | ?####?????? #????# #?????????????????????? | | ?# #????? #?##?## ## ##?????????????????????? | | ## ##??? #?# #????## #??????????????????????? | | # #### #? #????# #??????????????????????? | | # #?# ????# #??????????????????????? | | # #?# ????# ##?????????????????????? | | # #?# ????#% #?????????????????????? | | # #??# #????# #?????????????????????? | | #??# ##???## [#?????????????????????? | | #??# %##???#=%#?????????????????????? | | #??# ##### #?????????????????????? | | # ##??# % g% #?????????????????????? | | #### ## #### ####@ #?????????????????????? | | ???# ### ## #??#lg#?????????????????????? | | "### ### % ##??# ##????????????????????? | | #### % ##???# ###??????????????????? | | ##?# %#????#% % #??????????????????? | | ## % #???# % #??????????????????? | | %%#??# #??????????????????? | | % #?## #??????????????????? | | !%## %#?## #??????????????????? | | #### %##? #??####??????????????????? | | #??####??% %%???????????????????????? | | #???????? ## ??????????????????????? | | #????????###?# #?????????????????????? | | #????????????? %?????????????????????? | | ##### #?????????????? ???????????????????????? | | #???? #??????????????????????????????????????? | | ???? ??????????????????????????????????????? | | #????? ????????????????????????????????????????? | | ##???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Utility Shielding 66 Melee Speed Boost 20 Evasion (%) 65 Melee Accuracy 16 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 22 Authchip Count 2 Item Schematics ----------------- Deep Structural Scanner | -6/Factory | Extrapolated Mak. Coolant Network | -6/Factory | Extrapolated Greatsword | -6/Factory | Hacked Mak. Terrain Scanner | -6/Factory | Extrapolated 0b10 Decoder Chip [Looter] | -6/Factory | Extrapolated 0b10 Decoder Chip [Skirmisher] | -6/Factory | Extrapolated Machine Rigger | -6/Factory | Extrapolated Beamcaster | -6/Factory | Extrapolated Slug Cannon | -6/Factory | Extrapolated Mak. Targeting Computer | -6/Factory | Extrapolated Tactical Coordination Suite | -6/Factory | Extrapolated Mak. Kinetic Plating | -6/Factory | Extrapolated Mak. Hover Unit | -6/Factory | Extrapolated Mak. Light Armor Plating | -6/Factory | Extrapolated Mak. Medium Armor Plating | -6/Factory | Extrapolated Mak. Ablative Armor | -6/Factory | Extrapolated Mak. Hacking Suite | -6/Factory | Extrapolated Mak. System Restoration Module | -6/Factory | Extrapolated Mak. Power Source | -6/Factory | Extrapolated 0b10 Decoder Chip [Generic] | -6/Factory | Extrapolated 0b10 Decoder Chip [Scout] | -6/Factory | Extrapolated Hvy. Beamcaster | -6/Factory | Extrapolated Bore Cannon | -6/Factory | Extrapolated Multitool | -6/Factory | Extrapolated Energy Deflector | -6/Factory | Extrapolated Ripper | -6/Factory | Extrapolated Vmp. Broadsword | -6/Factory | Extrapolated Mak. Trap Scanner | -6/Factory | Extrapolated Spk. Treads | -6/Lower Caves | Extrapolated Spk. Medium Treads | -6/Lower Caves | Extrapolated Spk. Heavy Treads | -6/Lower Caves | Extrapolated Enh. Flamer | -6/Lower Caves | Extrapolated Mak. Heavy Armor Plating | -6/Zion | Extrapolated Plasma Flamer | -6/Zion | Extrapolated Fire Trap | -6/Zion | Extrapolated Heat Bomb Trap | -6/Zion | Extrapolated Mak. Core Shielding | -5/Proximity Caves | Extrapolated Hvy. Battle Rifle | -5/Factory | Extrapolated Mak. Transmission Jammer | -5/Factory | Extrapolated Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Greatsword | x2 | -6/Factory | Authchip Deep Structural Scanner | x1 | -6/Factory | Authchip Vmp. Broadsword | x1 | -6/Factory | Authchip Vmp. Broadsword | x1 | -5/Factory | Authchip Multitool | x1 | -5/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Core Expander Integrated Dissipator Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingNodeWeb Manual? 0 Play Time 03:05:44 Cumulative 755.9 hours Start 2025.03.11 @ 20:13:14 End 2025.03.12 @ 20:50:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 749 Rogue 662 Adventurer 87 Explorer 0 Win Type - Total 47 Types 9/0/29/2/1/1/4/1/0/0 Lore% 96 Gallery% 89 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 969c4f90-470a-428e-90c5-87839f6b49c9