Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.12 @ 00:25:37 Player: Maulwurf Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (18) 90 Value Destroyed (607) 607 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (700) 700 TOTAL SCORE: 5017 Bonus ------- Entered Garrisons 200 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 133/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (5) ------- (None) > --- INVENTORY (5) ---- Improved Particle Charger Hardlight Generator Improved Lightning Gun Plasma Cannon Flak Cannon Peak State ------------ > --- POWER ------------ Light Ion Engine Deuterium Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit Improved Terrain Scanner Advanced Targeting Computer > --- WEAPON ----------- Light Assault Rifle Flak Cannon Rocket Launcher > --- INVENTORY -------- Visual Processing Unit Utility Shielding Layered Light Armor Plating Hardlight Generator Ion Cannon Plasma Cannon Flak Cannon Mining Laser [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Advanced Targeting Computer Protection Utility Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Slots Evolved 8 | . . . . 4 2 . 2 . Power 1 | . . . . . 1 . . . Propulsion 3 | . . . . 2 1 . . . Utility 1 | . . . . 1 . . . . Weapon 3 | . . . . 1 . . 2 . Parts Attached 24 | 8 . 3 1 4 3 1 4 . Power 3 | 1 . . . 1 1 . . . Engine 3 | 1 . . . 1 1 . . . Core . | . . . . . . . . . Reactor . | . . . . . . . . . Propulsion 7 | 2 . 2 . 1 1 . 1 . Treads 3 | 2 . . . . . . 1 . Leg 4 | . . 2 . 1 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 8 | 3 . 1 1 . 1 . 2 . Device 5 | 2 . . 1 . . . 2 . Storage 1 | 1 . . . . . . . . Processor 1 | . . . . . 1 . . . Hackware . | . . . . . . . . . Protection 1 | . . 1 . . . . . . Artifact . | . . . . . . . . . Weapon 6 | 2 . . . 2 . 1 1 . Energy Gun 2 | 1 . . . . . . 1 . Energy Cannon . | . . . . . . . . . Ballistic Gun 2 | 1 . . . 1 . . . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 1 | . . . . 1 . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Parts Lost 8 | . . . 2 2 . 4 . . Power 3 | . . . . 1 . 2 . . Propulsion 2 | . . . . . . 2 . . Utility 2 | . . . 1 1 . . . . Weapon 1 | . . . 1 . . . . . Highest Loss Streak 4 | . . . 1 1 . 4 . . To Critical Strikes . | . . . . . . . . . Average Backups 6 | 3 7 7 8 5 7 6 4 5 Power . | . 1 1 1 . . . . . Propulsion 1 | 1 2 1 1 . . . . . Utility 2 | . 1 2 3 3 4 3 1 2 Weapon 2 | 1 2 3 3 1 1 3 3 3 Tool/Special . | . . . . . . . . . Unused Backups 7 | . . 1 . . . 2 2 2 Power . | . . . . . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . 1 1 . Weapon 5 | . . 1 . . . 1 1 2 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 83 | . 100 100 97 85 75 53 1 . Engine 11 | . 14 14 14 8 9 7 . . Treads 7 | . 28 10 . . . . . . Leg 16 | . . 17 28 27 25 15 . . Device 11 | . 14 14 11 15 7 4 . . Storage 11 | . 14 14 14 9 7 4 . . Energy Gun 10 | . 14 14 14 9 7 . . . Ballistic Gun 10 | . 14 14 14 8 7 4 . . Launcher 1 | . . . . 8 7 4 . . Peak Build Rating 23 | 9 8 8 8 14 20 23 11 7 Average Rating 8 | 6 7 7 7 13 14 12 3 2 On Entrance 8 | . 7 8 8 6 13 20 1 11 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns 155 | . . . . . . 36 62 57 Heaviest Build 29 | 15 15 15 15 19 25 29 4 . Greatest Support 40 | 40 40 40 20 30 40 40 30 3 Greatest Overweight (x) 1 | . . . . . . 1 . . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 6 5 5 Most Carried 8 | 6 8 8 8 7 8 8 5 5 Average Carried 6 | 4 7 7 8 5 7 6 4 5 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 8 8 8 7 6 5 4 5 Class Distribution -------------------- 80% | Mutant 14% | Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Skirmisher | -8/Materials Skirmisher | -7/Factory Gunner | -7/DSF Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Matter Collected 567 | 297 37 94 10 129 . . . . Remotely . | . . . . . . . . . Salvage Created 624 | 74 102 95 . 353 . . . . Parts 34 | 14 . 2 . 18 . . . . Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Combat Hostiles Destroyed 11 | . 2 2 . 7 . . . . Guns 4 | . 2 2 . . . . . . AOE 7 | . . . . 7 . . . . Classes Destroyed 6 | 1 1 . . 4 . . . . Worker 1 | . . . . 1 . . . . Builder 1 | . . . . 1 . . . . Tunneler 4 | 4 . . . . . . . . Recycler 1 | . . . . 1 . . . . Grunt 9 | . 2 2 . 5 . . . . Sentry 2 | . . . . 2 . . . . Best Kill Streak 8 | 2 2 2 . 8 . . . . Combat Bots Only 4 | . 2 2 . 4 . . . . Max Kills in Single Turn 2 | 1 1 1 . 2 . . . . Gunslinging . | . . . . . . . . . Exploded 2 | . . . . 2 . . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Hostile Shots Fired 277 | . 14 27 26 22 . 46 18 124 Missed 125 | . 6 2 12 11 . 19 8 67 Hits 152 | . 8 25 14 11 . 27 10 57 Projectile 152 | . 8 25 14 11 . 27 10 57 Critical Strikes 3 | . 1 . . 1 . 1 . . Damage Taken 2413 | . 106 339 240 264 . 587 126 751 Core 1366 | . 25 109 92 33 . 248 108 751 Absorbed by Shields 21 | . . . . . . . . 21 Core Remaining (%) 66 | 100 . . 9 94 . 64 . . Volleys Fired 51 | 6 12 18 . 12 . 2 1 . Largest 3 | 2 2 2 . 3 . 3 1 . Hottest 103 | 70 70 70 . 103 . 90 60 . Shots Fired 115 | 12 24 36 . 36 . 6 1 . Gun 99 | 12 24 36 . 24 . 2 1 . Cannon 2 | . . . . . . 2 . . Launcher 14 | . . . . 12 . 2 . . Special . | . . . . . . . . . Kinetic 52 | 6 12 18 . 12 . 4 . . Thermal 48 | 6 12 18 . 12 . . . . Explosive 14 | . . . . 12 . 2 . . Electromagnetic 1 | . . . . . . . 1 . Robot Hit Streak 11 | 4 9 11 . 9 . 4 4 . Robot Miss Streak 4 | 2 2 1 . 2 . 4 . . Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 70 | 6 17 17 . 25 . 4 1 . Core Hits 40 | 4 6 5 . 23 . 1 1 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 8 | . 3 1 . 4 . . . . Burn 7 | . 2 1 . 4 . . . . Destroy 1 | . 1 . . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 1582 | 75 213 213 . 916 . 137 28 . Guns 714 | 75 213 213 . 186 . . 27 . Cannons 44 | . . . . . . 44 . . Explosions 823 | . . . . 730 . 93 . . Melee . | . . . . . . . . . Ramming 1 | . . . . . . . 1 . Kinetic 333 | 27 113 88 . 61 . 44 . . Thermal 398 | 48 100 125 . 125 . . . . Explosive 698 | . . . . 605 . 93 . . Electromagnetic 152 | . . . . 125 . . 27 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 1 | . . . . 1 . . . . Average Corruption 1 | . . . . 1 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 46 | . . . . 46 . . . . Projectiles . | . . . . . . . . . Explosions 46 | . . . . 46 . . . . Melee . | . . . . . . . . . Knockbacks 3 | . . . . . . 3 . . Impact . | . . . . . . . . . Kinetic 3 | . . . . . . 3 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 144 | . . . . 103 . 41 . . Shots 5 | . . . . 4 . 1 . . Rammed 1 | . . . . . . . 1 . Targets Rammed 1 | . . . . . . . 1 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 339 | 18 174 339 . 171 . . . . Average Temperature 110 | 9 83 178 . 71 . . . . Received Heat Transfer 525 | . 84 198 60 90 . . 45 48 Effects 1 | . . 1 . . . . . . Energy Bleed 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . 2 . . . . . . Heat Transferred 1702 | 148 444 444 . 666 . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Maximum Alert Level 1 | . . . . 1 . . . . Low Security (%) 94 | 100 100 100 . 67 100 100 100 100 Level 1 5 | . . . . 32 . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 303 | 5 41 50 . 303 133 91 39 2 Initial 133 | . . . . . 133 75 39 2 Average 34 | . 8 10 . 102 117 71 26 2 Influence Increases 570 | 20 59 52 15 373 5 41 5 . Destroy 0b10 Robot/C 220 | . 40 40 . 140 . . . . Destroy 0b10 Robot/NC 35 | 20 . . . 15 . . . . Destroy Leader 60 | . 10 10 . 40 . . . . Successful Hack 28 | . 8 2 . 8 5 . 5 . Disable Machine 120 | . . . . 105 . 15 . . Destroy Structure 77 | . 1 . . 65 . 11 . . Lose Combat Pursuer 30 | . . . 15 . . 15 . . Influence Decreases 568 | 20 59 52 15 80 190 73 77 2 Entered New Map 232 | . . . . . 160 33 37 2 Time Decay 276 | 20 59 52 15 60 30 . 40 . Lost Part 60 | . . . . 20 . 40 . . Squads Dispatched 3 | . . . . 2 . 1 . . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 3 | . . . . 2 . 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Distress Signals 5 | . 2 . . 1 . . 1 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 49 | . 4 2 4 9 . 6 6 18 Peak Tracking Total 19 | . 3 2 3 6 . 5 7 19 Tactical Retreats 2 | . . . 1 . . 1 . . Traps | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Traps Triggered 2 | . . . . . . 1 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Machines Disabled 8 | . . . . 7 . 1 . . Max in Single Turn 3 | . . . . 3 . 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Machines Accessed 6 | . 1 1 . 1 1 . 2 . Terminals 5 | . 1 1 . 1 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 13 | . 3 3 . 3 1 . 3 . Successful 6 | . 1 1 . 1 1 . 2 . Failed 7 | . 2 2 . 2 . . 1 . Catastrophic 2 | . 1 . . 1 . . . . Database Lockouts . | . . . . . . . . . Manual 8 | . 3 2 . 3 . . . . Terminals 11 | . 3 3 . 3 1 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . . . 2 . Terminal Hacks 5 | . 1 1 . 1 1 . 1 . Record 1 | . . 1 . . . . . . Open DSF 2 | . . . . . 1 . 1 . Branch Access Points 1 | . 1 . . . . . . . Recall Investigation 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . 1 1 . 1 . . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Active Infowar (turns) 1326 | 83 300 247 375 191 79 51 . . Sensors 155 | . . . 155 . . . . . Terrain 380 | 61 . . . 189 79 51 . . Seismic 946 | 22 300 247 220 157 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Turns Passed 1705 | 189 300 249 470 192 79 87 81 58 Spaces Moved 1244 | 97 160 113 380 105 60 100 120 109 Core 296 | 4 . . . . . 71 112 109 Treads 282 | 93 160 21 . . . . 8 . Legs 666 | . . 92 380 105 60 29 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 120 120 120 120 50 50 50 Average Speed 112 | 155 160 127 120 120 120 74 57 50 Slowest Speed 190 | 160 160 160 120 120 120 190 160 50 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 24 | 5 31 15 19 22 2 91 6 25 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 3 | . 1 . . . 1 . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . . . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 87 | . . . . 72 . 15 . . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 87 | . . . . 72 . 15 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Sub Mat Fac DSF Fac Gar Total 1446 | 123 180 182 393 146 68 107 133 114 Wait 81 | . 7 42 13 16 2 . 1 . Move 1236 | 96 159 112 379 104 59 99 119 109 Hop . | . . . . . . . . . Pick Up 33 | 13 2 3 . 6 3 3 3 . Fast Attach . | . . . . . . . . . Attach 20 | 7 . . . 6 3 . 4 . Detach 3 | . . . . . . . 2 1 Swap 8 | 1 . 4 1 1 . 1 . . Drop 9 | . . 3 . 1 1 1 2 1 Fire 51 | 6 12 18 . 12 . 2 1 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis 3 | . . . . . . . . 3 Rewire 1 | . . . . . . 1 . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves -8/Materials -7/Factory -7/DSF -6/Factory -6/Garrison History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 190 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 397 | -10/Materials | Identified exit to Mines 490 | -10/Materials | Entered Mines 541 | -10/Mines | Core integrity fell below 50% 618 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 732 | -10/Mines | Discovered new exit (range 6) 739 | -10/Mines | Entered Subcaves 779 | -10/Subcaves | Learned location of Zion (-7) 779 | -10/Subcaves | Met a Zionite searching for "candidates" 958 | -10/Subcaves | Discovered new exit (range 14) 1206 | -10/Subcaves | Core integrity fell below 20% 1209 | -10/Subcaves | Entered Materials 1209 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1376 | -8/Materials | Discovered new exit (range 16) 1401 | -8/Materials | Entered Factory 1401 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 1479 | -7/Factory | Identified exit to DSF 1480 | -7/Factory | Entered DSF 1505 | -7/DSF | Additional patrols routed to DSF 1531 | -7/DSF | Released all parts (8) 1558 | -7/DSF | Discovered new exit (range 16) 1559 | -7/DSF | Lost 4 parts (2p2n) 1567 | -7/DSF | Entered Factory 1567 | -6/Factory | Evolved 2 slots: Weapon x2 1625 | -6/Factory | Spotted B-75 Beast 1647 | -6/Factory | Identified exit to Garrison 1648 | -6/Factory | Entered Garrison 1672 | -6/Garrison | Triggered checkpoint 1689 | -6/Garrison | Spotted B-75 Beast 1693 | -6/Garrison | Core integrity fell below 50% 1697 | -6/Garrison | Core integrity fell below 20% 1700 | -6/Garrison | Triggered checkpoint 1706 | -6/Garrison | Destroyed by S-27 Virus with Autogun Last Messages --------------- EXIT=UNLOCKED: GARRISON Connecting with Garrison Access... LOCATION=GARRISON GOAL=ESCAPE Dropped Imp. Medium Treads. Beams of light sweep through the air. An alarm sounds. W-25 Informer sends out distress signal. [Achievement: Let Me Out Of Here] Slug penetrates Wall. Penetrated by Slug. Knocked back. Penetrated by Slug. Beams of light sweep through the air. An alarm sounds. Garrison Door activated. Triggered Stasis Trap. A bubble of rippling energy engulfs the area. Field strength at 94. Field strength at 88. Field strength at 73. Field strength at 59. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????####??????????????? | | ??????????????????????????????? #??????????????? | | ??????????????????????????????? #??????????????? | | ???????????????????????????????# #??????????????? | | ???????????????????????????????# #??????? #???? | | ???????????????????????????????# #??????? #???? | | ???????????????????????????????# #??????? #???? | | ???????????????????????????????# #??????# #???? | | ?????????????????????#?????????# #??????# #???? | | ?????????????????????# ????????# #???? ## ^ #???? | | ?????????????????????# ??????## ##gg ## #???? | | ?????????????????????# ####### #???? | | ?????????????????????# sss #???? | | ?????????????????????# @ ss ss #???? | | ?????????????????????########## ## ## #???? | | ??????????????????????????????# ## ## ###?? | | ????????????????????????????? #?? | | ????????????????????????????# #?? | | ????????????????????????????# #?? | | ????????????????????????????# #?? | | ????????????????????????????### ## ## ###?? | | ??????????????????????????????# ## ## #???? | | ??????????????????????????????# #???? | | ??????????????????????????????# #???? | | ??????????????????????????????# #???? | | ??????????????????????????????# ## ## #???? | | ??????????????????????????????# ## ## #???? | | ??????????????????????????????# ######## #???? | | ??????????????????????????????# ???????# #???? | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# ##### | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# ##### | | ?????????????????????????????????????????# #???? | | ?????????????????????????????????????????# ####? | | ?????????????????????????????????????????# # ## | | ?????????????????????????????????????????# | | ?????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 19 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Particle Charging 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Heavy Suspicion I Have A Map? Let Me Out Of Here Live, Flee, And Rebuild Resistances Are Futile Window Shopping Challenges ------------ None Game ------ Seed FrostCooledMiniperforator Manual? 0 Play Time 00:37:04 Cumulative 2.1 hours Start 2025.11.11 @ 21:01:33 End 2025.11.12 @ 00:25:37 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 3 Achievement% 22 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 4% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 2b043ef1-e2d4-4cf6-b730-5f96415a4f86