Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.15 @ 04:02:03 Player: AlmondRoll Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (18) 3600 Robots Destroyed (77) 385 Value Destroyed (2131) 2131 Prototype IDs (35) 700 Alien Tech Used (2) 400 Bonus (5869) 5869 TOTAL SCORE: 17585 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 123 Aligned with FarCom 300 Win 3000 Win Speed 1446 Cogmind --------- Core Integrity 1600/1600 Matter 240/300 Energy 403/410 System Corruption 0% Temperature Cool (89) Movement Flying (5) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- Micro Fission Core Particle Reactor > --- PROPULSION (12) -- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY (8) ------ Advanced Power Amplifier Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Armor Integrity Analyzer Reaction Control System Matter Drive > --- WEAPON (3) ------- Sigix Broadsword > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Medium Storage Unit Improved Stasis Canceller Reaction Control System Thermal Barrier Improved System Shield Advanced System Shield Mini Drone Bay (3/3) YOLO Cannon Sigix Terminator Peak State ------------ > --- POWER ------------ Micro Fission Core Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Nuclear Pulse Thruster Field Propulsion Drive Q-thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Cooled Impulse Thruster Impulse Thruster Array > --- UTILITY ---------- Advanced Power Amplifier Advanced Coolant Injector Large Storage Unit Enhanced Optical Array Advanced Armor Integrity Analyzer Reaction Control System Matter Drive > --- WEAPON ----------- Sigix Broadsword > --- INVENTORY -------- Improved Flight Unit Improved Flight Unit Medium Storage Unit Improved Stasis Canceller Reaction Control System Thermal Barrier Improved System Shield Advanced System Shield Mini Drone Bay YOLO Cannon Sigix Terminator [Rating: 199] Favorites ----------- Power Micro Nuclear Core Engine Deuterium Engine Power Core Micro Nuclear Core Reactor Particle Reactor Propulsion Improved Flight Unit Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Armor Integrity Analyzer Hackware Hacking Suite Protection Reflective Plating Artifact Matter Drive Weapon Assault Cannon Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Advanced EMP Blaster Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Slots Evolved 18 | . . 2 . . . 2 2 . . 2 2 . . 2 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . Propulsion 10 | . . . . . . 2 2 . . 1 1 . . . 1 . 2 1 Utility 6 | . . 1 . . . . . . . . 1 . . 2 1 . . 1 Weapon 1 | . . 1 . . . . . . . . . . . . . . . . Parts Attached 116 | 2 17 13 2 6 2 23 7 . 1 2 5 . . 7 7 7 9 6 Power 11 | . 1 1 1 . . 2 1 . . 1 . . . 1 2 1 . . Engine 2 | . 1 . . . . 1 . . . . . . . . . . . . Core 8 | . . 1 1 . . 1 1 . . 1 . . . 1 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . 1 . . Propulsion 36 | 2 8 2 . . . 9 2 . . 1 2 . . . 3 1 2 4 Treads 9 | . 4 . . . . 5 . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . Wheel 8 | 2 4 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 19 | . . . . . . 4 2 . . 1 2 . . . 3 1 2 4 Utility 46 | . 3 5 1 5 2 6 1 . . . 3 . . 5 2 4 7 2 Device 14 | . . . . . 1 2 . . . . 1 . . . 2 2 5 1 Storage 7 | . 1 . . 3 . 1 1 . . . . . . . . . 1 . Processor 3 | . . . . . . . . . . . . . . 1 . 1 1 . Hackware 5 | . . . . . . 2 . . . . . . . 3 . . . . Protection 15 | . 2 5 1 2 1 1 . . . . 2 . . 1 . . . . Artifact 2 | . . . . . . . . . . . . . . . . 1 . 1 Weapon 23 | . 5 5 . 1 . 6 3 . 1 . . . . 1 . 1 . . Energy Gun 5 | . 4 . . . . 1 . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . 1 . 2 . . . . . . . . . . . . Ballistic Cannon 7 | . . 5 . . . 2 . . . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . 3 . 1 . . . . 1 . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . 1 . 3 1 . . . 1 . . 1 1 2 1 1 Parts Lost 17 | . 7 1 1 . . 3 . . . . 1 . . . 3 . 1 . Power 3 | . 1 . . . . 1 . . . . . . . . 1 . . . Propulsion 3 | . 2 . . . . . . . . . . . . . . . 1 . Utility 7 | . 1 1 1 . . 1 . . . . 1 . . . 2 . . . Weapon 4 | . 3 . . . . 1 . . . . . . . . . . . . Highest Loss Streak 3 | . 3 1 1 . . 2 . . . . 1 . . . 2 . 1 . Average Slot Usage (%) 92 | . 93 97 99 96 100 92 84 92 92 93 86 82 82 87 80 84 78 80 Engine 2 | . 13 2 . . . 6 6 . . . . . . . . . . . Core 7 | . . 8 11 11 11 3 . 7 7 13 11 11 11 9 7 4 4 4 Treads 4 | . 6 . . . . 27 . . . . . . . . . . . . Wheel 10 | . 20 22 22 22 22 . . . . . . . . . . . . . Flight 17 | . . . . . . 8 46 46 46 46 45 47 47 42 38 38 38 40 Device 2 | . . . . . 2 6 . . . . . . . . 4 7 11 14 Storage 8 | . 14 11 11 11 11 9 7 7 7 6 5 5 5 5 4 4 4 4 Hackware 5 | . . . . . . 3 15 15 15 13 10 5 5 20 19 17 1 . Protection 10 | . 12 20 21 18 19 6 . . . . 4 5 5 5 1 . . . Energy Gun 1 | . 13 . . . . . . . . . . . . . . . . . Ballistic Gun 4 | . 10 . . 8 11 12 . . . . . . . . . . . . Ballistic Cannon 12 | . . 31 33 24 22 9 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 7 15 15 13 5 5 5 4 4 4 4 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 218 | 10 34 49 49 218 49 47 26 23 23 29 31 29 29 29 31 56 61 70 Greatest Support 86 | 26 40 32 26 26 26 80 30 30 34 35 42 32 32 42 53 56 68 86 Greatest Overweight (x) 8 | . 1 1 1 8 1 . . . . . . . . . 1 . . . Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 35 | 8 15 15 15 35 15 15 10 10 10 10 10 10 10 10 10 10 15 15 Average Capacity 13 | 8 14 15 15 15 15 13 10 10 10 10 10 10 10 10 10 10 11 15 Most Carried 19 | 6 11 15 15 19 15 15 10 10 10 10 10 8 8 8 10 10 11 15 Average Carried 11 | 5 7 13 14 14 14 12 7 9 9 9 8 8 8 6 9 9 10 12 Final Capacity 15 | 8 15 15 15 15 15 10 10 10 10 10 10 10 10 10 10 10 15 15 Final Carried 15 | 6 11 14 14 15 15 10 10 10 10 10 8 8 8 6 10 10 11 13 Class Distribution -------------------- 35% | Tank 31% | Hacker-Sprinter 11% | Scavenger-Skirmisher 10% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Tank | -8/Mines Scavenger-Skirmisher | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -3/Quarantine Sprinter | -2/Research Sprinter | -1/Access Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Matter Collected 2823 | 224 196 626 35 107 317 766 46 . 45 117 50 . . 34 . . 103 157 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 3034 | 92 430 829 . . 443 700 46 . 45 139 . . . . . . 103 207 Parts 144 | 5 17 54 . . 16 35 2 . 3 4 . . . . . . 4 4 Haulers Intercepted 9 | . . 2 . . . 1 1 . 1 1 . . . . . . 1 2 Recyclers Shooed 2 | 1 1 . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Combat Hostiles Destroyed 40 | . 10 12 . . 5 13 . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . Guns 17 | . 9 . . . 1 7 . . . . . . . . . . . . Cannons 22 | . . 12 . . 4 6 . . . . . . . . . . . . Classes Destroyed 12 | 2 2 5 . . . 3 . . . . . . . . . . . . Worker 3 | . . 1 . . . 2 . . . . . . . . . . . . Builder 5 | . . 3 . . 2 . . . . . . . . . . . . . Tunneler 2 | 1 . . . . 1 . . . . . . . . . . . . . Hauler 9 | . . 2 . . . 1 1 . 1 1 . . . . . . 1 2 Recycler 8 | 1 . 4 . . 3 . . . . . . . . . . . . . Operator 4 | . . 1 . . . 3 . . . . . . . . . . . . Watcher 6 | . 2 1 . . . 2 . . . 1 . . . . . . . . Grunt 30 | . 10 8 . . 5 7 . . . . . . . . . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . 1 . . . . . . . . . . . . Sentry 6 | . . 4 . . . 2 . . . . . . . . . . . . Hunter 2 | . . . . . . 2 . . . . . . . . . . . . Best Kill Streak 8 | 2 3 8 . . 4 6 1 . 1 2 . . . . . . 1 2 Combat Bots Only 3 | . 3 3 . . 3 3 . . . . . . . . . . . . Max Kills in Single Turn 2 | 1 1 2 . . 1 2 1 . 1 1 . . . . . . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Damage Taken 4347 | . 1050 475 357 . 356 1035 . . . . 26 100 . 27 452 390 79 . Core 638 | . 221 129 45 . 32 103 . . . . 14 . . . 81 . 13 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . Core Remaining (%) 84 | 100 11 . . . 48 81 . . 100 100 . . 98 100 . 93 99 100 Volleys Fired 215 | 4 89 34 3 . 25 60 . . . . . . . . . . . . Largest 3 | 2 2 3 3 . 3 3 . . . . . . . . . . . . Hottest 132 | 60 90 132 123 . 111 111 . . . . . . . . . . . . Shots Fired 474 | 8 111 98 9 . 75 173 . . . . . . . . . . . . Gun 261 | 8 111 . . . 25 117 . . . . . . . . . . . . Cannon 213 | . . 98 9 . 50 56 . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . Kinetic 440 | 4 81 98 9 . 75 173 . . . . . . . . . . . . Thermal 34 | 4 30 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | 4 8 8 3 . 5 16 . . . . . . . . . . . . Robot Miss Streak 5 | 1 4 5 2 . 4 4 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . Shots Hit Robots 306 | 5 76 46 4 . 36 126 2 . 2 2 . . . 2 . . 1 4 Core Hits 123 | 3 28 25 1 . 18 42 1 . 1 1 . . . . . . 1 2 Critical Kills 1 | . . . . . 1 . . . . . . . . . . . . . Critical Parts Destroyed 2 | . 1 . . . . 1 . . . . . . . . . . . . Critical Strikes 12 | . 2 4 . . 3 3 . . . . . . . . . . . . Burn 1 | . 1 . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . 1 1 . . . . . . . . . . . . Blast 8 | . . 4 . . 2 2 . . . . . . . . . . . . Melee Attacks 55 | . . . . . . . 5 . 9 5 10 2 . 5 4 4 2 9 Impact . | . . . . . . . . . . . . . . . . . . . Slashing 55 | . . . . . . . 5 . 9 5 10 2 . 5 4 4 2 9 Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . . . . . 1 . 1 2 . . . 1 . . 1 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 7399 | 41 750 1193 102 . 921 2166 256 . 273 357 . . . 202 . . 326 812 Guns 2169 | 41 700 . . . 181 1247 . . . . . . . . . . . . Cannons 2954 | . . 1193 102 . 740 919 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 2226 | . . . . . . . 256 . 273 357 . . . 202 . . 326 812 Ramming 50 | . 50 . . . . . . . . . . . . . . . . . Kinetic 4889 | 31 476 1193 102 . 921 2166 . . . . . . . . . . . . Thermal 234 | 10 224 . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Slashing 2226 | . . . . . . . 256 . 273 357 . . . 202 . . 326 812 Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 2 . . . . 3 3 3 4 2 2 . . Average Corruption 2 | . . . . . . 2 . . . . 3 3 3 4 2 2 . . Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 9 | . . . . . . . . . . . 3 1 . 3 1 1 . . Message Errors 1 | . . . . . . . . . . . 1 . . . . . . . Matter Fused 3 | . . . . . . . . . . . 1 . . 2 . . . . Heat Flow Errors 2 | . . . . . . . . . . . 1 . . . 1 . . . Energy Discharges 1 | . . . . . . . . . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . . . . . . 1 . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 452 | . . 3 . . 11 27 58 . 149 134 . . . . . . . 70 Projectiles 41 | . . 3 . . 11 27 . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . . Melee 411 | . . . . . . . 58 . 149 134 . . . . . . . 70 Knockbacks 27 | . . 8 3 . 8 8 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic 26 | . . 8 3 . 8 7 . . . . . . . . . . . . Secondary 1 | . . . . . . 1 . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . Rammed 16 | . 16 . . . . . . . . . . . . . . . . . Targets Rammed 17 | . 17 . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . Highest Temperature 639 | 40 285 639 143 . 293 60 78 37 242 300 253 16 4 38 199 44 198 578 Average Temperature 99 | 20 138 182 71 . 130 11 26 16 52 83 44 5 2 22 101 21 117 129 Received Heat Transfer 1473 | . 603 261 . . 243 243 . . . . . 27 . . 18 51 27 . Effects 25 | . 5 17 . . . . . . . 1 . . . . . . . 2 Shutdowns 3 | . . 2 . . . . . . . . . . . . . . . 1 Energy Bleed 4 | . 2 2 . . . . . . . . . . . . . . . . Interference 6 | . 3 2 . . . . . . . 1 . . . . . . . . Matter Decay 2 | . . 2 . . . . . . . . . . . . . . . . Short Circuit 4 | . . 4 . . . . . . . . . . . . . . . . Damage (minor) 3 | . . 2 . . . . . . . . . . . . . . . 1 Damage (major) 2 | . . 2 . . . . . . . . . . . . . . . . Damage (core) 1 | . . 1 . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . 4 . . . . . . . . . . . . . . . . . Heat Transferred 655 | 25 630 . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Peak Influence 1872 | 10 219 329 160 . 166 362 86 60 203 95 111 . . 156 307 1872 1220 1084 Initial 1100 | . 6 20 115 . . . 2 30 42 . 46 . . 62 81 172 1100 732 Average 201 | 4 97 163 120 . 57 155 34 48 128 66 68 . . 75 175 1719 1155 952 Maximum Alert Level 5 | . 1 1 . . . 1 . . 1 . . . . . 1 5 4 3 Low Security (%) 76 | 100 83 65 100 . 100 62 100 100 93 100 100 . . 100 51 1 . . Level 1 15 | . 16 34 . . . 37 . . 6 . . . . . 48 . . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 3 | . . . . . . . . . . . . . . . . . . 100 Level 4 2 | . . . . . . . . . . . . . . . . . 100 . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . 98 . . Squads Dispatched 14 | . 2 . . . . 5 . . 1 1 1 . . 1 1 . . 2 Investigation 5 | . 1 . . . . . . . 1 . 1 . . . . . . 2 Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 6 | . 1 . . . . 3 . . . . . . . 1 1 . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . 1 . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Distress Signals 8 | . 1 . . . . 4 . . . . 1 . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 160 | . 20 20 2 . 6 33 3 6 4 . 8 10 . 6 10 24 5 3 Peak Tracking Total 15 | . 6 4 2 . 3 7 2 6 2 1 8 12 . 4 8 15 5 2 Tactical Retreats 11 | . 1 . . . 1 1 . . . . . 3 . . 3 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Traps Triggered 9 | . 1 . . . . 1 1 . . . 1 . . . 4 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Machines Disabled 9 | . . 2 . . . 2 . . . . . . . . . 3 . 2 Max in Single Turn 1 | . . 1 . . . 1 . . . . . . . . . 1 . 1 Garrison Access 8 | . . . . . . 1 1 . 1 1 2 . . 1 . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Machines Accessed 57 | . 1 4 . 2 . 7 4 . 11 5 6 . . 7 4 1 1 4 Terminals 42 | . 1 4 . . . 5 3 . 8 5 3 . . 5 3 1 1 3 Fabricators 2 | . . . . . . . . . . . 1 . . . 1 . . . Repair Stations 2 | . . . . . . 1 . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . 2 . . . . . . . . . Garrison Access 7 | . . . . . . 1 1 . 1 . 2 . . 1 . . . 1 Total Hacks 179 | . 2 15 . 2 . 23 13 . 42 16 15 . . 29 12 1 2 7 Successful 107 | . 1 8 . 2 . 16 7 . 25 12 8 . . 20 5 1 1 1 Failed 72 | . 1 7 . . . 7 6 . 17 4 7 . . 9 7 . 1 6 Catastrophic 3 | . . . . . . . 1 . . . . . . . 1 . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 99 | . 2 14 . 1 . 16 9 . 9 11 11 . . 13 8 . 2 3 Terminals 146 | . 2 15 . . . 18 11 . 33 16 10 . . 22 10 1 2 6 Fabricators 3 | . . . . . . . . . . . 1 . . . 2 . . . Repair Stations 9 | . . . . . . 3 . . . . . . . 6 . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers 6 | . . . . . . . . . 6 . . . . . . . . . Garrison Access 13 | . . . . . . 2 2 . 3 . 4 . . 1 . . . 1 Terminal Hacks 56 | . . 6 . 2 . 6 4 . 13 9 3 . . 9 3 1 . . Record 3 | . . . . 1 . . . . . . . . . 1 1 . . . Part Schematic 5 | . . . . . . . . . 3 1 . . . . 1 . . . Robot Analysis 9 | . . 5 . . . 1 . . 2 1 . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . 1 . . . . . . . . Open Door 1 | . . . . . . . . . . . . . . . . 1 . . Level Access Points 6 | . . . . . . 1 1 . 1 1 1 . . 1 . . . . Branch Access Points 6 | . . . . . . . 1 . 1 1 1 . . 1 1 . . . Machine Index 2 | . . . . . . . . . 1 . . . . 1 . . . . Terminal Index 4 | . . . . . . . 1 . . 1 1 . . 1 . . . . Unreport Threat 6 | . . . . . . 4 . . 2 . . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . . . 1 . . . . Security Status 1 | . . . . . . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . . . . . . 1 . . . . Hauler Manifests 3 | . . 1 . . . . 1 . 1 . . . . . . . . . Registered Components 2 | . . . . . . . . . . 1 . . . 1 . . . . Registered Prototypes 1 | . . . . . . . . . . 1 . . . . . . . . Zone Layout 3 | . . . . . . . . . 2 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks 6 | . . . . . . 2 . . . . . . . 4 . . . . Scan Component 3 | . . . . . . 1 . . . . . . . 2 . . . . Repair 3 | . . . . . . 1 . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . . 6 . . . . . . . . . Insert Component 3 | . . . . . . . . . 3 . . . . . . . . . Analyze 3 | . . . . . . . . . 3 . . . . . . . . . Garrison Access Hacks 6 | . . . . . . 1 1 . 1 . 2 . . 1 . . . . Seal Access 6 | . . . . . . 1 1 . 1 . 2 . . 1 . . . . Unauthorized Hacks 33 | . 1 2 . . . 7 2 . 5 3 3 . . 6 2 . 1 1 Terminals 31 | . 1 2 . . . 7 2 . 5 3 2 . . 6 2 . 1 . Track 2 | . . . . . . 1 . . . . . . . 1 . . . . Assimilate 5 | . . . . . . 1 . . 2 . 1 . . 1 . . . . Botnet 20 | . 1 2 . . . 3 2 . 2 2 1 . . 4 2 . 1 . Disrupt 1 | . . . . . . 1 . . . . . . . . . . . . Operators 3 | . . . . . . 1 . . 1 1 . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . Haulers 1 | . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . . . . . . . . . 1 Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 45 | . 1 3 . . . 6 3 . 11 5 3 . . 6 3 . 1 3 Full Trace Events 2 | . . . . . . . . . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 7 | . . . . . . . . . 5 1 . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . 1 . . . . . . . 2 . . . . Time 82 | . . . . . . 38 . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . . 2 . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Total Allies 11 | . . . 2 . . 1 . . 2 4 1 . . 1 . . . . Largest Group 6 | . . . 2 2 . 1 . . 2 6 3 . . 1 . . . . Highest-Rated Group 143 | . . . 45 45 . 10 . . 36 143 46 . . 10 . . . . Highest-Rated Ally 31 | . . . 31 31 . 10 . . 26 31 26 . . 10 . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 38 | . . . 9 . . . . . . 29 . . . . . . . . Total Damage 729 | . . . 167 . . . . . . 562 . . . . . . . . Kills 9 | . . . 5 . . . . . . 4 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Robot Analysis Total 9 | . . 5 . . . 1 . . 2 1 . . . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 3 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Turns Passed 4653 | 23 466 607 288 428 502 598 164 24 263 169 229 102 34 188 238 85 102 143 Spaces Moved 7276 | 8 176 367 83 377 380 440 489 90 702 493 734 402 130 429 759 318 343 556 Core . | . . . . . . . . . . . . . . . . . . . Treads 127 | . 6 . . . . 121 . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . Wheels 1385 | 8 170 367 83 377 380 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 5764 | . . . . . . 319 489 90 702 493 734 402 130 429 759 318 343 556 Fastest Speed 5 | 90 90 100 105 90 105 31 23 23 16 19 17 22 22 17 17 17 12 5 Average Speed 38 | 90 109 109 105 105 105 66 23 23 22 19 21 22 22 21 17 17 14 11 Slowest Speed 210 | 90 160 115 105 210 105 160 23 23 23 19 22 22 22 22 94 17 17 15 Overloaded Moves 149 | . . . . . . . . . 88 . . . . . . . . 61 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 43 | . . . . . . 5 3 . 4 1 9 . . 1 3 11 2 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 34 | 2 37 37 18 70 70 51 16 90 25 18 18 75 21 13 20 46 14 21 Regions Visited 18 Branch Regions 6 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . . . . . . . Known Exits Taken 8 | . . . . . . 1 . . 1 1 1 1 1 1 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . . . . . . . . . 1 1 . Scrap Searched 2 | . . . . . 1 . . . . . . 1 . . . . . . Spaces Dug 33 | . . . . . 1 . . . 7 3 10 2 . 3 4 1 1 1 Terrain Destroyed 68 | . . 13 3 . 11 9 . . 7 3 10 2 . 3 4 1 1 1 Melee 32 | . . . . . . . . . 7 3 10 2 . 3 4 1 1 1 Projectile 36 | . . 13 3 . 11 9 . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -4 -3 -3 -2 -1 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Was Fac Fac Fac Upp Upp Fac Res Qua Res Acc Total 8561 | 17 343 504 277 409 427 616 530 93 787 557 774 410 134 511 846 330 388 608 Wait 754 | . 29 52 188 . 16 59 22 2 77 55 31 7 5 69 74 4 27 37 Move 7177 | 7 175 366 82 376 379 429 483 89 693 490 718 401 129 426 752 297 338 547 Hop 38 | . . . . . . 5 3 . 4 1 6 . . 1 3 9 2 4 Pick Up 94 | 2 11 21 1 18 2 17 5 1 1 3 . . . 1 3 1 4 3 Fast Attach 42 | . 3 1 . 4 1 3 4 . 1 . 3 . . 4 7 6 3 2 Attach 53 | 2 8 9 1 . 1 16 2 . . 2 2 . . 3 . 1 4 2 Detach 10 | . 3 3 . . . 1 . . . . . . . . 1 . 1 1 Swap 21 | . 6 3 1 2 . 4 1 . . . . . . . . . 2 2 Drop 84 | 2 2 15 1 9 3 22 6 1 2 1 4 . . 2 . 8 5 1 Fire 215 | 4 89 34 3 . 25 60 . . . . . . . . . . . . Melee 54 | . . . . . . . 4 . 9 5 10 2 . 5 4 4 2 9 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush 17 | . 17 . . . . . . . . . . . . . . . . . Escape Stasis 2 | . . . . . . . . . . . . . . . 2 . . . Rewire . | . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: Fac x4 / *Low x2) -7/Waste -7/Factory (discovered 6 exits: *Fac x4 / Low x2) -6/Factory (discovered 8 exits: *Fac x4 / Low x2 / *Ext x2) -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 7 exits: *Res x4 / Upp x2 / Arm) -3/Research (discovered 3 exits: *Res / *Qua x2) -3/Quarantine -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 24 | -11/Scrapyard | Entered Materials 231 | -10/Materials | Lost 3 parts (2n1w) 246 | -10/Materials | Core integrity fell below 50% 278 | -10/Materials | Lost 3 parts (1p1u1w) 292 | -10/Materials | Discovered new exit (range 13) 306 | -10/Materials | Build established: Mutant 418 | -10/Materials | Core integrity fell below 20% 464 | -10/Materials | Discovered new exit (range 16) 490 | -10/Materials | Entered another Materials area 490 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 784 | -9/Materials | Build established: Tank 995 | -9/Materials | Discovered new exit (range 7) 1097 | -9/Materials | Entered Mines 1098 | -9/Mines | Assembled infested the area 1103 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1360 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1360 | -9/Mines | Discovered new exit (range 5) 1385 | -9/Mines | Entered Exiles 1385 | -9/Exiles | Accompanied by 2 allies 1410 | -9/Exiles | Met 8R-AWN 1415 | -9/Exiles | Led the pair of lost Derelicts to a safe place 1430 | -9/Exiles | Met EX-HEX 1457 | -9/Exiles | Met EX-BIN 1469 | -9/Exiles | Aligned with FarCom system 1471 | -9/Exiles | Given EX-Vault access code 1495 | -9/Exiles | Opened EX-Vault 1502 | -9/Exiles | Found YOLO Cannon 1525 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1553 | -9/Exiles | Met EX-DEC 1558 | -9/Exiles | Learned location of Zion (-6) 1799 | -9/Exiles | Discovered new exit (range 14) 1813 | -9/Exiles | Left Exiles lab with YOLO Cannon 1813 | -9/Exiles | Entered Mines 1833 | -8/Mines | Core integrity fell below 50% 2309 | -8/Mines | Discovered new exit (range 6) 2315 | -8/Mines | Entered Materials 2315 | -8/Materials | Evolved 2 slots: Propulsion x2 2487 | -8/Materials | Build established: Scavenger-Skirmisher 2572 | -8/Materials | Repaired Assault Cannon 2620 | -8/Materials | Garrison activated, responded to threat 2899 | -8/Materials | Identified exit to Factory 2913 | -8/Materials | Entered Factory 2913 | -7/Factory | Evolved 2 slots: Propulsion x2 3044 | -7/Factory | Discovered new exit (range 11) 3048 | -7/Factory | Identified exit to Lower Caves 3048 | -7/Factory | Identified exit to Factory 3077 | -7/Factory | Sucked down chute 3077 | -7/Factory | Entered Waste 3080 | -7/Waste | Spotted C-40 Crusher 3090 | -7/Waste | Spotted C-40 Crusher 3091 | -7/Waste | Spotted C-40 Crusher 3092 | -7/Waste | Spotted C-40 Crusher 3095 | -7/Waste | Discovered new exit (range 16) 3095 | -7/Waste | Spotted C-40 Crusher 3095 | -7/Waste | Spotted C-40 Crusher 3101 | -7/Waste | Entered Factory 3272 | -7/Factory | Build established: Hacker-Sprinter 3364 | -7/Factory | Entered another Factory area 3364 | -6/Factory | Accompanied by 2 allies 3364 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3429 | -6/Factory | Discovered new exit (range 11) 3452 | -6/Factory | Identified exit to Factory 3463 | -6/Factory | Discovered new exit (range 14) 3463 | -6/Factory | Identified exit to Lower Caves 3463 | -6/Factory | Identified exit to Extension 3533 | -6/Factory | Entered another Factory area 3533 | -5/Factory | Accompanied by 2 allies 3533 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3645 | -5/Factory | Discovered new exit (range 11) 3754 | -5/Factory | Identified exit to Upper Caves 3754 | -5/Factory | Identified exit to Factory 3762 | -5/Factory | Entered Upper Caves 3779 | -5/Upper Caves | Identified exit to Upper Caves 3797 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3806 | -5/Upper Caves | Learned Factory stockpile data 3849 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 3859 | -5/Upper Caves | Encountered a Warlord checkpoint 3864 | -5/Upper Caves | Entered another Upper Caves area 3884 | -5/Upper Caves | Discovered exit to Factory (range 7) 3886 | -5/Upper Caves | Encountered a Warlord checkpoint 3898 | -5/Upper Caves | Entered Factory 3898 | -4/Factory | Evolved 2 slots: Utility x2 3899 | -4/Factory | Identified exit to Upper Caves 3923 | -4/Factory | Found Prototype Processor 3923 | -4/Factory | Identified Exp. Signal Interpreter 3952 | -4/Factory | Repaired Mic. Nuclear Core 3976 | -4/Factory | Repaired Greatsword 4055 | -4/Factory | Identified exit to Armory 4070 | -4/Factory | Identified exit to Research 4086 | -4/Factory | Entered Research 4086 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4154 | -3/Research | Identified exit to Quarantine 4262 | -3/Research | Spotted B-86 Titan 4268 | -3/Research | Spotted B-86 Titan 4293 | -3/Research | Discovered new exit (range 12) 4324 | -3/Research | Entered Quarantine 4325 | -3/Quarantine | Maximum security lockdown engaged 4325 | -3/Quarantine | Spotted Alpha 7 4331 | -3/Quarantine | Found Alien Launcher 4347 | -3/Quarantine | Found Alien Slashing Weapon 4347 | -3/Quarantine | Identified Sigix Broadsword 4395 | -3/Quarantine | Discovered new exit (range 10) 4401 | -3/Quarantine | Found Alien Artifact 4401 | -3/Quarantine | Identified Matter Drive 4409 | -3/Quarantine | Entered Research 4409 | -2/Research | Evolved 2 slots: Propulsion x2 4473 | -2/Research | Found Prototype Device 4473 | -2/Research | Identified Thermal Barrier 4493 | -2/Research | Discovered new exit (range 12) 4511 | -2/Research | Entered Access 4511 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 4650 | -1/Access | Discovered new exit (range 4) 4654 | *** | Escaped! Last Messages --------------- 04570_ Identified Cld. Impulse Thruster. 04572_ Acquired Cld. Impulse Thruster. [Achievement: Speed Demon] 04575_ Acquired Faulty Cld. Impulse Thruster. 04576_ Dropped Faulty Cld. Impulse Thruster. 04582_ Imp. Coolant Injector melted. 04582_ Acquired Imp. Stasis Canceller. 04604_ Triggered Alarm Trap. 04604_ An alarm sounds. 04604_ ALERT: Alarm triggered, dispatching investigation squad. [Achievement: Supersonic] 04610_ Power failure, Particle Reactor shutdown. 04610_ Overheating: Cld. Impulse Thruster damaged (-44). 04623_ Connecting with Terminal... 04638_ K-01 Serf cleans the Terminal. 04646_ W-44 Eye sends out distress signal. 04647_ Sealed Barrier breached. 04650_ Main Access Shell breached. 04650_ EXIT=FOUND [Achievement: I Was Wrong!] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ??????????????o?????????????????????? | | ?????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #######"###?????????????????????????? | | ??????????# """T"""" ?????????????????????????? | | ??????????# """ """" ???????????BB????????????? | | ??????????# " """"""??????BB????????????? | | ??????????# " " "????????????????????? | | ??????????# " " "" "????????????????????? | | ??????????# " " @" "????????????????????? | | ??????????# " "????????????????????? | | ??????????# w " """""" "????BB????????????? | | ??????????# " "????BB????????????? | | ??????????# "??????????????????? | | ??????????# #######"##########??????????????????? | | ??????????# #???????????????????????????????????? | | ?????????## #???????????????????????????????????? | | ##########" #???????????????????????????Y???????? | | # #???????????????????????????????????? | | # +???????????????????????????????????? | | """""# #???????????????????????????????????? | | """""# #???????????????????????????????????? | | """""# #???????????????????????????????????? | | """""# #???????????????????????????????????? | | """""# #???????????????????????????????????? | | """""# #???????????????????????????????????? | | + #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | ####+###### #???????????????????????????????????? | | #### ##??? ???????????????????????????????????? | | ???????????????????????????????????? | | ???????????????????????????????????? | | ########?? ???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 100 Energy Generation 45 Energy Capacity 410 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Power Amplification 30 Armor Coverage 375 Resistance: TH 50 Propulsion Shielding 66 Evasion (%) 79 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 30 Defensive Hacking 12 Item Schematics ----------------- Imp. System Shield | -7/Factory | Scanalyzed Hacking Suite | -7/Factory | Scanalyzed Imp. Titanium Leg | -7/Factory | Hacked System Guard | -7/Factory | Hacked Hvy. Shock Bomb Launcher | -7/Factory | Hacked Adv. Hardlight Generator | -6/Factory | Hacked Mic. Fission Core | -3/Research | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Sigix Broadsword Matter Drive Achievements -------------- I Was Wrong! Speed Demon Supersonic Challenges ------------ None Game ------ Seed PhaseTargetingGun Manual? 0 Play Time 01:34:16 Cumulative 262.6 hours Start 2021.07.15 @ 02:27:02 End 2021.07.15 @ 04:02:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 145 Rogue 145 Adventurer 0 Explorer 0 Win Type 0 Total 8 Types 6/0/1/1/0/0/0/0/0 Lore% 75 Gallery% 81 Achievement% 60 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cb819047-553d-429e-8ff4-96d87305c512