Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 19:15:39 Player: tartine Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (10) 2000 Robots Destroyed (170) 850 Value Destroyed (4298) 4298 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (290) 290 TOTAL SCORE: 10058 Bonus ------- High Alert Combat Kills 290 Cogmind --------- Core Integrity 924/1000 Matter 299/300 Energy 315/315 System Corruption 0% Temperature Cool (12) Movement Rolling (170) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- Neutrino Core > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Wheel Wheel > --- UTILITY (6) ------ Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Transmission Jammer Improved Medium Armor Plating > --- WEAPON (5) ------- Heavy Particle Gun Heavy Plasma Cannon Gauss Rifle Gauss Rifle > --- INVENTORY (25) --- Light Angular Momentum Engine Neutrino Core Carbon-fiber Leg Advanced Heat Sink Advanced Heat Sink Improved Sensor Array Core Analyzer Improved Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Hardlight Generator Hacking Suite Corruption Screen Heavy Laser Heavy Machine Gun Mining Claw Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Wheel Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Targeting Computer Improved Kinecellerator Makeshift Light Armor Plating > --- WEAPON ----------- Gatling Laser Coil Gun Heavy Flak Cannon Bore Cannon Enhanced Gauss Cannon > --- INVENTORY -------- Neutrino Core Wheel Advanced Heat Sink Improved Sensor Array Core Analyzer Particle Charger Transmission Jammer Improved Propulsion Shielding Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating Hardlight Generator Hacking Suite Corruption Screen Heavy Particle Gun Heavy Plasma Cannon Gauss Rifle Gauss Rifle Heavy Machine Gun Mining Claw [Rating: 70] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Propulsion Wheel Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Advanced Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Thermic Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Slots Evolved 10 | . . 2 2 2 2 . . . . 2 Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 1 . 1 . . . . . Utility 4 | . . 1 1 1 . . . . . 1 Weapon 3 | . . 1 . 1 . . . . . 1 Parts Attached 151 | 8 12 37 29 4 15 4 3 . 20 19 Power 17 | 1 1 4 1 . 5 1 1 . 3 . Engine 9 | 1 1 3 1 . 2 . . . 1 . Core 8 | . . 1 . . 3 1 1 . 2 . Reactor . | . . . . . . . . . . . Propulsion 51 | 3 4 9 19 . 6 . 1 . 5 4 Treads 1 | . . . . . . . . . 1 . Leg 4 | . . 2 . . . . . . . 2 Wheel 45 | 3 4 7 19 . 5 . 1 . 4 2 Hover . | . . . . . . . . . . . Flight 1 | . . . . . 1 . . . . . Utility 31 | 2 2 7 4 2 . 1 1 . 4 8 Device 15 | . 1 3 2 . . . 1 . 2 6 Storage 4 | 2 1 1 . . . . . . . . Processor 3 | . . 1 1 . . . . . 1 . Hackware 1 | . . . 1 . . . . . . . Protection 8 | . . 2 . 2 . 1 . . 1 2 Artifact . | . . . . . . . . . . . Weapon 52 | 2 5 17 5 2 4 2 . . 8 7 Energy Gun 22 | . 4 8 3 . 3 1 . . 2 1 Energy Cannon 7 | . 1 1 2 1 . . . . 1 1 Ballistic Gun 13 | 2 . 2 . 1 1 1 . . 3 3 Ballistic Cannon 6 | . . 3 . . . . . . 1 2 Launcher 2 | . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 2 | . . 1 . . . . . . 1 . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 6 | . . 4 1 . 1 . . . . . Parts Lost 78 | . 5 14 14 1 6 3 3 . 16 16 Power 7 | . . 1 . . 1 1 1 . 3 . Propulsion 29 | . 3 5 8 . 3 . 1 . 5 4 Utility 15 | . . 2 2 . . 1 1 . 3 6 Weapon 27 | . 2 6 4 1 2 1 . . 5 6 Highest Loss Streak 12 | . 3 12 8 1 5 3 3 . 4 10 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 94 | . 98 87 97 90 97 99 99 100 93 95 Engine 6 | . 14 9 9 7 4 10 4 . 1 5 Core 4 | . . 1 . . 8 1 7 13 7 5 Wheel 22 | . 26 18 25 23 24 26 25 26 23 13 Device 10 | . 4 10 8 7 6 6 7 13 10 21 Storage 8 | . 23 11 9 7 6 6 6 6 6 5 Processor 3 | . . 1 5 7 6 6 4 . 1 1 Hackware 4 | . . . 9 7 6 6 6 6 6 . Protection 4 | . . 1 3 4 6 6 6 6 5 4 Energy Gun 10 | . 13 16 11 15 12 10 6 6 6 4 Energy Cannon 5 | . 2 4 10 8 6 6 6 6 3 3 Ballistic Gun 8 | . 11 4 4 1 6 8 13 13 13 9 Ballistic Cannon 1 | . . 3 . . . . . . 1 7 Naked Turns . | . . . . . . . . . . . Heaviest Build 164 | 13 20 103 110 116 120 120 119 116 135 164 Greatest Support 46 | 26 20 20 36 36 46 40 40 40 46 46 Greatest Overweight (x) 31 | . 1 31 10 3 11 2 3 2 3 10 Average Overweight (x) 2 | . . 4 2 3 2 2 2 2 2 4 Largest Inventory Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 7 8 24 25 25 25 25 25 25 25 25 Most Carried 25 | 4 8 25 25 25 25 23 25 23 25 21 Average Carried 18 | 1 4 9 23 24 23 22 24 23 20 16 Final Capacity 25 | 8 8 25 25 25 25 25 25 25 25 25 Final Carried 25 | 3 6 25 24 23 23 23 23 23 20 17 Class Distribution -------------------- 51% | Scavenger-Gunner 30% | Scavenger-Tank 8% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Zion Scavenger-Tank | -5/Proximity Caves Scavenger-Gunner | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Matter Collected 2968 | 378 353 567 339 53 214 63 115 . 490 396 Remotely . | . . . . . . . . . . . Salvage Created 6360 | 207 683 1357 1994 335 397 115 246 . 628 398 Parts 377 | 16 58 84 119 14 16 6 13 . 29 22 Haulers Intercepted 8 | . 2 5 1 . . . . . . . Recyclers Shooed 9 | . 4 3 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . 6 11 . 25 . Prevented 2 | . . . . . . . . . 2 . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Combat Hostiles Destroyed 90 | . 10 17 22 4 5 2 6 . 19 5 Melee 1 | . . 1 . . . . . . . . Guns 48 | . 9 11 8 2 2 2 4 . 10 . Cannons 29 | . . 3 7 1 3 . 2 . 9 4 AOE 11 | . 1 2 7 . . . . . . 1 Classes Destroyed 18 | 3 5 2 6 . . . . . 2 . Worker 21 | 2 5 5 6 1 2 . . . . . Builder 15 | . 5 2 5 1 . . . . . 2 Tunneler 7 | 5 . . 1 . 1 . . . . . Hauler 8 | . 2 5 1 . . . . . . . Recycler 13 | 1 1 3 6 1 . . . . . 1 Minesweeper 1 | . . . . . . . . . 1 . Mechanic 2 | . . . 1 . . . . . . 1 Operator 2 | . . 1 . . . . . . . 1 Drone 1 | . . . . . . . . . 1 . Watcher 11 | . 3 4 2 . 1 . . . . 1 Swarmer 27 | . 3 3 6 . . . 3 . 12 . Grunt 35 | . 7 7 7 2 3 1 2 . 4 2 Brawler 3 | . . . 1 1 . . 1 . . . Duelist 2 | . . . 1 . . 1 . . . . Sentry 15 | . . 7 3 1 2 . . . 1 1 Specialist 2 | . . . 2 . . . . . . . Hunter 4 | . . . 1 . . . . . 1 2 Heavy 1 | . . . 1 . . . . . . . Best Kill Streak 17 | 3 17 11 9 4 4 2 3 . 7 5 Combat Bots Only 7 | . 3 4 6 3 4 2 3 . 7 2 Max Kills in Single Turn 3 | 1 2 2 3 1 1 1 1 . 2 2 Gunslinging 1 | . . 1 . . . . . . . . Exploded 3 | . 1 1 3 . . . . . . 1 Melee 1 | . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Hostile Shots Fired 684 | . 62 139 80 21 91 13 20 . 128 130 Missed 176 | . 11 31 17 9 27 . 4 . 37 40 Damage Taken 7637 | . 623 1515 1295 186 689 295 333 . 1418 1283 Core 1140 | . 159 285 186 36 72 70 . . 256 76 Absorbed by Shields 64 | . . . . . . . . . . 64 Core Remaining (%) 62 | 100 36 28 66 94 . . . . 53 . Volleys Fired 383 | 24 66 85 65 12 24 5 13 . 71 18 Largest 5 | 2 2 3 3 4 4 4 4 . 4 5 Hottest 310 | 40 125 189 163 231 258 258 206 . 261 310 Shots Fired 1028 | 48 132 219 186 40 84 20 53 . 175 71 Gun 711 | 48 116 159 108 23 60 15 40 . 107 35 Cannon 314 | . 16 57 78 17 24 5 13 . 68 36 Launcher 3 | . . 3 . . . . . . . . Special . | . . . . . . . . . . . Kinetic 366 | 48 48 64 34 1 24 9 27 . 67 44 Thermal 518 | . 84 151 44 19 48 11 26 . 108 27 Explosive 3 | . . 3 . . . . . . . . Electromagnetic 141 | . . 1 108 20 12 . . . . . Robot Hit Streak 43 | 9 11 13 15 16 33 43 5 . 13 10 Robot Miss Streak 5 | 3 3 4 4 2 3 1 2 . 4 5 Penetration Max . | . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . Shots Hit Robots 586 | 28 80 110 111 30 58 13 30 . 85 41 Core Hits 284 | 14 40 52 62 11 18 6 12 . 43 26 Critical Kills 4 | 2 . . . . . . . . 2 . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 22 | 2 1 7 1 2 2 1 1 . 4 1 Burn 14 | . 1 6 . 1 2 1 1 . 2 . Destroy 4 | 2 . . . . . . . . 2 . Blast 2 | . . 1 . . . . . . . 1 Corrupt 2 | . . . 1 1 . . . . . . Melee Attacks 17 | . . 8 . . . . . . 9 . Impact . | . . . . . . . . . . . Slashing 17 | . . 8 . . . . . . 9 . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 11925 | 223 1230 2065 2483 757 1203 246 588 . 1649 1481 Guns 6713 | 223 813 1255 1055 311 840 186 405 . 1174 451 Cannons 3817 | . 158 559 1146 279 363 60 183 . 475 594 Explosions 1301 | . 259 157 282 167 . . . . . 436 Melee 94 | . . 94 . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 2985 | 223 240 495 229 14 308 127 279 . 562 508 Thermal 6520 | . 731 1308 866 403 724 119 309 . 1087 973 Explosive 392 | . 259 65 . 68 . . . . . . Electromagnetic 1934 | . . 103 1388 272 171 . . . . . Impact . | . . . . . . . . . . . Slashing 94 | . . 94 . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 13 | . . 5 . . 1 1 13 13 13 . Average Corruption 8 | . . 5 . . 1 1 3 13 13 . Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 100 | . . 12 . . 1 6 9 2 70 . Message Errors 20 | . . 1 . . . 1 3 1 14 . Matter Fused 23 | . . 1 . . . 1 2 1 18 . Heat Flow Errors 10 | . . 2 . . . 3 . . 5 . Energy Discharges 12 | . . 3 . . . . 2 . 7 . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 11 | . . 1 . . 1 . 1 . 8 . Data Loss (major) 7 | . . 1 . . . . . . 6 . Misfires 9 | . . 1 . . . . 1 . 7 . Alerts 3 | . . 1 . . . . . . 2 . Weapon Failures 4 | . . 1 . . . . . . 3 . Overload Shots . | . . . . . . . . . . . Overflow Damage 70 | . . 22 13 26 . 2 . . 7 . Projectiles 40 | . . 22 9 . . 2 . . 7 . Explosions 30 | . . . 4 26 . . . . . . Melee . | . . . . . . . . . . . Knockbacks 9 | . . 3 . . . . . . . 6 Impact . | . . . . . . . . . . . Kinetic 8 | . . 2 . . . . . . . 6 Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 176 | . 44 22 62 48 . . . . . . Shots 6 | . 1 1 3 1 . . . . . . Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 416 | . 275 366 125 416 335 226 311 . 356 399 Average Temperature 85 | . 58 86 35 174 118 105 113 . 94 119 Received Heat Transfer 2102 | . 288 633 270 81 177 90 72 . 216 275 Effects 10 | . 2 2 . 2 . . 1 . 1 2 Shutdowns 3 | . . . . 1 . . . . 1 1 Energy Bleed 3 | . . 1 . 1 . . 1 . . . Interference 4 | . 2 1 . . . . . . . 1 Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 1 . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . Parts Fried 6 | . . . 3 1 2 . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 24 | . 3 6 2 1 4 . 2 . 6 . Heat Transferred 13802 | . 1771 3457 1273 716 1627 361 783 . 2503 1311 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 7 | . . 1 5 1 . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Peak Influence 1296 | 40 411 453 608 391 378 . . . . 1296 Initial 900 | . 26 118 172 217 191 . . . . 900 Average 421 | 18 186 314 344 273 280 . . . . 996 Maximum Alert Level 4 | . 2 2 2 1 1 . . . . 4 Low Security (%) 18 | 100 50 16 19 . 11 . . . . . Level 1 45 | . 42 49 46 100 88 . . . . . Level 2 16 | . 6 34 34 . . . . . . . Level 3 12 | . . . . . . . . . . 61 Level 4 7 | . . . . . . . . . . 37 Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 17 | . 2 1 8 . 3 . . . . 3 Investigation 3 | . 1 . 2 . . . . . . . Extermination 2 | . . . . . 1 . . . . 1 Reinforcement 9 | . 1 1 3 . 2 . . . . 2 Assault . | . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . 2 Construction Impeded 2 | . . . 1 . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Distress Signals 9 | . 2 6 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 152 | . 19 29 29 4 11 4 6 . 37 13 Peak Tracking Total 7 | . 4 7 5 3 5 4 3 . 7 5 Tactical Retreats 12 | . 1 . 1 . 1 1 1 . 5 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Traps Triggered 5 | . . 2 1 . . . . . . 2 Indirectly 2 | . . . . . . . . . . 2 Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . 4 . . . . . . . Reused 3 | . . . . . . . . . 3 . Traps Extracted . | . . . . . . . . . . . Installed 6 | . . . . . . . . . 6 . Triggered 4 | . . . . . 1 . . . 3 . Most Traps Carried 2 | . . . . . . . . . 2 . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Machines Disabled 26 | . 3 7 1 1 . . . . . 14 Max in Single Turn 6 | . 2 2 1 1 . . . . . 6 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Machines Accessed 7 | . 2 2 2 . . . . . 1 . Terminals 7 | . 2 2 2 . . . . . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 24 | . 11 2 5 . . . . . 6 . Successful 17 | . 5 2 4 . . . . . 6 . Failed 7 | . 6 . 1 . . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . 4 . . . . . . . . . Terminals 24 | . 11 2 5 . . . . . 6 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 17 | . 5 2 4 . . . . . 6 . Record 7 | . . 1 . . . . . . 6 . Robot Analysis 4 | . 3 . 1 . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . Alert Level 2 | . 1 1 . . . . . . . . Unreport Threat 1 | . 1 . . . . . . . . . Locate Traps 1 | . . . 1 . . . . . . . Reprogram Traps 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 4 | . 2 1 1 . . . . . . . Full Trace Events 2 | . 1 . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Robot Analysis Total 4 | . 3 . 1 . . . . . . . Derelict Logs Recovered 4 | . . . . . . 2 1 . 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Turns Passed 6924 | 155 480 929 904 375 453 555 568 72 1630 803 Spaces Moved 3978 | 94 284 343 433 244 274 473 449 66 1108 210 Core 6 | 3 . 3 . . . . . . . . Treads . | . . . . . . . . . . . Legs 4 | . . 3 . . . . . . . 1 Wheels 3968 | 91 284 337 433 244 274 473 449 66 1108 209 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 80 116 131 110 110 110 110 110 130 Average Speed 119 | 82 80 153 127 131 117 110 110 110 118 159 Slowest Speed 1600 | 90 95 1600 230 131 245 110 125 110 131 820 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered 1 | . . 1 . . . . . . . . Exploration Rate (%) 34 | 3 37 36 43 7 8 62 80 9 85 4 Regions Visited 10 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 8 | . . . . . . 2 2 . 4 . Spaces Dug 31 | . . 11 . . . . . . 20 . Terrain Destroyed 265 | . 61 40 15 63 . . . . 41 45 Melee 2 | . . 2 . . . . . . . . Projectile 54 | . . . . . . . . . 41 13 AOE 209 | . 61 38 15 63 . . . . . 32 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Low Low Zio Pro Fac Total 5316 | 130 413 547 644 272 356 495 491 65 1275 628 Wait 623 | . 32 34 82 10 15 11 24 . 46 369 Move 3968 | 93 283 342 432 243 273 472 448 65 1107 210 Hop . | . . . . . . . . . . . Pick Up 111 | 4 11 32 18 2 15 3 3 . 13 10 Fast Attach 44 | 6 3 11 10 1 4 1 . . 3 5 Attach 77 | 1 5 16 12 3 8 3 3 . 13 13 Detach 3 | . . 2 . . . . . . . 1 Swap 30 | 1 4 10 7 . 3 . . . 4 1 Drop 54 | 1 9 7 18 1 14 . . . 3 1 Fire 383 | 24 66 85 65 12 24 5 13 . 71 18 Melee 17 | . . 8 . . . . . . 9 . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 6 | . . . . . . . . . 6 . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 1 exit: Fac) History --------- Turn | Location | Event 43 | -11/Scrapyard | Discovered new exit (range 12) 156 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 432 | -10/Materials | Core integrity fell below 50% 465 | -10/Materials | Lost 3 parts (2n1w) 583 | -10/Materials | Discovered new exit (range 14) 636 | -10/Materials | Entered another Materials area 636 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 979 | -9/Materials | Core integrity fell below 50% 1005 | -9/Materials | Lost 12 parts (1p4n2u5w) 1018 | -9/Materials | Crushed by falling debris 1551 | -9/Materials | Discovered new exit (range 9) 1565 | -9/Materials | Entered another Materials area 1565 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1835 | -8/Materials | Build established: Scavenger-Tank 1849 | -8/Materials | Garrison activated, responded to threat 1901 | -8/Materials | Lost 8 parts (4n2u2w) 2044 | -8/Materials | Lost 4 parts (2n2w) 2212 | -8/Materials | Build established: Scavenger-Gunner 2393 | -8/Materials | Discovered new exit (range 15) 2469 | -8/Materials | Entered Factory 2469 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2826 | -7/Factory | Discovered new exit (range 15) 2844 | -7/Factory | Entered another Factory area 2844 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 3232 | -6/Factory | Lost 5 parts (1p3n1w) 3281 | -6/Factory | Discovered new exit (range 16) 3297 | -6/Factory | Entered Lower Caves 3357 | -6/Lower Caves | Learned Factory emergency access door positions 3716 | -6/Lower Caves | Lost 3 parts (1p1u1w) 3790 | -6/Lower Caves | Discovered new exit (range 13) 3802 | -6/Lower Caves | Learned Factory interactive machine intel 3852 | -6/Lower Caves | Entered another Lower Caves area 3879 | -6/Lower Caves | Learned Factory terminal intel 3908 | -6/Lower Caves | Spotted B-75 Beast 3942 | -6/Lower Caves | Encountered a Warlord checkpoint 4285 | -6/Lower Caves | System corruption reached 10% 4315 | -6/Lower Caves | Lost 3 parts (1p1n1u) 4405 | -6/Lower Caves | Discovered new exit (range 14) 4420 | -6/Lower Caves | Entered Zion 4482 | -6/Zion | Discovered new exit (range 10) 4492 | -6/Zion | Entered Proximity Caves 4519 | -5/Proximity Caves | Learned location of 1 exit from Factory 4555 | -5/Proximity Caves | Spotted B-75 Beast 4580 | -5/Proximity Caves | Build established: Scavenger-Tank 4589 | -5/Proximity Caves | Spotter reported a threat 4598 | -5/Proximity Caves | Spotter reported a threat 4884 | -5/Proximity Caves | Spotter reported a threat 4937 | -5/Proximity Caves | Spotter reported a threat 5038 | -5/Proximity Caves | Lost 4 parts (1p2n1u) 5073 | -5/Proximity Caves | Attracted the attention of an 0b10 base 5073 | -5/Proximity Caves | Learned Extension terminal intel 5073 | -5/Proximity Caves | Learned Research terminal intel 5073 | -5/Proximity Caves | Learned location of 2 exits from Lower Caves 5107 | -5/Proximity Caves | Lost 3 parts (1n1u1w) 5166 | -5/Proximity Caves | Spotter reported a threat 5172 | -5/Proximity Caves | Destroyed 7 combat bots 5178 | -5/Proximity Caves | Lost 4 parts (1p3w) 5222 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5240 | -5/Proximity Caves | Spotter reported a threat 5514 | -5/Proximity Caves | Spotter reported a threat 5580 | -5/Proximity Caves | Spotter reported a threat 5633 | -5/Proximity Caves | Spotter reported a threat 5710 | -5/Proximity Caves | Spotter reported a threat 5871 | -5/Proximity Caves | Spotter reported a threat 6045 | -5/Proximity Caves | Build established: Scavenger-Gunner 6105 | -5/Proximity Caves | Discovered new exit (range 15) 6122 | -5/Proximity Caves | Entered Factory 6122 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 6123 | -5/Factory | Identified exit to Factory 6125 | -5/Factory | Loaded intel: 52 interactive machine locations 6126 | -5/Factory | Loaded intel: 26 terminal locations 6169 | -5/Factory | Spotted B-75 Beast 6217 | -5/Factory | Lost 3 parts (1n1u1w) 6409 | -5/Factory | Lost 10 parts (3n3u4w) 6422 | -5/Factory | Search patrols dispatched 6722 | -5/Factory | Search patrols dispatched 6925 | -5/Factory | Self-destructed Last Messages --------------- 06777_ U-05 Engineer builds a Wall. 06778_ K-01 Serf collects debris. 06792_ U-05 Engineer lays Concrete. 06872_ ALERT: Rogue bot located, Programmers report to Factory Zone 3V. 06872_ U-05 Engineer lays Concrete. 06884_ R-10 Processor collects Imp. Sensor Array. 06888_ R-10 Processor collects Visual Processing Unit. 06916_ Acquired 94 matter. 06916_ U-05 Engineer lays Concrete. 06920_ Rnf. Deuterium Engine blasted off. 06920_ U-05 Engineer lays Concrete. 06921_ Particle Charger destroyed. 06922_ U-05 Engineer lays Concrete. 06924_ Hvy. Flak Cannon destroyed. 06925_ U-05 Engineer builds a Wall. 06925_ R-10 Processor collects Unknown Hover Unit. 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"""""" #??? | | ????????????????????????????## " """""" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 31 Energy Capacity 505 Matter Stores 500 Matter Capacity 500 Sight Range 18 Terrain Scan Density 10 Jamming Range 12 Base Temperature (-) 150 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Particle Charging 15 Kinecelleration 40 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Tank Challenges ------------ None Game ------ Seed TargetingSmallWell Manual? 0 Play Time 01:07:50 Cumulative 21.7 hours Start 2024.04.26 @ 17:51:56 End 2024.04.26 @ 19:15:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 29 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 43faff39-c54c-4a11-8534-b953b36ad930