Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.27 @ 22:13:04 Player: OG DANIEL Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (56) 280 Value Destroyed (1618) 1618 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4198 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 210/300 Energy 99/100 System Corruption 3% Temperature Cool (9) Movement Walking (400) Ox4 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Aluminum Leg > --- UTILITY (5) ------ High-capacity Storage Unit Structural Scanner Improved Targeting Computer Target Analyzer > --- WEAPON (3) ------- Flak Gun Assault Cannon > --- INVENTORY (20) --- Carbon-fiber Leg Improved Heat Sink Compact Battery (200) Machine Analyzer Improved Terrain Scan Processor Improved Light Armor Plating Medium Reactive Plating Medium Insulated Plating Recalibrator Arc Projector Assault Cannon Assault Cannon Katana Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Targeting Computer Improved Melee Analysis Suite Core Analyzer Reaction Control System > --- WEAPON ----------- Chainsword Chainsword Chainsword > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Carbon-fiber Leg Compact Wheel Improved Heat Sink Compact Battery Improved Terrain Scan Processor Improved Light Armor Plating Improved Light Armor Plating Recalibrator Arc Projector Arc Projector Shotgun Shotgun Assault Cannon Assault Cannon Assault Cannon Assault Cannon [Rating: 44] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Weapon Chainsword Energy Gun Arc Projector Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 56 | 6 2 19 10 19 Power 11 | 1 . 5 1 4 Engine 8 | 1 . 5 1 1 Core 3 | . . . . 3 Reactor . | . . . . . Propulsion 19 | 2 . 5 3 9 Treads 3 | 2 . 1 . . Leg 14 | . . 4 3 7 Wheel 2 | . . . . 2 Hover . | . . . . . Flight . | . . . . . Utility 13 | 1 2 3 4 3 Device 4 | . 2 . . 2 Storage 5 | 1 . 3 1 . Processor 4 | . . . 3 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 13 | 2 . 6 2 3 Energy Gun 1 | . . . . 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 . 3 . 1 Ballistic Cannon 3 | . . 3 . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 3 | . . . 2 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 25 | . . 2 1 22 Power 6 | . . 1 . 5 Propulsion 12 | . . 1 1 10 Utility 3 | . . . . 3 Weapon 4 | . . . . 4 Highest Loss Streak 14 | . . 1 1 14 To Critical Strikes . | . . . . . Average Backups 13 | 4 7 8 19 18 Power 2 | . 1 1 2 2 Propulsion 2 | 2 4 2 1 1 Utility 4 | . . 1 5 7 Weapon 4 | . 1 2 9 6 Tool/Special . | . . . . . Unused Backups 19 | 1 . 4 3 11 Power . | . . . . . Propulsion 4 | 1 . 3 . . Utility 6 | . . . . 6 Weapon 9 | . . 1 3 5 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 94 99 99 96 Engine 8 | . 14 10 8 4 Treads 9 | . 28 18 5 . Leg 25 | . . 25 30 27 Device 5 | . 9 11 . 1 Storage 9 | . 14 11 13 7 Processor 14 | . . . 21 28 Ballistic Gun 6 | . 28 11 . . Ballistic Cannon 5 | . . 9 9 . Slashing Weapon 10 | . . . 8 22 Peak Build Rating 44 | 6 9 23 37 44 Average Rating 27 | 5 8 16 31 41 On Entrance 15 | . 6 9 23 37 Avg Prop Armor Cover (%) 12 | . . 11 14 14 Naked Turns . | . . . . . Heaviest Build 58 | 14 15 56 58 55 Greatest Support 55 | 40 40 43 45 55 Greatest Overweight (x) 4 | 3 . 2 1 4 Average Overweight (x) . | . . . 1 1 Largest Inventory Capacity 20 | 8 8 20 20 20 Average Capacity 14 | 7 8 9 20 20 Most Carried 20 | 6 8 18 20 20 Average Carried 13 | 4 7 8 19 18 Final Capacity 20 | 8 8 20 20 20 Final Carried 20 | 6 8 18 20 13 Class Distribution -------------------- 49% | Mutant 31% | Gladiator 14% | Scavenger-Gladiator 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Gladiator | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1349 | 219 213 485 162 270 Remotely . | . . . . . Salvage Created 1893 | 100 105 617 171 900 Parts 118 | 2 4 55 5 52 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . . 1 . 2 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 42 | . 2 20 5 15 Melee 17 | . . . 3 14 Guns 11 | . 2 8 . 1 Cannons 14 | . . 12 2 . Classes Destroyed 9 | 1 1 5 1 1 Worker 5 | . . 1 . 4 Builder 2 | . . 2 . . Recycler 6 | 1 . 2 . 3 Operator 1 | . . 1 . . Swarmer 13 | . . 11 . 2 Grunt 15 | . 2 5 4 4 Sentry 5 | . . 4 . 1 Hunter 4 | . . . 1 3 Programmer 5 | . . . . 5 Best Kill Streak 7 | 1 2 7 3 4 Combat Bots Only 6 | . 2 6 3 4 Max Kills in Single Turn 2 | 1 1 2 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . 1 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 392 | . 3 106 53 230 Missed 113 | . 1 35 15 62 Hits 279 | . 2 71 38 168 Projectile 279 | . 2 71 38 168 Critical Strikes 3 | . . . . 3 Damage Taken 3808 | . 33 713 608 2454 Core 953 | . . 54 194 705 Absorbed by Shields . | . . . . . Core Remaining (%) 87 | 100 100 86 64 . Volleys Fired 95 | 5 6 54 19 11 Largest 2 | 2 2 2 2 2 Hottest 83 | 40 40 56 74 83 Shots Fired 185 | 10 12 108 38 17 Gun 90 | 10 12 55 . 13 Cannon 95 | . . 53 38 4 Launcher . | . . . . . Special . | . . . . . Kinetic 181 | 10 12 108 38 13 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 4 | . . . . 4 Robot Hit Streak 12 | 7 5 12 5 11 Robot Miss Streak 4 | 2 2 3 2 4 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 190 | 7 7 70 37 69 Core Hits 73 | 2 3 31 8 29 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 11 | . . 1 3 7 Blast 3 | . . 1 2 . Sever 8 | . . . 1 7 Melee Attacks 79 | . . . 15 64 Impact . | . . . . . Slashing 79 | . . . 15 64 Piercing . | . . . . . Sneak Attacks 10 | . . . . 10 Combat Hostiles . | . . . . . Follow-up Attacks 14 | . . . 1 13 Damage Inflicted 5030 | 93 84 1349 926 2578 Guns 845 | 93 84 517 . 151 Cannons 1362 | . . 823 477 62 Explosions . | . . . . . Melee 2814 | . . . 449 2365 Ramming 9 | . . 9 . . Kinetic 2172 | 93 84 1340 477 178 Thermal . | . . . . . Explosive . | . . . . . Electromagnetic 35 | . . . . 35 Impact . | . . . . . Slashing 2814 | . . . 449 2365 Piercing . | . . . . . Highest Corruption 4 | . . . 4 3 Average Corruption 1 | . . . 3 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . . 6 13 Message Errors 7 | . . . 3 4 Matter Fused 6 | . . . 1 5 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . . . 2 . Data Loss (minor) 1 | . . . . 1 Data Loss (major) 1 | . . . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 273 | . . . 24 249 Projectiles 10 | . . . 10 . Explosions . | . . . . . Melee 263 | . . . 14 249 Knockbacks 20 | . . 13 5 2 Impact . | . . . . . Kinetic 16 | . . 9 5 2 Secondary 4 | . . 4 . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 4 | . 1 3 . . Targets Rammed 5 | . 1 4 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 157 | . . . 19 157 Average Temperature 28 | . . . 9 52 Received Heat Transfer 729 | . 18 189 180 342 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred . | . . . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 1 | . . 1 . . Low Security (%) 87 | 100 100 67 100 100 Level 1 12 | . . 32 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 346 | 5 50 346 107 114 Initial 107 | . . 3 107 9 Average 57 | . 7 114 44 20 Influence Increases 1234 | 5 50 596 128 455 Destroy 0b10 Robot/C 840 | . 40 400 100 300 Destroy 0b10 Robot/NC 70 | 5 . 30 . 35 Destroy Leader 210 | . 10 90 20 90 Successful Hack 11 | . . 11 . . Destroy Structure 13 | . . 5 8 . Lose Combat Pursuer 90 | . . 60 . 30 Influence Decreases 1214 | 5 40 351 363 455 Entered New Map 166 | . . 7 148 11 Time Decay 832 | 5 40 324 205 258 Lost Part 216 | . . 20 10 186 Squads Dispatched 11 | . 1 2 2 6 Investigation 1 | . . . . 1 Extermination 3 | . . . . 3 Reinforcement 7 | . 1 2 2 2 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . . 3 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 76 | . 7 39 8 22 Peak Tracking Total 6 | . 2 6 4 4 Tactical Retreats 2 | . . 1 . 1 Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 4 | . . . 2 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 12 | . . 12 . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 5 | . . 4 . 1 Terminals 3 | . . 3 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 9 | . . 7 . 2 Successful 5 | . . 5 . . Failed 4 | . . 2 . 2 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 4 | . . 4 . . Terminals 6 | . . 6 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . 1 . . Scanalyzers 2 | . . . . 2 Garrison Access . | . . . . . Terminal Hacks 4 | . . 4 . . Locate Traps 1 | . . 1 . . Disarm Traps 3 | . . 3 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . . 1 . . Process 1 | . . 1 . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 3 | . . 2 . 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter 77 | . . 77 . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 42 | . . . . 42 Structural 42 | . . . . 42 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4706 | 157 293 1762 597 1897 Spaces Moved 2068 | 80 162 869 252 705 Core 9 | 9 . . . . Treads 875 | 71 162 642 . . Legs 1164 | . . 227 252 685 Wheels 20 | . . . . 20 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 160 120 190 120 Average Speed 194 | 158 160 171 190 236 Slowest Speed 400 | 200 160 260 190 400 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 29 | 5 40 59 23 18 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 11 | . . 4 7 . Melee . | . . . . . Projectile 11 | . . 4 7 . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 2478 | 98 183 1040 316 841 Wait 112 | . 10 57 7 38 Move 2064 | 79 161 868 251 705 Hop . | . . . . . Pick Up 39 | 7 2 16 8 6 Fast Attach 28 | 6 1 10 3 8 Attach 20 | . . 4 4 12 Detach 9 | . . 5 2 2 Swap 13 | . 1 5 3 4 Drop 33 | 1 1 17 7 7 Fire 95 | 5 6 54 19 11 Melee 60 | . . . 12 48 Ram . | . . . . . Kick 1 | . . 1 . . Crush 4 | . 1 3 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 158 | -11/Scrapyard | Entered Materials 159 | -10/Materials | Met a group of wandering Federalists 272 | -10/Materials | Discovered new exit (range 15) 313 | -10/Materials | Build established: Mutant 383 | -10/Materials | Lost 4 allies 400 | -10/Materials | Discovered new exit (range 9) 451 | -10/Materials | Entered another Materials area 451 | -9/Materials | Evolved 2 slots: Propulsion x2 2100 | -9/Materials | Discovered new exit (range 16) 2213 | -9/Materials | Entered another Materials area 2213 | -8/Materials | Evolved 2 slots: Utility x2 2601 | -8/Materials | Discovered new exit (range 4) 2810 | -8/Materials | Entered Factory 2810 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2832 | -7/Factory | Build established: Gladiator 3288 | -7/Factory | Discovered new exit (range 15) 4195 | -7/Factory | Build established: Scavenger-Gladiator 4661 | -7/Factory | Core integrity fell below 50% 4693 | -7/Factory | Core integrity fell below 20% 4707 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04683_ K-01 Serf collects debris. 04684_ Slug penetrates K-01 Serf. 04686_ Penetrated by Slug. 04686_ K-01 Serf collects debris. 04688_ K-01 Serf destroyed. 04688_ Arc Projector destroyed. 04689_ Matter Pump disabled. 04691_ Penetrated by Slug. 04691_ R-06 Scavenger collects Autogun. 04694_ Penetrated by Slug. 04695_ R-06 Scavenger collects Lgt. Ion Engine. 04695_ Lgt. Ion Engine destroyed. 04697_ Penetrated by Slug. 04697_ U-05 Engineer destroyed. 04697_ H-55 Commando knocked back. 04699_ R-06 Scavenger collects Lgt. Ion Engine. 04702_ R-06 Scavenger collects Wheel. 04706_ Penetrated by Slug. 04706_ H-55 Commando knocked back. 04706_ H-55 Commando destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????#????????? | | ??????????????????????????????????????? #????????? | | ?????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? /????????? | | ????????????????????????????????????? #????????? | | ????????????????????????????????????? #????????? | | ???????????????????????????????#????? #????????? | | ???????????????????????????????# """" #????????? | | ?????????? #??????? # ## """" ! #????????? | | ?????????? #????#######+###### """" #????????? | | ??????????? ????? # """" #????????? | | ???????????? ????? *%! # """" #????????? | | ???????????? ? =*""" # ! #????????? | | ???????????? ##+########=%""" # = | #????????? | | ????????????## #!=%%% ####+######???????? | | ????????????## """ %#%@%%* ! u% #???????? | | ?????????????# """ = g/%!!= = % p #???????? | | ?????????????# """ !##### %r #???????? | | ?????????????# ""*== ###############a #???????? | | ?????????????# "" * #?? # #???????? | | ????????????## #???? # #???????? | | ????????????## #??? 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""??# #???? #??? | | ????????????????????????????# ????# #???? #??? | | ???????????????????????????????????# #???? #??? | | ???????????????????????????????????# #???# #??? | | ???????????????????????????????????# #???# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 15 Energy Capacity 250 Matter Stores 310 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Evasion (%) 48 Targeting Accuracy 6 Melee Accuracy 6 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Overwhelming Challenges ------------ None Game ------ Seed SpectralLinkedProtomatter Manual? 0 Play Time 00:29:47 Cumulative 34.3 hours Start 2025.11.27 @ 21:43:45 End 2025.11.27 @ 22:13:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 15 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4ec9ec71-a5a0-4c3e-af3e-f6d28aa4b92a