Cogmind - Beta 12 @@@ ROGUE MODE // 2023.12.26 @ 01:31:27 Player: Ischenous Result: Destroyed by H-77 Assassin with Coil Gun Performance ------------- Evolutions (7) 3500 Regions Visited (14) 2800 Robots Destroyed (100) 500 Value Destroyed (4346) 4346 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 11606 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 290/300 Energy 170/170 System Corruption 24% Temperature Cool (0) Movement Core (350) Ox6 Location -3/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor > --- PROPULSION (4) --- (None) > --- UTILITY (10) ----- Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (5) ---- Advanced Heat Sink Advanced System Restoration Module Precision Phase Gun Improved Datajack Peak State ------------ > --- POWER ------------ Light Ion Engine Micro Nuclear Core Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Small Storage Unit Improved Trap Scanner Advanced Targeting Computer Advanced Targeting Computer Advanced Launcher Guidance Computer Improved Armor Integrity Analyzer Component Analysis Suite Drone Bay > --- WEAPON ----------- High-powered Shock Rifle Tesla Rifle Improved Heavy Laser Advanced Assault Cannon > --- INVENTORY -------- Myomer Leg Advanced Power Amplifier Advanced Actuator Array Advanced System Restoration Module Disruptor Cannon Advanced Plasma Cannon Improved Datajack [Rating: 95] Favorites ----------- Power Light Nuclear Core Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Micro Antimatter Reactor Propulsion Flexi-carbon Leg Treads Medium Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Particle Charger Storage Small Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Improved Heavy Laser Energy Gun Improved Heavy Laser Energy Cannon Latent Energy Streamer Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher EMP Blaster Piercing Weapon Enhanced Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Slots Evolved 14 | . . 2 . . . 2 . 2 2 2 2 . . 2 Power 2 | . . . . . . 1 . . . . 1 . . . Propulsion 2 | . . . . . . . . 2 . . . . . . Utility 8 | . . 2 . . . 1 . . 1 2 1 . . 1 Weapon 2 | . . . . . . . . . 1 . . . . 1 Parts Attached 136 | 5 2 2 5 3 . 22 27 15 20 3 1 8 3 20 Power 23 | 1 . . 2 . . 2 5 5 2 1 . 1 1 3 Engine 13 | 1 . . 2 . . 2 4 2 1 . . . 1 . Core 7 | . . . . . . . 1 3 1 1 . 1 . . Reactor 3 | . . . . . . . . . . . . . . 3 Propulsion 37 | 1 1 1 1 . . 10 6 5 7 . . 1 1 3 Treads 6 | . . . . . . 1 2 3 . . . . . . Leg 24 | . . . . . . 8 4 2 7 . . 1 1 1 Wheel 5 | 1 1 1 1 . . 1 . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 2 Flight . | . . . . . . . . . . . . . . . Utility 35 | 1 1 1 1 . . 1 6 4 6 2 1 3 1 7 Device 23 | . 1 . 1 . . . 2 3 6 1 1 2 1 5 Storage 3 | 1 . . . . . . . 1 . . . . . 1 Processor 8 | . . 1 . . . . 4 . . 1 . 1 . 1 Hackware . | . . . . . . . . . . . . . . . Protection 1 | . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . Weapon 41 | 2 . . 1 3 . 9 10 1 5 . . 3 . 7 Energy Gun 14 | 2 . . . . . 2 3 1 1 . . 3 . 2 Energy Cannon 13 | . . . . 3 . 4 4 . . . . . . 2 Ballistic Gun 3 | . . . 1 . . . 1 . 1 . . . . . Ballistic Cannon 6 | . . . . . . 1 2 . 3 . . . . . Launcher 2 | . . . . . . 2 . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon 3 | . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 . 1 1 1 1 . . . . 1 Parts Lost 77 | . 1 2 4 . . 11 6 4 9 . . 10 1 29 Power 16 | . . 1 1 . . 2 1 3 2 . . 1 . 5 Propulsion 18 | . 1 . 2 . . 2 2 1 3 . . 2 . 5 Utility 22 | . . . . . . 4 1 . 2 . . 4 1 10 Weapon 21 | . . 1 1 . . 3 2 . 2 . . 3 . 9 Highest Loss Streak 18 | . 1 2 4 . . 4 3 2 6 . . 4 1 18 To Critical Strikes 3 | . . . . . . 1 . . . . . 2 . . Average Slot Usage (%) 85 | . 85 71 62 77 77 57 87 98 97 84 78 85 84 75 Engine 5 | . 14 5 6 11 11 6 8 4 5 5 5 1 . 2 Core 5 | . . . . . . . 2 9 5 2 5 8 10 6 Treads 3 | . . . . . . . 1 14 5 . . . . . Leg 13 | . . . . . . 12 13 14 20 17 15 15 14 11 Wheel 1 | . 20 16 8 11 11 3 . . . . . . . . Device 14 | . 8 11 13 22 22 5 2 15 19 16 15 24 20 18 Storage 7 | . 14 11 11 11 11 9 9 7 6 5 5 5 5 3 Processor 15 | . . 11 11 11 11 . 31 15 13 17 15 14 15 16 Energy Gun 9 | . 28 16 1 . . 5 8 14 13 5 5 9 10 7 Energy Cannon 1 | . . . . . . 6 3 . . . . . . . Ballistic Gun 1 | . . . 11 11 11 . . . . 5 5 . . . Ballistic Cannon 3 | . . . . . . 2 6 . 4 5 5 5 5 2 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 61 | 12 13 13 13 23 13 37 36 35 46 45 48 50 50 61 Greatest Support 75 | 10 20 20 20 10 10 26 22 51 75 60 60 75 51 51 Greatest Overweight (x) 11 | 1 1 1 2 2 1 9 10 1 2 . . 1 1 11 Average Overweight (x) . | . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 20 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 8 8 8 8 8 7 Most Carried 8 | 5 6 6 5 6 3 8 8 8 8 7 8 8 8 8 Average Carried 6 | 2 4 5 3 2 3 6 6 7 7 5 7 6 6 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | 3 6 5 2 3 3 6 8 6 6 7 7 8 8 4 Class Distribution -------------------- 58% | Mutant 18% | Gunner 13% | Scavenger-Gunner 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Gunner | -6/Factory Gunner | -5/Factory Gunner | -4/Factory Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ----------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Matter Collected 2211 | 132 61 . 106 . . 281 527 139 311 . . 476 42 136 Remotely . | . . . . . . . . . . . . . . . Salvage Created 4289 | . 96 . 142 . . 874 994 475 705 . . 408 . 595 Parts 223 | . 16 . 4 . . 53 49 26 27 . . 19 . 29 Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 14 | . . . . . . . . . . . . 14 . . Prevented 4 | . . . . . . . . . . . . 4 . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Combat Hostiles Destroyed 91 | . 5 . 3 . . 17 17 14 14 . . 11 . 10 Melee 5 | . . . . . . . . . . . . . . 5 Guns 49 | . 5 . 3 . . 3 8 14 7 . . 6 . 3 Cannons 18 | . . . . . . 2 4 . 7 . . 5 . . AOE 16 | . . . . . . 11 5 . . . . . . . Classes Destroyed 12 | . 2 . 1 . . 3 3 2 1 . . . . . Worker 1 | . . . . . . . . 1 . . . . . . Builder 4 | . . . . . . 3 1 . . . . . . . Recycler 1 | . . . . . . . 1 . . . . . . . Watcher 3 | . 1 . . . . . 1 1 . . . . . . Swarmer 27 | . 5 . . . . 3 . 10 . . . 6 . 3 Grunt 32 | . . . 3 . . 10 10 . 5 . . 4 . . Brawler 1 | . . . . . . . . . 1 . . . . . Duelist 2 | . . . . . . . 1 . 1 . . . . . Sentry 11 | . . . . . . . 6 1 2 . . 1 . 1 Specialist 5 | . . . . . . 3 . . 2 . . . . . Hunter 3 | . . . . . . 1 . . 2 . . . . . Programmer 10 | . . . . . . . . 3 1 . . . . 6 Best Kill Streak 6 | . 3 . 3 . . 4 5 5 3 . . 6 . 4 Combat Bots Only 6 | . 3 . 3 . . 3 4 4 3 . . 6 . 4 Max Kills in Single Turn 3 | . 1 . 1 . . 3 3 2 1 . . 1 . 1 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded 3 | . . . . . . 3 3 . . . . . . . Melee 1 | . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Damage Taken 9684 | . 241 60 424 . . 1592 590 813 1566 . . 977 32 3389 Core 2484 | . 74 26 135 . . 356 35 124 233 . . 183 . 1318 Absorbed by Shields 181 | . . . . . . . . . . . . 181 . . Core Remaining (%) 74 | 100 70 . . . 59 . 28 82 72 100 . . 84 . Volleys Fired 245 | . 13 . 24 . . 32 41 28 45 . . 39 . 23 Largest 4 | . 2 . 2 . . 2 2 2 3 . . 3 . 4 Hottest 238 | . 90 . 70 . . 135 121 145 215 . . 183 . 238 Shots Fired 465 | . 26 . 28 . . 54 50 56 113 . . 82 . 56 Gun 307 | . 26 . 28 . . 13 32 56 74 . . 43 . 35 Cannon 150 | . . . . . . 33 18 . 39 . . 39 . 21 Launcher 8 | . . . . . . 8 . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic 132 | . . . 24 . . 1 16 . 45 . . 41 . 5 Thermal 254 | . 13 . 4 . . 26 26 56 68 . . 31 . 30 Explosive . | . . . . . . . . . . . . . . . Electromagnetic 79 | . 13 . . . . 27 8 . . . . 10 . 21 Robot Hit Streak 19 | . 4 . 9 . . 13 19 16 16 . . 11 . 14 Robot Miss Streak 4 | . 4 . 4 . . 3 1 3 2 . . 2 . 2 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 2 | . . . . . . . 1 1 . . . . . . Max Gunslinging Chain 1 | . . . . . . . 1 1 . . . . . . Shots Hit Robots 345 | . 13 . 21 . . 31 43 46 84 . . 54 . 53 Core Hits 171 | . 6 . 8 . . 33 29 29 28 . . 21 . 17 Critical Kills 1 | . . . . . . . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 18 | . 1 . . . . . 2 1 7 . . 1 . 6 Burn 8 | . 1 . . . . . 1 1 4 . . . . 1 Meltdown 1 | . . . . . . . . . . . . . . 1 Blast 6 | . . . . . . . 1 . 3 . . 1 . 1 Impale 3 | . . . . . . . . . . . . . . 3 Melee Attacks 9 | . . . . . . . . . . . . . . 9 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 9 | . . . . . . . . . . . . . . 9 Sneak Attacks . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 10353 | . 154 . 195 . . 1938 1660 1379 2243 . . 1402 . 1382 Guns 5224 | . 154 . 195 . . 198 574 1379 1472 . . 681 . 571 Cannons 2786 | . . . . . . 445 356 . 771 . . 721 . 493 Explosions 2025 | . . . . . . 1295 730 . . . . . . . Melee 318 | . . . . . . . . . . . . . . 318 Ramming . | . . . . . . . . . . . . . . . Kinetic 2162 | . . . 145 . . . 343 . 847 . . 741 . 86 Thermal 5384 | . 75 . 50 . . 551 516 1379 1396 . . 549 . 868 Explosive 112 | . . . . . . 112 . . . . . . . . Electromagnetic 2377 | . 79 . . . . 1275 801 . . . . 112 . 110 Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing 318 | . . . . . . . . . . . . . . 318 Highest Corruption 24 | . . . . . . 15 21 1 . . . . 4 24 Average Corruption 11 | . . . . . . 9 17 1 . . . . 4 9 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 131 | . . . . . . 30 85 5 . . . . . 11 Message Errors 37 | . . . . . . 9 22 3 . . . . . 3 Matter Fused 25 | . . . . . . 3 21 . . . . . . 1 Heat Flow Errors 15 | . . . . . . 4 11 . . . . . . . Energy Discharges 15 | . . . . . . 4 9 . . . . . . 2 Parts Rejected 2 | . . . . . . 1 . . . . . . . 1 Parts Fused 2 | . . . . . . . 1 1 . . . . . . Data Loss (minor) 16 | . . . . . . 4 9 1 . . . . . 2 Data Loss (major) 5 | . . . . . . 1 4 . . . . . . . Misfires 5 | . . . . . . 2 3 . . . . . . . Alerts 4 | . . . . . . 1 3 . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . 2 Weapon Failures 3 | . . . . . . 1 2 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 170 | . . . . . . 76 8 . . . . . . 86 Projectiles . | . . . . . . . . . . . . . . . Explosions 84 | . . . . . . 76 8 . . . . . . . Melee 86 | . . . . . . . . . . . . . . 86 Knockbacks 22 | . . . . . . . 6 . 8 . . 7 . 1 Impact . | . . . . . . . . . . . . . . . Kinetic 21 | . . . . . . . 6 . 7 . . 7 . 1 Secondary 1 | . . . . . . . . . 1 . . . . . Self-Inflicted Damage 156 | . . . . . . 156 . . . . . . . . Shots 6 | . . . . . . 6 . . . . . . . . Rammed . | . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 572 | . 170 . 108 . . 168 572 225 490 . . 527 . 168 Average Temperature 113 | . 72 . 49 . . 45 143 63 139 . . 160 . 65 Received Heat Transfer 1445 | . . 24 234 . . 432 351 30 252 . . 113 . 9 Effects 22 | . . . . . . . 9 . 6 . . 7 . . Shutdowns 8 | . . . . . . . 3 . 2 . . 3 . . Energy Bleed 2 | . . . . . . . 1 . . . . 1 . . Interference 9 | . . . . . . . 3 . 3 . . 3 . . Matter Decay 2 | . . . . . . . 1 . 1 . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . Parts Fried 7 | . . . . . . . 7 . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . 2 Parts Melted 20 | . . . . . . 1 1 1 4 . . . . 13 Heat Transferred 8601 | . 296 . 148 . . 829 962 2214 2209 . . 814 . 1129 Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . 4 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Latent Energy Used 1154 | . . . . . . 754 400 . . . . . . . LE Corruption 20 | . . . . . . 14 6 . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Peak Influence 318 | . 107 119 76 . . 301 318 156 178 55 26 . . 75 Initial 115 | . . 44 46 . . . 52 115 46 55 26 . . . Average 78 | . 51 58 58 . . 168 84 81 58 55 26 . . 13 Maximum Alert Level 1 | . . . . . . 1 1 . . . . . . . Low Security (%) 93 | 100 100 100 100 . 100 70 88 100 100 100 100 . . 100 Level 1 6 | . . . . . . 29 11 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 26 | . . 2 . . . 10 3 3 3 . . . . 5 Investigation 5 | . . 1 . . . 2 1 . . . . . . 1 Extermination 7 | . . . . . . . . 3 2 . . . . 2 Reinforcement 9 | . . 1 . . . 5 2 . 1 . . . . . Assault . | . . . . . . . . . . . . . . . Garrison 5 | . . . . . . 3 . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Distress Signals 11 | . 1 1 . . . 3 4 . 1 . . . . 1 Communications Jammed 42 | . . . . . . . . . 42 . . . . . Distress Signals 39 | . . . . . . . . . 39 . . . . . Times Spotted 155 | . 9 11 3 . . 31 22 20 16 . . 22 3 18 Peak Tracking Total 11 | . 6 11 3 . . 10 6 5 6 . . 9 3 6 Tactical Retreats 16 | . . 1 . . . 5 2 1 1 . . 5 . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Traps Triggered 8 | . . 1 . . . 2 4 1 . . . . . . Indirectly 1 | . . . . . . 1 . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ---------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Machines Disabled 10 | . . . . . . 6 1 1 2 . . . . . Max in Single Turn 3 | . . . . . . 3 1 1 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Machines Accessed 19 | . . 1 . 1 . 5 4 4 . . 1 . . 3 Terminals 13 | . . 1 . . . 4 3 2 . . 1 . . 2 Fabricators 2 | . . . . . . . . 2 . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 51 | . . 6 . 5 . 18 7 9 . . 1 . . 5 Successful 27 | . . 5 . 5 . 8 5 3 . . . . . 1 Failed 24 | . . 1 . . . 10 2 6 . . 1 . . 4 Catastrophic 6 | . . 1 . . . 1 1 1 . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 7 | . . . . 1 . 5 1 . . . . . . . Terminals 32 | . . 6 . . . 12 4 6 . . 1 . . 3 Fabricators 3 | . . . . . . . . 3 . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . 2 Recycling Units 3 | . . . . . . . 3 . . . . . . . Scanalyzers 6 | . . . . . . 6 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 20 | . . 5 . 5 . 3 3 3 . . . . . 1 Record 10 | . . 3 . 5 . . . 1 . . . . . 1 Prototype ID Bank 1 | . . 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . 3 . . . . . . . Alert Level 4 | . . 1 . . . 2 . 1 . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . Scanalyzer 5 | . . . . . . 5 . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . Analyze 2 | . . . . . . 2 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 14 | . . 1 . . . 5 1 3 . . 1 . . 3 Full Trace Events 3 | . . . . . . 1 1 . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------ Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 -------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Total Allies . | . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . 1 . . Drone Launches 2 | . . . . . . . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 ------------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Turns Passed 11240 | 66 208 82 87 518 149 1167 2018 2521 1178 388 120 1123 635 980 Spaces Moved 6433 | 63 185 91 27 532 157 691 676 1282 649 290 99 764 524 403 Core 26 | 7 . . 10 . . 1 2 . . . . . . 6 Treads 1437 | . . . . . . . 47 1201 189 . . . . . Legs 3607 | . . . . . . 429 627 81 460 290 99 764 524 333 Wheels 1299 | 56 185 91 17 532 157 261 . . . . . . . . Hover 64 | . . . . . . . . . . . . . . 64 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 80 80 80 95 95 90 105 160 120 120 120 120 120 56 Average Speed 134 | 85 87 86 113 95 95 126 170 162 133 120 120 121 120 164 Slowest Speed 600 | 95 95 95 150 110 95 500 550 240 260 120 120 190 190 600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 4 33 17 5 82 33 28 46 22 12 7 3 70 49 12 Regions Visited 14 Branch Regions 6 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . . . . . 2 2 . Spaces Dug 3 | . . . . . . 3 . . . . . . . . Terrain Destroyed 129 | . . . . . . 67 45 5 7 . . 4 . 1 Melee . | . . . . . . . . . . . . . . . Projectile 29 | . . . . . . 8 4 5 7 . . 4 . 1 AOE 100 | . . . . . . 59 41 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -5 -4 -4 -4 -3 --------- Run | Jun Mat Mat Min Exi Min Mat Sto Fac Fac Fac Fac Upp Upp Res Total 8598 | 75 205 93 60 544 156 931 1493 1667 868 330 100 892 529 655 Wait 1611 | . 1 . 3 . . 164 725 302 127 34 . 73 . 182 Move 6419 | 62 184 90 26 531 156 690 675 1281 648 289 98 763 523 403 Hop . | . . . . . . . . . . . . . . . Pick Up 133 | 8 5 1 2 4 . 17 22 23 18 4 1 9 3 16 Fast Attach . | . . . . . . . . . . . . . . . Attach 99 | 5 2 2 5 3 . 11 20 7 9 3 1 8 3 20 Detach 4 | . . . . 2 . 1 1 . . . . . . . Swap 37 | . . . . . . 11 7 8 11 . . . . . Drop 40 | . . . . 3 . 5 2 18 10 . . . . 2 Fire 245 | . 13 . 24 . . 32 41 28 45 . . 39 . 23 Melee 9 | . . . . . . . . . . . . . . 9 Ram . | . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire 1 | . . . . 1 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage -7/Factory -6/Factory -5/Factory -4/Factory -4/Upper Caves -4/Upper Caves -3/Research History --------- Turn | Location | Event 18 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 249 | -10/Materials | Discovered new exit (range 3) 275 | -10/Materials | Entered another Materials area 275 | -9/Materials | Evolved 2 slots: Utility x2 315 | -9/Materials | Build established: Mutant 350 | -9/Materials | Discovered new exit (range 9) 357 | -9/Materials | Entered Mines 423 | -9/Mines | Lost 4 parts (1p2n1w) 438 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 439 | -9/Mines | Discovered new exit (range 5) 444 | -9/Mines | Entered Exiles 467 | -9/Exiles | Discovered new exit (range 15) 504 | -9/Exiles | Met 8R-AWN 536 | -9/Exiles | Met EX-HEX 579 | -9/Exiles | Met EX-BIN 598 | -9/Exiles | Aligned with FarCom system 598 | -9/Exiles | Given EX-Vault access code 629 | -9/Exiles | Opened EX-Vault 636 | -9/Exiles | Found Prototype Energy Cannon 637 | -9/Exiles | Identified Latent Energy Streamer 639 | -9/Exiles | Found Prototype Device 642 | -9/Exiles | Found Prototype Ballistic Gun 685 | -9/Exiles | Warned to stay clear of 0b10 Research branches 719 | -9/Exiles | Met EX-DEC 756 | -9/Exiles | Visited The Gauntlet 943 | -9/Exiles | Discovered new exit (range 15) 962 | -9/Exiles | Left Exiles lab with Latent Energy Streamer 962 | -9/Exiles | Entered Mines 1068 | -8/Mines | Discovered new exit (range 12) 1111 | -8/Mines | Entered Materials 1111 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1199 | -8/Materials | Garrison activated, responded to threat 1270 | -8/Materials | Lost 3 parts (1n2u) 1714 | -8/Materials | Lost 4 parts (1p2u1w) 1741 | -8/Materials | System corruption reached 10% 1745 | -8/Materials | Core integrity fell below 50% 2261 | -8/Materials | Discovered new exit (range 12) 2278 | -8/Materials | Entered Storage 3954 | -8/Storage | Lost 3 parts (1n1u1w) 4273 | -8/Storage | Discovered new exit (range 12) 4278 | -8/Storage | Build established: Scavenger-Mutant 4296 | -8/Storage | Entered Factory 4296 | -7/Factory | Evolved 2 slots: Propulsion x2 4807 | -7/Factory | Build established: Mutant 6774 | -7/Factory | Discovered new exit (range 14) 6817 | -7/Factory | Entered another Factory area 6817 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 7465 | -6/Factory | Build established: Gunner 7982 | -6/Factory | Discovered new exit (range 11) 7986 | -6/Factory | Lost 6 parts (2p2n1u1w) 7995 | -6/Factory | Entered another Factory area 7995 | -5/Factory | Evolved 2 slots: Utility x2 8370 | -5/Factory | Discovered new exit (range 11) 8383 | -5/Factory | Entered another Factory area 8383 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8463 | -4/Factory | Discovered new exit (range 14) 8503 | -4/Factory | Entered Upper Caves 8505 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8890 | -4/Upper Caves | Lost 3 parts (1p1u1w) 9424 | -4/Upper Caves | Encountered a Warlord checkpoint 9436 | -4/Upper Caves | Learned Research emergency access door positions 9509 | -4/Upper Caves | Discovered new exit (range 13) 9580 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9626 | -4/Upper Caves | Entered another Upper Caves area 9628 | -4/Upper Caves | Lost 4 parts (2n2u) 9747 | -4/Upper Caves | Build established: Scavenger-Gunner 10244 | -4/Upper Caves | Discovered new exit (range 6) 10261 | -4/Upper Caves | Entered Research 10261 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 10923 | -3/Research | Found Enh. Force Lance 10967 | -3/Research | Lost 6 parts (2p1n1u2w) 11117 | -3/Research | Garrison activated, responded to threat 11120 | -3/Research | System corruption reached 10% 11144 | -3/Research | Core integrity fell below 50% 11183 | -3/Research | Core integrity fell below 20% 11207 | -3/Research | Found Enh. Force Lance 11210 | -3/Research | Found Enh. Force Lance 11213 | -3/Research | Lost 18 parts (3p3n7u5w) 11241 | -3/Research | Destroyed by H-77 Assassin with Coil Gun Last Messages --------------- 11188_ System corrupted: Energy discharge (-1). 11194_ Connecting with Repair Station... 11194_ ALERT: Suspicious activity at Repair Station R003. Dispatching Investigation squad. 11198_ Acquired Prototype Energy Gun. 11206_ System corrupted: Component data lost. 11207_ Acquired Enh. Force Lance. 11224_ System corrupted: Imp. Antigrav System rejected. 11225_ S-43 Plague destroyed. 11229_ Imp. Antigrav System destroyed. 11232_ Acquired Lgt. Antimatter Reactor. 11234_ K-01 Serf collects debris. 11235_ Enh. Force Lance destroyed. 11238_ Slug penetrates Repair Station. 11238_ Adv. Actuator Array destroyed. 11238_ R-10 Processor collects Imp. Antigrav System. 11239_ =WTAUU6LJ8KRD&A