Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.16 @ 05:17:27 Player: Flamebroken Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (72) 360 Value Destroyed (2259) 2259 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (38) 38 TOTAL SCORE: 6077 Bonus ------- High Alert Combat Kills 38 Cogmind --------- Core Integrity 0/850 Matter 244/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (7) ------ Enhanced Optical Array Salvage Targeting Computer Target Analyzer Target Analyzer > --- WEAPON (3) ------- Katana > --- INVENTORY (5) ---- Improved Reaction Control System Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved Medium Treads Improved Medium Treads > --- UTILITY ---------- Enhanced Optical Array Salvage Targeting Computer Target Analyzer Target Analyzer Microactuators Microactuators Improved Shield Generator > --- WEAPON ----------- Katana Katana Katana > --- INVENTORY -------- Light Fission Core Gravmag System Improved Gravmag System Lightning Gun Precision Rocket Launcher [Rating: 51] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Improved Medium Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag System Utility Microactuators Device Microactuators Processor Target Analyzer Weapon Katana Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Katana Build | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . 2 . 2 2 Power 1 | . . . . . . . 1 Propulsion 1 | . . . . . . 1 . Utility 5 | . . 2 . 1 . 1 1 Weapon 1 | . . . . 1 . . . Parts Attached 63 | 5 . 3 3 15 1 8 28 Power 10 | 1 . . 1 2 1 1 4 Engine 6 | 1 . . 1 1 . 1 2 Core 3 | . . . . 1 1 . 1 Reactor 1 | . . . . . . . 1 Propulsion 18 | 2 . . 2 2 . 2 10 Treads 4 | . . . . . . 2 2 Leg 7 | 2 . . 2 . . . 3 Wheel 2 | . . . . 2 . . . Hover 5 | . . . . . . . 5 Flight . | . . . . . . . . Utility 11 | . . 1 . 4 . 2 4 Device 7 | . . . . 4 . . 3 Storage . | . . . . . . . . Processor 4 | . . 1 . . . 2 1 Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 24 | 2 . 2 . 7 . 3 10 Energy Gun 7 | 1 . 1 . 1 . . 4 Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . . . 3 . . 1 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . 1 . 1 . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 9 | . . . . 2 . 3 4 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 37 | . . 5 . 3 1 2 26 Power 8 | . . 1 . 2 . 1 4 Propulsion 12 | . . 2 . . 1 . 9 Utility 6 | . . . . . . 1 5 Weapon 11 | . . 2 . 1 . . 8 Highest Loss Streak 8 | . . 4 . 2 1 2 8 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 73 | . 71 42 59 80 85 88 72 Engine 5 | . 14 8 8 6 . 5 3 Core 1 | . . . . 2 9 1 . Treads 4 | . . . . . . 12 6 Leg 7 | . 28 17 17 6 . . 6 Wheel 2 | . . . . 11 13 1 . Device 13 | . . . . 18 36 24 12 Processor 16 | . . 1 11 9 9 20 24 Energy Gun 3 | . 14 8 11 6 . . . Ballistic Gun 2 | . 14 5 . 5 . . . Launcher 1 | . . 1 11 6 . . . Slashing Weapon 11 | . . . . 8 18 22 13 Naked Turns 30 | . . 30 . . . . . Heaviest Build 23 | 8 8 8 5 23 17 21 23 Greatest Support 60 | 20 20 20 20 20 20 40 60 Greatest Overweight (x) 5 | 1 . . . 1 1 1 5 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 Most Carried 5 | 1 3 4 4 5 5 5 5 Average Carried 3 | . 1 3 3 4 4 4 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 Final Carried 5 | 1 3 4 4 5 5 5 1 Class Distribution -------------------- 50% | Gladiator 40% | Mutant 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Gladiator | -8/Materials Gladiator | -8/Storage Gladiator | -7/Factory Gladiator | -6/Factory Resources | -11 -10 -9 -9 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Matter Collected 1081 | 169 122 94 39 264 10 70 313 Remotely . | . . . . . . . . Salvage Created 2370 | . 152 556 9 445 272 254 682 Parts 145 | . 15 33 3 23 21 15 35 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Combat Hostiles Destroyed 58 | . 7 15 4 7 8 4 13 Melee 30 | . . . . 6 8 4 12 Guns 15 | . 7 8 . . . . . AOE 13 | . . 7 4 1 . . 1 Classes Destroyed 14 | . 3 7 . 1 1 . 2 Worker 2 | . . 1 . . . . 1 Builder 6 | . . 2 . 2 . 1 1 Recycler 1 | . . 1 . . . . . Mechanic 2 | . . 1 . . . . 1 Operator 2 | . . . . . 1 . 1 Watcher 1 | . 1 . . . . . . Swarmer 18 | . 6 3 4 . 4 . 1 Grunt 26 | . 1 9 . 4 3 3 6 Brawler 1 | . . 1 . . . . . Duelist 1 | . . 1 . . . . . Sentry 6 | . . 1 . 2 1 1 1 Hunter 1 | . . . . 1 . . . Programmer 4 | . . . . . . . 4 Behemoth 1 | . . . . . . . 1 Best Kill Streak 16 | . 3 12 16 3 8 2 4 Combat Bots Only 11 | . 3 7 11 3 8 2 3 Max Kills in Single Turn 3 | . 1 3 3 3 1 1 2 Gunslinging . | . . . . . . . . Exploded 3 | . . 3 3 1 . . 1 Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Hostile Shots Fired 546 | . 28 101 7 22 23 37 328 Missed 186 | . 8 33 3 8 7 17 110 Damage Taken 4138 | . 127 684 67 235 177 147 2701 Core 1407 | . 10 335 59 . 97 46 860 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 1212 | . 44 209 19 65 52 46 777 Core Remaining (%) 74 | 100 96 . 1 . 82 93 . Volleys Fired 87 | . 17 35 2 3 . . 30 Largest 2 | . 2 2 2 2 . . 2 Hottest 132 | . 60 60 70 56 . . 132 Shots Fired 139 | . 33 55 4 5 . . 42 Gun 115 | . 33 46 2 2 . . 32 Cannon . | . . . . . . . . Launcher 24 | . . 9 2 3 . . 10 Special . | . . . . . . . . Kinetic 45 | . 17 20 . 2 . . 6 Thermal 66 | . 16 26 2 . . . 22 Explosive 21 | . . 9 2 . . . 10 Electromagnetic 7 | . . . . 3 . . 4 Robot Hit Streak 33 | . 9 18 5 9 . . 33 Robot Miss Streak 2 | . 2 2 . 1 . . 2 Penetration Max . | . . . . . . . . Secondary Targets 4 | . 2 2 . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . Shots Hit Robots 205 | . 22 42 3 19 13 16 90 Core Hits 110 | . 9 33 3 12 9 6 38 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . Critical Strikes 23 | . . 1 . 2 2 5 13 Burn 2 | . . . . . . . 2 Destroy 1 | . . 1 . . . . . Sever 20 | . . . . 2 2 5 11 Melee Attacks 108 | . . . . 17 15 18 58 Impact . | . . . . . . . . Slashing 108 | . . . . 17 15 18 58 Piercing . | . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . Combat Hostiles . | . . . . . . . . Follow-up Attacks 18 | . . . . 3 1 3 11 Damage Inflicted 6567 | . 256 1170 383 620 423 531 3184 Guns 1268 | . 256 474 10 12 . . 516 Cannons . | . . . . . . . . Explosions 2147 | . . 696 373 141 . . 937 Melee 3152 | . . . . 467 423 531 1731 Ramming . | . . . . . . . . Kinetic 472 | . 149 229 . 12 . . 82 Thermal 749 | . 107 245 10 12 . . 375 Explosive 2006 | . . 696 373 . . . 937 Electromagnetic 188 | . . . . 129 . . 59 Impact . | . . . . . . . . Slashing 3152 | . . . . 467 423 531 1731 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . . 6 Average Corruption 3 | . . . . . . . 3 Corruption Purged 5 | . . . . . . . 5 Corruption Blocked . | . . . . . . . . Effects 20 | . . . . . . . 20 Message Errors 5 | . . . . . . . 5 Matter Fused 5 | . . . . . . . 5 Heat Flow Errors 3 | . . . . . . . 3 Energy Discharges 1 | . . . . . . . 1 Parts Rejected 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 3 | . . . . . . . 3 Overload Shots . | . . . . . . . . Overflow Damage 201 | . . 20 63 3 12 42 61 Projectiles . | . . . . . . . . Explosions 83 | . . 20 63 . . . . Melee 118 | . . . . 3 12 42 61 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 96 | . . 56 40 . . . . Shots 4 | . . 2 2 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 310 | . 18 33 . 4 . . 310 Average Temperature 70 | . 14 16 . 2 . . 113 Received Heat Transfer 1408 | . 30 357 . 90 90 84 757 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1751 | . 250 575 25 50 . . 851 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Peak Influence 537 | . 177 537 301 335 343 297 180 Initial 177 | . . 63 177 99 113 133 125 Average 137 | . 77 207 294 176 196 197 87 Maximum Alert Level 2 | . . 2 1 1 1 1 . Low Security (%) 79 | 100 100 47 1 67 53 64 100 Level 1 19 | . . 44 98 32 46 35 . Level 2 . | . . 7 . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 10 | . 1 2 . . . 2 5 Investigation 2 | . 1 . . . . 1 . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . . 2 . . . 1 3 Assault . | . . . . . . . . Garrison 1 | . . . . . . . 1 Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Distress Signals 1 | . . 1 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 90 | . 9 25 4 8 11 6 27 Peak Tracking Total 11 | . 4 11 4 3 5 3 6 Tactical Retreats 4 | . . 1 . . . 1 2 Traps | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Traps Triggered 8 | . 1 . . 1 1 1 4 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Disabled 7 | . . 3 1 1 . . 2 Max in Single Turn 2 | . . 2 1 1 . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Machines Accessed 1 | . . . . . . 1 . Terminals 1 | . . . . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 2 | . . . . . . 2 . Successful 1 | . . . . . . 1 . Failed 1 | . . . . . . 1 . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 2 | . . . . . . 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 1 | . . . . . . 1 . Robot Analysis 1 | . . . . . . 1 . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . Used . | . . . . . . . . Hacking Detections 1 | . . . . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Robot Analysis Total 1 | . . . . . . 1 . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Turns Passed 2610 | 53 172 277 52 382 154 373 1147 Spaces Moved 1657 | 45 101 197 37 293 154 205 625 Core 128 | 17 . 78 4 . . . 29 Treads 446 | . . . . . . 144 302 Legs 553 | 28 101 119 33 94 . . 178 Wheels 414 | . . . . 199 154 61 . Hover 116 | . . . . . . . 116 Flight . | . . . . . . . . Fastest Speed 50 | 50 120 50 50 80 80 95 50 Average Speed 113 | 101 120 92 112 98 86 140 124 Slowest Speed 300 | 120 120 120 120 120 95 160 300 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 20 | 3 24 30 12 25 43 7 17 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 109 | . . 50 21 2 . . 36 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 109 | . . 50 21 2 . . 36 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Mat Sto Fac Fac Total 2182 | 50 119 235 43 378 171 285 901 Wait 246 | . . . . 37 3 50 156 Move 1650 | 44 100 196 36 292 153 204 625 Hop . | . . . . . . . . Pick Up 24 | 1 2 1 2 7 1 4 6 Fast Attach 42 | 5 . 3 1 10 . 6 17 Attach 21 | . . . 2 5 1 2 11 Detach 5 | . . . . 1 . . 4 Swap . | . . . . . . . . Drop 20 | . . . . 10 . 5 5 Fire 87 | . 17 35 2 3 . . 30 Melee 87 | . . . . 13 13 14 47 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage -7/Factory -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 4 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 208 | -10/Materials | Discovered new exit (range 15) 226 | -10/Materials | Entered another Materials area 226 | -9/Materials | Evolved 2 slots: Utility x2 303 | -9/Materials | Build established: Mutant 456 | -9/Materials | Discovered new exit (range 16) 472 | -9/Materials | Lost 4 parts (1p2n1w) 477 | -9/Materials | Core integrity fell below 50% 500 | -9/Materials | Core integrity fell below 20% 503 | -9/Materials | Entered Mines 528 | -9/Mines | Destroyed 11 combat bots 542 | -9/Mines | Discovered new exit (range 12) 555 | -9/Mines | Entered Materials 555 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 889 | -8/Materials | Discovered new exit (range 15) 937 | -8/Materials | Entered Storage 1072 | -8/Storage | Build established: Gladiator 1077 | -8/Storage | Discovered new exit (range 16) 1084 | -8/Storage | Destroyed 8 combat bots 1091 | -8/Storage | Entered Factory 1091 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1438 | -7/Factory | Discovered new exit (range 13) 1464 | -7/Factory | Entered another Factory area 1464 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 2072 | -6/Factory | Lost 6 parts (1p2n2u1w) 2167 | -6/Factory | Lost 4 parts (1p2n1u) 2338 | -6/Factory | Spotted B-75 Beast 2440 | -6/Factory | Build established: Mutant 2462 | -6/Factory | Garrison activated, responded to threat 2487 | -6/Factory | Destroyed B-75 Beast 2511 | -6/Factory | Core integrity fell below 50% 2551 | -6/Factory | Core integrity fell below 20% 2591 | -6/Factory | Lost 8 parts (1p3n4w) 2611 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 02598_ Destroyed Phase Shifter. 02599_ Slug penetrates Wall. 02600_ Field Laser destroyed. 02601_ Y-54 Guardian suffers critical hit (Burn). 02601_ Slug penetrates Wall. 02601_ Gravmag System destroyed. 02602_ Slug penetrates Wall. 02603_ M-13 Machinist repairs H-66 Slayer. 02605_ Slug penetrates Wall. 02605_ Hvy. Laser destroyed. 02605_ Slug penetrates Wall. 02605_ Lgt. Angular Momentum Engine destroyed. 02605_ Slug penetrates Wall. 02605_ Imp. Gravmag System destroyed. 02607_ Y-54 Guardian destroyed. 02608_ M-13 Machinist repairs H-66 Slayer. 02608_ Slug penetrates Wall. 02609_ Wall collapses. 02611_ Penetrated by Slug. 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"""" #?????????????????? | | # * #????????# """" #?????????????????? | | ##########????????# """" #?????????????????? | | ??????????????????# """" #?????????????????? | | ??????????????????# #?????????????????? | | ??????????????????##############?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 21 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Melee Speed Boost 50 Evasion (%) 64 Target Analysis 7 Recoil Reduction 2 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PowerCobblerConstruct Manual? 0 Play Time 00:43:25 Cumulative 99.5 hours Start 2024.04.16 @ 04:23:10 End 2024.04.16 @ 05:17:27 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 121 Rogue 90 Adventurer 31 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 36 Achievement% 27 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 063c23bd-263b-4403-a731-990f8d4f2b82