Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.09 @ 14:30:08 Player: Arcismati Result: Destroyed by as-08264 with Assembled Heavy Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (37) 185 Value Destroyed (974) 974 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2259 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 98/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Heat Sink Large Battery (200) Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Seismic Detector > --- WEAPON ----------- Medium Laser Particle Gun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Heat Sink Large Battery Light Assault Rifle Grenade Launcher [Rating: 13] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 2 | . . 2 . Utility . | . . . . Weapon . | . . . . Parts Attached 28 | 6 8 9 5 Power 3 | 1 1 1 . Engine 2 | 1 1 . . Core 1 | . . 1 . Reactor . | . . . . Propulsion 11 | 2 3 4 2 Treads . | . . . . Leg 11 | 2 3 4 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 2 1 Device 4 | . 1 2 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 7 | 2 1 2 2 Energy Gun 4 | . 1 2 1 Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 11 | . . 2 9 Power 1 | . . . 1 Propulsion 4 | . . . 4 Utility . | . . . . Weapon 6 | . . 2 4 Highest Loss Streak 6 | . . 2 6 To Critical Strikes . | . . . . Average Backups 7 | 3 6 9 6 Power 1 | . 1 1 1 Propulsion 3 | 1 3 3 2 Utility 1 | . . 1 1 Weapon 1 | . 1 2 1 Tool/Special . | . . . . Unused Backups 7 | . 1 3 3 Power 2 | . . . 2 Propulsion 2 | . 1 1 . Utility 1 | . . 1 . Weapon 2 | . . 1 1 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 96 83 Engine 5 | . 14 1 . Core 5 | . . 9 9 Leg 35 | . 28 40 35 Device 9 | . 7 11 10 Storage 13 | . 18 11 10 Energy Gun 9 | . 2 14 10 Ballistic Gun 12 | . 25 7 1 Launcher 1 | . . . 4 Peak Build Rating 13 | 6 8 13 13 Average Rating 9 | 3 6 12 10 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns 11 | . . . 11 Heaviest Build 21 | 11 19 21 20 Greatest Support 40 | 20 20 40 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 10 10 10 Average Capacity 9 | 6 8 10 9 Most Carried 10 | 5 10 10 10 Average Carried 7 | 3 6 9 6 Final Capacity 10 | 8 10 10 5 Final Carried 9 | 4 9 8 5 Class Distribution -------------------- 56% | Mutant 43% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 739 | 272 181 166 120 Remotely . | . . . . Salvage Created 1237 | 95 303 599 240 Parts 74 | 3 19 44 8 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 31 | . 6 19 6 Guns 28 | . 6 19 3 AOE 3 | . . . 3 Classes Destroyed 8 | 1 4 3 . Builder 1 | . . 1 . Tunneler 1 | . 1 . . Recycler 2 | 1 . . 1 Operator 1 | . 1 . . Watcher 1 | . 1 . . Swarmer 10 | . . 10 . Grunt 19 | . 6 7 6 Sentry 2 | . . 2 . Best Kill Streak 8 | 1 3 8 3 Combat Bots Only 8 | . 2 8 3 Max Kills in Single Turn 2 | 1 1 2 1 Gunslinging 1 | . . 1 . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 165 | . 28 80 57 Missed 43 | . 7 25 11 Hits 122 | . 21 55 46 Projectile 122 | . 21 55 46 AOE 10 | . . . 10 Critical Strikes 1 | . . 1 . Damage Taken 1768 | . 247 561 960 Core 448 | . 45 81 322 Absorbed by Shields . | . . . . Core Remaining (%) 91 | 100 82 . . Volleys Fired 93 | 4 30 41 18 Largest 2 | 1 2 2 2 Hottest 115 | 20 70 115 86 Shots Fired 171 | 4 60 80 27 Gun 163 | 4 60 80 19 Cannon . | . . . . Launcher 8 | . . . 8 Special . | . . . . Kinetic 92 | 4 58 26 4 Thermal 45 | . 2 29 14 Explosive 8 | . . . 8 Electromagnetic 26 | . . 25 1 Robot Hit Streak 14 | 4 12 14 8 Robot Miss Streak 8 | . 8 5 1 Penetration Max . | . . . . Secondary Targets 4 | . . 4 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 109 | 4 36 50 19 Core Hits 68 | 2 21 26 19 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 7 | . . 5 2 Burn 7 | . . 5 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1935 | 50 420 678 787 Guns 1328 | 50 419 678 181 Cannons . | . . . . Explosions 602 | . . . 602 Melee . | . . . . Ramming 5 | . 1 . 4 Kinetic 560 | 50 406 82 22 Thermal 483 | . 13 327 143 Explosive 602 | . . . 602 Electromagnetic 285 | . . 269 16 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 2 | . . . 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 8 | . . . 8 Projectiles . | . . . . Explosions 8 | . . . 8 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 100 | . . . 100 Shots 4 | . . . 4 Rammed 2 | . . . 2 Targets Rammed 3 | . 1 . 2 Kicked 1 | . 1 . . Crushed . | . . . . Highest Temperature 390 | . 52 390 21 Average Temperature 60 | . 15 80 9 Received Heat Transfer 534 | . 135 129 270 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 3 2 Heat Transferred 1813 | . 37 1258 518 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Maximum Alert Level 1 | . . 1 1 Low Security (%) 89 | 100 100 82 79 Level 1 10 | . . 17 20 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 355 | 5 72 355 220 Initial 138 | . . 17 138 Average 96 | . 30 131 178 Influence Increases 924 | 5 182 545 192 Destroy 0b10 Robot/C 620 | . 120 380 120 Destroy 0b10 Robot/NC 30 | 5 15 5 5 Destroy Leader 122 | . 32 70 20 Disable Machine 45 | . . 45 . Destroy Structure 47 | . . . 47 Lose Combat Pursuer 60 | . 15 45 . Influence Decreases 774 | 5 140 232 397 Entered New Map 242 | . . 25 217 Time Decay 422 | 5 140 187 90 Lost Part 110 | . . 20 90 Squads Dispatched 3 | . 2 1 . Investigation 1 | . . 1 . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 58 | . 13 27 18 Peak Tracking Total 10 | . 5 9 10 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 3 | . . 3 . Max in Single Turn 1 | . . 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 2 | . 1 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 1 1 . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 5 | . 1 4 . Successful 2 | . 1 1 . Failed 3 | . . 3 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 5 | . 1 4 . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks 2 | . 1 1 . Report Inventory 2 | . 1 1 . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . . 1 . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Active Infowar (turns) 247 | . 178 69 . Seismic 247 | . 178 69 . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . . 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 993 | 85 324 398 186 Spaces Moved 546 | 56 169 201 120 Core 22 | 3 . . 19 Treads . | . . . . Legs 524 | 53 169 201 101 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 50 Average Speed 117 | 116 120 120 109 Slowest Speed 190 | 120 120 120 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 30 | 4 46 31 40 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 61 | . . . 61 Melee . | . . . . Projectile . | . . . . AOE 61 | . . . 61 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 739 | 72 236 281 150 Wait 29 | . 13 16 . Move 543 | 55 168 200 120 Hop . | . . . . Pick Up 21 | 6 9 5 1 Fast Attach 6 | 5 . 1 . Attach 7 | 1 1 3 2 Detach . | . . . . Swap 19 | . 7 9 3 Drop 18 | 1 7 6 4 Fire 93 | 4 30 41 18 Melee . | . . . . Ram 2 | . . . 2 Kick 1 | . 1 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 319 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 7) 410 | -10/Materials | Entered another Materials area 410 | -9/Materials | Evolved 2 slots: Propulsion x2 780 | -9/Materials | Destroyed 8 combat bots 801 | -9/Materials | Discovered new exit (range 7) 808 | -9/Materials | Entered Mines 935 | -9/Mines | Assembled infested the area 957 | -9/Mines | Learned 4 Materials zone layouts 983 | -9/Mines | Released all parts (2) 984 | -9/Mines | Core integrity fell below 50% 991 | -9/Mines | Core integrity fell below 20% 994 | -9/Mines | Destroyed by as-08264 with Assembled Heavy Rifle Last Messages --------------- 00979_ Mni. Grenade Launcher destroyed. 00979_ Aluminum Leg destroyed. 00979_ L-31 Rogue destroyed. 00983_ Beam Rifle destroyed. 00983_ Aluminum Leg destroyed. 00983_ Released Heat Sink. 00983_ Released Med. Storage Unit. [Achievement: Live, Flee, And Rebuild] 00985_ The unstable cave ceiling collapses. 00987_ A derelict emerges from the shadows. 00988_ 60-E6I(g): "Some of my friends down here think you need a mining laser when you travel the depths." 00988_ as-29961 destroyed. 00989_ 60-E6I(g): "They are crazy." 00989_ The unstable cave ceiling collapses. 00991_ Slammed into as-24899. 00991_ Destabilizing: System corrupted (+2). 00992_ Slammed into as-24899. 00992_ Destabilizing: Core damaged (-8). 00994_ D-53 Grenadier destroyed. 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