Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.08.30 @ 16:03:34 Player: Dwarfinator Result: Destroyed by KX-8H8(R) with Subdweller Shrapnel Launcher Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1088) 1088 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (7800) 7800 TOTAL SCORE: 10038 Bonus ------- Prayed to X0-1V1 5000 Major X0-1V1 Interference 2800 Cogmind --------- Core Integrity 0/150 Matter 19/300 Energy 623/1250 System Corruption 0% Temperature Cool (0) Movement Treading (240) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Aluminum Leg (fused) Wheel > --- UTILITY (2) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Subdweller Machine Gun Grenade Launcher > --- INVENTORY (15) --- Aluminum Leg Aluminum Leg Disposable Heat Sink Medium Matter Pod (100) Sensor Array Splice Drone Bay (6/6) Cobbler Unit Power Bank Spread Laser Pulse Rifle Subdweller Machine Gun Battle Cannon Datajack Makeshift Axe Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit X0-1V1's Piety Tracker > --- WEAPON ----------- Particle Gun Mining Laser > --- INVENTORY -------- Ion Engine Aluminum Leg Aluminum Leg Aluminum Leg Wheel Improved Heat Sink Medium Matter Pod Sensor Array Seismic Detector Hacking Suite Assault Rifle Assault Rifle Assault Rifle Grenade Launcher Datajack [Rating: 21] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Special Weapon Mining Laser Slashing Weapon Makeshift Axe Special Melee Weapon Datajack Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Parts Attached 41 | 8 11 12 10 Power 6 | 1 2 2 1 Engine 6 | 1 2 2 1 Core . | . . . . Reactor . | . . . . Propulsion 9 | 2 . 4 3 Treads 3 | 2 . . 1 Leg 2 | . . 2 . Wheel 4 | . . 2 2 Hover . | . . . . Flight . | . . . . Utility 13 | 3 6 2 2 Device 10 | 2 4 2 2 Storage 2 | 1 1 . . Processor . | . . . . Hackware 1 | . 1 . . Protection . | . . . . Artifact . | . . . . Weapon 13 | 2 3 4 4 Energy Gun 1 | . 1 . . Energy Cannon . | . . . . Ballistic Gun 6 | 2 . 2 2 Ballistic Cannon 2 | . . 1 1 Launcher 1 | . . 1 . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon 1 | . . . 1 Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 2 | . 1 1 . Parts Lost 8 | . . 6 2 Power 2 | . . 1 1 Propulsion 3 | . . 2 1 Utility 1 | . . 1 . Weapon 2 | . . 2 . Highest Loss Streak 3 | . . 3 2 To Critical Strikes . | . . . . Average Backups 13 | 3 12 14 14 Power . | . 1 . . Propulsion 3 | 1 3 4 2 Utility 3 | . 3 3 4 Weapon 4 | 1 3 4 5 Tool/Special . | . . . . Unused Backups 18 | . 7 3 8 Power . | . . . . Propulsion 7 | . 3 3 1 Utility 3 | . . . 3 Weapon 8 | . 4 . 4 Tool/Special . | . . . . Average Slot Usage (%) 99 | . 100 99 100 Engine 13 | . 14 13 12 Treads 16 | . 28 12 3 Leg 7 | . . 3 21 Wheel 6 | . . 13 11 Device 13 | . 14 13 12 Storage 13 | . 14 13 12 Energy Gun 4 | . 8 2 . Ballistic Gun 15 | . 17 15 12 Ballistic Cannon 4 | . . 7 7 Special Weapon 1 | . 1 . . Slashing Weapon 1 | . . . 4 Peak Build Rating 21 | 9 21 21 14 Average Rating 10 | 5 9 9 13 On Entrance 10 | . 7 21 12 Avg Prop Armor Cover (%) 13 | . . 11 15 Naked Turns . | . . . . Heaviest Build 37 | 13 31 37 34 Greatest Support 40 | 40 40 10 20 Greatest Overweight (x) 3 | . . 3 3 Average Overweight (x) 1 | . . 2 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 13 15 15 Most Carried 15 | 5 15 15 15 Average Carried 13 | 3 12 14 14 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 5 14 14 15 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 1831 | 310 539 729 253 Remotely . | . . . . Salvage Created 1513 | 148 714 450 201 Parts 90 | 6 44 26 14 Haulers Intercepted 2 | . 2 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 8 | . . . 8 Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 38 | . 12 19 7 Guns 23 | . 12 9 2 Cannons 2 | . . 1 1 AOE 13 | . . 9 4 Classes Destroyed 11 | 2 6 2 1 Builder 1 | . 1 . . Tunneler 6 | 2 2 2 . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Operator 1 | . 1 . . Watcher 3 | . 3 . . Swarmer 8 | . 5 3 . Grunt 19 | . 7 8 4 Sentry 2 | . . 1 1 Subdweller 2 | . . . 2 Assembled 7 | . . 7 . Best Kill Streak 5 | 3 3 5 3 Combat Bots Only 5 | . 3 5 3 Max Kills in Single Turn 3 | 1 2 3 2 Gunslinging . | . . . . Exploded 3 | . . 3 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 145 | . 31 81 33 Missed 35 | . 5 20 10 Hits 110 | . 26 61 23 Projectile 110 | . 26 61 23 AOE 1 | . . . 1 Critical Strikes 2 | . . 2 . Damage Taken 1476 | . 317 770 389 Core 310 | . 80 145 85 Absorbed by Shields . | . . . . Core Remaining (%) 100 | 100 . . . Volleys Fired 138 | 5 52 63 18 Largest 2 | 2 2 2 2 Hottest 100 | 40 100 100 63 Shots Fired 240 | 10 99 99 32 Gun 201 | 10 94 78 19 Cannon 17 | . . 9 8 Launcher 12 | . . 7 5 Special 10 | . 5 5 . Kinetic 179 | 10 75 67 27 Thermal 49 | . 24 25 . Explosive 12 | . . 7 5 Electromagnetic . | . . . . Robot Hit Streak 20 | 3 20 10 8 Robot Miss Streak 3 | 1 3 3 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 135 | 5 56 53 21 Core Hits 88 | 3 31 43 11 Critical Kills . | . . . . Critical Parts Destroyed 1 | . . . 1 Critical Strikes 3 | . . 2 1 Burn 1 | . . 1 . Destroy 1 | . . . 1 Blast 1 | . . 1 . Melee Attacks 4 | . 1 . 3 Impact . | . . . . Slashing 3 | . . . 3 Piercing . | . . . . Sneak Attacks 1 | . 1 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2824 | 74 783 1196 771 Guns 1642 | 74 770 571 227 Cannons 155 | . . 55 100 Explosions 1014 | . . 570 444 Melee . | . . . . Ramming 13 | . 13 . . Kinetic 1394 | 74 559 434 327 Thermal 403 | . 211 192 . Explosive 1014 | . . 570 444 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 39 | . 1 39 39 Average Corruption 20 | . 1 30 36 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 123 | . 15 57 51 Message Errors 34 | . 4 14 16 Matter Fused 35 | . 4 15 16 Heat Flow Errors 14 | . 2 6 6 Energy Discharges 17 | . 3 7 7 Parts Rejected 1 | . . 1 . Parts Fused 1 | . . 1 . Data Loss (minor) 10 | . 2 7 1 Data Loss (major) 3 | . . 2 1 Misfires 2 | . . 1 1 Alerts 4 | . . 1 3 Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 4 | . . . 4 Projectiles . | . . . . Explosions 4 | . . . 4 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 15 | . . 15 . Shots 1 | . . 1 . Rammed 2 | . 2 . . Targets Rammed 2 | . 2 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 263 | . 263 237 241 Average Temperature 62 | . 52 60 101 Received Heat Transfer 581 | . 111 380 90 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 2 | . . 2 . Heat Transferred 1036 | . 481 555 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 194 | 10 134 194 . Initial 28 | . . 28 . Average 45 | 1 42 56 . Influence Increases 903 | 15 421 367 100 Destroy 0b10 Robot/C 580 | . 240 240 100 Destroy 0b10 Robot/NC 75 | 15 50 10 . Destroy Leader 90 | . 50 40 . Select Force Hacks 60 | . 60 . . Destroy Structure 23 | . 6 17 . Lose Combat Pursuer 75 | . 15 60 . Influence Decreases 903 | 15 348 440 100 Entered New Map 45 | . . 45 . Time Decay 808 | 15 348 345 100 Lost Part 50 | . . 50 . Squads Dispatched 6 | . 5 1 . Investigation 4 | . 4 . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 1 | . . 1 . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 2 | . 1 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 50 | . 20 21 9 Peak Tracking Total 4 | . 4 4 3 Tactical Retreats 3 | . 1 2 . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts 93 | . 93 . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed 4 | . 4 . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 13 | . 10 1 2 Terminals 7 | . 7 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 31 | . 24 1 6 Successful 12 | . 5 1 6 Failed 19 | . 19 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 20 | . 20 . . Terminals 19 | . 19 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 9 | . 2 1 6 Record 5 | . . . 5 Robot Analysis 2 | . 2 . . Open Door 1 | . . 1 . Proto ID Catalog 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 1 | . 1 . . Scan Component 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 2 | . 2 . . Tunnel 2 | . 2 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 8 . . Full Trace Events 1 | . 1 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . X0-1V1 Amusement Gains 48 | . 8 40 . Average Entertainment 23 | . 6 24 24 Good Acts 14 | . . 3 11 Bad Acts 20 | . 4 12 4 Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 4110 | 30 2003 811 1266 Sensors 225 | . . . 225 Terrain 1 | 1 . . . Seismic 3884 | 29 2003 811 1041 Robot Analysis Total 2 | . 2 . . Derelict Logs Recovered 2 | . . 1 1 Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 5145 | 120 2289 1279 1457 Spaces Moved 2763 | 46 938 778 1001 Core 3 | 3 . . . Treads 981 | 43 938 . . Legs 5 | . . . 5 Wheels 1774 | . . 778 996 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 110 120 Average Speed 135 | 152 160 120 123 Slowest Speed 190 | 160 160 125 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 62 | 3 99 99 49 Regions Visited 3 Branch Regions 2 Pre-discovered Areas 5 | . 2 2 1 Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 2 | . . 1 1 Spaces Dug 8 | . 3 3 2 Terrain Destroyed 46 | . 5 31 10 Melee 2 | . . . 2 Projectile 8 | . 5 3 . AOE 36 | . . 28 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 3894 | 83 1615 1008 1188 Wait 737 | 18 471 121 127 Move 2760 | 45 937 777 1001 Hop . | . . . . Pick Up 42 | 6 19 10 7 Fast Attach 17 | 7 2 4 4 Attach 10 | 1 . 7 2 Detach 5 | . 2 2 1 Swap 56 | . 23 17 16 Drop 30 | 1 13 7 9 Fire 138 | 5 52 63 18 Melee 4 | . 1 . 3 Ram . | . . . . Kick . | . . . . Crush 2 | . 2 . . Escape Stasis . | . . . . Rewire . | . . . . Trap 93 | . 93 . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sub) -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 9) 454 | -10/Materials | Discovered new exit (range 10) 906 | -10/Materials | Discovered new exit (range 6) 1221 | -10/Materials | Derelicts attacked the area 1262 | -10/Materials | Discovered new exit (range 10) 1789 | -10/Materials | Discovered new exit (range 14) 2144 | -10/Materials | Discovered new exit (range 10) 2158 | -10/Materials | Prayed at D.C.S.S. Altar Unit 2222 | -10/Materials | X0-1V1 vaporized surrounding terrain (radius 15) 2410 | -10/Materials | Entered Mines 2438 | -10/Mines | Core integrity fell below 50% 2472 | -10/Mines | Lost 3 parts (1p1n1w) 2541 | -10/Mines | Discovered new exit (range 3) 2588 | -10/Mines | System corruption reached 10% 2703 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2814 | -10/Mines | Discovered new exit (range 6) 2819 | -10/Mines | System corruption reached 30% 2823 | -10/Mines | Found the Drone Emporium 2828 | -10/Mines | Found Prototype Device 2828 | -10/Mines | Identified Splice Drone Bay 2894 | -10/Mines | Learned location of Zion (-7) 2930 | -10/Mines | Learned location of Storage (-7) 2933 | -10/Mines | Discovered new exit (range 8) 2944 | -10/Mines | Assembled infested the area 2985 | -10/Mines | X0-1V1 activates XOMVISION 3453 | -10/Mines | X0-1V1 activates XOMVISION 3456 | -10/Mines | Propulsion slot count permanently improved by X0-1V1 (+1) 3524 | -10/Mines | Core integrity fell below 20% 3689 | -10/Mines | Entered Subcaves 3691 | -10/Subcaves | Learned Materials emergency access door positions 3916 | -10/Subcaves | Visited Clippyterm 3920 | -10/Subcaves | Learned location of Section 7 (-2) 3920 | -10/Subcaves | Learned Research machine intel 3966 | -10/Subcaves | X0-1V1 sent hostile G-34 Mercenary (x3) 4179 | -10/Subcaves | X0-1V1 activates XOMVISION 4252 | -10/Subcaves | Core integrity restored by X0-1V1 (+50) 4538 | -10/Subcaves | Energy generation permanently improved by X0-1V1 (+10; -100 max core) 4593 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 4731 | -10/Subcaves | X0-1V1 activates XOMVISION 4759 | -10/Subcaves | X0-1V1 sent you into danger 4898 | -10/Subcaves | Visited 4L-MR0's lab 4914 | -10/Subcaves | Found Power Bank 5090 | -10/Subcaves | Build established: Scavenger-Mutant 5139 | -10/Subcaves | A Subdweller sparked back to life 5139 | -10/Subcaves | A Subdweller sparked back to life 5146 | -10/Subcaves | Destroyed by KX-8H8(R) with Subdweller Shrapnel Launcher Last Messages --------------- Gun Armor Tower Shield Power Bank Rainbow Chip Procsplitter VL-GR5's Exoskeleton "Deathgrip" Powered Cannon 04909_ Testing Chamber breached. 04914_ Acquired Power Bank. 04921_ 4L-MR0 mumbles: "I'm surprised some of them are even willing to come in here given their fear of my usual visitors." 04954_ Sensor data returns to normal. X0-1V1's Piety Tracker suddenly appears amidst shimmering waves of color. 05113_ Subatomizers dissect the Riot Gun, destroying it. 05124_ X0-1V1: "Let the electrons flow!" (+1000 energy capacity) 05139_ SV-VML(R) creaks and sparks as it begins to move. 05139_ BS-FNB(R) creaks and sparks as it begins to move. 05142_ BS-FNB(R) destroyed. 05146_ X0-1V1 giggles madly! Map ----- +----------------------------------------------------+ | ???????????????????# ######?# #### #????## | | ??????????????????## #?????## ###???## | | ?????????????????## #????## ##?????# | | ????????????????## ##???# ##??????### | | ???????????????## ##?# #?????????? | | ??????????????## ## #?????????? | | ??????????????# # ### #?????????? | | ?????????????## ####??######?????????? | | ?????????????# #### ##????????????????????? | | ????????????# #??## ##?????????????????????? | | ????????????# #???## ##?###??????????????????? | | ????????????# ##???## ### #??????????????????? | | ????????????####?????# #??????????????????? | | ????????????????????## #??????????????????? | | ???????????????????## #??????????????????? | | ??????????????????## #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????# #####???????????????????? | | ???????????????????# ## ##??????????????????????? | | ???????????????????#### #??????????????????????? | | ?????????????????????# #??????????????????????? | | ?????????????????????## #??????????????????????? | | ?????????????????????# @#??????????????????????? | | ????????????????????## #####??????????????????? | | ####???????????????# ## ##?????????????????? | | # ##?????????????# #?????????????????? | | ?# ##???????????## R #?????????????????? | | ??# ####?##???### &= ##?????????????????? | | ???# ##"##### <%& ##??????????????????? | | ???## """""& R * ##???????????????????? | | ???## " """< < #????????????????????? | | ???# "## <<=""# #????????????????????? | | ???# ##### ##### ##???????????????????? | | ???## #??? ?### ##??????????????????? | | ????# ##?## ??# ###????????????????? | | ????# #### ??##### #????????????????? | | ????# ## ???????## #????????????????? | | ????# ## #?????????###& #????????????????? | | #???### ##?# "#??????????# ##???????????????? | | #?????# #??? 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"##????###???## ###??????????? | | ##????# ##?#??????# ##??## ##?????????? | | ####?# ##???????# #??# #?????????? | | #?# ## ######??# ##?# ### #?????????? | | ####### ## #### ### #### #?????????? | | #????# ## ## ######?????????? | | ##????# #### ##???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Coolant Potential 50 Energy Generation 20 Energy Capacity 1250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WeightMassSabre Manual? 0 Play Time 01:01:15 Cumulative 931.4 hours Start 2026.08.30 @ 14:59:01 End 2026.08.30 @ 16:03:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 82 Rogue 79 Adventurer 3 Explorer 0 Win Type - Total 35 Types 12/5/8/2/1/1/2/1/2/1 Lore% 90 Gallery% 92 Achievement% 91 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2b3b9416-dcc6-4e7e-96a5-e7ffcdd3f2da