Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.13 @ 21:05:18 Player: Ethranok Result: Destroyed by H-55 Commando with Assault Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (166) 830 Value Destroyed (4838) 4838 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (908) 908 TOTAL SCORE: 10236 Bonus ------- High Alert Combat Kills 441 Follower Combat Kills 167 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 120/300 Energy 100/100 System Corruption 2% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit Advanced Targeting Computer Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Huge Storage Unit Compact Battery (200) Improved Signal Interpreter Improved Weapon Shielding Reactive Plating Reactive Plating Reactive Plating Medium Insulated Plating Shield Generator System Restoration Module Beam Cannon Assault Cannon Assault Cannon Shock Maul Makeshift Sword Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Advanced Targeting Computer Target Analyzer Trap Reconfigurator > --- WEAPON ----------- Assault Cannon Assault Cannon > --- INVENTORY -------- Deuterium Engine Nuclear Core Light Treads Light Treads Huge Storage Unit Large Battery High-capacity Matter Pod High-capacity Matter Pod Weight Redist. System Experimental Sensor Array Weapon Shielding Medium Armor Plating Shield Generator High-powered Shotgun Light Cannon Assault Cannon Flak Cannon Missile Launcher Missile Launcher Makeshift Sword [Rating: 39] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Utility High-capacity Storage Unit Device Trap Reconfigurator Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Reactive Plating Weapon Light Cannon Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Light Cannon Launcher Missile Launcher Impact Weapon Shock Maul Slashing Weapon Makeshift Sword Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Slots Evolved 6 | . . . . . 4 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 1 . 1 . Utility 4 | . . . . . 3 . 1 . Weapon . | . . . . . . . . . Parts Attached 74 | 5 12 3 2 1 23 24 4 . Power 10 | 1 2 1 . . 2 4 . . Engine 7 | 1 2 1 . . 1 2 . . Core 3 | . . . . . 1 2 . . Reactor . | . . . . . . . . . Propulsion 11 | 2 . 2 . . 4 3 . . Treads 11 | 2 . 2 . . 4 3 . . Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | 1 3 . 2 1 9 8 3 . Device 8 | . 1 . 2 . 2 2 1 . Storage 3 | 1 1 . . . 1 . . . Processor 7 | . . . . 1 2 3 1 . Hackware 2 | . . . . . 2 . . . Protection 7 | . 1 . . . 2 3 1 . Artifact . | . . . . . . . . . Weapon 26 | 1 7 . . . 8 9 1 . Energy Gun . | . . . . . . . . . Energy Cannon 1 | . 1 . . . . . . . Ballistic Gun 6 | 1 1 . . . 1 3 . . Ballistic Cannon 11 | . 2 . . . 6 2 1 . Launcher 5 | . 2 . . . . 3 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 2 | . 1 . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 2 . . 4 . . Parts Lost 26 | . 2 . . . 7 6 11 . Power 5 | . 1 . . . 2 1 1 . Propulsion 5 | . . . . . 2 1 2 . Utility 8 | . . . . . 3 2 3 . Weapon 8 | . 1 . . . . 2 5 . Highest Loss Streak 4 | . 1 . . . 2 3 4 . To Critical Strikes . | . . . . . . . . . Average Backups 16 | 1 5 13 18 19 19 18 16 15 Power 1 | 1 1 1 2 2 1 1 . . Propulsion . | . . 1 1 1 1 . . . Utility 8 | . 1 5 10 10 9 8 10 10 Weapon 6 | . 2 4 5 6 6 7 6 5 Tool/Special . | . . . . . . . . . Unused Backups 23 | . . 2 2 . 10 3 1 5 Power 3 | . . . . . 3 . . . Propulsion 2 | . . 1 . . 1 . . . Utility 16 | . . 1 2 . 4 3 1 5 Weapon 2 | . . . . . 2 . . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 90 | . 88 100 89 91 94 95 64 23 Engine 8 | . 13 14 14 14 7 5 . . Core 1 | . . . . . 1 2 4 . Treads 23 | . 28 28 28 28 23 25 7 . Device 1 | . . . . . 6 . . . Storage 10 | . 14 14 14 14 9 9 7 7 Processor 10 | . . . . 6 18 17 16 7 Hackware 3 | . . . . . 3 9 7 7 Protection 6 | . 4 14 4 . 5 8 5 . Ballistic Gun 2 | . 12 . . . . 5 . . Ballistic Cannon 15 | . 2 27 28 28 14 8 5 . Launcher 1 | . 5 . . . . . 3 . Slashing Weapon 1 | . 1 . . . 3 2 . . Peak Build Rating 39 | 5 8 16 24 19 39 36 35 11 Average Rating 24 | 3 6 13 16 17 33 33 30 11 On Entrance 15 | . 5 8 16 16 19 32 32 11 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 106 | 10 52 52 52 51 106 71 75 . Greatest Support 63 | 40 40 42 42 42 63 63 40 . Greatest Overweight (x) 24 | 3 1 1 1 1 2 1 24 . Average Overweight (x) . | . . 1 1 1 . . 2 . Largest Inventory Capacity 25 | 8 20 20 20 20 25 20 20 20 Average Capacity 19 | 7 10 20 20 20 20 20 20 20 Most Carried 20 | 5 11 17 19 20 20 20 18 15 Average Carried 16 | 1 5 13 18 19 19 18 16 15 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 Final Carried 20 | 1 11 17 19 20 19 17 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Matter Collected 5277 | 202 507 247 20 72 1661 1971 597 . Remotely . | . . . . . . . . . Salvage Created 4112 | . 740 118 . 29 920 1395 910 . Parts 256 | . 45 8 . 4 57 92 50 . Haulers Intercepted 8 | . 2 . . . 3 3 . . Recyclers Shooed 3 | . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Combat Hostiles Destroyed 121 | . 14 4 . 3 34 41 25 . Melee 2 | . . . . . . 2 . . Guns 13 | . 5 . . . 2 6 . . Cannons 78 | . 4 4 . 3 32 26 9 . AOE 25 | . 5 . . . . 4 16 . Classes Destroyed 16 | . 8 . . 1 3 3 1 . Worker 10 | . 3 . . . . 1 6 . Builder 8 | . 1 . . . . 6 1 . Tunneler 1 | . 1 . . . . . . . Hauler 8 | . 2 . . . 3 3 . . Recycler 5 | . . . . . . 2 3 . Mechanic 1 | . 1 . . . . . . . Operator 5 | . 1 . . . 2 1 1 . Watcher 7 | . 1 . . . 3 1 2 . Swarmer 35 | . . . . 3 15 10 7 . Grunt 66 | . 14 4 . . 14 23 11 . Brawler 4 | . . . . . 1 1 2 . Duelist 2 | . . . . . . 1 1 . Protector 2 | . . . . . . 1 1 . Sentry 7 | . . . . . 3 4 . . Hunter 2 | . . . . . 1 1 . . Programmer 3 | . . . . . . . 3 . Best Kill Streak 9 | . 6 2 . 2 6 9 7 . Combat Bots Only 8 | . 3 2 . 2 6 8 5 . Max Kills in Single Turn 5 | . 3 1 . 1 1 5 4 . Gunslinging . | . . . . . . . . . Exploded 4 | . 2 . . . . 2 4 . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Hostile Shots Fired 769 | . 51 13 . 19 202 267 215 2 Missed 210 | . 9 3 . 3 67 74 54 . Hits 559 | . 42 10 . 16 135 193 161 2 Melee 8 | . . . . . 1 6 1 . Projectile 551 | . 42 10 . 16 134 187 160 2 Critical Strikes 24 | . . . . . 5 18 1 . Damage Taken 8212 | . 634 129 . 125 1890 2909 2487 38 Core 1358 | . 90 26 . . 263 271 693 15 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 29 | . 12 17 . . . . . . Ignored by Resistances 170 | . . . . . 50 120 . . Regen/Repaired (Parts) 1478 | . . . . . 469 1009 . . Core Remaining (%) 51 | 100 . . . 53 . 2 . . Volleys Fired 411 | . 83 9 . 9 113 124 73 . Largest 2 | . 2 2 . 2 2 2 2 . Hottest 80 | . 80 60 . 60 74 74 76 . Shots Fired 666 | . 121 18 . 18 200 224 85 . Gun 165 | . 85 . . . 10 70 . . Cannon 460 | . 23 18 . 18 190 150 61 . Launcher 41 | . 13 . . . . 4 24 . Special . | . . . . . . . . . Kinetic 602 | . 85 18 . 18 200 220 61 . Thermal 23 | . 23 . . . . . . . Explosive 41 | . 13 . . . . 4 24 . Electromagnetic . | . . . . . . . . . Robot Hit Streak 14 | . 7 6 . 7 14 13 8 . Robot Miss Streak 9 | . 7 1 . 9 6 8 2 . Penetration Max . | . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . Shots Hit Robots 449 | . 70 13 . 4 133 175 54 . Core Hits 292 | . 47 6 . 3 73 94 69 . Critical Kills 3 | . 1 . . . . 2 . . Critical Parts Destroyed 4 | . . . . . . 4 . . Critical Strikes 28 | . 1 1 . . 7 10 9 . Destroy 2 | . 1 . . . . 1 . . Blast 20 | . . 1 . . 7 3 9 . Smash 6 | . . . . . . 6 . . Melee Attacks 87 | . 1 . . . 36 38 12 . Impact 36 | . . . . . . 24 12 . Slashing 51 | . 1 . . . 36 14 . . Piercing . | . . . . . . . . . Sneak Attacks 3 | . . . . . 1 2 . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12942 | . 1260 229 . 64 2993 4602 3794 . Guns 1559 | . 498 . . . 165 896 . . Cannons 6775 | . 244 228 . 64 2728 2334 1177 . Explosions 3746 | . 512 . . . . 622 2612 . Melee 733 | . . . . . 82 651 . . Ramming 129 | . 6 1 . . 18 99 5 . Kinetic 8090 | . 498 228 . 64 2893 3230 1177 . Thermal 244 | . 244 . . . . . . . Explosive 3746 | . 512 . . . . 622 2612 . Electromagnetic . | . . . . . . . . . Impact 487 | . . . . . . 487 . . Slashing 246 | . . . . . 82 164 . . Piercing . | . . . . . . . . . Highest Corruption 17 | . . . . . 8 17 2 2 Average Corruption 8 | . . . . . 8 11 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 142 | . . . . . 40 96 6 . Message Errors 35 | . . . . . 15 19 1 . Matter Fused 27 | . . . . . 5 20 2 . Heat Flow Errors 24 | . . . . . 5 17 2 . Energy Discharges 14 | . . . . . 5 9 . . Parts Rejected 2 | . . . . . . 2 . . Data Loss (minor) 24 | . . . . . 5 18 1 . Data Loss (major) 6 | . . . . . 2 4 . . Misfires 2 | . . . . . 1 1 . . Alerts 1 | . . . . . 1 . . . Weapon Failures 7 | . . . . . 1 6 . . Overload Shots . | . . . . . . . . . Overflow Damage 426 | . 18 . . . 31 323 54 . Projectiles 67 | . 8 . . . 31 28 . . Explosions 92 | . 10 . . . . 28 54 . Melee 267 | . . . . . . 267 . . Knockbacks 94 | . . 4 . 1 36 45 8 . Impact 2 | . . . . . . 2 . . Kinetic 86 | . . 3 . 1 33 41 8 . Secondary 6 | . . 1 . . 3 2 . . Self-Inflicted Damage 166 | . 34 . . . . 79 53 . Shots 6 | . 3 . . . . 1 2 . Rammed 20 | . 3 1 . 1 3 11 1 . Targets Rammed 23 | . 3 1 . 1 4 13 1 . Kicked . | . . . . . . . . . Crushed 3 | . . . . . 1 2 . . Highest Temperature 381 | . 253 57 . 15 312 381 231 . Average Temperature 81 | . 75 32 . 7 57 98 91 . Received Heat Transfer 2877 | . 300 75 . . 666 1503 333 . Effects 4 | . . . . . . 4 . . Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . . Matter Decay 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 3 | . . . . . . 3 . . Combat Hostiles 3 | . . . . . . 3 . . Parts Fried 3 | . . . . . . 3 . . Impact Corruptions 6 | . . . . . . 6 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 518 | . 518 . . . . . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Maximum Alert Level 3 | . . . . . 2 3 2 . Low Security (%) 48 | 100 100 100 . 100 34 11 . . Level 1 25 | . . . . . 32 30 74 . Level 2 18 | . . . . . 32 25 25 . Level 3 7 | . . . . . . 32 . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 852 | . 167 75 . 50 597 852 558 . Initial 378 | . . 40 . . . 248 378 . Average 238 | . 72 10 . 2 256 507 338 . Influence Increases 4064 | . 503 115 . 70 1303 1293 780 . Destroy 0b10 Robot/C 2480 | . 280 80 . 60 780 800 480 . Destroy 0b10 Robot/NC 240 | . 50 . . . 45 75 70 . Destroy Leader 562 | . 66 20 . 10 204 178 84 . Allied During Kill 21 | . . . . . 21 . . . Trap Triggered on 0b10 20 | . . . . . 20 . . . Successful Hack 70 | . . . . . 43 27 . . Disable Machine 180 | . 45 . . . 30 90 15 . Destroy Structure 266 | . 62 . . . 40 78 86 . Lose Combat Pursuer 225 | . . 15 . . 120 45 45 . Influence Decreases 3739 | . 398 220 . 70 715 1050 1093 193 Entered New Map 1051 | . . 65 . . . 340 453 193 Time Decay 2370 | . 378 155 . 70 587 650 530 . Lost Part 260 | . 20 . . . 70 60 110 . Lost Ally 58 | . . . . . 58 . . . Squads Dispatched 32 | . 4 1 . . 8 11 8 . Investigation 14 | . 3 1 . . 5 5 . . Extermination 3 | . . . . . . . 3 . Reinforcement 10 | . 1 . . . 3 3 3 . Assault 4 | . . . . . . 2 2 . Garrison 1 | . . . . . . 1 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 3 | . . . . . . 1 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Distress Signals 9 | . 1 . . . 2 4 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 191 | . 28 4 . 3 59 55 41 1 Peak Tracking Total 6 | . 4 2 . 3 5 5 6 1 Tactical Retreats 11 | . . 1 . . 6 3 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Traps Triggered 7 | . 3 . . . 1 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . 3 . . . Traps Reconfigurated 10 | . . . . . 10 . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 2 | . . . . . 2 . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Disabled 12 | . 3 . . . 2 6 1 . Max in Single Turn 1 | . 1 . . . 1 1 1 . Garrison Access 2 | . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Machines Accessed 39 | . 7 1 5 . 11 13 2 . Terminals 22 | . 5 . . . 9 8 . . Fabricators . | . . . . . . . . . Repair Stations 3 | . . . . . 1 2 . . Recycling Units 6 | . 2 . . . . 2 2 . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . . 1 1 . . Total Hacks 169 | . 20 1 50 . 45 51 2 . Successful 113 | . 4 1 50 . 23 33 2 . Failed 55 | . 16 . . . 22 17 . . Catastrophic 8 | . 4 . . . 2 2 . . Database Lockouts 1 | . . . . . . 1 . . Manual 74 | . 12 . 1 . 32 29 . . Terminals 73 | . 12 . . . 34 27 . . Fabricators . | . . . . . . . . . Repair Stations 22 | . . . . . 10 12 . . Recycling Units 18 | . 8 . . . . 8 2 . Scanalyzers . | . . . . . . . . . Garrison Access 5 | . . . . . 1 4 . . Terminal Hacks 65 | . 1 1 50 . 6 7 . . Record 51 | . . . 49 . 2 . . . Part Schematic 1 | . . . . . 1 . . . Robot Analysis 1 | . . . . . . 1 . . Open Door 3 | . . 1 . . . 2 . . Terminal Index 3 | . 1 . . . 1 1 . . Fabricator Index 1 | . . . . . 1 . . . Repair Station Index 1 | . . . . . 1 . . . Recycling Unit Index 1 | . . . . . . 1 . . Hauler Manifests 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 20 | . . . . . 8 12 . . Scan Component 10 | . . . . . 4 6 . . Repair 10 | . . . . . 4 6 . . Recycling Unit Hacks 13 | . 3 . . . . 8 2 . Process 2 | . . . . . . 2 . . Report Inventory 8 | . 2 . . . . 4 2 . Retrieve Matter 1 | . . . . . . 1 . . Retrieve Components 2 | . 1 . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 1 . . Seal Access 2 | . . . . . 1 1 . . Unauthorized Hacks 13 | . . . . . 8 5 . . Terminals 13 | . . . . . 8 5 . . Botnet 13 | . . . . . 8 5 . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 26 | . 6 . . . 9 11 . . Full Trace Events 12 | . 1 . . . 6 5 . . Feedback Events 2 | . . . . . . 2 . . Corruption 2 | . . . . . . 2 . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired 10 | . . . . . 4 6 . . Time 368 | . . . . . 140 228 . . Parts Recycled . | . . . . . . . . . Recycled Matter 544 | . . . . . . 544 . . Retrieved Matter 297 | . . . . . . 297 . . Retrieved Components 3 | . 1 . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total Allies 3 | . . . . 3 . . . . Largest Group 3 | . . . . 3 3 . . . Highest-Rated Group 40 | . . . . 40 40 . . . Highest-Rated Ally 16 | . . . . 16 16 . . . Total Orders . | . . . . . . . . . Ally Attacks 43 | . . . . . 43 . . . Total Damage 489 | . . . . . 489 . . . Kills 6 | . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Active Infowar (turns) 1038 | . . . . . 1038 . . . Traps 1038 | . . . . . 1038 . . . Robot Analysis Total 1 | . . . . . . 1 . . Derelict Logs Recovered 4 | . . 2 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Turns Passed 12348 | 53 1329 1218 1297 1440 3132 2388 1490 1 Spaces Moved 4498 | 35 622 490 545 593 1178 710 325 . Core 30 | 14 . . . . . . 16 . Treads 4468 | 21 622 490 545 593 1178 710 309 . Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 237 237 237 158 166 250 . Average Speed 224 | 124 171 237 237 237 199 220 370 . Slowest Speed 1250 | 200 240 240 237 237 325 250 1250 . Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 29 | . . . . . 22 . 7 . Cave-ins Triggered 2 | . . . . . 1 1 . . Exploration Rate (%) 61 | 3 90 97 80 98 83 88 10 1 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 3 | . . . 1 2 . . . . Known Exits Taken 3 | . . . 1 . 1 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . . 1 . Scrap Searched 2 | . . 1 . 1 . . . . Spaces Dug 60 | . 1 . . . 34 15 10 . Terrain Destroyed 304 | . 57 . . . 51 83 113 . Melee 60 | . 1 . . . 34 15 10 . Projectile 37 | . . . . . 17 16 4 . AOE 207 | . 56 . . . . 52 99 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Total 5959 | 45 767 524 552 610 1724 1235 501 1 Wait 607 | . 19 5 . 3 272 245 62 1 Move 4489 | 34 621 489 544 592 1176 709 324 . Hop . | . . . . . . . . . Pick Up 121 | 6 18 11 3 3 43 31 6 . Fast Attach . | . . . . . . . . . Attach 55 | 5 6 . . 1 17 16 10 . Detach 5 | . . . 1 . 1 . 3 . Swap 100 | . 13 4 2 . 34 40 7 . Drop 60 | . 3 5 2 1 27 19 3 . Fire 411 | . 83 9 . 9 113 124 73 . Melee 87 | . 1 . . . 36 38 12 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 23 | . 3 1 . 1 4 13 1 . Escape Stasis 1 | . . . . . 1 . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory -7/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 55 | -10/Materials | Met a group of wandering Federalists 238 | -10/Materials | Discovered new exit (range 11) 309 | -10/Materials | Build established: Mutant 417 | -10/Materials | Discovered new exit (range 12) 725 | -10/Materials | Discovered new exit (range 4) 791 | -10/Materials | Discovered new exit (range 13) 1007 | -10/Materials | Discovered new exit (range 16) 1383 | -10/Materials | Entered Mines 1440 | -10/Mines | Discovered new exit (range 6) 1541 | -10/Mines | Learned Materials stockpile data 1706 | -10/Mines | Met a Derelict shopkeep closing up shop 2052 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2056 | -10/Mines | Found Prototype Device 2140 | -10/Mines | Discovered new exit (range 5) 2591 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2591 | -10/Mines | Discovered new exit (range 5) 2601 | -10/Mines | Entered Exiles 2602 | -10/Exiles | Identified exit to Mines 2706 | -10/Exiles | Met 8R-AWN 2748 | -10/Exiles | Met EX-HEX 2817 | -10/Exiles | Met EX-BIN 2850 | -10/Exiles | Aligned with FarCom system 2853 | -10/Exiles | Given EX-Vault access code 2990 | -10/Exiles | Opened EX-Vault 2997 | -10/Exiles | Found Prototype Device 2998 | -10/Exiles | Identified Trap Reconfigurator 3000 | -10/Exiles | Identified Exp. Sensor Array 3066 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3132 | -10/Exiles | Met EX-DEC 3220 | -10/Exiles | Learned location of Zion (-7) 3584 | -10/Exiles | Visited The Gauntlet 3898 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 3898 | -10/Exiles | Entered Mines 3899 | -9/Mines | Learned location of Storage (-8) 4122 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4125 | -9/Mines | Learned Materials non-interactive machine intel 4293 | -9/Mines | Discovered new exit (range 6) 4698 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 4789 | -9/Mines | Discovered new exit (range 9) 4988 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5338 | -9/Mines | Entered Materials 5338 | -8/Materials | Accompanied by 3 allies 5338 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5340 | -8/Materials | Loaded intel: 38 non-interactive machine locations 5635 | -8/Materials | Discovered new exit (range 9) 6774 | -8/Materials | Discovered new exit (range 5) 6782 | -8/Materials | Identified exit to Factory 7179 | -8/Materials | Crushed by falling debris 7802 | -8/Materials | Repaired Arm. Treads 7842 | -8/Materials | Repaired Assault Cannon 7881 | -8/Materials | Repaired Flak Cannon 7908 | -8/Materials | Repaired Lgt. Treads 8367 | -8/Materials | Discovered exit to Factory (range 14) 8367 | -8/Materials | Discovered new exit (range 6) 8380 | -8/Materials | Identified exit to Storage 8470 | -8/Materials | Entered Storage 8958 | -8/Storage | Repaired Arm. Treads 9112 | -8/Storage | System corruption reached 10% 9204 | -8/Storage | Repaired Reactive Plating 9243 | -8/Storage | Repaired Reactive Plating 9248 | -8/Storage | Core integrity fell below 50% 9373 | -8/Storage | Garrison activated, responded to threat 9507 | -8/Storage | Destroyed 8 combat bots 9597 | -8/Storage | Discovered exit to Factory (range 10) 9973 | -8/Storage | Central database locked down 10061 | -8/Storage | Core integrity fell below 20% 10138 | -8/Storage | Destroyed 8 combat bots 10470 | -8/Storage | First assault squad dispatched 10474 | -8/Storage | Repaired Arm. Treads 10514 | -8/Storage | Repaired Arm. Treads 10554 | -8/Storage | Repaired Reactive Plating 10572 | -8/Storage | Crushed by falling debris 10617 | -8/Storage | Lost 3 parts (1n1u1w) 10858 | -8/Storage | Entered Factory 10858 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11196 | -7/Factory | Lost 3 parts (1n1u1w) 12058 | -7/Factory | First assault squad dispatched 12235 | -7/Factory | Discovered new exit (range 13) 12262 | -7/Factory | Core integrity fell below 50% 12267 | -7/Factory | Lost 4 parts (1p1u2w) 12312 | -7/Factory | Core integrity fell below 20% 12348 | -7/Factory | Entered Lower Caves 12349 | -7/Lower Caves | Destroyed by H-55 Commando with Assault Rifle Last Messages --------------- 12303_ K-01 Serf collects debris. 12305_ Slug penetrates Wall. 12307_ Wall collapses. 12307_ K-01 Serf collects debris. 12308_ Penetrated by Slug. 12309_ U-05 Engineer lays Concrete. 12311_ Penetrated by Slug. 12311_ U-05 Engineer lays Concrete. 12318_ Slug penetrates Wall. 12318_ U-05 Engineer lays Concrete. 12323_ Slug penetrates Wall. 12330_ Wall collapses. 12332_ System corrupted: Heat flow error (+156). 12334_ Penetrated by Slug. 12339_ Slug penetrates Wall. 12343_ R-06 Scavenger collects Imp. Light Armor Plating. 12346_ U-05 Engineer lays Concrete. LOCATION=UNKNOWN GOAL=ESCAPE [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ???????####??????????????????????? | | ??????????????# ???## ####???????????????????? | | ???????????????# ## ##??????????????????? | | ???????????????# h #??????????????????? | | ???????????????# @ #????????????????????? | | ???????????????# ## # ##????????????????????? | | ????????????????????????## #?????????????????????? | | ?????????????????????????? ?????????????????????? | | ?????????????????????????? ##????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Weapon Shielding 33 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 30% | -8/Materials Assault Cannon | 25% | -8/Materials Flak Cannon | 68% | -8/Materials Lgt. Treads | 27% | -8/Materials Arm. Treads | 38% | -8/Storage Reactive Plating | 56% | -8/Storage Reactive Plating | 58% | -8/Storage Arm. Treads | 13% | -8/Storage Arm. Treads | 14% | -8/Storage Reactive Plating | 15% | -8/Storage Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 10k Club Construction Begets Destruction Part-time Excavator Professional Mechanic Quantum Hacking Throw Away The Key True Hacker Challenges ------------ None Game ------ Seed PhasingHardcellProcessor Manual? 0 Play Time 02:04:11 Cumulative 20.9 hours Start 2026.09.13 @ 18:34:00 End 2026.09.13 @ 21:05:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 13 Achievement% 15 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 56x25 Zoom Use 84% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e45dfa0d-a663-493c-8bba-32782faec67a